Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.20 @ 21:24:10 Player: L1l7 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (494) 494 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 5346 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 55 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 83/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (5) ---- Advanced Heat Sink Cloaking Device System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Improved Surge Thruster > --- UTILITY ---------- Small Storage Unit Triangulator Enhanced Optical Array Improved Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Missile Launcher Spear > --- INVENTORY -------- Cesium-ion Thruster Advanced Heat Sink Stasis Canceller Cloaking Device System Shield [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Triangulator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . 1 . . Utility 6 | . . 1 1 2 . 2 . Weapon . | . . . . . . . . Parts Attached 48 | 6 . 6 6 15 9 3 3 Power 7 | 1 . . 2 2 2 . . Engine 4 | 1 . . 2 1 . . . Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 4 1 7 4 1 1 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 18 | . . 4 1 7 4 1 1 Utility 11 | 1 . 2 1 4 . 2 1 Device 2 | . . . . . . 1 1 Storage 1 | 1 . . . . . . . Processor 4 | . . 2 . 2 . . . Hackware 4 | . . . 1 2 . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . 2 2 3 . 1 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 1 2 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 22 | . . 1 2 6 1 . 12 Power 4 | . . . 1 1 1 . 1 Propulsion 12 | . . 1 1 4 . . 6 Utility 5 | . . . . . . . 5 Weapon 1 | . . . . 1 . . . Highest Loss Streak 12 | . . 1 2 3 1 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 85 85 96 92 90 94 65 Engine 5 | . 14 11 9 3 . . . Core 2 | . . . . 2 5 5 2 Leg 6 | . 28 . . . . . . Flight 22 | . . 33 34 29 31 29 20 Storage 8 | . 14 11 9 7 6 5 3 Processor 10 | . . 8 18 15 13 11 11 Hackware 12 | . . . 7 17 20 23 15 Energy Gun 1 | . . . 7 4 . . . Ballistic Gun 11 | . 28 22 10 9 4 . . Piercing Weapon 2 | . . . . . 5 5 3 Naked Turns . | . . . . . . . . Heaviest Build 21 | 12 12 12 12 14 20 21 21 Greatest Support 25 | 20 20 12 16 19 22 23 25 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 2 8 8 7 8 8 7 7 Average Carried 4 | . 4 5 4 5 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 5 7 8 8 6 3 Class Distribution -------------------- 48% | Hacker-Sprinter 32% | Mutant 12% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Matter Collected 760 | 248 80 18 88 157 84 . 85 Remotely . | . . . . . . . . Salvage Created 432 | . 127 18 95 119 . . 73 Parts 36 | . 15 3 10 4 . . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Combat Hostiles Destroyed 18 | . 7 . 3 3 . . 5 Guns 10 | . 7 . 3 . . . . AOE 8 | . . . . 3 . . 5 Classes Destroyed 5 | . 2 1 2 . . . . Worker 3 | . . . 2 1 . . . Builder 1 | . . . 1 . . . . Watcher 1 | . . 1 . . . . . Swarmer 14 | . 6 . 3 . . . 5 Grunt 4 | . 1 . . 3 . . . Best Kill Streak 5 | . 3 1 4 3 . . 5 Combat Bots Only 5 | . 3 . 3 3 . . 5 Max Kills in Single Turn 5 | . 1 1 2 3 . . 5 Gunslinging . | . . . . . . . . Exploded 5 | . . . . 3 . . 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Damage Taken 2775 | . 203 105 259 589 47 . 1572 Core 1440 | . 62 15 101 254 . . 1008 Absorbed by Shields 121 | . . . . . . . 121 Core Remaining (%) 85 | 100 75 96 81 63 100 . . Volleys Fired 38 | . 16 1 11 7 2 . 1 Largest 2 | . 2 2 2 2 1 . 1 Hottest 70 | . 40 40 70 70 20 . 36 Shots Fired 70 | . 33 2 21 11 2 . 1 Gun 69 | . 33 2 21 11 2 . . Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 52 | . 33 2 11 4 2 . . Thermal 17 | . . . 10 7 . . . Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 6 2 3 4 . . . Robot Miss Streak 4 | . 4 . 3 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 33 | . 17 1 9 6 . . . Core Hits 28 | . 9 1 6 6 . . 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . Burn 2 | . . . 1 1 . . . Melee Attacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 5 | . . . . . 5 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1523 | . 211 12 354 513 . . 433 Guns 412 | . 208 12 120 72 . . . Cannons . | . . . . . . . . Explosions 1098 | . . . 234 441 . . 423 Melee . | . . . . . . . . Ramming 13 | . 3 . . . . . 10 Kinetic 313 | . 208 12 69 24 . . . Thermal 774 | . . . 285 489 . . . Explosive 423 | . . . . . . . 423 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . 2 . . . . Average Corruption 1 | . 1 . 2 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . 2 . 1 . . . . Matter Fused 1 | . 1 . . . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 276 | . . . 98 178 . . . Projectiles . | . . . . . . . . Explosions 276 | . . . 98 178 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 317 | . . . 113 169 . . 35 Shots 4 | . . . 1 2 . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . 1 Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 246 | . 6 . 27 246 2 . 10 Average Temperature 36 | . 4 . 12 116 1 . 4 Received Heat Transfer 270 | . 12 45 . 111 . . 102 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 944 | . . . 422 522 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Peak Influence 526 | . 242 195 299 526 278 69 263 Initial 247 | . . 102 81 135 247 36 48 Average 123 | . 84 144 169 326 57 52 137 Maximum Alert Level 2 | . 1 . 1 2 1 . 1 Low Security (%) 76 | 100 87 100 61 32 84 100 75 Level 1 15 | . 12 . 38 23 15 . 24 Level 2 7 | . . . . 44 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 2 3 1 . . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . . 1 2 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Distress Signals 2 | . . 1 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 11 12 9 23 9 . 35 Peak Tracking Total 24 | . 5 10 4 9 4 . 24 Tactical Retreats 10 | . 1 . . 4 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Traps Triggered 6 | . 1 . . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Disabled 7 | . 1 . 2 4 . . . Max in Single Turn 4 | . 1 . 1 4 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Accessed 20 | . 5 2 . 4 7 2 . Terminals 14 | . 5 2 . 2 4 1 . Fabricators 2 | . . . . 1 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 3 | . . . . . 2 1 . Total Hacks 47 | . 10 4 . 10 20 3 . Successful 27 | . 4 2 . 7 11 3 . Failed 20 | . 6 2 . 3 9 . . Catastrophic 4 | . 1 . . 2 1 . . Database Lockouts . | . . . . . . . . Manual 14 | . 6 3 . 1 4 . . Terminals 34 | . 10 4 . 4 14 2 . Fabricators 3 | . . . . 1 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . 5 . . . Garrison Access 5 | . . . . . 4 1 . Terminal Hacks 13 | . 3 . . 1 7 2 . Record 2 | . . . . . 2 . . Level Access Points 2 | . 1 . . 1 . . . Machine Index 2 | . . . . . 1 1 . Terminal Index 1 | . 1 . . . . . . Unreport Threat 3 | . . . . . 3 . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks 3 | . . . . 1 2 . . Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 1 | . . . . 1 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 1 2 . 1 2 . . Terminals 6 | . 1 2 . 1 2 . . Assimilate 4 | . . 1 . 1 2 . . Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 2 . 2 7 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . 1 1 . . Authchips . | . . . . . . . . Time 181 | . . . . 47 134 . . Total Part Build Rating 9 | . . . . 5 4 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total Allies 5 | . . 1 . 2 2 . . Largest Group 2 | . . 1 . 2 2 . . Highest-Rated Group 58 | . . 10 . 58 36 . . Highest-Rated Ally 32 | . . 10 . 32 26 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 205 | . . . . 205 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Turns Passed 1543 | 72 359 83 122 256 478 86 87 Spaces Moved 2922 | 54 238 205 191 564 1092 318 260 Core 40 | 8 . . . . . . 32 Treads . | . . . . . . . . Legs 284 | 46 238 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2598 | . . 205 191 564 1092 318 228 Fastest Speed 18 | 50 120 34 31 26 23 22 18 Average Speed 36 | 109 120 34 32 29 25 22 26 Slowest Speed 120 | 120 120 34 34 34 30 22 50 Overloaded Moves 18 | . . . . 11 . . 7 Propulsion Burnouts . | . . . . . . . . Robots Hopped 54 | . . 14 3 16 8 1 12 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 45 26 31 14 31 7 55 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 72 | . . . 39 19 3 . 11 Melee 3 | . . . . . 3 . . Projectile . | . . . . . . . . AOE 69 | . . . 39 19 . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total 3287 | 67 281 202 228 630 1280 332 267 Wait 235 | . 12 . 13 36 163 11 . Move 2812 | 53 237 179 184 534 1075 315 235 Hop 46 | . . 11 3 13 8 1 10 Pick Up 54 | 8 10 3 8 12 12 1 . Fast Attach . | . . . . . . . . Attach 46 | 6 . 6 5 14 9 3 3 Detach 4 | . . . . 3 . . 1 Swap 2 | . . . 1 1 . . . Drop 24 | . 4 2 3 5 6 1 3 Fire 38 | . 16 1 11 7 2 . 1 Melee 5 | . . . . . 5 . . Ram 1 | . . . . . . . 1 Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire 5 | . . . . 5 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 378 | -10/Materials | Identified exit to Materials 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 467 | -9/Materials | Discovered new exit (range 14) 508 | -9/Materials | Discovered new exit (range 18) 515 | -9/Materials | Identified exit to Materials 515 | -9/Materials | Entered another Materials area 515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -8/Materials | Discovered new exit (range 8) 637 | -8/Materials | Identified exit to Factory 637 | -8/Materials | Entered Factory 637 | -7/Factory | Evolved 2 slots: Utility x2 649 | -7/Factory | Discovered new exit (range 17) 751 | -7/Factory | Fabricated Enh. Optical Array? 809 | -7/Factory | Lost 3 parts (1p1n1w) 821 | -7/Factory | Identified exit to Factory 893 | -7/Factory | Entered another Factory area 893 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 960 | -6/Factory | Spotted B-75 Beast 1059 | -6/Factory | Build established: Hacker-Sprinter 1294 | -6/Factory | Fabricated Cld. VTOL Module? 1366 | -6/Factory | Discovered new exit (range 21) 1370 | -6/Factory | Identified exit to Factory 1371 | -6/Factory | Entered another Factory area 1371 | -5/Factory | Evolved 2 slots: Utility x2 1457 | -5/Factory | Identified exit to Garrison 1457 | -5/Factory | Entered Garrison 1474 | -5/Garrison | Triggered checkpoint 1478 | -5/Garrison | Triggered checkpoint 1486 | -5/Garrison | Discovered new exit (range 8) 1487 | -5/Garrison | Identified exit to Extension 1488 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1496 | -5/Garrison | Triggered checkpoint 1497 | -5/Garrison | Triggered checkpoint 1504 | -5/Garrison | Triggered checkpoint 1520 | -5/Garrison | Discovered exit to Extension (range 20) 1530 | -5/Garrison | Triggered checkpoint 1532 | -5/Garrison | Core integrity fell below 50% 1537 | -5/Garrison | Installed Relay Interface Framework 1543 | -5/Garrison | Core integrity fell below 20% 1544 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Field strength at 32. Field strength at 12. Cld. VTOL Module destroyed. Stasis field depleted. S-27 Virus destroyed. Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... Relay Interface Framework installed. Cesium-ion Thruster destroyed. Attempting to access garrison exit controls... RIF authorized. Slammed into L-41 Fighter. Slug penetrates Wall. Penetrated by Slug. Slug penetrates G-50 Soldier. Penetrated by Slug. S-27 Virus destroyed. Penetrated by Slug. S-27 Virus destroyed. [Achievement: Quick And Dirty] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ####????????????????????????????????? | | #!!##???????????????????????????????? | | ! !#???????????????????????????????? | | ! !#???????????????????????????????? | | ?# #????????????????????????????????? | | ## #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | # #????????????????????????????????? | | # #??????????????????#####?????????? | | # #??????????????????#"""#?????????? | | # #??????????????????#" "#?????????? | | # #??????????????????#"s"#?????????? | | # #??????????????????#"s"#?????????? | | # #???????????????##?## #?????????? | | #" #???????????????# #*s #?????????? | | #%"################# = %l #?????????? | | "/ ^[ gg l %% #?????????? | | ^%= g g b [%%[ @#?????????? | | =%[ * h g h #????????? | | #++######## ###### # ###????????? | | # ???????# #????###?##???????????? | | # ????????#####?????????????????????? | | #???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #?????????????????????????????????? | | # #?????????????????????????????????? | | ????????????????????????????????????? | | ####????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 65 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed VortexDimensionalHammer Manual? 0 Play Time 00:36:17 Cumulative 55.6 hours Start 2022.12.20 @ 19:57:08 End 2022.12.20 @ 21:24:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ada9af00-0844-49c6-9bcf-deb75e3ff40d