Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 06:14:58 Player: Darby Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (396) 1980 Value Destroyed (19132) 19132 Prototype IDs (98) 1960 Alien Tech Used (1) 200 Bonus (33608) 33608 TOTAL SCORE: 68380 Bonus ------- High Alert Combat Kills 2963 Follower Combat Kills 3412 Entered Garrisons 1000 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -667 Cogmind --------- Core Integrity 1464/1600 Matter 300/300 Energy 384/390 System Corruption 2% Temperature Warm (127) Movement Hovering (50) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating Graphene Brace Antimissile System Antimissile System Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Improved Arc Projector Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Advanced Cooling System Advanced Energy Well (500) Advanced Weapon Cycler Advanced Transmission Jammer System Shield Transdimensional Reconstructor Improved Arc Thrower Improved Arc Thrower Advanced Datajack Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Centrium Light Armor Plating Graphene Brace Antimissile System Antimissile System Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Arc Thrower Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Cooled Gravmag System Combat Antigrav System Combat Linear Gravjet Advanced Cooling System Advanced Energy Well Advanced Weapon Cycler Advanced Transmission Jammer System Shield Transdimensional Reconstructor Improved Arc Projector Improved Arc Thrower Advanced Datajack Field Lobotomy Kit [Rating: 188] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . Utility 11 | . . . . . 3 . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 1012 | 9 32 4 2 12 53 17 36 18 47 12 34 96 16 94 21 4 106 12 83 39 54 7 11 1 11 4 30 5 . 11 14 10 51 32 24 Power 67 | 1 . . . 1 3 1 4 5 5 2 3 2 . 5 . . 6 . 4 5 2 1 2 . 3 . . . . 2 . . 1 6 3 Engine 23 | 1 . . . 1 1 . 3 5 1 2 . . . 1 . . 1 . 1 3 . . 2 . 1 . . . . . . . . . . Core 29 | . . . . . 2 1 1 . 4 . 3 2 . 4 . . 4 . 3 2 2 1 . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . 1 6 3 Propulsion 194 | 3 28 4 . 7 7 1 2 . 10 . 5 17 5 27 7 . 17 . 10 8 6 1 2 . 3 . 10 . . . . 1 5 5 3 Treads 21 | 1 14 2 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 56 | . . . . . 5 1 2 . 9 . 2 5 3 8 3 . 6 . . 7 5 . . . . . . . . . . . . . . Wheel 25 | 2 14 2 . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hover 90 | . . . . . 1 . . . . . 3 12 2 19 4 . 10 . 10 1 1 . 1 . 3 . 9 . . . . 1 5 5 3 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Utility 259 | 3 2 . 1 . 18 1 9 1 8 2 17 26 2 11 1 2 27 6 25 3 15 3 4 1 4 4 19 2 . 7 6 4 18 5 2 Device 142 | 2 . . . . 10 . 3 . 2 1 9 14 . 6 . 1 13 6 13 3 9 1 1 1 1 3 11 1 . 5 5 3 12 4 2 Storage 23 | 1 1 . 1 . 2 . 1 . . . 3 4 2 . . . 3 . . . . 1 . . 1 . 2 . . . . . 1 . . Processor 30 | . 1 . . . 1 . . . 2 . 2 3 . 1 . 1 7 . 2 . . 1 2 . . . 1 1 . . . . 5 . . Hackware 16 | . . . . . . . 2 . . . 1 1 . 2 . . . . 2 . 1 . 1 . 1 . 5 . . . . . . . . Protection 48 | . . . . . 5 1 3 1 4 1 2 4 . 2 1 . 4 . 8 . 5 . . . 1 1 . . . 2 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 492 | 2 2 . 1 4 25 14 21 12 24 8 9 51 9 51 13 2 56 6 44 23 31 2 3 . 1 . 1 3 . 2 8 5 27 16 16 Energy Gun 221 | 1 . . . 1 17 5 15 6 . . . 26 4 23 8 . 27 1 24 11 14 1 1 . . . . 2 . . 4 3 13 7 7 Energy Cannon 123 | . . . . . 3 1 3 1 9 3 9 14 1 . . . 21 3 15 5 10 1 1 . 1 . 1 . . 2 3 1 5 3 7 Ballistic Gun 26 | 1 2 . . 3 2 . 1 . 12 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 33 | . . . . . . . . . . . . 2 1 21 1 2 . . 2 . 3 . 1 . . . . . . . . . . . . Launcher 39 | . . . . . 1 8 2 5 3 2 . 3 . 2 3 . 2 . . 5 3 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 47 | . . . 1 . . . . . . . . 6 1 5 1 . 6 2 3 2 1 . . . . . . 1 . . 1 1 9 6 1 Unidentified Prototypes 29 | . . . . . 7 . . . 2 . . 2 . 2 . 1 4 . 3 . 3 . . . 4 . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Parts Lost 69 | . . . . . 3 4 1 1 3 2 1 2 . 1 12 . 2 . 2 9 13 4 . 2 . . 2 . . . . . . 4 1 Power 11 | . . . . . 1 . 1 . 1 1 . 1 . 1 1 . . . . 2 2 . . . . . . . . . . . . . . Propulsion 14 | . . . . . . . . . 1 . . . . . 3 . . . . 1 6 2 . 1 . . . . . . . . . . . Utility 28 | . . . . . 1 3 . 1 . . 1 1 . . 3 . 1 . 2 4 3 . . 1 . . 2 . . . . . . 4 1 Weapon 16 | . . . . . 1 1 . . 1 1 . . . . 5 . 1 . . 2 2 2 . . . . . . . . . . . . . Highest Loss Streak 10 | . . . . . 2 3 1 1 2 1 1 1 . 1 7 . 1 . 1 5 10 2 . 2 . . 1 . . . . . . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 91 76 89 89 89 89 89 89 89 92 70 70 89 93 97 87 88 35 62 70 80 88 92 99 100 100 100 94 100 95 94 Engine 1 | . 14 14 14 14 1 . 4 9 . 6 2 . . 1 . . . . . 3 . . . . . . . . . . . . . . . Core 3 | . . . . . 7 9 4 . 8 2 6 7 7 4 . . 5 6 5 2 5 2 . . . . . . . . . . . . . Leg 7 | . . . . . 13 18 18 18 17 18 17 8 7 . 6 . 1 . . 16 24 . . . . . . . . . . . . . . Wheel 1 | . 23 26 28 26 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 9 7 20 7 23 22 26 24 9 . 2 3 5 17 23 25 26 26 26 26 25 26 25 24 Device 10 | . . . . . 12 11 8 4 5 9 11 13 7 5 . 4 9 13 7 14 15 3 10 11 11 11 20 15 15 13 13 12 17 18 19 Storage 6 | . 14 14 14 14 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 2 . . . . 2 5 5 5 5 4 4 4 4 Processor 14 | . 13 14 14 14 14 9 9 9 11 9 8 14 23 20 15 18 20 13 13 13 13 11 28 29 21 17 11 13 15 15 15 14 16 16 16 Hackware 8 | . . . . . . . 12 9 9 9 6 7 15 17 15 15 6 6 19 . 3 5 6 11 15 17 15 16 15 10 10 9 8 8 8 Protection 5 | . . . . . 7 6 5 13 10 9 9 5 . 1 5 . 1 6 4 8 4 . . . . 5 . . . 6 6 7 8 4 4 Energy Gun 6 | . . . . . 16 11 13 17 1 . . 6 7 4 9 . 6 5 7 7 5 1 4 5 4 . . 2 . . 5 4 10 7 7 Energy Cannon 2 | . . . . . . . . . 1 3 14 2 . . . . 1 . . 1 3 2 . . 2 5 9 10 10 10 6 4 . 3 3 Ballistic Gun 2 | . 27 28 15 23 . . 3 . 15 13 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 12 3 . . . . . . . 2 2 4 . . 3 5 4 . . . . . . . . 2 5 5 4 3 1 . . Peak Build Rating 188 | 8 12 13 13 17 39 34 42 32 43 44 43 49 55 57 49 43 72 69 75 80 77 33 66 61 94 94 112 115 114 120 122 129 169 184 188 Average Rating 62 | 6 10 12 12 13 34 30 35 30 39 42 38 42 48 48 35 38 59 62 64 73 65 25 50 56 74 91 102 113 114 116 116 121 148 176 182 On Entrance 59 | . 8 12 13 13 17 30 31 30 30 43 41 31 44 44 46 34 39 62 69 73 53 33 22 57 49 91 91 107 114 114 115 115 126 169 184 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 14 31 31 49 53 59 42 43 42 46 41 45 42 47 41 33 28 44 38 44 51 73 16 6 6 39 39 47 54 47 55 59 59 72 94 94 Greatest Support 100 | 20 20 40 20 40 50 50 50 40 50 50 50 42 42 42 42 32 68 40 48 90 90 12 9 9 42 57 59 59 59 59 59 71 82 93 100 Greatest Overweight (x) 3 | . 1 1 2 2 2 . . 1 1 . 1 2 1 3 . . 1 . 1 1 2 3 1 . . . 1 . . . . . 1 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 10 10 10 10 10 10 15 15 15 Average Capacity 13 | 7 12 15 16 20 16 15 15 15 15 15 14 12 13 15 15 15 15 15 15 15 15 6 5 5 5 5 7 10 10 10 10 10 14 15 15 Most Carried 20 | 8 15 15 16 20 20 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 10 5 5 5 5 10 10 10 10 10 10 15 15 15 Average Carried 12 | 5 9 15 15 17 15 14 14 15 14 14 14 11 12 13 10 12 14 14 14 14 13 6 4 5 4 5 7 9 9 10 10 9 12 12 14 Final Capacity 20 | 8 15 15 20 20 15 15 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 15 15 15 Final Carried 20 | 8 15 15 16 20 15 15 15 15 15 15 10 15 15 14 9 14 15 14 13 12 10 4 5 5 5 5 10 10 10 10 10 10 15 14 14 Class Distribution -------------------- 40% | Mutant 20% | Hacker-Mutant 8% | Scavenger-Mutant 8% | Hacker-Scout 6% | Infiltrator-Mutant 3% | Commander-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Commander-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Commander-Gunner | -2/Research Scavenger-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 15026 | 326 805 64 . 187 624 435 753 356 1143 915 383 1196 266 1182 267 . 1311 136 868 635 787 35 381 30 120 40 148 192 . 100 40 155 565 260 321 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17495 | 222 662 100 . 109 1027 493 1132 296 1499 860 561 1526 . 1321 252 . 1555 . 1230 213 1191 23 74 173 411 . 400 177 45 . 149 155 602 721 316 Parts 882 | 15 34 5 . 7 54 39 61 21 91 34 38 83 . 80 9 . 68 . 56 19 61 2 2 1 6 . 17 2 . . 11 6 17 29 14 Haulers Intercepted 27 | . 1 . . . 3 . 4 . 5 . . 6 . 2 . . 4 . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 22 | . . . . . . . 1 . . . 1 7 . 3 . . 4 . 2 . 1 1 . . . . 1 . . . . . . 1 . Parts Field Recycled 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Retrieved Matter 23 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . . . . . . . . . 14 1 3 . . 4 . . 1 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 240 | . 10 2 . 2 19 24 21 12 28 19 15 14 . 12 8 . 8 . 6 7 19 . . . . . 3 . . . . 1 4 3 3 Melee 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 104 | . 10 2 . 2 18 4 11 6 16 15 4 1 . 2 3 . 3 . . 2 2 . . . . . . . . . . . 3 . . Cannons 30 | . . . . . . . . . . 2 10 3 . 4 . . 2 . 2 . 4 . . . . . 2 . . . . . . 1 . AOE 83 | . . . . . . 20 9 6 11 . . 10 . 6 3 . 3 . . 5 10 . . . . . . . . . . . . . . Classes Destroyed 20 | 3 4 . . 2 4 1 . . 1 1 . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . Worker 32 | 2 1 . . . . . 1 . 2 . . 6 . 5 . . 5 . 2 . 5 1 . . . . . . . . . . . 2 . Builder 17 | . . . . . 1 . 2 . 1 . 2 2 . 3 . . 3 . 1 . 2 . . . . . . . . . . . . . . Tunneler 8 | 5 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Hauler 27 | . 1 . . . 3 . 4 . 5 . . 6 . 2 . . 4 . . . . . . . . . . . . . . . 1 1 . Recycler 30 | 1 2 . . . . . 1 . . . . 7 . 7 . . 4 . 4 . 1 . . . . . 2 . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . Operator 7 | . 3 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Watcher 26 | . 1 . . . 4 . 2 . 5 . 1 2 . . . . 1 . 2 . 2 . . . . . . . . . . 1 2 2 1 Swarmer 66 | . . . . . 9 12 7 8 4 2 7 7 . 3 . . 2 . . 5 . . . . . . . . . . . . . . . Grunt 89 | . 10 2 . . 7 8 8 . 12 11 6 3 . 3 6 . . . . . 9 . . . . . . . . . . . 2 2 . Brawler 12 | . . . . . . 2 1 1 2 2 . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . Duelist 8 | . . . . 1 . . 1 1 1 . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 33 | . . . . 1 2 2 4 2 6 3 2 . . 2 . . . . . 2 2 . . . . . . . . . . 1 2 . 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Programmer 21 | . . . . . . . . . . 1 . 3 . 3 . . 4 . 2 . 2 . . . . . 3 . . . . . . 2 1 Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 3 . . . . Best Kill Streak 10 | 4 4 2 . 1 8 6 9 3 8 5 6 5 . 5 2 . 2 . 3 4 10 1 1 1 . . 2 . . . . 1 2 2 2 Combat Bots Only 8 | . 3 2 . 1 8 6 6 3 7 5 6 4 . 4 2 . 2 . 1 4 6 . . . . . 2 . . . . 1 1 2 1 Max Kills in Single Turn 5 | 1 2 2 . 1 2 3 3 3 3 1 2 2 . 2 1 . 2 . 1 2 5 1 1 1 . . 1 1 . . 1 1 1 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 3 3 2 . . 2 . 2 1 . 2 . . 2 4 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1917 | . 28 9 . 14 98 58 104 27 92 47 112 106 . 123 214 . 63 . 81 201 234 45 6 2 . 8 8 . . . 19 5 25 145 43 Missed 725 | . 4 2 . 6 25 17 28 10 29 12 18 45 . 55 90 . 27 . 28 103 69 12 3 . . 7 1 . . . 12 5 12 92 13 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 18725 | . 287 98 . 101 854 651 1092 223 968 551 964 782 . 792 1865 . 731 . 850 1657 2888 580 56 45 . 15 121 . . . 115 . 317 1214 908 Core 2466 | . 45 . . . 91 54 132 9 45 32 146 186 . 136 306 . 65 . 68 207 379 300 56 . . . 15 . . . 28 . 30 38 98 Absorbed by Shields 530 | . . . . . 16 23 . . . . 128 . . . 56 . . . . . 6 . . . . . 43 . . . . . . . 258 Redirected to Shielding 551 | . . . . . . . . . . . . . . . . . . . 241 101 . . . . . . . . . . 52 . 37 120 . Ignored by Resistances 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Regen/Repaired (Parts) 1472 | . . . . . . . 507 . . . . 145 144 221 . . 161 7 195 . . . . . . . . . . . . 52 . . 40 Core Remaining (%) 66 | 100 . . . 82 . . . . . . 7 . . . . 10 . . . . 15 . . . . 64 . . . . 96 100 97 . 91 Volleys Fired 2207 | 12 51 5 . 10 65 59 82 46 116 84 65 225 9 131 64 6 162 268 159 82 135 10 20 10 16 1 74 20 6 . 19 27 64 67 37 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 1 2 1 2 2 2 1 1 1 1 1 2 2 1 . 3 3 3 3 3 Hottest 323 | 60 60 46 . 46 110 112 128 120 100 93 143 130 110 110 130 48 170 90 155 130 138 90 90 80 90 90 188 188 98 . 270 270 278 270 323 Shots Fired 3005 | 24 101 10 . 20 128 62 145 71 207 155 103 255 18 143 76 6 189 268 202 107 173 10 20 10 16 1 97 23 6 . 27 34 112 123 63 Gun 2194 | 24 101 10 . 20 125 24 127 51 180 132 26 134 18 106 58 . 154 261 178 81 84 5 14 10 . . . 15 . . 23 19 98 87 29 Cannon 684 | . . . . . 3 6 7 11 18 19 77 104 . 29 4 6 34 7 24 14 81 5 6 . 16 1 97 8 6 . 4 15 14 36 32 Launcher 125 | . . . . . . 32 11 9 9 4 . 17 . 8 14 . 1 . . 12 8 . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 578 | 12 95 10 . 20 11 . 27 . 162 132 26 1 . 29 4 6 . . 2 . 41 . . . . . . . . . . . . . . Thermal 861 | 12 6 . . . 101 8 58 11 18 19 77 103 . . 42 . 59 7 22 14 40 5 20 10 16 1 97 8 6 . 4 15 14 36 32 Explosive 125 | . . . . . . 32 11 9 9 4 . 17 . 8 14 . 1 . . 12 8 . . . . . . . . . . . . . . Electromagnetic 1439 | . . . . . 16 22 49 51 18 . . 134 18 106 16 . 129 261 178 81 84 5 . . . . . 15 . . 23 19 98 87 29 Robot Hit Streak 22 | 7 8 4 . 5 16 11 6 13 13 11 10 11 4 9 7 . 19 12 14 11 11 7 14 10 6 . 9 17 5 . 9 11 22 20 11 Robot Miss Streak 11 | 1 3 2 . 3 3 3 5 4 6 4 5 11 4 4 2 . 7 4 4 3 4 2 5 3 2 . 1 6 . . 3 9 7 7 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . 1 1 . . 6 . 3 1 5 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1801 | 16 66 6 4 13 87 30 79 27 118 67 56 104 7 92 50 . 115 188 124 65 91 8 13 10 12 . 13 15 2 14 24 17 121 107 40 Core Hits 1194 | 8 24 3 . 5 44 42 52 21 80 33 24 73 1 62 20 . 74 44 46 30 67 2 12 10 7 . 7 20 1 . 33 25 146 128 50 Critical Kills 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Critical Parts Destroyed 5 | . . . . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . . 5 . 3 . . 5 2 . . 2 2 . . . . . 3 . . . . . 1 . . . . . . 1 1 Burn 6 | . . . . . 4 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Destroy 7 | . . . . . 1 . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 109 | . . . 4 . 3 . . . . . . 5 . 11 2 . 6 8 7 8 1 . . . . . . . . 14 1 . 28 10 1 Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 87 | . . . 4 . . . . . . . . 4 . 3 2 . 5 8 6 8 1 . . . . . . . . 14 1 . 20 10 1 Combat Hostiles 46 | . . . . . . . . . . . . 3 . . 2 . . 8 . 3 1 . . . . . . . . . 1 . 18 9 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36784 | 196 971 106 . 192 1704 1999 2293 856 3036 1351 1194 2415 9 2523 1313 . 2226 123 1643 1041 4231 177 342 244 411 . 442 308 64 . 325 385 1950 1923 791 Guns 20481 | 196 971 106 . 192 1674 293 1343 348 1886 1108 287 1013 9 890 483 . 1561 123 1261 629 957 48 342 244 . . . 277 . . 325 385 1787 1331 412 Cannons 4988 | . . . . . . . . . . 101 883 327 . 316 153 . 149 . 68 . 1028 129 . . 411 . 442 . 64 . . . . 538 379 Explosions 11080 | . . . . . 30 1706 950 508 1150 82 . 1066 . 1317 601 . 467 . 314 412 2229 . . . . . . 31 . . . . 163 54 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 235 | . . . . . . . . . . 60 24 9 . . 76 . 49 . . . 17 . . . . . . . . . . . . . . Kinetic 5982 | 118 914 106 . 192 137 . 252 . 1618 1108 287 . . 316 153 . . . 68 . 713 . . . . . . . . . . . . . . Thermal 8178 | 78 57 . . . 1248 110 389 63 . 101 883 398 . 165 334 . 911 . 314 . 361 129 342 244 411 . 442 . 64 . . . 163 592 379 Explosive 9756 | . . . . . . 1596 950 445 1150 82 . 995 . 1152 601 . 190 . . 412 2183 . . . . . . . . . . . . . . Electromagnetic 12633 | . . . . . 319 293 702 348 268 . . 1013 9 890 149 . 1076 123 1261 629 957 48 . . . . . 308 . . 325 385 1787 1331 412 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 5 5 5 5 9 9 1 1 2 10 10 5 1 7 7 10 . . . . . . . . . . . 11 2 2 Average Corruption 5 | . . . . . 5 5 5 5 5 7 9 1 1 1 8 10 2 1 5 7 9 . . . . . . . . . . . 11 1 2 Corruption Purged 12 | . . . . . . . . . . . . . . 2 . . 8 . 1 . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 566 | . . . . . 22 29 32 39 57 53 33 11 2 12 43 10 26 8 46 48 74 . . . . . . . . . . . 3 3 15 Message Errors 123 | . . . . . 4 8 5 9 9 9 9 2 . 1 12 1 6 . 9 14 19 . . . . . . . . . . . 1 . 5 Matter Fused 135 | . . . . . 7 6 10 11 13 13 8 1 1 5 10 3 4 2 8 14 14 . . . . . . . . . . . . . 5 Heat Flow Errors 67 | . . . . . 2 6 3 6 7 5 3 1 . 3 4 2 3 1 2 6 11 . . . . . . . . . . . . 1 1 Energy Discharges 75 | . . . . . 5 2 2 6 7 5 3 3 . . 4 2 6 3 11 3 12 . . . . . . . . . . . . . 1 Parts Rejected 8 | . . . . . . . 1 . 1 1 . . . . . . . 1 1 2 1 . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 64 | . . . . . 1 2 5 2 8 8 7 2 1 2 7 2 3 . 2 2 7 . . . . . . . . . . . 2 1 . Data Loss (major) 29 | . . . . . 2 2 3 2 3 2 1 . . . 3 . 1 . 3 3 2 . . . . . . . . . . . . 1 1 Misfires 33 | . . . . . 1 2 2 1 4 5 1 1 . 1 . . 2 . 5 2 4 . . . . . . . . . . . . . 2 Alerts 10 | . . . . . . . . 2 1 . 1 1 . . . . 1 1 . . 3 . . . . . . . . . . . . . . Weapon Failures 18 | . . . . . . 1 1 . 3 4 . . . . 3 . . . 3 2 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 595 | . . . . . . 30 16 40 16 32 22 52 . 20 6 . 45 . 41 . 116 9 . . 61 . 5 25 . . . . 26 23 10 Projectiles 196 | . . . . . . . . . . . 22 3 . . . . 13 . . . 53 9 . . 61 . 5 . . . . . . 20 10 Explosions 399 | . . . . . . 30 16 40 16 32 . 49 . 20 6 . 32 . 41 . 63 . . . . . . 25 . . . . 26 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . 2 1 . 2 . . . 9 . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . 2 . . . . . . 9 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 867 | . . . . . . 138 94 50 34 . . 39 . . 129 . 42 . 191 105 45 . . . . . . . . . . . . . . Shots 24 | . . . . . . 5 3 2 2 . . 1 . . 4 . 1 . 2 3 1 . . . . . . . . . . . . . . Rammed 15 | . . . . . . . . . . . . . . . 12 . 3 . . . . . . . . . . . . . . . . . . Targets Rammed 44 | . . . . . . . . . . 10 8 1 . . 12 . 11 . . . 2 . . . . . . . . . . . . . . Kicked 29 | . . . . . . . . . . 10 8 1 . . . . 8 . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 45 9 . 4 216 261 274 282 312 268 339 219 215 282 337 270 228 102 279 343 441 60 84 16 274 52 254 228 194 . 200 200 200 333 324 Average Temperature 79 | . 13 4 . 1 64 67 92 85 54 51 161 37 77 41 112 122 42 6 46 106 134 29 26 7 149 27 70 119 91 . 94 95 98 104 107 Received Heat Transfer 4452 | . 159 57 . 42 222 253 486 45 333 207 354 90 . 174 741 . 18 . 36 315 716 . 27 9 . 12 12 . . . . . 63 18 63 Effects 48 | . . . . . . 3 . . 2 . 10 . . 2 . . . . . . 14 . . . . . 3 . . . . 3 1 7 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 8 | . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . 1 . . . . . 1 2 . Interference 28 | . . . . . . 3 . . . . 5 . . 2 . . . . . . 7 . . . . . 2 . . . . 3 . 3 3 Matter Decay 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 5 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . 1 . 1 . . 1 . . . . 2 . 5 . 3 . . . . . . . . . . 2 2 2 2 Combat Hostiles 14 | . . . . . . . 1 . 1 . . . . . . . . . 4 . 3 . . . . . . . . . . 1 1 1 2 Parts Fried 88 | . . . . . 2 . 1 2 1 . . 8 . 7 1 . 7 . 20 2 7 . . . . . . 9 . . 3 3 8 5 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 1 Combat Hostiles 7 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 1 Parts Melted 34 | . . . . . 6 . 2 . . . 2 . . . 1 . 8 . . . 3 . . . . . 7 . . . . . . 1 4 Heat Transferred 13788 | 175 125 . . . 2862 150 1036 100 . 185 1517 457 . 175 888 . 1390 . 300 . 500 200 775 550 536 . 650 . 100 . . . 150 622 345 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . . 1 2 . 2 . . . 2 . 3 . . 6 . 4 . 1 . . . . . . 1 . . . . 2 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1883 | 40 287 75 . 152 417 1264 664 1751 1070 1883 991 829 239 1083 1293 687 336 97 585 1735 1222 625 . . . . 225 . . . . 164 516 485 476 Initial 884 | . 26 25 . . 59 187 616 431 841 475 872 345 185 27 553 686 336 92 . 302 884 566 . . . . 56 . . . . 18 46 165 198 Average 521 | 16 152 58 . 72 266 797 416 1073 811 1270 843 450 189 714 773 686 80 30 205 1211 865 582 . . . . 90 . . . . 79 340 333 327 Maximum Alert Level 5 | . 1 . . . 2 4 2 5 3 5 3 3 1 3 4 2 1 . 2 5 4 2 . . . . 1 . . . . . 2 2 2 Low Security (%) 25 | 100 76 100 . 100 23 3 . . . . . . 29 11 . . 88 100 51 . . . . . . . 92 . . . . 100 17 9 2 Level 1 21 | . 23 . . . 69 4 49 . . . . 36 70 . . . 11 . 37 8 . . . . . . 7 . . . . . 49 64 80 Level 2 20 | . . . . . 6 28 50 15 25 24 1 59 . 10 20 100 . . 10 12 7 100 . . . . . . . . . . 32 26 17 Level 3 24 | . . . . . . 51 . 37 74 14 98 4 . 78 72 . . . . 13 81 . . . . . . . . . . . . . . Level 4 5 | . . . . . . 11 . 33 . 18 . . . . 7 . . . . 45 10 . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . 13 . 41 . . . . . . . . . 20 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 6 . . . 3 . 7 . 5 . 4 16 . 20 . . 12 . 12 . 13 3 . . . . 6 . . . . 1 3 3 3 Investigation 37 | . 3 . . . 3 . 2 . 2 . 1 4 . 4 . . 2 . 5 . 3 2 . . . . 4 . . . . . 1 1 . Extermination 22 | . . . . . . . . . . . . 4 . 3 . . 4 . 2 . 3 . . . . . 2 . . . . 1 . 1 2 Reinforcement 37 | . 3 . . . . . 1 . 1 . . 8 . 6 . . 6 . 5 . 3 . . . . . . . . . . . 2 1 1 Assault 12 | . . . . . . . 1 . 2 . . . . 4 . . . . . . 4 1 . . . . . . . . . . . . . Garrison 9 | . . . . . . . 3 . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . 2 . 3 . . 2 . 1 . 1 . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . 2 . 2 . . 2 . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 58 | . 2 . . . 2 . 4 . 3 . 2 2 . 3 . . 6 . 6 1 1 1 . . . . 2 . . . . . 6 5 12 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Times Spotted 582 | . 17 2 . 5 28 20 36 16 40 25 24 38 6 35 19 . 31 7 40 24 47 4 12 1 . 6 10 . . 11 2 8 24 29 15 Peak Tracking Total 11 | . 3 2 . 3 7 6 5 3 6 5 7 6 6 5 7 . 5 5 11 4 7 3 5 1 . 3 6 . . 7 1 3 6 8 4 Tactical Retreats 64 | . . . . . . 1 2 3 . . . 6 . 6 4 . 4 . 7 1 9 2 8 . . 2 3 . . . 1 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 28 | . . . . . 1 1 . 2 . . 1 7 . 3 3 . 4 . 1 . 1 . . . . . 1 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 . . . . . . . . 2 . 1 . 2 . . 1 . . . . 1 6 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 97 | . 1 . . . 3 11 2 16 2 11 1 2 . 16 7 . 2 . 7 7 3 . . . 1 . 3 . . . . . . 1 1 Max in Single Turn 5 | . 1 . . . 1 2 1 2 1 2 1 1 . 4 1 . 1 . 5 1 1 . . . 1 . 1 . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . 1 . . . . . 1 2 . Garrison Relay 30 | . . . . . . 4 . 9 . 6 . . . . 6 . . . . 5 . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 209 | . 7 . 5 . 9 4 7 3 11 2 6 27 . 15 1 1 19 . 28 3 5 2 2 . 7 . 15 . . 9 1 4 1 7 8 Terminals 112 | . 5 . . . 6 4 3 3 7 2 6 11 . 8 1 1 10 . 15 3 4 1 . . . . 8 . . . 1 3 . 4 6 Fabricators 17 | . . . . . . . . . . . . 3 . 1 . . 1 . 4 . . 1 . . . . 5 . . . . . 1 1 . Repair Stations 17 | . . . . . . . 2 . . . . 4 . 2 . . 2 . 3 . 1 . . . . . . . . . . 1 . . 2 Recycling Units 13 | . 2 . . . 1 . . . 1 . . 4 . 3 . . . . 1 . . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . . . . 1 . 1 . 2 . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 1 . 1 . . 3 . 1 . . 3 . 4 . . . . . . . 1 . . . . . . 2 . Total Hacks 631 | . 22 . 50 . 24 6 28 6 43 4 23 65 . 38 2 1 49 . 79 6 13 7 8 . 46 . 44 . . 18 1 11 4 15 18 Successful 384 | . 11 . 50 . 14 2 12 4 19 1 7 30 . 20 1 . 31 . 52 . 3 2 8 . 46 . 32 . . 18 1 5 2 4 9 Failed 247 | . 11 . . . 10 4 16 2 24 3 16 35 . 18 1 1 18 . 27 6 10 5 . . . . 12 . . . . 6 2 11 9 Catastrophic 51 | . 2 . . . 1 1 3 . 2 . 5 8 . 3 . 1 3 . 7 4 4 1 . . . . 3 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 226 | . 21 . 1 . 18 3 1 2 20 2 19 30 . 24 2 . 15 . 28 . . 4 . . . . 26 . . 1 . 2 . 3 4 Terminals 309 | . 20 . . . 16 6 10 6 31 4 23 27 . 24 2 1 21 . 45 6 9 3 . . . . 22 . . . 1 8 . 11 13 Fabricators 59 | . . . . . . . . . . . . 9 . 5 . . 3 . 13 . . 4 . . . . 20 . . . . . 4 1 . Repair Stations 50 | . . . . . . . 6 . . . . 9 . 4 . . 7 . 12 . 4 . . . . . . . . . . 3 . . 5 Recycling Units 19 | . 2 . . . 2 . . . 1 . . 7 . 4 . . . . 2 . . . . . . . 1 . . . . . . . . Scanalyzers 49 | . . . . . 5 . 10 . 10 . . 10 . . . . 12 . 2 . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . 1 . 2 . 1 . . 3 . 1 . . 6 . 5 . . . . . . . 1 . . . . . . 3 . Terminal Hacks 203 | . 1 . 50 . 2 2 3 3 11 1 7 6 . 6 . . 6 . 15 . 2 . 8 . 46 . 7 . . 18 1 2 . 2 4 Record 96 | . . . 49 . . . . . . . . . . . . . . . . . . . 7 . 34 . . . . 5 1 . . . . Part Schematic 13 | . . . . . . . . . . . 2 3 . 1 . . . . 2 . . . . . 4 . 1 . . . . . . . . Robot Analysis 8 | . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 11 . . . . . Open Door 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 20 | . . . . . . . 2 . 4 . 2 2 . 2 . . 2 . 3 . . . . . . . 1 . . . . 1 . 1 . Locate Traps 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 30 | . . . . . . . . . . . . 4 . 2 . . 2 . 8 . . 2 . . . . 10 . . . . . 2 . . Load Schematic 17 | . . . . . . . . . . . . 3 . 1 . . 1 . 4 . . 1 . . . . 6 . . . . . 1 . . Build 13 | . . . . . . . . . . . . 1 . 1 . . 1 . 4 . . 1 . . . . 4 . . . . . 1 . . Repair Station Hacks 34 | . . . . . . . 3 . . . . 6 . 3 . . 6 . 10 . 1 . . . . . . . . . . 2 . . 3 Scan Component 21 | . . . . . . . 2 . . . . 4 . 2 . . 3 . 6 . 1 . . . . . . . . . . 1 . . 2 Repair 13 | . . . . . . . 1 . . . . 2 . 1 . . 3 . 4 . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . . . 4 . 5 . 6 . . 4 . . . . 12 . 2 . . . . . . . . . . . . . . . . Insert Component 16 | . . . . . 1 . 3 . 2 . . 3 . . . . 6 . 1 . . . . . . . . . . . . . . . . Analyze 17 | . . . . . 3 . 2 . 4 . . 1 . . . . 6 . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 . 1 . . 1 . 1 . . 2 . 3 . . . . . . . 1 . . . . . . 2 . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . 1 . . . . . . 2 . Unauthorized Hacks 71 | . 10 . . . 7 . . 1 1 . . 9 . 8 1 . 3 . 14 . . . . . . . 14 . . . . 1 . . 2 Terminals 49 | . 8 . . . 6 . . 1 . . . 6 . 4 1 . 3 . 10 . . . . . . . 7 . . . . 1 . . 2 Assimilate 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 13 | . 1 . . . . . . 1 . . . 1 . 1 . . 3 . 2 . . . . . . . 2 . . . . 1 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 30 | . 5 . . . 6 . . . . . . 5 . 2 . . . . 7 . . . . . . . 5 . . . . . . . . Override 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . 6 . . . . . . . . Prioritize 7 | . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . 2 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 1 . . . 1 . . 2 . 3 . . . . 1 . . . . . . . 1 . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Tunnel 8 | . 2 . . . 1 . . . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hacking Detections 149 | . 5 . . . 8 3 7 3 9 1 6 25 . 13 1 1 14 . 18 3 5 2 . . . . 9 . . . . 4 1 6 5 Full Trace Events 19 | . . . . . . . 1 . 1 . 1 1 . 2 . . 1 . 5 1 1 2 . . . . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 1 . . . 2 4 . 1 . . 6 . 3 . . . . . 4 . 1 . . . . . . . . Parts Built 18 | . . . . . . . . . . . . 1 . 2 . . 1 . 8 . . 1 . . . . 4 . . . . . 1 . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Time 554 | . . . . . . . . . . . . 47 . 47 . . 102 . 108 . . 67 . . . . 125 . . . . . 58 . . Total Part Build Rating 92 | . . . . . . . . . . . . 5 . 10 . . 8 . 32 . . 4 . . . . 26 . . . . . 7 . . Parts Repaired 13 | . . . . . . . 1 . . . . 2 . 1 . . 3 . 4 . . . . . . . . . . . . 1 . . 1 Time 556 | . . . . . . . 61 . . . . 64 . 22 . . 122 . 233 . . . . . . . . . . . . 26 . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 1 . 1 . . . . 1 . . . . 5 . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . . . . 1 . . . . 6 . 1 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . 4 . . . . . . . . 1 . 4 . . 2 . 3 . . . . . . . . . . . . . . . . Non-combat 13 | . . . 3 . . . . . . . . 1 . 4 . . 2 . 3 . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 15 | . . . 4 . . . . . . . . 1 . 4 . . 3 . 3 . . . . . . . . . . . . . . . . parse_system 8 | . . . 4 . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 132 | . . . . . . 16 . 34 . 29 . . . . 28 . . . . 23 . . . . . . . . . . . . 2 . . Machine Destruction 126 | . . . . . . 16 . 34 . 26 . . . . 28 . . . . 20 . . . . . . . . . . . . 2 . . Programmers 6 | . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 64 | . . . . . . . . 3 . 17 . 3 . 2 . . 2 5 2 4 1 . . . . . . . . 5 1 . 11 7 1 Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 117 | . 1 . . 2 . 1 . 3 . 17 . 6 18 5 . . 2 23 2 6 1 . . . . . 2 . . 5 1 . 11 7 4 Largest Group 19 | . 1 . . 2 2 1 . 3 . 11 3 3 18 17 . . 1 19 19 4 1 . . . . . 2 . . 5 1 . 8 8 3 Highest-Rated Group 797 | . 10 . . 45 45 39 . 30 . 181 63 93 434 419 . . 26 797 797 343 30 . . . . . 98 . . 310 116 . 407 406 535 Highest-Rated Ally 219 | . 10 . . 31 31 39 . 10 . 24 21 32 35 35 . . 26 141 141 116 30 . . . . . 49 . . 68 116 . 64 219 215 Total Orders 9 | . . . . . . . . 2 . . . . . 1 . . . . . 1 3 . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 825 | . . . . 11 19 2 . 8 . 79 19 21 131 153 . . . 23 122 82 2 . . . . . 6 . . 34 8 . 17 41 47 Total Damage 24942 | . . . . 150 339 16 . 158 . 1272 467 374 3584 4593 . . . 1174 3288 3353 66 . . . . . 125 . . 2016 212 . 606 2106 1043 Kills 139 | . . . . 3 3 . . 2 . 10 6 2 7 33 . . . 1 24 23 1 . . . . . . . . 6 1 . 2 13 2 Allies Corrupted 15 | . . . . . . . . . . . . . . . . . . . 9 1 . . . . . . . . . 3 . . . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 8 | . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 39513 | 131 884 283 335 357 1672 1191 1316 1322 1924 1578 915 3976 483 2507 1384 232 2839 1121 2879 1369 2119 397 923 387 136 192 1175 423 300 617 396 250 1732 816 952 Spaces Moved 40040 | 90 650 269 329 268 924 801 733 813 1130 853 491 4242 463 3017 773 311 3446 751 3961 883 1403 387 883 657 177 441 1890 628 680 929 628 298 3215 1203 1423 Core 369 | 3 . . . . . . . . . . . . . . . . . . . . . 118 248 . . . . . . . . . . . . Treads 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9822 | . . . . . 698 801 733 813 1130 853 481 1545 194 37 333 . 268 . . 534 1402 . . . . . . . . . . . . . . Wheels 2058 | 87 650 267 329 266 226 . . . . . . . . . . . 71 . . . . 162 . . . . . . . . . . . . . Hover 26638 | . . . . . . . . . . . 10 2697 269 2980 440 311 3107 751 3961 349 1 107 136 7 177 441 1890 628 680 929 628 298 3215 1203 1423 Flight 1149 | . . . . . . . . . . . . . . . . . . . . . . . 499 650 . . . . . . . . . . . Fastest Speed 24 | 50 80 95 95 110 120 130 130 130 130 135 42 42 56 51 52 63 54 54 40 71 112 50 40 40 35 24 30 42 42 42 42 38 36 39 42 Average Speed 71 | 79 88 95 98 111 129 130 130 130 133 135 130 71 82 65 89 63 63 54 56 102 119 91 58 54 37 34 34 42 42 42 42 39 39 42 42 Slowest Speed 250 | 80 95 160 110 240 140 130 130 220 250 135 220 180 215 230 140 63 140 54 126 141 220 200 100 55 41 35 92 42 42 42 42 42 94 100 112 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . 12 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 99 58 70 60 63 91 34 84 81 79 45 77 97 46 44 7 56 97 57 78 36 10 70 80 62 81 42 74 87 94 68 13 80 26 46 Regions Visited 35 Branch Regions 12 Pre-discovered Areas 24 | . 4 . 1 2 1 . . . 1 . . 3 . 2 . . . . 1 . . . 2 . 3 1 3 . . . . . . . . Known Exits Taken 22 | . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . . . . . . . . . . . . . . . . . . 3 3 . 2 . 3 2 . 3 . . . . Spaces Dug 532 | . . . . . 6 8 34 . 15 86 9 23 . 21 . 1 35 7 19 105 25 . 5 . . 1 73 6 4 . 4 8 10 14 13 Terrain Destroyed 1864 | . . . . . 9 272 96 290 68 172 16 125 . 86 84 1 58 7 101 193 100 1 6 . . 1 81 8 4 . 4 8 29 29 15 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 340 | . . . . . 3 . 7 . 18 1 16 25 . 25 . 1 27 7 21 . 35 1 6 . . 1 81 8 4 . 4 8 10 16 15 AOE 1521 | . . . . . 3 272 89 290 50 171 . 100 . 61 84 . 31 . 80 193 65 . . . . . . . . . . . 19 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 48019 | 122 849 283 340 305 1258 889 949 1002 1397 1168 665 4901 554 3399 1385 341 3871 1192 4393 1250 1682 422 1263 671 227 477 2305 762 688 1157 731 394 3607 1399 1721 Wait 3676 | 2 88 4 . 3 170 . 71 88 81 51 49 242 26 57 478 14 74 154 140 231 70 8 339 3 14 30 268 108 1 203 70 56 212 68 203 Move 40006 | 89 649 268 328 267 923 800 733 812 1130 850 490 4242 462 3016 772 310 3446 750 3961 882 1402 386 882 656 176 440 1889 627 679 928 627 297 3214 1202 1421 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | 9 17 1 3 6 17 2 11 1 8 1 6 32 17 17 1 3 28 . 11 2 7 2 5 . 2 1 14 1 1 . . 1 20 6 3 Fast Attach 128 | 6 . . . . 2 3 2 1 3 3 1 22 . 7 3 3 15 1 9 5 9 3 6 1 9 . 8 . . . . 3 . 2 1 Attach 174 | 1 . . . . 7 6 6 . 6 1 6 19 6 41 13 1 16 1 1 5 9 3 5 . 1 . 4 2 . . . 2 2 7 3 Detach 106 | . . . . . 1 5 2 . 2 . 3 14 4 33 7 3 9 . 4 2 3 . 3 . 2 . 1 1 . . . 2 . 4 1 Swap 712 | 2 32 4 2 12 44 8 28 17 38 9 27 55 10 46 5 . 75 10 73 29 36 1 . . 2 4 18 3 . 11 14 5 49 23 20 Drop 307 | 1 12 1 3 7 25 2 14 3 13 . 10 44 20 27 1 1 29 . 15 4 8 9 3 1 5 1 15 . 1 1 . 1 18 10 2 Fire 2207 | 12 51 5 . 10 65 59 82 46 116 84 65 225 9 131 64 6 162 268 159 82 135 10 20 10 16 1 74 20 6 . 19 27 64 67 37 Melee 109 | . . . 4 . 3 . . . . . . 5 . 11 2 . 6 8 7 8 1 . . . . . . . . 14 1 . 28 10 1 Ram 15 | . . . . . . . . . . . . . . . 12 . 3 . . . . . . . . . . . . . . . . . . Kick 29 | . . . . . . . . . . 10 8 1 . . . . 8 . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . 1 4 . 10 . 10 . . . 13 22 . . . 13 . . . . . . . 13 . . . . . . . 29 Rewire 179 | . . . . . . . . 24 . 149 . . . . 5 . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Learned location of 2 exits from Mines 737 | -10/Materials | Identified exit to Materials 737 | -10/Materials | Identified exit to Mines 737 | -10/Materials | Identified exit to Subcaves 815 | -10/Materials | Learned location of Recycling (-8) 854 | -10/Materials | Learned Storage stockpile data 878 | -10/Materials | Learned location of 1 exit from Storage 912 | -10/Materials | Learned location of 2 exits from Materials 932 | -10/Materials | Derelicts attacked the area 1016 | -10/Materials | Learned Storage security intel 1016 | -10/Materials | Entered Mines 1206 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1208 | -10/Mines | Found Prototype Device 1294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -10/Mines | Discovered new exit (range 5) 1299 | -10/Mines | Entered Exiles 1300 | -10/Exiles | Identified exit to Mines 1325 | -10/Exiles | Met 8R-AWN 1342 | -10/Exiles | Met EX-HEX 1378 | -10/Exiles | Met EX-DEC 1405 | -10/Exiles | Learned location of Zion (-6) 1421 | -10/Exiles | Met EX-BIN 1436 | -10/Exiles | Aligned with FarCom system 1437 | -10/Exiles | Given EX-Vault access code 1484 | -10/Exiles | Opened EX-Vault 1491 | -10/Exiles | Found Field Lobotomy Kit 1513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1634 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1634 | -10/Exiles | Entered Mines 1654 | -9/Mines | Learned location of Storage (-8) 1903 | -9/Mines | Discovered new exit (range 15) 1953 | -9/Mines | Found DCF Scrap (6 items) 1991 | -9/Mines | Entered Materials 1991 | -8/Materials | Accompanied by 2 allies 1991 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1992 | -8/Materials | Identified exit to Storage 1992 | -8/Materials | Identified exit to Factory 1996 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2206 | -8/Materials | Identified Exp. Sensor Array 2423 | -8/Materials | Discovered exit to Factory (range 17) 2497 | -8/Materials | Destroyed 8 combat bots 3158 | -8/Materials | Learned 2 Lower Caves zone layouts 3239 | -8/Materials | Learned location of 1 exit from Storage 3365 | -8/Materials | Learned Factory emergency access door positions 3411 | -8/Materials | Learned location of 3 exits from Factory 3447 | -8/Materials | Learned location of 1 exit from Extension 3491 | -8/Materials | Learned location of 1 exit from Storage 3543 | -8/Materials | Learned Storage security intel 3604 | -8/Materials | Learned Recycling recycling unit intel 3663 | -8/Materials | Identified exit to Garrison 3663 | -8/Materials | Entered Garrison 3712 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Garrison Relay disabled 3768 | -8/Garrison | Triggered checkpoint 3848 | -8/Garrison | Triggered checkpoint 3927 | -8/Garrison | Discovered new exit (range 14) 3969 | -8/Garrison | Triggered checkpoint 4013 | -8/Garrison | Rescued a captive Derelict 4108 | -8/Garrison | Garrison Relay disabled 4198 | -8/Garrison | Phase Generator disabled 4252 | -8/Garrison | Triggered checkpoint 4312 | -8/Garrison | Lost 3 parts (2u1w) 4545 | -8/Garrison | Discovered new exit (range 8) 4625 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Discovered new exit (range 13) 4854 | -8/Garrison | Entered Materials 5158 | -8/Materials | Build established: Hacker-Mutant 5389 | -8/Materials | Garrison activated, responded to threat 6016 | -8/Materials | Core integrity fell below 50% 6041 | -8/Materials | Repaired Broken Lgt. Armored Exoskeleton 6054 | -8/Materials | First assault squad dispatched 6064 | -8/Materials | Build established: Mutant 6170 | -8/Materials | Identified exit to Garrison 6170 | -8/Materials | Entered Garrison 6188 | -8/Garrison | Triggered checkpoint 6200 | -8/Garrison | Garrison Relay disabled 6351 | -8/Garrison | Phase Generator disabled 6361 | -8/Garrison | Garrison Relay disabled 6365 | -8/Garrison | Garrison Relay disabled 6370 | -8/Garrison | Garrison Relay disabled 6372 | -8/Garrison | Garrison Relay disabled 6433 | -8/Garrison | Triggered checkpoint 6550 | -8/Garrison | Discovered new exit (range 12) 6550 | -8/Garrison | Discovered new exit (range 43) 6550 | -8/Garrison | Discovered new exit (range 69) 6565 | -8/Garrison | Triggered checkpoint 6598 | -8/Garrison | Garrison Relay disabled 6654 | -8/Garrison | Triggered checkpoint 6757 | -8/Garrison | Learned Materials security intel 6786 | -8/Garrison | Triggered checkpoint 6814 | -8/Garrison | Triggered checkpoint 6815 | -8/Garrison | Garrison Relay disabled 6869 | -8/Garrison | Garrison Relay disabled 7231 | -8/Garrison | Triggered checkpoint 7286 | -8/Garrison | Garrison Relay disabled 7298 | -8/Garrison | Triggered checkpoint 7492 | -8/Garrison | Entered Materials 7892 | -8/Materials | First assault squad dispatched 7981 | -8/Materials | Destroyed 7 combat bots 8094 | -8/Materials | Discovered exit to Factory (range 15) 8195 | -8/Materials | Discovered exit to Storage (range 16) 8404 | -8/Materials | Discovered exit to Factory (range 10) 9416 | -8/Materials | Identified exit to Garrison 9416 | -8/Materials | Entered Garrison 9432 | -8/Garrison | Triggered checkpoint 9592 | -8/Garrison | Phase Generator disabled 9796 | -8/Garrison | Garrison Relay disabled 9822 | -8/Garrison | Triggered checkpoint 9830 | -8/Garrison | Garrison Relay disabled 9950 | -8/Garrison | Triggered checkpoint 9954 | -8/Garrison | Triggered checkpoint 9996 | -8/Garrison | Build established: Commander-Mutant 9996 | -8/Garrison | Discovered new exit (range 15) 10085 | -8/Garrison | Garrison Relay disabled 10130 | -8/Garrison | Garrison Relay disabled 10202 | -8/Garrison | Triggered checkpoint 10315 | -8/Garrison | Discovered new exit (range 10) 10367 | -8/Garrison | Triggered checkpoint 10398 | -8/Garrison | Garrison Relay disabled 10498 | -8/Garrison | Garrison Relay disabled 10654 | -8/Garrison | Spotted B-75 Beast 10740 | -8/Garrison | Lost 10 allies 10837 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10980 | -8/Garrison | Build established: Mutant 10994 | -8/Garrison | Entered Materials 10994 | -8/Materials | Accompanied by 3 allies 11187 | -8/Materials | Lost 3 allies 11553 | -8/Materials | Garrison activated, responded to threat 11561 | -8/Materials | Core integrity fell below 20% 11857 | -8/Materials | Discovered exit to Factory (range 16) 11909 | -8/Materials | Entered Factory 11909 | -7/Factory | Evolved 2 slots: Utility x2 11910 | -7/Factory | Identified exit to Factory 11910 | -7/Factory | Identified exit to Lower Caves 11929 | -7/Factory | Allied Derelicts emerged from ambush trap array 12041 | -7/Factory | Repaired Broken Exp. Sensor Array 12082 | -7/Factory | Discovered exit to Lower Caves (range 11) 12405 | -7/Factory | Lost 3 allies 12592 | -7/Factory | Discovered exit to Factory (range 5) 12804 | -7/Factory | Repaired Imp. Light Armor Plating? 12888 | -7/Factory | Discovered exit to Factory (range 4) 13073 | -7/Factory | Build established: Infiltrator-Mutant 13440 | -7/Factory | Build established: Scavenger-Mutant 13789 | -7/Factory | Build established: Mutant 15320 | -7/Factory | Learned 4 Extension zone layouts 15556 | -7/Factory | Learned location of 1 exit from Extension 15588 | -7/Factory | Learned location of Upper Caves (-4) 15654 | -7/Factory | Fabricated Gravmag Array (x1) 15685 | -7/Factory | Learned location of 1 exit from Hub_04(d) 15885 | -7/Factory | Sucked down chute 15885 | -7/Factory | Entered Waste 15899 | -7/Waste | Spotted C-40 Crusher 15927 | -7/Waste | Spotted C-40 Crusher 15966 | -7/Waste | Spotted C-40 Crusher 15972 | -7/Waste | Spotted C-40 Crusher 16001 | -7/Waste | Warlord forces began an assault 16035 | -7/Waste | Allies destroyed C-40 Crusher 16039 | -7/Waste | Allies destroyed C-40 Crusher 16044 | -7/Waste | Allies destroyed C-40 Crusher 16045 | -7/Waste | Spotted C-40 Crusher 16046 | -7/Waste | Allies destroyed C-40 Crusher 16051 | -7/Waste | Allies destroyed C-40 Crusher 16063 | -7/Waste | Spotted C-40 Crusher 16070 | -7/Waste | Allies destroyed C-40 Crusher 16176 | -7/Waste | Discovered new exit (range 11) 16368 | -7/Waste | Entered Factory 16368 | -7/Factory | Accompanied by 17 allies 16590 | -7/Factory | Discovered exit to Factory (range 4) 16649 | -7/Factory | Build established: Hacker-Scout 16654 | -7/Factory | Garrison activated, responded to threat 16693 | -7/Factory | Lost 4 allies 16903 | -7/Factory | Fabricated Cmb. Airjet (x2) 17168 | -7/Factory | First assault squad dispatched 17766 | -7/Factory | Repaired Lgt. Armored Exoskeleton 17774 | -7/Factory | Build established: Hacker-Mutant 17873 | -7/Factory | Allied Derelicts emerged from ambush trap array 18248 | -7/Factory | Discovered exit to Factory (range 16) 18717 | -7/Factory | Identified exit to Garrison 18875 | -7/Factory | Entered Garrison 18964 | -7/Garrison | Core integrity fell below 50% 18981 | -7/Garrison | Lost 7 parts (1p1n2u3w) 19126 | -7/Garrison | Triggered checkpoint 19851 | -7/Garrison | Discovered new exit (range 12) 19873 | -7/Garrison | Triggered checkpoint 19878 | -7/Garrison | Garrison Relay disabled 19901 | -7/Garrison | Triggered checkpoint 20144 | -7/Garrison | Garrison Relay disabled 20156 | -7/Garrison | Garrison Relay disabled 20158 | -7/Garrison | Garrison Relay disabled 20162 | -7/Garrison | Garrison Relay disabled 20164 | -7/Garrison | Garrison Relay disabled 20229 | -7/Garrison | Identified exit to Factory 20241 | -7/Garrison | Core integrity fell below 20% 20244 | -7/Garrison | Lost 3 parts (1n1u1w) 20252 | -7/Garrison | System corruption reached 10% 20259 | -7/Garrison | Entered Factory 20272 | -7/Factory | Discovered exit to Factory (range 13) 20491 | -7/Factory | Entered another Factory area 20491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20845 | -6/Factory | Build established: Mutant 21366 | -6/Factory | Discovered new exit (range 10) 21965 | -6/Factory | Repaired Arc Projector 22157 | -6/Factory | Discovered new exit (range 14) 22183 | -6/Factory | Repaired Cmb. Airjet? 22273 | -6/Factory | Repaired Cmb. Airjet 22327 | -6/Factory | Cargo convoy interrupted 22400 | -6/Factory | Found Prototype Processor 22400 | -6/Factory | Identified Exp. Target Analyzer 22692 | -6/Factory | Build established: Infiltrator-Mutant 23027 | -6/Factory | Fabricated Centrium Light Armor Plating? 23330 | -6/Factory | Manually triggered Chute Trap 23330 | -6/Factory | Sucked down chute 23330 | -6/Factory | Entered Waste 23341 | -6/Waste | Spotted C-40 Crusher 23342 | -6/Waste | Spotted C-40 Crusher 23378 | -6/Waste | Spotted C-40 Crusher 23393 | -6/Waste | Spotted C-40 Crusher 23428 | -6/Waste | Rewired C-40 Crusher 23437 | -6/Waste | Spotted C-40 Crusher 23441 | -6/Waste | Spotted C-40 Crusher 23563 | -6/Waste | Discovered new exit (range 10) 23790 | -6/Waste | Rewired C-40 Crusher 23791 | -6/Waste | Allies destroyed C-40 Crusher 23953 | -6/Waste | Rewired C-40 Crusher 24190 | -6/Waste | Rewired C-40 Crusher 24252 | -6/Waste | Rewired C-40 Crusher 24258 | -6/Waste | Warlord forces began an assault 24451 | -6/Waste | Entered Factory 24451 | -6/Factory | Accompanied by 19 allies 24469 | -6/Factory | Discovered new exit (range 11) 24525 | -6/Factory | Discovered new exit (range 15) 24742 | -6/Factory | Build established: Hacker-Mutant 25118 | -6/Factory | Lost 3 allies 25515 | -6/Factory | Cargo convoy interrupted 25518 | -6/Factory | P-60 Hacker assimilated allied 8N-D2G(d) 25596 | -6/Factory | Lost 5 allies 25628 | -6/Factory | Learned Extension garrison access intel 25686 | -6/Factory | Learned location of 1 exit from Hub_04(d) 25736 | -6/Factory | Learned 2 Lower Caves zone layouts 25775 | -6/Factory | Learned location of 1 exit from Cetus 25804 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 25842 | -6/Factory | Identified exit to Lower Caves 25889 | -6/Factory | Learned 2 Lower Caves zone layouts 25947 | -6/Factory | Learned location of 2 exits from Archives 26307 | -6/Factory | Repaired Corrupted Imp. Arc Projector? 26394 | -6/Factory | Repaired Corrupted Imp. Arc Projector 26434 | -6/Factory | Repaired Imp. Weapon Shielding? 26699 | -6/Factory | Fabricated Cmb. Airjet (x2) 26835 | -6/Factory | Fabricated Imp. Weapon Shielding? 27198 | -6/Factory | Repaired Broken Imp. Arc Projector? 27284 | -6/Factory | Fabricated Cmb. Airjet (x2) 27319 | -6/Factory | Identified exit to Garrison 27330 | -6/Factory | Entered Garrison 27339 | -6/Garrison | Spotted B-86 Titan 27353 | -6/Garrison | Rewired B-86 Titan 27359 | -6/Garrison | Rewired B-75 Beast 27366 | -6/Garrison | Rewired B-86 Titan 27483 | -6/Garrison | Triggered checkpoint 27612 | -6/Garrison | Build established: Machinist-Mutant 27615 | -6/Garrison | Garrison Relay disabled 27631 | -6/Garrison | Garrison Relay disabled 27651 | -6/Garrison | Rescued a captive Derelict 27655 | -6/Garrison | Rescued a captive Derelict 27774 | -6/Garrison | Spotted B-75 Beast 27814 | -6/Garrison | Lost 3 allies 27822 | -6/Garrison | Allies destroyed B-75 Beast 27824 | -6/Garrison | Lost 3 parts (1p2u) 27918 | -6/Garrison | Discovered new exit (range 10) 28021 | -6/Garrison | Discovered new exit (range 12) 28144 | -6/Garrison | Build established: Scavenger-Mutant 28160 | -6/Garrison | Discovered new exit (range 12) 28184 | -6/Garrison | Triggered checkpoint 28228 | -6/Garrison | Garrison Relay disabled 28558 | -6/Garrison | Triggered checkpoint 28666 | -6/Garrison | Spotted B-75 Beast 28699 | -6/Garrison | Entered Factory 28730 | -6/Factory | Lost 5 parts (1p1n1u2w) 29641 | -6/Factory | Discovered new exit (range 13) 29749 | -6/Factory | First assault squad dispatched 30068 | -6/Factory | System corruption reached 10% 30078 | -6/Factory | Core integrity fell below 50% 30798 | -6/Factory | Build established: Mutant 30810 | -6/Factory | Core integrity fell below 20% 30818 | -6/Factory | Entered another Factory area 30818 | -5/Factory | Evolved 2 slots: Utility x2 30848 | -5/Factory | Lost 10 parts (2p4n2u2w) 30943 | -5/Factory | Fabricated Cld. Airjet? 31113 | -5/Factory | Discovered new exit (range 15) 31118 | -5/Factory | First assault squad dispatched 31215 | -5/Factory | Identified exit to Upper Caves 31215 | -5/Factory | Entered Upper Caves 31221 | -5/Upper Caves | Met a Warlord Commander 31222 | -5/Upper Caves | Learned location of Warlord (-4) 31223 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 31223 | -5/Upper Caves | Found Encrypted Comm Array 31255 | -5/Upper Caves | Identified exit to Upper Caves 31262 | -5/Upper Caves | Encountered a Warlord checkpoint 31834 | -5/Upper Caves | Learned Armory emergency access door positions 31834 | -5/Upper Caves | Learned Research stockpile data 31834 | -5/Upper Caves | Learned Research terminal intel 31834 | -5/Upper Caves | Learned Factory garrison access intel 31908 | -5/Upper Caves | Build established: Derelict-Scout 32138 | -5/Upper Caves | Entered another Upper Caves area 32139 | -5/Upper Caves | Identified exit to Factory 32191 | -5/Upper Caves | Learned Factory machine intel 32446 | -5/Upper Caves | Learned Factory terminal intel 32522 | -5/Upper Caves | Discovered new exit (range 8) 32524 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32525 | -5/Upper Caves | Identified exit to Zhirov 32525 | -5/Upper Caves | Entered Zhirov 32525 | -5/Zhirov | Discovered new exit (range 3) 32533 | -5/Zhirov | Met Zhirov 32540 | -5/Zhirov | Learned location of Quarantine (-2) 32548 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32556 | -5/Zhirov | Found Alien Artifact 32556 | -5/Zhirov | Identified Integrated Reactor 32556 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32640 | -5/Zhirov | Found Hvy. Reflective Plating 32647 | -5/Zhirov | Found Alien Artifact 32660 | -5/Zhirov | Identified exit to Proximity Caves 32661 | -5/Zhirov | Entered Proximity Caves 32832 | -4/Proximity Caves | Build established: Hacker-Scout 32853 | -4/Proximity Caves | Entered Factory 32853 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 32854 | -4/Factory | Loaded intel: 267 machine locations 32855 | -4/Factory | Loaded intel: 27 terminal locations 32856 | -4/Factory | Loaded intel: 2 garrison access locations 33155 | -4/Factory | Build established: Hacker-Mutant 33313 | -4/Factory | Discovered new exit (range 15) 33632 | -4/Factory | Discovered new exit (range 11) 33675 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 33707 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 33739 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 33795 | -4/Factory | Fabricated Exp. Weapon Shielding (x1) 33813 | -4/Factory | Learned Armory terminal intel 33816 | -4/Factory | Identified exit to Upper Caves 33816 | -4/Factory | Identified exit to Extension 33816 | -4/Factory | Identified exit to Armory 33817 | -4/Factory | Build established: Hacker-Sprinter 33866 | -4/Factory | Identified exit to Research 34028 | -4/Factory | Entered Upper Caves 34213 | -4/Upper Caves | Encountered an infested base 34354 | -4/Upper Caves | Build established: Hacker-Scout 34449 | -4/Upper Caves | Discovered new exit (range 6) 34450 | -4/Upper Caves | Identified exit to Upper Caves 34451 | -4/Upper Caves | Entered another Upper Caves area 34488 | -4/Upper Caves | Discovered exit to Research (range 15) 34708 | -4/Upper Caves | Learned 4 Research zone layouts 34745 | -4/Upper Caves | Discovered new exit (range 14) 34751 | -4/Upper Caves | Identified exit to Warlord 34751 | -4/Upper Caves | Entered Warlord 34865 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 34971 | -4/Warlord | Warlord's base attacked by MAIN.C 34982 | -4/Warlord | Met Warlord 35018 | -4/Warlord | Found Prototype Energy Cannon 35018 | -4/Warlord | Identified Vortex Cannon 35248 | -4/Warlord | Warlord forces counterattacked 35265 | -4/Warlord | Lost 8 allies 35279 | -4/Warlord | Opened side exit 35365 | -4/Warlord | Discovered new exit (range 9) 35367 | -4/Warlord | Identified exit to Proximity Caves 35368 | -4/Warlord | Entered Proximity Caves 35374 | -3/Proximity Caves | Lost 3 allies 35631 | -3/Proximity Caves | Spotted B-86 Titan 35705 | -3/Proximity Caves | Rewired B-86 Titan 35716 | -3/Proximity Caves | Discovered exit to Research (range 13) 35764 | -3/Proximity Caves | Entered Research 35764 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35765 | -3/Research | Identified exit to Testing 35767 | -3/Research | Loaded intel: 23 terminal locations 35816 | -3/Research | Repaired Exp. Weapon Shielding 35880 | -3/Research | Identified exit to Research 36014 | -3/Research | Entered another Research area 36014 | -2/Research | Warlord forces began assault on 0b10 36014 | -2/Research | Evolved 2 slots: Utility x2 36039 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 36039 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 36124 | -2/Research | Research machine network offline 36148 | -2/Research | Fabricated Imp. Arc Thrower? 36325 | -2/Research | Spotted B-90 Cyclops 36331 | -2/Research | Allies destroyed B-90 Cyclops 36361 | -2/Research | Lost 7 allies 36593 | -2/Research | Found Exp. Core Analyzer 36713 | -2/Research | Discovered new exit (range 5) 36714 | -2/Research | Identified exit to Quarantine 36813 | -2/Research | Found Prototype Device 36818 | -2/Research | Found Prototype Processor 36828 | -2/Research | Identified Exp. Targeting Computer 36877 | -2/Research | Identified Beam Splitter 36908 | -2/Research | Spotted B-90 Cyclops 36967 | -2/Research | Found Prototype Device 36968 | -2/Research | Identified Femtoactuators 37202 | -2/Research | Spotted Executioner 37303 | -2/Research | Found Prototype Processor 37319 | -2/Research | Discovered new exit (range 12) 37324 | -2/Research | Identified exit to Access 37379 | -2/Research | Build established: Commander-Gunner 37400 | -2/Research | Identified Exp. Signal Interpreter 37465 | -2/Research | Found Prototype Processor 37467 | -2/Research | Identified Exp. Melee Analysis Suite 37566 | -2/Research | Met PL-HR7 37695 | -2/Research | Found Prototype Device 37703 | -2/Research | System corruption reached 10% 37738 | -2/Research | Identified Adv. Kinecellerator 37746 | -2/Research | Entered Access 37746 | -1/Access | Accompanied by 8 allies 37746 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 37831 | -1/Access | Energy Cycler disabled 37874 | -1/Access | Lost 11 allies 37952 | -1/Access | Spotted B-99 Colossus 38010 | -1/Access | Rewired B-99 Colossus 38319 | -1/Access | Identified exit to Command 38562 | -1/Access | Entered Command 38562 | -1/Command | Accompanied by 1 ally 38872 | -1/Command | Disengaged cave seal 38872 | -1/Command | Derelicts emerged from the dark tunnel 38872 | -1/Command | Welcomed Warlord to Command 39001 | -1/Command | Build established: Hacker-Gunner 39180 | -1/Command | Repaired Broken Imp. Arc Thrower? 39219 | -1/Command | Disengaged cave seal 39219 | -1/Command | Derelicts emerged from the dark tunnel 39223 | -1/Command | Spotted B-99 Colossus 39366 | -1/Command | Build established: Hacker-Mutant 39407 | -1/Command | Spotted M Guard 39407 | -1/Command | Spotted M Guard 39407 | -1/Command | Spotted Combat Programmer 39409 | -1/Command | Spotted Combat Programmer 39412 | -1/Command | Assimilated Combat Programmer with FLK Orb 39416 | -1/Command | Assimilated Combat Programmer with FLK Orb 39417 | -1/Command | Combat Programmer assimilated hostile M Guard 39425 | -1/Command | Allies destroyed M Guard 39448 | -1/Command | Met MAIN.C 39468 | -1/Command | 0b10 Conduit disabled 39490 | -1/Command | MAIN.C activated Command garrisons 39514 | *** | Establishing Free Derelict Territories! Last Messages --------------- 39502_ HV Slug penetrates MAIN.C. 39503_ EMDS Slug penetrates MAIN.C. 39504_ HV Slug penetrates 0b10 Conduit. 39504_ HV Slug penetrates MAIN.C. 39504_ MAIN.C suffers critical hit (Destroy). 39504_ HV Slug penetrates 0b10 Conduit. 39505_ HV Slug penetrates MAIN.C. 39505_ MAIN.C suffers critical hit (Destroy). 39505_ MAIN.C knocked back. 39505_ HV Slug penetrates MAIN.C. 39505_ EMDS Slug penetrates MAIN.C. 39506_ MAIN.C suffers critical hit (Destroy). 39507_ EMDS Slug penetrates MAIN.C. 39508_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 39508_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... 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" " " #????????? | | ?????????# ###### """"""""" " #????????? | | ?????????# ???????# " """ " """"??"#????????? | | ??????????????????# """ " " ?????????????? | | ??????????????????#################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 53 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Armor Coverage 825 Resistance: TH 25 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 38 Defensive Hacking 25 Authchip Count 3 Item Schematics ----------------- Lgt. Armored Exoskeleton | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Hacked Reaction Control System | -8/Materials | Hacked Arc Projector | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Factory | Hacked Gravmag Array | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Cld. Airjet | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Exp. Energy Well | -6/Factory | Scanalyzed Centrium Light Armor Plating | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Imp. VSS Leg | -6/Factory | Hacked Imp. Weapon Shielding | -6/Factory | Hacked Imp. Arc Projector | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Weapon Shielding | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory Cmb. Airjet | x2 | -7/Factory Centrium Light Armor Plating | x1 | -6/Factory Imp. Weapon Shielding | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Imp. Weapon Shielding | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Cld. Airjet | x1 | -5/Factory Imp. Arc Thrower | x1 | -4/Factory | Authchip Imp. Arc Thrower | x1 | -4/Factory | Authchip Imp. Arc Thrower | x1 | -4/Factory | Authchip Exp. Weapon Shielding | x1 | -4/Factory Imp. Arc Thrower | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Assassin void main() Challenges ------------ None Game ------ Seed RegenerativeOvertunedDrive Manual? 0 Play Time 16:18:02 Cumulative 214.3 hours Start 2024.11.15 @ 12:08:03 End 2024.11.17 @ 06:14:58 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type 7 Total 9 Types 2/0/4/1/1/0/0/1/0 Lore% 48 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 677d609c-c7fd-4a5a-83d9-b6c5331ffe71