Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 15:17:42 Player: Kate+Gabe4evr Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (623) 623 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4673 Bonus ------- None Cogmind --------- Core Integrity 959/1000 Matter 295/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Small Storage Unit Enhanced Optical Array Stasis Canceller Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Terrain Scanner Melee Analysis Suite > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Small Storage Unit Enhanced Optical Array Stasis Canceller Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 6 | . . 1 . 1 2 1 1 Utility 3 | . . 1 . 1 . . 1 Weapon . | . . . . . . . . Parts Attached 42 | 7 4 1 . 10 10 6 4 Power 6 | 1 . . . 2 1 1 1 Engine 4 | 1 . . . 1 . 1 1 Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 . . . 5 6 2 . Treads 1 | . . . . . . 1 . Leg 4 | . . . . 4 . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . . 1 6 1 . Utility 12 | 1 1 1 . 2 2 2 3 Device 6 | . . 1 . 1 . 2 2 Storage 2 | 1 . . . . 1 . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 2 | . 1 . . 1 . . . Artifact . | . . . . . . . . Weapon 9 | 3 3 . . 1 1 1 . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 18 | . . 1 . 4 9 2 2 Power 2 | . . . . . 2 . . Propulsion 11 | . . . . 3 5 2 1 Utility 3 | . . . . 1 2 . . Weapon 2 | . . 1 . . . . 1 Highest Loss Streak 5 | . . 1 . 3 5 2 2 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 56 | . 95 85 77 57 52 41 37 Engine 5 | . 14 11 11 7 4 . . Leg 4 | . . . . 9 13 . . Wheel 7 | . 28 22 22 7 . . . Flight 6 | . . . . . 7 14 10 Device 8 | . . 8 11 11 11 6 7 Storage 3 | . 14 11 11 4 . . . Processor 2 | . . . . . . 6 5 Protection 4 | . 10 11 11 6 3 . . Energy Gun 1 | . 14 11 . . . . . Ballistic Gun 3 | . 12 11 11 4 . . . Slashing Weapon 6 | . . . . 4 8 13 10 Peak Build Rating 34 | 6 7 8 7 15 17 26 34 Average Rating 15 | 4 6 7 7 8 13 23 27 On Entrance 10 | . 6 7 7 7 14 17 25 Naked Turns . | . . . . . . . . Heaviest Build 17 | 13 16 17 15 15 14 8 9 Greatest Support 45 | 32 32 32 32 45 35 20 10 Greatest Overweight (x) 2 | . . . . 2 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 Most Carried 7 | 2 6 6 6 7 5 5 5 Average Carried 4 | 1 4 5 5 5 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 6 | 2 6 5 6 4 5 5 5 Class Distribution -------------------- 42% | Mutant 35% | Sprinter 14% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 615 | 155 22 169 . 94 85 50 40 Remotely . | . . . . . . . . Salvage Created 818 | . 97 50 . 254 228 119 70 Parts 51 | . 11 3 . 14 12 10 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 22 | . 3 1 . 9 6 2 1 Melee 15 | . . . . 6 6 2 1 Guns 4 | . . 1 . 3 . . . AOE 3 | . 3 . . . . . . Classes Destroyed 7 | . 4 1 . . . 2 . Worker 1 | . 1 . . . . . . Recycler 2 | . 1 . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 15 | . 3 . . 6 6 . . Grunt 5 | . . 1 . 3 . . 1 Sentry 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | . 6 1 . 3 5 1 1 Combat Bots Only 4 | . 3 1 . 3 4 1 1 Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 265 | . 7 19 . 58 117 48 16 Missed 116 | . 1 6 . 23 58 20 8 Damage Taken 1882 | . 88 167 . 459 816 197 155 Core 633 | . 17 40 . 133 291 111 41 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 93 . 90 75 58 86 . Volleys Fired 13 | . 3 1 . 9 . . . Largest 2 | . 2 2 . 1 . . . Hottest 70 | . 70 60 . 20 . . . Shots Fired 17 | . 6 2 . 9 . . . Gun 14 | . 3 2 . 9 . . . Cannon . | . . . . . . . . Launcher 3 | . 3 . . . . . . Special . | . . . . . . . . Kinetic 10 | . . 1 . 9 . . . Thermal . | . . . . . . . . Explosive 3 | . 3 . . . . . . Electromagnetic 4 | . 3 1 . . . . . Robot Hit Streak 4 | . 2 1 . 4 . . . Robot Miss Streak 3 | . 3 . . 1 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 45 | . 2 1 . 17 12 12 1 Core Hits 28 | . 7 1 . 12 5 2 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 1 1 2 . Sever 4 | . . . . 1 1 2 . Melee Attacks 48 | . . . . 15 18 13 2 Impact . | . . . . . . . . Slashing 48 | . . . . 15 18 13 2 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 5 | . . . . . 2 3 . Damage Inflicted 1784 | . 307 15 . 410 465 521 66 Guns 98 | . 30 15 . 53 . . . Cannons . | . . . . . . . . Explosions 277 | . 277 . . . . . . Melee 1409 | . . . . 357 465 521 66 Ramming . | . . . . . . . . Kinetic 53 | . . . . 53 . . . Thermal . | . . . . . . . . Explosive 277 | . 277 . . . . . . Electromagnetic 45 | . 30 15 . . . . . Impact . | . . . . . . . . Slashing 1409 | . . . . 357 465 521 66 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 4 . . . Message Errors 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 107 | . 16 . . . 41 50 . Projectiles . | . . . . . . . . Explosions 16 | . 16 . . . . . . Melee 91 | . . . . . 41 50 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . 34 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 63 | . 54 20 . 63 . . . Average Temperature 24 | . 27 15 . 22 . . . Received Heat Transfer 378 | . . 66 . 243 12 48 9 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 263 | . 104 153 55 260 263 179 127 Initial 118 | . . 43 55 21 118 74 87 Average 98 | . 29 55 55 84 142 131 104 Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 93 | 100 100 100 100 85 81 100 100 Level 1 6 | . . . . 14 18 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 . 1 . 1 2 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . . 1 1 Reinforcement 2 | . . 1 . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 5 | . . 1 . 2 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 4 8 . 15 15 5 6 Peak Tracking Total 12 | . 4 12 . 5 7 2 6 Tactical Retreats 10 | . . 1 . 3 5 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 4 | . . . . 2 . 1 1 Terminals 4 | . . . . 2 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . . 3 . 2 1 Successful 5 | . . . . 3 . 1 1 Failed 1 | . . . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 1 . 2 1 Terminals 6 | . . . . 3 . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . 3 . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Zone Layout 2 | . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 2 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 10 | . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 2122 | 61 112 203 191 344 454 387 370 Spaces Moved 1921 | 50 94 185 171 231 504 352 334 Core 33 | 2 . . . 31 . . . Treads 6 | . . . . . . 6 . Legs 274 | . . . . 62 212 . . Wheels 634 | 48 94 185 171 136 . . . Hover . | . . . . . . . . Flight 974 | . . . . 2 292 346 334 Fastest Speed 26 | 50 100 100 100 40 26 26 32 Average Speed 68 | 98 100 100 100 107 67 33 34 Slowest Speed 160 | 100 100 100 100 150 120 160 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 3 21 26 27 31 18 8 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . 19 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 19 | . 19 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 2618 | 59 104 201 191 292 582 604 585 Wait 555 | . . 12 20 24 31 228 240 Move 1914 | 49 93 184 170 230 503 351 334 Hop . | . . . . . . . . Pick Up 13 | 3 4 1 1 . 1 2 1 Fast Attach 34 | 5 2 1 . 8 10 5 3 Attach 3 | 1 . . . 1 . . 1 Detach 2 | . . . . . 1 . 1 Swap 5 | 1 2 . . 1 . 1 . Drop 18 | . . 2 . 4 2 7 3 Fire 13 | . 3 1 . 9 . . . Melee 43 | . . . . 15 16 10 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 15) 377 | -9/Materials | Entered Mines 383 | -9/Mines | Learned location of Zion (-7) 437 | -9/Mines | Met a Derelict bent on vengeance 547 | -9/Mines | Discovered new exit (range 12) 568 | -9/Mines | Entered Materials 568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -8/Materials | Lost 3 parts (2n1u) 893 | -8/Materials | Discovered new exit (range 7) 912 | -8/Materials | Entered Factory 912 | -7/Factory | Evolved 2 slots: Propulsion x2 1144 | -7/Factory | Build established: Scavenger-Mutant 1219 | -7/Factory | Lost 5 parts (1p2n2u) 1323 | -7/Factory | Noticed a derelict Sapper rigging charges 1326 | -7/Factory | Lost 3 parts (1p2n) 1360 | -7/Factory | Discovered new exit (range 4) 1366 | -7/Factory | Entered another Factory area 1366 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1610 | -6/Factory | Build established: Sprinter 1750 | -6/Factory | Discovered new exit (range 10) 1753 | -6/Factory | Entered another Factory area 1753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -5/Factory | Self-destructed Last Messages --------------- 01802_ Sneak attack on G-50 Soldier. 01802_ G-50 Soldier destroyed. 01802_ K-01 Serf collects debris. 01804_ Acquired 10 matter. 01805_ K-01 Serf collects debris. 01837_ K-01 Serf cleans the Subcomponent Replicator. 01940_ Acquired Adv. Terrain Scanner. 01946_ Dropped Adv. Sensor Array. 01968_ Acquired Adv. Sensor Array. 02003_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Z. 02030_ Acquired 30 matter. 02087_ Assembly Bed disabled. 02091_ VTOL Module destroyed. 02095_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02096_ ALERT: All DSF locations entering lockdown mode. 02099_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 02101_ Acquired Adv. Signal Interpreter. 02105_ Dropped Chainsword. 02121_ Great Axe destroyed. 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