Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.26 @ 14:15:43 Player: Minty Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (4631) 4631 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (947) 947 TOTAL SCORE: 11698 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 172 Met Data Miner 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1000 Matter 84/300 Energy 100/100 System Corruption 31% Temperature Cool (4) Movement Hovering (150) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Gravmag System Nuclear Pulse Thruster > --- UTILITY (8) ------ Armor Integrity Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Improved KE Penetrator (fused) Heavy Rocket Launcher > --- INVENTORY (5) ---- Smartbomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Targeting Computer Layered Heavy Armor Plating Medium Reflective Plating Advanced Powered Armor Advanced Hacking Suite > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Advanced Energy Well Compact Matter Pod Hacking Suite KE Penetrator Improved KE Penetrator Precision Grenade Launcher Smartbomb Launcher Improved Plasma Cutter [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Mass Driver Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . . Utility 6 | . . 1 1 2 2 . . . . . . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 196 | 6 15 33 16 28 15 5 10 2 6 51 6 3 Power 30 | 1 3 8 3 5 4 1 . . 1 4 . . Engine 22 | 1 3 8 3 2 1 1 . . 1 2 . . Core 6 | . . . . 3 1 . . . . 2 . . Reactor 2 | . . . . . 2 . . . . . . . Propulsion 33 | 2 2 8 1 3 1 . 2 . . 13 1 . Treads 6 | . . 5 . . . . . . . 1 . . Leg 9 | . . . . . . . . . . 9 . . Wheel 5 | 2 2 . . . . . . . . 1 . . Hover 2 | . . . . . . . . . . 2 . . Flight 11 | . . 3 1 3 1 . 2 . . . 1 . Utility 56 | 1 2 11 4 7 4 3 2 . 4 15 3 . Device 16 | . . 3 . 3 2 . 1 . . 5 2 . Storage 6 | 1 . 1 . . . . . . 2 2 . . Processor 11 | . . 1 1 4 1 1 1 . 1 . 1 . Hackware 7 | . . . 2 . 1 1 . . 1 2 . . Protection 16 | . 2 6 1 . . 1 . . . 6 . . Artifact . | . . . . . . . . . . . . . Weapon 77 | 2 8 6 8 13 6 1 6 2 1 19 2 3 Energy Gun 19 | 2 . 1 2 6 3 . 1 . . 4 . . Energy Cannon 2 | . 1 . . . . . . . . 1 . . Ballistic Gun 29 | . 7 5 1 2 1 1 4 2 1 2 2 1 Ballistic Cannon 13 | . . . 4 2 1 . . . . 6 . . Launcher 14 | . . . 1 3 1 . 1 . . 6 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 1 5 2 . . . . 4 . . Corrupted Parts 3 | . . . . . . . . . . 3 . . System Corruption 9 | . . . . . . . . . . 9 . . Parts Lost 58 | . 1 5 1 1 7 . 7 . 2 27 3 4 Power 8 | . . 1 . . 2 . 1 . . 4 . . Propulsion 19 | . 1 2 . 1 1 . 2 . 1 9 2 . Utility 21 | . . 1 . . 3 . 4 . . 9 1 3 Weapon 10 | . . 1 1 . 1 . . . 1 5 . 1 Highest Loss Streak 6 | . 1 2 1 1 3 . 6 . 2 5 3 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 84 94 89 90 78 57 59 67 80 51 52 Engine 5 | . 14 10 9 3 . 6 1 . 4 2 . . Core 1 | . . . . 4 3 . . . . 2 . . Treads 1 | . . 10 . . . . . . . 2 . . Leg 5 | . . . . . . . . . . 16 . . Wheel 5 | . 27 4 . . . . . . . . 1 . Flight 9 | . . 10 35 26 25 20 21 20 16 1 2 5 Device 5 | . . 1 13 15 16 6 1 6 3 3 5 . Storage 4 | . 14 9 . . . . . . 2 4 . . Processor 8 | . . . 8 15 14 13 6 13 14 10 4 5 Hackware 9 | . . . 10 15 19 22 14 13 14 8 17 17 Protection 6 | . 11 15 3 . . . . . . 7 1 . Energy Gun 2 | . 3 . 2 5 3 7 4 . . 1 . . Ballistic Gun 7 | . 24 20 3 . . 1 6 6 9 1 6 14 Ballistic Cannon 4 | . . . 5 2 3 . . . . 10 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 12 21 24 20 20 21 19 18 10 19 89 13 14 Greatest Support 85 | 26 26 60 20 23 23 18 20 10 16 85 14 14 Greatest Overweight (x) 24 | . 1 7 . 1 1 1 . . 1 24 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 5 5 5 5 5 5 10 25 5 5 Average Capacity 7 | 7 8 7 5 5 5 5 5 5 5 9 5 5 Most Carried 10 | 6 8 8 5 5 5 5 5 5 5 10 4 3 Average Carried 6 | 2 7 6 4 4 4 5 4 5 4 8 3 2 Final Capacity 10 | 8 8 5 5 5 5 5 5 5 10 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 5 5 4 3 2 Class Distribution -------------------- 29% | Mutant 15% | Hacker-Mutant 15% | Scavenger-Gunner 13% | Hacker-Sprinter 12% | Hacker-Scout 7% | Scavenger-Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 5043 | 237 437 1080 407 362 349 60 177 . 191 1541 158 44 Remotely . | . . . . . . . . . . . . . Salvage Created 3967 | . 264 800 346 470 445 . 152 . 54 1339 . 97 Parts 231 | . 16 54 33 34 22 . 7 . 5 58 . 2 Haulers Intercepted 6 | . 1 1 . 2 . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 5 . 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 93 | . 7 16 13 10 8 . 5 . 2 30 . 2 Melee 1 | . . . . . . . . . . 1 . . Guns 42 | . 7 16 1 1 5 . 4 . 2 4 . 2 Cannons 19 | . . . 5 1 . . . . . 13 . . AOE 28 | . . . 7 8 2 . 1 . . 10 . . Classes Destroyed 18 | . 6 3 3 1 1 . . . 1 3 . . Worker 18 | . 1 2 1 2 2 . . . . 10 . . Builder 6 | . 1 1 3 . . . . . . 1 . . Tunneler 3 | . 1 . 1 . . . . . . 1 . . Hauler 6 | . 1 1 . 2 . . . . . 2 . . Recycler 2 | . . . 1 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 2 | . . . 1 . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . . . Watcher 4 | . . 1 . 2 1 . . . . . . . Swarmer 20 | . 5 2 3 5 1 . 3 . . 1 . . Grunt 43 | . 2 9 8 3 4 . . . . 16 . 1 Brawler 3 | . . 1 . . 1 . . . . 1 . . Duelist 3 | . . . 1 1 . . . . . 1 . . Sentry 8 | . . 4 1 . 2 . . . . 1 . . Demolisher 1 | . . . . . 1 . . . . . . . Hunter 8 | . . . . 1 . . 2 . 1 3 . 1 Programmer 6 | . . . . . . . . . . 6 . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 5 9 5 4 . 4 . 1 9 . 1 Combat Bots Only 5 | . 3 5 5 4 4 . 4 . 1 3 . 1 Max Kills in Single Turn 4 | . 1 1 3 4 1 . 1 . 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 4 1 . 1 . . 2 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 913 | . 62 139 45 72 162 . 62 . 15 334 7 15 Missed 305 | . 15 41 16 34 71 . 25 . 10 89 1 3 Damage Taken 9734 | . 424 1090 439 420 1139 . 569 . 96 5119 128 310 Core 2034 | . 80 174 116 82 344 . 207 . 21 837 43 130 Absorbed by Shields 62 | . . . . . . . . . . 62 . . Redirected to Shielding 217 | . . . . . . . . . . 190 27 . Regen/Repaired (Parts) 161 | . . . . 27 67 . . . . 67 . . Core Remaining (%) 70 | 100 68 56 78 88 . . . . 32 . . . Volleys Fired 383 | . 46 64 40 36 41 . 21 . 9 113 7 6 Largest 3 | . 2 2 2 2 2 . 2 . 2 3 1 3 Hottest 204 | . 90 46 117 117 155 . 118 . 63 204 33 105 Shots Fired 651 | . 89 126 48 42 52 . 35 . 15 222 7 15 Gun 418 | . 86 126 12 23 35 . 31 . 15 73 7 10 Cannon 189 | . 3 . 23 17 14 . . . . 132 . . Launcher 44 | . . . 13 2 3 . 4 . . 17 . 5 Special . | . . . . . . . . . . . . . Kinetic 467 | . 82 126 28 18 14 . 15 . 15 152 7 10 Thermal 131 | . 5 . 7 18 35 . 13 . . 53 . . Explosive 44 | . . . 13 2 3 . 4 . . 17 . 5 Electromagnetic 9 | . 2 . . 4 . . 3 . . . . . Robot Hit Streak 12 | . 7 12 5 8 7 . 5 . 6 10 2 2 Robot Miss Streak 12 | . 12 6 4 3 8 . 5 . 2 6 1 3 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 6 | . 2 3 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . Shots Hit Robots 376 | . 40 79 27 24 30 . 19 . 7 139 4 7 Core Hits 233 | . 15 28 37 19 21 . 9 . 4 93 . 7 Critical Kills 3 | . 1 . . . . . . . 1 1 . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . 1 1 Critical Strikes 15 | . 1 1 2 1 2 . 1 . 1 4 1 1 Burn 4 | . . . . 1 2 . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 5 | . 1 1 . . . . . . 1 . 1 1 Blast 5 | . . . 2 . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13337 | . 593 1192 1909 1522 1070 . 497 . 121 5967 129 337 Guns 4207 | . 593 1181 186 292 471 . 285 . 121 831 129 118 Cannons 3632 | . . . 306 326 332 . . . . 2668 . . Explosions 5325 | . . . 1417 904 267 . 212 . . 2306 . 219 Melee . | . . . . . . . . . . . . . Ramming 173 | . . 11 . . . . . . . 162 . . Kinetic 6283 | . 567 1181 379 340 332 . 195 . 121 2921 129 118 Thermal 1896 | . 26 . 113 434 471 . 90 . . 762 . . Explosive 4878 | . . . 1417 686 267 . 212 . . 2077 . 219 Electromagnetic 107 | . . . . 62 . . . . . 45 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . . 4 3 3 3 3 3 26 27 27 Average Corruption 14 | . . . . 4 3 3 3 3 3 17 26 27 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 156 | . . . . 4 7 . 6 1 4 105 23 6 Message Errors 37 | . . . . 1 1 . 1 . 1 27 4 2 Matter Fused 27 | . . . . 1 1 . 2 1 1 13 7 1 Heat Flow Errors 22 | . . . . 2 1 . 1 . . 13 5 . Energy Discharges 12 | . . . . . 2 . . . 1 7 2 . Parts Rejected 3 | . . . . . 1 . . . . 2 . . Parts Fused 2 | . . . . . . . . . . 1 1 . Data Loss (minor) 14 | . . . . . . . . . . 12 2 . Data Loss (major) 8 | . . . . . . . . . . 6 2 . Misfires 6 | . . . . . 1 . 1 . 1 3 . . Alerts 4 | . . . . . . . 1 . . 3 . . Misdirections 8 | . . . . . . . . . . 8 . . Weapon Failures 13 | . . . . . . . . . . 10 . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 432 | . . . 52 86 . . 17 . . 274 . 3 Projectiles 159 | . . . . 1 . . . . . 158 . . Explosions 273 | . . . 52 85 . . 17 . . 116 . 3 Melee . | . . . . . . . . . . . . . Knockbacks 23 | . . . 2 2 1 . . . . 18 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 22 | . . . 2 2 1 . . . . 17 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 591 | . . . 40 36 . . . . . 444 . 71 Shots 14 | . . . 1 1 . . . . . 10 . 2 Rammed 3 | . . 1 . . . . . . . 2 . . Targets Rammed 26 | . . 1 . . . . . . . 25 . . Kicked 23 | . . . . . . . . . . 23 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 475 | . 84 205 475 354 180 . 263 . . 314 217 4 Average Temperature 77 | . 21 55 113 115 39 . 132 . . 56 95 4 Received Heat Transfer 2208 | . 96 441 207 126 384 . . . . 936 . 18 Effects 5 | . . . 1 2 . . . . . 2 . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . Matter Decay 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . 3 . . Combat Hostiles 3 | . . . . . 1 . . . . 2 . . Parts Melted 14 | . 1 . . 1 4 . 2 . . 6 . . Heat Transferred 4160 | . 74 . 222 681 1103 . 350 . . 1730 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 998 | . 130 398 610 805 606 . . . . 998 . . Initial 394 | . . 5 145 252 394 . . . . 182 . . Average 352 | . 69 221 368 538 440 . . . . 464 . . Maximum Alert Level 3 | . . 1 2 3 2 . . . . 3 . . Low Security (%) 28 | 100 100 36 22 . . . . . . 5 . . Level 1 31 | . . 63 25 37 21 . . . . 40 . . Level 2 29 | . . . 51 39 78 . . . . 36 . . Level 3 9 | . . . . 23 . . . . . 17 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . 2 2 7 2 . . . . 10 . . Investigation 10 | . . 1 . 5 2 . . . . 2 . . Extermination 4 | . . . . 1 . . . . . 3 . . Reinforcement 7 | . . 1 2 . . . . . . 4 . . Assault 2 | . . . . 1 . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . 1 2 . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 10 | . . 6 1 . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 13 32 20 18 18 . 5 . 2 48 1 5 Peak Tracking Total 11 | . 4 9 5 5 5 . 3 . 2 11 1 4 Tactical Retreats 14 | . . 4 2 2 . . . . . 5 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 4 | . . . . 1 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . Reused 3 | . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 31 | . . . 1 12 1 . . . . 17 . . Max in Single Turn 6 | . . . 1 6 1 . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 50 | . 9 7 3 8 9 . . 4 . 10 . . Terminals 26 | . 8 6 2 . 5 . . . . 5 . . Fabricators 5 | . . . . 2 1 . . . . 2 . . Repair Stations 6 | . . . . 3 1 . . . . 2 . . Recycling Units 6 | . 1 1 1 1 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . . Total Hacks 178 | . 32 23 19 22 36 . . 27 . 19 . . Successful 119 | . 20 15 10 13 25 . . 27 . 9 . . Failed 59 | . 12 8 9 9 11 . . . . 10 . . Catastrophic 6 | . 1 2 1 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 103 | . 22 20 11 15 26 . . . . 9 . . Terminals 98 | . 31 21 13 . 24 . . . . 9 . . Fabricators 21 | . . . . 8 7 . . . . 6 . . Repair Stations 9 | . . . . 5 1 . . . . 3 . . Recycling Units 14 | . 1 2 6 3 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . 6 3 . . . . . . . Terminal Hacks 49 | . 5 3 2 . 10 . . 27 . 2 . . Record 11 | . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . 10 . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . Prototype ID Bank 6 | . 2 1 . . . . . 3 . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . Terminal Index 4 | . 1 1 . . 2 . . . . . . . Alert Level 6 | . 1 1 1 . 2 . . . . 1 . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . 1 2 . . . . 2 . . Network Status 2 | . . . . 1 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 2 | . . . . . 1 . . . . 1 . . Repair Station Hacks 4 | . . . . 1 . . . . . 3 . . Scan Component 2 | . . . . 1 . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 11 | . 1 2 4 2 1 . . . . 1 . . Process 2 | . . . 1 1 . . . . . . . . Report Inventory 5 | . 1 1 1 . 1 . . . . 1 . . Retrieve Matter 3 | . . . 2 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 50 | . 14 10 4 9 12 . . . . 1 . . Terminals 35 | . 14 10 4 . 7 . . . . . . . Botnet 16 | . 7 4 2 . 3 . . . . . . . Skim 19 | . 7 6 2 . 4 . . . . . . . Fabricators 8 | . . . . 3 4 . . . . 1 . . Report 2 | . . . . 1 1 . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . Liberate 2 | . . . . 1 1 . . . . . . . Fabnet 2 | . . . . 1 1 . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . . . Patch 3 | . . . . 2 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . Decoy 1 | . . . . 1 . . . . . . . . Redirect 1 | . . . . 1 . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 7 6 3 6 7 . . . . 7 . . Full Trace Events 9 | . 2 1 . 3 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . Parts Built 3 | . . . . . 2 . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 170 | . . . . . 106 . . . . 64 . . Total Part Build Rating 20 | . . . . . 12 . . . . 8 . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 70 | . . . . . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 157 | . . . 21 136 . . . . . . . . Retrieved Matter 157 | . . . 21 136 . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . 1 . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . 3 3 3 3 4 4 4 4 Autooverrided 2 | . . . . . . 1 . . . 1 . . Robots Rewired 2 | . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 5 | . . . . . 2 1 . . 1 1 . . Largest Group 1 | . . . . . 1 1 . . 1 1 . . Highest-Rated Group 96 | . . . . . 34 29 . . 96 96 . . Highest-Rated Ally 96 | . . . . . 34 29 . . 96 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . . . . 7 5 . . 5 26 . . Total Damage 1381 | . . . . . 515 74 . . 97 695 . . Kills 8 | . . . . . 4 . . . 1 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 6314 | 61 1017 590 336 556 434 94 298 30 271 2130 443 54 Spaces Moved 6497 | 54 769 412 482 1024 598 244 463 82 511 1252 567 39 Core 497 | 5 . 1 . . . . . . . 203 288 . Treads 104 | . . 104 . . . . . . . . . . Legs 820 | . . . . . . . . . . 820 . . Wheels 906 | 49 769 72 . . . . . . . 16 . . Hover 478 | . . . . . . . . . . 160 279 39 Flight 3692 | . . 235 482 1024 598 244 463 82 511 53 . . Fastest Speed 26 | 50 80 34 31 27 27 29 26 32 29 50 50 80 Average Speed 63 | 85 90 81 31 32 30 34 30 32 36 121 64 80 Slowest Speed 1250 | 90 95 400 34 104 94 94 35 32 104 1250 80 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . 4 2 9 12 . 1 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 83 30 34 28 17 51 67 74 72 31 75 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 3 . . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 . . . . 1 1 1 1 . 1 . Scrap Searched 9 | . . . . . . 2 2 . 2 . 3 . Spaces Dug 1 | . . . . 1 . . . . . . . . Terrain Destroyed 464 | . . . 83 81 28 . 23 . 2 180 3 64 Melee . | . . . . . . . . . . . . . Projectile 93 | . . . 12 4 10 . . . 2 60 3 2 AOE 371 | . . . 71 77 18 . 23 . . 120 . 62 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 8038 | 65 1008 555 622 1187 777 253 580 85 577 1647 633 49 Wait 774 | . 146 21 58 82 119 . 85 . 48 161 54 . Move 6430 | 53 768 403 477 1007 574 243 460 81 508 1251 566 39 Hop 26 | . . 4 2 7 11 . 1 . 1 . . . Pick Up 71 | 6 15 7 13 7 2 1 . . 1 19 . . Fast Attach 88 | 6 2 12 4 8 9 4 5 2 6 24 5 1 Attach 28 | . 3 5 3 3 2 . 1 . . 8 1 2 Detach 15 | . . 3 . 1 . 1 1 . 1 7 . 1 Swap 81 | . 10 16 10 17 4 1 4 . . 19 . . Drop 106 | . 18 19 15 19 5 3 2 2 3 20 . . Fire 383 | . 46 64 40 36 41 . 21 . 9 113 7 6 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . . Kick 23 | . . . . . . . . . . 23 . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 10 | . . . . . 10 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 10) 159 | -10/Materials | Discovered new exit (range 10) 257 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Learned Storage stockpile data 421 | -10/Materials | Identified exit to Subcaves 421 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Learned location of 1 exit from Storage 485 | -10/Materials | Discovered new exit (range 11) 581 | -10/Materials | Learned location of 2 exits from Mines 703 | -10/Materials | Learned 2 Mines zone layouts 754 | -10/Materials | Learned location of 1 exit from Storage 1079 | -10/Materials | Entered another Materials area 1079 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Identified exit to Materials 1080 | -9/Materials | Identified exit to Mines 1568 | -9/Materials | Loaded intel: 14 trap records 1597 | -9/Materials | Learned location of Zion (-7) 1618 | -9/Materials | Learned location of 1 exit from Storage 1628 | -9/Materials | Learned 4 Recycling zone layouts 1640 | -9/Materials | Loaded intel: 2 recycling unit locations 1669 | -9/Materials | Entered another Materials area 1669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Discovered new exit (range 13) 1835 | -8/Materials | Discovered new exit (range 16) 2005 | -8/Materials | Identified exit to Factory 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Utility x2 2194 | -7/Factory | Discovered new exit (range 8) 2405 | -7/Factory | First assault squad dispatched 2468 | -7/Factory | Build established: Hacker-Scout 2561 | -7/Factory | Identified exit to Factory 2561 | -7/Factory | Entered another Factory area 2561 | -6/Factory | Evolved 2 slots: Utility x2 2698 | -6/Factory | Fabricated Variable Charge Gun (x2) 2784 | -6/Factory | Identified exit to Lower Caves 2967 | -6/Factory | Lost 3 parts (1p1n1u) 2995 | -6/Factory | Entered Lower Caves 3019 | -6/Lower Caves | Spotted B-75 Beast 3034 | -6/Lower Caves | Learned 4 Factory zone layouts 3079 | -6/Lower Caves | Discovered new exit (range 15) 3089 | -6/Lower Caves | Entered another Lower Caves area 3131 | -6/Lower Caves | Core integrity fell below 50% 3167 | -6/Lower Caves | Lost 6 parts (1p1n4u) 3270 | -6/Lower Caves | Learned Factory emergency access door positions 3317 | -6/Lower Caves | Build established: Hacker-Sprinter 3381 | -6/Lower Caves | Discovered new exit (range 17) 3387 | -6/Lower Caves | Entered Data Miner 3387 | -6/Data Miner | Discovered new exit (range 6) 3392 | -6/Data Miner | Met Data Miner 3401 | -6/Data Miner | Learned location of Section 7 (-2) 3401 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3407 | -6/Data Miner | Received God Mode back door access code from Data Miner 3417 | -6/Data Miner | Entered Proximity Caves 3426 | -5/Proximity Caves | Learned Factory emergency access door positions 3478 | -5/Proximity Caves | Escorted by Enhanced Grunt 3543 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3581 | -5/Proximity Caves | Spotter reported a threat 3667 | -5/Proximity Caves | Discovered new exit (range 7) 3688 | -5/Proximity Caves | Entered Factory 3688 | -5/Factory | Accompanied by 1 ally 3688 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3745 | -5/Factory | Fabricated Adv. Powered Armor (x1) 3918 | -5/Factory | Spotted B-75 Beast 3941 | -5/Factory | Destroyed B-75 Beast 3947 | -5/Factory | System corruption reached 10% 4147 | -5/Factory | Build established: Scavenger-Gunner 4546 | -5/Factory | Repaired Prc. Grenade Launcher 5062 | -5/Factory | Lost 3 parts (1p1n1u) 5095 | -5/Factory | Build established: Scavenger-Tank 5395 | -5/Factory | Lost 5 parts (1p3u1w) 5412 | -5/Factory | Identified exit to Upper Caves 5477 | -5/Factory | Lost 5 parts (3n1u1w) 5550 | -5/Factory | Build established: Mutant 5599 | -5/Factory | Core integrity fell below 50% 5788 | -5/Factory | First assault squad dispatched 5803 | -5/Factory | Core integrity fell below 20% 5818 | -5/Factory | Entered Upper Caves 5863 | -5/Upper Caves | Build established: Hacker-Mutant 5998 | -5/Upper Caves | Lost 3 parts (2n1u) 6013 | -5/Upper Caves | Learned Factory terminal intel 6257 | -5/Upper Caves | Discovered new exit (range 5) 6261 | -5/Upper Caves | Entered another Upper Caves area 6315 | -5/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 06269_ Slug penetrates Earth. 06274_ Acquired 44 matter. 06276_ Acquired Gauss Rifle. 06282_ The unstable cave ceiling collapses. 06283_ RTBUR:J8 RU&MRYUAQ5DQIDE&KO& 06298_ SA3,SNDHIS DT#HXHYG A 06304_ C-30 ARC bursts open, deploying its payload. 06304_ B-60 Warrior unfolds itself. 06304_ G-50 Soldier unfolds itself. 06305_ Hvy. Battle Rifle destroyed. 06306_ System corrupted: Hvy. Rocket Launcher failed to launch. 06306_ Slug penetrates B-60 Warrior. 06306_ Slug penetrates Wall. 06310_ System corrupted: Gauss Rifle jammed. 06310_ Slug penetrates Wall. 06313_ Slug penetrates G-50 Soldier. 06313_ G-50 Soldier destroyed. 06314_ The unstable cave ceiling collapses. 06315_ Imp. Hacking Suite destroyed. 06315_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????## M ##????????????????????? | | ?????????????????????## #????????????????????? | | ?????????????????????# #?##?????????????????? | | ?????????????????????# g g ## ##????????????????? | | ?????????????????????# * #????????????????? | | ?????????????????????# ### ###??????????? | | ?????????????????????# #??????????? | | ?????????? ???????### $ g #?????????? | | ????????? ###??## ?#@ #??????????????? | | ???????? ### ## b #?????????????? | | ???????? * # #?????????????? | | ???????? g% # ???????????? | | ???????? % #??????????? | | ???????? ?????????? | | ???????? #### #?????????? | | ???????? ## ##???????????????? | | ???????? ##?# ##????????????????? | | ???????? ##########???????????????? | | ???????? #???????????????? | | ???????? #### ###?????????????? | | ??????? #???# ##### #?????????????? | | ???????# ????# ###### #?????????????? | | ????????# ?????# ## #?????????????? | | ????????# ?????# ## ##????????????? | | ????????# ????# ## #????????????? | | ?????????# #### ## #????????????? | | ??????????# ## ## ##????????????? | | ??????????# ## #?????????????? | | ??????????## #### ## ##?????????????? | | ???????????##### ??## #??????????????? | | ???????????????###???# ##??????????????? | | ?????????????????????# #???????????????? | | ???????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Power Amplification 20 Armor Coverage 1225 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Variable Charge Gun | x2 | -6/Factory | Preloaded Adv. Powered Armor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilBlastCalibrator Manual? 0 Play Time 00:54:18 Cumulative 819.8 hours Start 2024.07.26 @ 11:28:00 End 2024.07.26 @ 14:15:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 972 Rogue 693 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 61 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f836bed-1220-4c8b-ad50-a169ce7b5c74