Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 04:29:17 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2477) 2477 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 6227 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Cogmind --------- Core Integrity 596/700 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (6) ------- Ion Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Medium Matter Pod (100) Medium Matter Pod (97) Structural Scanner Improved Signal Interpreter Subdweller Shrapnel Launcher Improved Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Medium Matter Pod Medium Matter Pod Structural Scanner Improved Signal Interpreter Subdweller Shrapnel Launcher Improved Grenade Launcher Makeshift Sword [Rating: 87] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 4 | . . . 2 2 . Parts Attached 70 | 7 5 17 40 1 . Power 8 | 1 1 2 4 . . Engine 6 | 1 1 1 3 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 20 | 2 2 5 11 . . Treads 11 | . . 3 8 . . Leg 5 | 2 2 . 1 . . Wheel 4 | . . 2 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 . 2 10 . . Device 5 | 1 . . 4 . . Storage 3 | 1 . 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 1 5 . . Artifact . | . . . . . . Weapon 28 | 2 2 8 15 1 . Energy Gun 10 | 1 . 2 7 . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 12 | 1 2 3 6 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 33 | . 1 10 19 . 3 Power 5 | . 1 2 2 . . Propulsion 9 | . . 3 5 . 1 Utility 7 | . . 3 3 . 1 Weapon 12 | . . 2 9 . 1 Highest Loss Streak 5 | . 1 4 5 . 3 To Critical Strikes . | . . . . . . Average Backups 8 | 5 6 7 10 10 10 Power 1 | 1 1 1 . 1 1 Propulsion 2 | 2 3 1 2 2 2 Utility 1 | . . 1 2 4 4 Weapon 3 | . 1 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 13 | . 2 1 4 . 6 Power 1 | . . . . . 1 Propulsion 5 | . 2 . 2 . 1 Utility 4 | . . 1 . . 3 Weapon 3 | . . . 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 99 93 81 69 67 Engine 8 | . 13 7 6 7 7 Core 3 | . . 6 1 . . Treads 13 | . . 20 12 23 21 Leg 7 | . 28 . 3 . . Wheel 3 | . . 4 4 . . Device 9 | . 14 9 8 7 7 Storage 11 | . 14 13 8 7 7 Protection 3 | . . 2 7 7 7 Energy Gun 6 | . 7 . 14 3 . Energy Cannon 1 | . . 1 1 7 7 Ballistic Gun 18 | . 20 24 11 . . Peak Build Rating 87 | 7 10 26 51 87 87 Average Rating 21 | 4 8 11 37 79 82 On Entrance 27 | . 7 10 26 32 87 Avg Prop Armor Cover (%) 10 | . . 12 8 . . Naked Turns . | . . . . . . Heaviest Build 93 | 13 13 52 66 93 93 Greatest Support 60 | 20 26 40 60 60 60 Greatest Overweight (x) 10 | . . 5 10 1 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 8 25 25 15 15 Average Capacity 11 | 7 8 9 16 15 15 Most Carried 21 | 8 8 20 21 15 10 Average Carried 10 | 5 6 8 14 10 10 Final Capacity 25 | 8 8 25 15 15 15 Final Carried 20 | 6 8 20 15 10 10 Class Distribution -------------------- 65% | Mutant 20% | Scavenger-Tank 5% | Tank 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Matter Collected 2290 | 258 237 420 1370 . 5 Remotely . | . . . . . . Salvage Created 2777 | 28 488 354 1907 . . Parts 162 | 4 30 31 97 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Combat Hostiles Destroyed 61 | . 12 11 38 . . Guns 54 | . 11 11 32 . . Cannons 4 | . . . 4 . . AOE 2 | . . . 2 . . Classes Destroyed 12 | 1 3 2 6 . . Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 4 | . 2 . 2 . . Swarmer 10 | . 3 4 3 . . Grunt 37 | . 9 . 28 . . Brawler 2 | . . . 2 . . Sentry 5 | . . 1 4 . . Hunter 1 | . . . 1 . . Subdweller 6 | . . 6 . . . Best Kill Streak 7 | 1 5 3 7 . . Combat Bots Only 6 | . 5 3 6 . . Max Kills in Single Turn 2 | 1 2 2 1 . . Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Hostile Shots Fired 414 | . 57 58 255 . 44 Missed 92 | . 13 20 47 . 12 Hits 322 | . 44 38 208 . 32 Melee 3 | . . . 3 . . Projectile 319 | . 44 38 205 . 32 AOE 3 | . . 3 . . . Critical Strikes 10 | . . 2 7 . 1 Damage Taken 6199 | . 519 1344 3396 . 940 Core 781 | . 80 168 429 . 104 Absorbed by Shields . | . . . . . . Core Remaining (%) 40 | 100 . . 22 . . Volleys Fired 220 | 2 39 51 128 . . Largest 4 | 2 2 2 4 . . Hottest 190 | 70 70 110 190 . . Shots Fired 565 | 4 78 84 399 . . Gun 526 | 4 78 75 369 . . Cannon 34 | . . 7 27 . . Launcher 5 | . . 2 3 . . Special . | . . . . . . Kinetic 335 | 2 58 76 199 . . Thermal 230 | 2 20 8 200 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 1 14 13 13 . . Robot Miss Streak 10 | 2 3 4 10 . . Penetration Max . | . . . . . . Secondary Targets 11 | . 2 1 8 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 347 | 1 56 54 236 . . Core Hits 138 | 1 25 18 94 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 11 | . 1 2 8 . . Burn 6 | . 1 . 5 . . Destroy 5 | . . 2 3 . . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing 2 | . . 2 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5336 | 13 710 813 3800 . . Guns 4592 | 13 708 768 3103 . . Cannons 509 | . . . 509 . . Explosions 222 | . . 45 177 . . Melee . | . . . . . . Ramming 13 | . 2 . 11 . . Kinetic 3046 | . 459 791 1796 . . Thermal 2277 | 13 249 22 1993 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . 17 . . . Average Corruption 16 | . . 16 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 24 . . . Message Errors 6 | . . 6 . . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 5 | . . 5 . . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Weapon Failures 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . 31 . . Projectiles . | . . . . . . Explosions 31 | . . . 31 . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . 20 62 . . Shots 3 | . . 1 2 . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 630 | . 141 151 630 . . Average Temperature 152 | . 54 31 174 . . Received Heat Transfer 2127 | . 270 129 1728 . . Effects 27 | . . . 27 . . Shutdowns 8 | . . . 8 . . Energy Bleed 6 | . . . 6 . . Interference 6 | . . . 6 . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 2 | . . . 2 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 9 | . 3 . 6 . . Heat Transferred 5227 | 37 814 25 4351 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 66 | 100 100 . 45 . 100 Level 1 19 | . . . 30 100 . Level 2 14 | . . . 24 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 466 | 5 145 . 466 207 144 Initial 207 | . . . . 207 144 Average 164 | . 63 . 229 207 141 Influence Increases 1572 | 5 347 110 1110 . . Destroy 0b10 Robot/C 1100 | . 240 100 760 . . Destroy 0b10 Robot/NC 50 | 5 10 . 35 . . Destroy Leader 200 | . 44 10 146 . . Successful Hack 33 | . 6 . 27 . . Disable Machine 45 | . . . 45 . . Destroy Structure 54 | . 2 . 52 . . Lose Combat Pursuer 90 | . 45 . 45 . . Influence Decreases 1458 | 5 234 223 652 251 93 Entered New Map 369 | . . 55 . 251 63 Time Decay 841 | 5 224 148 464 . . Lost Part 248 | . 10 20 188 . 30 Squads Dispatched 12 | . 2 . 9 . 1 Investigation 5 | . 1 . 4 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Distress Signals 6 | . 3 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 21 12 58 . 3 Peak Tracking Total 7 | . 5 3 7 . 3 Tactical Retreats 6 | . 3 . 3 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Traps Triggered 5 | . 1 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Machines Disabled 4 | . . 1 3 . . Max in Single Turn 1 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Machines Accessed 13 | . 4 2 6 1 . Terminals 8 | . 4 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 33 | . 9 4 16 4 . Successful 12 | . 1 4 6 1 . Failed 20 | . 7 . 10 3 . Catastrophic 6 | . 2 . 4 . . Database Lockouts 1 | . 1 . . . . Manual 24 | . 16 . 8 . . Terminals 21 | . 9 . 8 4 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 3 | . . . 3 . . Terminal Hacks 7 | . 1 4 1 1 . Record 3 | . . 3 . . . Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Skim 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . 4 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Active Infowar (turns) 1658 | 13 651 994 . . . Seismic 1658 | 13 651 994 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Turns Passed 3568 | 88 651 1505 1257 16 51 Spaces Moved 1789 | 58 354 855 495 7 20 Core 15 | 9 . 4 2 . . Treads 840 | . . 569 244 7 20 Legs 527 | 49 354 11 113 . . Wheels 407 | . . 271 136 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 90 232 232 Average Speed 141 | 109 120 148 143 232 254 Slowest Speed 550 | 120 120 300 550 232 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered 2 | . . 2 . . . Exploration Rate (%) 29 | 4 60 38 38 1 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . . 36 67 . . Melee . | . . . . . . Projectile 4 | . . 1 3 . . AOE 99 | . . 35 64 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Total 2400 | 78 503 997 793 9 20 Wait 172 | . 88 39 45 . . Move 1783 | 57 353 853 494 6 20 Hop . | . . . . . . Pick Up 83 | 12 10 22 39 . . Fast Attach 10 | 1 . 1 8 . . Attach 47 | 6 1 8 31 1 . Detach 3 | . . . 3 . . Swap 33 | . 4 15 14 . . Drop 44 | . 7 5 30 2 . Fire 220 | 2 39 51 128 . . Melee 2 | . . 2 . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 1 | . . . 1 . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Central database locked down 574 | -10/Materials | Discovered new exit (range 14) 661 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Entered Subcaves 931 | -10/Subcaves | Visited Clippyterm 935 | -10/Subcaves | Learned location of Deep Caves (-7) 1227 | -10/Subcaves | Discovered new exit (range 12) 1727 | -10/Subcaves | Ambushed by Subdweller buried in earth 1734 | -10/Subcaves | Crushed by falling debris 1772 | -10/Subcaves | Crushed by falling debris 1773 | -10/Subcaves | System corruption reached 10% 1803 | -10/Subcaves | Lost 4 parts (1p2n1w) 1820 | -10/Subcaves | Core integrity fell below 50% 1843 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1915 | -10/Subcaves | Discovered new exit (range 10) 1980 | -10/Subcaves | Ambushed by Subdweller buried in earth 1981 | -10/Subcaves | Core integrity fell below 20% 2076 | -10/Subcaves | Visited 4L-MR0's lab 2087 | -10/Subcaves | Found Prototype Special Melee Weapon 2093 | -10/Subcaves | Found Arachnoskeleton 2245 | -10/Subcaves | Entered Materials 2245 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2316 | -8/Materials | Garrison activated, responded to threat 2396 | -8/Materials | Lost 5 parts (1n4w) 2493 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2677 | -8/Materials | Core integrity fell below 50% 2900 | -8/Materials | Lost 4 parts (1p1n1u1w) 3070 | -8/Materials | Lost 4 parts (1u3w) 3350 | -8/Materials | Identified exit to Factory 3358 | -8/Materials | Build established: Scavenger-Tank 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Weapon x2 3504 | -7/Factory | Identified 1B-0RG's Assimilator 3518 | -7/Factory | Identified exit to DSF 3518 | -7/Factory | Entered DSF 3546 | -7/DSF | Additional patrols routed to DSF 3569 | -7/DSF | Self-destructed Last Messages --------------- 03502_ Dropped Particle Gun. 03504_ Identified 1B-0RG's Assimilator. 03518_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 03518_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 03530_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03546_ Hostiles detected in DSF, routing additional patrols. 03551_ Slug penetrates Wall. 03557_ Lgt. Treads+ destroyed. 03559_ Penetrated by Slug. 03560_ Acquired 5 matter. 03564_ Arm. Treads blasted off. 03566_ 1B-0RG's Assimilator destroyed. 03569_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????#"??????????? | | ???????????????????????????????#"#?????????? | | ??????????????????????????????##"####??????? | | ??????????????????????##??###?#"""""#??????? | | ?????????????????? # #!!##"""""#??????? | | ?????????????????? ""##"#???? | | ?????????????????? 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H %% x !!#??????? | | ?????????? x !!#??????? | | ???????????!!!##a a##!!!# ## !!#??????? | | ???????????????## ??#!!!# ## !!#??????? | | ????????????????# ????########## ###??????? | | ???????????????!!??????????????! ????????? | | ??????????????#????????????????! #???????? | | ???????????????????????????????! #???????? | | ???????????????????????????????# ##???????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? "????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcGuidedSubcomponent Manual? 0 Play Time 00:32:40 Cumulative 324.0 hours Start 2026.05.20 @ 03:43:26 End 2026.05.20 @ 04:29:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 425 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2bd3827-a8ed-4fac-8315-459c9e60e0f2