Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.27 @ 17:39:53 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (154) 770 Value Destroyed (3630) 3630 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 10990 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 180 Met Imprinter 300 Friendly Fire -352 Cogmind --------- Core Integrity 790/1000 Matter 300/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Experimental Propulsion Shielding Powered Armor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Mini Smartbomb Launcher Phasing Sabre > --- INVENTORY (5) ---- Micro Fission Core Field Propulsion Drive Impulse Thruster Array Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Improved Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Powered Armor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Phasing Sabre > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Impulse Thruster Array Mini Grenade Launcher [Rating: 105] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Phasing Sabre Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . Utility 8 | . . 1 1 2 . . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 8 11 32 27 25 . 17 5 5 5 11 18 2 11 7 . 23 4 1 Power 17 | 1 2 3 3 1 . 1 . . . . 1 . 2 . . 3 . . Engine 12 | 1 2 3 3 . . . . . . . . . 2 . . 1 . . Core 5 | . . . . 1 . 1 . . . . 1 . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 . 13 12 8 . 2 . . . . . 1 2 1 . 1 . 1 Treads 26 | 2 . 12 12 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . 1 . 8 . 2 . . . . . 1 2 1 . 1 . 1 Utility 103 | 3 4 6 6 14 . 9 4 5 2 5 15 1 6 4 . 15 4 . Device 39 | 2 . 2 . 2 . 5 2 2 1 3 5 1 3 2 . 6 3 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . Processor 4 | . 2 . . 1 . . . . . . 1 . . . . . . . Hackware 22 | . . 1 . 10 . 1 . . . . 6 . 1 . . 3 . . Protection 34 | . . 3 5 1 . 3 2 3 1 2 3 . 2 2 . 6 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 5 10 6 2 . 5 1 . 3 6 2 . 1 2 . 4 . . Energy Gun 6 | 1 1 2 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 3 6 4 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 15 | . 1 2 . . . 3 . . . 3 1 . . 1 . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 . 1 1 . 3 3 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . 1 . . . . . . 1 . . . . . Unidentified Prototypes 7 | . . 1 2 1 . 1 . . . . . . . . . 1 1 . Parts Lost 16 | . . 4 . 2 . 1 . 1 . . 1 . 3 1 . 2 . 1 Power 3 | . . 1 . . . . . . . . 1 . 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . 1 . . . . Utility 6 | . . 1 . 1 . . . 1 . . . . . . . 2 . 1 Weapon 5 | . . 2 . . . 1 . . . . . . 2 . . . . . Highest Loss Streak 3 | . . 3 . 2 . 1 . 1 . . 1 . 1 1 . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 97 100 99 100 99 100 100 99 98 86 92 93 93 88 92 Engine 5 | . 14 11 8 . . . . . . . . . 2 6 6 3 . . Core 2 | . . . . 6 7 7 7 7 7 7 6 6 2 . . 1 5 5 Treads 15 | . 28 32 36 . . . . . . . . . . . . . . . Flight 13 | . . . . 29 30 30 30 30 30 30 26 24 19 20 20 16 17 17 Device 6 | . 1 9 9 6 7 6 4 4 6 5 5 6 5 4 6 10 10 11 Storage 5 | . 14 11 9 . . . . . . . . . . . . . . . Processor 6 | . 12 6 . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 Hackware 15 | . . . . 27 30 30 30 26 23 23 26 33 33 33 33 29 29 27 Protection 7 | . . 5 17 . . . 2 5 7 8 12 6 6 8 6 11 6 11 Energy Gun 2 | . 1 8 6 . . . . . . . . . . . . . . . Ballistic Gun 7 | . 25 13 11 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 7 7 2 7 7 5 5 6 6 5 6 5 5 5 Special Melee Weapon 2 | . . . . 6 7 6 7 7 7 7 6 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 15 88 105 115 110 9 18 19 21 23 20 16 14 29 26 17 23 27 27 Greatest Support 88 | 40 40 66 88 80 21 21 21 21 21 21 21 27 27 28 28 28 28 28 Greatest Overweight (x) 2 | . 2 1 1 1 . . . . 1 . . . 1 . . . . . Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 6 21 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 1 19 25 25 25 5 5 5 5 5 5 5 5 5 4 2 5 5 5 Average Carried 12 | . 14 23 24 5 4 4 5 4 5 5 3 4 4 2 2 4 4 5 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 1 19 25 25 4 5 5 5 5 5 5 4 5 4 2 2 4 5 5 Class Distribution -------------------- 33% | Hacker-Sprinter 33% | Mutant 14% | Scavenger-Mutant 13% | Wizard-Mutant 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Matter Collected 3683 | 272 282 708 669 281 . 267 116 65 40 55 303 57 105 98 . 254 50 61 Remotely 43 | 43 . . . . . . . . . . . . . . . . . . Salvage Created 5382 | 111 575 1448 1344 267 . 318 22 . . 81 380 . 264 91 . 340 . 141 Parts 349 | 8 42 86 79 20 . 24 3 . . 11 22 . 17 4 . 24 . 9 Haulers Intercepted 10 | . 2 2 5 . . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . 3 3 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 3 . . 10 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 86 | . 9 26 20 1 . 4 2 . . 7 4 . 1 4 . 7 . 1 Melee 6 | . . . . 1 . . . . . . . . 1 . . 3 . 1 Guns 48 | . 8 20 20 . . . . . . . . . . . . . . . AOE 32 | . 1 6 . . . 4 2 . . 7 4 . . 4 . 4 . . Classes Destroyed 17 | 2 5 4 1 2 . . . . . . . . 1 1 . 1 . . Worker 16 | . . 3 3 3 . . . . . . 3 . 1 . . 2 . 1 Builder 5 | . . . . 1 . 1 . . . . 2 . . . . 1 . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . Hauler 10 | . 2 2 5 . . 1 . . . . . . . . . . . . Recycler 16 | 1 1 5 3 1 . 2 . . . . 1 . 1 . . 1 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 7 | . 3 1 . . . 2 . . . . . . 1 . . . . . Watcher 9 | . 1 . . 3 . . . . . . 3 . . . . 1 . 1 Swarmer 38 | . 3 3 6 . . 4 2 . . 7 4 . . 4 . 5 . . Grunt 23 | . 6 12 5 . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . Duelist 3 | . . 2 1 . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 15 | . . 8 7 . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . . . . . . . . 2 . 1 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 2 4 8 8 2 . 4 2 . . 4 5 . 2 4 . 6 . 2 Combat Bots Only 7 | . 3 4 7 1 . 4 2 . . 4 4 . 1 4 . 4 . 1 Max Kills in Single Turn 3 | 1 1 3 2 1 . 2 1 . . 2 2 . 1 2 . 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . 2 1 . . 2 1 . . 2 . 2 . . Melee 1 | . . . . 1 . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Damage Taken 5842 | . 288 1386 1408 118 . 153 76 136 . 143 203 . 694 216 . 938 . 83 Core 1038 | . 20 222 96 34 . 63 . 47 . 41 81 . 176 48 . 210 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 268 | . . . . . . . . . . . 41 . 33 . . 194 . . Regen/Repaired (Parts) 889 | . 34 . 16 . . 167 . . . . 177 . 49 . . 446 . . Core Remaining (%) 75 | 100 92 44 82 . . . . . . 73 . . . . 64 . . . Volleys Fired 250 | 3 43 97 79 . . 3 5 . . 6 5 . . 4 . 5 . . Largest 2 | 2 2 2 2 . . 1 1 . . 1 1 . . 1 . 1 . . Hottest 88 | 60 60 81 88 . . 30 30 . . 30 30 . . 30 . 30 . . Shots Fired 461 | 6 84 186 157 . . 3 5 . . 6 5 . . 4 . 5 . . Gun 423 | 6 82 178 157 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 38 | . 2 8 . . . 3 5 . . 6 5 . . 4 . 5 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 323 | 3 68 135 117 . . . . . . . . . . . . . . . Thermal 83 | . . 43 40 . . . . . . . . . . . . . . . Explosive 38 | . 2 8 . . . 3 5 . . 6 5 . . 4 . 5 . . Electromagnetic 17 | 3 14 . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 8 15 13 . . . 5 . . . . . . 2 . 1 . . Robot Miss Streak 6 | . 2 3 6 . . . . . . 1 . . . 1 . 1 . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 353 | 4 52 131 88 19 . 13 1 . . . 9 . 7 4 . 16 . 9 Core Hits 214 | 3 28 70 45 6 . 8 4 . . 11 11 . 3 5 . 15 . 5 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 4 3 . . 1 . . . . . . . . . . . . Burn 4 | . . 2 2 . . . . . . . . . . . . . . . Destroy 4 | . 1 2 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks 297 | . . . . 64 . 43 . 3 1 3 65 . 29 1 . 75 . 13 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 297 | . . . . 64 . 43 . 3 1 3 65 . 29 1 . 75 . 13 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . 9 . 6 . . . . 5 . 3 1 . 2 . 3 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11467 | 58 632 2545 1795 1013 . 1015 248 . . 417 1039 . 433 488 . 1243 . 541 Guns 3938 | 53 566 1602 1717 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3054 | . 32 805 37 . . 263 248 . . 417 362 . . 408 . 482 . . Melee 4257 | . . . . 1013 . 752 . . . . 677 . 433 80 . 761 . 541 Ramming 218 | 5 34 138 41 . . . . . . . . . . . . . . . Kinetic 2855 | 38 453 1088 1276 . . . . . . . . . . . . . . . Thermal 987 | . 32 514 441 . . . . . . . . . . . . . . . Explosive 3022 | . . 805 37 . . 263 248 . . 417 362 . . 408 . 482 . . Electromagnetic 128 | 15 113 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4257 | . . . . 1013 . 752 . . . . 677 . 433 80 . 761 . 541 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 . 7 7 7 2 2 2 . . . . . . 5 5 6 Average Corruption 3 | . . 1 . 6 7 4 2 2 2 . . . . . . 4 5 5 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 63 | . . 8 . 12 2 22 1 1 . . . . . . . 5 9 3 Message Errors 15 | . . 2 . 3 1 5 . . . . . . . . . . 4 . Matter Fused 19 | . . 4 . 3 1 5 1 . . . . . . . . 2 1 2 Heat Flow Errors 6 | . . 1 . 1 . 3 . . . . . . . . . . . 1 Energy Discharges 8 | . . . . 3 . 3 . . . . . . . . . 1 1 . Data Loss (minor) 8 | . . . . 1 . 3 . 1 . . . . . . . 1 2 . Data Loss (major) 4 | . . 1 . 1 . 1 . . . . . . . . . . 1 . Alerts 3 | . . . . . . 2 . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1202 | . . 24 . 284 . 183 . . . . 269 . 92 87 . 168 . 95 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 66 | . . 24 . . . . . . . . . . . 31 . 11 . . Melee 1136 | . . . . 284 . 183 . . . . 269 . 92 56 . 157 . 95 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 422 | . . 62 158 . . . 61 . . 23 . . . . . 118 . . Shots 11 | . . 3 2 . . . 2 . . 1 . . . . . 3 . . Rammed 22 | 1 5 11 5 . . . . . . . . . . . . . . . Targets Rammed 25 | 2 5 12 6 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 . 1 1 . . . . . . . . . . . . . . . Highest Temperature 263 | . 27 176 68 263 . 263 5 10 . . 4 . . . . . . 208 Average Temperature 49 | . 16 43 13 113 . 101 3 8 . . 4 . . . . . . 118 Received Heat Transfer 1347 | . 153 558 468 6 . . . 30 . . 27 . 30 12 . 63 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 5 1 . . . . . . . . . . . . . . . Heat Transferred 2529 | . 50 1443 1036 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Peak Influence 506 | 15 256 402 298 254 62 355 . . . . 411 73 287 . . 506 144 199 Initial 135 | . 9 10 43 135 27 29 . . . . 119 73 51 . . 121 129 63 Average 156 | 6 71 175 129 88 45 170 . . . . 277 73 184 . . 229 101 114 Maximum Alert Level 2 | . 1 2 1 1 . 1 . . . . 2 . 1 . . 2 . . Low Security (%) 66 | 100 93 68 64 90 100 69 . . . . 23 100 59 . . 49 100 100 Level 1 31 | . 6 27 35 9 . 30 . . . . 75 . 40 . . 39 . . Level 2 1 | . . 3 . . . . . . . . 1 . . . . 11 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 2 1 7 . 7 . . . . 7 . 4 . . 8 . . Investigation 20 | . . . 1 5 . 3 . . . . 4 . 1 . . 6 . . Extermination 9 | . . . . 2 . 1 . . . . 3 . 1 . . 2 . . Reinforcement 9 | . 2 2 . . . 3 . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Distress Signals 19 | . 2 6 5 . . . . . . . . . 1 . . 4 . 1 Communications Jammed 22 | . . . . . . . . . . . . . . . . 22 . . Distress Signals 22 | . . . . . . . . . . . . . . . . 22 . . Times Spotted 291 | . 29 50 41 13 6 29 3 4 . 10 27 . 14 12 3 37 2 11 Peak Tracking Total 9 | . 4 6 9 2 6 9 2 4 . 6 7 . 4 8 3 8 2 8 Tactical Retreats 41 | . . . 2 2 . 9 . 2 . 1 9 . 5 1 . 8 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Traps Triggered 8 | . . 1 1 1 . 3 . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . . . 12 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . 1 . 6 . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Machines Disabled 13 | . 1 . 4 . . 1 . . . . 3 . . . . 4 . . Max in Single Turn 2 | . 1 . 2 . . 1 . . . . 2 . . . . 1 . . Garrison Access 6 | . . . . 2 . . . . . . 2 . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Machines Accessed 100 | . 5 5 5 20 . 15 . 1 . . 21 . 10 . . 16 . 2 Terminals 63 | . 4 4 4 13 . 11 . . . . 10 . 6 . . 9 . 2 Fabricators 17 | . . . . 4 . 2 . . . . 6 . 1 . . 4 . . Repair Stations 11 | . 1 . 1 . . 2 . . . . 3 . 2 . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . . 2 . 1 . . 1 . . Total Hacks 280 | . 12 13 14 56 . 39 . 1 . . 55 . 28 . . 53 . 9 Successful 191 | . 5 8 7 36 . 26 . 1 . . 42 . 19 . . 41 . 6 Failed 88 | . 7 5 7 20 . 12 . . . . 13 . 9 . . 12 . 3 Catastrophic 8 | . 1 . . 2 . 1 . . . . 2 . 2 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 158 | . 7 8 12 28 . 24 . . . . 28 . 14 . . 30 . 7 Terminals 177 | . 9 10 12 34 . 29 . . . . 26 . 20 . . 28 . 9 Fabricators 57 | . . . . 16 . 6 . . . . 18 . 2 . . 15 . . Repair Stations 30 | . 3 . 2 . . 4 . . . . 8 . 5 . . 8 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 6 . . . . . . 3 . 1 . . 2 . . Terminal Hacks 71 | . 2 5 2 12 . 13 . 1 . . 9 . 9 . . 13 . 5 Part Schematic 15 | . 1 1 1 5 . 1 . . . . 3 . 1 . . 2 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 . . . . . . 1 . . 1 . 1 Machine Index 4 | . . . . 1 . 1 . . . . . . 1 . . 1 . . Terminal Index 5 | . . . . 1 . 1 . . . . 1 . . . . 1 . 1 Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . 1 Repair Station Index 2 | . . . . . . . . . . . . . . . . 1 . 1 Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . . 2 1 2 . . . . . . 1 . . . . 1 . . Locate Traps 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . Recall Investigation 7 | . . . . . . 2 . . . . 2 . 2 . . 1 . . Recall Extermination 8 | . . . . 2 . 1 . . . . 2 . 1 . . 2 . . Recall Reinforcements 2 | . . . . . . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . . 2 . . . . . . 1 . . 1 . . Fabricator Hacks 33 | . . . . 9 . 3 . . . . 10 . 2 . . 9 . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 18 | . . . . 5 . 2 . . . . 5 . 1 . . 5 . . Build 13 | . . . . 4 . 1 . . . . 4 . 1 . . 3 . . Repair Station Hacks 28 | . 2 . 2 . . 4 . . . . 8 . 4 . . 8 . . Scan Component 14 | . 1 . 1 . . 2 . . . . 4 . 2 . . 4 . . Repair 14 | . 1 . 1 . . 2 . . . . 4 . 2 . . 4 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 2 . . . . . . 2 . 1 . . 1 . . Seal Access 6 | . . . . 2 . . . . . . 2 . 1 . . 1 . . Unauthorized Hacks 51 | . 1 1 3 13 . 6 . . . . 13 . 3 . . 10 . 1 Terminals 38 | . 1 1 3 7 . 6 . . . . 10 . 3 . . 6 . 1 Assimilate 7 | . . . . 2 . 2 . . . . 3 . . . . . . . Botnet 24 | . . . 2 5 . 3 . . . . 6 . 2 . . 5 . 1 Operators 7 | . 1 1 1 . . 1 . . . . 1 . 1 . . 1 . . Fabricators 10 | . . . . 3 . . . . . . 3 . . . . 4 . . Prioritize 5 | . . . . 2 . . . . . . 2 . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . Recompile 4 | . . . . 1 . . . . . . 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . . Redirect 1 | . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 76 | . 3 5 5 14 . 12 . . . . 15 . 8 . . 13 . 1 Full Trace Events 15 | . . 1 1 3 . 2 . . . . 3 . 1 . . 4 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 2 1 5 . 1 . . 12 . 3 . 1 . . 2 . . Parts Built 14 | . . . . 4 . 1 . . . . 4 . 2 . . 3 . . Authchips 5 | . . . . 2 . . . . . . 1 . . . . 2 . . Time 563 | . . . . 108 . 31 . . . . 164 . 47 . . 213 . . Total Part Build Rating 74 | . . . . 20 . 5 . . . . 22 . 10 . . 17 . . Parts Repaired 14 | . 1 . 1 . . 2 . . . . 4 . 2 . . 4 . . Time 444 | . 26 . 38 . . 75 . . . . 139 . 72 . . 94 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Total Allies 30 | . . . . 2 1 2 . . . . 3 . . . . 3 19 . Largest Group 19 | . . . . 1 2 1 . . . . 2 . . . . 3 19 1 Highest-Rated Group 702 | . . . . 26 57 26 . . . . 36 . . . . 87 702 25 Highest-Rated Ally 50 | . . . . 26 31 26 . . . . 26 . . . . 29 50 25 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . . 8 . . . . . . . . . . 18 121 3 Total Damage 5670 | . . . . . 147 . . . . . . . . . . 308 5188 27 Kills 12 | . . . . . . . . . . . . . . . . 3 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Turns Passed 13321 | 94 1989 1992 2234 1119 52 945 126 234 252 144 1695 65 561 99 208 1140 260 112 Spaces Moved 14896 | 46 677 691 825 2500 161 1708 331 597 858 290 2651 207 836 238 269 1515 300 196 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads 2246 | 42 677 691 825 11 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12646 | . . . . 2489 161 1708 331 597 858 290 2651 207 836 238 269 1515 300 196 Fastest Speed 27 | 50 160 225 225 27 27 27 28 28 28 28 28 28 32 32 34 34 34 34 Average Speed 61 | 150 259 230 232 29 27 27 28 28 28 28 28 28 32 33 34 34 34 34 Slowest Speed 320 | 160 320 240 242 242 27 28 28 28 95 28 28 32 107 34 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . 19 . 2 . . . . 13 . 1 . . 5 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 91 58 72 59 77 40 52 69 83 50 55 79 21 47 30 36 94 8 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 3 1 4 2 . . . 1 . . . . Spaces Dug 255 | . 8 . . 35 . 21 27 3 . 35 55 . 19 . . 51 . 1 Terrain Destroyed 443 | . 21 38 36 35 . 29 46 3 . 66 82 . 19 9 . 58 . 1 Melee 188 | . . . . 35 . 21 . 3 . 3 55 . 19 . . 51 . 1 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 255 | . 21 38 36 . . 8 46 . . 63 27 . . 9 . 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Total 18195 | 60 819 922 1035 2771 169 2108 356 656 868 336 3481 211 1078 249 384 2013 457 222 Wait 2323 | . 60 26 46 174 4 324 16 51 . 27 736 . 200 . 116 382 150 11 Move 14808 | 45 676 690 824 2468 160 1703 330 596 857 289 2626 206 833 237 268 1505 299 196 Hop 33 | . . . . 13 . 2 . . . . 12 . 1 . . 5 . . Pick Up 103 | 1 19 32 19 4 3 5 . 1 1 . 6 1 1 . . 9 1 . Fast Attach 41 | 8 2 1 8 2 . . . . 1 . 2 1 4 . . 9 3 . Attach 48 | . . 12 5 15 . 2 . 1 . . 4 . 1 2 . 5 1 . Detach . | . . . . . . . . . . . . . . . . . . . Swap 123 | . 9 19 14 8 . 15 5 4 4 11 12 1 6 5 . 9 . 1 Drop 125 | 1 5 33 34 23 2 4 . . 4 . 1 2 3 . . 9 3 1 Fire 250 | 3 43 97 79 . . 3 5 . . 6 5 . . 4 . 5 . . Melee 297 | . . . . 64 . 43 . 3 1 3 65 . 29 1 . 75 . 13 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 25 | 2 5 12 6 . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 501 | -10/Materials | Repaired Assault Rifle 549 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Discovered new exit (range 12) 1691 | -10/Materials | Discovered new exit (range 5) 2084 | -10/Materials | Entered another Materials area 2084 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -9/Materials | Build established: Scavenger-Mutant 2627 | -9/Materials | Lost 3 parts (1u2w) 2693 | -9/Materials | Core integrity fell below 50% 3013 | -9/Materials | Discovered new exit (range 6) 3221 | -9/Materials | Build established: Mutant 3995 | -9/Materials | Discovered new exit (range 14) 4076 | -9/Materials | Entered another Materials area 4076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4790 | -8/Materials | Repaired Lgt. Nuclear Core 5092 | -8/Materials | Destroyed 7 combat bots 5213 | -8/Materials | Discovered new exit (range 16) 5593 | -8/Materials | Build established: Scavenger-Mutant 6258 | -8/Materials | Discovered new exit (range 15) 6310 | -8/Materials | Entered Factory 6310 | -7/Factory | Evolved 2 slots: Utility x2 6443 | -7/Factory | Discovered new exit (range 16) 6455 | -7/Factory | Identified exit to Factory 6648 | -7/Factory | Build established: Hacker-Sprinter 6730 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6966 | -7/Factory | Crushed by falling debris 7044 | -7/Factory | Discovered exit to Factory (range 13) 7099 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7227 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7412 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7429 | -7/Factory | Sucked down chute 7429 | -7/Factory | Entered Waste 7430 | -7/Waste | 1 allies followed down the chute 7430 | -7/Waste | Met a frightened Derelict 7439 | -7/Waste | Spotted C-40 Crusher 7443 | -7/Waste | Spotted C-40 Crusher 7452 | -7/Waste | Found Powered Armor 7455 | -7/Waste | Spotted C-40 Crusher 7459 | -7/Waste | Spotted C-40 Crusher 7460 | -7/Waste | Spotted C-40 Crusher 7460 | -7/Waste | Spotted C-40 Crusher 7475 | -7/Waste | Discovered new exit (range 11) 7480 | -7/Waste | Identified exit to Factory 7481 | -7/Waste | Entered Factory 7562 | -7/Factory | Repaired Powered Armor 7635 | -7/Factory | Discovered new exit (range 16) 7639 | -7/Factory | Identified exit to Lower Caves 7710 | -7/Factory | Repaired Broken System Restoration Module? 7887 | -7/Factory | Central database locked down 7901 | -7/Factory | Discovered exit to Factory (range 5) 8221 | -7/Factory | Fabricated Imp. System Shield? 8270 | -7/Factory | Discovered exit to Factory (range 16) 8426 | -7/Factory | Entered Lower Caves 8485 | -7/Lower Caves | Encountered a Warlord checkpoint 8549 | -7/Lower Caves | Discovered new exit (range 5) 8550 | -7/Lower Caves | Identified exit to Lower Caves 8552 | -7/Lower Caves | Entered another Lower Caves area 8557 | -7/Lower Caves | Discovered exit to Factory (range 15) 8629 | -7/Lower Caves | Spotted B-75 Beast 8648 | -7/Lower Caves | Encountered a Warlord checkpoint 8782 | -7/Lower Caves | Discovered new exit (range 8) 8786 | -7/Lower Caves | Identified exit to Zion 8786 | -7/Lower Caves | Entered Zion 8790 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8813 | -7/Zion | System corruption cleaned by Quarantine Array 8819 | -7/Zion | Discovered new exit (range 15) 8823 | -7/Zion | Identified exit to Proximity Caves 8862 | -7/Zion | Learned Factory trap positions 8903 | -7/Zion | Given the Hacking Drone Bay 9038 | -7/Zion | Entered Proximity Caves 9129 | -6/Proximity Caves | Spotted B-75 Beast 9179 | -6/Proximity Caves | Discovered exit to Factory (range 12) 9182 | -6/Proximity Caves | Entered Factory 9182 | -6/Factory | Evolved 2 slots: Utility x2 9183 | -6/Factory | Loaded intel: 107 trap records 9497 | -6/Factory | Fabricated Adv. Sensor Array (x1) 9536 | -6/Factory | Discovered new exit (range 15) 9654 | -6/Factory | Spotted B-75 Beast 9655 | -6/Factory | Discovered new exit (range 5) 9656 | -6/Factory | Identified exit to Lower Caves 9670 | -6/Factory | Discovered new exit (range 7) 9671 | -6/Factory | Identified exit to Factory 9705 | -6/Factory | Discovered exit to Lower Caves (range 3) 9765 | -6/Factory | Fabricated Adv. Hacking Suite? 9957 | -6/Factory | Repaired Mni. Grenade Launcher 10002 | -6/Factory | Repaired Powered Armor 10503 | -6/Factory | Repaired Imp. Propulsion Shielding 10595 | -6/Factory | Fabricated Imp. Hacking Suite? 10697 | -6/Factory | Repaired Adv. Sensor Array? 10813 | -6/Factory | Fabricated Adv. Hacking Suite? 10877 | -6/Factory | Sucked down chute 10877 | -6/Factory | Entered Waste 10877 | -6/Waste | The area was eerily silent 10908 | -6/Waste | Discovered new exit (range 16) 10941 | -6/Waste | Identified exit to Factory 10942 | -6/Waste | Entered Factory 10972 | -6/Factory | Repaired Impulse Thruster Array 11071 | -6/Factory | Spotted B-75 Beast 11185 | -6/Factory | Repaired Adv. Sensor Array 11277 | -6/Factory | Fabricated Angular Momentum Engine (x2) 11293 | -6/Factory | Discovered exit to Factory (range 9) 11318 | -6/Factory | Build established: Wizard-Sprinter 11503 | -6/Factory | Entered Lower Caves 11537 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11584 | -6/Lower Caves | Spotted B-75 Beast 11597 | -6/Lower Caves | Discovered new exit (range 7) 11601 | -6/Lower Caves | Identified exit to Lower Caves 11602 | -6/Lower Caves | Entered another Lower Caves area 11609 | -6/Lower Caves | Learned Factory garrison access intel 11781 | -6/Lower Caves | Encountered a Warlord checkpoint 11808 | -6/Lower Caves | Discovered exit to Factory (range 5) 11810 | -6/Lower Caves | Entered Factory 11810 | -5/Factory | Evolved 2 slots: Utility x2 11811 | -5/Factory | Loaded intel: 4 garrison access locations 11856 | -5/Factory | Build established: Wizard-Mutant 11865 | -5/Factory | Repaired Mni. Grenade Launcher 11888 | -5/Factory | Repaired Powered Armor 12020 | -5/Factory | Fabricated Adv. System Shield (x1) 12039 | -5/Factory | Identified exit to Upper Caves 12119 | -5/Factory | Found Prototype Launcher 12119 | -5/Factory | Identified Tesla Bomb Launcher 12407 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 12634 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 12847 | -5/Factory | Repaired Powered Armor 12882 | -5/Factory | Repaired Impulse Thruster Array 12950 | -5/Factory | Manually triggered Chute Trap 12950 | -5/Factory | Sucked down chute 12950 | -5/Factory | Entered Waste 12959 | -5/Waste | Spotted C-40 Crusher 12959 | -5/Waste | Spotted C-40 Crusher 12964 | -5/Waste | Warlord forces began an assault 13033 | -5/Waste | Spotted C-40 Crusher 13035 | -5/Waste | Allies destroyed C-40 Crusher 13037 | -5/Waste | Allies destroyed C-40 Crusher 13047 | -5/Waste | Spotted C-40 Crusher 13050 | -5/Waste | Allies destroyed C-40 Crusher 13050 | -5/Waste | Spotted C-40 Crusher 13055 | -5/Waste | Allies destroyed C-40 Crusher 13055 | -5/Waste | Spotted C-40 Crusher 13062 | -5/Waste | Allies destroyed C-40 Crusher 13153 | -5/Waste | Found Prototype Device 13153 | -5/Waste | Identified Imp. Particle Accelerator 13183 | -5/Waste | Discovered new exit (range 12) 13209 | -5/Waste | Identified exit to Factory 13210 | -5/Waste | Entered Factory 13210 | -5/Factory | Accompanied by 1 ally 13322 | -5/Factory | Self-destructed Last Messages --------------- 6x Alarm Trap 6x Blade Trap Map updated. 13263_ System corrupted: Matter fused (-9). 13263_ T-07 Excavator is excavating. 13273_ C-30 ARC bursts open, deploying its payload. 13273_ P-70 Sage unfolds itself. 13278_ System corrupted: Heat flow error (+219). 13295_ System corrupted: Matter fused (-7). 13298_ Terminal disabled. 13301_ Adv. System Shield destroyed. 13301_ Destroyed Antigrav System. 13304_ P-70 Sage destroyed. 13306_ Acquired 11 matter. 13313_ K-01 Serf collects debris. 13315_ Sneak attack on K-01 Serf. 13315_ K-01 Serf destroyed. 13318_ W-25 Informer sends out distress signal. 13319_ R-10 Processor collects Wheel. 13322_ R-10 Processor collects Imp. Heat Sink. 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"?????? | | ???????????????# #?g ???????????? ????? | | ???????????????# ^ ^###g############ ?????? | | ???????????????#^ #??????? | | ??????#######+## #??????? | | ??????? + ^^ w #??????? | | ????????????# ^ #??????? | | ????????????# w @ = R #??????? | | ????????????#+####+############+######+??????????? | | ????????????# # |%! #?????????????? | | ????????????# ! # ] #?????????????? | | ????????????#w # !! #?????????????? | | ????????????# """ """ # !! #?????????????? | | ????????????# """ """ # #?????????????? | | ????????????# """ """ # #?????????????? | | ????????????# # "" "" #?????????????? | | ????????????# """ "" # "" "" #?????????????? | | ????????????# """ """###########?????????????? | | ????????????# """" R"#???????????????????????? | | ????????????# "%" """#???????????????????????? | | ????????????# " #???????????????????????? | | ????????????#####/########???????????????????????? | | ????????????????# ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????#? ???????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Exp. Propulsion Shielding | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked System Restoration Module | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Mass Driver | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Thunder Hammer | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Angular Momentum Engine | x2 | -6/Factory Adv. System Shield | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMobileWell Manual? 0 Play Time 01:42:17 Cumulative 801.9 hours Start 2023.02.27 @ 15:56:55 End 2023.02.27 @ 17:39:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1222 Rogue 1222 Adventurer 0 Explorer 0 Win Type - Total 76 Types 46/1/12/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47d8b171-4640-4cf2-bc88-d1f69166b7ac