Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 17:57:11 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (91) 91 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 2642 Bonus ------- Pacifist 200 High Alert Combat Kills 6 Cogmind --------- Core Integrity 527/700 Matter 101/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY (6) ------ Signal Interpreter Terrain Scan Processor Melee Analysis Suite Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Light Deuterium Engine Nuclear Core Improved Heat Sink Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Terrain Scan Processor Improved Light Armor Plating System Shield > --- WEAPON ----------- Datajack Great Maul > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Hacking Suite Grenade Launcher [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 30 | 1 4 2 5 18 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 1 . 2 7 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 3 | . 1 . 2 . Flight 7 | . . . . 7 Utility 12 | . 2 2 2 6 Device 4 | . 2 . 1 1 Storage 1 | . . . 1 . Processor 3 | . . 1 . 2 Hackware 2 | . . . . 2 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 6 | 1 1 . . 4 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . . . 4 3 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . . 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 50 76 78 87 Engine 4 | . . . 6 7 Hover 7 | . 7 11 16 . Flight 10 | . . . . 28 Device 13 | . 22 22 14 3 Storage 3 | . . . 6 5 Processor 9 | . . 11 9 13 Hackware 1 | . . . . 5 Protection 8 | . . 10 9 9 Energy Gun 12 | . 21 22 17 . Launcher 1 | . . . . 3 Special Melee Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 19 | 1 5 6 16 19 Greatest Support 19 | 3 6 6 16 19 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 6 | 5 5 5 7 7 Most Carried 8 | 5 5 5 8 6 Average Carried 4 | 4 4 3 6 3 Final Capacity 8 | 5 5 5 8 5 Final Carried 7 | 5 5 5 7 5 Class Distribution -------------------- 70% | Mutant 20% | Sprinter 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 257 | 200 . 37 . 20 Remotely . | . . . . . Salvage Created 105 | . . 37 48 20 Parts 7 | . . 1 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 5 | . . 1 3 1 Melee 1 | . . . . 1 Guns 4 | . . 1 3 . Classes Destroyed 2 | . . 1 1 . Swarmer 4 | . . . 3 1 Grunt 1 | . . 1 . . Best Kill Streak 3 | . . 1 3 1 Combat Bots Only 3 | . . 1 3 1 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1061 | . . 75 506 480 Core 326 | . . 31 122 173 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 3 38 10 Core Remaining (%) 92 | 100 100 92 77 . Volleys Fired 11 | . . 4 7 . Largest 2 | . . 2 2 . Hottest 90 | . . 90 90 . Shots Fired 22 | . . 8 14 . Gun 22 | . . 8 14 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 22 | . . 8 14 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | . . 3 4 . Robot Miss Streak 2 | . . 2 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 18 | . . 5 10 3 Core Hits 7 | . . 2 4 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact 10 | . . . . 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 341 | . . 68 135 138 Guns 189 | . . 68 121 . Cannons . | . . . . . Explosions . | . . . . . Melee 138 | . . . . 138 Ramming 14 | . . . 14 . Kinetic . | . . . . . Thermal 189 | . . 68 121 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 138 | . . . . 138 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . 7 . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 219 | . . 46 219 4 Average Temperature 80 | . . 23 111 3 Received Heat Transfer 273 | . . 42 162 69 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 520 | . . 186 334 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 445 | . 66 140 238 445 Initial 103 | . . 27 59 103 Average 141 | . 30 86 111 245 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 77 | 100 100 100 90 46 Level 1 18 | . . . 9 44 Level 2 3 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 3 7 13 19 Peak Tracking Total 12 | . 2 3 12 10 Tactical Retreats 10 | . 1 1 2 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 1 2 1 4 Terminals 7 | . 1 2 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 22 | . 4 5 3 10 Successful 6 | . 1 1 2 2 Failed 16 | . 3 4 1 8 Catastrophic 5 | . 1 3 . 1 Database Lockouts . | . . . . . Manual 18 | . 4 5 1 8 Terminals 20 | . 4 5 3 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . . 1 2 1 Level Access Points 1 | . . 1 . . Registered Components 2 | . . . 1 1 Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Assimilate 1 | . 1 . . . Sabotage 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 2 1 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 . Highest-Rated Group 10 | . 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 694 | 7 101 157 175 254 Spaces Moved 1158 | 5 158 235 248 512 Core 86 | 5 81 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 560 | . 77 235 248 . Flight 512 | . . . . 512 Fastest Speed 28 | 50 50 60 46 28 Average Speed 43 | 50 54 60 49 30 Slowest Speed 60 | 50 60 60 60 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . . 8 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 40 31 25 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1287 | 9 171 242 286 579 Wait 17 | . 5 . 12 . Move 1138 | 4 157 234 247 496 Hop 8 | . . . . 8 Pick Up 20 | 2 3 2 7 6 Fast Attach 11 | 1 3 . 2 5 Attach 13 | . 1 2 2 8 Detach 2 | . . . 1 1 Swap 6 | . . . 1 5 Drop 13 | 2 2 . 5 4 Fire 11 | . . 4 7 . Melee 10 | . . . . 10 Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 36 | . . . . 36 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Accompanied by 1 ally 109 | -9/Materials | Evolved 2 slots: Utility x2 111 | -9/Materials | Discovered new exit (range 7) 115 | -9/Materials | Identified exit to Mines 182 | -9/Materials | Identified exit to Materials 266 | -9/Materials | Entered another Materials area 266 | -8/Materials | Accompanied by 1 ally 266 | -8/Materials | Evolved 2 slots: Utility x2 302 | -8/Materials | Build established: Mutant 437 | -8/Materials | Discovered new exit (range 7) 440 | -8/Materials | Identified exit to Factory 441 | -8/Materials | Entered Factory 441 | -7/Factory | Evolved 2 slots: Propulsion x2 466 | -7/Factory | Lost 4 parts (1p2u1w) 496 | -7/Factory | Discovered new exit (range 14) 500 | -7/Factory | Identified exit to Lower Caves 634 | -7/Factory | Discovered exit to Lower Caves (range 15) 695 | -7/Factory | Self-destructed Last Messages --------------- 00609_ Field strength at 5. 00610_ Stasis field depleted. 00611_ U-05 Engineer lays Concrete. 00619_ K-01 Serf cleans the Power Conduit. 00626_ Acquired Hacking Suite. 00634_ EXIT=FOUND: LOWER CAVES 00635_ Xenon Bombardment Thruster destroyed. 00636_ Dropped Sml. Storage Unit. 00640_ Acquired VTOL Module. 00651_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Fusion Modulator] NETWORK_OVERLOAD_FAIL 00651_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 00655_ Acquired Melee Analysis Suite. 00686_ S-27 Virus suffers critical hit (Smash). 00686_ S-27 Virus destroyed. 00689_ Acquired 20 matter. 00691_ ALERT: Rogue bot located, Programmers report to Factory Zone 8W. 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