Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 03:02:47 Player: Carpathian Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1706) 1706 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 5348 Bonus ------- High Alert Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Improved Deuterium Engine Transmission Jammer Particle Gun Pulse Rifle Gatling Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Shotgun Shotgun High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Transmission Jammer Particle Gun Pulse Rifle Heavy Assault Rifle Shock Bomb Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Utility Shielding Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 58 | 6 4 8 5 31 1 3 Power 8 | 1 . 1 2 4 . . Engine 6 | 1 . 1 2 2 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 12 | 2 . 2 2 6 . . Treads 2 | . . . 2 . . . Leg 10 | 2 . 2 . 6 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 . 7 . . Device 4 | . 2 . . 2 . . Storage 3 | 1 . . . 2 . . Processor 3 | . . . . 3 . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 27 | 2 2 4 1 14 1 3 Energy Gun 8 | 1 . 2 . 3 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . 1 . 5 1 . Ballistic Cannon 5 | . 1 1 1 2 . . Launcher 6 | . 1 . . 4 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 22 | . . 2 1 11 . 8 Power 5 | . . . 1 3 . 1 Propulsion 4 | . . . . 3 . 1 Utility 3 | . . 1 . 1 . 1 Weapon 10 | . . 1 . 4 . 5 Highest Loss Streak 8 | . . 1 1 4 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 93 85 76 64 84 57 Engine 8 | . 14 11 10 7 7 3 Core 1 | . . . . 2 . . Treads 5 | . . . 20 3 . . Leg 13 | . 28 22 1 11 15 8 Device 5 | . 8 8 . 5 7 2 Storage 10 | . 14 11 11 9 7 7 Processor 5 | . . . . 6 23 23 Protection 4 | . . 11 11 2 . . Energy Gun 5 | . 14 7 . 4 . 1 Ballistic Gun 9 | . 10 . 11 9 23 9 Ballistic Cannon 5 | . 2 13 10 2 . . Naked Turns . | . . . . . . . Heaviest Build 38 | 13 16 18 17 35 38 38 Greatest Support 43 | 20 20 23 43 43 36 36 Greatest Overweight (x) 9 | . . . . 9 1 7 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 14 15 15 Most Carried 9 | 3 7 8 7 6 7 9 Average Carried 3 | 1 4 6 2 1 5 7 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 7 | 3 7 7 3 6 7 7 Class Distribution -------------------- 66% | Mutant 25% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1434 | 237 . 261 156 742 . 38 Remotely . | . . . . . . . Salvage Created 1842 | . 35 389 138 1280 . . Parts 106 | . 5 20 11 70 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 48 | . 4 11 4 29 . . Guns 24 | . . 6 2 16 . . Cannons 9 | . 1 5 2 1 . . AOE 14 | . 3 . . 11 . . Classes Destroyed 8 | . 3 1 1 3 . . Worker 2 | . . . . 2 . . Builder 3 | . . . 1 2 . . Recycler 6 | . . . . 6 . . Watcher 2 | . 1 . . 1 . . Swarmer 16 | . 3 2 . 11 . . Grunt 26 | . 1 7 4 14 . . Sentry 4 | . . 2 . 2 . . Specialist 2 | . . . . 2 . . Best Kill Streak 11 | . 5 4 2 11 . . Combat Bots Only 6 | . 4 4 2 6 . . Max Kills in Single Turn 4 | . 2 1 1 4 . . Gunslinging 1 | . . . . 1 . . Exploded 3 | . 2 . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 413 | . 16 96 25 187 . 89 Missed 113 | . 3 34 6 48 . 22 Damage Taken 4518 | . 165 749 282 1821 . 1501 Core 1503 | . 57 169 66 497 . 714 Absorbed by Shields 60 | . . . . . . 60 Redirected to Shielding 50 | . . 16 . 34 . . Core Remaining (%) 56 | 100 77 . 41 9 . . Volleys Fired 146 | . 11 39 17 70 . 9 Largest 2 | . 2 2 2 2 . 2 Hottest 121 | . 85 90 58 121 . 105 Shots Fired 260 | . 22 72 34 120 . 12 Gun 161 | . 17 30 17 85 . 12 Cannon 83 | . 2 42 17 22 . . Launcher 16 | . 3 . . 13 . . Special . | . . . . . . . Kinetic 170 | . 8 46 34 77 . 5 Thermal 64 | . 11 16 . 30 . 7 Explosive 14 | . 3 . . 11 . . Electromagnetic 12 | . . 10 . 2 . . Robot Hit Streak 11 | . 6 7 10 11 . 5 Robot Miss Streak 9 | . 2 4 2 9 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 162 | . 15 37 22 77 . 11 Core Hits 117 | . 6 19 8 82 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 6 | . 1 1 . 4 . . Burn 4 | . 1 1 . 2 . . Destroy 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4071 | . 435 579 363 2453 . 241 Guns 1668 | . 118 247 174 888 . 241 Cannons 836 | . 37 329 189 281 . . Explosions 1564 | . 280 . . 1284 . . Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 1664 | . 69 357 363 822 . 53 Thermal 1017 | . 86 112 . 631 . 188 Explosive 1280 | . 280 . . 1000 . . Electromagnetic 107 | . . 107 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 . . 3 . . Average Corruption 2 | . 2 . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . 16 20 . . Projectiles 21 | . . . 16 5 . . Explosions 15 | . . . . 15 . . Melee . | . . . . . . . Knockbacks 16 | . . 2 4 10 . . Impact . | . . . . . . . Kinetic 15 | . . 2 4 9 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 57 | . 37 . . 20 . . Shots 3 | . 2 . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 148 | . 148 145 27 111 . . Average Temperature 51 | . 53 68 12 44 . . Received Heat Transfer 1610 | . 66 321 174 774 . 275 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 1 | . . . . 1 . . Heat Transferred 2253 | . 333 407 . 1088 . 425 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 587 | . 181 449 249 587 266 191 Initial 266 | . . 76 174 26 266 186 Average 227 | . 52 233 171 327 266 156 Maximum Alert Level 2 | . . 2 1 2 1 . Low Security (%) 47 | 100 100 38 69 19 . 100 Level 1 39 | . . 55 30 52 100 . Level 2 12 | . . 5 . 28 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 2 . 5 . 2 Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 8 | . 1 1 . 4 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 5 | . . 1 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 10 17 4 48 . 7 Peak Tracking Total 9 | . 7 4 2 9 . 6 Tactical Retreats 8 | . 1 2 . 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 5 | . 1 . . 3 . 1 Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 4 | . . 1 . 3 . . Max in Single Turn 2 | . . 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 9 | . 2 2 . 4 1 . Terminals 9 | . 2 2 . 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 6 4 . 7 1 . Successful 14 | . 5 2 . 6 1 . Failed 3 | . 1 2 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . . . 1 . . Manual . | . . . . . . . Terminals 18 | . 6 4 . 7 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 2 . 6 1 . Record 7 | . 5 . . 2 . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Dispatch Records 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 2 . 1 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2763 | 97 367 359 490 1166 139 145 Spaces Moved 1346 | 71 241 188 257 476 70 43 Core 36 | 4 . . . 23 . 9 Treads 344 | . . . 231 113 . . Legs 966 | 67 241 188 26 340 70 34 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 Average Speed 151 | 116 120 120 155 172 190 211 Slowest Speed 500 | 120 120 120 160 500 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 34 18 58 41 3 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . 24 . . 51 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 75 | . 24 . . 51 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1802 | 85 298 249 313 698 76 83 Wait 175 | . 34 . 28 87 4 22 Move 1340 | 70 240 187 256 475 69 43 Hop . | . . . . . . . Pick Up 56 | 9 7 8 2 26 2 2 Fast Attach . | . . . . . . . Attach 29 | 6 2 2 1 15 1 2 Detach . | . . . . . . . Swap 29 | . 2 6 4 16 . 1 Drop 22 | . 2 6 5 9 . . Fire 146 | . 11 39 17 70 . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 13) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Utility x2 465 | -9/Materials | Discovered new exit (range 7) 767 | -9/Materials | Discovered new exit (range 16) 824 | -9/Materials | Entered Mines 830 | -9/Mines | Learned Materials terminal intel 899 | -9/Mines | Found a hidden stash of uninstalled traps 1204 | -9/Mines | Core integrity fell below 50% 1305 | -9/Mines | Discovered new exit (range 6) 1314 | -9/Mines | Entered Materials 1314 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1315 | -8/Materials | Identified exit to Factory 1316 | -8/Materials | Loaded intel: 12 terminal locations 1577 | -8/Materials | Lost 4 parts (1p2n1w) 1671 | -8/Materials | Core integrity fell below 50% 1705 | -8/Materials | Lost 4 parts (1u3w) 2060 | -8/Materials | Central database locked down 2061 | -8/Materials | Build established: Scavenger-Mutant 2168 | -8/Materials | Core integrity fell below 20% 2480 | -8/Materials | Entered Factory 2480 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2619 | -7/Factory | Identified exit to DSF 2619 | -7/Factory | Entered DSF 2658 | -7/DSF | Additional patrols routed to DSF 2726 | -7/DSF | Core integrity fell below 50% 2739 | -7/DSF | Core integrity fell below 20% 2756 | -7/DSF | Lost 8 parts (1p1n1u5w) 2764 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02710_ Acquired 16 matter. 02717_ Imp. Carbon-fiber Leg destroyed. 02717_ Critical hit (Burn: +37). 02725_ Gatling Laser destroyed. 02726_ Penetrated by Slug. 02726_ Matter Repository disabled. 02727_ Knocked back. 02728_ Acquired 4 matter. 02731_ Penetrated by Slug. 02747_ Triggered Stasis Trap. 02747_ A bubble of rippling energy engulfs the area. 02747_ Field strength at 94. 02750_ Field strength at 88. 02751_ Field strength at 82. 02752_ Field strength at 65. 02753_ Field strength at 59. 02755_ Slug penetrates Wall. 02757_ Critical hit (Burn: +27). 02758_ Slug penetrates Wall. 02761_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????###????????????????????????? | | ?????????""#????????????????????????? | | ?????????#"#????????????????????????? | | ??????####"##???????????????????????? | | ??????#"""%"#?###??##???? #???????? | | ??????#""%%"## #[[[#!! #???????? | | ???#"##""%%%^ ????? | | ???#""""%% @^ ????? | | ???####"" ## # ### #?????????? | | ??????###gx##???#???????????????????? | | ???????## ###??????????????????????? | | ???????# ]]#??????????????????????? | | ???????# ]]#??????????????????????? | | ???????## ###??????????????????????? | | ???????#[H ]]#??????????????????????? | | ???????#[ ]]#??????????????????????? | | ???????#[ ]]#??????????????????????? | | ??????### "#####???????????????????? | | ??????#% ""===#???????????????????? | | ??????# = ""===#!!!#???????????????? | | ????# "!! ??????? | | ????###!!% ??????? | | ??????#!! ??????? | | ??????# #" #***## ##???????? | | ??????# ## #?**#???? ##????????? | | ??????######?####??##???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingMediumClaw Manual? 0 Play Time 00:20:01 Cumulative 18.3 hours Start 2024.04.13 @ 02:44:07 End 2024.04.13 @ 03:02:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 056051d4-696c-4e7d-b9c5-3687c2c50a77