Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 00:19:45 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4094) 4094 TOTAL SCORE: 9794 Bonus ------- Pacifist 3594 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- (None) > --- INVENTORY -------- Power Shielding Power Shielding Hardened Medium Armor Plating [Rating: 18] Favorites ----------- Power None Propulsion None Utility Armored Scrap Engine Device Armored Scrap Engine Weapon None Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Slots Evolved 14 | . . . 2 2 . . 4 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . . 2 2 . . 4 2 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 1 | . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . Device 1 | . . . . . . 1 . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 4 | . . . . . . . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 3 | . . . . . . 9 6 5 5 5 2 Device 3 | . . . . . . 9 6 5 5 5 2 Naked Turns 255 | . 26 39 44 51 56 . . . . . 39 Heaviest Build 1 | . . . . . . 1 1 1 1 1 1 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . . . 4 4 3 2 1 1 Average Carried 1 | . . . . . . 2 4 2 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . . 4 4 2 1 1 1 Scrap Engine Consumption 4 | . . . . . . 1 . 2 1 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Matter Collected 201 | 200 . . . . . . . 1 . . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Damage Taken 3362 | . . 27 . 130 18 . 364 1342 . . 1481 Core 2345 | . . 27 . 130 18 . 183 671 . . 1316 Absorbed by Shields 65 | . . . . . . . . 65 . . . Regen/Repaired (Parts) 100 | . . . . . . . . 100 . . . Core Remaining (%) 81 | 100 . 89 100 . . 73 78 32 . 100 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 2 | . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 144 | . . 6 . 4 4 . 7 44 . . 79 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 144 | . . 6 . 4 4 . 7 44 . . 79 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 1 1 1 . . 10 Average Corruption 1 | . . . . 1 1 1 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . 1 . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 3 . 2 2 . 3 20 . . 35 Shots . | . . . . . . . . . . . . Rammed 36 | . . 1 . 1 1 . 2 10 . . 21 Targets Rammed 36 | . . 1 . 1 1 . 2 10 . . 21 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . Received Heat Transfer 393 | . . 15 . 9 9 . 144 171 . . 45 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Peak Influence 364 | . 15 5 1 30 27 10 19 364 177 142 238 Initial 177 | . . 5 1 . 12 10 4 9 177 127 79 Average 70 | . 12 5 1 8 16 10 6 178 177 130 151 Maximum Alert Level 1 | . . . . . . . . 1 . . 1 Low Security (%) 89 | 100 100 100 100 100 100 100 100 56 100 100 88 Level 1 10 | . . . . . . . . 43 . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . . . . . . . 3 Investigation 1 | . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 2 . . . . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Distress Signals 1 | . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 79 | . 2 5 . 6 1 . 11 34 . . 20 Peak Tracking Total 18 | . 2 4 . 6 1 . 11 17 . 1 18 Tactical Retreats 8 | . . . . . 1 . . 4 . 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Traps Triggered 3 | . . . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Machines Accessed 3 | . . . . . . . . . 1 . 2 Terminals 3 | . . . . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 5 | . . . . . . . . . 1 . 4 Successful 2 | . . . . . . . . . 1 . 1 Failed 3 | . . . . . . . . . . . 3 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . . 2 Terminals 5 | . . . . . . . . . 1 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Turns Passed 682 | 15 26 39 44 51 56 115 60 131 4 32 109 Spaces Moved 1222 | 30 52 76 88 101 109 216 116 226 3 30 175 Core 1222 | 30 52 76 88 101 109 216 116 226 3 30 175 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 20 | 3 19 29 15 16 19 57 6 10 . 41 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Fac DSF Res Total 1282 | 29 51 76 87 101 109 221 117 244 5 46 196 Wait 23 | . . . . . . 1 . 3 2 17 . Move 1212 | 29 51 75 87 101 108 215 115 225 2 29 175 Hop . | . . . . . . . . . . . . Pick Up 4 | . . . . . . 4 . . . . . Fast Attach 1 | . . . . . . 1 . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 3 | . . . . . . . . 2 1 . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 35 | . . 1 . . 1 . 2 10 . . 21 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 16 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 16) 42 | -10/Materials | Entered Mines 44 | -10/Mines | Met a Derelict bent on vengeance 74 | -10/Mines | Identified exit to Materials 77 | -10/Mines | Assembled infested the area 81 | -10/Mines | Entered Materials 81 | -9/Materials | Evolved 2 slots: Utility x2 122 | -9/Materials | Discovered new exit (range 5) 125 | -9/Materials | Entered another Materials area 125 | -8/Materials | Evolved 2 slots: Utility x2 171 | -8/Materials | Discovered new exit (range 11) 176 | -8/Materials | Entered Storage 230 | -8/Storage | Used back door to open Recycling access 230 | -8/Storage | Discovered new exit (range 5) 232 | -8/Storage | Entered Recycling 232 | -8/Recycling | Found Scrap Engine 310 | -8/Recycling | Build established: Mutant 339 | -8/Recycling | Discovered new exit (range 16) 347 | -8/Recycling | Entered Factory 347 | -6/Factory | Evolved 4 slots: Utility x4 399 | -6/Factory | Discovered new exit (range 15) 407 | -6/Factory | Entered another Factory area 407 | -5/Factory | Evolved 2 slots: Utility x2 521 | -5/Factory | Core integrity fell below 50% 536 | -5/Factory | Discovered new exit (range 6) 538 | -5/Factory | Entered another Factory area 538 | -4/Factory | Evolved 2 slots: Utility x2 542 | -4/Factory | Identified exit to DSF 542 | -4/Factory | Entered DSF 550 | -4/DSF | Discovered new exit (range 13) 565 | -4/DSF | Additional patrols routed to DSF 574 | -4/DSF | Entered Research 574 | -3/Research | Evolved 2 slots: Utility x2 607 | -3/Research | Spotted B-86 Titan 645 | -3/Research | Core integrity fell below 50% 662 | -3/Research | Core integrity fell below 20% 673 | -3/Research | System corruption reached 10% 683 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00643_ Penetrated by Slug. 00643_ Slug penetrates Wall. 00644_ Penetrated by Slug. 00644_ Scrap Engine destroyed. 00645_ Penetrated by Slug. 00645_ Slug penetrates Wall. 00649_ Penetrated by Slug. 00649_ Slug penetrates Wall. 00656_ Slammed into P-80 Master. 00664_ Destabilizing: System corrupted (+1). 00668_ Door malfunctions. 00673_ Slammed into U-05 Engineer. 00673_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00675_ Slammed into U-05 Engineer. 00677_ Slammed into T-07 Excavator. 00678_ Slammed into R-10 Processor. 00681_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00682_ Slammed into R-10 Processor. 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"T ??# | | ????????????????????????????????????????? "" #?? | | ???????????????????????????????????????? =#?? | | ???????????????????????????????????????+?# ?#?? | | ?????????????????????????????????????????## ###### | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????????? "" | | ??????????????????????????????????????????????? "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointNovaRedistributor Manual? 0 Play Time 00:09:33 Cumulative 215.5 hours Start 2023.05.16 @ 00:11:26 End 2023.05.16 @ 00:19:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 642 Rogue 642 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90f1b2cd-2413-454b-a887-40397bd156e8