Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 16:18:01 Player: CrossedViper Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (325) 1625 Value Destroyed (15637) 15637 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (10834) 10834 TOTAL SCORE: 35096 Bonus ------- High Alert Combat Kills 7208 Follower Combat Kills 1449 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -623 Cogmind --------- Core Integrity 0/1300 Matter 192/300 Energy 99/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Relay Coupler [Proto] (2) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Heavy Proton Cannon Improved Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Cooling System Coolant Injector Advanced Coolant Injector Cargo Storage Unit Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Quantum Rifle Advanced Plasma Cannon Nova Cannon Plasma Lance > --- INVENTORY -------- Improved Treads Improved Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads Experimental Cooling System Transport Network Coupler Centrium Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Thief Drone Bay Heavy Proton Cannon Heavy Plasma Cannon Matter Neutralizer Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack [Rating: 144] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 2 . . 2 2 2 . . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 1 . . 1 . . . . . 2 . . Utility 7 | . . . . 1 . . 1 2 1 . . . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 284 | 7 3 8 31 12 23 17 9 . 35 44 2 11 3 47 32 Power 23 | 1 . 1 1 1 2 1 4 . 2 2 2 1 . 5 . Engine 11 | 1 . 1 1 1 2 1 . . . . 2 1 . 1 . Core 10 | . . . . . . . 4 . 2 1 . . . 3 . Reactor 2 | . . . . . . . . . . 1 . . . 1 . Propulsion 59 | 2 . 3 6 4 6 5 1 . 5 6 . 4 2 7 8 Treads 51 | 2 . . 3 4 6 5 1 . 4 6 . 4 2 7 7 Leg 2 | . . . . . . . . . 1 . . . . . 1 Wheel 4 | . . 1 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . . . . . . Utility 83 | 2 2 3 5 3 1 2 2 . 12 15 . 1 1 19 15 Device 38 | 1 . 1 2 1 . . 1 . 7 6 . 1 1 12 5 Storage 5 | 1 1 . 1 . . . . . . . . . . 2 . Processor 7 | . 1 . . 1 . 1 1 . . 1 . . . 1 1 Hackware 13 | . . . . . 1 1 . . 2 1 . . . . 8 Protection 20 | . . 2 2 1 . . . . 3 7 . . . 4 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 119 | 2 1 1 19 4 14 9 2 . 16 21 . 5 . 16 9 Energy Gun 38 | 2 . . 3 2 3 4 1 . 11 7 . 3 . 2 . Energy Cannon 25 | . . . 6 . 3 2 . . 1 2 . 1 . 7 3 Ballistic Gun 25 | . . 1 9 2 5 . 1 . . 7 . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . 1 . Launcher 16 | . . . 1 . 3 2 . . 1 3 . 1 . 1 4 Special Weapon 5 | . . . . . . . . . 1 . . . . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 . Special Melee Weapon 5 | . . . . . . 1 . . 2 2 . . . . . Unidentified Prototypes 15 | . . 1 4 1 . 2 2 . 2 . 1 . . 2 . Corrupted Parts 6 | . . . . . . . . . 4 1 . . . . 1 System Corruption 16 | . . . . . . . . . 8 3 . . . . 5 Parts Lost 73 | . 2 2 9 1 8 4 . . 2 9 . 4 . 5 27 Power 5 | . 1 . . . . . . . . 2 . . . . 2 Propulsion 30 | . 1 1 3 . 3 2 . . 1 3 . 3 . 2 11 Utility 22 | . . . 3 1 . 1 . . 1 2 . 1 . 2 11 Weapon 16 | . . 1 3 . 5 1 . . . 2 . . . 1 3 Highest Loss Streak 16 | . 2 1 6 1 7 3 . . 1 6 . 3 . 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 99 97 96 99 97 99 86 87 84 94 90 89 86 70 Engine 5 | . 13 14 11 9 9 9 . . . . 2 11 10 2 . Core 3 | . . . . . . . 6 6 11 2 4 . . 6 3 Reactor 1 | . . . . . . . . . . 4 3 . . 1 3 Treads 20 | . 27 13 11 27 26 26 30 26 18 16 23 19 26 21 13 Flight 1 | . . 13 1 . . . . . . . . . . . . Device 10 | . 6 . 7 7 . . 6 6 14 19 17 16 15 16 15 Storage 7 | . 14 14 11 9 9 9 7 6 5 5 5 5 5 5 3 Processor 3 | . 8 . . 5 9 8 7 6 3 . . . . 4 5 Hackware 2 | . . . . . 8 7 7 6 3 . . . . . 4 Protection 4 | . . 13 2 1 . . . . 3 8 11 11 10 5 2 Energy Gun 9 | . 15 14 1 9 3 10 15 13 12 10 11 14 15 9 2 Energy Cannon 6 | . . . 9 . 11 23 8 6 3 . . 1 . 7 11 Ballistic Gun 8 | . . 4 30 27 17 . 5 6 3 7 11 5 5 . . Ballistic Cannon 1 | . 12 9 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 249 | 12 28 31 62 64 61 62 63 63 112 124 124 116 112 249 227 Greatest Support 225 | 40 40 20 40 60 60 76 98 98 125 117 92 96 119 225 225 Greatest Overweight (x) 35 | . 1 2 5 1 1 1 . . 1 35 1 2 . 1 1 Average Overweight (x) . | . . 1 2 . . . . . . 1 1 1 . . . Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 30 30 Average Capacity 20 | 6 11 15 16 20 20 20 20 20 20 20 20 20 20 25 26 Most Carried 30 | 2 5 12 20 20 20 20 20 20 20 20 20 20 19 30 29 Average Carried 18 | 1 3 10 14 19 17 19 16 20 18 19 20 19 19 24 23 Final Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 30 5 Final Carried 30 | 2 4 10 20 20 20 16 20 20 18 20 20 20 19 30 5 Class Distribution -------------------- 24% | Scavenger-Tank 22% | Scavenger-Gunner 14% | Botlord-Gunner 11% | Mutant 10% | Bothacker-Skirmisher 5% | Bothacker-Tank 4% | Gunner 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Bothacker-Tank | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Matter Collected 6736 | 243 140 152 838 381 913 341 126 . 637 1239 255 422 . 678 371 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15867 | 17 142 162 1538 689 1204 1174 157 . 2262 1660 531 1235 . 2926 2170 Parts 689 | 4 15 19 91 38 71 52 8 1 62 83 24 44 . 112 65 Haulers Intercepted 14 | . . . 2 . . 3 3 . 4 . 1 . . . 1 Recyclers Shooed 16 | . 2 1 2 1 . . 2 2 4 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 255 | . 9 4 29 8 35 19 . . 18 33 6 22 . 39 33 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 137 | . 3 3 22 8 24 2 . . 12 18 6 14 . 24 1 Cannons 48 | . 5 1 6 . 2 12 . . . . . . . 6 16 AOE 57 | . . . 1 . 9 4 . . 5 12 . 8 . 5 13 Classes Destroyed 22 | 2 3 2 4 1 2 2 . . . 3 . . . . 3 Worker 11 | 1 . 1 3 . . 2 . 1 2 . . . . . 1 Builder 11 | . . 1 . 1 . . . . 2 . 1 . . . 6 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . Hauler 14 | . . . 2 . . 3 3 . 4 . 1 . . . 1 Recycler 15 | . . 1 3 3 . 2 . . 5 . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . 2 Operator 6 | . . . 2 1 . 2 . . 1 . . . . . . Watcher 7 | . 1 . 1 1 . 2 . . 1 . . . . . 1 Swarmer 55 | . 7 4 8 . 12 . . . . 7 . . . 17 . Cutter 9 | . . . . . 3 . . . . 4 . . . 2 . Saboteur 2 | . . . . . . . . . . 1 . . . . 1 Grunt 99 | . 2 . 11 2 7 11 . . 14 9 1 18 . 7 17 Brawler 9 | . . . 2 . . 1 . . . 1 . 1 . 1 3 Duelist 4 | . . . . . . 1 . . . . . . . 1 2 Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 40 | . . . 8 5 5 5 . . 1 6 3 1 . 6 . Demolisher 1 | . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . 1 1 . . . . 3 2 1 . 1 4 Programmer 17 | . . . . . 7 . . . 2 1 . . . 3 4 Behemoth 4 | . . . . . . . . . . 1 . 1 . 1 1 Striker 1 | . . . . . . . . . . 1 . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 22 | 2 3 2 9 6 8 4 1 1 6 9 6 12 . 7 22 Combat Bots Only 15 | . 3 2 4 3 8 4 . . 6 9 5 12 . 7 15 Max Kills in Single Turn 5 | 1 1 1 2 2 3 2 1 1 3 3 1 2 . 3 5 Gunslinging 2 | . . . 1 . 1 . . . . 2 . . . 1 . Exploded 3 | . . . 1 . 3 2 . . 3 3 . 2 . 3 3 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . 7R-MNS (-5/Factory) Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Hostile Shots Fired 1968 | . 90 29 141 43 163 79 55 9 143 221 26 77 . 130 762 Missed 707 | . 30 7 31 10 60 21 28 1 47 82 7 17 . 35 331 Damage Taken 21886 | . 515 347 1498 490 1595 1153 238 137 2044 3101 450 1027 . 1730 7561 Core 3026 | . 80 73 378 93 184 210 17 20 183 235 . 81 . 169 1303 Absorbed by Shields 145 | . . . . . . . . . . . . 61 . 84 . Reduced by Siege Mode 79 | . . . . . . . . . . 24 . . . . 55 Redirected to Shielding 29 | . . 15 14 . . . . . . . . . . . . Ignored by Resistances 552 | . . . . . . . . . 207 345 . . . . . Core Remaining (%) 60 | 100 . 38 5 . . 11 97 97 . . . 50 . 85 . Volleys Fired 694 | 2 37 14 91 28 71 45 10 . 75 112 15 48 . 79 67 Largest 4 | 2 2 2 4 4 4 4 4 . 4 4 4 4 . 4 4 Hottest 406 | 90 85 85 300 130 204 259 204 . 285 285 228 302 . 376 406 Shots Fired 2173 | 4 73 28 284 108 236 145 37 . 255 319 59 142 . 292 191 Gun 1597 | 4 36 17 248 108 194 41 27 . 225 290 59 118 . 210 20 Cannon 505 | . 37 11 34 . 31 97 10 . 21 20 . 17 . 75 152 Launcher 58 | . . . 2 . 11 7 . . 4 9 . 7 . 2 16 Special 13 | . . . . . . . . . 5 . . . . 5 3 Kinetic 829 | . 37 14 241 84 167 . 9 . 54 133 30 33 . 27 . Thermal 1256 | 4 36 14 41 24 58 138 28 . 195 157 29 102 . 258 172 Explosive 58 | . . . 2 . 11 7 . . 4 9 . 7 . 2 16 Electromagnetic 22 | . . . . . . . . . 2 20 . . . . . Robot Hit Streak 41 | 1 12 12 10 11 17 9 7 . 23 27 29 12 . 41 12 Robot Miss Streak 8 | 3 8 2 4 6 5 2 2 . 3 5 3 3 . 5 4 Penetration Max 1 | . . . . . 1 . . . . 1 1 1 . . . Secondary Targets 29 | . . 1 4 . 9 . . . 2 4 1 3 . 5 . Max Gunslinging Chain 2 | . . 1 1 . 2 . . . 1 2 1 1 . 2 . Shots Hit Robots 1302 | 1 37 21 163 64 115 82 21 . 175 195 40 87 . 184 117 Core Hits 672 | 1 11 11 63 26 71 48 5 . 77 78 16 51 . 88 126 Critical Kills 9 | . . . 1 . 1 1 . . . 1 . 1 . 1 3 Critical Parts Destroyed 7 | . . . . 1 2 . . . 1 1 . 2 . . . Critical Strikes 54 | . 3 2 2 3 5 4 . . 12 10 . 4 . 6 3 Burn 32 | . 2 2 1 2 2 3 . . 11 6 . 1 . 2 . Meltdown 6 | . . . . . 1 1 . . . . . . . 1 3 Destroy 11 | . . . 1 1 2 . . . 1 3 . 3 . . . Blast 1 | . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . . 3 . Melee Attacks 62 | . . . . . . 2 . . 8 13 . . . 39 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . 39 . Sneak Attacks 18 | . . . . . . 2 . . 5 11 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 41043 | 12 642 321 2481 984 3137 2188 431 19 4037 6101 991 3050 . 7654 8995 Guns 19605 | 11 246 189 1774 971 1661 557 245 . 3124 4399 991 1724 . 3340 373 Cannons 8574 | . 391 124 557 . 466 1006 142 . 337 389 . 303 . 1135 3724 Explosions 9896 | . . . 118 . 1010 610 . . 526 1301 . 1023 . 435 4873 Melee 2744 | . . . . . . . . . . . . . . 2744 . Ramming 224 | 1 5 8 32 13 . 15 44 19 50 12 . . . . 25 Kinetic 8454 | . 391 155 1672 703 1403 . 60 . 574 2205 490 521 . 280 . Thermal 19294 | 11 246 158 659 268 724 1563 327 . 2845 2194 501 1506 . 4195 4097 Explosive 9896 | . . . 118 . 1010 610 . . 526 1301 . 1023 . 435 4873 Electromagnetic 431 | . . . . . . . . . 42 389 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 2744 | . . . . . . . . . . . . . . 2744 . Highest Corruption 24 | . . . 7 . 8 8 . . 10 14 14 14 . 1 24 Average Corruption 8 | . . . 6 . 6 8 . . 5 13 14 14 . 1 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 370 | . . . 36 . 24 48 . . 44 119 17 43 . 14 25 Message Errors 91 | . . . 13 . 4 15 . . 11 30 5 8 . 2 3 Matter Fused 90 | . . . 7 . 5 13 . . 6 32 6 11 . 4 6 Heat Flow Errors 44 | . . . 5 . 4 3 . . 7 15 3 3 . 2 2 Energy Discharges 36 | . . . 5 . 3 6 . . 5 5 1 9 . 1 1 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 37 | . . . 2 . 2 2 . . 7 10 . 6 . 4 4 Data Loss (major) 21 | . . . 3 . 1 3 . . 5 8 . 1 . . . Misfires 14 | . . . . . 2 3 . . 2 7 . . . . . Alerts 6 | . . . . . 3 . . . . 2 . 1 . . . Misdirections 2 | . . . . . . . . . . . 1 . . . 1 Weapon Failures 26 | . . . 1 . . 3 . . . 9 1 3 . 1 8 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 545 | . 2 6 46 . 58 35 . . 11 75 . . . 78 234 Projectiles 234 | . 2 6 42 . 25 20 . . 1 . . . . . 138 Explosions 223 | . . . 4 . 33 15 . . . 75 . . . . 96 Melee 88 | . . . . . . . . . 10 . . . . 78 . Knockbacks 7 | . 6 . . . . 1 . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 601 | . . . 142 . 48 73 . . . 116 . 98 . 32 92 Shots 13 | . . . 2 . 1 3 . . . 2 . 2 . 1 2 Rammed 35 | 1 3 2 6 3 . 2 3 4 3 2 . . . . 6 Targets Rammed 38 | 2 3 2 6 3 . 2 3 5 4 2 . . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | 1 . . . . . . . 1 1 . . . . . . Highest Temperature 674 | 60 240 96 674 69 378 416 168 . 417 444 215 408 . 453 522 Average Temperature 122 | 30 94 31 154 23 92 157 56 . 100 103 82 146 . 160 150 Received Heat Transfer 4349 | . 78 . 387 135 270 495 69 . 756 570 99 357 . 120 1013 Effects 37 | . . . 17 . . 8 . . 2 4 . 3 . 2 1 Shutdowns 6 | . . . 2 . . . . . 1 2 . . . . 1 Energy Bleed 8 | . . . 1 . . 4 . . . 2 . . . 1 . Interference 8 | . . . 3 . . 2 . . . . . 3 . . . Short Circuit 3 | . . . 1 . . 2 . . . . . . . . . Damage (minor) 5 | . . . 4 . . . . . . . . . . 1 . Damage (major) 6 | . . . 5 . . . . . 1 . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . 1 . . . . 1 Total Turns 34 | . . . . . . . . . . 15 . . . . 19 Longest Duration 19 | . . . . . . . . . . 15 . . . . 19 Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Parts Fried 5 | . . . . . . . . . 1 4 . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . Robots Melted 12 | . 1 . . . 1 1 . . 1 1 . . . 4 3 Combat Hostiles 10 | . 1 . . . . 1 . . 1 1 . . . 4 2 Parts Melted 77 | . 1 2 4 2 3 6 . . 14 4 3 3 . 16 19 Heat Transferred 31630 | 25 851 592 1110 740 1443 3172 666 . 5677 3451 777 2300 . 5891 4935 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Peak Influence 2706 | 5 202 143 637 456 1708 1048 263 94 544 2243 2040 2300 1207 2608 2706 Initial 1467 | . 6 74 . 269 251 832 226 44 45 275 1177 1428 1207 844 1467 Average 920 | . 47 66 340 343 1107 786 159 77 259 1219 1440 1963 1207 1781 1952 Maximum Alert Level 5 | . 1 . 2 2 5 3 1 . 2 5 5 5 4 5 5 Low Security (%) 19 | 100 98 100 22 . . . 49 100 22 . . . . . . Level 1 16 | . 1 . 33 82 2 . 50 . 68 5 . . . . . Level 2 11 | . . . 44 17 22 22 . . 8 11 . . . . . Level 3 12 | . . . . . 14 77 . . . 26 . . . 8 . Level 4 17 | . . . . . 54 . . . . 32 72 11 100 23 20 Level 5 22 | . . . . . 5 . . . . 25 27 88 . 67 79 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 4 2 . 10 3 . 4 . 7 . . . 14 Investigation 8 | . 2 . 3 . . 3 . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . 1 . . . 2 Reinforcement 16 | . . . 1 . . 3 1 . 3 . 3 . . . 5 Assault 11 | . . . . . . 4 . . . . . . . . 7 Garrison 7 | . . . . 2 . . 2 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . . . . 1 . 2 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Distress Signals 16 | . 3 . 5 . . 3 1 . 1 . . . . . 3 Communications Jammed 13 | . . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . . 13 Times Spotted 441 | . 20 18 43 10 33 37 10 9 41 42 15 24 . 40 99 Peak Tracking Total 19 | . 5 10 9 4 5 8 3 3 6 13 4 8 . 7 19 Tactical Retreats 15 | . 2 . 2 . . 1 . . 2 2 . 2 . . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Traps Triggered 26 | . . . 1 . . 1 . . 5 8 . 5 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 1 . . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . . . . . Most Traps Carried 5 | . . . . . 5 4 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Machines Disabled 64 | . . . 3 . 11 3 . . 18 5 12 3 . 5 4 Max in Single Turn 2 | . . . 1 . 2 1 . . 1 1 . 2 . 1 1 Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . Garrison Relay 13 | . . . . . 7 . . . . 3 . 1 . 2 . Phase Generator 2 | . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Machines Accessed 37 | . 4 1 7 3 1 5 . 1 4 4 1 2 1 2 1 Terminals 27 | . 2 . 6 2 1 4 . 1 2 4 . 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 2 . 1 . 1 . . Total Hacks 81 | . 7 1 23 8 3 13 . 6 6 5 1 2 1 3 2 Successful 36 | . 4 1 7 6 . 6 . 2 3 2 1 1 1 1 1 Failed 45 | . 3 . 16 2 3 7 . 4 3 3 . 1 . 2 1 Catastrophic 10 | . . . 3 . 1 1 . . 2 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . 7 . 16 6 . 6 . . 4 . . . . . . Terminals 71 | . 5 . 22 7 3 12 . 6 4 5 . 2 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 2 . 1 . 1 . . Terminal Hacks 21 | . 2 1 4 2 . 4 . 2 1 2 . 1 . 1 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . 1 . Terminal Index 3 | . . . 2 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . 1 . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . 2 . 1 . 1 . . Unlock Access 4 | . . . . 1 . . . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 2 . 3 3 . 2 . . . . . . . . . Terminals 7 | . . . 2 3 . 2 . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . Botnet 3 | . . . 1 2 . . . . . . . . . . . Operators 3 | . . . 1 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 27 | . 2 . 6 2 1 5 . 1 2 2 1 2 . 2 1 Full Trace Events 9 | . 2 . 2 . 1 2 . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Used RIF Installer 4 | . . . . . 1 . . . . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 11 | . . . . . . 1 . . 6 2 . . . . 2 Non-combat 5 | . . . . . . 1 . . 4 . . . . . . Combat 6 | . . . . . . . . . 2 2 . . . . 2 Robot Hacks Applied 14 | . . . . . . 2 . . 7 2 . . . . 3 parse_system 1 | . . . . . . . . . 1 . . . . . . no_distress 2 | . . . . . . . . . 2 . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . purge_threat 2 | . . . . . . 2 . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . 3 streamctrl_high 2 | . . . . . . . . . . 2 . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released 56 | . . . . . 27 2 . . . 14 . 3 . 10 . Machine Destruction 56 | . . . . . 27 2 . . . 14 . 3 . 10 . Attached 11 | . . . . . . 1 . . 1 1 . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . 15 . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Total Allies 26 | . . 2 . . . . . . 1 17 . . . 4 2 Largest Group 12 | . . 2 . . . . . . 1 12 5 1 . 4 4 Highest-Rated Group 459 | . . 42 . . . . . . 85 459 428 148 . 408 408 Highest-Rated Ally 148 | . . 31 . . . . . . 85 148 148 148 . 148 148 Total Orders 6 | . . . . . . . . . . . . 3 . 1 2 STAY 2 | . . . . . . . . . . . . 2 . . . ROAM 2 | . . . . . . . . . . . . . . 1 1 FOLLOW 1 | . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 255 | . . 8 . . . . . . 17 55 48 24 . 13 90 Total Damage 7814 | . . 151 . . . . . . 905 1506 1192 677 . 609 2774 Kills 59 | . . 5 . . . . . . 10 10 12 3 . 3 16 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Turns Passed 18323 | 107 622 1293 1531 584 2215 1381 794 359 1993 2800 397 976 67 2439 765 Spaces Moved 7849 | 56 221 426 687 251 1022 690 433 193 990 901 148 323 39 1060 409 Core 184 | 3 . . . . . . . . . 3 . . . . 178 Treads 7162 | 53 221 421 189 251 1022 690 433 193 990 898 148 323 39 1060 231 Legs . | . . . . . . . . . . . . . . . . Wheels 503 | . . 5 498 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 100 160 160 160 158 158 155 163 240 240 160 160 50 Average Speed 184 | 154 164 238 159 173 189 166 158 158 166 245 240 244 160 173 133 Slowest Speed 1800 | 160 240 240 240 240 240 240 158 158 245 1800 240 320 160 240 242 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 49 78 61 16 82 71 15 10 34 88 7 54 3 93 21 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . Spaces Dug 76 | . . . . . 9 . . . . 46 . 13 . 8 . Terrain Destroyed 488 | . . . 58 . 44 35 . . 46 72 3 94 . 29 107 Melee 7 | . . . . . . . . . . . . . . 7 . Projectile 52 | . . . 9 . 3 . . . . 10 3 3 . 8 16 AOE 429 | . . . 49 . 41 35 . . 46 62 . 91 . 14 91 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Gar Fac Gar Fac Gar Res Total 10427 | 68 405 671 942 331 1147 828 522 244 1219 1353 169 453 42 1496 537 Wait 1009 | . 139 210 81 26 6 46 55 47 71 70 2 60 . 180 16 Move 7837 | 56 220 425 686 250 1021 689 432 192 990 899 148 322 39 1059 409 Hop . | . . . . . . . . . . . . . . . . Pick Up 136 | 2 2 9 28 2 16 8 8 . 13 10 . 3 . 35 . Fast Attach 123 | 7 . 4 10 6 6 6 3 . 16 28 2 4 2 26 3 Attach 87 | . . 3 12 2 13 6 5 . 6 5 . 2 1 9 23 Detach 12 | . . . 1 . . 1 1 . . 3 . . . 3 3 Swap 74 | . 3 1 9 4 4 5 1 . 13 11 . 5 . 12 6 Drop 168 | . 1 3 18 10 9 17 4 . 22 25 2 3 . 50 4 Fire 694 | 2 37 14 91 28 71 45 10 . 75 112 15 48 . 79 67 Melee 62 | . . . . . . 2 . . 8 13 . . . 39 . Ram 11 | . . . 5 . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . Crush 26 | 1 3 2 1 3 . 2 3 5 4 2 . . . . . Escape Stasis 23 | . . . . . . . . . . 13 . 6 . 4 . Rewire 163 | . . . . . . . . . 1 162 . . . . . Trap 2 | . . . . . 1 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 8) 730 | -10/Materials | Entered Mines 748 | -10/Mines | Learned Materials terminal intel 797 | -10/Mines | Discovered new exit (range 7) 929 | -10/Mines | Found the Drone Emporium 941 | -10/Mines | Found Prototype Device 941 | -10/Mines | Identified Thief Drone Bay 1396 | -10/Mines | Discovered new exit (range 5) 1566 | -10/Mines | Discovered new exit (range 2) 2010 | -10/Mines | Assembled infested the area 2019 | -10/Mines | Core integrity fell below 50% 2023 | -10/Mines | Entered Materials 2023 | -9/Materials | Evolved 2 slots: Weapon x2 2024 | -9/Materials | Loaded intel: 11 terminal locations 2327 | -9/Materials | Lost 6 parts (2n2u2w) 2505 | -9/Materials | Core integrity fell below 50% 2797 | -9/Materials | Discovered new exit (range 8) 2831 | -9/Materials | Build established: Scavenger-Gunner 2861 | -9/Materials | Core integrity fell below 20% 3554 | -9/Materials | Entered another Materials area 3554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3961 | -8/Materials | Garrison activated, responded to threat 4124 | -8/Materials | Identified exit to Garrison 4138 | -8/Materials | Entered Garrison 4178 | -8/Garrison | Triggered checkpoint 4241 | -8/Garrison | Garrison Relay disabled 4310 | -8/Garrison | Triggered checkpoint 4318 | -8/Garrison | Triggered checkpoint 4392 | -8/Garrison | Discovered new exit (range 10) 4559 | -8/Garrison | Discovered new exit (range 8) 4607 | -8/Garrison | Triggered checkpoint 4815 | -8/Garrison | Garrison Relay disabled 4868 | -8/Garrison | Triggered checkpoint 4943 | -8/Garrison | Phase Generator disabled 5058 | -8/Garrison | Destroyed 8 combat bots 5071 | -8/Garrison | Garrison Relay disabled 5108 | -8/Garrison | Discovered new exit (range 9) 5255 | -8/Garrison | Installed Relay Interface Framework 5417 | -8/Garrison | Core integrity fell below 50% 5447 | -8/Garrison | Lost 7 parts (3n4w) 5480 | -8/Garrison | Garrison Relay disabled 5480 | -8/Garrison | Garrison Relay disabled 6353 | -8/Garrison | Entered Materials 6753 | -8/Materials | First assault squad dispatched 6863 | -8/Materials | Build established: Gunner 7043 | -8/Materials | Met 7R-MNS 7142 | -8/Materials | Discovered new exit (range 15) 7559 | -8/Materials | Build established: Bothacker-Gunner 7598 | -8/Materials | Core integrity fell below 20% 7640 | -8/Materials | Lost 3 parts (2n1u) 7734 | -8/Materials | Entered Factory 7734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7735 | -7/Factory | Caught up to 7R-MNS 8041 | -7/Factory | Build established: Bothacker-Skirmisher 8361 | -7/Factory | Discovered new exit (range 8) 8372 | -7/Factory | Garrison activated, responded to threat 8516 | -7/Factory | Discovered new exit (range 8) 8528 | -7/Factory | Entered another Factory area 8528 | -6/Factory | Evolved 2 slots: Utility x2 8529 | -6/Factory | Caught up to 7R-MNS 8561 | -6/Factory | Identified exit to Lower Caves 8863 | -6/Factory | Discovered new exit (range 5) 8887 | -6/Factory | Entered another Factory area 8887 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8888 | -5/Factory | Caught up to 7R-MNS 9171 | -5/Factory | Spotted B-75 Beast 9193 | -5/Factory | Assimilated Beast 6a with formatsys_high 9726 | -5/Factory | Attacked by 7R-MNS 9736 | -5/Factory | 7R-MNS lamented failing the tripod run 9736 | -5/Factory | Destroyed 7R-MNS 9759 | -5/Factory | Found Centrium Heavy Armor Plating 9770 | -5/Factory | Found Corrupted Thermal Barrier 9968 | -5/Factory | Build established: Scavenger-Tank 10213 | -5/Factory | Discovered new exit (range 13) 10443 | -5/Factory | System corruption reached 10% 10794 | -5/Factory | Discovered new exit (range 5) 10880 | -5/Factory | Identified exit to Garrison 10880 | -5/Factory | Entered Garrison 11055 | -5/Garrison | Destroyed 8 combat bots 11059 | -5/Garrison | Found Relay Coupler [Proto] 11062 | -5/Garrison | Found Relay Coupler [Proto] 11065 | -5/Garrison | Found Relay Coupler [Proto] 11069 | -5/Garrison | Found Relay Coupler [Proto] 11108 | -5/Garrison | Triggered checkpoint 11119 | -5/Garrison | Garrison Relay disabled 11341 | -5/Garrison | Triggered checkpoint 11368 | -5/Garrison | Build established: Bothacker-Tank 11483 | -5/Garrison | Discovered new exit (range 12) 11592 | -5/Garrison | Triggered checkpoint 11625 | -5/Garrison | Garrison Relay disabled 11747 | -5/Garrison | Triggered checkpoint 11888 | -5/Garrison | Discovered new exit (range 10) 12072 | -5/Garrison | Build established: Scavenger-Tank 12114 | -5/Garrison | Spotted B-75 Beast 12135 | -5/Garrison | Destroyed 9 combat bots 12175 | -5/Garrison | Lost 6 parts (2n2u2w) 12180 | -5/Garrison | Destroyed B-75 Beast 12747 | -5/Garrison | Lost 7 allies 13134 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 13139 | -5/Garrison | Spotted Striker 13149 | -5/Garrison | Destroyed Striker 13274 | -5/Garrison | Rewired Striker 13282 | -5/Garrison | Rewired Striker 13300 | -5/Garrison | Discovered new exit (range 12) 13324 | -5/Garrison | Garrison Relay disabled 13472 | -5/Garrison | Rewired B-90 Cyclops 13680 | -5/Garrison | Entered Factory 13680 | -5/Factory | Accompanied by 5 allies 14063 | -5/Factory | Lost 4 allies 14077 | -5/Factory | Identified exit to Garrison 14077 | -5/Factory | Entered Garrison 14077 | -5/Garrison | Accompanied by 1 ally 14112 | -5/Garrison | Phase Generator disabled 14144 | -5/Garrison | Discovered new exit (range 64) 14144 | -5/Garrison | Discovered new exit (range 88) 14144 | -5/Garrison | Discovered new exit (range 48) 14172 | -5/Garrison | Triggered checkpoint 14422 | -5/Garrison | Spotted B-75 Beast 14439 | -5/Garrison | Triggered checkpoint 14441 | -5/Garrison | Destroyed B-75 Beast 14441 | -5/Garrison | Triggered checkpoint 14481 | -5/Garrison | Triggered checkpoint 14493 | -5/Garrison | Lost 3 parts (2n1u) 14502 | -5/Garrison | Destroyed 12 combat bots 14610 | -5/Garrison | Destroyed 7 combat bots 14689 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 14836 | -5/Garrison | Triggered checkpoint 14976 | -5/Garrison | Garrison Relay disabled 15053 | -5/Garrison | Entered Factory 15053 | -4/Factory | Evolved 2 slots: Propulsion x2 15120 | -4/Factory | Identified exit to Garrison 15120 | -4/Factory | Entered Garrison 15254 | -4/Garrison | Triggered checkpoint 15282 | -4/Garrison | Expanded RIF knowledge: Structural Interface 15309 | -4/Garrison | Garrison Relay disabled 15371 | -4/Garrison | Destroyed 7 combat bots 15443 | -4/Garrison | Found Relay Coupler [Proto] 15449 | -4/Garrison | Found Relay Coupler [Proto] 15452 | -4/Garrison | Found Relay Coupler [Proto] 15535 | -4/Garrison | Triggered checkpoint 15591 | -4/Garrison | Triggered checkpoint 15733 | -4/Garrison | Build established: Botlord-Gunner 15750 | -4/Garrison | Discovered new exit (range 11) 15810 | -4/Garrison | Triggered checkpoint 15982 | -4/Garrison | Triggered checkpoint 16098 | -4/Garrison | Discovered new exit (range 10) 16690 | -4/Garrison | Triggered checkpoint 16704 | -4/Garrison | Garrison Relay disabled 16883 | -4/Garrison | Discovered new exit (range 9) 16885 | -4/Garrison | Found embedded Infiltrators 16949 | -4/Garrison | Triggered checkpoint 16982 | -4/Garrison | Spotted B-86 Titan 16987 | -4/Garrison | Destroyed B-86 Titan 17015 | -4/Garrison | Rewired B-90 Cyclops 17019 | -4/Garrison | Rewired B-75 Beast 17250 | -4/Garrison | Triggered checkpoint 17559 | -4/Garrison | Entered Research 17559 | -3/Research | Accompanied by 4 allies 17559 | -3/Research | Evolved 2 slots: Utility x2 17809 | -3/Research | First assault squad dispatched 17997 | -3/Research | System corruption reached 10% 18040 | -3/Research | Destroyed 12 combat bots 18054 | -3/Research | Spotted B-86 Titan 18080 | -3/Research | Destroyed B-86 Titan 18172 | -3/Research | Cargo convoy interrupted 18180 | -3/Research | Spotted Executioner 18199 | -3/Research | Spotted Executioner 18209 | -3/Research | Destroyed 15 combat bots 18239 | -3/Research | Lost 16 parts (2p6n5u3w) 18276 | -3/Research | Spotted B-86 Titan 18285 | -3/Research | Core integrity fell below 50% 18310 | -3/Research | Core integrity fell below 20% 18316 | -3/Research | Spotted B-86 Titan 18324 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 18300_ Destabilizing: System interference. 18300_ Transport Network Coupler temporarily disabled. 18302_ P-80 Master resets S-43 Plague, system corruption cleaned. 18304_ P-80 Master resets P-80 Master, system corruption cleaned. 18306_ Relay Coupler [NC] destroyed. 18306_ Slug penetrates Wall. 18309_ ALERT: Significant disruption in Zone 8T, multiple assault carriers dispatched. 18309_ Door malfunctions. 18311_ Penetrated by Slug. 18311_ Slug penetrates Wall. 18318_ System corrupted: Heat flow error (+247). 18318_ Slug penetrates Wall. 18323_ B-86 Titan activates siege mode. 18324_ Reaction Chamber disabled. 18324_ Arm. Medium Treads destroyed. 18324_ Transport Network Coupler destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#################????????????? | | ???????????????????? ####????????? | | ????????????? ? ?? ????????? | | ????????????? #????????? | | ???????????? #????????? | | ???????????? """"" ###???#### | | ???????????? """ ""T"" #???# | | ??????????? !! """ #???# | | ??????????? !! "" "#????# | | ?????????? #?????# | | ????????????# #?????# | | ????????????# %@ #?????#] | | ????????????# #######; s p #?????# | | ????????????# ????# # #?????# | | ????????????# ????????# + + ???# | | ???????????????????????# = ######## # = ??#### | | ???????????????????????# ????????# ########## | | ???????????????????????# ?????????# ## # | | ???????????????????????# ?????????# # / | | ???????????????????????###+??????????# ## # | | ?????????????????????????????????????# ######### | | ?????????????????????????????????????+ | | ?????????????????????????????????????# ! % | | ?????????????????????????????????????# | | ?????????????????????????????????????# "" | | ??????????????????????????????????? "" | | ????????????????????????????????? "" | | ??????????????????????????????? | | ??????????????????????????????######### | | ??????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????+ | | ????????????????????????????????????????# | | ????????????????????????????????#+?????#" | | ??????????????????????????#+##### ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Coolant Potential 165 Energy Generation 44 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 825 Resistance: TH 50 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 16 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 80 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterMappingSuperbattery Manual? 0 Play Time 02:01:59 Cumulative 749.2 hours Start 2024.03.31 @ 14:17:58 End 2024.03.31 @ 16:18:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 481 Adventurer 0 Explorer 7 Win Type - Total 54 Types 20/5/19/2/0/1/5/1/1 Lore% 87 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95a43033-96ce-48a6-95cc-364b8a996433