Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 15:19:02 Player: shapeshifter Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (240) 1200 Value Destroyed (12972) 12972 Prototype IDs (46) 920 Alien Tech Used (15) 3000 Bonus (37744) 37744 TOTAL SCORE: 64936 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2516 Follower Combat Kills 966 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -72 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 80/590 System Corruption 0% +Membrane Temperature Cool (-200) +ITN Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Cryofiber Web Experimental Cloaking Device Experimental Force Field Advanced Point Defense System Spacefold Activator > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Cryofiber Web Experimental Force Field Advanced Point Defense System Experimental System Purifier Spacefold Activator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Core Cannon [Rating: 260] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Reactive Plating Artifact Spacefold Activator Weapon Constructs Energy Gun EM Shotgun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . Utility 10 | . . . 2 1 . . 2 . . . . 2 . . . . 1 . . . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 162 | 7 5 10 17 15 22 5 1 4 1 1 4 4 2 . 3 3 10 7 12 5 12 2 10 Power 11 | 1 1 1 2 1 3 . . . . . . . . . . . . . . . 1 . 1 Engine 8 | 1 1 1 2 1 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 14 | 2 . 3 4 1 3 1 . . . . . . . . . . . . . . . . . Treads 8 | 2 . 3 2 . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 2 1 2 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 3 1 8 9 4 2 1 3 1 1 4 4 2 . 3 3 10 7 10 5 8 2 8 Device 52 | 1 . . 4 1 . 1 1 1 1 . 2 1 1 . 3 3 5 2 9 4 5 . 7 Storage 7 | 1 2 . . 2 . 1 . . . . . . . . . . . 1 . . . . . Processor 8 | . . . 1 . . . . 2 . . . . 1 . . . 1 . 1 1 . . 1 Hackware 13 | . . . 1 1 . . . . . . . 3 . . . . 3 3 . . . 2 . Protection 20 | . 1 1 2 5 4 . . . . 1 2 . . . . . 1 1 . . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 36 | 2 1 5 3 4 12 2 . 1 . . . . . . . . . . 2 . 3 . 1 Energy Gun 5 | 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 18 | 1 1 2 2 3 8 . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 1 7 1 . . . 2 . . . . . 1 . 4 2 . 7 . 4 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Lost 41 | . . 4 1 3 9 . . 1 . . 1 1 . . . . 4 2 2 8 5 . . Power 4 | . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . Utility 25 | . . 1 1 1 2 . . 1 . . 1 1 . . . . 3 2 2 7 3 . . Weapon 8 | . . 2 . 2 2 . . . . . . . . . . . . . . 1 1 . . Highest Loss Streak 3 | . . 3 1 2 3 . . 1 . . 1 1 . . . . 3 2 1 3 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 14 18 17 19 22 19 17 18 19 19 23 23 23 24 24 24 24 22 21 21 18 9 3 Power . | . . . . 1 1 . . . . . . . . . . . . . . . . . . Propulsion . | 1 4 5 2 2 . . . . . . . . . . . . . . . . . . . Utility 11 | . 3 5 5 7 8 7 12 15 16 16 19 18 19 20 21 21 21 18 16 14 8 1 . Weapon 4 | . 5 7 7 6 11 9 2 1 1 1 1 1 1 1 1 1 1 1 2 4 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 1 1 9 5 10 16 1 1 2 . . 7 . 3 4 2 2 . . 6 5 4 3 Power 5 | . . . . 1 2 2 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 . 1 . . . . . 2 . . . . . . . . . . . Utility 33 | . . 1 4 2 2 . 1 1 2 . . 3 . 3 2 2 1 . . 6 3 . . Weapon 31 | . 1 . 4 1 6 13 . . . . . 1 . . 1 . . . . . 2 2 . Tool/Special 8 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . 2 3 Average Slot Usage (%) 64 | . 100 97 90 82 79 64 52 52 52 51 47 51 52 52 52 52 52 55 50 49 47 43 67 Engine 3 | . 14 13 8 7 3 3 5 . 2 . . . . . 4 . . . . . . . . Core 1 | . . . . . 3 2 . 2 2 5 5 2 2 5 . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . 2 2 . . 4 3 4 3 4 5 9 9 Treads 5 | . 28 28 18 . 1 2 . . 2 5 1 . . 1 2 . 2 . . 2 . . . Leg 1 | . . . . . . 1 4 . . . . . . . 1 4 1 1 3 1 3 9 9 Wheel 3 | . . . 5 14 12 6 . 3 2 . . . . . . . . . . . . . . Device 11 | . 5 . 12 14 7 7 16 14 11 11 11 14 15 15 15 15 17 17 18 26 12 . 14 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 5 . Processor 2 | . . . 1 . . . . 2 5 5 . . 4 5 5 5 4 8 3 4 5 . . Hackware 5 | . . . 3 8 7 7 5 5 5 5 5 10 5 5 5 5 7 9 9 . . 6 16 Protection 5 | . 8 12 5 6 11 9 5 5 5 4 4 5 5 5 5 5 2 . . . 2 . . Energy Cannon 2 | . . . 3 . . . 1 . 4 5 3 . 4 5 5 3 2 4 3 . 4 9 9 Ballistic Gun 8 | . 27 26 22 21 22 10 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 5 . . 1 4 . . . 1 1 . . 4 1 . . Peak Build Rating 260 | 7 9 11 41 57 60 69 80 86 87 88 103 131 135 134 141 148 156 166 186 199 236 236 260 Average Rating 97 | 4 8 10 27 53 55 54 62 77 81 86 95 118 126 130 133 145 151 157 163 183 208 227 244 On Entrance 101 | . 7 9 11 41 57 53 49 80 70 85 88 103 131 128 129 138 148 155 156 179 162 224 233 Avg Prop Armor Cover (%) 5 | . . . . . 5 5 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 15 52 54 65 123 143 139 85 101 107 136 138 141 140 134 133 151 150 143 177 157 185 120 58 Greatest Support 295 | 40 40 40 62 56 56 72 70 70 132 132 146 146 115 102 165 128 217 217 215 295 295 60 60 Greatest Overweight (x) 7 | . 1 1 1 2 5 7 1 1 2 1 1 . 1 1 1 1 1 1 1 . 2 1 . Average Overweight (x) . | . . 1 . 1 2 2 1 1 . . . . 1 1 . 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 18 20 20 22 25 24 20 20 20 22 25 25 25 25 25 25 25 25 25 25 24 16 5 Most Carried 25 | 6 20 20 20 25 25 25 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 16 5 Average Carried 20 | 3 14 18 18 21 23 19 17 19 20 21 24 24 24 24 24 24 24 23 21 23 21 10 4 Final Capacity 25 | 8 20 20 20 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 19 17 20 25 25 16 19 20 20 23 25 24 25 25 25 25 23 19 22 23 16 5 5 Scrap Engine Consumption 348 | . . . . . . 64 16 25 8 4 5 30 13 10 40 3 23 14 40 19 34 . . Constructs Created 5 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . Constructs Modified 153 | . . . . . . 22 8 10 8 . 4 7 11 5 8 9 9 5 21 12 14 . . Class Distribution -------------------- 27% | Construct 14% | Mutant 12% | Commander-Construct 12% | Tank 10% | Hacker-Construct 4% | Alien-Sigix 4% | Scavenger-Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Construct | -7/Recycling Commander-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Scavenger-Construct | -2/Quarantine Alien-Construct | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 9523 | 294 224 244 576 619 1760 577 193 508 137 . 194 283 97 50 36 50 80 228 1296 353 1577 2 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15044 | 141 334 323 538 505 1723 1207 200 1080 171 . 481 457 260 110 136 624 440 447 220 1426 2062 39 2120 Parts 695 | 13 21 23 30 29 89 46 14 42 12 . 23 21 8 8 5 23 27 30 9 81 75 3 63 Haulers Intercepted 8 | . 1 . 1 . 4 . . . . . . . . . . 1 . 1 . . . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 8 . . . . . 15 6 . 17 . 4 7 . 23 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 180 | . 4 6 10 9 25 8 5 5 5 . 5 8 4 2 2 9 5 3 3 16 29 . 17 Guns 60 | . 4 6 8 9 25 8 . . . . . . . . . . . . . . . . . Cannons 106 | . . . 2 . . . 5 4 5 . 5 8 4 2 2 9 5 3 3 14 18 . 17 AOE 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . Classes Destroyed 23 | 2 4 3 2 2 3 1 . 1 1 . . . 1 . 1 . . 1 1 . . . . Worker 6 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . 3 Builder 7 | . . . . . 2 1 1 1 . . . . . . . . . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . 4 . . . . . . . . . . 1 . 1 . . . . . Recycler 11 | 1 1 . . . 2 4 . 1 . . . 1 . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Operator 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 2 1 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 2 1 2 . . . . . . . . . . . 1 . . 1 . . . Swarmer 37 | . . 3 3 . 4 1 3 2 4 . . 5 1 . . 4 . . . 2 5 . . Grunt 43 | . 4 . 4 6 7 2 . 2 . . 3 . 1 . . 5 . . . 4 4 . 1 Brawler 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Protector 5 | . . . . . . 3 . 1 . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 25 | . . . 1 2 8 2 . . . . . 3 1 . . . 2 . 1 . 2 . 3 Hunter 18 | . . . 2 . 1 1 2 1 . . . . . . . . . 2 . 7 2 . . Programmer 25 | . . . . 1 2 1 . 1 . . . . . 2 . . 2 1 . 3 6 . 6 Behemoth 4 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . Executioner 6 | . . . . . . . . . . . . . . . 1 . . . 1 . 4 . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 2 3 3 4 2 6 3 3 3 4 . 4 4 3 1 2 4 2 3 1 7 7 1 6 Combat Bots Only 7 | . 1 3 4 2 4 3 3 2 4 . 4 4 3 1 2 4 2 2 1 6 7 . 6 Max Kills in Single Turn 3 | 2 1 1 1 1 2 2 2 3 1 . 1 1 1 1 1 1 1 2 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2371 | . 31 117 60 143 354 26 43 24 38 . 19 69 12 27 1 117 54 127 96 456 236 23 298 Missed 836 | . 7 43 13 53 116 7 12 2 10 . 4 26 4 3 1 36 17 45 23 233 79 12 90 Hits 1535 | . 24 74 47 90 238 19 31 22 28 . 15 43 8 24 . 81 37 82 73 223 157 11 208 Melee 43 | . . . . . 14 . . . . . . . . . . . . . 26 . . . 3 Projectile 1492 | . 24 74 47 90 224 19 31 22 28 . 15 43 8 24 . 81 37 82 47 223 157 11 205 AOE 24 | . . . . 1 . . 1 . . . . . . . . . . . 2 . . . 20 Critical Strikes 66 | . 1 . 3 3 2 . 2 . 1 . 1 1 1 4 . 4 2 6 1 9 7 . 18 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . 9 5 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 28961 | . 328 805 693 953 2566 232 281 709 359 . 326 702 96 481 . 1687 1068 2095 2087 4731 4672 147 3943 Core 4371 | . 49 177 19 130 275 18 27 72 11 . 18 . . 40 . 181 98 562 205 325 829 45 1290 Absorbed by Shields 1248 | . . . . . . . 217 124 . . . . . . . . . . 334 328 . . 245 Ignored by Resistances 6995 | . . . . . 207 33 173 60 136 . 40 . . . . . . 21 . 223 581 151 5370 Regen/Repaired (Parts) 9851 | . . . . . . 5 155 226 194 . 377 538 49 212 439 155 334 1202 1931 1218 2816 . . Core Remaining (%) 58 | 100 . 9 96 . . 39 . . . . 87 . . . . 80 . 49 . . 6 . . Volleys Fired 968 | 8 29 56 46 44 118 50 28 55 18 2 16 24 11 10 7 36 34 29 45 118 115 4 65 Largest 3 | 2 2 2 3 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 386 | 70 40 90 120 108 84 75 62 62 88 88 290 386 386 333 333 80 162 352 352 197 229 180 300 Shots Fired 1446 | 16 58 108 115 122 340 80 28 55 18 2 16 23 11 10 7 36 34 29 45 111 113 4 65 Gun 834 | 16 58 108 107 122 337 80 6 . . . . . . . . . . . . . . . . Cannon 601 | . . . 8 . . . 22 54 18 2 16 23 11 10 7 36 34 29 43 106 113 4 65 Launcher 8 | . . . . . 3 . . . . . . . . . . . . . . 5 . . . Special 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . Kinetic 1086 | 8 58 101 107 119 337 80 18 54 1 . . 6 . . . . 10 29 19 106 33 . . Thermal 205 | 8 . . 8 3 . . . . 17 2 16 17 11 10 7 36 24 . 22 . 23 . 1 Explosive 8 | . . . . . 3 . . . . . . . . . . . . . . 5 . . . Electromagnetic 64 | . . 7 . . . . 10 . . . . . . . . . . . 2 . 45 . . Slashing 80 | . . . . . . . . . . . . . . . . . . . . . 12 4 64 Robot Hit Streak 19 | 7 6 17 10 7 17 19 6 10 6 . 15 16 2 4 1 7 7 3 7 7 8 6 19 Robot Miss Streak 14 | 1 2 3 3 4 14 4 2 4 4 . . 2 2 3 3 3 2 4 3 6 8 9 5 Penetration Max 1 | . . . 1 1 1 . 1 1 . . . . . . . . . 1 . . . 1 1 Secondary Targets 11 | . . 1 2 . 6 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Shots Hit Robots 868 | 12 35 64 70 69 201 57 25 38 11 . 13 17 4 4 2 18 19 7 28 48 58 4 64 Core Hits 490 | 5 15 22 29 24 94 40 20 30 6 . 10 4 4 . 1 9 7 4 3 32 27 2 102 Critical Kills 7 | . . 1 1 . 3 . . . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed 12 | . 1 2 . 3 3 . . . . . . . . . . . . . . 1 1 . 1 Critical Strikes 25 | . 1 3 1 4 6 1 . . . . . 1 . . . . . . 1 2 1 . 4 Destroy 20 | . 1 3 1 4 6 . . . . . . . . . . . . . 1 2 1 . 1 Blast 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 6 | . . . . . . 1 . . . . . . . . . . . . . . 5 . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49337 | 161 473 1069 1211 1434 3885 1232 878 1815 887 . 809 1417 499 661 307 2092 2123 1341 2953 4280 4293 253 15264 Guns 9331 | 161 471 1069 1080 1434 3737 1232 147 . . . . . . . . . . . . . . . . Cannons 37965 | . . . 131 . . . 571 1277 827 . 809 1417 499 661 307 2092 2123 1341 2953 3335 4143 253 15226 Explosions 1956 | . . . . . 148 . 160 538 60 . . . . . . . . . . 945 67 . 38 Melee 83 | . . . . . . . . . . . . . . . . . . . . . 83 . . Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 18510 | 88 471 976 1080 1402 3737 1232 514 1277 34 . . 488 . . . . 282 1341 1415 3335 838 . . Thermal 11930 | 73 . . 131 32 . . 136 349 853 . 809 929 499 661 307 2092 1841 . 1433 . 1385 . 400 Explosive 1198 | . . . . . 148 . . . . . . . . . . . . . . 945 67 . 38 Electromagnetic 2088 | . . 93 . . . . 228 189 . . . . . . . . . . 105 . 1473 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15609 | . . . . . . . . . . . . . . . . . . . . . 530 253 14826 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . 2 3 3 . 3 3 . 3 3 . 5 5 . 1 6 4 29 29 . . Average Corruption 4 | . . . . 1 2 3 . 2 3 . 3 2 . 3 5 . 1 1 2 9 29 . . Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . 8 24 54 . 3 1 . 5 6 . 3 1 . 2 1 14 40 22 . . Message Errors 45 | . . . . . 6 19 . 1 . . 1 . . 1 1 . . 1 3 6 6 . . Matter Fused 38 | . . . . 1 8 11 . 2 . . 2 2 . 1 . . . . 4 2 5 . . Heat Flow Errors 19 | . . . . 1 1 7 . . 1 . . 2 . . . . . . 2 2 3 . . Energy Discharges 20 | . . . . 1 1 6 . . . . . 1 . 1 . . 2 . 3 4 1 . . Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . 3 3 4 . . . . . . . . . . . . 1 6 3 . . Data Loss (major) 10 | . . . . 1 1 3 . . . . 2 . . . . . . . . 2 1 . . Misfires 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Alerts 8 | . . . . 1 1 2 . . . . . . . . . . . . 1 3 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 14 | . . . . . 2 1 . . . . . 1 . . . . . . . 8 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3494 | . . . . . 6 . . 226 26 . 69 332 40 416 92 326 246 429 384 337 200 . 365 Projectiles 3460 | . . . . . . . . 226 26 . 69 332 40 416 92 326 246 429 384 309 200 . 365 Explosions 34 | . . . . . 6 . . . . . . . . . . . . . . 28 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 44 | . . . . . . . 2 7 . . . . . . . . 1 3 1 24 6 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . 2 7 . . . . . . . . 1 3 1 22 5 . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Self-Inflicted Damage 238 | . . . . . 13 . . 89 . . . . . . . . . . . . 136 . . Shots 4 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 834 | 27 27 13 216 133 132 230 . 297 411 44 252 552 552 391 339 76 412 834 568 408 245 . 56 Average Temperature 139 | 11 15 5 68 50 27 53 . 118 128 44 81 207 214 181 175 24 101 261 223 146 115 . 56 Received Heat Transfer 4258 | . 201 246 207 270 624 69 28 75 24 . 72 27 78 . . 343 449 66 75 171 369 27 837 Thermoelectric Energy+ 1211 | . . . . . . . . . . . . . . . . . . . . . 1211 . . Effects 65 | . . . 3 . . . . . 2 . . 5 6 3 3 . 4 17 16 3 3 . . Shutdowns 10 | . . . . . . . . . . . . 1 2 . . . 1 1 5 . . . . Energy Bleed 14 | . . . . . . . . . 1 . . 1 2 2 1 . . 3 1 2 1 . . Interference 23 | . . . 3 . . . . . 1 . . 2 1 1 2 . 3 2 5 1 2 . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Damage (minor) 6 | . . . . . . . . . . . . 1 1 . . . . 3 1 . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Parts Fried 20 | . . 1 . . 1 . 1 2 . . . . . . . . . . . . 15 . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . 3 . . Heat Transferred 3793 | 222 . . 185 75 . . 150 225 50 . . . 74 148 74 740 629 . 518 . 703 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . Power Chain Reactions 8 | . . . . . . . 3 4 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 2 1 3 . . . . . . . . . . . . 2 5 5 5 Low Security (%) 64 | 100 100 . 100 100 40 65 . . . . . 100 . . . . 100 100 100 53 . . . Level 1 17 | . . . . . 53 34 44 . . . . . . . . . . . . 14 16 . . Level 2 6 | . . . . . 6 . 13 . . . . . . . . . . . . 32 27 . . Level 3 6 | . . . . . . . 42 . . . . . . . . . . . . . 41 . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 69 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 14 99 . Peak Influence 2039 | 10 42 . 83 86 410 387 835 . . . . 111 . . . . 55 83 97 594 2039 1637 1848 Initial 1223 | . . . 38 21 33 154 323 . . . . . . . . . 21 8 32 24 314 1223 1100 Average 250 | 1 7 . 28 18 235 165 526 . . . . 51 . . . . 13 26 18 237 806 1604 1563 Influence Increases 9523 | 20 144 160 313 328 973 597 1243 188 120 . 125 258 60 60 25 195 186 247 307 975 1450 119 1430 Destroy 0b10 Robot/C 4080 | . 80 100 200 180 500 180 380 140 100 . 100 160 60 40 20 180 100 80 60 340 580 40 460 Destroy 0b10 Robot/NC 330 | 20 25 . 20 10 55 75 30 5 . . 5 5 . . 5 5 5 15 . 5 10 5 30 Destroy Leader 830 | . 34 . 56 62 152 . 80 10 20 . 20 40 . 20 . 10 42 12 30 62 80 10 90 Allied During Kill 638 | . . . . . 1 126 290 33 . . . . . . . . . . 7 . . 16 165 Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . Successful Hack 322 | . 4 . 18 30 66 64 12 . . . . 24 . . . . . 34 15 7 33 . 15 Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . 15 . 75 . 15 . . . . . . . . . 15 45 75 270 195 . 45 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1453 | . 1 . 4 1 89 2 136 . . . . 14 . . . . 24 46 30 276 282 33 515 Advance Influence 300 | . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . . . . 30 . . . 60 Lose Combat Pursuer 510 | . . 60 . 45 15 . . . . . . 15 . . . . . 15 60 15 270 15 . Influence Decreases 8823 | 20 144 86 338 303 649 937 523 825 208 53 125 234 84 60 25 162 204 204 321 460 723 956 1179 Entered New Map 2459 | . . . 36 28 41 244 35 289 28 53 . . 10 . . . 12 7 26 20 245 816 569 Time Decay 5156 | 20 144 46 292 255 518 693 318 446 180 . 115 224 74 60 25 162 192 154 275 345 428 . 190 Lost Part 340 | . . 40 10 20 90 . . 10 . . 10 10 . . . . . 20 . 80 50 . . Lost Ally 830 | . . . . . . . 170 80 . . . . . . . . . . 20 . . 140 420 Purge Threat 38 | . . . . . . . . . . . . . . . . . . 23 . 15 . . . Squads Dispatched 72 | . 2 . 1 5 6 . 5 . . . . 1 . . . . 2 5 . 7 20 14 4 Investigation 5 | . . . . 2 1 . 1 . . . . . . . . . . 1 . . . . . Extermination 16 | . . . . 2 2 . 1 . . . . 1 . . . . 2 1 . 3 2 . 2 Reinforcement 19 | . 2 . 1 1 1 . 3 . . . . . . . . . . 2 . 2 4 2 1 Assault 30 | . . . . . 2 . . . . . . . . . . . . 1 . . 14 12 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 25 | . . . 1 . 3 5 1 . . . . . . . . . . 1 4 1 6 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 9 10 16 14 32 10 19 7 4 . 5 9 4 3 38 11 8 21 20 28 69 15 37 Peak Tracking Total 16 | . 2 3 5 3 4 4 6 2 3 . 4 5 3 2 9 5 2 11 5 8 16 9 14 Tactical Retreats 20 | . . 2 . 3 1 . . . . . . 1 . . . . . 1 2 1 8 1 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 7 | . . . . 1 1 . 1 . . . . . . . . . 2 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 6 6 6 6 6 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 67 | . . . 1 . 5 . 1 2 . 1 . . 1 . 3 . 1 4 6 18 18 . 6 Max in Single Turn 3 | . . . 1 . 1 . . 1 . 1 . . 1 . 1 . 1 1 2 1 3 . 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 75 | . 1 . 5 3 13 13 4 1 . 4 . 5 . 1 1 . 2 6 2 6 5 . 3 Terminals 44 | . 1 . 2 2 10 6 2 . . . . 1 . . . . 1 6 1 5 4 . 3 Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Recycling Units 12 | . . . 2 1 1 6 . . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Hacks 169 | . 4 . 16 9 26 32 8 1 . 17 . 9 . 1 1 . 3 14 3 13 7 . 5 Successful 92 | . 3 . 10 2 13 20 2 1 . 17 . 6 . 1 1 . 2 4 2 2 4 . 2 Failed 77 | . 1 . 6 7 13 12 6 . . . . 3 . . . . 1 10 1 11 3 . 3 Catastrophic 17 | . 1 . 1 2 . 3 2 . . . . 1 . . . . . 2 . 3 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 4 . 4 1 15 19 1 . . . . . . . . . 1 4 . 3 . . 2 Terminals 95 | . 4 . 6 6 19 15 6 . . . . 2 . . . . 1 14 2 10 5 . 5 Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . Repair Stations 9 | . . . . . 5 . 1 . . . . 3 . . . . . . . . . . . Recycling Units 25 | . . . 3 3 2 15 . . . . . 2 . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . . . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . Terminal Hacks 47 | . 1 . 2 2 6 2 1 1 . 17 . 1 . 1 1 . . 4 1 2 3 . 2 Record 6 | . . . . . . . . . . 5 . . . . . . . . . . . . 1 Part Schematic 5 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 10 | . . . . . 5 . . 1 . . . . . 1 1 . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 . . 5 . . . . . 2 . . . . . . . . . . . Retrieve Components 9 | . . . 2 . . 5 . . . . . 2 . . . . . . . . . . . Scanalyzer 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 23 | . 2 . 1 . 6 13 1 . . . . . . . . . . . . . . . . Terminals 17 | . 2 . 1 . 6 8 . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 1 3 . . . . . . . . . . . . . . . . . Skim 11 | . 1 . . . 5 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . 3 3 12 7 3 . . . . 4 . . . . 2 5 1 6 3 . 2 Full Trace Events 5 | . . . . 2 1 1 . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 4 . 1 . . . . . 4 . 2 . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Time 167 | . . . . . . . . . . . . 39 . . . . 128 . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . 7 . . . . 16 . . . . . . Part Studies Acquired 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . . . 7 . . 24 . . . . . 6 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 21 . 1 . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 85 | . . . . . 2 21 . 1 . . . . . . . . . . 1 . . 12 48 Largest Group 22 | . . . . . 2 22 20 10 . . . . . . . . . . 1 . . 6 11 Highest-Rated Group 486 | . . . . . 62 486 434 263 . . . . . . . . . . 89 . . 86 156 Highest-Rated Ally 89 | . . . . . 31 40 40 64 . . . . . . . . . . 89 . . 15 15 Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 259 | . . . . . . 26 101 17 . . . . . . . . . . 6 . . 11 98 Total Damage 5772 | . . . . . . 471 2707 327 . . . . . . . . . . 253 . . 256 1758 Kills 35 | . . . . . . 5 19 2 . . . . . . . . . . . . . 2 7 Allies Corrupted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 6837 | 12 303 . 600 . . . . 2 . . . . 844 416 193 761 690 307 889 892 902 . 26 Optics 3127 | . . . 599 . . . . . . . . . . . . . . . 734 892 902 . . Sensors 302 | . . . . . . . . . . . . . . . . . 1 301 . . . . . Terrain 3454 | . . . 271 . . . . . . . . . 844 416 193 761 690 279 . . . . . Seismic 315 | 12 303 . . . . . . . . . . . . . . . . . . . . . . Cloaking 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 Jamming 34 | . . . . . . . . . . . . . . . . . . . . . 34 . . ECM 493 | . . . . . . . . 2 . . . . . . . . . . 425 . 66 . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 . . 1 . 1 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 19728 | 120 830 1632 780 999 1435 2844 714 1104 364 143 323 557 849 491 639 851 690 393 1275 892 1224 124 455 Spaces Moved 13059 | 58 289 596 396 703 687 1267 377 859 378 152 523 480 509 303 727 283 431 337 1116 658 934 165 831 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . Treads 3227 | 43 289 596 228 . . 284 10 . 270 152 73 . . 91 346 . 294 11 . 356 184 . . Legs 4124 | . . . . . . 131 292 . . . . 56 . . 251 283 137 148 1100 269 467 165 825 Wheels 3267 | . . . 168 703 687 852 29 720 108 . . . . . . . . . . . . . . Hover 635 | . . . . . . . 46 139 . . . 113 . . 17 . . 114 16 . 190 . . Flight 1769 | . . . . . . . . . . . 450 311 509 212 113 . . 64 . 33 77 . . Fastest Speed 30 | 50 160 240 100 115 115 92 122 97 74 74 44 37 52 85 49 149 97 36 36 51 30 30 30 Average Speed 107 | 131 208 240 134 115 140 132 168 107 82 79 49 41 113 106 68 149 132 78 91 94 95 51 30 Slowest Speed 244 | 160 240 240 235 130 175 205 177 162 111 89 89 44 132 116 85 149 199 117 244 115 150 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 56 | . . . . . . . . 1 . . . . . . . . . 2 . . 37 7 9 Cave-ins Triggered 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 Exploration Rate (%) 47 | 6 50 31 31 20 78 99 9 59 58 60 69 10 74 49 89 47 12 50 30 78 70 7 45 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 15 | . . . . . 1 8 . 1 . 3 1 . . 1 . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 1 . . . 1 1 . . . 1 1 1 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 . . 1 1 1 . . 1 1 1 . . . . 1 1 1 . Scrap Searched 15 | . . 3 . . . . . 3 2 . 1 . 2 2 . 2 . . . . . . . Spaces Dug 128 | . . . 1 . 82 1 . 7 . 1 2 1 2 . 1 2 5 7 . 3 6 . 7 Terrain Destroyed 791 | . . . 2 3 115 1 4 37 6 1 3 7 7 6 1 15 13 26 12 125 128 16 263 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Projectile 496 | . . . 2 2 2 . . 31 6 1 3 7 7 6 1 15 13 26 12 73 76 16 197 AOE 293 | . . . . . 113 . 4 6 . . . . . . . . . . . 52 52 . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 17711 | 86 457 690 561 814 977 2403 438 1004 417 172 575 823 772 464 867 689 527 443 1339 842 1181 202 968 Wait 2731 | 2 111 15 29 15 42 886 13 67 14 4 22 287 246 135 121 354 33 53 138 30 39 21 54 Move 13018 | 57 288 595 395 702 686 1266 376 857 377 151 522 479 508 302 726 282 430 336 1115 657 920 164 827 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | 12 18 7 34 20 30 9 8 4 3 5 6 14 2 6 5 6 10 5 12 15 40 . 2 Fast Attach 47 | . . . 3 4 10 3 . 2 1 4 1 1 . . . . 1 2 . 1 4 1 9 Attach 126 | 7 . 3 12 5 15 3 2 3 . . 2 6 2 . 1 . 9 7 13 9 21 4 2 Detach 25 | . . . 2 . 4 3 1 2 . . . . 1 . . . . . 9 1 2 . . Swap 68 | . 6 7 8 7 12 1 . . . 1 1 1 . 4 2 5 2 3 1 1 6 . . Drop 240 | . 4 7 32 17 26 27 5 4 4 5 5 11 2 5 5 6 8 8 5 10 27 8 9 Fire 968 | 8 29 56 46 44 118 50 28 55 18 2 16 24 11 10 7 36 34 29 45 118 115 4 65 Melee 6 | . . . . . . 1 . . . . . . . . . . . . . . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 5 1 . . . . . . . . . . . . 2 . . Rewire 157 | . . . . . . 154 . . . . . . . 2 . . . . 1 . . . . Trap 43 | . . . . . 34 . . 9 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 10) 726 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Discovered new exit (range 7) 951 | -10/Materials | Entered Subcaves 1341 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2199 | -10/Subcaves | Discovered new exit (range 10) 2359 | -10/Subcaves | Discovered new exit (range 10) 2369 | -10/Subcaves | Core integrity fell below 50% 2473 | -10/Subcaves | Core integrity fell below 20% 2515 | -10/Subcaves | Lost 3 parts (1u2w) 2583 | -10/Subcaves | Entered Materials 2583 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3141 | -8/Materials | Discovered new exit (range 7) 3319 | -8/Materials | Build established: Tank 3363 | -8/Materials | Entered Factory 3363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4225 | -7/Factory | Identified exit to Storage 4225 | -7/Factory | Identified exit to Lower Caves 4362 | -7/Factory | Entered Storage 4422 | -7/Storage | Lost 3 parts (1p2n) 4512 | -7/Storage | System Shield fried by hacking feedback 4653 | -7/Storage | Lost 3 parts (1u2w) 4925 | -7/Storage | Found Prototype Launcher 4925 | -7/Storage | Identified Scatter Rocket Array 5141 | -7/Storage | Learned Extension emergency access door positions 5177 | -7/Storage | Learned 2 Proximity Caves zone layouts 5201 | -7/Storage | Learned 4 Upper Caves zone layouts 5217 | -7/Storage | Learned Factory interactive machine intel 5225 | -7/Storage | Learned location of 1 exit from Hub_04(d) 5226 | -7/Storage | Learned location of 3 exits from Factory 5227 | -7/Storage | Identified exit to Factory 5228 | -7/Storage | Learned Hub_04(d) security intel 5233 | -7/Storage | Used back door to open Recycling access 5233 | -7/Storage | Discovered new exit (range 5) 5235 | -7/Storage | Learned location of Warlord (-4) 5251 | -7/Storage | Learned location of 1 exit from Proximity Caves 5276 | -7/Storage | Learned Factory stockpile data 5283 | -7/Storage | Core integrity fell below 50% 5641 | -7/Storage | Met a pair of Derelict thieves 5797 | -7/Storage | Entered Recycling 5797 | -7/Recycling | Accompanied by 2 allies 5798 | -7/Recycling | Identified exit to Factory 6483 | -7/Recycling | Build established: Commander-Tank 6491 | -7/Recycling | Learned location of 2 exits from Factory 6609 | -7/Recycling | Entered Scraplab 6613 | -7/Recycling | Found Prototype Device 6613 | -7/Recycling | Identified Scrap Engine 6630 | -7/Recycling | Learned location of Upper Caves (-4) 6703 | -7/Recycling | Learned location of 2 exits from Proximity Caves 6738 | -7/Recycling | Learned location of Cetus (-4) 6781 | -7/Recycling | Learned Extension trap positions 6842 | -7/Recycling | Build established: Commander-Mutant 7486 | -7/Recycling | Build established: Commander-Construct 8641 | -7/Recycling | Entered Factory 8641 | -5/Factory | Accompanied by 20 allies 8641 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8642 | -5/Factory | Identified exit to Factory 8643 | -5/Factory | Identified exit to Upper Caves 8645 | -5/Factory | Loaded intel: 54 interactive machine locations 8750 | -5/Factory | Spotted B-75 Beast 8766 | -5/Factory | Allies destroyed B-75 Beast 8793 | -5/Factory | Lost 4 allies 9355 | -5/Factory | Entered Upper Caves 9355 | -5/Upper Caves | Accompanied by 9 allies 9482 | -5/Upper Caves | Lost 5 allies 9569 | -5/Upper Caves | Learned location of 1 exit from Factory 9867 | -5/Upper Caves | Discovered new exit (range 3) 9910 | -5/Upper Caves | Crushed by falling debris 10191 | -5/Upper Caves | Build established: Construct 10459 | -5/Upper Caves | Entered another Upper Caves area 10521 | -5/Upper Caves | Spotted B-75 Beast 10558 | -5/Upper Caves | Destroyed B-75 Beast 10791 | -5/Upper Caves | Discovered new exit (range 8) 10823 | -5/Upper Caves | Entered Zhirov 10823 | -5/Zhirov | Discovered new exit (range 3) 10850 | -5/Zhirov | Learned location of Quarantine (-2) 10850 | -5/Zhirov | Learned location of Testing (-3) 10850 | -5/Zhirov | Learned location of Command (-1) 10870 | -5/Zhirov | Found Alien Artifact 10870 | -5/Zhirov | Identified Integrated Reactor 10870 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10923 | -5/Zhirov | Found Alien Artifact 10961 | -5/Zhirov | Cloak Generator disabled 10966 | -5/Zhirov | Entered Proximity Caves 11017 | -4/Proximity Caves | Spotted B-86 Titan 11026 | -4/Proximity Caves | Destroyed B-86 Titan 11207 | -4/Proximity Caves | Learned location of Armory (-4) 11289 | -4/Proximity Caves | Entered Factory 11289 | -4/Factory | Evolved 2 slots: Utility x2 11290 | -4/Factory | Identified exit to Upper Caves 11290 | -4/Factory | Identified exit to Armory 11337 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 11614 | -4/Factory | Discovered exit to Upper Caves (range 4) 11657 | -4/Factory | Build established: Hacker-Construct 11665 | -4/Factory | Discovered new exit (range 4) 11846 | -4/Factory | Entered Upper Caves 12023 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12119 | -4/Upper Caves | Encountered a Warlord checkpoint 12166 | -4/Upper Caves | Build established: Construct 12447 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12528 | -4/Upper Caves | Learned Research garrison access intel 12645 | -4/Upper Caves | Discovered new exit (range 9) 12678 | -4/Upper Caves | Spotted B-86 Titan 12695 | -4/Upper Caves | Entered another Upper Caves area 12848 | -4/Upper Caves | Entered a destroyed Warlord outpost 12879 | -4/Upper Caves | Learned location of 1 exit from Research 12923 | -4/Upper Caves | Learned Research stockpile data 13145 | -4/Upper Caves | Discovered new exit (range 5) 13186 | -4/Upper Caves | Entered Warlord 13215 | -4/Warlord | System corruption cleaned by Quarantine Array 13306 | -4/Warlord | Met Warlord 13331 | -4/Warlord | Warlord's base attacked by MAIN.C 13404 | -4/Warlord | Found Prototype Processor 13406 | -4/Warlord | Found Prototype Device 13407 | -4/Warlord | Identified Thermal Barrier 13422 | -4/Warlord | Identified Exp. Core Analyzer 13681 | -4/Warlord | Warlord forces counterattacked 13712 | -4/Warlord | Spotted Executioner 13715 | -4/Warlord | Destroyed Executioner 13749 | -4/Warlord | Spotted Executioner 13773 | -4/Warlord | Spotted Executioner 13788 | -4/Warlord | Spotted Striker 13792 | -4/Warlord | Spotted Striker 13820 | -4/Warlord | Discovered new exit (range 13) 13825 | -4/Warlord | Entered Proximity Caves 13826 | -3/Proximity Caves | Identified exit to Research 13834 | -3/Proximity Caves | Lost 16 allies 14669 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14676 | -3/Proximity Caves | Entered Research 14676 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14677 | -3/Research | Identified exit to Research 14679 | -3/Research | Loaded intel: 3 garrison access locations 14717 | -3/Research | Discovered exit to Research (range 23) 14809 | -3/Research | Spotted B-86 Titan 14843 | -3/Research | Lost 3 parts (1p2u) 14850 | -3/Research | Destroyed B-86 Titan 14866 | -3/Research | Found Hvy. Reflective Plating 15034 | -3/Research | Discovered new exit (range 24) 15043 | -3/Research | Fabricated Adv. Weapon Cycler? 15364 | -3/Research | Identified exit to Testing 15366 | -3/Research | Entered Testing 15496 | -3/Testing | Scanned by Researcher 15517 | -3/Testing | Build established: Hacker-Construct 15677 | -3/Testing | Found Prototype Device 15677 | -3/Testing | Identified Adv. Kinecellerator 15747 | -3/Testing | Spotted PL-8DM49N9I8J 15751 | -3/Testing | Core integrity fell below 50% 15757 | -3/Testing | Protovariant out of control (PL-8DM49N9I8J) 15757 | -3/Testing | Unleashed a protovariant (PL-8DM49N9I8J) 15759 | -3/Testing | Entered Research 15759 | -2/Research | Warlord forces began assault on 0b10 15759 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 15780 | -2/Research | Identified exit to Quarantine 15869 | -2/Research | Research machine network offline 15897 | -2/Research | Met up with Warlord 15964 | -2/Research | Spotted B-90 Cyclops 16180 | -2/Research | Borebot progress halted 16198 | -2/Research | Borebot progress halted 16243 | -2/Research | Spotted Executioner 16243 | -2/Research | Spotted Striker 16280 | -2/Research | Borebot progress halted 16500 | -2/Research | Spotted Striker 16504 | -2/Research | Spotted Striker 16535 | -2/Research | Destroyed Striker 16719 | -2/Research | Lost 3 allies 16771 | -2/Research | Spotted Striker 16807 | -2/Research | Rewired Striker 16837 | -2/Research | Spotted Executioner 16838 | -2/Research | Destroyed Executioner 16869 | -2/Research | Lost 5 allies 17034 | -2/Research | Entered Quarantine 17078 | -2/Quarantine | Found Alien Energy Cannon 17096 | -2/Quarantine | Build established: Scavenger-Construct 17282 | -2/Quarantine | Found Quantum Capacitor 17411 | -2/Quarantine | Cryocooling Duct disabled 17426 | -2/Quarantine | Ambient heat levels rising (+20) 17426 | -2/Quarantine | Non-combat units ordered to evacuate 17448 | -2/Quarantine | Found Alien Impact Weapon 17625 | -2/Quarantine | Found Alien Reactor 17680 | -2/Quarantine | Found Alien Artifact 17692 | -2/Quarantine | System corruption reached 10% 17727 | -2/Quarantine | Found Alien Artifact 17821 | -2/Quarantine | Garrison activated, responded to threat 17834 | -2/Quarantine | Spotted Fortress 17884 | -2/Quarantine | Lost 3 parts (2u1w) 17919 | -2/Quarantine | Discovered new exit (range 6) 17919 | -2/Quarantine | Discovered new exit (range 7) 17926 | -2/Quarantine | Entered Section 7 17932 | -2/Section 7 | Spotted S7 Guard 17933 | -2/Section 7 | Identified Core Stripper 17952 | -2/Section 7 | Destroyed S7 Guard 17970 | -2/Section 7 | Found Prototype Protection 17971 | -2/Section 7 | Identified Hvy. Regenerative Plating 17977 | -2/Section 7 | Found Alien Artifact 17978 | -2/Section 7 | Identified Core Membrane 17978 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18003 | -2/Section 7 | Build established: Construct 18013 | -2/Section 7 | Spotted S7 Guard 18018 | -2/Section 7 | Destroyed S7 Guard 18041 | -2/Section 7 | Found Alien Artifact 18042 | -2/Section 7 | Identified Integrated Thermoelectric Network 18042 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18050 | -2/Section 7 | Found Hvy. Regenerative Plating 18187 | -2/Section 7 | Found Alien Artifact 18188 | -2/Section 7 | Identified Integrated Dissipator 18188 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18268 | -2/Section 7 | Destroyed 7 combat bots 18320 | -2/Section 7 | Found Alien Artifact 18320 | -2/Section 7 | Identified Core Reset Matrix 18320 | -2/Section 7 | Identified Subatomic Replicator 18320 | -2/Section 7 | Identified Core Cannon 18320 | -2/Section 7 | Identified Terrabomb 18320 | -2/Section 7 | Identified Transdimensional Reconstructor 18320 | -2/Section 7 | Identified Matter Drive 18320 | -2/Section 7 | Used Core Reset Matrix 18324 | -2/Section 7 | Detected hypermatrix surge 18324 | -2/Section 7 | Sensed 20 artifacts in vicinity 18501 | -2/Section 7 | Found Spacefold Activator 18517 | -2/Section 7 | Spotted B-90 Cyclops 18555 | -2/Section 7 | Spotted Executioner 18555 | -2/Section 7 | Spotted Executioner 18567 | -2/Section 7 | Destroyed Executioner 18572 | -2/Section 7 | Destroyed Executioner 18608 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18610 | -2/Section 7 | Found Transdimensional Reconstructor 18612 | -2/Section 7 | Found Transdimensional Reconstructor 18616 | -2/Section 7 | Core integrity fell below 50% 18634 | -2/Section 7 | Spotted Striker 18642 | -2/Section 7 | Build established: Alien-Construct 18663 | -2/Section 7 | Destroyed Striker 18664 | -2/Section 7 | Spotted Striker 18669 | -2/Section 7 | Destroyed Striker 18676 | -2/Section 7 | First assault squad dispatched 18688 | -2/Section 7 | Spotted Striker 18688 | -2/Section 7 | Spotted Striker 18694 | -2/Section 7 | Destroyed Striker 18699 | -2/Section 7 | Destroyed Striker 18703 | -2/Section 7 | Found Sigix Sheargun 18705 | -2/Section 7 | Found Sigix Sheargun 18722 | -2/Section 7 | Found Sigix Shearcannon 18744 | -2/Section 7 | Spotted Executioner 18744 | -2/Section 7 | Spotted Executioner 18757 | -2/Section 7 | Destroyed Executioner 18759 | -2/Section 7 | Destroyed Executioner 18828 | -2/Section 7 | Integrated with Sigix Exoskeleton 18894 | -2/Section 7 | Crushed by falling debris 18907 | -2/Section 7 | Crushed by falling debris 18908 | -2/Section 7 | Core integrity fell below 20% 18913 | -2/Section 7 | Crushed by falling debris 18916 | -2/Section 7 | Found Integrity Redistributor 18945 | -2/Section 7 | Found LRC Energy Well 18951 | -2/Section 7 | Found LRC Insulator 18988 | -2/Section 7 | Found Integrated Dissipator 18990 | -2/Section 7 | Found Integrated Dissipator 18991 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18992 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18993 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 18994 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19110 | -2/Section 7 | Build established: Alien-Sigix 19134 | -2/Section 7 | Discovered new exit (range 18) 19150 | -2/Section 7 | Entered Access 19150 | -1/Access | Evolved 2 slots: Utility x2 19155 | -1/Access | Emitted hypermatrix ping 19160 | -1/Access | Assembled emerged from beneath the floor 19221 | -1/Access | Warped through subspace 19222 | -1/Access | Warped through subspace 19232 | -1/Access | Assembled emerged from beneath the floor 19251 | -1/Access | Discovered new exit (range 16) 19274 | -1/Access | Entered Command 19279 | -1/Command | Emitted hypermatrix ping 19284 | -1/Command | Assembled emerged from beneath the floor 19286 | -1/Command | Lost 8 allies 19297 | -1/Command | Assembled emerged from beneath the floor 19320 | -1/Command | Spotted B-99 Colossus 19330 | -1/Command | Destroyed B-99 Colossus 19370 | -1/Command | Assembled emerged from beneath the floor 19381 | -1/Command | Discovered new exit (range 17) 19390 | -1/Command | Assembled emerged from beneath the floor 19409 | -1/Command | Assembled emerged from beneath the floor 19411 | -1/Command | Phase Generator disabled 19446 | -1/Command | Assembled emerged from beneath the floor 19505 | -1/Command | Assembled emerged from beneath the floor 19507 | -1/Command | Lost 7 allies 19524 | -1/Command | First assault squad dispatched 19572 | -1/Command | Spotted M Guard 19572 | -1/Command | Spotted M Guard 19572 | -1/Command | Spotted Combat Programmer 19573 | -1/Command | Spotted Combat Programmer 19593 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 19602 | -1/Command | Destroyed Combat Programmer 19607 | -1/Command | Destroyed M Guard 19609 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 19612 | -1/Command | Core integrity fell below 50% 19625 | -1/Command | Met MAIN.C 19627 | -1/Command | 0b10 Conduit disabled 19653 | -1/Command | Destroyed Combat Programmer 19670 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 19670 | -1/Command | Destroyed MAIN.C Shell 19670 | -1/Command | Spotted M Shell/Def 19670 | -1/Command | Spotted M Shell/Atk 19670 | -1/Command | Spotted M Shell/Def 19670 | -1/Command | Spotted M Shell/Atk 19670 | -1/Command | Spotted M Shell/Atk 19670 | -1/Command | Spotted M Shell/Def 19670 | -1/Command | Spotted M Shell/Atk 19670 | -1/Command | Spotted M Shell/Def 19671 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 19672 | -1/Command | MAIN.C activated Command garrisons 19672 | -1/Command | Destroyed M Shell/Def 19679 | -1/Command | Core integrity fell below 20% 19696 | -1/Command | Found Prototype Device 19696 | -1/Command | Identified Exp. System Purifier 19698 | -1/Command | Found Prototype Device 19698 | -1/Command | Identified Exp. Force Field 19700 | -1/Command | Found Prototype Device 19700 | -1/Command | Identified Exp. Cloaking Device 19701 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 19705 | -1/Command | Found Prototype Reactor 19705 | -1/Command | Identified Zero-point Reactor 19728 | -1/Command | Destroyed MAIN.C 19729 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19720_ Quantum Shear penetrates Reinforced Barrier. 19720_ Quantum Shear penetrates MAIN.C. 19720_ Quantum Shear penetrates Reinforced Barrier. 19720_ Slug penetrates Reinforced Barrier. 19723_ Quantum Shear penetrates MAIN.C. 19723_ Quantum Shear penetrates Reinforced Barrier. 19723_ Quantum Shear penetrates MAIN.C. 19726_ Penetrated by Slug. 19726_ Slug penetrates Reinforced Barrier. 19728_ Quantum Shear penetrates MAIN.C. 19728_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: Alien Attack] 19728_ MAIN.C destroyed. 19728_ Quantum Shear penetrates Reinforced Barrier. 19729_ Penetrated by Slug. 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"% ###### """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 115 Energy Capacity 1649 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 37 Defensive Hacking 24 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Thrower | x1 | -4/Factory | Authchip Adv. Weapon Cycler | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Adv. Remote Datajack | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Core Stripper Core Membrane Integrated Thermoelectric Network Integrated Dissipator Core Reset Matrix Spacefold Activator Sigix Shearcannon Sigix Exoskeleton Sigix Sheargun Matter Drive LRC Insulator LRC Energy Well Transdimensional Reconstructor Core Cannon Achievements -------------- Alien Attack Challenges ------------ None Game ------ Seed ScrapoidScrapPlating Manual? 0 Play Time 03:15:30 Cumulative 685.3 hours Start 2026.02.08 @ 09:50:25 End 2026.02.08 @ 15:19:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 850 Rogue 850 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 460dd5fc-5445-4f7a-bd10-db0a6b50a0cf