Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 21:06:33 Player: Bace Troncons Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (4053) 4053 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 11821 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 358 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Improved Treads Armored Medium Treads Cooled Cesium-ion Thruster Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Trap Scanner Advanced Melee Analysis Suite ECM Suite Improved Focal Shield Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Improved Proton Missile Launcher Heavy Pick > --- INVENTORY -------- Cooled Cesium-ion Thruster Precision Assault Rifle Improved Grenade Launcher Improved Datajack Remote Datajack [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Mini Grenade Launcher Energy Gun Constructs Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 2 . . 1 . . . Utility 7 | . . . 2 . . . . . . 2 2 . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 179 | 6 7 8 19 . . 2 36 5 5 27 3 56 5 Power 31 | 1 1 2 6 . . . 2 . 1 5 . 13 . Engine 22 | 1 1 1 6 . . . 2 . 1 2 . 8 . Core 9 | . . 1 . . . . . . . 3 . 5 . Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 1 1 6 . . 1 9 . 1 5 . 22 1 Treads 15 | 2 1 1 2 . . 1 5 . 1 . . 2 . Leg 21 | . . . 4 . . . . . . . . 17 . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . 2 . . . . 1 . Flight 10 | . . . . . . . 2 . . 5 . 2 1 Utility 36 | 1 3 . 4 . . . 3 1 1 11 2 8 2 Device 14 | . 1 . 2 . . . . 1 1 4 2 2 1 Storage 3 | 1 1 . . . . . . . . . . 1 . Processor 7 | . 1 . 1 . . . . . . 3 . 1 1 Hackware 7 | . . . . . . . 2 . . 3 . 2 . Protection 5 | . . . 1 . . . 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 63 | 2 2 5 3 . . 1 22 4 2 6 1 13 2 Energy Gun 2 | . 1 . . . . . 1 . . . . . . Energy Cannon 3 | . . . . . . . 2 1 . . . . . Ballistic Gun 25 | 2 1 2 2 . . 1 6 1 1 . 1 8 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 12 | . . 2 1 . . . 4 . . 2 . 3 . Special Weapon 4 | . . . . . . . 2 1 . 1 . . . Impact Weapon 9 | . . . . . . . 5 1 1 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon 4 | . . . . . . . 2 . . . . 2 . Unidentified Prototypes 2 | . . . . . . . . 1 . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . . . . 5 . Parts Lost 85 | . . 6 6 . . 1 12 5 . 5 . 36 14 Power 13 | . . 2 3 . . . 1 . . 2 . 5 . Propulsion 30 | . . 2 2 . . . 4 3 . . . 14 5 Utility 24 | . . . 1 . . . 1 2 . 3 . 11 6 Weapon 18 | . . 2 . . . 1 6 . . . . 6 3 Highest Loss Streak 12 | . . 3 3 . . 1 5 3 . 2 . 12 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 98 91 92 100 100 99 82 74 59 81 91 81 38 Engine 8 | . 14 8 8 11 11 11 9 8 9 3 5 6 . Core 1 | . . 5 . . . . . . . 5 . 1 . Treads 11 | . 28 23 4 22 22 22 13 . 5 1 . . . Leg 3 | . . . 15 . . . . . . . . 13 11 Hover 1 | . . . . . . . 2 11 . . . . . Flight 6 | . . . . . . . 4 5 . 28 29 8 . Device 8 | . 1 . 9 11 11 11 2 7 18 15 26 14 8 Storage 5 | . 14 14 11 11 11 11 4 . . . . . 4 Processor 12 | . 10 14 16 22 22 22 18 10 9 4 5 6 5 Hackware 6 | . . . . . . . 9 17 . 4 11 14 . Energy Gun 1 | . 10 1 . . . . . . . 1 . . . Ballistic Gun 7 | . 17 12 12 11 11 10 4 4 11 1 4 2 6 Launcher 3 | . . 11 9 11 11 11 1 . . 1 . 2 . Impact Weapon 1 | . . . . . . . 3 5 6 4 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 13 31 33 33 32 32 32 34 20 15 38 31 48 21 Greatest Support 90 | 40 40 40 40 40 40 42 82 23 29 39 39 90 65 Greatest Overweight (x) 10 | 2 . 1 1 . . . 10 1 . 1 1 4 4 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 10 10 Average Capacity 9 | 7 13 15 15 15 15 15 9 5 5 5 5 5 9 Most Carried 15 | 4 12 13 13 9 10 14 15 5 5 5 5 8 8 Average Carried 7 | 2 8 11 8 9 9 12 8 4 3 4 4 4 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 10 5 Final Carried 14 | 4 12 10 9 9 10 14 5 4 5 5 5 8 5 Scrap Engine Consumption 46 | . . . . . . . . . 15 31 . . . Constructs Created 3 | . . . . . . . . . 1 2 . . . Constructs Modified 6 | . . . . . . . . . 1 5 . . . Class Distribution -------------------- 32% | Scavenger-Mutant 28% | Mutant 18% | Hacker-Mutant 6% | Scavenger-Skirmisher 5% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Matter Collected 3947 | 186 290 301 443 137 . 145 663 60 55 252 . 1320 95 Remotely . | . . . . . . . . . . . . . . Salvage Created 3873 | . 528 231 460 98 . 67 568 150 92 411 . 1180 88 Parts 237 | . 41 5 51 4 . 7 35 7 . 14 . 70 3 Haulers Intercepted 7 | . 2 . . . . . 3 . . 1 . 1 . Recyclers Shooed 3 | . . 1 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Combat Hostiles Destroyed 105 | . 7 16 16 9 . 5 16 4 . 6 . 24 2 Melee 7 | . . . . . . . 1 . . 1 . 3 2 Guns 18 | . 5 . 2 . . . 1 1 . . . 9 . Cannons 6 | . . . . . . . 3 3 . . . . . AOE 71 | . 1 16 14 9 . 5 10 . . 5 . 11 . Classes Destroyed 14 | . 5 2 3 2 . 1 . . . 1 . . . Worker 10 | . 1 . 4 . . 1 1 . . 2 . 1 . Builder 7 | . . . 5 . . . 1 . . . . 1 . Hauler 7 | . 2 . . . . . 3 . . 1 . 1 . Recycler 5 | . . 1 1 . . . 1 1 . . . 1 . Operator 11 | . 1 . 1 . . . 2 . . 5 . 2 . Watcher 10 | . 3 . 1 . . . 1 1 . 3 . 1 . Swarmer 36 | . . . 3 4 . 3 9 3 . 3 . 10 1 Grunt 40 | . 7 4 11 3 . . 5 . . . . 9 1 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 8 | . . . 2 . . . 2 1 . 1 . 2 . Hunter 5 | . . . . . . 2 . . . . . 3 . Programmer 2 | . . . . . . . . . . 2 . . . Assembled 12 | . . 12 . . . . . . . . . . . Best Kill Streak 11 | . 3 11 5 4 . 3 7 4 . 4 . 5 2 Combat Bots Only 10 | . 3 10 4 4 . 3 6 3 . 3 . 5 2 Max Kills in Single Turn 4 | . 1 2 3 4 . 2 3 2 . 3 . 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 2 3 4 . 2 2 . . 3 . 4 . Melee 1 | . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Hostile Shots Fired 849 | . 42 25 66 16 . 14 166 42 6 54 . 253 165 Missed 252 | . 11 6 25 2 . 6 40 10 2 27 . 75 48 Damage Taken 10480 | . 558 451 810 158 . 169 1532 488 57 634 . 3484 2139 Core 2611 | . 108 42 191 23 . 32 231 220 . 27 . 577 1160 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 34 | . . . . . . . 34 . . . . . . Ignored by Resistances 223 | . . . . . . . . . . 1 . 222 . Regen/Repaired (Parts) 361 | . 23 . . . . . 131 . . 207 . . . Core Remaining (%) 55 | 100 . 40 . . . 38 . . 18 96 . 42 . Volleys Fired 299 | . 45 21 37 15 . 9 61 18 . 11 1 75 6 Largest 2 | . 2 2 2 1 . 1 2 2 . 1 1 2 2 Hottest 123 | . 60 50 53 30 . 30 68 123 . 36 28 61 56 Shots Fired 439 | . 91 25 48 15 . 9 86 34 . 11 1 107 12 Gun 262 | . 91 5 15 . . . 47 15 . . 1 76 12 Cannon 36 | . . . . . . . 18 18 . . . . . Launcher 135 | . . 20 33 15 . 9 17 . . 10 . 31 . Special 6 | . . . . . . . 4 1 . 1 . . . Kinetic 236 | . 65 5 15 . . . 47 15 . . 1 76 12 Thermal 36 | . . . . . . . 18 18 . . . . . Explosive 130 | . . 20 33 15 . 9 17 . . 10 . 26 . Electromagnetic 31 | . 26 . . . . . . . . . . 5 . Robot Hit Streak 43 | . 21 5 9 16 . 18 15 16 . 7 . 43 6 Robot Miss Streak 9 | . 4 3 2 . . 1 4 9 . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 336 | . 64 4 24 15 . 3 68 18 2 24 . 93 21 Core Hits 251 | . 23 26 38 13 . 10 37 9 . 30 . 57 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . 2 . . 5 . 2 . Critical Strikes 12 | . . . . . . . 2 . . 5 . 4 1 Destroy 3 | . . . . . . . 1 . . . . 2 . Smash 6 | . . . . . . . 1 . . 5 . . . Sever 1 | . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . 2 . Melee Attacks 216 | . . . . . . . 25 20 6 74 9 69 13 Impact 117 | . . . . . . . 21 20 6 70 . . . Slashing 13 | . . . . . . . . . . . . . 13 Piercing 74 | . . . . . . . . . . 4 9 61 . Sneak Attacks 22 | . . . . . . . 7 . . 3 . 12 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13443 | . 784 1149 1957 1072 . 423 2035 470 177 1581 . 3246 549 Guns 2624 | . 727 28 138 . . . 359 69 . . . 1106 197 Cannons 646 | . . . . . . . 245 401 . . . . . Explosions 7469 | . 57 1121 1819 1072 . 423 984 . . 516 . 1477 . Melee 2704 | . . . . . . . 447 . 177 1065 . 663 352 Ramming . | . . . . . . . . . . . . . . Kinetic 2343 | . 446 28 138 . . . 359 69 . . . 1106 197 Thermal 1137 | . 57 . . 54 . . 245 401 . . . 380 . Explosive 6652 | . . 1121 1819 1018 . 423 984 . . 403 . 884 . Electromagnetic 607 | . 281 . . . . . . . . 113 . 213 . Impact 1689 | . . . . . . . 447 . 177 1065 . . . Slashing 352 | . . . . . . . . . . . . . 352 Piercing 663 | . . . . . . . . . . . . 663 . Highest Corruption 30 | . 2 2 . . . . 1 1 1 9 . 30 . Average Corruption 5 | . 2 2 . . . . 1 1 1 6 . 23 . Corruption Purged 2 | . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 108 | . 11 19 . . . . 8 2 1 24 . 43 . Message Errors 29 | . 5 7 . . . . 1 2 1 . . 13 . Matter Fused 23 | . 2 4 . . . . 2 . . 9 . 6 . Heat Flow Errors 13 | . 1 1 . . . . . . . 4 . 7 . Energy Discharges 10 | . . 1 . . . . 2 . . 5 . 2 . Data Loss (minor) 15 | . 1 2 . . . . 3 . . 4 . 5 . Data Loss (major) 5 | . 1 . . . . . . . . 1 . 3 . Misfires 6 | . 1 2 . . . . . . . . . 3 . Alerts 2 | . . 1 . . . . . . . 1 . . . Weapon Failures 5 | . . 1 . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 973 | . . 21 135 20 . 4 178 . 54 400 . 161 . Projectiles . | . . . . . . . . . . . . . . Explosions 223 | . . 21 135 20 . 4 . . . . . 43 . Melee 750 | . . . . . . . 178 . 54 400 . 118 . Knockbacks 7 | . . . . . . . . . . 7 . . . Impact 7 | . . . . . . . . . . 7 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 878 | . 47 161 327 15 . 74 71 . . 139 . 44 . Shots 25 | . 1 6 7 1 . 2 3 . . 3 . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 392 | . 139 130 18 . . . 126 392 . 390 . 243 21 Average Temperature 90 | . 32 34 6 . . . 37 136 . 111 . 71 12 Received Heat Transfer 2176 | . 258 65 210 60 . . 405 108 18 24 . 582 446 Effects 12 | . . . . . . . . . . 12 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . 3 . . . Interference 5 | . . . . . . . . . . 5 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . Parts Fried 18 | . . . . . . . 5 . 1 11 . 1 . Impact Corruptions 26 | . . . . . . . 7 . 1 18 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . . . Heat Transferred 1319 | . 50 . . 50 . . 444 475 . . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . 1 . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Peak Influence 635 | . 191 132 635 530 . 132 464 315 68 350 167 350 129 Initial 247 | . . 13 22 247 . . 51 126 43 . 148 81 129 Average 152 | . 51 50 376 398 . 45 236 178 42 132 158 130 91 Maximum Alert Level 2 | . . . 2 2 . . 2 1 . 1 . 1 . Low Security (%) 66 | 100 100 100 16 . . 100 33 60 100 71 100 65 100 Level 1 27 | . . . 39 52 . . 56 39 . 28 . 34 . Level 2 6 | . . . 44 47 . . 9 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 4 . . . 5 . . 11 . 5 2 Investigation 10 | . 1 . 1 . . . . . . 4 . 3 1 Extermination 2 | . . . . . . . . . . 2 . . . Reinforcement 13 | . 1 . 3 . . . 2 . . 5 . 2 . Assault 1 | . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . 2 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Distress Signals 9 | . 2 . 2 . . . 4 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 17 16 25 9 . 5 44 15 1 21 . 47 6 Peak Tracking Total 9 | . 3 5 5 3 . 3 9 6 1 4 . 7 6 Tactical Retreats 21 | . . 1 . . . . 3 2 . 5 . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Traps Triggered 9 | . 3 . . . . . . 1 . 2 1 2 . Indirectly 1 | . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . 6 . 1 . Reused 1 | . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Machines Disabled 23 | . . . 8 1 . . 2 . . 6 . 6 . Max in Single Turn 2 | . . . 2 1 . . 1 . . 2 . 2 . Garrison Access 2 | . . . . . . . 1 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Machines Accessed 61 | . 6 . 4 . 1 . 8 5 7 15 2 11 2 Terminals 43 | . 5 . 4 . . . 5 3 5 8 1 11 1 Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 3 | . 1 . . . . . 1 . . 1 . . . Recycling Units 5 | . . . . . . . 1 1 2 1 . . . Scanalyzers 4 | . . . . . . . . . . 3 1 . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 Total Hacks 161 | . 13 . 13 . 1 . 21 11 17 39 7 36 3 Successful 70 | . 7 . 7 . 1 . 7 7 7 17 5 11 1 Failed 91 | . 6 . 6 . . . 14 4 10 22 2 25 2 Catastrophic 19 | . 1 . . . . . 4 . 2 5 . 7 . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 6 . 4 . 1 . 6 3 2 3 . 16 . Terminals 113 | . 11 . 13 . . . 11 7 12 20 2 36 1 Fabricators 6 | . . . . . . . . . . 6 . . . Repair Stations 8 | . 2 . . . . . 3 . . 3 . . . Recycling Units 12 | . . . . . . . 4 2 5 1 . . . Scanalyzers 14 | . . . . . . . . . . 9 5 . . Garrison Access 7 | . . . . . . . 3 2 . . . . 2 Terminal Hacks 45 | . 5 . 7 . 1 . 3 4 5 7 1 11 1 Record 5 | . 1 . 1 . . . . . . 1 . 2 . Part Schematic 2 | . . . . . . . . . 1 . . 1 . Prototype ID Bank 5 | . 2 . 2 . . . 1 . . . . . . Open Door 8 | . . . . . . . . 2 . . 1 5 . Open DSF 1 | . . . . . . . . . . . . . 1 Level Access Points 2 | . . . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . 1 1 . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 3 | . . . 1 . . . 1 . . 1 . . . Reprogram Traps 2 | . . . . . . . . . . 1 . 1 . Registered Components 1 | . . . . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 6 | . . . 1 . . . . . 2 3 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . 2 . . . . . 2 . . 2 . . . Scan Component 3 | . 1 . . . . . 1 . . 1 . . . Repair 3 | . 1 . . . . . 1 . . 1 . . . Recycling Unit Hacks 7 | . . . . . . . 2 2 2 1 . . . Report Inventory 2 | . . . . . . . 1 1 . . . . . Retrieve Components 5 | . . . . . . . 1 1 2 1 . . . Scanalyzer 10 | . . . . . . . . . . 6 4 . . Insert Component 5 | . . . . . . . . . . 3 2 . . Analyze 5 | . . . . . . . . . . 3 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 49 | . 6 . 3 . . . 7 4 6 14 . 7 2 Full Trace Events 9 | . . . 1 . . . 1 . . 3 . 3 1 Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 1 3 2 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 . . 1 . . . Time 100 | . 36 . . . . . 26 . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . 10 2 5 3 . . . Parts Scanalyzed 5 | . . . . . . . . . . 3 2 . . Part Schematics Acquired 5 | . . . . . . . . . . 3 2 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 2 . . 1 . . . Non-combat 3 | . . . . . . . 2 . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 2 . . 1 . . . parse_system 1 | . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . 3 2 . . . . . Machine Destruction 5 | . . . . . . . 3 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Total Allies 15 | . . . . . . . 4 1 . . . 10 . Largest Group 6 | . . . . . . . 2 1 . . . 6 . Highest-Rated Group 177 | . . . . . . . 39 18 . . . 177 . Highest-Rated Ally 31 | . . . . . . . 29 18 . . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . 18 3 . . . 62 . Total Damage 1623 | . . . . . . . 350 47 . . . 1226 . Kills 10 | . . . . . . . 3 . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 4 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Turns Passed 12692 | 95 1486 1041 775 464 363 681 2321 534 516 1539 179 2515 183 Spaces Moved 8731 | 54 803 538 344 271 227 399 952 423 506 2452 242 1441 79 Core 463 | 6 . . . . . . 8 111 320 2 . . 16 Treads 3027 | 48 803 538 106 271 227 399 388 . 186 9 . 52 . Legs 1016 | . . . 238 . . . . . . . . 715 63 Wheels . | . . . . . . . . . . . . . . Hover 704 | . . . . . . . 357 312 . . . 35 . Flight 3521 | . . . . . . . 199 . . 2441 242 639 . Fastest Speed 26 | 50 160 160 120 160 160 152 56 50 50 26 26 26 50 Average Speed 112 | 153 160 181 187 160 160 153 182 65 94 34 52 126 133 Slowest Speed 600 | 160 160 240 240 160 160 160 600 100 170 170 106 355 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . 1 . 4 . Exploration Rate (%) 51 | 4 95 97 37 56 61 61 51 47 86 45 6 73 3 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 1 . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . Spaces Dug 168 | . . 9 26 . . . 17 15 4 52 9 36 . Terrain Destroyed 1096 | . 3 158 233 114 . 78 107 15 4 119 9 256 . Melee 112 | . . . . . . . 9 15 4 52 9 23 . Projectile 11 | . . . . . . . . . . . . 11 . AOE 972 | . 3 158 233 114 . 78 98 . . 67 . 221 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Total 10791 | 64 919 582 425 287 227 458 1416 604 535 2992 274 1884 124 Wait 1240 | . 52 4 15 2 . 46 312 131 12 408 18 219 21 Move 8716 | 53 802 537 343 270 226 398 951 422 505 2451 241 1438 79 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 5 9 6 4 . 1 3 8 4 4 5 1 4 . Fast Attach 88 | 5 1 . 4 . . 1 11 1 2 19 2 37 5 Attach 34 | 1 . 6 8 . . . 11 2 2 1 . 3 . Detach 19 | . . 1 3 . . . 5 1 1 6 . 2 . Swap 57 | . 6 2 7 . . 1 14 2 1 7 1 16 . Drop 63 | . 4 3 4 . . . 18 3 2 10 1 18 . Fire 299 | . 45 21 37 15 . 9 61 18 . 11 1 75 6 Melee 216 | . . . . . . . 25 20 6 74 9 69 13 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . Rewire 3 | . . 2 . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Identified exit to Materials 472 | -10/Materials | Discovered exit to Materials (range 15) 677 | -10/Materials | Discovered exit to Materials (range 3) 1091 | -10/Materials | Identified exit to Mines 1242 | -10/Materials | Repaired Corrupted Lgt. Treads 1582 | -10/Materials | Entered Mines 1688 | -10/Mines | Discovered exit to Materials (range 14) 1747 | -10/Mines | Assembled infested the area 1841 | -10/Mines | Discovered exit to Materials (range 7) 1846 | -10/Mines | Core integrity fell below 50% 1871 | -10/Mines | Destroyed 10 combat bots 1874 | -10/Mines | Lost 3 parts (1n2w) 2333 | -10/Mines | Build established: Scavenger-Mutant 2623 | -10/Mines | Entered Materials 2623 | -9/Materials | Evolved 2 slots: Utility x2 2624 | -9/Materials | Identified exit to Mines 2781 | -9/Materials | Lost 3 parts (2p1n) 2845 | -9/Materials | Identified exit to Materials 3398 | -9/Materials | Entered Mines 3424 | -9/Mines | Learned Materials terminal intel 3445 | -9/Mines | Core integrity fell below 50% 3606 | -9/Mines | Discovered exit to Materials (range 6) 3641 | -9/Mines | Learned Materials stockpile data 3642 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3652 | -9/Mines | Identified exit to Zion 3701 | -9/Mines | Discovered exit to Materials (range 11) 3854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3856 | -9/Mines | Discovered new exit (range 5) 3861 | -9/Mines | Identified exit to Exiles 3862 | -9/Mines | Entered Exiles 3863 | -9/Exiles | Identified exit to Mines 3901 | -9/Exiles | Met 8R-AWN 3930 | -9/Exiles | Met EX-HEX 3971 | -9/Exiles | Met EX-BIN 3990 | -9/Exiles | Aligned with FarCom system 3992 | -9/Exiles | Given EX-Vault access code 4029 | -9/Exiles | Opened EX-Vault 4051 | -9/Exiles | Found Field Lobotomy Kit 4089 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4140 | -9/Exiles | Met EX-DEC 4225 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4225 | -9/Exiles | Entered Mines 4625 | -8/Mines | Build established: Skirmisher 4833 | -8/Mines | Discovered exit to Materials (range 5) 4842 | -8/Mines | Discovered exit to Materials (range 5) 4906 | -8/Mines | Entered Materials 4906 | -8/Materials | Evolved 2 slots: Propulsion x2 4908 | -8/Materials | Loaded intel: 12 terminal locations 4965 | -8/Materials | Build established: Scavenger-Skirmisher 5360 | -8/Materials | Repaired Lgt. Treads 5688 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 5700 | -8/Materials | Garrison activated, responded to threat 5811 | -8/Materials | Lost 3 parts (1p1n1w) 5929 | -8/Materials | Lost 5 parts (2n3w) 5985 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 5988 | -8/Materials | Assimilated B-36 Bruiser with FLK Orb 5998 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 6010 | -8/Materials | Lost 3 parts (1n2w) 6291 | -8/Materials | Build established: Hacker-Mutant 6997 | -8/Materials | Discovered new exit (range 15) 6999 | -8/Materials | Build established: Scavenger-Mutant 7041 | -8/Materials | Identified exit to Factory 7079 | -8/Materials | Discovered new exit (range 16) 7227 | -8/Materials | Identified exit to Storage 7227 | -8/Materials | Entered Storage 7311 | -8/Storage | Discovered new exit (range 4) 7315 | -8/Storage | Identified exit to Recycling 7564 | -8/Storage | Core integrity fell below 50% 7591 | -8/Storage | Lost 3 parts (3n) 7738 | -8/Storage | Assimilated L-31 Rogue with FLK Orb 7758 | -8/Storage | Core integrity fell below 20% 7761 | -8/Storage | Entered Recycling 7765 | -8/Recycling | Found Scrap Engine 8032 | -8/Recycling | Build established: Mutant 8197 | -8/Recycling | Discovered new exit (range 11) 8242 | -8/Recycling | Identified exit to Factory 8277 | -8/Recycling | Entered Factory 8277 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8987 | -6/Factory | Crushed by falling debris 9073 | -6/Factory | Build established: Sprinter 9146 | -6/Factory | Repaired Reactive Plating 9432 | -6/Factory | Discovered new exit (range 5) 9450 | -6/Factory | Discovered new exit (range 5) 9520 | -6/Factory | Identified exit to Factory 9570 | -6/Factory | Build established: Hacker-Sprinter 9816 | -6/Factory | Entered another Factory area 9816 | -5/Factory | Evolved 2 slots: Utility x2 9993 | -5/Factory | Discovered new exit (range 10) 9995 | -5/Factory | Entered Extension 10342 | -5/Extension | Rescued a captive Derelict 10343 | -5/Extension | Rescued a captive Derelict 10369 | -5/Extension | Build established: Hacker-Mutant 10620 | -5/Extension | Rescued a captive Derelict 10620 | -5/Extension | Rescued a captive Derelict 10672 | -5/Extension | Rescued a captive Derelict 10673 | -5/Extension | Rescued a captive Derelict 10693 | -5/Extension | Spotted B-75 Beast 10763 | -5/Extension | Lost 6 allies 11188 | -5/Extension | Energy Cycler disabled 11188 | -5/Extension | Rescued a captive Derelict 11190 | -5/Extension | Rescued a captive Derelict 11191 | -5/Extension | Rescued a captive Derelict 11192 | -5/Extension | Rescued a captive Derelict 11193 | -5/Extension | Rescued a captive Derelict 11242 | -5/Extension | Build established: Scavenger-Mutant 11542 | -5/Extension | Disrupted transfer network 11692 | -5/Extension | Build established: Hacker-Mutant 11737 | -5/Extension | Crushed by falling debris 11902 | -5/Extension | Crushed by falling debris 11902 | -5/Extension | System corruption reached 10% 11915 | -5/Extension | Crushed by falling debris 11945 | -5/Extension | Crushed by falling debris 11976 | -5/Extension | Lost 12 parts (1p4n5u2w) 12164 | -5/Extension | System corruption reached 30% 12280 | -5/Extension | Build established: Scavenger-Mutant 12344 | -5/Extension | Core integrity fell below 50% 12429 | -5/Extension | Lost 8 parts (2p2n2u2w) 12468 | -5/Extension | Discovered new exit (range 10) 12469 | -5/Extension | Discovered new exit (range 6) 12510 | -5/Extension | Entered Factory 12510 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12593 | -4/Factory | Identified exit to DSF 12609 | -4/Factory | Garrison activated, responded to threat 12642 | -4/Factory | Core integrity fell below 50% 12669 | -4/Factory | Core integrity fell below 20% 12676 | -4/Factory | Lost 11 parts (4n5u2w) 12693 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12665_ S-27 Virus destroyed. 12665_ U-05 Engineer lays Concrete. 12668_ The unstable cave ceiling collapses. 12668_ ALERT: Security rotation in progress. 12669_ U-05 Engineer lays Concrete. 12672_ R-10 Processor collects Autogun. 12673_ U-05 Engineer lays Concrete. 12677_ Katana destroyed. 12678_ R-10 Processor collects VTOL Module. 12679_ U-05 Engineer builds a Wall. 12683_ G-67 Veteran Field Laser severed. 12683_ U-05 Engineer builds a Wall. 12685_ G-67 Veteran destroyed. 12686_ Med. Storage Unit destroyed. 12687_ U-05 Engineer builds a Wall. 12688_ Acquired Cld. Cesium-ion Thruster. 12689_ Cld. Cesium-ion Thruster destroyed. 12690_ Acquired 15 matter. 12692_ U-05 Engineer lays Concrete. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????C????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????" ?####???###????????????????? | | ?????????????????? ?# ??? ???????????????? | | ??????????????????"" # ! ???????????????? | | ???????????????" 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""G"" # """"""" | | ???# ! + | | ??? # """"""" | | ??? ######+#############+### # """"""" | | ??????????????????????# # # """"""" | | ??????????????????????# ####### """"""" | | ??????????????????????# #?????# | | ??????????????????????# #?????############# | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Imp. Shield Generator | -8/Recycling | Hacked Remote Datajack | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed System Guard | -5/Factory | Scanalyzed Imp. Datajack | -5/Factory | Scanalyzed Impulse Thruster | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Knowing Is Half The Battle This Is Interesting... Challenges ------------ None Game ------ Seed HugeConcussiveKit Manual? 0 Play Time 02:39:03 Cumulative 47.3 hours Start 2024.04.29 @ 20:51:19 End 2024.04.30 @ 21:06:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a4d7054-5a4d-41a1-a7b8-dd5a936d1978