Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.29 @ 20:09:32

Player: Lunatic Blue

Result: Destroyed by X-77 Beamer with Gatling Laser

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (19)       3800
Robots Destroyed (97)      485
Value Destroyed (4466)     4466
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (4825)               4825
              TOTAL SCORE: 16676

 Bonus
-------
High Alert Combat Kills    301
Follower Combat Kills      1814
Entered Garrisons          800
Used RIF Installer         1000
Entered DSFs               500
Met R17 at Cetus           500
Friendly Fire              -90

 Cogmind 
---------
Core Integrity             0/1150
Matter                     85/300
Energy                     89/100
System Corruption          2%
Temperature                Cool (20)
Movement                   Hovering (70)
Location                   -4/Garrison

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
  Improved Gyrokinetic Inverter
>          --- UTILITY (8) ------
  Improved Hacking Suite
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Salvage Targeting Computer

 Peak State 
------------
>            --- POWER ------------
       Light Antimatter Reactor
             Particle Reactor
>            --- PROPULSION -------
             Gyrokinetic Inverter
      Combat Gravmag System
    Improved Antigrav System
    Improved Antigrav System
    Improved Linear Gravjet
>            --- UTILITY ----------
    Advanced Heat Sink
  Long-range Sensor Array
    Improved Kinecellerator
    Improved Transmission Jammer
    Improved Transmission Jammer
             Hacking Suite
    Improved Hacking Suite
    Improved System Shield
>            --- WEAPON -----------
       Heavy Machine Gun
             KE Penetrator
    Advanced KE Penetrator
       Heavy Proton Missile Launcher
>            --- INVENTORY --------
             Gravmag System
             Autogun
[Rating: 117]

 Favorites 
-----------
Power                      Neutrino Core
  Engine                   Ion Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Myomer Leg
  Wheel                    Wheel
  Hover Unit               Combat Gravmag System
  Flight Unit              Field Propulsion Drive
Utility                    Hacking Suite
  Device                   Heat Sink
  Storage                  Huge Storage Unit
  Processor                Targeting Computer
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            KE Penetrator
  Ballistic Cannon         Bore Cannon
  Launcher                 Heavy Proton Missile Launcher
  Slashing Weapon          Phasing Sabre
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Slots Evolved              12   | .   .   2   2   .   2   .   2   .   .   .   2   .   .   .   .   2   .   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Utility                  6    | .   .   1   1   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   
  Weapon                   2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             166  | 6   7   18  4   13  6   8   4   6   3   12  8   20  10  6   4   14  4   13  .   
  Power                    21   | 1   .   4   1   1   .   .   1   .   2   .   1   3   2   .   1   2   1   1   .   
    Engine                 7    | 1   .   4   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
    Core                   11   | .   .   .   1   1   .   .   1   .   1   .   .   3   1   .   1   1   .   1   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   
  Propulsion               48   | 2   2   4   1   4   3   1   .   1   .   7   5   5   4   2   .   3   1   3   .   
    Treads                 9    | 1   1   3   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
    Wheel                  9    | 1   1   1   1   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  19   | .   .   .   .   .   .   .   .   .   .   .   4   5   3   2   .   3   .   2   .   
    Flight                 9    | .   .   .   .   .   .   .   .   .   .   7   .   .   1   .   .   .   1   .   .   
  Utility                  47   | 1   4   3   2   3   1   1   3   3   1   5   .   3   2   3   1   6   2   3   .   
    Device                 19   | .   3   1   .   3   .   1   .   .   1   .   .   2   .   .   .   3   2   3   .   
    Storage                3    | 1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Hackware               15   | .   .   1   .   .   .   .   2   .   .   5   .   .   1   3   1   2   .   .   .   
    Protection             8    | .   .   1   1   .   1   .   1   2   .   .   .   1   .   .   .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   50   | 2   1   7   .   5   2   6   .   2   .   .   2   9   2   1   2   3   .   6   .   
    Energy Gun             12   | 2   1   5   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          9    | .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   
    Ballistic Gun          21   | .   .   1   .   .   1   3   .   1   .   .   2   5   2   1   2   2   .   1   .   
    Ballistic Cannon       2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Launcher               3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   
    System Corruption      11   | .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   2   .   .   
Parts Lost                 86   | .   3   6   .   11  2   2   .   6   .   6   1   4   4   1   8   5   19  5   3   
  Power                    9    | .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   1   1   3   .   1   
  Propulsion               30   | .   1   2   .   4   1   1   .   .   .   5   1   2   3   1   1   1   6   1   .   
  Utility                  24   | .   .   2   .   3   1   .   .   2   .   .   .   1   1   .   2   3   6   2   1   
  Weapon                   23   | .   1   2   .   3   .   1   .   4   .   .   .   1   .   .   4   .   4   2   1   
  Highest Loss Streak      17   | .   2   4   .   6   2   2   .   5   .   6   1   1   2   1   5   3   17  2   3   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
Average Slot Usage (%)     85   | .   95  96  99  97  91  87  94  62  55  38  61  90  97  96  85  89  57  33  23  
  Engine                   3    | .   11  10  3   .   .   .   .   .   6   2   1   3   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   5   9   7   7   11  5   4   4   .   4   5   5   3   4   .   .   4   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   4   .   .   
  Treads                   7    | .   15  15  9   9   9   12  13  7   6   .   .   .   .   .   .   .   .   .   .   
  Wheel                    5    | .   12  5   18  16  11  8   6   6   6   .   .   .   .   .   .   .   .   .   .   
  Hover                    8    | .   .   .   .   .   .   .   .   .   .   .   18  24  26  21  23  23  14  5   5   
  Device                   11   | .   13  12  17  15  13  9   13  13  17  4   .   7   11  11  11  14  13  8   5   
  Storage                  5    | .   14  11  9   9   7   7   6   6   6   .   .   .   .   .   .   .   .   .   .   
  Processor                1    | .   .   .   8   9   7   4   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Hackware                 8    | .   .   2   .   .   .   .   5   6   6   14  30  22  17  21  20  21  11  5   5   
  Protection               2    | .   .   6   .   2   .   7   9   2   .   .   .   2   3   .   .   1   .   .   .   
  Energy Gun               11   | .   27  29  27  7   .   7   13  5   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            3    | .   .   .   .   18  23  4   .   .   .   .   .   .   .   .   .   .   .   8   2   
  Ballistic Gun            6    | .   .   .   .   .   2   12  13  5   .   .   9   14  17  17  14  13  8   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             116  | 14  90  100 99  100 104 107 116 116 59  59  22  59  63  56  56  61  65  40  17  
  Greatest Support         63   | 16  40  40  20  26  26  26  10  10  10  18  30  60  61  57  57  63  59  25  12  
  Greatest Overweight (x)  15   | .   8   9   4   6   10  10  11  11  5   5   1   1   1   1   1   1   15  1   1   
  Average Overweight (x)   2    | .   6   6   4   4   5   8   10  5   4   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  25  25  20  20  5   5   5   5   5   5   5   5   5   
  Average Capacity         16   | 6   24  25  25  25  25  25  25  21  20  6   5   5   5   5   5   5   5   5   5   
  Most Carried             25   | 5   14  25  25  25  23  25  24  22  6   5   5   5   5   5   5   5   4   4   1   
  Average Carried          11   | 3   8   19  23  22  21  22  22  12  4   2   4   4   4   4   4   3   2   1   1   
  Final Capacity           25   | 8   25  25  25  25  25  25  25  20  20  5   5   5   5   5   5   5   5   5   5   
  Final Carried            25   | 4   14  25  25  21  23  25  22  6   4   2   4   3   5   5   4   4   3   1   1   

 Class Distribution 
--------------------
 19% | Mutant
 16% | Scavenger-Tank
 11% | Scavenger-Gunner
  9% | Bothacker-Gunner
  8% | Commander-Tank
  7% | Gunner
  7% | Hacker-Gunner
  5% | Scavenger-Mutant
  5% | Hacker-Mutant
  3% | Bothacker-Tank

 Dominant Class 
----------------
            Mutant | -10/Materials
    Scavenger-Tank | -9/Materials
  Scavenger-Gunner | -8/Materials
            Gunner | -8/Garrison
  Bothacker-Gunner | -7/Factory
  Bothacker-Gunner | -7/Garrison
    Bothacker-Tank | -6/Factory
  Scavenger-Mutant | -6/Waste
  Scavenger-Mutant | -6/Factory
  Scavenger-Mutant | -6/DSF
     Hacker-Mutant | -5/Factory
     Hacker-Gunner | -5/Extension
    Commander-Tank | -5/Cetus
  Scavenger-Gunner | -5/Archives
  Scavenger-Mutant | -5/Hub_04(d)
 Hacker-Skirmisher | -4/Factory
            Mutant | -4/Garrison
            Mutant | -4/Factory
            Mutant | -4/Garrison

 Resources                      | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-----------                Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Matter Collected           2898 | 259 66  187 30  112 72  117 .   106 .   7   6   826 403 435 3   229 40  .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            4582 | .   513 552 105 343 82  182 21  393 .   .   .   801 338 428 77  547 200 .   .   
  Parts                    216  | .   27  29  2   15  7   9   .   1   .   .   .   42  16  24  6   25  13  .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Combat Hostiles Destroyed  72   | .   10  14  .   9   1   3   .   2   .   .   .   10  5   2   1   9   6   .   .   
  Guns                     50   | .   10  12  .   .   .   2   .   2   .   .   .   10  5   2   1   5   1   .   .   
  Cannons                  10   | .   .   2   .   6   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      8    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   5   .   .   
Classes Destroyed          13   | .   4   3   .   2   .   .   .   1   .   .   .   1   1   .   .   1   .   .   .   
  Worker                   7    | .   1   1   .   .   2   .   1   .   .   .   .   .   .   .   1   1   .   .   .   
  Builder                  2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Recycler                 3    | .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 9    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   
  Watcher                  3    | .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Swarmer                  15   | .   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   4   5   .   .   
  Cutter                   2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    30   | .   10  6   .   4   1   1   .   .   .   .   .   4   .   .   .   4   .   .   .   
  Sentry                   12   | .   .   4   .   .   .   1   .   .   .   .   .   4   .   2   .   1   .   .   .   
  Hunter                   7    | .   .   .   .   3   .   1   .   .   .   .   .   .   2   .   .   .   1   .   .   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Compactor                2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Best Kill Streak           6    | .   6   4   1   3   2   2   1   1   .   .   .   3   2   4   1   4   5   .   .   
  Combat Bots Only         5    | .   5   4   .   3   1   2   .   1   .   .   .   2   2   1   1   4   5   .   .   
Max Kills in Single Turn   2    | .   1   1   1   1   1   1   1   1   .   .   .   2   1   1   1   2   2   .   .   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Exploded                 2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Mat  Mat  Gar  Fac  Gar  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  
Damage Taken               10069 | .    637  588  .    1014 139  284  .    318  .    513  168  983  1092 241  611  768  1261 743  709  
  Core                     2354  | .    170  80   .    138  38   30   .    99   .    298  24   194  103  23   .    23   431  190  513  
  Absorbed by Shields      383   | .    .    .    .    .    .    .    .    .    .    43   .    18   .    .    .    .    220  .    102  
Core Remaining (%)         70    | 100  32   80   .    74   .    90   .    .    .    53   .    .    .    .    65   .    .    .    .    
Volleys Fired              266   | .    42   41   4    32   11   8    1    13   .    .    .    23   22   31   11   14   9    3    1    
  Largest                  4     | .    2    3    3    3    4    4    4    4    .    .    .    4    3    3    3    3    3    1    1    
  Hottest                  232   | .    100  195  195  204  232  216  216  216  .    .    .    177  101  101  103  98   98   23   88   
Shots Fired                692   | .    74   119  12   80   36   27   4    39   .    .    .    70   67   92   28   27   13   3    1    
  Gun                      550   | .    74   111  12   15   3    14   4    39   .    .    .    60   67   92   28   22   6    3    .    
  Cannon                   128   | .    .    8    .    63   33   13   .    .    .    .    .    10   .    .    .    .    .    .    1    
  Launcher                 14    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    5    7    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  328   | .    .    8    .    .    3    10   2    18   .    .    .    69   67   92   28   22   6    3    .    
  Thermal                  348   | .    74   111  12   78   33   17   2    21   .    .    .    .    .    .    .    .    .    .    .    
  Explosive                2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          14    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    5    7    .    1    
  Robot Hit Streak         16    | .    14   11   3    16   7    9    5    11   .    .    .    10   6    10   2    11   1    2    3    
  Robot Miss Streak        8     | .    2    4    3    8    4    1    2    2    .    .    .    4    5    5    5    2    4    1    .    
  Penetration Max          1     | .    .    .    .    .    1    1    .    .    .    .    .    1    1    1    1    .    .    .    .    
  Secondary Targets        9     | .    .    1    .    .    .    .    .    .    .    .    .    3    2    .    .    3    .    .    .    
    Max Gunslinging Chain  2     | .    .    1    .    .    .    .    .    .    .    .    .    2    1    .    .    1    .    .    .    
Shots Hit Robots           404   | .    55   66   5    47   25   16   3    38   .    .    .    37   36   47   5    18   3    2    1    
  Core Hits                223   | .    26   25   2    18   10   8    1    22   .    .    .    28   22   25   4    16   14   1    1    
  Critical Kills           6     | .    .    .    .    .    .    .    .    .    .    .    .    2    2    2    .    .    .    .    .    
  Critical Parts Destroyed 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
  Critical Strikes         25    | .    6    3    2    .    .    .    .    .    .    .    .    4    7    3    .    .    .    .    .    
    Burn                   11    | .    6    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                13    | .    .    .    .    .    .    .    .    .    .    .    .    3    7    3    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Melee Attacks              14    | .    .    .    .    .    3    .    .    .    .    .    .    11   .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 11    | .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            4     | .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Combat Hostiles        3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           10351 | .    720  1054 78   1086 493  329  27   953  .    .    35   1175 888  1400 259  1164 625  31   34   
  Guns                     6965  | .    720  960  78   91   63   145  27   953  .    .    .    991  888  1400 259  342  21   27   .    
  Cannons                  1729  | .    .    94   .    866  430  184  .    .    .    .    .    121  .    .    .    .    .    .    34   
  Explosions               1555  | .    .    .    .    129  .    .    .    .    .    .    .    .    .    .    .    822  604  .    .    
  Melee                    63    | .    .    .    .    .    .    .    .    .    .    .    .    63   .    .    .    .    .    .    .    
  Ramming                  39    | .    .    .    .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    4    .    
  Kinetic                  4724  | .    .    94   .    .    63   106  5    407  .    .    .    1112 888  1400 259  342  21   27   .    
  Thermal                  3963  | .    720  960  78   957  430  223  22   546  .    .    .    .    .    .    .    .    27   .    .    
  Explosive                500   | .    .    .    .    129  .    .    .    .    .    .    .    .    .    .    .    371  .    .    .    
  Electromagnetic          1062  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    451  577  .    34   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 63    | .    .    .    .    .    .    .    .    .    .    .    .    63   .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         26    | .    .    .    .    .    .    .    .    26   26   26   .    9    9    9    24   .    2    2    2    
  Average Corruption       8     | .    .    .    .    .    .    .    .    13   26   26   .    8    9    9    11   .    2    2    2    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  77    | .    .    .    .    .    .    .    .    9    2    6    .    23   10   10   9    .    .    6    2    
    Message Errors         19    | .    .    .    .    .    .    .    .    3    1    .    .    4    3    2    2    .    .    4    .    
    Matter Fused           15    | .    .    .    .    .    .    .    .    4    .    .    .    6    1    2    1    .    .    .    1    
    Heat Flow Errors       6     | .    .    .    .    .    .    .    .    .    .    1    .    3    1    1    .    .    .    .    .    
    Energy Discharges      13    | .    .    .    .    .    .    .    .    .    1    1    .    3    3    1    1    .    .    2    1    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    2    .    .    .    .    
    Data Loss (minor)      4     | .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    1    .    .    .    .    
    Data Loss (major)      6     | .    .    .    .    .    .    .    .    .    .    .    .    4    .    2    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Misdirections          5     | .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    1    .    .    .    .    
    Weapon Failures        3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            74    | .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    46   5    .    .    
  Projectiles              23    | .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               51    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   5    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      147   | .    .    .    .    89   .    .    .    .    .    .    17   .    .    .    .    23   16   2    .    
  Shots                    4     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Rammed                   4     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    
Targets Rammed             4     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        472   | .    409  384  54   391  160  400  81   159  .    207  .    472  353  254  12   143  6    23   42   
  Average Temperature      99    | .    115  100  27   142  70   177  49   91   .    121  .    119  85   41   5    72   3    16   19   
  Received Heat Transfer   1807  | .    354  228  .    117  42   99   .    15   .    .    .    189  81   .    21   108  99   299  155  
  Effects                  10    | .    2    .    .    3    .    2    .    .    .    .    .    1    2    .    .    .    .    .    .    
    Shutdowns              4     | .    1    .    .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    
    Interference           3     | .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Damage (minor)         2     | .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Parts Fried              5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             27    | .    11   9    .    5    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         9197  | .    2493 2420 333  1519 777  407  50   1198 .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Peak Influence             898  | .   177 203 429 565 406 463 252 103 .   15  15  655 898 532 228 318 376 238 324 
  Initial                  366  | .   .   48  45  278 296 284 242 88  .   .   .   7   366 359 186 105 222 194 159 
  Average                  220  | .   89  59  99  407 306 386 247 34  .   2   3   276 662 494 202 208 310 209 206 
Maximum Alert Level        3    | .   .   1   2   2   2   2   1   .   .   .   .   2   3   2   1   1   1   1   1   
  Low Security (%)         53   | 100 100 99  84  .   4   .   .   100 100 100 100 31  .   .   52  53  .   37  49  
  Level 1                  28   | .   .   .   14  50  85  64  100 .   .   .   .   45  5   1   47  46  100 62  50  
  Level 2                  15   | .   .   .   1   50  10  35  .   .   .   .   .   22  56  98  .   .   .   .   .   
  Level 3                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   37  .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          15   | .   3   3   .   .   1   .   .   .   .   1   .   4   1   .   .   1   .   1   .   
  Investigation            5    | .   1   1   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Reinforcement            8    | .   2   2   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   1   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Distress Signals           7    | .   2   1   .   .   .   .   .   .   .   .   .   1   2   1   .   .   .   .   .   
Communications Jammed      51   | .   .   .   .   .   .   .   .   .   .   .   .   28  9   1   13  .   .   .   .   
  Distress Signals         51   | .   .   .   .   .   .   .   .   .   .   .   .   28  9   1   13  .   .   .   .   
Times Spotted              181  | .   17  25  1   10  9   5   .   6   .   5   .   22  17  12  4   14  14  7   13  
  Peak Tracking Total      13   | .   5   4   1   3   6   3   .   4   .   5   1   6   5   2   2   5   8   3   13  
  Tactical Retreats        14   | .   .   1   .   2   .   .   .   .   .   1   1   .   .   .   1   2   3   3   .   

 Traps                          | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Traps Triggered            26   | .   .   1   .   .   .   3   1   .   .   3   .   5   .   .   .   .   9   .   4   
  Indirectly               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
----------                 Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Machines Disabled          22   | .   .   .   1   2   1   1   .   .   .   .   .   .   2   4   1   8   2   .   .   
  Max in Single Turn       4    | .   .   .   1   1   1   1   .   .   .   .   .   .   1   2   1   4   2   .   .   
  Garrison Relay           3    | .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Machines Accessed          32   | .   4   3   1   .   2   1   2   .   1   .   1   8   2   .   1   3   .   2   1   
  Terminals                27   | .   4   3   .   .   1   1   1   .   1   .   1   8   2   .   1   2   .   1   1   
  Fabricators              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Total Hacks                84   | .   11  9   1   .   4   3   2   .   1   .   1   21  7   .   8   10  .   4   2   
  Successful               48   | .   4   5   1   .   4   1   2   .   1   .   1   13  3   .   5   5   .   3   .   
  Failed                   35   | .   6   4   .   .   .   2   .   .   .   .   .   8   4   .   3   5   .   1   2   
    Catastrophic           3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   43   | .   11  9   .   .   1   .   .   .   .   .   .   9   .   .   7   3   .   3   .   
  Terminals                78   | .   11  9   .   .   2   3   1   .   1   .   1   21  7   .   8   9   .   3   2   
  Fabricators              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Terminal Hacks             32   | .   2   4   .   .   2   1   1   .   1   .   1   10  3   .   3   3   .   1   .   
  Record                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Robot Analysis           4    | .   1   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Open DSF                 3    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          7    | .   .   1   .   .   1   .   .   .   .   .   .   2   .   .   .   3   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Zone Layout              6    | .   1   1   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   1   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Unlock Access            4    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Coupler Status           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         10   | .   2   1   .   .   .   .   .   .   .   .   .   3   .   .   2   1   .   1   .   
  Terminals                10   | .   2   1   .   .   .   .   .   .   .   .   .   3   .   .   2   1   .   1   .   
    Botnet                 6    | .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   1   .   
    Operators              4    | .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         25   | .   3   3   .   .   2   .   .   .   .   .   1   8   2   .   1   3   .   1   1   
  Full Trace Events        5    | .   1   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   38   | .   .   .   .   .   .   .   38  .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 9    | .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
------------               Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Used RIF Installer         2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    11   | .   .   .   .   8   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      11   | .   .   .   .   8   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             19   | .   .   .   .   .   2   .   .   .   .   .   .   17  .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run  | Scr  Mat  Mat  Mat  Gar  Fac  Gar  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  
Total Allies               25   | .    .    .    .    .    2    .    3    .    .    .    .    19   .    .    .    .    1    .    .    
  Largest Group            15   | .    .    .    .    .    2    2    4    3    .    .    .    15   13   5    1    .    1    .    .    
  Highest-Rated Group      428  | .    .    .    .    .    64   64   80   64   .    .    .    428  361  152  39   .    38   .    .    
  Highest-Rated Ally       159  | .    .    .    .    .    32   32   32   32   .    .    .    159  39   39   39   .    38   .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               237  | .    .    .    .    .    18   6    .    42   .    .    .    62   91   15   1    .    2    .    .    
  Total Damage             4937 | .    .    .    .    .    509  304  .    978  .    .    .    1223 1545 270  25   .    83   .    .    
  Kills                    45   | .    .    .    .    .    8    2    .    1    .    .    .    18   13   3    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Robot Analysis Total       4    | .   1   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   
-------------              Run  | Scr  Mat  Mat  Mat  Gar  Fac  Gar  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  
Turns Passed               6246 | 64   567  1347 159  452  212  377  89   234  56   82   175  672  344  269  130  373  191  378  75   
Spaces Moved               3789 | 50   209  457  96   226  97   148  34   112  35   100  251  629  229  161  122  374  134  277  48   
  Core                     136  | 1    .    .    .    .    .    .    .    .    .    33   10   .    .    .    .    .    92   .    .    
  Treads                   177  | .    13   164  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     134  | .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    127  .    
  Wheels                   1290 | 49   196  293  96   226  97   148  34   112  35   4    .    .    .    .    .    .    .    .    .    
  Hover                    1986 | .    .    .    .    .    .    .    .    .    .    .    234  629  229  161  122  374  39   150  48   
  Flight                   66   | .    .    .    .    .    .    .    .    .    .    63   .    .    .    .    .    .    3    .    .    
  Fastest Speed            34   | 50   100  200  140  135  135  135  230  95   140  34   50   52   54   54   54   54   46   60   70   
  Average Speed            125  | 99   198  251  140  146  166  201  243  160  152  50   57   69   109  90   73   78   75   119  87   
  Slowest Speed            800  | 100  320  480  140  190  230  230  245  245  155  300  120  118  120  128  120  112  800  190  110  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Exploration Rate (%)       32   | 4    39   40   14   36   4    28   2    77   1    91   9    68   69   81   10   11   36   9    20   
  Regions Visited          19
    Branch Regions         4
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        7    | .    .    .    1    .    1    .    .    .    1    .    .    .    1    .    1    1    .    1    .    
  Unknown Exits Taken      6    | 1    1    1    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    .    .    
Scrap Searched             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 38   | .    .    .    .    14   .    .    .    .    .    .    .    10   .    .    14   .    .    .    .    
Terrain Destroyed          136  | .    .    .    .    26   .    .    .    1    .    .    .    18   5    16   16   52   2    .    .    
  Melee                    10   | .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    
  Projectile               50   | .    .    .    .    .    .    .    .    1    .    .    .    7    5    16   16   5    .    .    .    
  AOE                      75   | .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    47   2    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac Gar 
Total                      4702 | 61  286 562 113 283 120 210 39  132 37  130 280 794 272 215 136 423 210 319 80  
  Wait                     130  | .   16  22  .   3   .   6   .   .   .   .   8   23  4   8   .   18  2   20  .   
  Move                     3773 | 49  208 456 95  225 97  147 34  111 34  99  251 628 228 160 120 374 132 277 48  
  Hop                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Pick Up                  83   | 5   11  15  5   9   2   8   .   1   .   3   5   6   3   4   .   3   1   2   .   
  Fast Attach              89   | 6   3   8   2   1   2   4   .   4   1   9   7   14  6   3   3   7   1   8   .   
  Attach                   53   | .   2   3   2   12  2   3   3   2   2   3   1   4   1   .   1   5   3   4   .   
  Detach                   4    | .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Swap                     24   | .   2   7   .   .   2   1   1   .   .   .   .   2   3   3   .   2   .   1   .   
  Drop                     66   | 1   2   9   5   1   .   9   .   1   .   7   5   11  5   6   .   .   1   3   .   
  Fire                     266  | .   42  41  4   32  11  8   1   13  .   .   .   23  22  31  11  14  9   3   1   
  Melee                    14   | .   .   .   .   .   3   .   .   .   .   .   .   11  .   .   .   .   .   .   .   
  Ram                      3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            152  | .   .   .   .   .   .   24  .   .   .   9   .   27  .   .   1   .   60  .   31  
  Rewire                   45   | .   .   .   .   .   .   .   .   .   .   .   .   45  .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [Min])
-9/Materials (discovered 2 exits: *Mat / [*Min])
-8/Materials (discovered 2 exits: [*Sto] / Gar)
-8/Garrison
-7/Factory
-7/Garrison
-6/Factory
-6/Waste
-6/Factory
-6/DSF
-5/Factory
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory
-4/Garrison
-4/Factory
-4/Garrison

 History 
---------
 Turn | Location      | Event
   36 | -11/Scrapyard | Discovered new exit (range 16)
   65 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  447 | -10/Materials | Discovered new exit (range 16)
  497 | -10/Materials | Core integrity fell below 50%
  598 | -10/Materials | Discovered new exit (range 4)
  616 | -10/Materials | Central database locked down
  632 | -10/Materials | Entered another Materials area
  632 | -9/Materials  | Evolved 2 slots: Utility x1, Weapon x1
 1018 | -9/Materials  | Lost 4 parts (2n1u1w)
 1048 | -9/Materials  | Discovered new exit (range 16)
 1316 | -9/Materials  | Build established: Scavenger-Tank
 1604 | -9/Materials  | Discovered new exit (range 5)
 1979 | -9/Materials  | Entered another Materials area
 1979 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1998 | -8/Materials  | Discovered new exit (range 16)
 2092 | -8/Materials  | Build established: Scavenger-Gunner
 2114 | -8/Materials  | Identified exit to Garrison
 2138 | -8/Materials  | Entered Garrison
 2166 | -8/Garrison   | Installed Relay Interface Framework
 2244 | -8/Garrison   | Triggered checkpoint
 2308 | -8/Garrison   | Garrison Relay disabled
 2312 | -8/Garrison   | Lost 6 parts (1n2u3w)
 2422 | -8/Garrison   | Build established: Gunner
 2436 | -8/Garrison   | Triggered checkpoint
 2467 | -8/Garrison   | Garrison Relay disabled
 2554 | -8/Garrison   | Lost 5 parts (1p3n1u)
 2563 | -8/Garrison   | Discovered new exit (range 8)
 2590 | -8/Garrison   | Entered Factory
 2590 | -7/Factory    | Evolved 2 slots: Power x1, Weapon x1
 2742 | -7/Factory    | Garrison activated, responded to threat
 2802 | -7/Factory    | Identified exit to Garrison
 2802 | -7/Factory    | Entered Garrison
 2802 | -7/Garrison   | Accompanied by 2 allies
 2804 | -7/Garrison   | Build established: Bothacker-Gunner
 2842 | -7/Garrison   | Expanded RIF knowledge: Patrol Navigation
 2868 | -7/Garrison   | Triggered checkpoint
 2996 | -7/Garrison   | Discovered new exit (range 8)
 3040 | -7/Garrison   | Triggered checkpoint
 3113 | -7/Garrison   | Garrison Relay disabled
 3179 | -7/Garrison   | Entered Factory
 3179 | -6/Factory    | Accompanied by 1 ally
 3179 | -6/Factory    | Evolved 2 slots: Utility x2
 3265 | -6/Factory    | Fabricated G-47 Trooper?
 3268 | -6/Factory    | Sucked down chute
 3268 | -6/Factory    | Entered Waste
 3283 | -6/Waste      | EMP discharged
 3298 | -6/Waste      | Spotted C-40 Crusher
 3315 | -6/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 3316 | -6/Waste      | Destroyed C-40 Crusher
 3335 | -6/Waste      | 4 allies followed down the chute
 3341 | -6/Waste      | Spotted C-40 Crusher
 3345 | -6/Waste      | Spotted C-40 Crusher
 3353 | -6/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 3356 | -6/Waste      | Allies destroyed C-40 Crusher
 3360 | -6/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 3363 | -6/Waste      | Crushed by Compactor (1 part destroyed)
 3365 | -6/Waste      | Destroyed C-40 Crusher
 3368 | -6/Waste      | Spotted C-40 Crusher
 3368 | -6/Waste      | Spotted C-40 Crusher
 3371 | -6/Waste      | Spotted C-40 Crusher
 3383 | -6/Waste      | EMP discharged
 3383 | -6/Waste      | System corruption reached 10%
 3384 | -6/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 3411 | -6/Waste      | Crushed by Compactor (1 part destroyed)
 3442 | -6/Waste      | Lost 5 parts (2u3w)
 3483 | -6/Waste      | EMP discharged
 3487 | -6/Waste      | Discovered new exit (range 10)
 3502 | -6/Waste      | Entered Factory
 3509 | -6/Factory    | Identified exit to DSF
 3558 | -6/Factory    | Entered DSF
 3596 | -6/DSF        | Additional patrols routed to DSF
 3633 | -6/DSF        | Discovered new exit (range 15)
 3640 | -6/DSF        | Entered Factory
 3640 | -5/Factory    | Evolved 2 slots: Propulsion x2
 3651 | -5/Factory    | Lost 6 parts (1p5n)
 3805 | -5/Factory    | Discovered new exit (range 16)
 3815 | -5/Factory    | Entered Extension
 3832 | -5/Extension  | Rescued A7
 4056 | -5/Extension  | Rescued a captive Derelict
 4136 | -5/Extension  | Build established: Hacker-Gunner
 4445 | -5/Extension  | Discovered new exit (range 10)
 4445 | -5/Extension  | Discovered new exit (range 6)
 4487 | -5/Extension  | Entered Cetus
 4487 | -5/Cetus      | Accompanied by 13 allies
 4496 | -5/Cetus      | Spotted Cetus Guard
 4496 | -5/Cetus      | Spotted Cetus Guard
 4496 | -5/Cetus      | Spotted Cetus Guard
 4510 | -5/Cetus      | Build established: Commander-Tank
 4510 | -5/Cetus      | Destroyed Cetus Guard
 4510 | -5/Cetus      | Allies destroyed Cetus Guard
 4679 | -5/Cetus      | Discovered new exit (range 16)
 4698 | -5/Cetus      | Spotted Cetus Guard
 4698 | -5/Cetus      | Spotted Cetus Guard
 4701 | -5/Cetus      | Destroyed Cetus Guard
 4702 | -5/Cetus      | Spotted Cetus Guard
 4707 | -5/Cetus      | Allies destroyed Cetus Guard
 4718 | -5/Cetus      | Spotted Cetus Guard
 4722 | -5/Cetus      | Allies destroyed Cetus Guard
 4723 | -5/Cetus      | Allies destroyed Cetus Guard
 4729 | -5/Cetus      | Discovered new exit (range 15)
 4735 | -5/Cetus      | Met Revision 17
 4747 | -5/Cetus      | Identified exit to Factory
 4827 | -5/Cetus      | Identified exit to Archives
 4831 | -5/Cetus      | Entered Archives
 4831 | -5/Archives   | Accompanied by 5 allies
 4899 | -5/Archives   | Discovered new exit (range 15)
 4993 | -5/Archives   | Discovered new exit (range 14)
 5077 | -5/Archives   | Discovered exit to Factory (range 16)
 5100 | -5/Archives   | Entered Hub_04(d)
 5100 | -5/Hub_04(d)  | Accompanied by 1 ally
 5127 | -5/Hub_04(d)  | Spotted B-75 Beast
 5207 | -5/Hub_04(d)  | Crushed by falling debris
 5208 | -5/Hub_04(d)  | System corruption reached 10%
 5230 | -5/Hub_04(d)  | Entered Factory
 5230 | -4/Factory    | Evolved 2 slots: Utility x2
 5253 | -4/Factory    | Lost 5 parts (1p2u2w)
 5304 | -4/Factory    | Lost 3 parts (1p2u)
 5603 | -4/Factory    | Identified exit to Garrison
 5603 | -4/Factory    | Entered Garrison
 5684 | -4/Garrison   | Triggered checkpoint
 5702 | -4/Garrison   | Rescued a captive Derelict
 5778 | -4/Garrison   | Lost 17 parts (2p6n5u4w)
 5780 | -4/Garrison   | Discovered new exit (range 12)
 5794 | -4/Garrison   | Entered Factory
 6093 | -4/Factory    | Core integrity fell below 50%
 6172 | -4/Factory    | Identified exit to Garrison
 6172 | -4/Factory    | Entered Garrison
 6180 | -4/Garrison   | Triggered checkpoint
 6235 | -4/Garrison   | Spotted B-86 Titan
 6238 | -4/Garrison   | Triggered checkpoint
 6240 | -4/Garrison   | Core integrity fell below 20%
 6247 | -4/Garrison   | Build established: Mutant
 6247 | -4/Garrison   | Destroyed by X-77 Beamer with Gatling Laser

 Last Messages 
---------------
06228_ Connecting with Garrison Terminal...
06228_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile
  system tracking data.
06229_ Slug penetrates Wall. <x2>
06234_ Penetrated by Slug. <x2>
06238_ Slug penetrates Garrison Door.
06238_ Beams of light sweep through the air. An alarm sounds.
Garrison Door activated.
06239_ Mic. Fission Core destroyed.
06241_ Knocked back.
06243_ Penetrated by Slug.
06244_ Triggered Stasis Trap.
06244_ A bubble of rippling energy engulfs the area.
06244_ Field strength at 89.
06245_ Field strength at 78.
06246_ System corrupted: Matter fused (-6).
06246_ Field strength at 67.
06246_ Penetrated by Slug.
06246_ Adv. Transmission Jammer destroyed.
06247_ Field strength at 48.

 Map 
-----
+----------------------------------------------------+
| ????????#             #??????????????????????????? |
| ????????#           ^^#??????????????????????????? |
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| ???????????????????# ^#??????######    ######????? |
| ???????????????????# ^########               ????? |
| ???????????????#####                         ????? |
| ???????????????#"                            ????? |
| ???????????????#"T"###########   ##    #??? ?????? |
| ???????????????#####???????###   #"    ##   #????? |
| ???????????????????????????#                  ???? |
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| ??????????               @   x              #????? |
| ?????????????????###          %             #????? |
| ???????????????????#  ########    Y         #????? |
| ???????????????????#?????????##  ##Y   ##  ##????? |
| ???????????????????????????????  #?    #?????????? |
| ???????????????????????????????  #??####?????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           62
Energy Generation          43
Energy Capacity            715
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           18
Terrain Scan Range         14
Terrain Scan Density       10
Jamming Range              16
Armor Coverage             300
Resistance: EM             15
Evasion (%)                63
Targeting Accuracy         5
Recoil Reduction           2
Kinecelleration            40
Offensive Hacking          40
Defensive Hacking          36
Relay Coupler Types        1
Relay Coupler Value        28
Authchip Count             3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 G-47 Trooper | x3 | -6/Factory | Preloaded, Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Revising The Future

 Challenges 
------------
None

 Game 
------
Seed              DisruptorArcClaw
  Manual?         0
Play Time         01:02:26
  Cumulative      109.7 hours
  Start           2022.11.28 @ 22:35:00
  End             2022.11.29 @ 20:09:32
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          198
  Rogue           198
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/1/0/0/0/0/0/0
Lore%             63
Gallery%          69
Achievement%      50
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 60da9385-7d36-4f3a-99b8-8e00b540b4bc