Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 13:29:26 Player: jumpy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2438 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (195) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Sensor Array Seismic Detector Seismic Detector Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Insulated Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Sensor Array Seismic Detector Seismic Detector Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 18 | 7 . 3 8 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 . 3 2 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 100 94 Engine 9 | . 14 11 8 Treads 29 | . 28 22 32 Device 10 | . 14 12 9 Storage 10 | . 14 11 8 Processor 12 | . . 20 12 Protection 3 | . . . 4 Energy Gun 3 | . . . 5 Ballistic Gun 16 | . 28 22 11 Peak Build Rating 15 | 7 7 10 15 Average Rating 11 | 5 7 9 13 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 20 | 15 15 16 20 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 6 6 8 Average Carried 5 | 1 4 4 6 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 3 6 6 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 684 | 322 29 135 198 Remotely . | . . . . Salvage Created 904 | 157 151 167 429 Parts 71 | 25 6 15 25 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 3 7 13 Melee 1 | . . . 1 Guns 21 | . 3 7 11 Classes Destroyed 7 | 1 2 2 2 Tunneler 8 | 8 . . . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 12 | . . 6 6 Grunt 5 | . 3 1 1 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 5 | 3 2 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 183 | . 4 21 158 Missed 40 | . 3 6 31 Damage Taken 1937 | . 10 123 1804 Core 606 | . 10 37 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 50 | . . . 50 Core Remaining (%) 95 | 100 96 90 . Volleys Fired 80 | 11 10 15 44 Largest 2 | 2 2 2 2 Hottest 76 | 40 40 40 76 Shots Fired 144 | 22 20 30 72 Gun 144 | 22 20 30 72 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 125 | 22 20 30 53 Thermal 19 | . . . 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 6 5 14 Robot Miss Streak 3 | 2 2 3 2 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 101 | 13 13 18 57 Core Hits 45 | 8 6 9 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1312 | 196 175 242 699 Guns 1293 | 196 175 239 683 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . . 3 16 Kinetic 1063 | 196 175 239 453 Thermal 230 | . . . 230 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | . . 1 9 Targets Rammed 11 | . . 1 10 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 588 | . . . 588 Average Temperature 234 | . . . 234 Received Heat Transfer 780 | . 6 . 774 Effects 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 740 | . . . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 305 | 40 133 273 305 Initial 115 | . 26 55 115 Average 129 | 16 75 170 150 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 56 80 Level 1 19 | . . 43 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 6 11 25 Peak Tracking Total 8 | . 2 3 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 1 . 6 Successful 4 | . . . 4 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1933 | 226 230 374 1103 Spaces Moved 736 | 112 124 165 335 Core 36 | 11 . . 25 Treads 700 | 101 124 165 310 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 154 | 149 160 160 152 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 31 18 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1378 | 146 136 245 851 Wait 523 | 13 . 59 451 Move 733 | 111 123 164 335 Hop . | . . . . Pick Up 11 | 4 3 2 2 Fast Attach 9 | 6 . . 3 Attach 8 | 1 . 3 4 Detach 2 | . . 1 1 Swap 1 | . . . 1 Drop . | . . . . Fire 80 | 11 10 15 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . . 1 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 10) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Utility x2 795 | -9/Materials | Discovered new exit (range 5) 829 | -9/Materials | Identified exit to Materials 831 | -9/Materials | Entered another Materials area 831 | -8/Materials | Evolved 2 slots: Propulsion x2 1340 | -8/Materials | Build established: Scavenger-Mutant 1474 | -8/Materials | Repaired Imp. Ion Engine 1869 | -8/Materials | Garrison activated, responded to threat 1920 | -8/Materials | Core integrity fell below 50% 1923 | -8/Materials | Core integrity fell below 20% 1934 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01915_ Critical hit (Burn: +37). 01916_ K-01 Serf collects debris. 01917_ Lgt. Assault Rifle destroyed. 01917_ R-06 Scavenger collects Lgt. Ion Engine. 01917_ Destroyed Heat Sink. 01917_ Sensor Array destroyed. 01919_ Overheating: Signal Interpreter damaged (-9). 01919_ Beam Rifle destroyed. 01920_ Y-45 Defender heat damages Hvy. Assault Rifle. 01921_ Overheating: Sml. Storage Unit damaged (-4). 01921_ Y-45 Defender heat damages core (-6). 01922_ Signal Interpreter broken. 01922_ Overheating: Short circuit. 01922_ R-06 Scavenger collects Flight Unit. 01923_ Overheating: Core damaged (-110). 01923_ Sml. Storage Unit destroyed. 01924_ T-07 Excavator is excavating. 01924_ K-01 Serf collects debris. 01926_ R-06 Scavenger collects Flight Unit. 01927_ T-07 Excavator is excavating. 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T ########## *# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegPhasePrototype Manual? 0 Play Time 00:14:18 Cumulative 17.3 hours Start 2025.04.15 @ 13:16:24 End 2025.04.15 @ 13:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76891b00-2098-41fd-8a3b-b668d7a208b4