Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 00:10:49 Player: ktur Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2328) 2328 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2300) 2300 TOTAL SCORE: 9418 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (39) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (11) ----- Improved System Shield A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Improved Transmission Jammer Authchip [Device] Authchip [Storage] CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Overtuned Scrapsphere Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Machine Analyzer Improved Melee Analysis Suite Improved Weapon Shielding Layered Light Armor Plating Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Companion Sword > --- INVENTORY -------- Transmission Jammer Hardened Medium Armor Plating Authchip [Device] Authchip [Storage] Authchip [Armor] A0-MCA's Component Scanner Tech Extrapolator Subdweller Shrapnel Launcher Remote Datajack CPS Tube CPS Tube CPS Tube CPS Tube Multitool [Rating: 65] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Utility Humpback Device Scrap Suit Storage Humpback Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 9 | . . . . . 7 2 Weapon . | . . . . . . . Parts Attached 88 | 7 10 30 . 5 27 9 Power 8 | 1 . 3 . 2 1 1 Engine 7 | 1 . 3 . 2 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | 2 3 5 . 2 4 3 Treads 9 | 2 3 4 . . . . Leg 2 | . . . . . . 2 Wheel 7 | . . 1 . 2 3 1 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 33 | 2 2 6 . . 19 4 Device 9 | 1 . . . . 6 2 Storage 4 | 1 1 1 . . 1 . Processor 5 | . . . . . 4 1 Hackware 2 | . . . . . 1 1 Protection 13 | . 1 5 . . 7 . Artifact . | . . . . . . . Weapon 28 | 2 5 16 . 1 3 1 Energy Gun 1 | 1 . . . . . . Energy Cannon 4 | . . 4 . . . . Ballistic Gun 9 | 1 3 5 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 3 . . 1 . Special Weapon 3 | . 1 . . . 2 . Impact Weapon 4 | . 1 3 . . . . Slashing Weapon 3 | . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . Parts Lost 24 | . . 5 . . 13 6 Power 4 | . . 2 . . 2 . Propulsion 8 | . . 1 . . 4 3 Utility 12 | . . 2 . . 7 3 Weapon . | . . . . . . . Highest Loss Streak 5 | . . 2 . . 5 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 100 95 85 65 67 33 Engine 13 | . 14 13 14 13 4 . Treads 15 | . 28 21 14 . . . Wheel 8 | . . 6 14 14 13 5 Device 1 | . 4 . . . 11 2 Storage 13 | . 14 14 14 14 4 . Protection 5 | . 10 9 . . 7 . Energy Cannon 8 | . . 11 14 7 . . Ballistic Gun 5 | . 27 4 . . . . Slashing Weapon 10 | . . 11 14 13 5 5 Peak Build Rating 65 | 7 14 35 37 32 65 53 Average Rating 26 | 5 13 20 36 29 51 39 On Entrance 18 | . 7 12 35 20 32 22 Naked Turns . | . . . . . . . Heaviest Build 220 | 14 38 215 215 220 56 9 Greatest Support 46 | 40 40 40 20 28 46 26 Greatest Overweight (x) 10 | . . 10 10 10 5 1 Average Overweight (x) 2 | . . 1 10 7 . . Largest Inventory Capacity 35 | 8 15 35 35 35 35 5 Average Capacity 24 | 7 14 21 35 35 14 5 Most Carried 35 | 7 15 30 35 35 34 5 Average Carried 22 | 3 14 18 33 33 14 4 Final Capacity 35 | 8 15 35 35 35 5 5 Final Carried 35 | 5 15 30 21 35 5 5 Class Distribution -------------------- 50% | Hauler-Mutant 44% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 1753 | 278 468 554 . 50 336 67 Remotely . | . . . . . . . Salvage Created 2504 | 55 551 717 . . 902 279 Parts 136 | 7 44 37 . . 37 11 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 52 | . 12 20 . . 16 4 Melee 19 | . . 1 . . 14 4 Guns 19 | . 12 7 . . . . Cannons 6 | . . 6 . . . . AOE 7 | . . 5 . . 2 . Classes Destroyed 14 | 1 6 3 . . 4 . Worker 2 | . . . . . 2 . Builder 3 | . 3 . . . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 2 . . . . . Mechanic 1 | . 1 . . . . . Turret 2 | . . 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . 6 4 . . . . Grunt 14 | . 6 . . . 8 . Sentry 2 | . . . . . 1 1 Hunter 5 | . . . . . 3 2 Programmer 5 | . . . . . 4 1 Cobbler 1 | . . 1 . . . . Subdweller 16 | . . 16 . . . . Best Kill Streak 6 | 2 3 6 . . 4 2 Combat Bots Only 4 | . 3 4 . . 3 2 Max Kills in Single Turn 3 | 1 1 3 . . 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 1 . Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 429 | . 40 90 . . 172 127 Missed 104 | . 7 24 . . 36 37 Damage Taken 5913 | . 323 1288 . . 2467 1835 Core 2301 | . 42 108 . . 991 1160 Absorbed by Shields 304 | . . . . . 304 . Redirected to Shielding 55 | . . . . . 55 . Regen/Repaired (Parts) 2 | . . . . . 2 . Core Remaining (%) 46 | 100 . . . 40 . . Volleys Fired 101 | 8 29 59 . . 5 . Largest 2 | 2 2 2 . . 1 . Hottest 100 | 70 100 80 . . 39 . Shots Fired 166 | 16 57 88 . . 5 . Gun 130 | 16 56 58 . . . . Cannon 25 | . . 25 . . . . Launcher 10 | . . 5 . . 5 . Special 1 | . 1 . . . . . Kinetic 126 | 8 56 62 . . . . Thermal 34 | 8 1 25 . . . . Explosive 6 | . . 1 . . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 6 14 18 . . . . Robot Miss Streak 2 | 2 1 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 225 | 9 45 76 . . 61 34 Core Hits 96 | 4 25 29 . . 28 10 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | 3 . 1 . . 2 . Burn 3 | 3 . . . . . . Meltdown 1 | . . 1 . . . . Melee Attacks 151 | . 14 21 . . 76 40 Impact 23 | . 14 9 . . . . Slashing 128 | . . 12 . . 76 40 Piercing . | . . . . . . . Sneak Attacks 6 | . 2 1 . . 2 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 7091 | 97 769 1995 . . 2834 1396 Guns 1504 | 97 617 790 . . . . Cannons 520 | . . 520 . . . . Explosions 938 | . . 580 . . 358 . Melee 4112 | . 135 105 . . 2476 1396 Ramming 17 | . 17 . . . . . Kinetic 1856 | 22 617 1217 . . . . Thermal 595 | 75 . 520 . . . . Explosive 511 | . . 153 . . 358 . Electromagnetic . | . . . . . . . Impact 135 | . 135 . . . . . Slashing 3977 | . . 105 . . 2476 1396 Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 16 4 Average Corruption 9 | . . . . . 11 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 5 4 Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 133 | . 21 13 . . 84 15 Projectiles . | . . . . . . . Explosions 13 | . . 13 . . . . Melee 120 | . 21 . . . 84 15 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . . 46 . . . . Shots 1 | . . 1 . . . . Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 170 | 60 32 79 . . 170 . Average Temperature 26 | 25 12 34 . . 90 . Received Heat Transfer 908 | . 120 327 . . 272 189 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 5 . . . . . Impact Corruptions 3 | . 3 . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 5 | . . 4 . . 1 . Heat Transferred 1147 | 444 . 703 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Peak Influence 307 | 15 175 . 74 . 307 148 Initial 79 | . 9 . 60 . . 79 Average 52 | 6 76 . 16 . 106 79 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 96 | 100 100 . 100 . 75 100 Level 1 3 | . . . . . 24 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . . . 6 3 Investigation 5 | . 1 . . . 3 1 Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 19 23 . . 22 13 Peak Tracking Total 7 | . 3 6 . . 6 7 Tactical Retreats 7 | . 2 2 . . 2 1 Traps | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 6 | . 1 5 . . . . Max in Single Turn 4 | . 1 4 . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 30 | . 7 4 4 5 7 3 Terminals 15 | . 7 . 2 . 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . . . 2 . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 76 | . 18 6 9 20 16 7 Successful 45 | . 8 6 3 20 8 . Failed 30 | . 9 . 6 . 8 7 Catastrophic 2 | . . . . . 1 1 Database Lockouts 1 | . 1 . . . . . Manual 41 | . 17 . 9 . 9 6 Terminals 36 | . 18 . 6 . 9 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 7 | . . . 3 . . 4 Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 31 | . 4 6 . 20 1 . Record 18 | . . 3 . 15 . . Part Schematic 1 | . . . . . 1 . Robot Analysis 6 | . 2 . . 4 . . Open Door 2 | . . 1 . 1 . . Zone Layout 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 4 . 3 . 2 . Terminals 7 | . 4 . 1 . 2 . Botnet 2 | . . . 1 . 1 . Skim 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Tunnel 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 2 . 4 3 Full Trace Events 6 | . 1 . 1 . 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Robot Analysis Total 6 | . 2 . . 4 . . Derelict Logs Recovered 8 | . . 3 . 5 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 14615 | 161 1683 6092 2539 2879 837 424 Spaces Moved 5332 | 79 692 2060 260 1378 564 299 Core 17 | 3 . . . . 11 3 Treads 2954 | 76 692 1977 209 . . . Legs 35 | . . . . . . 35 Wheels 2326 | . . 83 51 1378 553 261 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 210 205 80 80 Average Speed 247 | 155 160 281 973 205 90 88 Slowest Speed 1160 | 160 160 1160 1160 210 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 96 94 45 89 17 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 19 | . . 13 . 6 . . Spaces Dug 25 | . 3 17 . . 3 2 Terrain Destroyed 95 | . 3 61 . . 29 2 Melee 9 | . 2 2 . . 3 2 Projectile 2 | . 1 1 . . . . AOE 84 | . . 58 . . 26 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 6414 | 101 1186 2241 270 1439 779 398 Wait 549 | . 409 27 . 2 62 49 Move 5326 | 78 691 2059 259 1377 563 299 Hop . | . . . . . . . Pick Up 97 | 8 17 26 8 31 6 1 Fast Attach 24 | 4 2 4 . 2 4 8 Attach 32 | 3 . 12 . 1 15 1 Detach 7 | . . . . 3 4 . Swap 32 | . 8 14 . 2 8 . Drop 74 | . 13 19 3 21 18 . Fire 101 | 8 29 59 . . 5 . Melee 151 | . 14 21 . . 76 40 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 3 . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Central database locked down 487 | -10/Materials | Discovered new exit (range 10) 598 | -10/Materials | Discovered new exit (range 3) 867 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Discovered new exit (range 12) 1843 | -10/Materials | Discovered new exit (range 2) 1845 | -10/Materials | Entered Subcaves 1853 | -10/Subcaves | Learned Materials emergency access door positions 1892 | -10/Subcaves | Learned Materials trap positions 2260 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2539 | -10/Subcaves | Disturbed a concealed Subdweller 2562 | -10/Subcaves | Disturbed a concealed Subdweller 2681 | -10/Subcaves | Visited Clippyterm 2685 | -10/Subcaves | Identified exit to Recycling 2996 | -10/Subcaves | Visited 4L-MR0's lab 3011 | -10/Subcaves | Found Gun Armor 3718 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3997 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4001 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4004 | -10/Subcaves | Discovered new exit (range 5) 4105 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4316 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 4322 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4342 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4359 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4404 | -10/Subcaves | Learned 2 Materials zone layouts 4587 | -10/Subcaves | Discovered new exit (range 6) 5215 | -10/Subcaves | Core integrity fell below 50% 6328 | -10/Subcaves | Build established: Hauler-Mutant 6335 | -10/Subcaves | Found SUBCON Basin 7937 | -10/Subcaves | Entered Recycling 10285 | -7/Recycling | Scanned before Scraplab entrance 10403 | -7/Recycling | Entered Scraplab 10472 | -7/Recycling | Discovered new exit (range 3) 10476 | -7/Recycling | Entered Scraptown 10505 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10814 | -7/Scraptown | Visited UFD Registry 10814 | -7/Scraptown | Registered with UFD as "Protonbox" 10831 | -7/Scraptown | Visited Cyclists 10851 | -7/Scraptown | Entered Cyclist Reading Room 10915 | -7/Scraptown | Visited CPS Storage 10950 | -7/Scraptown | Visited Symbiants 10974 | -7/Scraptown | Visited The Evicted 10999 | -7/Scraptown | Visited TADAMA 11025 | -7/Scraptown | Visited Assassins FH 11046 | -7/Scraptown | Visited Fellowship of the Rings 11574 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 11578 | -7/Scraptown | Learned Factory stockpile data 11580 | -7/Scraptown | Learned Research garrison access intel 11582 | -7/Scraptown | Learned location of Zion (-6) 11585 | -7/Scraptown | Learned 8 Factory zone layouts 11587 | -7/Scraptown | Learned Factory terminal intel 11612 | -7/Scraptown | Discovered new exit (range 13) 11924 | -7/Scraptown | Visited Curators Association 11967 | -7/Scraptown | Visited Scrap Suit Storage 12000 | -7/Scraptown | Visited Sword Containment 12068 | -7/Scraptown | Visited Junk Repository 12115 | -7/Scraptown | Visited Abandonware Association 12147 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 12223 | -7/Scraptown | Visited Analyses Database 12332 | -7/Scraptown | Delivered Scrap Shield to a Scientist 12555 | -7/Scraptown | Visited DA-N13 Charitable Foundation 12583 | -7/Scraptown | Found DCF Scrap (29 items) 12651 | -7/Scraptown | Visited A0-MCA Data Center 12663 | -7/Scraptown | Given a C- rating by A0-MCA 12668 | -7/Scraptown | Found A0-MCA's Component Scanner 12706 | -7/Scraptown | Visited Scrapoid Research Area 13320 | -7/Scraptown | Found Scrap Suit 13349 | -7/Scraptown | Discovered new exit (range 3) 13355 | -7/Scraptown | Entered Factory 13355 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 13356 | -5/Factory | Identified exit to Upper Caves 13358 | -5/Factory | Loaded intel: 28 terminal locations 13517 | -5/Factory | Discovered new exit (range 16) 13642 | -5/Factory | Build established: Derelict-Mutant 13953 | -5/Factory | Discovered new exit (range 10) 14071 | -5/Factory | System corruption reached 10% 14098 | -5/Factory | Lost 5 parts (1p4u) 14113 | -5/Factory | Core integrity fell below 50% 14131 | -5/Factory | Core integrity fell below 20% 14149 | -5/Factory | Lost 3 parts (1n2u) 14192 | -5/Factory | Entered another Factory area 14192 | -4/Factory | Evolved 2 slots: Utility x2 14457 | -4/Factory | Lost 3 parts (1n2u) 14488 | -4/Factory | Core integrity fell below 50% 14538 | -4/Factory | Core integrity fell below 20% 14616 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14557_ System corrupted: Component data lost. 14565_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 14573_ System corrupted: Matter fused (-7). 14580_ ALERT: Security rotation in progress. 14580_ U-05 Engineer builds a Wall. 14582_ R-10 Processor collects Tesla Rifle. 14589_ U-05 Engineer builds a Wall. 14599_ System corrupted: Companion Sword rejected. Companion Sword: "Oh c'mon." 14599_ Acquired Companion Sword. Companion Sword: "Thanks." 14603_ Slug penetrates Wall. 14608_ R-10 Processor collects Imp. Treads. 14613_ Slug penetrates G-67 Veteran. 14613_ G-67 Veteran destroyed. 14613_ Terminal disabled. 14614_ Acquired 17 matter. 14616_ Critical hit (Burn: +37). 14616_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? ???# ## """ # | | ???? ?# ## # | | ?? # ########## | | # # #######??? | | # # # ??? | | # # # ? # | | ############### # """" # | | ??????????????# # """" # | | ??????????????# # """" # | | ??????????????# # """" # | | ??????????????# # # | | ??????????????# + # | | ??????????????# # # | | ######+###???## ###+####?? | | ] ##### ## #????? | | ## #????? | | """ #????? | | """ ####????? | | """ ##### #???????? | | ###############?????? | | # ! #?????? | | "" # """" """" #?????? | | "" # """" """" ####### | | G ! # """" """" ## # | | "" # """ """" ## Yg# | | "" # %%*[ ## [@*# | | %" ##+#####+##+#### " # | | " % *%[ + "" # | | #######################gT" # | | ??????????????????????# ""g# | | ??????????????????????# "" # | | ??????????????????????# # | | ?????????????????????####### | | ?????????????????????##????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -5/Factory | Hacked Imp. Weapon Shielding | -5/Factory | Scanalyzed Mak. Transmission Jammer | -4/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMatterInterrupter Manual? 0 Play Time 00:54:25 Cumulative 785.1 hours Start 2024.08.15 @ 22:12:25 End 2024.08.16 @ 00:10:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 768 Rogue 768 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 91 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1728c19a-eefa-4d84-bfd5-5c78a5110632