Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 12:03:32 Player: dhtilly Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (173) 865 Value Destroyed (4615) 4615 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3888) 3888 TOTAL SCORE: 17568 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 248 Aligned with FarCom 300 Win 3000 Friendly Fire -317 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 106/190 System Corruption 1% Temperature Hot (231) Movement Flying (5) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (7) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Cooled Q-thruster > --- UTILITY (15) ----- Medium Storage Unit Machine Analyzer Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (10) --- Light Antimatter Reactor Light Quantum Reactor Improved VTOL Module Impulse Thruster Field Propulsion Array Advanced Transmission Jammer Cloaking Device Neutron Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Neutron Cannon Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Cooled VTOL Module Impulse Thruster Field Propulsion Array Advanced Transmission Jammer Cloaking Device Enhanced Force Lance [Rating: 148] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . 1 . . 1 . 1 Utility 13 | . . . . . 3 1 . . 1 2 2 1 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 205 | 7 10 3 . 10 38 25 . 29 16 20 9 15 9 14 Power 25 | 1 2 1 . 1 5 2 . 3 1 2 1 2 1 3 Engine 10 | 1 2 1 . 1 4 1 . . . . . . . . Core 12 | . . . . . 1 1 . 3 1 2 1 2 . 1 Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 46 | 2 2 . . . 9 8 . 2 3 7 1 2 3 7 Treads 16 | 2 2 . . . 9 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 30 | . . . . . . 5 . 2 3 7 1 2 3 7 Utility 72 | 2 1 . . 4 16 8 . 5 9 4 7 9 4 3 Device 30 | 1 . . . 3 6 2 . 2 4 2 2 5 1 2 Storage 7 | 1 1 . . . 1 1 . . 1 . 1 1 . . Processor 11 | . . . . . 1 1 . . 3 1 1 1 3 . Hackware 12 | . . . . . . 2 . 2 1 1 3 2 . 1 Protection 12 | . . . . 1 8 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 62 | 2 5 2 . 5 8 7 . 19 3 7 . 2 1 1 Energy Gun 4 | 2 1 . . . . . . 1 . . . . . . Energy Cannon 9 | . . . . . 6 2 . . . . . . . 1 Ballistic Gun 6 | . . . . . . 1 . 3 . 2 . . . . Ballistic Cannon 7 | . 3 1 . 3 . . . . . . . . . . Launcher 21 | . 1 1 . 2 2 2 . 8 1 3 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . 7 2 2 . 1 . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 3 3 1 1 2 . . Parts Lost 26 | . 1 . . 2 8 1 . 4 . . 3 1 6 . Power 4 | . 1 . . . . . . 1 . . 1 . 1 . Propulsion 5 | . . . . . 4 . . . . . . . 1 . Utility 11 | . . . . 1 2 1 . 3 . . 1 . 3 . Weapon 6 | . . . . 1 2 . . . . . 1 1 1 . Highest Loss Streak 4 | . 1 . . 2 4 1 . 2 . . 2 1 3 . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 98 98 98 84 89 92 92 92 91 86 91 Engine 6 | . 14 14 14 14 9 6 . . . . . . . . Core 1 | . . . . . . . 7 6 6 5 4 4 2 . Treads 16 | . 28 28 28 28 26 26 . . . . . . . . Flight 10 | . . . . . . 3 30 30 32 24 21 23 20 24 Device 11 | . 14 14 14 11 17 17 7 6 5 8 5 4 6 8 Storage 9 | . 14 14 14 14 9 7 7 7 6 5 5 4 4 4 Processor 7 | . . . . . 3 7 7 7 13 17 15 17 18 28 Hackware 8 | . . . . . . 1 15 20 20 18 30 28 24 19 Protection 4 | . . . . 1 14 10 7 2 . . . . . . Energy Cannon 4 | . . . . . 17 13 . . . . . . . . Ballistic Cannon 7 | . 19 27 28 25 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 4 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 82 | 12 34 34 34 36 81 82 20 20 24 32 27 33 28 35 Greatest Support 82 | 40 46 46 46 46 69 82 20 20 26 32 32 37 37 51 Greatest Overweight (x) 3 | 3 . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 14 15 15 15 17 18 10 10 10 10 10 10 10 10 Most Carried 20 | 4 13 15 15 15 20 20 10 10 10 10 10 10 10 10 Average Carried 12 | 3 9 13 14 14 16 18 9 9 9 9 9 9 9 9 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 13 14 15 15 20 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 41% | Mutant 21% | Hacker-Scout 14% | Wizard-Scout 12% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3484 | 217 123 372 . 446 447 194 126 425 305 300 70 50 216 193 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6114 | 15 163 242 . 220 2496 301 . 541 345 720 283 198 296 294 Parts 333 | 2 11 16 . 22 132 18 . 29 15 21 9 17 20 21 Haulers Intercepted 20 | . 2 . . . 5 . . 2 3 3 3 1 1 . Recyclers Shooed 7 | 1 . . . . 2 . . 2 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 115 | . 7 9 . 19 44 7 . 13 . 8 . 6 2 . Melee 4 | . . . . . . . . 1 . 1 . . 2 . Guns 3 | . 1 . . . . . . . . 2 . . . . Cannons 58 | . 3 6 . 9 36 4 . . . . . . . . AOE 50 | . 3 3 . 10 8 3 . 12 . 5 . 6 . . Classes Destroyed 16 | 1 3 1 . 2 8 1 . . . . . . . . Worker 14 | . . . . . 3 . . 1 1 . . 1 1 7 Builder 5 | . . . . . 4 . . 1 . . . . . . Tunneler 5 | 1 . . . 1 . . . 1 . . . 1 . 1 Hauler 20 | . 2 . . . 5 . . 2 3 3 3 1 1 . Recycler 5 | . . . . . 2 . . 1 . 1 . . . 1 Mechanic 3 | . . . . . 3 . . . . . . . . . Operator 8 | . . . . . 1 2 . 1 1 1 . 1 1 . Swarmer 48 | . 6 4 . 11 12 3 . 2 . 4 . 6 . . Grunt 36 | . 1 4 . 3 18 1 . 5 . 4 . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . Duelist 5 | . . . . . 2 . . 3 . . . . . . Sentry 12 | . . 1 . . 9 2 . . . . . . . . Hunter 3 | . . . . . 1 1 . 1 . . . . . . Programmer 5 | . . . . . . 1 . 2 . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 . 5 7 3 . 7 1 6 1 6 3 4 Combat Bots Only 7 | . 3 3 . 5 7 3 . 5 . 5 . 5 2 . Max Kills in Single Turn 4 | 1 2 2 . 3 4 2 . 2 1 3 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 3 3 2 . 2 . 3 . 4 . . Melee 1 | . . . . . . . . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 5955 | . 266 246 . 316 2755 248 . 517 . 192 452 260 703 . Core 1178 | . 70 14 . 54 305 31 . 146 . 14 151 70 323 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 12 | . . . . . . . . 12 . . . . . . Regen/Repaired (Parts) 211 | . 53 . . . 20 . . . 45 . . 40 53 . Core Remaining (%) 81 | 100 . . . 44 44 . . 74 100 98 86 94 77 100 Volleys Fired 286 | 3 17 17 . 34 126 24 . 24 15 15 . 6 2 3 Largest 2 | 2 2 2 . 2 2 2 . 2 1 1 . 1 1 1 Hottest 145 | 90 90 78 . 78 130 145 . 61 25 39 . 39 20 90 Shots Fired 481 | 6 33 32 . 56 247 41 . 25 15 15 . 6 2 3 Gun 55 | 6 13 . . . . 1 . 9 15 11 . . . . Cannon 374 | . 16 30 . 49 242 34 . . . . . . . 3 Launcher 50 | . 4 2 . 7 5 6 . 16 . 4 . 6 . . Special 2 | . . . . . . . . . . . . . 2 . Kinetic 131 | . 16 30 . 49 . 1 . 9 15 11 . . . . Thermal 300 | 6 13 . . . 242 34 . . . . . . 2 3 Explosive 50 | . 4 2 . 7 5 6 . 16 . 4 . 6 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 10 4 . 9 10 6 . 5 11 4 . 3 . . Robot Miss Streak 5 | . 2 2 . 5 4 3 . 2 1 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 329 | 5 15 15 . 30 151 23 . 21 19 20 5 7 9 9 Core Hits 243 | 2 12 11 . 23 90 16 . 39 7 14 2 15 6 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 2 . . . . . . . 2 1 1 . 1 Blast 3 | . 1 2 . . . . . . . . . . . . Impale 5 | . . . . . . . . . . 2 1 1 . 1 Melee Attacks 151 | . . . . . . . . 13 11 20 26 19 35 27 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 151 | . . . . . . . . 13 11 20 26 19 35 27 Sneak Attacks 27 | . . . . . . . . 1 3 5 3 2 4 9 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15800 | 59 423 558 . 1146 4857 1064 . 1904 612 1520 440 1469 741 1007 Guns 634 | 59 98 . . . . . . 121 225 131 . . . . Cannons 5993 | . 118 405 . 560 4348 562 . . . . . . . . Explosions 5079 | . 207 153 . 573 509 502 . 1518 . 450 . 1167 . . Melee 4081 | . . . . . . . . 265 387 939 440 302 741 1007 Ramming 13 | . . . . 13 . . . . . . . . . . Kinetic 1560 | . 118 405 . 560 . . . 121 225 131 . . . . Thermal 5164 | 59 98 . . 97 4348 562 . . . . . . . . Explosive 4982 | . 207 153 . 476 509 502 . 1518 . 450 . 1167 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 4081 | . . . . . . . . 265 387 939 440 302 741 1007 Highest Corruption 5 | . 1 1 1 5 . . . 1 . . . . 2 1 Average Corruption 1 | . 1 1 1 2 . . . 1 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 33 | . 1 11 2 14 . . . 3 . . . . . 2 Message Errors 7 | . . 2 . 4 . . . . . . . . . 1 Matter Fused 11 | . 1 3 2 4 . . . . . . . . . 1 Heat Flow Errors 4 | . . 1 . 3 . . . . . . . . . . Energy Discharges 2 | . . 1 . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . 3 . 2 . . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1150 | . . 6 . 43 47 61 . 68 . 526 103 37 13 246 Projectiles 31 | . . . . 3 28 . . . . . . . . . Explosions 165 | . . 6 . 40 19 61 . . . 2 . 37 . . Melee 954 | . . . . . . . . 68 . 524 103 . 13 246 Knockbacks 6 | . . 4 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . 4 . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . 15 . . 21 12 . . . . 61 . 11 . . Shots 6 | . 1 . . 1 2 . . . . 1 . 1 . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 308 | 60 72 163 . 219 308 104 . 14 225 4 32 87 64 30 Average Temperature 67 | 26 26 53 . 56 96 32 . 8 49 4 28 40 30 18 Received Heat Transfer 1527 | . 12 75 . 18 1134 57 . 102 . 27 57 9 36 . Effects 1 | . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 20 | . . 1 . . 15 4 . . . . . . . . Heat Transferred 7384 | 161 248 . . 150 5957 868 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 991 | 5 185 164 . 286 991 572 200 758 415 427 243 392 199 218 Initial 401 | . 3 . . . 40 401 200 140 179 48 127 39 25 107 Average 297 | 1 35 57 . 189 598 423 200 555 265 182 180 153 83 170 Maximum Alert Level 3 | . . . . 1 3 2 1 3 2 2 1 1 . 1 Low Security (%) 46 | 100 100 100 . 51 10 . . 6 19 49 68 71 100 78 Level 1 24 | . . . . 48 21 27 100 12 67 41 31 28 . 21 Level 2 15 | . . . . . 17 72 . 59 13 8 . . . . Level 3 13 | . . . . . 50 . . 20 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 1 . 1 8 1 . 6 3 6 2 3 3 1 Investigation 12 | . . 1 . 1 2 . . 3 1 1 1 1 . 1 Extermination 7 | . . . . . . 1 . 2 . 1 1 2 . . Reinforcement 12 | . . . . . 2 . . 1 2 4 . . 3 . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . 1 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 19 | . 1 . . . 5 . . 1 1 . 3 1 7 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 241 | . 12 13 . 23 74 13 . 21 6 13 8 23 34 1 Peak Tracking Total 21 | . 3 3 . 4 6 4 . 7 3 5 5 7 21 1 Tactical Retreats 32 | . . 3 . 1 8 2 . 3 1 1 3 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 3 . . . 1 1 . 3 1 . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 26 | . 1 . . 1 7 1 . 11 . 5 . . . . Max in Single Turn 4 | . 1 . . 1 1 1 . 4 . 1 . . . . Garrison Access 8 | . . . . . 1 1 . . 1 3 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 96 | . 7 2 1 3 10 8 . 16 11 11 5 13 6 3 Terminals 54 | . 6 2 . 1 6 3 . 9 5 6 3 10 2 1 Fabricators 6 | . . . . . . 2 . 2 . 1 . 1 . . Repair Stations 10 | . 1 . . . 1 1 . 2 3 . . 1 1 . Recycling Units 4 | . . . . . . . . 2 . . . . 1 1 Scanalyzers 11 | . . . . . 2 1 . 1 2 1 1 1 1 1 Garrison Access 8 | . . . . . 1 1 . . 1 3 1 . 1 . Total Hacks 403 | . 22 4 1 5 33 18 . 72 49 57 34 76 26 6 Successful 230 | . 14 1 1 2 19 10 . 28 32 34 20 49 17 3 Failed 171 | . 8 3 . 3 14 8 . 44 16 22 14 27 9 3 Catastrophic 26 | . 1 1 . . 4 . . 6 2 3 3 6 . . Database Lockouts 2 | . . . . . . . . . 1 1 . . . . Manual 107 | . 4 1 1 4 4 . . 16 10 24 18 22 3 . Terminals 278 | . 19 4 . 3 17 9 . 57 26 40 26 62 14 1 Fabricators 15 | . . . . . . 3 . 5 . 3 . 4 . . Repair Stations 27 | . 3 . . . 4 2 . 6 6 . . 2 4 . Recycling Units 8 | . . . . . . . . 2 . . . . 5 1 Scanalyzers 52 | . . . . . 11 2 . 2 13 4 6 8 2 4 Garrison Access 20 | . . . . . 1 2 . . 4 10 2 . 1 . Terminal Hacks 144 | . 12 1 1 2 5 5 . 19 14 27 16 35 6 1 Record 33 | . . . . . . . . . 3 14 9 7 . . Part Schematic 6 | . 1 . . . . . . 2 1 . 1 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . 1 . 1 . . 1 . . . Open Door 3 | . . . . 2 . . . . . . . . . 1 Level Access Points 6 | . . . . . . 1 . 1 1 1 . 1 1 . Branch Access Points 7 | . 1 . . . 1 1 . 1 . . 1 1 1 . Emergency Access Points 6 | . . . . . . 1 . . 1 1 . 2 1 . Terminal Index 6 | . 1 . . . . . . 2 1 . 1 . 1 . Repair Station Index 1 | . . . . . . . . . . . . 1 . . Alert Level 6 | . 2 . . . 1 . . 2 1 . . . . . Unreport Threat 6 | . . . . . 1 . . 2 . 1 . 2 . . Locate Traps 8 | . . . . . . . . 1 2 . . 4 1 . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . Dispatch Records 3 | . 1 1 . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Transport Status 3 | . . . . . . . . 1 . 1 1 . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . 1 . 1 . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . 1 . . . 1 1 . . . . Hauler Manifests 6 | . 1 . . . . . . 1 1 . . 3 . . Registered Components 7 | . 1 . . . . 1 . 1 1 1 1 1 . . Registered Prototypes 3 | . . . . . . . . . . 1 . 1 1 . Zone Layout 18 | . 2 . . . 1 . . 3 1 4 1 6 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . 4 . 1 . 2 . . Load Schematic 5 | . . . . . . 1 . 2 . 1 . 1 . . Build 4 | . . . . . . 1 . 2 . . . 1 . . Repair Station Hacks 18 | . 2 . . . 3 1 . 1 5 . . 2 4 . Scan Component 11 | . 1 . . . 2 1 . 1 3 . . 1 2 . Repair 7 | . 1 . . . 1 . . . 2 . . 1 2 . Recycling Unit Hacks 7 | . . . . . . . . 2 . . . . 4 1 Process 1 | . . . . . . . . . . . . . 1 . Report Inventory 4 | . . . . . . . . 2 . . . . 1 1 Retrieve Matter 2 | . . . . . . . . . . . . . 2 . Scanalyzer 38 | . . . . . 10 1 . . 12 2 3 8 1 1 Insert Component 19 | . . . . . 5 1 . . 5 1 1 4 1 1 Analyze 19 | . . . . . 5 . . . 7 1 2 4 . . Garrison Access Hacks 6 | . . . . . 1 1 . . . 2 1 . 1 . Seal Access 6 | . . . . . 1 1 . . . 2 1 . 1 . Unauthorized Hacks 8 | . . . . . . . . 2 1 2 . 2 1 . Terminals 6 | . . . . . . . . 2 . 1 . 2 1 . Assimilate 6 | . . . . . . . . 2 . 1 . 2 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . Jam 2 | . . . . . . . . . 1 1 . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . 1 . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 76 | . 7 1 . 1 9 7 . 14 8 9 4 11 4 1 Full Trace Events 9 | . . 1 . 1 3 . . 2 . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . . . . Part Schematics Acquired 20 | . 1 . . . 5 . . 2 5 1 2 4 . . Parts Built 4 | . . . . . . . . 2 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 141 | . . . . . . . . 94 . . . 47 . . Total Part Build Rating 16 | . . . . . . . . 6 . . . 10 . . Parts Repaired 7 | . 1 . . . 1 . . . 2 . . 1 2 . Time 403 | . 32 . . . 38 . . . 107 . . 44 182 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . . . . . . . 33 . Retrieved Matter 33 | . . . . . . . . . . . . . 33 . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . . . 5 . . . 5 1 1 3 1 1 Part Schematics Acquired 14 | . . . . . 5 . . . 4 1 1 3 . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 13 | . . . . . . 2 . 4 4 1 . 1 1 . Largest Group 4 | . . . . . . 2 . 3 4 4 . 1 1 . Highest-Rated Group 103 | . . . . . . 30 . 93 103 103 . 26 45 . Highest-Rated Ally 45 | . . . . . . 15 . 31 32 31 . 26 45 . Total Orders 4 | . . . . . . . . . 2 2 . . . . STAY 2 | . . . . . . . . . 1 1 . . . . FOLLOW 2 | . . . . . . . . . 1 1 . . . . Ally Attacks 74 | . . . . . . 10 . 26 7 31 . . . . Total Damage 1289 | . . . . . . 223 . 407 229 430 . . . . Kills 8 | . . . . . . 2 . 3 . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 10936 | 88 1095 1055 353 888 2465 764 86 804 991 609 414 555 525 244 Spaces Moved 12381 | 43 617 623 221 457 846 549 317 1802 2096 1187 882 1256 965 520 Core 11 | 11 . . . . . . . . . . . . . . Treads 3168 | 32 617 623 221 457 846 372 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9202 | . . . . . . 177 317 1802 2096 1187 882 1256 965 520 Fastest Speed 5 | 50 160 160 160 160 155 26 26 26 24 20 20 17 17 5 Average Speed 63 | 148 160 160 160 160 225 114 26 26 24 26 26 24 23 19 Slowest Speed 240 | 200 160 160 160 160 240 156 26 26 27 28 27 27 27 24 Overloaded Moves 106 | . . . . . . . . . . 1 10 37 41 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . 2 6 10 5 9 2 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 99 98 59 75 72 15 95 34 38 29 27 36 19 16 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 97 | . 1 . . . 7 . . 7 2 7 20 12 23 18 Terrain Destroyed 518 | . 12 14 . 74 88 44 . 96 2 46 20 81 23 18 Melee 88 | . . . . . . . . 7 2 7 20 12 23 17 Projectile 81 | . 2 1 . 6 69 2 . . . . . . . 1 AOE 349 | . 10 13 . 68 19 42 . 89 . 39 . 69 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 14633 | 58 691 649 221 562 1202 655 318 2090 2532 1426 994 1458 1174 603 Wait 1379 | 2 32 1 . 48 131 22 . 189 382 169 62 148 167 26 Move 12284 | 42 616 622 220 456 845 549 312 1789 2075 1176 865 1251 947 519 Hop 40 | . . . . . . . 2 6 10 5 7 2 8 . Pick Up 107 | 4 9 3 1 6 32 7 2 14 6 5 2 8 3 5 Fast Attach 62 | 7 3 . . . 11 4 . 4 6 8 5 4 5 5 Attach 70 | . 1 . . 2 11 15 . 20 5 5 1 3 2 5 Detach 38 | . 2 . . . 3 8 . 13 6 3 . . . 3 Swap 73 | . 6 3 . 8 16 6 . 5 5 7 3 8 2 4 Drop 122 | . 5 3 . 7 27 20 2 13 9 13 5 9 3 6 Fire 286 | 3 17 17 . 34 126 24 . 24 15 15 . 6 2 3 Melee 151 | . . . . . . . . 13 11 20 26 19 35 27 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . Rewire 2 | . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / Sto / Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 160 | -10/Materials | Met 8R-AWN 205 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 471 | -10/Materials | Discovered new exit (range 11) 768 | -10/Materials | Discovered new exit (range 9) 925 | -10/Materials | Repaired Imp. Light Cannon 1184 | -10/Materials | Entered Mines 1187 | -10/Mines | Followed 8R-AWN into the Mines 1221 | -10/Mines | Found a hidden stash of uninstalled traps 1264 | -10/Mines | Discovered new exit (range 14) 1266 | -10/Mines | Learned location of Zion (-7) 1371 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1620 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1652 | -10/Mines | Discovered new exit (range 9) 2232 | -10/Mines | Discovered new exit (range 5) 2239 | -10/Mines | Entered Exiles 2279 | -10/Exiles | Welcomed by 8R-AWN 2305 | -10/Exiles | Met EX-HEX 2355 | -10/Exiles | Met EX-BIN 2383 | -10/Exiles | Aligned with FarCom system 2385 | -10/Exiles | Given EX-Vault access code 2423 | -10/Exiles | Opened EX-Vault 2433 | -10/Exiles | Found 0b10 Alert Chip 2468 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2512 | -10/Exiles | Met EX-DEC 2573 | -10/Exiles | Discovered new exit (range 14) 2592 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2592 | -10/Exiles | Entered Mines 2676 | -9/Mines | Met a Derelict shopkeep closing up shop 2730 | -9/Mines | Assembled infested the area 2735 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2763 | -9/Mines | Learned Materials garrison access intel 2773 | -9/Mines | Learned Materials machine intel 2950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3120 | -9/Mines | Core integrity fell below 50% 3204 | -9/Mines | Found the Drone Emporium 3214 | -9/Mines | Found Prototype Device 3244 | -9/Mines | Discovered new exit (range 12) 3480 | -9/Mines | Entered Materials 3480 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3481 | -8/Materials | Loaded intel: 49 machine locations 3482 | -8/Materials | Loaded intel: 1 garrison access location 3968 | -8/Materials | Discovered new exit (range 15) 4209 | -8/Materials | Garrison activated, responded to threat 4281 | -8/Materials | Destroyed 7 combat bots 4680 | -8/Materials | First assault squad dispatched 4825 | -8/Materials | Lost 4 parts (2n2u) 4876 | -8/Materials | Discovered new exit (range 3) 5108 | -8/Materials | Build established: Skirmisher 5611 | -8/Materials | Repaired Imp. Terrain Scanner 5667 | -8/Materials | Core integrity fell below 50% 5912 | -8/Materials | Discovered new exit (range 9) 5945 | -8/Materials | Entered Factory 5945 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5974 | -7/Factory | Identified exit to Storage 5974 | -7/Factory | Identified exit to Lower Caves 6237 | -7/Factory | Build established: Scavenger-Skirmisher 6340 | -7/Factory | Fabricated Y-45 Defender? 6441 | -7/Factory | Identified exit to Factory 6709 | -7/Factory | Sucked down chute 6709 | -7/Factory | Entered Waste 6709 | -7/Waste | The area was eerily silent 6736 | -7/Waste | Discovered new exit (range 15) 6795 | -7/Waste | Entered Factory 6814 | -7/Factory | Allied Derelicts emerged from ambush trap array 6912 | -7/Factory | Build established: Hacker-Scout 6973 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7413 | -7/Factory | Fabricated Hacking Suite? 7599 | -7/Factory | Entered another Factory area 7599 | -6/Factory | Accompanied by 1 ally 7599 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7768 | -6/Factory | Found Prototype Processor 7768 | -6/Factory | Identified Exp. Targeting Computer 7782 | -6/Factory | Identified exit to Factory 7966 | -6/Factory | Allied Derelicts emerged from ambush trap array 7993 | -6/Factory | Repaired Force Lance 8187 | -6/Factory | Found Prototype Launcher 8187 | -6/Factory | Identified Scatter Rocket Array 8212 | -6/Factory | Central database locked down 8356 | -6/Factory | Repaired Broken Imp. VTOL Module? 8590 | -6/Factory | Entered another Factory area 8590 | -5/Factory | Accompanied by 4 allies 8590 | -5/Factory | Evolved 2 slots: Utility x2 8912 | -5/Factory | Discovered new exit (range 15) 8962 | -5/Factory | Discovered new exit (range 18) 8998 | -5/Factory | Identified exit to Factory 8998 | -5/Factory | Central database locked down 9199 | -5/Factory | Entered another Factory area 9199 | -4/Factory | Evolved 2 slots: Utility x2 9433 | -4/Factory | Discovered new exit (range 19) 9436 | -4/Factory | Discovered new exit (range 17) 9449 | -4/Factory | Identified exit to Upper Caves 9449 | -4/Factory | Identified exit to Extension 9459 | -4/Factory | Spotted B-86 Titan 9504 | -4/Factory | Build established: Wizard-Scout 9601 | -4/Factory | Discovered new exit (range 19) 9613 | -4/Factory | Entered Research 9613 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9692 | -3/Research | Fabricated Lgt. Fission Core (x2) 9744 | -3/Research | Found Prototype Processor 9744 | -3/Research | Identified Exp. Signal Interpreter 9759 | -3/Research | Identified exit to Research 9837 | -3/Research | Repaired Hvy. Rocket Launcher 9895 | -3/Research | Spotted B-86 Titan 10048 | -3/Research | Found Prototype Device 10048 | -3/Research | Identified Exp. EM Disruption Field 10055 | -3/Research | Identified exit to Armory 10055 | -3/Research | Identified exit to Testing 10057 | -3/Research | Found Enh. Force Lance 10059 | -3/Research | Found Enh. Force Lance 10168 | -3/Research | Entered another Research area 10168 | -2/Research | Evolved 2 slots: Utility x2 10257 | -2/Research | Repaired Cld. VTOL Module 10275 | -2/Research | Identified exit to Quarantine 10275 | -2/Research | Identified exit to Access 10370 | -2/Research | Repaired Broken Neutron Cannon 10583 | -2/Research | Lost 3 parts (2u1w) 10682 | -2/Research | Spotted B-90 Cyclops 10693 | -2/Research | Entered Access 10693 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10937 | -1/Access | Discovered new exit (range 6) 10937 | -1/Access | Identified exit to Surface 10937 | *** | Escaped! Last Messages --------------- 10859_ Terminal x1 10860_ K-01 Serf cleans the Sealed Freight Elevator. 10861_ K-01 Serf cleans the Terminal. 10870_ >> Machine Analyzer network decryption results: 10870_ Recycling Unit x1 10872_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 10899_ U-05 Engineer builds a Wall. [Achievement: Speed Demon] [Achievement: Supersonic] [Achievement: Whoosh!] 10937_ The unstable cave ceiling collapses. 10937_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10937_ The Access Shell folds into the floor. 10937_ EXIT=FOUND 10937_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????#???????????????????????? | | ????????????##?#?##???##?#??#?#??????????????????? | | ?????????? #???##??#????????#????????????????????? | | ???? ???? ????##????##?##????#???????????????????? | | ? ??? ??? ????####??##??#???##???????????????????? | | ???? ??## ???#####????#?#?????#??????????????????? | | ?? ?? ?## ?##??#??#??##??#?????#?? ?????????????? | | ? ??? ? ????#####################???????????????? | | ?? ?? ?? ?? ??? ?g?????????????? | | ?? ? ? # ??? ?? k ????????????????? | | ?? ?? ? #?###?#?# k ""##?##?????????????? | | ??? #?? ########?# ""#?#???????????????? | | ? ??? ## # #?# ""###???????????????? | | ? ? ???# # ### T#?????????????????? | | ###??##?? + ##; ""#?##??#???????????? | | ####### # ### ""#?#???????????????? | | # ### ""##????????????????? | | + #; #??#?????????????? | | ######## # #"# ##????????????????? | | #########+# / ### ##?#????#?????????? | | # # ### #?????????????????? | | # # #?# ##????????????????? | | + # #?# @" #?????????????????? | | # # ### "" ##????????????????? | | # # ### #?????????????????? | | + ########?# #?????????????????? | | # ## ##?##?# #?????????????????? | | # ## #??#?##""""""""""#?????????????????? | | # !! # ######?"""??"""????????????????????? | | # ! #?#?#?##?#"?"??""?????????????????????? | | # ! ######?###"""?"???????????????????????? | | # [ ##?#??##?? ??? ??????????????????????? | | # #??#???????BB ???BB???????????????????? | | ## ####??#?##?BB? ?BB???????????????????? | | ?# #????####?????????????????????????????? | | ?# ##??#??#??? ????????????????????????? | | ?################??#? ? ?????????????????????????? | | ##?#??#?### ##??????? ???????????????????????? | | #?????????# ###??????????????????????????????? | | #?????#??## #??###?? ???????????????????????? | | ????#?#???# #?#??### ???????????????????????? | | ?##???#?### # ?? ????#???????????????????? | | ?#???##???# #? ??? ???????????????????? | | ########### #?? ? ???????????????????????? | | ## # ? ????????????????????????? | | ! ## # #??? ???????????????????????? | | ## # #?# ???#? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 525 Resistance: KI 30 Resistance: EM 75 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 66 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 46 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Adv. System Shield | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -4/Factory | Hacked Imp. Hacking Suite | -4/Factory | Scanalyzed Nuclear Pulse Array | -3/Research | Scanalyzed Imp. Fusion Compressor | -3/Research | Scanalyzed Cloaking Device | -3/Research | Scanalyzed Prc. Rocket Launcher | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Lgt. Fission Core | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed MassThermicComputer Manual? 0 Play Time 04:52:05 Cumulative 134.5 hours Start 2023.03.22 @ 00:28:04 End 2023.03.23 @ 12:03:32 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3889da39-d4f9-4284-9828-1f84a3cb6412