Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 16:05:54 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1581) 1581 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 6066 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 379 Registered with UFD 300 Friendly Fire -125 Cogmind --------- Core Integrity 705/850 Matter 58/300 Energy 170/170 System Corruption 10% Temperature Cool (0) Movement Walking (95) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3+2) - Spiked Treads (+) Overtuned Titanium Leg (+) Arachnoskeleton > --- UTILITY (8) ------ Scrap Suit Advanced Power Amplifier Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Enhanced Scrap Shield > --- WEAPON (3) ------- Wave Gun Greatsword > --- INVENTORY (15) --- Light Angular Momentum Engine Armored Leg Armored Leg Armored Leg High-capacity Matter Pod (125) Deep Structural Scanner Advanced Targeting Computer Powered Armor Authchip [R/Combat] A0-MCA's Component Scanner Long-range Tractor Beam Mapping Drone Bay (3/3) Improved EM Pulse Cannon Flak Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Spiked Treads Overtuned Titanium Leg Arachnoskeleton > --- UTILITY ---------- Scrap Suit Advanced Power Amplifier Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Enhanced Scrap Shield > --- WEAPON ----------- Wave Gun Coil Gun Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Leg Armored Leg Armored Leg High-capacity Matter Pod Deep Structural Scanner Advanced Targeting Computer Powered Armor Authchip [R/Combat] A0-MCA's Component Scanner Long-range Tractor Beam Mapping Drone Bay Heavy Rocket Launcher Greatsword [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Wheel Utility Humpback Device Scrap Suit Storage Humpback Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Scrap Shield Weapon Light Cannon Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . . . 6 . . Weapon 1 | . . . . . 1 . . Parts Attached 69 | 6 13 7 . 9 23 9 2 Power 7 | 1 1 1 . 1 2 1 . Engine 4 | 1 1 . . . 2 . . Core 2 | . . 1 . 1 . . . Reactor 1 | . . . . . . 1 . Propulsion 14 | 2 5 1 . 2 4 . . Treads 9 | 2 3 1 . 2 1 . . Leg 3 | . . . . . 3 . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 3 2 . 4 10 5 . Device 8 | . . . . 1 3 4 . Storage 8 | 1 2 1 . 3 1 . . Processor 3 | . 1 . . . 2 . . Hackware 1 | . . . . . 1 . . Protection 5 | . . 1 . . 3 1 . Artifact . | . . . . . . . . Weapon 23 | 2 4 3 . 2 7 3 2 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 5 | 2 . . . 1 2 . . Ballistic Cannon 10 | . 4 1 . 1 3 1 . Launcher 4 | . . 1 . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 6 | . 1 1 . . . 4 . Power 1 | . . 1 . . . . . Propulsion 2 | . 1 . . . . 1 . Utility 2 | . . . . . . 2 . Weapon 1 | . . . . . . 1 . Highest Loss Streak 4 | . 1 1 . . . 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 68 | . 92 85 83 52 73 71 70 Engine 2 | . 14 4 . . 4 . . Core 6 | . . 9 14 5 . . . Treads 25 | . 25 28 28 27 4 5 5 Device 1 | . . . . . 9 16 17 Storage 10 | . 14 2 14 12 5 5 5 Processor 1 | . 9 . . . 5 5 5 Protection 2 | . . 11 . . 7 5 5 Energy Cannon 2 | . . 4 13 . . . . Ballistic Gun 2 | . 8 . . 2 4 2 . Ballistic Cannon 9 | . 19 23 13 2 10 3 . Peak Build Rating 90 | 6 11 15 14 23 80 90 90 Average Rating 17 | 4 9 11 13 15 67 85 89 On Entrance 235 | . 6 11 14 11 23 80 90 Naked Turns 118 | . . . . 118 . . . Heaviest Build 211 | 10 31 36 36 211 59 69 64 Greatest Support 84 | 40 40 40 40 45 84 84 69 Greatest Overweight (x) 10 | . 10 . . 5 . . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 35 | 8 15 15 15 35 35 15 15 Average Capacity 20 | 6 12 6 15 28 15 15 15 Most Carried 35 | 3 15 15 15 35 32 15 15 Average Carried 17 | 1 11 5 14 24 14 14 15 Final Capacity 35 | 8 15 15 15 35 15 15 15 Final Carried 32 | 3 15 14 15 32 15 15 15 Class Distribution -------------------- 40% | Mutant 37% | Hauler-Mutant 17% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Matter Collected 3076 | 244 556 410 536 655 589 86 . Remotely . | . . . . . . . . Salvage Created 1188 | . 547 161 77 . 150 205 48 Parts 85 | . 44 20 5 . 9 6 1 Haulers Intercepted 3 | . 2 . . . . 1 . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . 8 . . . 6 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Combat Hostiles Destroyed 36 | . 16 10 1 . 3 5 1 Guns 9 | . 7 . . . 1 1 . Cannons 24 | . 9 10 1 . 2 2 . AOE 3 | . . . . . . 2 1 Classes Destroyed 11 | . 6 3 2 . . . . Worker 2 | . 2 . . . . . . Tunneler 1 | . 1 . . . . . . Hauler 3 | . 2 . . . . 1 . Recycler 1 | . . . 1 . . . . Turret 2 | . . 2 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 10 | . 6 4 . . . . . Grunt 19 | . 10 . . . 3 5 1 Protector 1 | . . . 1 . . . . Artisan 1 | . . 1 . . . . . Subdweller 6 | . . 6 . . . . . Best Kill Streak 6 | . 3 4 1 . 3 6 1 Combat Bots Only 5 | . 3 4 1 . 3 5 1 Max Kills in Single Turn 2 | . 2 1 1 . 1 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Hostile Shots Fired 279 | . 89 80 4 . 28 40 38 Missed 83 | . 19 28 2 . 7 13 14 Damage Taken 2644 | . 661 623 15 . 394 758 193 Core 353 | . 109 84 15 . 58 71 16 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 103 | . . . . . 56 47 . Regen/Repaired (Parts) 131 | . 131 . . . . . . Core Remaining (%) 58 | 100 . . . 16 . . . Volleys Fired 177 | . 79 73 5 . 10 8 2 Largest 3 | . 2 2 2 . 3 3 1 Hottest 118 | . 70 80 115 . 109 118 39 Shots Fired 351 | . 158 135 8 . 30 18 2 Gun 93 | . 78 . . . 10 5 . Cannon 244 | . 80 126 8 . 20 10 . Launcher 14 | . . 9 . . . 3 2 Special . | . . . . . . . . Kinetic 328 | . 158 120 5 . 30 15 . Thermal 9 | . . 6 3 . . . . Explosive 14 | . . 9 . . . 3 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 13 16 4 . 9 3 4 Robot Miss Streak 4 | . 4 3 2 . 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 191 | . 100 54 5 . 21 8 3 Core Hits 85 | . 36 24 2 . 6 14 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 6 | . 3 1 . . 2 . . Destroy 1 | . . . . . 1 . . Blast 5 | . 3 1 . . 1 . . Melee Attacks 3 | . . . . . 1 1 1 Impact . | . . . . . . . . Slashing 3 | . . . . . 1 1 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3794 | . 1244 1055 137 . 306 793 259 Guns 587 | . 419 . . . 81 87 . Cannons 2154 | . 825 896 131 . 206 96 . Explosions 970 | . . 159 . . . 610 201 Melee 58 | . . . . . . . 58 Ramming 25 | . . . 6 . 19 . . Kinetic 2559 | . 1244 791 54 . 287 183 . Thermal 182 | . . 105 77 . . . . Explosive 970 | . . 159 . . . 610 201 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 58 | . . . . . . . 58 Piercing . | . . . . . . . . Highest Corruption 10 | . 1 1 1 . . 10 10 Average Corruption 1 | . 1 1 1 . . 9 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . 1 20 6 . . 12 1 Message Errors 4 | . 1 3 . . . . . Matter Fused 8 | . . 2 3 . . 3 . Heat Flow Errors 5 | . . 1 1 . . 3 . Energy Discharges 9 | . . 4 2 . . 3 . Data Loss (minor) 4 | . . 3 . . . 1 . Data Loss (major) 5 | . . 3 . . . 1 1 Misfires 1 | . . 1 . . . . . Alerts 4 | . . 3 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 44 | . 5 11 6 . . 22 . Projectiles 22 | . 5 11 6 . . . . Explosions 22 | . . . . . . 22 . Melee . | . . . . . . . . Knockbacks 27 | . 15 9 . . 2 1 . Impact 1 | . . . . . 1 . . Kinetic 24 | . 13 9 . . 1 1 . Secondary 2 | . 2 . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 3 | . . . 1 . 2 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 261 | . 126 112 215 . 19 261 9 Average Temperature 41 | . 28 21 72 . 4 83 6 Received Heat Transfer 807 | . 177 168 9 . 198 201 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . . 148 102 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Peak Influence 625 | . 240 . 31 . 625 . . Initial . | . . . . . . . . Average 107 | . 96 . 3 . 388 . . Maximum Alert Level 2 | . 1 . . . 2 . . Low Security (%) 85 | 100 93 . 100 . 26 . . Level 1 3 | . 6 . . . 1 . . Level 2 10 | . . . . . 71 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 4 . . . 3 . . Investigation 5 | . 3 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 36 13 2 . 10 7 3 Peak Tracking Total 5 | . 3 4 1 . 4 5 3 Tactical Retreats 8 | . 1 3 . . 2 1 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Traps Triggered 4 | . 2 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Disabled 23 | . 1 5 . . 17 . . Max in Single Turn 2 | . 1 2 . . . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Accessed 23 | . 9 2 6 1 5 . . Terminals 16 | . 8 . 6 . 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 64 | . 19 5 12 20 8 . . Successful 42 | . 9 5 6 20 2 . . Failed 22 | . 10 . 6 . 6 . . Catastrophic 4 | . 1 . . . 3 . . Database Lockouts . | . . . . . . . . Manual 32 | . 16 . 12 . 4 . . Terminals 29 | . 15 . 12 . 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . 4 . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 26 | . 1 5 . 20 . . . Record 24 | . . 4 . 20 . . . Terminal Index 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 6 . 6 . 1 . . Terminals 12 | . 6 . 6 . . . . Skim 12 | . 6 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scrapoids 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 . 3 . 5 . . Full Trace Events 3 | . 1 . 1 . 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 8 | . . . 8 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total Allies 13 | . . . 8 . 5 . . Largest Group 8 | . . . 8 6 5 . . Highest-Rated Group 140 | . . . 123 103 140 . . Highest-Rated Ally 34 | . . . 34 34 28 . . Total Orders 1 | . . . . 1 . . . STAY 1 | . . . . 1 . . . Ally Attacks 70 | . . . 10 . 60 . . Total Damage 1781 | . . . 139 . 1642 . . Kills 12 | . . . 1 . 11 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Turns Passed 14631 | 87 2020 2584 1378 7565 620 363 14 Spaces Moved 6698 | 51 1028 1445 789 2542 504 335 4 Core 233 | 5 2 . . 226 . . . Treads 5608 | 46 1012 1445 789 2316 . . . Legs 843 | . . . . . 504 335 4 Wheels 14 | . 14 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 160 160 50 90 95 95 Average Speed 203 | 149 168 160 160 291 97 95 95 Slowest Speed 610 | 160 550 160 160 610 103 103 95 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 47 | 5 98 45 94 74 12 48 2 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 5 | . 1 . . 4 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 2 | . . . . . 1 1 . Terrain Destroyed 82 | . . 24 . . 3 40 15 Melee 2 | . . . . . 1 1 . Projectile 6 | . . . . . 2 4 . AOE 74 | . . 24 . . . 35 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total 7406 | 59 1177 1585 899 2701 615 361 9 Wait 177 | . 31 26 35 55 30 . . Move 6691 | 50 1027 1444 788 2541 503 334 4 Hop . | . . . . . . . . Pick Up 148 | 3 15 17 2 88 21 2 . Fast Attach 43 | 6 9 2 . 6 15 5 . Attach 11 | . . 1 . 3 6 1 . Detach . | . . . . . . . . Swap 15 | . 4 4 . . 2 3 2 Drop 68 | . 12 13 3 8 25 7 . Fire 177 | . 79 73 5 . 10 8 2 Melee 3 | . . . . . 1 1 1 Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 65 | . . . 65 . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: Dat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 4) 531 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Discovered new exit (range 16) 1321 | -10/Materials | Discovered new exit (range 8) 1562 | -10/Materials | Learned location of 2 exits from Mines 1600 | -10/Materials | Learned location of Subcaves (-10) 1650 | -10/Materials | Learned Recycling recycling unit intel 1660 | -10/Materials | Loaded intel: 37 machine locations 1668 | -10/Materials | Repaired Lgt. Treads 1678 | -10/Materials | Learned Materials emergency access door positions 1708 | -10/Materials | Learned Storage trap positions 2095 | -10/Materials | Discovered new exit (range 9) 2108 | -10/Materials | Entered Subcaves 2198 | -10/Subcaves | Core integrity fell below 50% 2757 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2787 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2921 | -10/Subcaves | Discovered new exit (range 10) 3483 | -10/Subcaves | Visited Clippyterm 3488 | -10/Subcaves | Learned Factory trap positions 3803 | -10/Subcaves | Visited 4L-MR0's lab 4032 | -10/Subcaves | Found Arachnoskeleton 4692 | -10/Subcaves | Entered Recycling 4693 | -8/Recycling | Loaded intel: 5 recycling unit locations 5161 | -8/Recycling | Discovered new exit (range 8) 5432 | -8/Recycling | Learned Factory fabricator intel 5472 | -8/Recycling | Learned Storage trap positions 5502 | -8/Recycling | Learned Storage stockpile data 5536 | -8/Recycling | Learned Factory emergency access door positions 5537 | -8/Recycling | Identified exit to Scraptown 5886 | -8/Recycling | Core integrity fell below 20% 5895 | -8/Recycling | Build established: Commander-Mutant 5996 | -8/Recycling | Scanned before Scraplab entrance 6070 | -8/Recycling | Entered Scraptown 6070 | -8/Scraptown | Accompanied by 6 allies 6070 | -8/Scraptown | System corruption cleaned by C-Scrubber 6166 | -8/Scraptown | Visited Fellowship of the Rings 6201 | -8/Scraptown | Visited UFD Registry 6201 | -8/Scraptown | Registered with UFD as "Cogspawn" 6231 | -8/Scraptown | Visited Chapter 10 6255 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6277 | -8/Scraptown | Visited A0-MCA Data Center 6317 | -8/Scraptown | Visited Scrap Suit Storage 6338 | -8/Scraptown | Visited Scrapoid Pod Storage 6372 | -8/Scraptown | Visited Derelict Rescue Squad 6401 | -8/Scraptown | Visited LU-1G1's Boring Crew 6431 | -8/Scraptown | Visited Cartography Club 7165 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7445 | -8/Scraptown | Found DCF Scrap (31 items) 7490 | -8/Scraptown | Given a C+ rating by A0-MCA 7495 | -8/Scraptown | Found A0-MCA's Component Scanner 7875 | -8/Scraptown | Build established: Hauler-Mutant 8729 | -8/Scraptown | Released all parts (4) 8813 | -8/Scraptown | Learned location of Storage (-8) 8813 | -8/Scraptown | Learned 8 Factory zone layouts 8813 | -8/Scraptown | Learned location of Armory (-3) 8813 | -8/Scraptown | Learned 24 Factory zone layouts 8813 | -8/Scraptown | Learned 12 Research zone layouts 8813 | -8/Scraptown | Learned 16 Research zone layouts 8813 | -8/Scraptown | Learned 8 Access zone layouts 8813 | -8/Scraptown | Learned 12 Upper Caves zone layouts 8813 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 8813 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 8813 | -8/Scraptown | Learned 4 Armory zone layouts 8813 | -8/Scraptown | Learned Factory emergency access door positions 8813 | -8/Scraptown | Learned location of 2 exits from Research 8813 | -8/Scraptown | Learned location of 2 exits from Lower Caves 8813 | -8/Scraptown | Learned location of 1 exit from Upper Caves 8813 | -8/Scraptown | Identified exit to Factory 8832 | -8/Scraptown | Found Deep Structural Scanner 9442 | -8/Scraptown | Found Scrap Suit 10544 | -8/Scraptown | Visited CPS Storage 10672 | -8/Scraptown | Visited TADAMA 10785 | -8/Scraptown | Visited Red Mages 10823 | -8/Scraptown | Visited Cyclists 10988 | -8/Scraptown | Visited Shadow of the Wyrm 12231 | -8/Scraptown | Found Scrapoid Pod 12931 | -8/Scraptown | Build established: Commander-Mutant 13454 | -8/Scraptown | Build established: Hauler-Mutant 13635 | -8/Scraptown | Entered Factory 13635 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 13636 | -6/Factory | Identified exit to Factory 13636 | -6/Factory | Identified exit to Lower Caves 13636 | -6/Factory | Identified exit to Extension 13637 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 13638 | -6/Factory | Loaded intel: 85 trap records 13640 | -6/Factory | Loaded intel: 6 fabricator locations 13795 | -6/Factory | Scrapoids reinforcements arrived? 13905 | -6/Factory | Lost 4 allies 14038 | -6/Factory | Found Powered Armor 14255 | -6/Factory | Entered Lower Caves 14256 | -6/Lower Caves | Identified exit to Lower Caves 14257 | -6/Lower Caves | UFD Scientist delivered a prototype 14282 | -6/Lower Caves | Found Prototype Protection 14282 | -6/Lower Caves | Identified Enh. Scrap Shield 14301 | -6/Lower Caves | Crushed by falling debris 14301 | -6/Lower Caves | System corruption reached 10% 14332 | -6/Lower Caves | Lost 4 parts (1n2u1w) 14342 | -6/Lower Caves | Spotted B-75 Beast 14618 | -6/Lower Caves | Entered another Lower Caves area 14619 | -6/Lower Caves | Identified exit to Data Miner 14620 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14632 | -6/Lower Caves | Self-destructed Last Messages --------------- 14468_ Dropped Coil Gun. 14469_ Scrap Suit secures Assault Cannon. 14469_ Dropped Assault Cannon. 14471_ Acquired Imp. EM Pulse Cannon. 14480_ System corrupted: Component data lost. 14494_ Acquired Flak Gun. 14509_ System corrupted: Energy discharge (-37). 14537_ System corrupted: Heat flow error (+282). 14562_ System corrupted: Heat flow error (+157). 14579_ System corrupted: Heat flow error (+142). 14600_ System corrupted: Matter fused (-7). 14614_ Critical hit (Burn: +37). LOCATION=LOWER CAVES GOAL=ESCAPE 14619_ System corrupted: Substantial component data lost. Loading 1 Lower Caves exit... 14620_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 14620_ Destroyed Autogun. 14620_ G-50 Soldier destroyed. 14630_ Adv. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ???????????????????????##???????? ????????????? | | ???????????????????????# ???????? ?????????????? | | ???????????????????????# ??????? ??????????????? | | ??????????????????###### ?????? #???????????????? | | ??????????????????# ##??? #????????????????? | | ???????????????????? #### #?????????????????? | | ??????????????????????# #?????????????????? | | ?????????????????????## #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# @ ##?????????????????? | | ?????????????????????# %Y #?????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkAmuletWand Manual? 0 Play Time 00:42:53 Cumulative 221.5 hours Start 2024.08.04 @ 15:17:53 End 2024.08.04 @ 16:05:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 194 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 59 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5ef7f01-d19a-4b5c-8597-b60d9e65cfef