Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 21:40:50 Player: MolePlayingNice Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (4058) 4058 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 10369 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 177 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Gauss Rifle Makeshift Sword > --- INVENTORY (25) --- Hybrid Deuterium Engine Heavy Deuterium Engine Armored Wheel Armored Wheel Cargo Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Encrypted Comm Array Tactical Coordination Suite Heavy Beamcaster Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Minigun Gauss Rifle EMP Blaster Advanced EMP Blaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Tactical Coordination Suite Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Heavy Deuterium Engine Armored Wheel Armored Huge Wheel Cargo Storage Unit High-capacity Matter Pod Improved Sensor Array Encrypted Comm Array Hardened Medium Armor Plating Hacking Drone Bay Heavy Beamcaster Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Minigun Gauss Rifle Gauss Rifle EMP Blaster Advanced EMP Blaster Makeshift Sword CR-A16's Pointy Stick [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 83 | . 7 . 7 . . 3 9 21 4 16 3 2 5 6 Power 12 | . 1 . 2 . . . 1 2 . 5 . 1 . . Engine 9 | . 1 . 2 . . . 1 2 . 2 . 1 . . Core 3 | . . . . . . . . . . 3 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | . 2 . 1 . . 2 1 3 2 1 1 . . 1 Treads 4 | . 2 . 1 . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 10 | . . . . . . 2 . 3 2 1 1 . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 32 | . 1 . 4 . . 1 5 5 1 8 1 1 3 2 Device 8 | . . . 2 . . . 1 . 1 1 . . 2 1 Storage 3 | . 1 . 1 . . 1 . . . . . . . . Processor 4 | . . . . . . . 2 . . 2 . . . . Hackware 2 | . . . . . . . . . . 2 . . . . Protection 15 | . . . 1 . . . 2 5 . 3 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 25 | . 3 . . . . . 2 11 1 2 1 . 2 3 Energy Gun 3 | . . . . . . . . 2 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | . 1 . . . . . . 6 . 1 1 . . 3 Ballistic Cannon 3 | . 1 . . . . . 1 . . . . . 1 . Launcher 4 | . . . . . . . 1 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . 2 2 . . 1 . Parts Lost 29 | . 1 . . . . . . 10 1 5 1 1 . 10 Power 6 | . 1 . . . . . . 2 . 1 . . . 2 Propulsion 3 | . . . . . . . . . . 1 1 . . 1 Utility 13 | . . . . . . . . 5 . 2 . 1 . 5 Weapon 7 | . . . . . . . . 3 1 1 . . . 2 Highest Loss Streak 10 | . 1 . . . . . . 4 1 4 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 20 | . 12 20 19 19 20 20 24 23 19 19 20 20 21 21 Power . | . . . . . . . . . . . 1 1 2 2 Propulsion 4 | . 4 6 6 7 7 7 6 6 4 3 2 2 2 2 Utility 4 | . . 3 2 4 4 4 6 5 5 4 5 5 5 5 Weapon 9 | . 7 11 10 8 9 9 11 10 9 10 9 10 10 10 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 41 | . 8 . 4 . . . 4 6 . 7 1 . 2 9 Power 3 | . 1 . . . . . . . . 1 . . . 1 Propulsion 10 | . 6 . . . . . 1 2 . . 1 . . . Utility 9 | . 1 . . . . . 1 1 . 4 . . . 2 Weapon 17 | . . . 4 . . . 2 3 . 2 . . 1 5 Tool/Special 2 | . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 95 100 98 100 100 100 99 85 80 85 92 90 87 84 Engine 8 | . 13 14 11 11 11 11 9 6 9 6 7 6 7 6 Core 2 | . . . . . . . . . . 3 7 7 7 5 Treads 7 | . 24 28 22 22 22 14 1 1 . . . . . . Wheel 9 | . . . . . . 7 16 9 9 14 15 15 15 12 Device 9 | . . . 18 22 22 22 23 7 8 5 6 4 6 6 Storage 10 | . 23 28 21 11 11 11 9 9 9 7 7 7 7 7 Processor 10 | . . . . . . . 10 18 18 15 15 15 15 12 Hackware 1 | . . . . . . . . . . 6 7 7 1 . Protection 9 | . . . 2 11 11 11 10 14 9 8 7 7 13 14 Ballistic Gun 9 | . 13 14 11 11 11 11 2 7 15 11 12 13 . 6 Ballistic Cannon 6 | . 9 14 11 11 11 11 15 6 . . . . 3 6 Slashing Weapon 1 | . . . . . . . . 2 1 3 1 1 . . Peak Build Rating 56 | . 9 9 15 16 16 18 35 46 52 55 49 49 51 56 Average Rating 33 | . 7 9 13 15 16 16 32 34 45 48 48 47 47 49 On Entrance 27 | 6 6 9 9 15 16 16 18 35 44 48 48 49 48 51 Avg Prop Armor Cover (%) 7 | . . . . . . . 9 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 145 | 10 53 53 58 58 58 98 108 118 118 131 133 132 132 145 Greatest Support 40 | 20 40 40 40 40 40 40 24 28 28 24 24 24 24 28 Greatest Overweight (x) 10 | . 1 1 1 1 1 4 8 8 9 10 5 5 5 5 Average Overweight (x) 3 | . . 1 1 1 1 2 4 3 4 4 5 5 4 4 Largest Inventory Capacity 25 | . 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 16 20 20 20 20 21 25 25 25 25 25 25 25 25 Most Carried 25 | . 20 20 20 20 20 21 25 25 25 25 25 25 25 25 Average Carried 22 | . 12 20 18 19 20 20 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 20 21 24 25 25 25 24 24 25 19 Class Distribution -------------------- 55% | Mutant 20% | Assassin 16% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 3138 | 199 243 . 208 159 . . 95 999 205 370 170 450 40 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3824 | . 377 . 193 80 . 57 68 1579 351 323 241 438 . 117 Parts 211 | . 25 1 15 9 . 2 6 55 27 25 16 19 . 11 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 9 22 1 . Prevented 6 | . . . . . . . . . . . 6 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 82 | . 10 . 6 3 . . 3 27 8 9 5 9 . 2 Melee 2 | . . . . . . . . 1 . . . . . 1 Guns 45 | . 8 . 4 3 . . . 8 8 4 1 9 . . Cannons 16 | . 2 . 2 . . . 1 10 . . . . . 1 AOE 17 | . . . . . . . 2 7 . 5 3 . . . Classes Destroyed 18 | . 5 . 2 . . . . 4 2 3 . 1 . 1 Worker 2 | . 1 1 . . . . . . . . . . . . Builder 3 | . . . . . . . . . 1 2 . . . . Hauler 1 | . . . . . . . . . 1 . . . . . Recycler 4 | . . . 1 1 . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 2 | . 2 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 25 | . 3 . 4 3 . . 2 7 3 . . 3 . . Grunt 28 | . 7 . 1 . . . . 11 2 . 4 3 . . Brawler 4 | . . . . . . . . 3 . . . 1 . . Duelist 1 | . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 9 | . . . 1 . . . 1 3 3 . . 1 . . Demolisher 3 | . . . . . . . . 1 . 2 . . . . Hunter 2 | . . . . . . . . 1 . . 1 . . . Programmer 2 | . . . . . . . . . . 2 . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 Assembled 5 | . . . . . . . . . . 5 . . . . Best Kill Streak 11 | . 3 1 4 4 . 1 2 11 4 5 4 3 . 1 Combat Bots Only 11 | . 3 . 4 3 . . 2 11 4 5 4 3 . 1 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 3 1 2 2 2 . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . 2 3 . 2 2 . . . Melee 1 | . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Hostile Shots Fired 492 | . 45 . 24 14 . . 7 144 15 74 16 58 . 95 Missed 122 | . 13 . 11 6 . . 2 39 5 21 2 7 . 16 Hits 370 | . 32 . 13 8 . . 5 105 10 53 14 51 . 79 Melee 5 | . . . . . . . . 1 . 3 . 1 . . Projectile 365 | . 32 . 13 8 . . 5 104 10 50 14 50 . 79 AOE 30 | . . . . . . . . 15 . 15 . . . . Critical Strikes 16 | . 1 . 1 . . . 1 5 . 3 1 4 . . Damage Taken 8036 | . 356 . 118 46 . . 53 1868 129 1426 331 947 . 2762 Core 1081 | . 30 . 21 5 . . . 288 6 142 19 54 . 516 Absorbed by Shields 125 | . . . 46 20 . . 20 39 . . . . . . Core Remaining (%) 81 | 100 . 88 . . . 93 . . 46 . . . . . Volleys Fired 301 | . 42 . 13 9 . 2 5 138 17 22 9 30 . 14 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 2 2 . 2 Hottest 84 | . 60 . 50 50 . 50 63 63 56 56 56 56 . 84 Shots Fired 506 | . 83 . 26 18 . 4 9 200 34 39 12 56 . 25 Gun 333 | . 59 . 13 9 . 2 . 110 34 34 7 54 . 11 Cannon 145 | . 24 . 13 9 . 2 8 79 . . . . . 10 Launcher 28 | . . . . . . . 1 11 . 5 5 2 . 4 Special . | . . . . . . . . . . . . . . . Kinetic 419 | . 66 . 26 18 . 4 8 147 34 34 7 54 . 21 Thermal 59 | . 17 . . . . . . 42 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . 1 11 . 5 5 2 . 4 Robot Hit Streak 21 | . 7 . 5 5 . 4 4 21 6 7 7 8 . 3 Robot Miss Streak 6 | . 3 . 2 1 . 1 2 4 3 4 2 3 . 6 Penetration Max 1 | . . . . . . . . 1 1 . . 1 . 1 Secondary Targets 6 | . 1 . . . . . . . 1 1 . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . 1 . . Shots Hit Robots 363 | . 54 . 16 12 . 3 5 168 25 28 6 34 . 12 Core Hits 182 | . 24 . 9 4 . 1 2 75 14 18 7 18 . 10 Critical Kills 2 | . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . . . 3 . . Critical Strikes 21 | . . . . . . . 1 12 . 1 . 4 . 3 Burn 3 | . . . . . . . . 3 . . . . . . Destroy 9 | . . . . . . . . 1 . 1 . 4 . 3 Blast 5 | . . . . . . . 1 4 . . . . . . Sever 4 | . . . . . . . . 4 . . . . . . Melee Attacks 103 | . 4 . . . . . . 59 1 19 10 . 1 9 Impact . | . . . . . . . . . . . . . . . Slashing 102 | . 4 . . . . . . 59 1 19 10 . . 9 Piercing 1 | . . . . . . . . . . . . . 1 . Sneak Attacks 4 | . . . . . . . . . 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9404 | . 703 15 268 187 . 47 133 4933 570 952 363 789 . 444 Guns 3874 | . 468 . 125 77 . 27 . 1321 498 440 45 770 . 103 Cannons 1555 | . 226 . 142 101 . 20 84 930 . . . . . 52 Explosions 1296 | . . . . . . . 27 601 . 261 318 19 . 70 Melee 2623 | . . . . . . . . 2081 72 251 . . . 219 Ramming 56 | . 9 15 1 9 . . 22 . . . . . . . Kinetic 4679 | . 554 . 267 178 . 47 84 1641 498 440 45 770 . 155 Thermal 1020 | . 140 . . . . . . 669 . 119 92 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1026 | . . . . . . . 27 542 . 142 226 19 . 70 Impact . | . . . . . . . . . . . . . . . Slashing 2623 | . . . . . . . . 2081 72 251 . . . 219 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 6 6 . . . . . 1 1 5 6 6 6 . Average Corruption 3 | . 4 6 . . . . . 1 1 4 5 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 86 | . 17 2 . . . . . 9 4 12 15 24 3 . Message Errors 23 | . 5 . . . . . . 2 2 4 5 3 2 . Matter Fused 16 | . 4 1 . . . . . 3 1 . 3 4 . . Heat Flow Errors 9 | . 1 . . . . . . 1 . 2 3 2 . . Energy Discharges 13 | . 3 . . . . . . 1 1 3 1 4 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . 2 . . . . . . 2 . 2 1 8 1 . Data Loss (major) 3 | . 1 1 . . . . . . . . 1 . . . Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 152 | . . . . 10 . 3 . 74 . 40 4 . . 21 Projectiles 24 | . . . . 10 . 3 . 11 . . . . . . Explosions 4 | . . . . . . . . . . . 4 . . . Melee 124 | . . . . . . . . 63 . 40 . . . 21 Knockbacks 13 | . 3 1 1 1 . . . 7 . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic 11 | . 2 . 1 1 . . . 7 . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . . . . 11 63 . 142 20 26 . 45 Shots 14 | . . . . . . . . 5 . 6 1 1 . 1 Rammed 6 | . 1 1 1 2 . . 1 . . . . . . . Targets Rammed 7 | . 1 2 1 2 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 623 | . 226 . . . . . 6 219 81 205 263 303 . 623 Average Temperature 102 | . 51 . . . . . 6 67 25 55 88 131 . 328 Received Heat Transfer 1977 | . 177 . 48 . . . 26 519 45 82 72 288 . 720 Effects 9 | . . . . . . . . . . . . 1 . 8 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . Parts Fried 7 | . . . . . . . . 4 . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 3 . . . 1 . . Heat Transferred 2301 | . 325 . . . . . . 1776 . 100 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 1 . 1 1 . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Maximum Alert Level 4 | . . . . . . . . 4 3 1 . . . . Low Security (%) 64 | . 100 100 100 100 . 100 100 12 . 72 . . . . Level 1 5 | . . . . . . . . 1 . 27 . . . . Level 2 7 | . . . . . . . . 26 12 . . . . . Level 3 14 | . . . . . . . . 31 87 . . . . . Level 4 7 | . . . . . . . . 27 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1457 | . 161 39 100 82 . 5 118 1457 872 340 . . . . Initial 709 | . . 39 1 27 . . . 19 709 340 . . . . Average 294 | . 44 24 30 8 . . 29 765 781 128 . . . . Influence Increases 3244 | . 296 5 175 75 . 5 128 1578 288 221 120 353 . . Destroy 0b10 Robot/C 1580 | . 200 . 120 60 . . 60 540 160 80 100 260 . . Destroy 0b10 Robot/NC 110 | . 20 5 5 5 . 5 . 40 10 20 . . . . Destroy Leader 254 | . 42 . 20 10 . . 20 50 42 30 20 20 . . Allied During Kill 24 | . . . . . . . . 11 . . . 13 . . Successful Hack 58 | . . . . . . . . 42 . 16 . . . . Disable Machine 75 | . . . . . . . 15 15 15 30 . . . . Anti-Garrison Action 550 | . . . . . . . . 550 . . . . . . Destroy Structure 143 | . 4 . . . . . 3 120 1 15 . . . . Lose Combat Pursuer 450 | . 30 . 30 . . . 30 210 60 30 . 60 . . Influence Decreases 3244 | . 193 104 109 145 . 5 98 151 996 961 129 224 129 . Entered New Map 1411 | . . 64 3 43 . . . 11 748 409 4 . 129 . Time Decay 1603 | . 183 40 106 102 . 5 98 . 238 502 115 214 . . Lost Part 190 | . 10 . . . . . . 100 10 50 10 10 . . Lost Ally 40 | . . . . . . . . 40 . . . . . . Squads Dispatched 12 | . 1 . . . . . . . 5 5 . 1 . . Investigation 1 | . . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 3 . . . . Reinforcement 3 | . 1 . . . . . . . 1 1 . . . . Assault 2 | . . . . . . . . . 1 . . 1 . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 8 | . . . 3 2 . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 129 | . 19 . 11 3 . . 4 40 9 19 5 15 . 4 Peak Tracking Total 11 | . 4 . 6 2 . . 4 11 5 3 4 7 . 3 Tactical Retreats 24 | . 2 . 1 . . . 1 13 1 2 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 14 | . 3 . . . . . . 5 . 5 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 12 | . . . . . . . 1 8 1 2 . . . . Max in Single Turn 2 | . . . . . . . 1 2 1 1 . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 10 | . . . . . 1 . 1 4 1 3 . . . . Terminals 6 | . . . . . . . . 4 . 2 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 26 | . . . . . 1 . 1 6 4 14 . . . . Successful 14 | . . . . . 1 . 1 3 3 6 . . . . Failed 11 | . . . . . . . . 3 . 8 . . . . Catastrophic 3 | . . . . . . . . 1 . 2 . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual 11 | . . . . . . . . 1 . 6 . . 4 . Terminals 17 | . . . . . . . . 6 . 11 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 6 | . . . . . 1 . . 2 . 3 . . . . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . 1 . . . . Terminals 2 | . . . . . . . . 1 . 1 . . . . Botnet 2 | . . . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . 3 1 3 . . . . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 1 . . 16 . Parts Built 1 | . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . . Part Studies Acquired 3 | . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . 2 . . . 2 . . Largest Group 2 | . . . . . . . . 2 . . . 2 2 2 Highest-Rated Group 62 | . . . . . . . . 62 . . . 62 62 62 Highest-Rated Ally 32 | . . . . . . . . 31 . . . 32 32 32 Initial Warlord ECA Mod 10 | . . . . . . . . . 10 9 9 9 9 9 Total Orders 3 | . . . . . . . . . . . . . . 3 STAY 2 | . . . . . . . . . . . . . . 2 AID 1 | . . . . . . . . . . . . . . 1 Ally Attacks 31 | . . . . . . . . 22 . . . 7 . 2 Total Damage 511 | . . . . . . . . 234 . . . 266 . 11 Kills 5 | . . . . . . . . 1 . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Active Infowar (turns) 7133 | . . . . . . . 483 1844 509 1355 490 645 1445 362 Optics 6832 | . . . . . . . 182 1844 509 1355 490 645 1445 362 Sensors 4141 | . . . . . . . 482 . 39 971 478 460 1435 276 Seismic 452 | . . . . . . . . . 452 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 10513 | . 957 87 393 1005 521 335 515 1844 509 1355 490 645 1445 412 Spaces Moved 5238 | 1 390 35 139 405 218 163 292 788 269 765 279 342 941 211 Core . | . . . . . . . . . . . . . . . Treads 1218 | . 333 35 139 405 218 88 . . . . . . . . Legs 58 | 1 57 . . . . . . . . . . . . . Wheels 3962 | . . . . . . 75 292 788 269 765 279 342 941 211 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 150 150 145 140 140 155 155 140 130 Average Speed 172 | 120 201 240 240 240 240 198 160 156 159 149 155 155 151 157 Slowest Speed 240 | 120 240 240 240 240 240 240 210 210 215 230 155 155 155 175 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 1 85 14 18 85 60 50 30 82 39 23 48 58 86 26 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . 2 . Known Exits Taken 6 | . . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . 1 . 2 . . . . 1 1 3 . Spaces Dug 36 | . 2 . . . . . . 11 . 14 9 . . . Terrain Destroyed 120 | . 2 . . . . . 2 80 . 15 13 1 . 7 Melee 36 | . 2 . . . . . . 11 . 14 9 . . . Projectile 7 | . . . . . . . . . . . . . . 7 AOE 75 | . . . . . . . 2 69 . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total 6122 | . 472 36 175 421 217 170 332 1141 311 919 312 396 964 256 Wait 100 | . 1 . . . . . 1 53 1 38 . 4 . 2 Move 5225 | . 389 34 138 404 217 162 292 787 268 764 278 341 940 211 Hop . | . . . . . . . . . . . . . . . Pick Up 91 | . 21 . 8 3 . 2 11 12 3 18 3 3 6 1 Fast Attach 31 | . 1 . . . . . 2 5 6 12 . 1 4 . Attach 33 | . 1 . 3 . . . 2 8 1 6 1 2 1 8 Detach 10 | . . . . . . . . 1 1 2 . . 2 4 Swap 80 | . 6 . 4 . . 3 9 19 7 12 8 5 1 6 Drop 83 | . 6 . 8 3 . 1 9 18 6 18 3 1 9 1 Fire 301 | . 42 . 13 9 . 2 5 138 17 22 9 30 . 14 Melee 103 | . 4 . . . . . . 59 1 19 10 . 1 9 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . 1 2 1 2 . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 40 . 8 . . . . Rewire 10 | . . . . . . . . 1 . . . 9 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 739 | -10/Materials | Discovered new exit (range 6) 927 | -10/Materials | Discovered new exit (range 7) 958 | -10/Materials | Entered Mines 976 | -10/Mines | Met a Derelict bent on vengeance 992 | -10/Mines | Learned Materials security intel 1028 | -10/Mines | Discovered new exit (range 8) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Utility x2 1404 | -9/Materials | Discovered new exit (range 14) 1438 | -9/Materials | Entered Mines 1549 | -9/Mines | Found a hidden stash of uninstalled traps 1582 | -9/Mines | Assembled infested the area 1633 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1789 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1794 | -9/Mines | Found Prototype Device 1975 | -9/Mines | Discovered new exit (range 10) 2122 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2431 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2434 | -9/Mines | Discovered new exit (range 5) 2443 | -9/Mines | Entered Exiles 2503 | -9/Exiles | Met 8R-AWN 2537 | -9/Exiles | Met EX-HEX 2638 | -9/Exiles | Met EX-DEC 2650 | -9/Exiles | Learned location of Zion (-7) 2943 | -9/Exiles | Discovered new exit (range 10) 2964 | -9/Exiles | Entered Mines 3291 | -8/Mines | Discovered new exit (range 5) 3299 | -8/Mines | Entered Materials 3299 | -8/Materials | Evolved 2 slots: Utility x2 3300 | -8/Materials | Identified Exp. Sensor Array 3814 | -8/Materials | Identified exit to Garrison 3814 | -8/Materials | Entered Garrison 3862 | -8/Garrison | Triggered checkpoint 3926 | -8/Garrison | Garrison Relay disabled 4012 | -8/Garrison | Triggered checkpoint 4034 | -8/Garrison | Triggered checkpoint 4102 | -8/Garrison | Destroyed 11 combat bots 4510 | -8/Garrison | Discovered new exit (range 12) 4559 | -8/Garrison | Rescued a captive Derelict 4565 | -8/Garrison | Rescued a captive Derelict 4630 | -8/Garrison | Garrison Relay disabled 4699 | -8/Garrison | Learned Materials security intel 4820 | -8/Garrison | Build established: Scavenger-Mutant 4940 | -8/Garrison | Triggered checkpoint 4950 | -8/Garrison | Lost 3 parts (1p2u) 4975 | -8/Garrison | Garrison Relay disabled 5052 | -8/Garrison | Discovered new exit (range 22) 5052 | -8/Garrison | Discovered new exit (range 63) 5052 | -8/Garrison | Discovered new exit (range 45) 5131 | -8/Garrison | Phase Generator disabled 5200 | -8/Garrison | Triggered checkpoint 5247 | -8/Garrison | Lost 4 parts (1p1u2w) 5404 | -8/Garrison | Triggered checkpoint 5435 | -8/Garrison | Core integrity fell below 50% 5460 | -8/Garrison | Triggered checkpoint 5475 | -8/Garrison | Garrison Relay disabled 5497 | -8/Garrison | Garrison Relay disabled 5515 | -8/Garrison | Build established: Mutant 5656 | -8/Garrison | Identified exit to Materials 5658 | -8/Garrison | Entered Materials 5753 | -8/Materials | Central database locked down 5861 | -8/Materials | Garrison activated, responded to threat 5922 | -8/Materials | Discovered new exit (range 9) 6038 | -8/Materials | Met 7R-MNS 6058 | -8/Materials | First assault squad dispatched 6128 | -8/Materials | Discovered new exit (range 11) 6166 | -8/Materials | Identified exit to Factory 6167 | -8/Materials | Entered Factory 6167 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6168 | -7/Factory | Caught up to 7R-MNS 6278 | -7/Factory | Identified exit to Storage 6278 | -7/Factory | Identified exit to Lower Caves 6421 | -7/Factory | Discovered new exit (range 19) 6454 | -7/Factory | Identified exit to Factory 6843 | -7/Factory | Fabricated Cargo Storage Unit (x1) 6975 | -7/Factory | Assembled infested ambush trap array 7131 | -7/Factory | Lost 4 parts (1p1n1u1w) 7286 | -7/Factory | Discovered exit to Factory (range 5) 7522 | -7/Factory | Entered Lower Caves 7538 | -7/Lower Caves | Met a Warlord Commander 7539 | -7/Lower Caves | Learned location of Warlord (-5) 7540 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7551 | -7/Lower Caves | Found Encrypted Comm Array 7849 | -7/Lower Caves | Build established: Skirmisher 8006 | -7/Lower Caves | Discovered new exit (range 4) 8009 | -7/Lower Caves | Identified exit to Lower Caves 8012 | -7/Lower Caves | Entered another Lower Caves area 8321 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8646 | -7/Lower Caves | Discovered new exit (range 6) 8653 | -7/Lower Caves | Identified exit to Zion 8657 | -7/Lower Caves | Entered Zion 8657 | -7/Zion | Accompanied by 2 allies 8709 | -7/Zion | System corruption cleaned by Quarantine Array 8749 | -7/Zion | Found CR-A16's Pointy Stick 8858 | -7/Zion | Discovered new exit (range 16) 8947 | -7/Zion | Given the Hacking Drone Bay 8987 | -7/Zion | Found Prototype Device 8987 | -7/Zion | Identified Hacking Drone Bay 9036 | -7/Zion | Build established: Assassin 9157 | -7/Zion | Learned location of Quarantine (-2) 9338 | -7/Zion | Met Imprinter 9547 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10070 | -7/Zion | Opened final containment barrier to the Deep Caves 10096 | -7/Zion | Discovered new exit (range 3) 10096 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10101 | -7/Zion | Identified exit to Deep Caves 10102 | -7/Zion | Entered Deep Caves 10102 | -7/Deep Caves | Accompanied by 2 allies 10427 | -7/Deep Caves | Attacked by Z-Imprinter 10460 | -7/Deep Caves | Core integrity fell below 50% 10498 | -7/Deep Caves | Core integrity fell below 20% 10514 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10465_ Imp. Light Armor Plating destroyed. 10468_ Overheating: Tactical Coordination Suite damaged (-20). 10469_ Hrd. Heavy Armor Plating destroyed. 10471_ Arm. Huge Wheel broken. 10471_ Overheating: Short circuit. 10477_ Bore Cannon destroyed. 10481_ JA-3WB(z) misfires. 10481_ Hvy. Battle Rifle destroyed. 10485_ Hrd. Medium Armor Plating destroyed. 10488_ Power failure, Imp. Deuterium Engine shutdown. 10491_ Imp. Deuterium Engine destroyed. 10492_ Prototype Hover Unit fried. 10492_ JA-3WB(z) destroyed. 10497_ Arm. Huge Wheel destroyed. 10499_ Destroyed Prototype Storage. 10500_ Hacking Drone Bay destroyed. 10501_ Destroyed Prototype Hover Unit. 10512_ Slug penetrates Z-Imprinter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????#####????? | | ?????##????????????????????????## ##???# | | ##?### ##???########?????####### ##### | | ## # #???#;; ##???## ## | | ##### ##### / | | ; ## ## ###### | | ;#?# ] ###???## | | ;#??## ##????## | | [@ ##???###### #????## | | ?""" *%! ##???????## #???## | | ?""" =!I ;"####"## ##???# | | """" ##????# | | """" !=! ????## | | " [ !!%! ???## | | """" !% # #!# "#### | | ?""" #####?# | | ?""" ##?????# | | ?""" #??????# ####### | | ? " #??????## #?????## ### | | #??????# #??????# ##?? | | #??????# #??????# #??? | | #??????# #??????# #??? | | ##??????# #??????# #??? | | "" #???????# ####???# | | ?""" #??????# #???###### | | ? #??????#### #????????? | | ??" ##?????????# ########## | | ??"" ##??????????# # | | ????" #???????????# # ######## | | ??????? ???????????# # #??????? | | ????????? ???????????# # ###????? | | ???????????? ????????????# ##???? | | ???????????? ????????????#### ###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 975 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -7/Factory | Hacked Lyr. Medium Armor Plating | -7/Zion | Archive Flak Gun | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostCentriumNanoactuators Manual? 0 Play Time 00:49:55 Cumulative 576.4 hours Start 2026.09.28 @ 20:43:30 End 2026.09.28 @ 21:40:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 25 Types 6/0/12/0/1/0/3/1/1/1 Lore% 83 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d70a2a-6810-4df8-8577-41184da5ae8b