Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 21:41:04 Player: NeoBioHazard Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (220) 1100 Value Destroyed (5476) 5476 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1871) 1871 TOTAL SCORE: 10187 Bonus ------- High Alert Combat Kills 1871 Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 241/265 System Corruption 0% Temperature Cool (81) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Heavy Particle Cannon Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Deuterium Engine Light Deuterium Engine Armored Treads Armored Treads Armored Treads High-capacity Matter Pod (200) Light Armor Plating Improved Light Armor Plating Particle Gun Assault Rifle Heavy Assault Rifle High-powered Shotgun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Deuterium Engine Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Light Armor Plating Improved Light Armor Plating Particle Gun Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 91 | 5 17 32 37 Power 10 | 1 2 5 2 Engine 10 | 1 2 5 2 Core . | . . . . Reactor . | . . . . Propulsion 34 | 2 4 13 15 Treads 7 | 2 1 . 4 Leg 27 | . 3 13 11 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 39 | 1 8 14 16 Energy Gun 11 | . 5 . 6 Energy Cannon 1 | . . . 1 Ballistic Gun 20 | 1 . 12 7 Ballistic Cannon 1 | . . . 1 Launcher 6 | . 3 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 3 4 16 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 13 | . 3 3 7 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes . | . . . . Average Backups 10 | 1 7 13 13 Power 1 | . 1 1 2 Propulsion 3 | . 1 4 2 Utility 1 | . . 1 3 Weapon 4 | 1 4 4 5 Tool/Special . | . . . . Unused Backups 13 | . 1 6 6 Power 3 | . . 2 1 Propulsion 4 | . . 1 3 Utility 2 | . . 1 1 Weapon 4 | . 1 2 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 99 91 Engine 11 | . 14 11 8 Treads 11 | . 21 . 13 Leg 19 | . 6 33 19 Device 1 | . . . 5 Storage 11 | . 14 11 9 Processor 9 | . 11 11 2 Energy Gun 9 | . 20 4 1 Energy Cannon 1 | . . . 4 Ballistic Gun 14 | . . 23 22 Launcher 3 | . 4 5 . Peak Build Rating 36 | 5 7 22 36 Average Rating 15 | 4 6 15 28 On Entrance 8 | . 5 7 22 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 12 29 38 48 Greatest Support 80 | 40 40 39 80 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 3 9 15 15 Average Carried 10 | 1 7 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 8 15 14 Class Distribution -------------------- 40% | Mutant 30% | Gunner 25% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3758 | 237 353 1493 1675 Remotely . | . . . . Salvage Created 8168 | . 2336 2784 3048 Parts 499 | . 168 185 146 Haulers Intercepted 10 | . 2 5 3 Recyclers Shooed 14 | . 4 4 6 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 131 | . 30 54 47 Guns 100 | . 23 41 36 Cannons 9 | . . . 9 AOE 20 | . 6 13 1 Classes Destroyed 15 | . 9 5 1 Worker 30 | . 18 4 8 Builder 16 | . 12 2 2 Tunneler 4 | . 2 1 1 Hauler 10 | . 2 5 3 Recycler 16 | . 8 4 4 Mechanic 2 | . . 1 1 Operator 2 | . 1 1 . Watcher 9 | . 3 5 1 Swarmer 17 | . 8 7 2 Grunt 85 | . 22 36 27 Brawler 4 | . . 1 3 Duelist 4 | . . 1 3 Protector 3 | . . 1 2 Sentry 15 | . . 8 7 Hunter 3 | . . . 3 Best Kill Streak 12 | . 12 7 9 Combat Bots Only 8 | . 5 7 8 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 . 1 Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 522 | . 107 145 270 Missed 123 | . 31 35 57 Hits 399 | . 76 110 213 Melee 13 | . . . 13 Projectile 386 | . 76 110 200 Critical Strikes 14 | . . 2 12 Damage Taken 5657 | . 841 1350 3466 Core 997 | . 192 232 573 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . 24 . . Regen/Repaired (Parts) 192 | . 32 31 129 Core Remaining (%) 55 | 100 23 42 . Volleys Fired 432 | . 152 138 142 Largest 4 | . 2 3 4 Hottest 196 | . 80 110 196 Shots Fired 1076 | . 257 360 459 Gun 942 | . 242 342 358 Cannon 101 | . . . 101 Launcher 33 | . 15 18 . Special . | . . . . Kinetic 657 | . 11 282 364 Thermal 68 | . . . 68 Explosive 33 | . 15 18 . Electromagnetic 318 | . 231 60 27 Robot Hit Streak 21 | . 21 21 16 Robot Miss Streak 5 | . 3 4 5 Penetration Max 1 | . . . 1 Secondary Targets 11 | . 4 4 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 670 | . 150 228 292 Core Hits 351 | . 95 129 127 Critical Kills 5 | . . . 5 Critical Parts Destroyed 5 | . . 1 4 Critical Strikes 18 | . 4 3 11 Meltdown 1 | . . . 1 Destroy 9 | . . 1 8 Blast 2 | . . . 2 Corrupt 6 | . 4 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 14138 | . 3221 4357 6560 Guns 9845 | . 1978 3076 4791 Cannons 1500 | . . . 1500 Explosions 2793 | . 1243 1281 269 Melee . | . . . . Ramming . | . . . . Kinetic 7615 | . 118 2566 4931 Thermal 1881 | . 536 189 1156 Explosive 1957 | . 707 1092 158 Electromagnetic 2685 | . 1860 510 315 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 149 | . 58 57 34 Projectiles 22 | . . . 22 Explosions 127 | . 58 57 12 Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 1 | . . . 1 Self-Inflicted Damage 187 | . 82 52 53 Shots 7 | . 3 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | . 153 144 327 Average Temperature 44 | . 35 28 66 Received Heat Transfer 2184 | . 261 609 1314 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 1 | . 1 . . Parts Fried 5 | . 3 . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 2508 | . 750 150 1608 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 12 | . 11 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 4 | . 2 4 4 Low Security (%) 18 | 100 47 . . Level 1 9 | . 20 4 . Level 2 24 | . 31 16 27 Level 3 34 | . . 59 51 Level 4 12 | . . 19 21 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Peak Influence 1483 | . 574 1483 1444 Initial 621 | . . 231 621 Average 639 | . 269 849 914 Influence Increases 4615 | . 1111 1962 1542 Destroy 0b10 Robot/C 2560 | . 600 1060 900 Destroy 0b10 Robot/NC 460 | . 230 120 110 Destroy Leader 618 | . 140 280 198 Successful Hack 83 | . 29 44 10 Disable Machine 255 | . 15 165 75 Anti-Garrison Action 150 | . . . 150 Destroy Structure 249 | . 82 128 39 Lose Combat Pursuer 240 | . 15 165 60 Influence Decreases 3174 | . 563 1039 1572 Entered New Map 1167 | . . 317 850 Time Decay 1777 | . 533 682 562 Lost Part 230 | . 30 40 160 Squads Dispatched 32 | . 9 14 9 Investigation 15 | . 8 6 1 Extermination . | . . . . Reinforcement 8 | . 1 6 1 Assault 8 | . . 2 6 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . 1 7 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 201 | . 38 73 90 Peak Tracking Total 8 | . 4 8 8 Tactical Retreats 13 | . 2 8 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 18 | . 1 11 6 Max in Single Turn 4 | . 1 4 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 25 | . 10 9 6 Terminals 17 | . 7 6 4 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 97 | . 42 41 14 Successful 52 | . 23 23 6 Failed 44 | . 19 18 7 Catastrophic 8 | . 3 5 . Database Lockouts 1 | . . . 1 Manual 44 | . 15 21 8 Terminals 55 | . 25 21 9 Fabricators . | . . . . Repair Stations 17 | . 6 7 4 Recycling Units 19 | . 11 8 . Scanalyzers 6 | . . 5 1 Garrison Access . | . . . . Terminal Hacks 22 | . 10 9 3 Record 3 | . . 1 2 Robot Analysis 7 | . 3 3 1 Prototype ID Bank 4 | . 3 1 . Level Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 5 | . 2 3 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 3 3 3 Scan Component 6 | . 2 2 2 Repair 3 | . 1 1 1 Recycling Unit Hacks 17 | . 10 7 . Process 8 | . 4 4 . Report Inventory 2 | . 2 . . Retrieve Matter 4 | . 2 2 . Retrieve Components 3 | . 2 1 . Scanalyzer 4 | . . 4 . Retrieve Study 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 24 | . 10 9 5 Full Trace Events 24 | . 10 9 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 4 . Parts Repaired 3 | . 1 1 1 Time 102 | . 26 32 44 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 245 | . 103 142 . Retrieved Components 28 | . 19 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 7 | . 3 3 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7102 | 67 2660 2714 1661 Spaces Moved 3462 | 39 1288 1354 781 Core 4 | 4 . . . Treads 1318 | 35 1009 . 274 Legs 2140 | . 279 1354 507 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 101 Average Speed 150 | 148 165 144 135 Slowest Speed 360 | 160 190 190 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 3 98 90 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 273 | . 90 152 31 Melee . | . . . . Projectile 29 | . . . 29 AOE 244 | . 90 152 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4524 | 46 1555 1852 1071 Wait 423 | . 78 259 86 Move 3459 | 38 1287 1353 781 Hop . | . . . . Pick Up 42 | 3 9 23 7 Fast Attach 23 | 5 4 2 12 Attach 22 | . 3 5 14 Detach 4 | . . . 4 Swap 64 | . 13 33 18 Drop 55 | . 9 39 7 Fire 432 | . 152 138 142 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Discovered new exit (range 11) 670 | -10/Materials | Discovered new exit (range 12) 720 | -10/Materials | Discovered new exit (range 15) 1668 | -10/Materials | Derelicts attacked the area 1833 | -10/Materials | Core integrity fell below 50% 2271 | -10/Materials | Identified exit to Materials 2435 | -10/Materials | Repaired EM Pulse Gun 2456 | -10/Materials | Discovered new exit (range 5) 2728 | -10/Materials | Entered another Materials area 2728 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2807 | -9/Materials | Destroyed 7 combat bots 3128 | -9/Materials | First assault squad dispatched 3182 | -9/Materials | Build established: Scavenger-Gunner 3254 | -9/Materials | Discovered new exit (range 3) 4122 | -9/Materials | Discovered new exit (range 13) 4479 | -9/Materials | Repaired Rocket Launcher 4743 | -9/Materials | Core integrity fell below 50% 4775 | -9/Materials | Build established: Gunner 4871 | -9/Materials | Discovered new exit (range 8) 5094 | -9/Materials | Discovered new exit (range 5) 5302 | -9/Materials | Sterilization system engaged 5302 | -9/Materials | Non-combat units ordered to evacuate 5402 | -9/Materials | Combat units ordered to evacuate 5442 | -9/Materials | Entered another Materials area 5442 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5444 | -8/Materials | Discovered new exit (range 8) 5791 | -8/Materials | Central database locked down 5842 | -8/Materials | First assault squad dispatched 5953 | -8/Materials | Core integrity fell below 50% 5998 | -8/Materials | Lost 7 parts (1p3n1u2w) 6097 | -8/Materials | Discovered new exit (range 15) 6166 | -8/Materials | Lost 5 parts (1n4w) 6248 | -8/Materials | Repaired Gauss Rifle 6367 | -8/Materials | Destroyed 8 combat bots 6711 | -8/Materials | Core integrity fell below 20% 6713 | -8/Materials | Garrison activated, responded to threat 6991 | -8/Materials | Discovered new exit (range 14) 7029 | -8/Materials | Build established: Scavenger-Gunner 7103 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07087_ Destroyed Com. Wheel. 07087_ Slug penetrates Wall. 07087_ I-25 Savior destroyed. 07089_ K-01 Serf collects debris. 07090_ C-45 Heavy ARC bursts open, deploying its payload. 07090_ G-50 Soldier unfolds itself. 07090_ G-47 Trooper unfolds itself. 07090_ M-28 Smith unfolds itself. 07090_ Critical hit (Burn: +37). 07095_ Assault Cannon destroyed. 07095_ K-01 Serf collects debris. 07096_ Slug penetrates G-47 Trooper. 07098_ Critical hit (Burn: +37). 07098_ K-01 Serf cleans the Scanalyzer. 07099_ Destroyed Imp. Heat Sink. 07099_ G-47 Trooper destroyed. 07099_ Slug penetrates Door. 07099_ Slug penetrates Wall. 07102_ K-01 Serf cleans the Scanalyzer. 07103_ Slug penetrates L-31 Rogue. 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"""""????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 28% | -10/Materials Rocket Launcher | 55% | -9/Materials Gauss Rifle | 7% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerDataSpiker Manual? 0 Play Time 00:56:46 Cumulative 252.1 hours Start 2026.07.08 @ 20:48:00 End 2026.07.08 @ 21:41:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 254 Adventurer 15 Explorer 148 Win Type - Total 29 Types 28/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f40965e-7202-494b-b89e-6b92897b1692