Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:26:50 Player: HoneyComb Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (80) 80 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2020 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 98/100 System Corruption 3% Temperature Cool (4) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 21 | 5 5 . 5 6 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 2 3 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 6 | . 2 . 2 2 Utility 5 | 1 2 . 1 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 4 | 1 . . 1 2 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 8 | . . 2 1 5 Power 2 | . . 1 . 1 Propulsion 4 | . . 1 . 3 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 49 | . 75 60 38 22 Engine 8 | . 14 12 1 4 Wheel 4 | . 14 . . . Flight 16 | . 13 23 17 12 Storage 2 | . 7 . . . Processor 3 | . . . 10 4 Protection 5 | . 11 10 . . Energy Gun 9 | . 14 14 9 . Naked Turns 23 | . . . . 23 Heaviest Build 14 | 11 14 7 8 11 Greatest Support 26 | 26 26 8 12 12 Greatest Overweight (x) 3 | . 3 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 4 | 2 4 . 2 2 Average Carried . | . . . . . Final Capacity 8 | 8 5 5 5 5 Final Carried . | . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 341 | 145 105 37 28 26 Remotely . | . . . . . Salvage Created 147 | . 36 . 51 60 Parts 21 | . 4 . 6 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 8 | . 2 . 3 3 Melee 3 | . . . . 3 Guns 5 | . 2 . 3 . Classes Destroyed 1 | . 1 . . . Swarmer 8 | . 2 . 3 3 Best Kill Streak 3 | . 2 . 3 2 Combat Bots Only 3 | . 2 . 3 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 203 | . 8 47 42 106 Missed 88 | . 4 26 20 38 Damage Taken 1147 | . 36 183 194 734 Core 731 | . 7 44 114 566 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 79 71 . Volleys Fired 18 | . 4 . 14 . Largest 1 | . 1 . 1 . Hottest 40 | . 40 . 40 . Shots Fired 18 | . 4 . 14 . Gun 18 | . 4 . 14 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 18 | . 4 . 14 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 . 7 . Robot Miss Streak 1 | . . . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 15 | . 4 . 11 . Core Hits 17 | . 2 . 4 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 218 | . 44 . 118 56 Guns 162 | . 44 . 118 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 56 | . . . . 56 Kinetic . | . . . . . Thermal 162 | . 44 . 118 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 3 Average Corruption 2 | . . . 5 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . . 24 Shots . | . . . . . Rammed 26 | . . . . 26 Targets Rammed 26 | . . . . 26 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 35 | . 35 . 13 4 Average Temperature 10 | . 20 . 3 4 Received Heat Transfer 99 | . . 9 36 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 375 | . 100 . 275 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 142 | . 110 97 142 122 Initial 72 | . . 42 37 72 Average 64 | . 57 57 82 80 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 1 5 Investigation 4 | . . . 1 3 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 7 7 9 16 Peak Tracking Total 10 | . 3 3 4 10 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 3 2 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 1 . 6 5 Successful 4 | . . . 2 2 Failed 8 | . 1 . 4 3 Catastrophic 6 | . 1 . 3 2 Database Lockouts . | . . . . . Manual 9 | . 1 . 5 3 Terminals 10 | . 1 . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Process 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 6 | . . . . 6 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 921 | 52 245 203 203 218 Spaces Moved 1451 | 47 333 448 279 344 Core 36 | 4 . . . 32 Treads . | . . . . . Legs . | . . . . . Wheels 151 | 43 108 . . . Hover 5 | . . . . 5 Flight 1259 | . 225 448 279 307 Fastest Speed 34 | 50 37 37 34 34 Average Speed 46 | 86 55 39 38 48 Slowest Speed 285 | 90 285 120 40 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . . 6 7 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 31 61 22 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1661 | 58 390 469 354 390 Wait 128 | 2 34 27 58 7 Move 1415 | 46 332 435 264 338 Hop 16 | . . 6 7 3 Pick Up 23 | 5 7 . 5 6 Fast Attach . | . . . . . Attach 19 | 5 3 . 5 6 Detach 1 | . 1 . . . Swap 2 | . 2 . . . Drop 13 | . 7 1 1 4 Fire 18 | . 4 . 14 . Melee . | . . . . . Ram 26 | . . . . 26 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 497 | -10/Mines | Discovered new exit (range 10) 501 | -10/Mines | Entered Materials 501 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Discovered new exit (range 10) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 800 | -8/Materials | Lost 3 parts (3n) 816 | -8/Materials | Core integrity fell below 50% 916 | -8/Materials | Discovered new exit (range 12) 917 | -8/Materials | Core integrity fell below 20% 922 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. Critical hit (Burn: +37). You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. WQLBWV6ZZB6# CHZ:CNBEQLNFO 4=U/WBW9 ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. EXIT=FOUND T-07 Excavator knocked back. Knocked back. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). K-01 Serf collects debris. C-17 Slicer Surge Thruster blasted off. Slug penetrates Wall. 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"""???????????? | | ????????? ?????# ""????????????? | | ????????#####??????; ?????????????? | | ??????????????????########?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumNetworkShifter Manual? 0 Play Time 00:23:57 Cumulative 2.4 hours Start 2024.04.09 @ 13:04:34 End 2024.04.09 @ 13:26:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 1 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 717c064d-138f-45fc-9648-d0c0556e4b6d