Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 20:07:57 Player: CONM Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1065) 1065 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3385 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Visual Processing Unit Melee Analysis Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Weight Redist. System Hardlight Generator Shield Generator Hacking Suite Sensor Drone Bay (20/20) Advanced Beam Cannon Datajack Hammer Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Visual Processing Unit Melee Analysis Suite > --- WEAPON ----------- Flail Heavy Hammer > --- INVENTORY -------- Weight Redist. System Hardlight Generator Shield Generator Sensor Drone Bay Advanced Beam Cannon Datajack Hammer Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Flamer Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 47 | 6 13 2 20 . 6 Power 5 | 1 2 . 2 . . Engine 5 | 1 2 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 4 . 5 . 2 Treads 2 | . 2 . . . . Leg 4 | 2 . . 2 . . Wheel 2 | . 2 . . . . Hover 5 | . . . 3 . 2 Flight . | . . . . . . Utility 16 | 1 3 2 8 . 2 Device 5 | . 1 2 2 . . Storage 5 | 1 2 . 2 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . 4 . . Artifact . | . . . . . . Weapon 13 | 2 4 . 5 . 2 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 5 | . . . 3 . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 22 | . 3 . 13 . 6 Power 3 | . 1 . 1 . 1 Propulsion 9 | . 2 . 3 . 4 Utility 6 | . . . 6 . . Weapon 4 | . . . 3 . 1 Highest Loss Streak 4 | . 2 . 4 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 100 74 66 81 Engine 10 | . 14 14 6 11 7 Treads 1 | . 3 . . . . Leg 6 | . 8 . 10 . . Wheel 11 | . 14 28 2 . . Hover 3 | . . . 3 22 24 Device 11 | . 14 14 9 11 9 Storage 12 | . 14 14 11 11 9 Processor 1 | . . . . . 14 Protection 3 | . . . 10 . . Energy Gun 1 | . 6 . . . . Ballistic Gun 4 | . 13 . . . . Ballistic Cannon 13 | . 7 28 13 . . Impact Weapon 3 | . . . 6 11 17 Naked Turns . | . . . . . . Heaviest Build 90 | 14 90 45 42 20 23 Greatest Support 40 | 20 40 20 23 20 34 Greatest Overweight (x) 4 | 1 4 2 3 . 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | 8 25 15 15 10 10 Average Capacity 12 | 6 12 15 11 10 10 Most Carried 15 | 6 15 15 15 9 9 Average Carried 10 | 3 10 14 10 9 7 Final Capacity 15 | 8 15 15 10 10 10 Final Carried 15 | 6 15 15 9 9 9 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1282 | 260 201 220 555 . 46 Remotely 370 | . . . 370 . . Salvage Created 1354 | 126 404 31 747 . 46 Parts 108 | 7 34 11 56 . . Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . 13 3 15 . . Melee 2 | . . . 2 . . Guns 13 | . 13 . . . . Cannons 16 | . . 3 13 . . Classes Destroyed 10 | 2 4 . 4 . . Builder 4 | . 1 1 2 . . Tunneler 4 | 3 . . 1 . . Hauler 2 | . . . 1 . 1 Recycler 4 | 1 . . 3 . . Watcher 3 | . 2 . 1 . . Swarmer 9 | . 6 3 . . . Grunt 15 | . 7 . 8 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 5 . . Best Kill Streak 6 | 3 6 1 4 . 1 Combat Bots Only 6 | . 6 1 2 . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 333 | . 78 20 134 15 86 Missed 98 | . 22 8 37 5 26 Damage Taken 3097 | . 550 114 1336 142 955 Core 972 | . 110 7 247 58 550 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 3 | . 3 . . . . Core Remaining (%) 58 | 100 . 53 . 23 . Volleys Fired 114 | 7 36 17 54 . . Largest 2 | 2 2 2 2 . . Hottest 135 | 100 100 70 135 . . Shots Fired 214 | 14 72 34 94 . . Gun 84 | 14 70 . . . . Cannon 125 | . 2 34 89 . . Launcher . | . . . . . . Special 5 | . . . 5 . . Kinetic 179 | . 56 34 89 . . Thermal 35 | 14 16 . 5 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 13 2 13 . . Robot Miss Streak 4 | 2 2 4 4 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 152 | 9 48 9 80 . 6 Core Hits 60 | 5 23 4 28 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 10 | 1 3 . 4 . 2 Burn 5 | 1 3 . 1 . . Blast 2 | . . . 2 . . Smash 3 | . . . 1 . 2 Melee Attacks 39 | . . . 26 . 13 Impact 39 | . . . 26 . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 3 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 2803 | 113 611 191 1573 . 315 Guns 705 | 113 592 . . . . Cannons 1264 | . 18 150 1096 . . Explosions . | . . . . . . Melee 724 | . . . 409 . 315 Ramming 59 | . 1 41 17 . . Kinetic 1683 | . 437 150 1096 . . Thermal 337 | 113 173 . 51 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 724 | . . . 409 . 315 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 137 | . . 2 25 . 110 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 137 | . . 2 25 . 110 Knockbacks 16 | . . 4 12 . . Impact 1 | . . . 1 . . Kinetic 15 | . . 4 11 . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . 20 . . . Shots . | . . . . . . Rammed 3 | . 1 2 . . . Targets Rammed 5 | . 1 2 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 252 | 117 252 81 172 24 10 Average Temperature 48 | 43 87 29 44 11 10 Received Heat Transfer 903 | . 168 . 495 60 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 2 . 2 Impact Corruptions 7 | . . 1 3 . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1627 | 407 740 . 480 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 377 | 20 377 51 303 18 125 Initial 26 | . 13 26 19 18 6 Average 125 | 4 187 39 165 18 61 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 74 | 100 60 100 58 100 100 Level 1 25 | . 39 . 41 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 3 . 2 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 19 5 26 10 16 Peak Tracking Total 14 | . 6 2 4 14 12 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 2 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 16 | . 4 1 7 . 4 Terminals 10 | . 3 . 4 . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 2 . 1 Garrison Access . | . . . . . . Total Hacks 44 | . 13 1 19 . 11 Successful 25 | . 7 1 13 . 4 Failed 19 | . 6 . 6 . 7 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 13 | . 4 . 6 . 3 Terminals 28 | . 10 . 10 . 8 Fabricators . | . . . . . . Repair Stations 5 | . 3 . 2 . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 7 . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 3 . 1 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Maintenance Status 1 | . . . . . 1 Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 6 . 2 Insert Component 5 | . . . 4 . 1 Analyze 3 | . . . 2 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 4 . 1 Terminals 8 | . 3 . 4 . 1 Track 3 | . 1 . 2 . . Assimilate 1 | . 1 . . . . Botnet 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 5 . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 32 | . 32 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 Part Schematics Acquired 3 | . . . 2 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . 3 . . . EXPLORE 3 | . . 3 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 3 | . . 3 . . . Drone Recoveries 3 | . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2835 | 163 813 609 974 22 254 Spaces Moved 1943 | 110 516 464 503 40 310 Core 110 | 11 2 . 57 . 40 Treads 42 | . 42 . . . . Legs 435 | 99 138 . 198 . . Wheels 890 | . 334 464 92 . . Hover 466 | . . . 156 40 270 Flight . | . . . . . . Fastest Speed 48 | 50 95 95 56 56 48 Average Speed 106 | 116 112 103 129 56 67 Slowest Speed 260 | 120 250 110 260 56 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 70 81 52 14 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . . . 2 . 5 Terrain Destroyed 7 | . . . 2 . 5 Melee 7 | . . . 2 . 5 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2413 | 128 673 558 682 39 333 Wait 216 | . 91 68 57 . . Move 1938 | 109 515 463 502 39 310 Hop . | . . . . . . Pick Up 36 | 6 13 2 11 . 4 Fast Attach 26 | 6 5 2 12 . 1 Attach 13 | . 4 . 5 . 4 Detach 1 | . . . 1 . . Swap 8 | . 4 . 3 . 1 Drop 19 | . 4 4 11 . . Fire 114 | 7 36 17 54 . . Melee 37 | . . . 24 . 13 Ram 2 | . . 2 . . . Kick 2 | . . . 2 . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 9) 700 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Repaired Visual Processing Unit 977 | -10/Materials | Entered Mines 993 | -10/Mines | Found the Drone Emporium 998 | -10/Mines | Found Prototype Device 998 | -10/Mines | Identified Sensor Drone Bay 1018 | -10/Mines | Discovered new exit (range 39) 1078 | -10/Mines | Learned location of Zion (-6) 1191 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1410 | -10/Mines | Discovered new exit (range 11) 1499 | -10/Mines | Found a hidden stash of uninstalled traps 1586 | -10/Mines | Entered Materials 1586 | -9/Materials | Evolved 2 slots: Utility x2 2081 | -9/Materials | Build established: Scavenger-Mutant 2154 | -9/Materials | Lost 3 parts (1p1n1w) 2272 | -9/Materials | Lost 4 parts (3u1w) 2295 | -9/Materials | Core integrity fell below 50% 2319 | -9/Materials | Lost 3 parts (1n1u1w) 2490 | -9/Materials | Discovered new exit (range 11) 2508 | -9/Materials | Build established: Mutant 2555 | -9/Materials | Discovered new exit (range 11) 2560 | -9/Materials | Entered Mines 2561 | -9/Mines | Assembled infested the area 2568 | -9/Mines | Discovered new exit (range 14) 2582 | -9/Mines | Entered Materials 2582 | -8/Materials | Evolved 2 slots: Propulsion x2 2817 | -8/Materials | Discovered new exit (range 17) 2823 | -8/Materials | Core integrity fell below 50% 2831 | -8/Materials | Core integrity fell below 20% 2836 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02761_ K-01 Serf collects debris. 02769_ U-05 Engineer lays Concrete. 02784_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02788_ Acquired Hacking Suite. 02788_ Imp. Hover Unit destroyed. 02796_ Hvy. Ion Engine destroyed. 02803_ S-10 Pest destroyed. 02808_ T-07 Excavator is excavating. 02809_ W-25 Informer sends out distress signal. 02817_ Penetrated by Slug. 02817_ Hvy. Hammer destroyed. 02817_ EXIT=FOUND 02818_ Penetrated by Slug. 02824_ Knocked back. 02828_ Penetrated by Slug. 02828_ S-10 Pest destroyed. 02828_ Penetrated by Slug. 02831_ Slug penetrates H-61 Shepherd. 02836_ Slug penetrates Wall. 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Y#????# ## | | ????????????????????# < # #??## ### | | ????????????????????# # #####"########### | | ????????????????????##### ## + | | ????????????????????????########### "" ######### | | ??????????????????????????????????# "Y #??????? | | ??????????????????????????????????# "" #????? | | ??????????????????????????????????# #??? | | ??????????????????????????????????#! #??# | | ??????????????????????????????????########??# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FirePulseCharge Manual? 0 Play Time 00:53:52 Cumulative 53.4 hours Start 2024.08.02 @ 17:50:25 End 2024.08.03 @ 20:07:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a17a0953-e74f-45a8-b949-ef8499f8cf50