Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.23 @ 22:46:37 Player: DeWulff Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (3232) 3232 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1554) 1554 TOTAL SCORE: 11411 Bonus ------- Pacifist 270 High Alert Combat Kills 169 Follower Combat Kills 850 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 314/315 System Corruption 15% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Salvage Targeting Computer Improved Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Advanced Myomer Leg Huge Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Improved Salvage Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Remote Shield Improved Component Analysis Suite > --- WEAPON ----------- Heavy Proton Cannon Heavy Battle Rifle > --- INVENTORY -------- Light Fission Core Antigrav System Gyrokinetic Inverter Heavy Beamcaster Heavy Battle Rifle [Rating: 81] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Signal Interpreter Device Scrap Suit Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Slug Cannon Energy Gun Field Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . . 2 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . 1 . Utility 8 | . . . . . 3 1 . 2 . . . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 104 | 6 1 1 1 1 5 7 13 2 2 23 14 16 12 Power 24 | 1 . . . . 2 . 5 . 1 8 3 2 2 Engine 13 | 1 . . . . 1 . 4 . . 5 2 . . Core 9 | . . . . . 1 . 1 . . 2 1 2 2 Reactor 2 | . . . . . . . . . 1 1 . . . Propulsion 27 | 2 . . . 1 . 6 3 . . 5 2 4 4 Treads 8 | . . . . . . 3 3 . . 2 . . . Leg 8 | . . . . . . 3 . . . 1 . . 4 Wheel 3 | 2 . . . 1 . . . . . . . . . Hover 8 | . . . . . . . . . . 2 2 4 . Flight . | . . . . . . . . . . . . . . Utility 34 | 1 1 . 1 . 2 1 3 2 . 6 6 7 4 Device 15 | . . . . . 2 . 1 1 . 2 3 5 1 Storage 6 | 1 . . 1 . . 1 1 . . . . . 2 Processor 8 | . 1 . . . . . 1 1 . 3 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . . . . . . . . 1 2 2 . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 . 1 . . 1 . 2 . 1 4 3 3 2 Energy Gun 5 | . . . . . 1 . . . . 1 . 2 1 Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 9 | 2 . . . . . . 2 . . 2 3 . . Ballistic Cannon 3 | . . 1 . . . . . . 1 1 . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . 1 Parts Lost 69 | . . . . . . . 10 . . 29 . 19 11 Power 16 | . . . . . . . 4 . . 8 . 3 1 Propulsion 16 | . . . . . . . 3 . . 6 . 4 3 Utility 23 | . . . . . . . 2 . . 9 . 7 5 Weapon 14 | . . . . . . . 1 . . 6 . 5 2 Highest Loss Streak 18 | . . . . . . . 4 . . 18 . 9 10 To Critical Strikes 2 | . . . . . . . . . . 2 . . . Average Backups 9 | 1 3 4 7 9 11 12 13 14 14 12 1 3 1 Power 2 | . 1 1 1 1 1 2 3 4 4 3 . . . Propulsion 1 | 1 2 2 2 2 3 2 2 2 3 1 1 1 . Utility 3 | . . 1 4 6 5 4 4 5 5 5 . . . Weapon 1 | . . . . . 1 3 3 2 2 2 . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . . 1 1 . . 1 2 2 5 7 1 1 . Power 5 | . . . . . . . 1 . 2 2 . . . Propulsion 3 | . . . . . . 1 . . . 2 . . . Utility 7 | . . 1 1 . . . . 2 1 2 . . . Weapon 5 | . . . . . . . 1 . 2 . 1 1 . Tool/Special 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 81 | . 88 100 100 99 83 91 91 92 93 84 49 75 35 Engine 7 | . 14 14 14 14 12 7 7 13 12 5 . 8 . Core 2 | . . . . . 5 7 6 . . 1 . . 1 Treads 9 | . . . . . . 7 22 20 20 14 . . . Leg 1 | . . . . . . 15 . . . . . . 7 Wheel 5 | . 28 28 28 27 17 . . . . . . . . Hover 2 | . . . . . . . . . . . 10 14 . Device 10 | . . . . . 12 14 9 13 13 11 16 17 10 Storage 10 | . 14 14 14 14 9 14 15 13 13 12 . . 2 Processor 12 | . 3 14 14 14 9 7 12 19 20 18 12 9 6 Protection 1 | . . . . . . . . . . 1 3 11 3 Energy Gun 1 | . . . . . 8 7 1 . . . . . . Ballistic Gun 6 | . 28 24 14 14 . . 5 6 6 5 3 5 . Ballistic Cannon 5 | . . 3 14 14 9 6 6 6 6 5 . . . Peak Build Rating 81 | 6 7 12 13 13 40 52 56 49 54 62 60 81 68 Average Rating 42 | 4 6 8 12 12 30 45 46 48 50 53 37 63 42 On Entrance 27 | . 6 7 12 13 13 40 52 42 49 54 16 60 26 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 14 14 19 34 34 62 66 74 59 66 66 55 73 97 Greatest Support 85 | 26 26 26 26 32 32 84 84 78 78 78 32 45 85 Greatest Overweight (x) 32 | 2 . . 1 2 1 1 . . . 20 1 13 32 Average Overweight (x) . | . . . . 1 1 . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 5 5 25 Average Capacity 12 | 7 8 8 13 15 15 15 15 15 15 14 5 5 6 Most Carried 15 | 3 4 8 11 12 15 15 15 15 15 15 5 5 3 Average Carried 9 | 1 3 5 9 11 13 13 13 14 14 12 2 3 1 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 3 8 11 12 15 15 14 15 15 5 5 . 2 Class Distribution -------------------- 76% | Mutant 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Matter Collected 2654 | 260 . 32 10 20 47 17 1332 . . 575 155 204 2 Remotely . | . . . . . . . . . . . . . . Salvage Created 2572 | . . . . . 72 77 1309 . . 531 100 371 112 Parts 131 | . . . . . 5 7 64 . . 26 4 19 6 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Combat Hostiles Destroyed 59 | . . . . . 2 4 32 . . 12 1 6 2 Guns 27 | . . . . . 1 1 13 . . 4 1 6 1 Cannons 30 | . . . . . 1 2 18 . . 8 . . 1 AOE 1 | . . . . . . 1 . . . . . . . Classes Destroyed 13 | . . . . . 2 4 4 . . . 1 2 . Worker 3 | . . . . . . 1 1 . . 1 . . . Builder 5 | . . . . . . 1 2 . . 2 . . . Recycler 1 | . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . 1 . . 1 . . . Watcher 3 | . . . . . . 1 2 . . . . . . Swarmer 12 | . . . . . . 4 7 . . . . . 1 Grunt 15 | . . . . . 1 . 9 . . 4 . . 1 Brawler 1 | . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 13 | . . . . . . . 11 . . 2 . . . Hunter 6 | . . . . . 1 . 2 . . 2 . 1 . Programmer 9 | . . . . . . . 3 . . 3 . 3 . Behemoth 1 | . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | . . . . . 1 6 6 . . 3 1 4 1 Combat Bots Only 5 | . . . . . 1 4 5 . . 3 1 4 1 Max Kills in Single Turn 3 | . . . . . 1 3 2 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Hostile Shots Fired 1561 | . 20 . . . 3 30 490 . . 568 8 116 326 Missed 496 | . 7 . . . 1 10 158 . . 180 3 27 110 Hits 1065 | . 13 . . . 2 20 332 . . 388 5 89 216 Melee 13 | . . . . . . . . . . 1 . 12 . Projectile 1052 | . 13 . . . 2 20 332 . . 387 5 77 216 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 28 | . . . . . . . 4 . . 11 . 2 11 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 11610 | . 91 . . . 30 348 2440 . . 3925 73 1685 3018 Core 2616 | . 11 . . . . 11 342 . . 702 25 363 1162 Absorbed by Shields 967 | . . . . . . . . . . 832 10 65 60 Ignored by Resistances 3676 | . 31 . . . 8 97 788 . . 1382 23 455 892 Regen/Repaired (Parts) 606 | . . . . . 11 . 205 . 179 180 . 31 . Core Remaining (%) 70 | 100 . . . 95 100 . 49 . . . 14 63 . Volleys Fired 225 | . 2 . . . 6 8 109 . . 48 5 29 18 Largest 2 | . 2 . . . 2 2 2 . . 2 2 2 1 Hottest 120 | . 40 . . . 103 103 103 . . 120 66 114 81 Shots Fired 405 | . 4 . . . 12 16 215 . . 88 10 42 18 Gun 225 | . 4 . . . 6 8 108 . . 47 10 38 4 Cannon 180 | . . . . . 6 8 107 . . 41 . 4 14 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 331 | . 4 . . . 6 8 194 . . 85 10 24 . Thermal 38 | . . . . . 6 8 21 . . 3 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . . . . . . . . 18 18 Robot Hit Streak 15 | . 1 . . . 3 5 15 . . 12 9 12 11 Robot Miss Streak 3 | . 3 . . . 2 2 3 . . 2 1 2 2 Penetration Max 1 | . . . . . . . 1 . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 298 | . 1 . . . 7 11 158 . . 67 9 33 12 Core Hits 134 | . . . . . 4 7 67 . . 33 1 16 6 Critical Kills 10 | . . . . . . 1 4 . . 5 . . . Critical Parts Destroyed 13 | . . . . . 3 . 6 . . 4 . . . Critical Strikes 26 | . . . . . 3 1 13 . . 9 . . . Burn 2 | . . . . . . . 2 . . . . . . Destroy 24 | . . . . . 3 1 11 . . 9 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7661 | . 11 . . . 180 513 3924 . . 1770 198 841 224 Guns 4065 | . 11 . . . 52 122 2018 . . 932 198 708 24 Cannons 3206 | . . . . . 128 111 1906 . . 830 . 31 200 Explosions 382 | . . . . . . 280 . . . . . 102 . Melee . | . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . 8 . . . Kinetic 6115 | . 11 . . . 128 111 3603 . . 1662 198 402 . Thermal 977 | . . . . . 52 402 321 . . 100 . 102 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 561 | . . . . . . . . . . . . 337 224 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 5 . . 3 3 6 15 Average Corruption 3 | . . . . . . . 3 . . 1 3 5 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . . 20 . . 8 4 6 6 Message Errors 13 | . . . . . . . 6 . . 1 3 2 1 Matter Fused 11 | . . . . . . . 5 . . 4 1 1 . Heat Flow Errors 3 | . . . . . . . 2 . . 1 . . . Energy Discharges 5 | . . . . . . . 2 . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 2 . . 2 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 158 | . . . . . . 44 74 . . 22 . 18 . Projectiles 113 | . . . . . . 17 74 . . 22 . . . Explosions 45 | . . . . . . 27 . . . . . 18 . Melee . | . . . . . . . . . . . . . . Knockbacks 24 | . . . . . 1 1 12 . . 10 . . . Impact . | . . . . . . . . . . . . . . Kinetic 21 | . . . . . 1 1 11 . . 8 . . . Secondary 3 | . . . . . . . 1 . . 2 . . . Self-Inflicted Damage 163 | . . . . . . 109 . . . 4 . 50 . Shots 3 | . . . . . . 2 . . . . . 1 . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 660 | . . . . . 90 132 366 . . 156 135 660 160 Average Temperature 84 | . . . . . 40 57 69 . . 27 63 132 66 Received Heat Transfer 1850 | . 30 . . . 9 . 771 . . 607 30 27 376 Effects 39 | . . . . . . . 2 . . . . 37 . Shutdowns 9 | . . . . . . . . . . . . 9 . Energy Bleed 4 | . . . . . . . 2 . . . . 2 . Interference 5 | . . . . . . . . . . . . 5 . Matter Decay 4 | . . . . . . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 4 | . . . . . . . . . . . . 4 . Damage (major) 10 | . . . . . . . . . . . . 10 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 4 3 Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . 1 1 1 . . . . . . Heat Transferred 1746 | . . . . . 111 459 851 . . 225 . 100 . Parts Sabotaged 3 | . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Maximum Alert Level 3 | . . . . . . . 1 . . 3 . . . Low Security (%) 74 | 100 100 100 . 100 100 100 66 100 100 18 100 100 100 Level 1 12 | . . . . . . . 33 . . 21 . . . Level 2 12 | . . . . . . . . . . 59 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 703 | . 14 . . . 30 155 284 100 11 703 148 40 170 Initial 148 | . . . . . . 3 48 100 11 . 148 22 . Average 139 | . 3 . . . 2 24 164 73 . 428 90 5 18 Influence Increases 3340 | . 14 . . . 55 194 1070 . . 1533 86 188 200 Destroy 0b10 Robot/C 1700 | . . . . . 40 80 640 . . 760 20 120 40 Destroy 0b10 Robot/NC 95 | . . . . . . 15 35 . . 45 . . . Destroy Leader 436 | . . . . . 10 12 204 . . 170 . 30 10 Allied During Kill 315 | . . . . . . . . . . 315 . . . Successful Hack 250 | . 14 . . . 5 22 84 . . 66 21 38 . Disable Machine 108 | . . . . . . 36 45 . . 27 . . . Destroy Structure 121 | . . . . . . 29 47 . . 45 . . . Partial Spotted 15 | . . . . . . . . . . 15 . . . Lose Combat Pursuer 300 | . . . . . . . 15 . . 90 45 . 150 Influence Decreases 3280 | . 14 . . . 45 79 937 218 40 1181 384 242 140 Entered New Map 507 | . . . . . . 7 77 158 29 . 204 32 . Time Decay 1952 | . 14 . . . 25 72 760 60 11 660 180 120 50 Lost Part 570 | . . . . . . . 100 . . 290 . 90 90 Lost Ally 251 | . . . . . 20 . . . . 231 . . . Squads Dispatched 33 | . . . . . 1 1 5 . . 16 1 5 4 Investigation 10 | . . . . . 1 . 2 . . 5 . . 2 Extermination 11 | . . . . . . 1 3 . . 4 . 2 1 Reinforcement 4 | . . . . . . . . . . 2 1 . 1 Assault 2 | . . . . . . . . . . 2 . . . Garrison 6 | . . . . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Distress Signals 8 | . . . . . 1 . 2 . . 2 3 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 146 | . 5 . . . 7 6 39 . 1 47 4 11 26 Peak Tracking Total 16 | . 5 . . . 2 3 4 . 1 11 3 4 16 Tactical Retreats 9 | . . . . . . . 1 . . 5 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Traps Triggered 11 | . . . . . 1 2 2 1 . 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Machines Disabled 12 | . . . . . . 4 5 . . 3 . . . Max in Single Turn 4 | . . . . . . 4 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Machines Accessed 45 | . 1 1 5 . 2 3 11 . . 13 3 4 2 Terminals 26 | . 1 . . . 1 2 8 . . 7 3 2 2 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 6 | . . . . . 1 . 1 . . 3 . 1 . Recycling Units 5 | . . . . . . 1 2 . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 163 | . 3 1 50 . 7 6 26 . . 42 13 11 4 Successful 120 | . 1 1 50 . 4 3 15 . . 28 10 8 . Failed 43 | . 2 . . . 3 3 11 . . 14 3 3 4 Catastrophic 5 | . . . . . . . 3 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . 1 . 1 . 2 . . 2 4 . . Terminals 66 | . 3 . . . 3 4 16 . . 19 13 4 4 Fabricators 4 | . . . . . . . . . . 4 . . . Repair Stations 20 | . . . . . 4 . 4 . . 8 . 4 . Recycling Units 15 | . . . . . . 2 6 . . 4 . 3 . Scanalyzers 7 | . . . . . . . . . . 7 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 91 | . 1 1 50 . 1 2 9 . . 13 10 4 . Record 63 | . . . 49 . . 1 2 . . 5 5 1 . Part Schematic 2 | . . . . . . . 2 . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . 1 1 . Open Door 6 | . . 1 . . . . 3 . . 1 1 . . Open DSF 2 | . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 . . . 1 . . Locate Traps 1 | . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . . 1 . . . Zone Layout 5 | . . . . . . 1 . . . 3 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 13 | . . . . . 3 . 2 . . 5 . 3 . Scan Component 8 | . . . . . 1 . 1 . . 4 . 2 . Repair 4 | . . . . . 1 . 1 . . 1 . 1 . Refit 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 1 4 . . 1 . 1 . Process 1 | . . . . . . . 1 . . . . . . Report Inventory 5 | . . . . . . 1 2 . . 1 . 1 . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 . . . Insert Component 4 | . . . . . . . . . . 4 . . . Analyze 3 | . . . . . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . . 2 3 9 . . 10 2 3 2 Full Trace Events 8 | . . . . . . . 2 . . 4 . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . . 3 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 1 . . 1 . 1 . Time 126 | . . . . . 26 . 22 . . 50 . 28 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 49 | . . . . . . . 49 . . . . . . Retrieved Matter 49 | . . . . . . . 49 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Total Allies 21 | . . . . . . . . . 21 . . . . Largest Group 21 | . . . . . . . . . 21 20 . . . Highest-Rated Group 673 | . . . . . . . . . 673 648 . . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 221 | . . . . . . . . . 18 203 . . . Total Damage 4671 | . . . . . . . . . 379 4292 . . . Kills 35 | . . . . . . . . . 1 34 . . . Allies Corrupted 4 | . . . . . . . . . . 4 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Active Infowar (turns) 3823 | . . . . . 280 363 1517 125 266 1272 . . . Optics 2784 | . . . . . . . 1132 125 266 1261 . . . Terrain 1661 | . . . . . . . . 125 266 1270 . . . Cloaking 1028 | . . . . . 280 363 385 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . Drone Launches 5 | . . . . . 5 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Turns Passed 7086 | 57 77 470 364 166 394 487 1535 125 266 1439 377 699 630 Spaces Moved 4456 | 48 76 513 352 141 264 244 639 76 141 771 461 418 312 Core 140 | 6 . . . . . . . . . 4 . 71 59 Treads 1501 | . . . . . . 81 639 76 141 564 . . . Legs 459 | . . . . . . 163 . . . 43 . . 253 Wheels 1388 | 42 76 513 352 141 264 . . . . . . . . Hover 968 | . . . . . . . . . . 160 461 347 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 115 160 155 155 155 60 60 50 50 Average Speed 128 | 93 90 90 101 113 115 180 159 155 155 154 68 127 159 Slowest Speed 1650 | 150 90 90 105 130 115 190 160 155 155 1050 126 700 1650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 26 94 73 44 40 6 84 3 80 25 37 11 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 87 | . . . . . . 29 47 . . 11 . . . Melee . | . . . . . . . . . . . . . . Projectile 42 | . . . . . . 4 27 . . 11 . . . AOE 45 | . . . . . . 25 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Ext Fac Fac Total 5414 | 56 80 521 359 147 345 276 937 87 192 934 510 545 425 Wait 452 | . 1 1 . 5 49 . 154 . 36 56 16 60 74 Move 4444 | 47 75 512 351 140 263 243 638 76 140 770 460 417 312 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 3 1 5 5 . 11 10 15 6 5 20 8 7 1 Fast Attach 43 | 6 . . . 1 . . . . 2 4 6 13 11 Attach 57 | . 1 . . . 6 4 11 2 . 18 6 8 1 Detach 10 | . . . . 1 3 . . . 1 2 . 1 2 Swap 23 | . . 1 1 . 3 5 6 . . 3 2 2 . Drop 50 | . . 2 2 . 4 6 4 3 7 11 3 8 . Fire 225 | . 2 . . . 6 8 109 . . 48 5 29 18 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 4 . 6 Rewire 2 | . . . . . . . . . 1 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 13) 128 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Entered Mines 218 | -10/Mines | Learned Materials terminal intel 222 | -10/Mines | Learned 2 Materials zone layouts 224 | -10/Mines | Discovered new exit (range 5) 226 | -10/Mines | Identified exit to Materials 292 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 294 | -10/Mines | Found Scrap Suit 308 | -10/Mines | Build established: Mutant 353 | -10/Mines | Found the Drone Emporium 356 | -10/Mines | Found Prototype Device 393 | -10/Mines | Discovered new exit (range 10) 401 | -10/Mines | Identified exit to Subcaves 484 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 579 | -10/Mines | Discovered exit to Materials (range 15) 590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 590 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Identified exit to Exiles 605 | -10/Mines | Entered Exiles 606 | -10/Exiles | Identified exit to Mines 634 | -10/Exiles | Met 8R-AWN 651 | -10/Exiles | Met EX-HEX 731 | -10/Exiles | Met EX-BIN 756 | -10/Exiles | Aligned with FarCom system 757 | -10/Exiles | Given EX-Vault access code 809 | -10/Exiles | Opened EX-Vault 814 | -10/Exiles | Found Prototype Device 815 | -10/Exiles | Identified Supersonic Drone Bay 818 | -10/Exiles | Found Cloak of Protection 840 | -10/Exiles | Warned to stay clear of 0b10 Research branches 869 | -10/Exiles | Met EX-DEC 911 | -10/Exiles | Learned location of Zion (-7) 969 | -10/Exiles | Left Exiles lab with Cloak of Protection 969 | -10/Exiles | Entered Mines 1022 | -9/Mines | Assembled infested the area 1097 | -9/Mines | Discovered new exit (range 11) 1107 | -9/Mines | Identified exit to Materials 1135 | -9/Mines | Entered Materials 1135 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1137 | -8/Materials | Loaded intel: 12 terminal locations 1137 | -8/Materials | Identified Decoy Drone Bay 1312 | -8/Materials | Repaired Com. Wheel 1408 | -8/Materials | Discovered new exit (range 37) 1528 | -8/Materials | Identified exit to Factory 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -7/Factory | Discovered new exit (range 15) 1643 | -7/Factory | Identified exit to Storage 2016 | -7/Factory | Entered Storage 2187 | -7/Storage | Identified exit to Recycling 2301 | -7/Storage | Repaired Slug Cannon 3053 | -7/Storage | Lost 4 parts (2p1n1w) 3455 | -7/Storage | Core integrity fell below 50% 3473 | -7/Storage | Found Prototype Protection 3530 | -7/Storage | Discovered new exit (range 13) 3550 | -7/Storage | Identified exit to Factory 3551 | -7/Storage | Entered Factory 3551 | -6/Factory | Evolved 2 slots: Utility x2 3676 | -6/Factory | Sucked down chute 3676 | -6/Factory | Entered Waste 3677 | -6/Waste | Met a frightened Derelict 3677 | -6/Waste | Joined by Warlord forces that had cleared the area 3850 | -6/Waste | Build established: Skirmisher 3876 | -6/Waste | A Compactor rumbled back to life 3876 | -6/Waste | Spotted C-40 Crusher 3878 | -6/Waste | Allies destroyed C-40 Crusher 3887 | -6/Waste | Discovered new exit (range 18) 3916 | -6/Waste | Identified exit to Factory 3942 | -6/Waste | Entered Factory 3942 | -6/Factory | Accompanied by 20 allies 4090 | -6/Factory | Lost 4 allies 4347 | -6/Factory | Repaired Imp. Hardlight Generator 4388 | -6/Factory | P-60 Hacker assimilated allied SE-RW8(s) 4516 | -6/Factory | Identified Lgt. Regenerative Plating 4642 | -6/Factory | First assault squad dispatched 4786 | -6/Factory | Allied Derelicts emerged from ambush trap array 4826 | -6/Factory | Cargo convoy interrupted 4830 | -6/Factory | Garrison activated, responded to threat 4878 | -6/Factory | Lost 6 allies 4994 | -6/Factory | Lost 10 parts (3p3n1u3w) 5276 | -6/Factory | Core integrity fell below 50% 5332 | -6/Factory | Lost 18 parts (5p3n7u3w) 5346 | -6/Factory | Discovered new exit (range 10) 5373 | -6/Factory | Core integrity fell below 20% 5381 | -6/Factory | Entered Extension 5416 | -6/Extension | Warlord forces began an assault 5436 | -6/Extension | Spotted B-75 Beast 5548 | -6/Extension | Build established: Mutant 5687 | -6/Extension | Disrupted transfer network 5696 | -6/Extension | Spotted B-75 Beast 5711 | -6/Extension | Destroyed B-75 Beast 5738 | -6/Extension | Discovered new exit (range 3) 5758 | -6/Extension | Entered Factory 5758 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5784 | -5/Factory | Discovered new exit (range 10) 5851 | -5/Factory | Repaired Antigrav System 6257 | -5/Factory | Garrison activated, responded to threat 6307 | -5/Factory | Lost 9 parts (1p1n5u2w) 6383 | -5/Factory | Lost 8 parts (1p3n2u2w) 6457 | -5/Factory | Entered another Factory area 6457 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7005 | -4/Factory | System corruption reached 10% 7016 | -4/Factory | Core integrity fell below 50% 7030 | -4/Factory | Core integrity fell below 20% 7061 | -4/Factory | Lost 10 parts (1p3n4u2w) 7087 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Field strength at 94. Field strength at 80. P-70 Sage resets G-67 Veteran, system corruption cleaned. Field strength at 65. Field strength at 50. Field strength at 37. S-27 Virus destroyed. Field strength at 24. Field strength at 1. Stasis field depleted. Adv. Power Amplifier destroyed. Energy Well destroyed. System corrupted: Substantial component data lost. U-05 Engineer lays Concrete. Acquired Neutrino Core. System corrupted: Energy discharge (-107). Broken Imp. Coolant Injector destroyed. Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##########+######????????????????????????????? | | # ????????????????????????????? | | # ???????????????????????????? | | / ???????????????????????????? | | # ???????????????????????????? | | =* # * ???????????????????????????? | | " %=# %% ###################????????????????????? | | ""[ # [ # gg g pp #????????????????????? | | "" # ^ # """g""" ""s """#????????????????????? | | "" #^^^ # """p""" """ """#????????????????????? | | "" / # """p""" """ @R"#????????????????????? | | "" # # "" "" "" """#????????????????????? | | "" |# # "" g"" "" #????????????????????? | | # # g g #????????????????????? | | ##### ###+###############????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ################### #????????????????????????? | | ??????????????????? #????????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 34 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 30 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Neutrino Core | -7/Storage | Hacked Med. Treads | -7/Storage | Hacked F-cell Engine | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 63% | -8/Materials Slug Cannon | 24% | -7/Storage Imp. Hardlight Generator | 20% | -6/Factory Antigrav System | 43% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You Omniscient Cartographer Safety First Significant Disruption The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed DimensionalUltimateCorpse Manual? 0 Play Time 03:39:34 Cumulative 13.0 hours Start 2025.09.20 @ 00:21:36 End 2025.09.23 @ 22:46:37 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c6e41222-0606-4034-9555-60d1c836253b