Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 03:20:54 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (136) 680 Value Destroyed (3889) 3889 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 7631 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 410/700 Matter 183/300 Energy 500/500 System Corruption 24% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Cooled Deuterium Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (6) ------ Improved Cooling System Improved Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Particle Gun Improved Medium Laser > --- INVENTORY (25) --- Cooled Deuterium Engine Wheel Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Transmission Jammer Makeshift Cloaking Device Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating 01-MTF's Autohacker Corruption Screen Pulse Rifle Improved Spread Laser Plasma Cannon Heavy Ion Cannon Rocket Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Signal Interpreter Centrium Light Armor Plating Hardlight Generator System Shield > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Structural Scanner Particle Charger Makeshift Cloaking Device Light Armor Plating 01-MTF's Autohacker Corruption Screen Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Rocket Launcher Rocket Launcher Katana [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . 2 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 104 | 6 7 6 23 22 2 38 Power 13 | 1 . 3 2 2 . 5 Engine 12 | 1 . 2 2 2 . 5 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 27 | 2 2 . 9 4 2 8 Treads 4 | 2 . . 2 . . . Leg . | . . . . . . . Wheel 21 | . 2 . 7 3 2 7 Hover . | . . . . . . . Flight 2 | . . . . 1 . 1 Utility 38 | 1 5 . 8 7 . 17 Device 20 | . 3 . 4 4 . 9 Storage 4 | 1 2 . . . . 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 12 | . . . 4 3 . 5 Artifact . | . . . . . . . Weapon 26 | 2 . 3 4 9 . 8 Energy Gun 18 | 1 . 1 3 6 . 7 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . . 9 . 3 Parts Lost 38 | . 1 1 12 3 . 21 Power 3 | . 1 . . . . 2 Propulsion 12 | . . . 5 3 . 4 Utility 14 | . . . 4 . . 10 Weapon 9 | . . 1 3 . . 5 Highest Loss Streak 9 | . 1 1 7 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 22 | 1 12 22 23 23 24 23 Power 2 | . 1 2 3 3 2 1 Propulsion 5 | . 3 4 5 5 4 5 Utility 6 | . 1 5 6 6 7 7 Weapon 8 | . 7 10 7 7 10 7 Tool/Special . | . . . . . . . Unused Backups 52 | . . 1 8 19 4 20 Power 7 | . . . 1 3 1 2 Propulsion 10 | . . . . 7 . 3 Utility 17 | . . . . 4 3 10 Weapon 17 | . . 1 7 4 . 5 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 98 | . 94 99 97 98 100 97 Engine 11 | . 13 5 8 11 11 14 Core 1 | . . 8 2 . . . Wheel 19 | . 26 27 19 21 22 14 Device 14 | . 10 14 16 20 11 14 Storage 10 | . 14 14 11 11 11 7 Processor 2 | . . . . . . 6 Hackware 2 | . . . . . . 6 Protection 10 | . . . 14 12 22 7 Energy Gun 13 | . 13 14 19 12 . 16 Energy Cannon 6 | . . . . 8 22 4 Ballistic Gun 2 | . 13 13 1 . . . Peak Build Rating 54 | 6 10 15 20 36 31 54 Average Rating 27 | 4 8 12 16 21 30 42 On Entrance 15 | . 6 9 15 17 31 30 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 132 | 12 88 91 107 108 108 132 Greatest Support 40 | 40 40 32 32 32 32 32 Greatest Overweight (x) 11 | . 5 2 5 9 4 11 Average Overweight (x) 3 | . 1 2 4 4 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 Most Carried 25 | 4 18 25 25 25 25 25 Average Carried 22 | 1 12 22 23 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 18 25 25 25 25 21 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Skirmisher 9% | Scavenger-Tank 5% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 2139 | 170 186 300 362 383 47 691 Remotely . | . . . . . . . Salvage Created 5125 | . 198 371 1137 939 790 1690 Parts 285 | . 15 20 78 58 27 87 Haulers Intercepted 9 | . 1 . 1 5 . 2 Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 93 | . 5 9 23 18 3 35 Guns 62 | . 5 7 20 9 . 21 Cannons 17 | . . . . 8 3 6 AOE 9 | . . 2 3 . . 4 Classes Destroyed 16 | . 5 1 5 . . 5 Worker 10 | . . . 4 1 . 5 Builder 3 | . . . 2 . . 1 Tunneler 5 | . 1 1 2 . . 1 Hauler 9 | . 1 . 1 5 . 2 Recycler 11 | . . 1 1 . 8 1 Operator 3 | . 1 . 1 . . 1 Watcher 2 | . . . . . . 2 Swarmer 22 | . 3 3 3 7 . 6 Grunt 34 | . 2 6 12 3 . 11 Brawler 3 | . . . 1 . . 2 Duelist 1 | . . . 1 . . . Sentry 23 | . . . 6 8 3 6 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . . 2 Programmer 5 | . . . . . . 5 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | . 3 5 9 4 4 6 Combat Bots Only 8 | . 3 5 8 4 1 4 Max Kills in Single Turn 4 | . 1 1 2 1 1 4 Gunslinging 1 | . . . 1 . . 1 Exploded 2 | . . 1 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 668 | . 45 30 143 85 6 359 Missed 186 | . 20 5 35 28 1 97 Hits 482 | . 25 25 108 57 5 262 Melee 9 | . . . 5 . . 4 Projectile 473 | . 25 25 103 57 5 258 Critical Strikes 14 | . . 1 6 . . 7 Damage Taken 5601 | . 290 278 1464 698 73 2798 Core 694 | . 52 67 202 83 . 290 Absorbed by Shields 152 | . . . . . . 152 Ignored by Resistances 71 | . . . . . . 71 Core Remaining (%) 60 | 100 . 52 . . 28 . Volleys Fired 318 | . 31 19 87 58 23 100 Largest 3 | . 2 2 2 2 2 3 Hottest 218 | . 70 85 121 136 136 218 Shots Fired 684 | . 62 36 163 116 46 261 Gun 553 | . 62 34 159 80 . 218 Cannon 122 | . . . . 36 46 40 Launcher 9 | . . 2 4 . . 3 Special . | . . . . . . . Kinetic 64 | . 31 17 16 . . . Thermal 611 | . 31 17 143 116 46 258 Explosive 9 | . . 2 4 . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 41 | . 9 9 19 41 10 18 Robot Miss Streak 6 | . 4 1 5 2 5 6 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 1 4 . . 5 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 513 | . 40 27 125 86 32 203 Core Hits 273 | . 14 16 62 31 11 139 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 26 | . . 2 10 3 . 11 Burn 26 | . . 2 10 3 . 11 Melee Attacks 11 | . . . . 2 . 9 Impact . | . . . . . . . Slashing 11 | . . . . 2 . 9 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10013 | . 519 490 2038 1429 680 4857 Guns 7069 | . 519 378 1828 1009 . 3335 Cannons 1576 | . . . . 420 680 476 Explosions 1232 | . . 112 210 . . 910 Melee 136 | . . . . . . 136 Ramming . | . . . . . . . Kinetic 514 | . 224 163 127 . . . Thermal 8574 | . 295 215 1701 1429 680 4254 Explosive 789 | . . 112 210 . . 467 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 136 | . . . . . . 136 Piercing . | . . . . . . . Highest Corruption 24 | . . . . . . 24 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . . . . 62 Message Errors 24 | . . . . . . 24 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 9 | . . . . . . 9 Data Loss (major) 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 81 | . . . . 15 1 65 Projectiles 16 | . . . . 15 1 . Explosions 31 | . . . . . . 31 Melee 34 | . . . . . . 34 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . 33 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 497 | . 45 35 248 108 144 497 Average Temperature 86 | . 17 22 68 31 46 121 Received Heat Transfer 1859 | . 141 141 651 159 27 740 Effects 10 | . . . . . . 10 Shutdowns 2 | . . . . . . 2 Interference 6 | . . . . . . 6 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . 1 . 4 Combat Hostiles 5 | . . . . 1 . 4 Parts Melted 59 | . . 3 16 9 1 30 Heat Transferred 18228 | . 851 703 4821 3404 1184 7265 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Maximum Alert Level 2 | . . . 1 1 . 2 Low Security (%) 74 | 100 100 100 81 99 100 33 Level 1 17 | . . . 18 . . 44 Level 2 7 | . . . . . . 22 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 625 | . 67 100 276 206 80 625 Initial 350 | . . 21 9 111 69 350 Average 140 | . 9 30 87 98 25 302 Influence Increases 3582 | . 163 239 720 568 339 1553 Destroy 0b10 Robot/C 1860 | . 100 180 460 360 60 700 Destroy 0b10 Robot/NC 215 | . 15 10 55 30 40 65 Destroy Leader 532 | . 22 40 142 130 . 198 Successful Hack 101 | . 11 . 32 29 12 17 Select Force Hacks 210 | . . . . . 210 . Disable Machine 135 | . . . . 15 15 105 Destroy Structure 74 | . . 9 31 4 2 28 Advance Influence 350 | . . . . . . 350 Lose Combat Pursuer 105 | . 15 . . . . 90 Influence Decreases 3007 | . 107 270 481 653 518 978 Entered New Map 314 | . . 35 16 153 110 . Time Decay 2223 | . 97 225 355 470 408 668 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 370 | . 10 10 110 30 . 210 Squads Dispatched 21 | . 2 . 3 2 . 14 Investigation 5 | . 1 . 1 1 . 2 Extermination 4 | . . . . . . 4 Reinforcement 9 | . 1 . 2 1 . 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 6 | . . . 1 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 12 9 29 27 2 51 Peak Tracking Total 7 | . 5 5 7 4 1 6 Tactical Retreats 5 | . 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 18 | . 4 . 1 8 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 10 | . . . 1 1 1 7 Max in Single Turn 4 | . . . 1 1 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 39 | . 5 . 6 8 10 10 Terminals 23 | . 4 . 5 6 3 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 12 | . 1 . . 2 7 2 Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 87 | . 11 . 18 19 17 22 Successful 42 | . 5 . 12 8 11 6 Failed 44 | . 6 . 6 11 6 15 Catastrophic 8 | . . . 1 . . 7 Database Lockouts 1 | . . . . . . 1 Manual 60 | . 9 . 12 15 17 7 Terminals 55 | . 10 . 13 16 8 8 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . . 5 Recycling Units 16 | . 1 . . 3 9 3 Scanalyzers 9 | . . . 5 . . 4 Garrison Access 2 | . . . . . . 2 Terminal Hacks 10 | . 2 . 4 3 . 1 Robot Analysis 4 | . 2 . 2 . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 4 | . 1 . . 2 . 1 Retrieve Components 4 | . 1 . . 2 . 1 Scanalyzer 6 | . . . 5 . . 1 Retrieve Study 6 | . . . 5 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 2 . 3 3 10 2 Terminals 13 | . 2 . 3 3 3 2 Botnet 13 | . 2 . 3 3 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Tunnel 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 3 . 3 6 4 9 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . 5 . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 4 . . 1 . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Active Infowar (turns) 2325 | . 30 . . 717 . 1578 Sensors 1304 | . . . . . . 1304 Terrain 30 | . 30 . . . . . Structural 1133 | . . . . 717 . 416 Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 7476 | 79 461 833 1034 1225 1276 2568 Spaces Moved 4002 | 45 236 557 465 605 843 1251 Core 4 | 4 . . . . . . Treads 56 | 41 15 . . . . . Legs . | . . . . . . . Wheels 3942 | . 221 557 465 605 843 1251 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 130 130 130 115 135 135 Average Speed 138 | 150 132 130 140 137 136 143 Slowest Speed 235 | 160 175 130 155 205 140 235 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 51 96 39 82 93 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . . . . . 7 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 8 | . . . . 1 . 7 Terrain Destroyed 79 | . . 21 30 1 . 27 Melee 8 | . . . . 1 . 7 Projectile . | . . . . . . . AOE 71 | . . 21 30 . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 5294 | 54 318 627 686 888 927 1794 Wait 561 | . 22 31 64 88 48 308 Move 3996 | 44 235 556 464 604 842 1251 Hop . | . . . . . . . Pick Up 108 | 4 15 8 21 32 5 23 Fast Attach 52 | 6 7 . 7 18 . 14 Attach 37 | . . 2 11 3 . 21 Detach 5 | . . . . 3 . 2 Swap 86 | . 6 9 13 21 2 35 Drop 96 | . 2 2 19 43 7 23 Fire 318 | . 31 19 87 58 23 100 Melee 11 | . . . . 2 . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . 16 . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 148 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Entered Mines 681 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 682 | -10/Mines | Discovered new exit (range 5) 748 | -10/Mines | Found a hidden stash of uninstalled traps 929 | -10/Mines | Discovered new exit (range 9) 1169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1184 | -10/Mines | Learned Materials terminal intel 1185 | -10/Mines | Discovered new exit (range 6) 1374 | -10/Mines | Entered Materials 1374 | -9/Materials | Evolved 2 slots: Utility x2 1375 | -9/Materials | Loaded intel: 12 terminal locations 1694 | -9/Materials | Build established: Scavenger-Mutant 1970 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Identified exit to Storage 2203 | -9/Materials | Lost 7 parts (3n4u) 2209 | -9/Materials | Destroyed 8 combat bots 2217 | -9/Materials | Core integrity fell below 50% 2408 | -9/Materials | Entered Storage 2712 | -9/Storage | Met 01-MTF 2891 | -9/Storage | Identified exit to Materials 2940 | -9/Storage | Identified exit to Recycling 3416 | -9/Storage | Found Prototype Device 3416 | -9/Storage | Identified 01-MTF's Autohacker 3433 | -9/Storage | Found Prototype Energy Gun 3433 | -9/Storage | Identified 01-MTF's Shockpuncher 3459 | -9/Storage | Build established: Mutant 3482 | -9/Storage | Remotely autohacked Sealed Heavy Doors 3627 | -9/Storage | Used back door to open Recycling access 3633 | -9/Storage | Entered Recycling 3798 | -9/Recycling | Discovered new exit (range 5) 4221 | -9/Recycling | Scanned before Scraplab entrance 4909 | -9/Recycling | Entered Factory 4909 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5309 | -7/Factory | Search patrols dispatched 6119 | -7/Factory | Garrison activated, responded to threat 6303 | -7/Factory | Lost 4 parts (1n3u) 6508 | -7/Factory | Cargo convoy interrupted 6612 | -7/Factory | Discovered new exit (range 15) 6690 | -7/Factory | Identified exit to Factory 6702 | -7/Factory | Lost 3 parts (1p1u1w) 7300 | -7/Factory | System corruption reached 10% 7364 | -7/Factory | Lost 9 parts (1p2n3u3w) 7455 | -7/Factory | Central database locked down 7477 | -7/Factory | Self-destructed Last Messages --------------- 07429_ Connecting with Scanalyzer... 07433_ System corrupted: Component data lost. 07441_ Acquired Imp. Spread Laser. 07450_ K-01 Serf cleans the Scanalyzer. 07451_ System corrupted: Component data lost. 07455_ Connecting with Scanalyzer... >>Study(Pulse Rifle) Identified Pulse Rifle... Downloading performance data... Effective improvements: +10% accuracy 07455_ ALERT: Central database lockdown, local access denied. 07456_ K-01 Serf cleans the Fusion Modulator. 07467_ System corrupted: IFF burst signal emitted. 07475_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3V. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????#####?# | | ?????????????????????????????????????????" """""?# | | ?????????????????????????????????????????" """"" # | | ?????????????????????????????????????""" 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""" """ ### | | ????????????????????????# #?????#! #?# | | ????????????????????????# #?????##############?# | | ????????????????????????# #????????????????????# | | ????????????????????????# Y T????????????????????# | | ????????????????????????+ ????????????????????# | | ????????????????????????# ##???????????????????# | | ????????????????????????#u #???????????????????? | | ???????????????????????? =???????????????????# | | ???????????????????????? ??????????????????? | | ???????????????????????? ?w?????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????# #???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Pulse Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed DecoderMappingChip Manual? 0 Play Time 01:16:07 Cumulative 197.9 hours Start 2026.08.08 @ 01:55:43 End 2026.08.08 @ 03:20:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 154 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 69 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 119c2379-78ae-4217-a2da-e02c43c2a709