Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.16 @ 11:47:19 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (199) 995 Value Destroyed (6750) 6750 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 16049 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 141 Met Data Miner 300 Friendly Fire -127 Cogmind --------- Core Integrity 1067/1450 Matter 158/300 Energy 98/100 System Corruption 4% Temperature Cool (4) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (13) ----- High-capacity Storage Unit Advanced Weight Redist. System Transport Network Coupler Advanced Target Analyzer Advanced Core Analyzer Improved Transmission Jammer System Shield Improved System Shield > --- WEAPON (3) ------- Improved KE Penetrator Fusion Bomb Launcher > --- INVENTORY (12) --- Light Particle Reactor Improved Antigrav System High-capacity Storage Unit Improved KE Penetrator Improved KE Penetrator Rocket Array Thunder Hammer Thunder Hammer Ionic Axe Kinetic Spear Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Transport Network Coupler Advanced Target Analyzer Advanced Core Analyzer Nanoactuators Improved Transmission Jammer Improved Maneuvering Thrusters Improved Cloaking Device Hacking Suite System Shield Improved System Shield System Restoration Module > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Improved Antigrav System Improved Linear Gravjet High-capacity Storage Unit Improved KE Penetrator Rocket Array Fusion Bomb Launcher Thunder Hammer Thunder Hammer Ionic Axe Kinetic Spear [Rating: 149] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Chainsword Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved KE Penetrator Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . 2 . . . Utility 11 | . . . . . 3 . 2 . . . . . 2 2 2 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 237 | 7 17 . 1 3 59 32 17 . 3 . 2 21 12 36 27 Power 24 | 1 1 . . 1 5 5 2 . . . . 4 . 3 2 Engine 13 | 1 1 . . 1 3 4 1 . . . . 2 . . . Core 6 | . . . . . 2 1 1 . . . . 2 . . . Reactor 5 | . . . . . . . . . . . . . . 3 2 Propulsion 53 | 2 9 . . . 18 4 2 . . . . 2 . 9 7 Treads 21 | . 6 . . . 12 . . . . . . . . 2 1 Leg . | . . . . . . . . . . . . . . . . Wheel 20 | 2 3 . . . 6 4 2 . . . . 2 . 1 . Hover 12 | . . . . . . . . . . . . . . 6 6 Flight . | . . . . . . . . . . . . . . . . Utility 77 | 2 3 . 1 . 6 13 12 . 1 . 2 10 6 15 6 Device 34 | . . . . . 2 5 3 . 1 . 1 8 2 7 5 Storage 9 | 2 3 . 1 . . 1 1 . . . 1 . . . . Processor 12 | . . . . . 2 3 . . . . . 2 2 3 . Hackware 4 | . . . . . 1 . . . . . . . . 2 1 Protection 18 | . . . . . 1 4 8 . . . . . 2 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | 2 4 . . 2 30 10 1 . 2 . . 5 6 9 12 Energy Gun 20 | 2 . . . . 18 . . . . . . . . . . Energy Cannon 5 | . 4 . . 1 . . . . . . . . . . . Ballistic Gun 12 | . . . . 1 5 1 . . . . . . . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . . . . 6 3 . . 1 . . . 2 3 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . 1 Slashing Weapon 22 | . . . . . . 6 1 . 1 . . 5 3 5 1 Piercing Weapon 4 | . . . . . . . . . . . . . 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 4 . . . . 1 5 . 1 2 Parts Lost 33 | . . . . 1 7 . . . . . . 1 . 12 12 Power 3 | . . . . . 1 . . . . . . 1 . . 1 Propulsion 10 | . . . . . 1 . . . . . . . . 4 5 Utility 13 | . . . . . 2 . . . . . . . . 6 5 Weapon 7 | . . . . 1 3 . . . . . . . . 2 1 Highest Loss Streak 12 | . . . . 1 1 . . . . . . 1 . 3 12 Average Slot Usage (%) 86 | . 99 100 90 85 89 80 83 86 85 80 83 81 83 78 83 Engine 6 | . 14 14 14 14 5 7 2 6 6 6 6 3 . . . Core 1 | . . . . . 3 . 3 . . . . . 5 1 . Treads 6 | . 15 14 14 14 14 . . . . . . . . . 4 Wheel 12 | . 12 14 14 14 11 15 12 13 13 13 13 17 15 9 . Device 9 | . . . . . 9 9 13 13 13 13 17 16 14 14 19 Storage 10 | . 28 28 18 14 9 6 6 6 6 6 6 6 5 4 4 Processor 11 | . . . . . 15 13 13 13 13 13 13 15 22 20 13 Hackware 1 | . . . . . 1 . . . . . . . . 2 11 Protection 2 | . . . . . . 3 11 13 12 6 5 . 3 3 . Energy Gun 2 | . 5 . . . 12 . . . . . . . . . . Energy Cannon 5 | . 21 28 28 18 . . . . . . . . . . . Ballistic Gun 1 | . . . . 9 3 . . . . . . . . . 8 Slashing Weapon 9 | . . . . . . 22 19 20 20 20 20 16 11 8 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 47 47 95 95 100 106 63 63 63 56 59 62 71 99 78 Greatest Support 87 | 32 40 16 16 20 60 56 56 56 56 56 56 84 84 87 87 Greatest Overweight (x) 19 | . 2 2 5 5 6 1 1 1 1 . 1 1 2 19 1 Average Overweight (x) 1 | . 1 2 3 4 2 . . 1 . . . . . 1 . Largest Inventory Capacity 24 | 8 16 16 24 24 24 24 12 12 12 12 12 12 12 12 12 Average Capacity 15 | 6 10 16 20 24 24 16 12 12 12 12 12 12 12 12 12 Most Carried 24 | 6 16 16 19 20 24 24 12 12 12 12 12 12 12 12 12 Average Carried 14 | 3 9 15 14 19 22 14 11 12 12 12 12 11 10 10 11 Final Capacity 24 | 8 16 16 24 24 24 12 12 12 12 12 12 12 12 12 12 Final Carried 24 | 6 16 16 19 18 24 12 12 12 12 12 12 11 10 12 10 Class Distribution -------------------- 35% | Assassin 28% | Hauler-Mutant 19% | Mutant 3% | Scavenger-Assassin 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Assassin | -5/Factory Assassin | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 3188 | 270 170 . . 88 853 364 70 100 50 . 20 169 188 388 458 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9114 | 58 1326 103 . 228 1768 1077 612 . 112 . 52 653 762 1542 821 Parts 434 | 1 62 2 . 13 116 39 23 . 11 . . 23 28 71 45 Haulers Intercepted 20 | . 2 . . . 5 3 1 . . . . 3 . 3 3 Recyclers Shooed 10 | . 2 . . . 1 1 2 . . . . 1 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 9 10 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 126 | . 19 2 . 10 29 7 1 . 5 . 1 6 9 21 16 Melee 40 | . . . . . . 7 1 . 1 . 1 6 7 17 . Guns 26 | . 4 . . 4 15 . . . . . . . . . 3 Cannons 19 | . 12 2 . 5 . . . . . . . . . . . AOE 38 | . 1 . . 1 13 . . . 4 . . . 2 4 13 Classes Destroyed 14 | 1 7 . . 1 3 1 . . . . . . 1 . . Worker 8 | . 2 . . . 2 2 . . . . . . . . 2 Builder 11 | . 2 . . . 7 . . . . . . . . 1 1 Tunneler 2 | . . . . . 1 . . . . . . . 1 . . Hauler 20 | . 2 . . . 5 3 1 . . . . 3 . 3 3 Recycler 19 | 1 4 . . . 1 6 4 . . . . . 2 . 1 Operator 5 | . 3 . . . . 1 . . . . . . . 1 . Watcher 7 | . 3 . . . 3 1 . . . . . . . . . Swarmer 33 | . 3 . . 9 7 . . . 4 . . . . . 10 Grunt 44 | . 16 2 . 1 10 1 . . . . . 4 3 6 1 Brawler 3 | . . . . 1 2 . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . 1 1 1 Sentry 16 | . . . . . 8 2 1 . . . . . 1 4 . Hunter 3 | . . . . . 2 . . . 1 . . . . . . Programmer 25 | . . . . . . 4 . . . . 1 2 4 10 4 Best Kill Streak 8 | 1 4 2 . 4 8 2 5 . 4 . 1 2 5 5 6 Combat Bots Only 5 | . 4 2 . 4 5 1 1 . 4 . 1 2 4 4 5 Max Kills in Single Turn 4 | 1 2 1 . 1 4 1 1 . 4 . 1 1 2 3 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 4 | . 1 . . 1 3 . . . 4 . . . 2 2 3 Melee 1 | . . . . . . 1 1 . 1 . 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Damage Taken 9655 | . 307 12 . 328 1349 869 236 196 284 . 140 509 550 2602 2273 Core 1409 | . 33 . . 22 173 145 34 38 36 . 20 80 152 293 383 Absorbed by Shields 102 | . . . . . . . . . . . . . . 102 . Core Remaining (%) 83 | 100 . . . 78 68 79 . . . . 84 92 86 77 . Volleys Fired 232 | 3 73 5 . 19 98 3 . . 1 . . . 1 3 26 Largest 3 | 2 2 2 . 2 2 1 . . 1 . . . 2 2 3 Hottest 122 | 80 112 112 . 112 122 36 . . 45 . . . 90 90 105 Shots Fired 436 | 6 146 9 . 38 186 3 . . 1 . . . 2 4 41 Gun 263 | 6 44 . . 12 171 . . . . . . . . . 30 Cannon 137 | . 102 9 . 26 . . . . . . . . . . . Launcher 36 | . . . . . 15 3 . . 1 . . . 2 4 11 Special . | . . . . . . . . . . . . . . . . Kinetic 72 | . . . . 12 30 . . . . . . . . . 30 Thermal 110 | 6 44 . . . 60 . . . . . . . . . . Explosive 33 | . . . . . 15 . . . 1 . . . 2 4 11 Electromagnetic 221 | . 102 9 . 26 81 3 . . . . . . . . . Robot Hit Streak 16 | 4 12 15 . 6 16 3 . . 1 . . . . 7 6 Robot Miss Streak 6 | 1 4 . . 6 3 1 . . 5 . . . . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . 1 Shots Hit Robots 551 | 5 90 9 . 19 152 59 22 . 6 . 2 44 23 82 38 Core Hits 363 | 2 40 3 . 12 89 23 9 . 8 . 2 15 33 83 44 Critical Hits 21 | . 2 . . . . 3 . . . . . 1 . 5 10 Critical Kills 5 | . . . . . . 1 . . . . . 1 . 1 2 Critical Parts Destroyed 12 | . 1 . . . . 2 . . . . . . . 3 6 Melee Attacks 370 | . . . . . 3 110 26 . 10 . 4 59 32 111 15 Impact 3 | . . . . . 3 . . . . . . . . . . Slashing 277 | . . . . . . 110 26 . 10 . 4 59 18 47 3 Piercing 90 | . . . . . . . . . . . . . 14 64 12 Sneak Attacks 41 | . . . . . . 18 10 . . . . 6 2 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 69 | . . . . . . 22 6 . 1 . 1 10 6 21 2 Damage Inflicted 24511 | 66 1933 215 . 391 4130 3587 1460 . 436 . 77 2134 1720 4815 3547 Guns 3331 | 66 344 . . 69 2194 . . . . . . . . . 658 Cannons 1941 | . 1441 215 . 285 . . . . . . . . . . . Explosions 6428 | . 148 . . 37 1936 102 . . 270 . . . 556 1181 2198 Melee 12811 | . . . . . . 3485 1460 . 166 . 77 2134 1164 3634 691 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1032 | . . . . 69 305 . . . . . . . . . 658 Thermal 2293 | 66 492 . . 37 1698 . . . . . . . . . . Explosive 5212 | . . . . . 1104 . . . 270 . . . 459 1181 2198 Electromagnetic 3163 | . 1441 215 . 285 1023 102 . . . . . . 97 . . Impact . | . . . . . . . . . . . . . . . . Slashing 9652 | . . . . . . 3485 1460 . 166 . 77 2134 544 1671 115 Piercing 3159 | . . . . . . . . . . . . . 620 1963 576 Highest Corruption 6 | . 2 2 2 2 . 5 1 . . . . 5 . 6 6 Average Corruption 2 | . 2 2 2 2 . 3 1 . . . . 2 . 4 3 Corruption Purged 19 | . . . . . . 8 1 . . . . . . 6 4 Effects 80 | . 9 4 1 10 . 16 1 . . . . 13 . 14 12 Message Errors 19 | . 3 . 1 4 . 2 1 . . . . 3 . 3 2 Matter Fused 9 | . . . . . . 4 . . . . . 1 . 2 2 Heat Flow Errors 9 | . 1 . . 2 . 1 . . . . . 1 . 2 2 Energy Discharges 18 | . 2 2 . 4 . 3 . . . . . 1 . 3 3 Data Loss (minor) 14 | . 2 2 . . . 2 . . . . . 6 . 1 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . Targeting Errors 9 | . 1 . . . . 3 . . . . . 1 . 3 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1636 | . 79 8 . . 87 592 305 . . . . 307 2 174 82 Projectiles 77 | . 69 8 . . . . . . . . . . . . . Explosions 193 | . 10 . . . 87 . . . . . . . . 14 82 Melee 1366 | . . . . . . 592 305 . . . . 307 2 160 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 655 | . 19 . . 31 259 . . . . . . . 24 65 257 Shots 23 | . 1 . . 1 9 . . . . . . . 1 6 5 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 410 | 54 294 222 . 270 306 134 . . . . . 410 . 200 244 Average Temperature 84 | 28 84 106 . 106 72 72 . . . . . 174 . 95 85 Received Heat Transfer 1306 | . 132 6 . . 414 129 60 20 . . 12 135 51 194 153 Effects 5 | . . . . . 1 . . . . . . 4 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 3 . . . 1 . . . . . . . . . . Combat Hostiles 3 | . 2 . . . 1 . . . . . . . . . . Parts Fried 20 | . 13 1 . 1 5 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | 1 2 . . . 3 . . . . . . . . . . Heat Transferred 3963 | 150 1000 . . 50 2763 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 3 . . 1 7 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Peak Influence 764 | 5 502 203 . 145 619 639 332 . . . . 170 241 335 764 Initial 305 | . 3 153 . . 56 235 305 . . . . . 9 18 161 Average 218 | 1 269 130 . 66 358 206 240 . . . . 56 101 189 330 Maximum Alert Level 3 | . 2 1 . . 2 2 1 . . . . . 1 1 3 Low Security (%) 51 | 100 37 59 . 100 17 53 36 . . . . 100 95 48 29 Level 1 35 | . 46 40 . . 42 36 63 . . . . . 4 51 44 Level 2 12 | . 16 . . . 40 9 . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 5 1 . . 3 8 1 . . . . 3 2 6 5 Investigation 11 | . 4 1 . . . 3 . . . . . 2 . 1 . Extermination 13 | . . . . . . 4 1 . . . . 1 2 3 2 Reinforcement 10 | . 1 . . . 3 1 . . . . . . . 2 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 3 . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 14 | . 2 . . . 4 . 1 . . . . 1 . 4 2 Communications Jammed 22 | . . . . . . 1 1 . . . . 1 7 12 . Distress Signals 18 | . . . . . . . . . . . . . 7 11 . Times Spotted 239 | . 37 2 . 12 49 19 6 7 4 . 2 15 13 38 35 Peak Tracking Total 12 | . 3 2 . 4 7 3 5 7 4 . 1 4 4 6 12 Tactical Retreats 36 | . 3 . . 1 11 4 3 . . . . 2 . 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 11 | . 3 . . . . 3 . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 12 | . 4 . . . 4 . . . . . . . 3 . 1 Max in Single Turn 2 | . 1 . . . 1 . . . . . . . 2 . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 58 | . 9 1 . . 14 9 5 . 2 4 . 6 4 3 1 Terminals 30 | . 7 . . . 10 5 1 . . . . 2 2 3 . Fabricators 3 | . . . . . . 1 . . . . . 1 1 . . Repair Stations 7 | . 1 . . . 1 1 1 . . . . 2 1 . . Recycling Units 4 | . 1 . . . 1 1 . . . . . . . . 1 Scanalyzers 4 | . . . . . 1 1 2 . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . Total Hacks 187 | . 27 1 . . 36 38 21 . 10 25 . 12 8 8 1 Successful 119 | . 9 1 . . 21 26 12 . 10 25 . 5 5 4 1 Failed 67 | . 17 . . . 15 12 9 . . . . 7 3 4 . Catastrophic 9 | . 3 . . . 1 1 1 . . . . 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 56 | . 16 . . . 23 11 2 . . . . 2 1 1 . Terminals 76 | . 20 . . . 28 13 2 . . . . 2 3 8 . Fabricators 13 | . . . . . . 7 . . . . . 3 3 . . Repair Stations 26 | . 6 . . . 2 2 9 . . . . 5 2 . . Recycling Units 7 | . 1 . . . 2 3 . . . . . . . . 1 Scanalyzers 22 | . . . . . 2 13 7 . . . . . . . . Garrison Access 7 | . . . . . 2 . 3 . . . . 2 . . . Terminal Hacks 57 | . 4 1 . . 9 2 . . 10 25 . . 2 4 . Record 24 | . . . . . . 1 . . 9 11 . . 1 2 . Part Schematic 8 | . 1 . . . . . . . . 6 . . 1 . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . . 3 . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . 1 . Locate Traps 3 | . 3 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 5 . . . . . 1 2 . . Load Schematic 4 | . . . . . . 2 . . . . . 1 1 . . Build 4 | . . . . . . 3 . . . . . . 1 . . Repair Station Hacks 19 | . 4 . . . 2 2 8 . . . . 2 1 . . Scan Component 11 | . 2 . . . 1 1 4 . . . . 2 1 . . Repair 8 | . 2 . . . 1 1 4 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . . . . . . . 1 Retrieve Components 3 | . . . . . 1 1 . . . . . . . . 1 Scanalyzer 17 | . . . . . 2 12 3 . . . . . . . . Insert Component 8 | . . . . . 1 5 2 . . . . . . . . Analyze 9 | . . . . . 1 7 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 13 | . 1 . . . 6 4 1 . . . . 1 . . . Terminals 10 | . . . . . 5 3 1 . . . . 1 . . . Track 2 | . . . . . 1 1 . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . 1 . . . Botnet 4 | . . . . . 2 1 1 . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 8 . . . 12 7 4 . . . . 5 4 3 . Full Trace Events 7 | . 3 . . . . 1 . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . 1 5 1 . . 6 . . 1 . . Parts Built 5 | . . . . . . 4 . . . . . . 1 . . Matter 690 | . . . . . . 372 . . . . . . 318 . . Time 355 | . . . . . . 186 . . . . . . 169 . . Total Part Build Rating 16 | . . . . . . 10 . . . . . . 6 . . Parts Repaired 8 | . 2 . . . 1 1 4 . . . . . . . . Time 272 | . 64 . . . 38 12 158 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . 1 10 . . . . . . . . 8 Parts Scanalyzed 7 | . . . . . 1 5 1 . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 5 1 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total Allies 21 | . . 3 . . 1 15 . . . . 1 1 . . . Largest Group 11 | . . 3 3 3 1 11 . . . . 1 1 . . . Highest-Rated Group 267 | . . 40 40 40 10 267 . . . . 94 26 . . . Highest-Rated Ally 94 | . . 16 16 16 10 31 . . . . 94 26 . . . Total Orders 9 | . . . . . 9 . . . . . . . . . . STAY 4 | . . . . . 4 . . . . . . . . . . FOLLOW 5 | . . . . . 5 . . . . . . . . . . Ally Attacks 95 | . . . . 16 . 68 . . . . 11 . . . . Total Damage 1483 | . . . . 158 . 898 . . . . 427 . . . . Kills 17 | . . . . 2 . 14 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 13853 | 64 1550 560 293 768 2237 2511 941 260 378 79 410 1048 830 1115 809 Spaces Moved 9311 | 40 866 448 206 444 1160 1855 635 237 312 80 348 746 594 737 603 Core 3 | 1 . . . . . . . . . . . . . 2 . Treads 383 | . 13 . . 1 318 . . . . . . . . . 51 Legs . | . . . . . . . . . . . . . . . . Wheels 8167 | 39 853 448 206 443 842 1855 635 237 312 80 348 746 594 529 . Hover 758 | . . . . . . . . . . . . . . 206 552 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 100 150 120 100 100 110 100 100 100 100 100 52 68 Average Speed 113 | 98 113 120 134 150 139 105 108 110 108 100 106 101 103 107 92 Slowest Speed 1000 | 100 180 120 150 240 240 110 110 110 110 100 110 110 120 1000 165 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 97 93 33 99 73 36 18 54 48 70 54 20 14 16 20 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . 1 1 . . . . . . . 1 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 6 | . . 1 . 1 . . . 3 1 . . . . . . Spaces Dug 68 | . . . . . 1 23 . . 2 . 1 4 26 9 2 Terrain Destroyed 467 | . 5 . . 8 141 23 . . 27 . 1 4 26 67 165 Melee 43 | . . . . . 1 23 . . 2 . 1 4 1 9 2 Projectile 1 | . . . . 1 . . . . . . . . . . . AOE 423 | . 5 . . 7 140 . . . 25 . . . 25 58 163 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total 11836 | 55 1289 464 223 510 1603 2291 851 236 336 79 382 970 769 982 796 Wait 1431 | . 291 6 . 41 162 261 171 . 11 . 29 137 132 88 102 Move 9296 | 39 865 447 205 443 1159 1854 634 236 311 79 347 745 593 736 603 Hop . | . . . . . . . . . . . . . . . . Pick Up 163 | 6 23 3 15 1 55 24 1 . . . . 6 6 13 10 Fast Attach 84 | 7 4 . 1 1 11 13 11 . 1 . 2 11 1 11 10 Attach 54 | . . . . 1 15 7 . . . . . 5 4 14 8 Detach 31 | . . . . 1 7 7 . . . . . 3 1 11 1 Swap 99 | . 13 . . 1 33 12 6 . 2 . . 5 7 11 9 Drop 177 | . 20 3 2 2 60 34 8 . 2 . 1 16 4 11 14 Fire 232 | 3 73 5 . 19 98 3 . . 1 . . . 1 3 26 Melee 261 | . . . . . 3 76 20 . 8 . 3 42 20 76 13 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 8) 852 | -10/Materials | Repaired Lgt. EM Pulse Cannon 886 | -10/Materials | Repaired Lgt. EM Pulse Cannon 918 | -10/Materials | Central database locked down 934 | -10/Materials | Discovered new exit (range 12) 1031 | -10/Materials | Discovered new exit (range 6) 1183 | -10/Materials | Discovered new exit (range 11) 1454 | -10/Materials | Discovered new exit (range 16) 1615 | -10/Materials | Entered Mines 1623 | -10/Mines | Met a Derelict shopkeep closing up shop 1646 | -10/Mines | Discovered new exit (range 14) 1655 | -10/Mines | Met a Derelict bent on vengeance 1893 | -10/Mines | Discovered new exit (range 4) 1944 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1963 | -10/Mines | Learned location of Storage (-8) 1989 | -10/Mines | Learned 2 Materials zone layouts 2074 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2164 | -10/Mines | Discovered new exit (range 5) 2175 | -10/Mines | Entered Exiles 2175 | -10/Exiles | Accompanied by 3 allies 2191 | -10/Exiles | Discovered new exit (range 15) 2205 | -10/Exiles | Met 8R-AWN 2225 | -10/Exiles | Met EX-HEX 2468 | -10/Exiles | Entered Mines 2468 | -9/Mines | Accompanied by 3 allies 2492 | -9/Mines | Assembled infested the area 2497 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2523 | -9/Mines | Discovered new exit (range 15) 2601 | -9/Mines | Build established: Hauler-Mutant 2720 | -9/Mines | Learned Materials stockpile data 2969 | -9/Mines | Discovered new exit (range 11) 3236 | -9/Mines | Entered Materials 3236 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3237 | -8/Materials | Identified exit to Storage 4044 | -8/Materials | Discovered new exit (range 15) 4315 | -8/Materials | Repaired Adv. Sensor Array 4705 | -8/Materials | Discovered new exit (range 14) 5155 | -8/Materials | Discovered exit to Storage (range 14) 5471 | -8/Materials | Identified exit to Factory 5473 | -8/Materials | Entered Factory 5473 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6210 | -7/Factory | Repaired Adv. Sensor Array 6285 | -7/Factory | Found Prototype Launcher 6285 | -7/Factory | Identified Rocket Array 6356 | -7/Factory | Found Rocket Array 6573 | -7/Factory | Build established: Assassin 7461 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7515 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7602 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 7737 | -7/Factory | Local fabrication network quarantined 7969 | -7/Factory | Discovered new exit (range 13) 7983 | -7/Factory | Identified exit to Factory 7984 | -7/Factory | Entered another Factory area 7984 | -6/Factory | Evolved 2 slots: Utility x2 8590 | -6/Factory | Discovered new exit (range 13) 8653 | -6/Factory | Identified exit to Lower Caves 8754 | -6/Factory | Repaired Chainsword 8783 | -6/Factory | Repaired Hcp. Storage Unit 8828 | -6/Factory | Repaired Arm. Huge Wheel 8874 | -6/Factory | Repaired Arm. Huge Wheel 8925 | -6/Factory | Entered Lower Caves 9026 | -6/Lower Caves | Attacked by a faux Warlord 9056 | -6/Lower Caves | Learned Factory terminal intel 9180 | -6/Lower Caves | Discovered new exit (range 5) 9183 | -6/Lower Caves | Identified exit to Lower Caves 9185 | -6/Lower Caves | Entered another Lower Caves area 9225 | -6/Lower Caves | Learned Factory terminal intel 9238 | -6/Lower Caves | Learned Factory stockpile data 9247 | -6/Lower Caves | Identified exit to Factory 9247 | -6/Lower Caves | Learned Extension trap positions 9247 | -6/Lower Caves | Learned Research emergency access door positions 9247 | -6/Lower Caves | Learned Factory security intel 9247 | -6/Lower Caves | Learned Extension security intel 9247 | -6/Lower Caves | Learned Factory garrison access intel 9300 | -6/Lower Caves | Encountered a Warlord checkpoint 9548 | -6/Lower Caves | Discovered new exit (range 15) 9562 | -6/Lower Caves | Identified exit to Data Miner 9563 | -6/Lower Caves | Entered Data Miner 9563 | -6/Data Miner | Discovered new exit (range 6) 9582 | -6/Data Miner | Met Data Miner 9601 | -6/Data Miner | Learned location of Section 7 (-2) 9601 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9619 | -6/Data Miner | Received God Mode back door access code from Data Miner 9640 | -6/Data Miner | Identified exit to Proximity Caves 9642 | -6/Data Miner | Entered Proximity Caves 9644 | -5/Proximity Caves | Learned Factory garrison access intel 9751 | -5/Proximity Caves | Spotted B-75 Beast 9755 | -5/Proximity Caves | Escorted by Enhanced Grunt 9765 | -5/Proximity Caves | Allies destroyed B-75 Beast 10052 | -5/Proximity Caves | Entered Factory 10052 | -5/Factory | Evolved 2 slots: Propulsion x2 10053 | -5/Factory | Identified exit to Factory 10056 | -5/Factory | Loaded intel: 20 terminal locations 10057 | -5/Factory | Loaded intel: 4 garrison access locations 10089 | -5/Factory | Build established: Scavenger-Assassin 10295 | -5/Factory | Spotted B-75 Beast 10431 | -5/Factory | Found Prototype Processor 10431 | -5/Factory | Identified Exp. Targeting Computer 10636 | -5/Factory | Build established: Assassin 11034 | -5/Factory | Incoming investigation squad redirected 11070 | -5/Factory | Discovered exit to Factory (range 9) 11100 | -5/Factory | Entered another Factory area 11100 | -4/Factory | Evolved 2 slots: Utility x2 11101 | -4/Factory | Loaded intel: 22 terminal locations 11102 | -4/Factory | Loaded intel: 4 garrison access locations 11420 | -4/Factory | Fabricated Kinetic Spear (x1) 11645 | -4/Factory | Discovered new exit (range 10) 11653 | -4/Factory | Identified exit to Research 11925 | -4/Factory | Discovered exit to Research (range 4) 11930 | -4/Factory | Entered Research 11930 | -3/Research | Evolved 2 slots: Utility x2 12159 | -3/Research | Build established: Infiltrator-Mutant 12378 | -3/Research | Spotted B-86 Titan 12568 | -3/Research | Build established: Mutant 12674 | -3/Research | Spotted B-86 Titan 12692 | -3/Research | Lost 3 parts (2n1u) 12694 | -3/Research | Spotted B-86 Titan 12957 | -3/Research | Discovered new exit (range 14) 13045 | -3/Research | Entered another Research area 13045 | -2/Research | Evolved 2 slots: Utility x2 13061 | -2/Research | Build established: Scavenger-Mutant 13156 | -2/Research | Found Fusion Bomb Launcher 13691 | -2/Research | Build established: Hacker-Mutant 13854 | -2/Research | Self-destructed Last Messages --------------- 13849_ Imp. Maneuvering Thrusters destroyed. 13850_ L-61 Swordsman destroyed. 13850_ System Restoration Module destroyed. 13850_ Destroyed System Restoration Module. 13850_ Imp. KE Penetrator destroyed. 13851_ The unstable cave ceiling collapses. 13852_ Imp. Antigrav System destroyed. 13852_ Destroyed Sml. Battery. 13852_ Adv. Heavy Treads destroyed. 13852_ Destroyed Adv. Heavy Treads. 13852_ Quantum Reactor destroyed. 13852_ Destroyed Quantum Reactor. 13852_ Imp. Antigrav System destroyed. 13852_ Destroyed Imp. Antigrav System. 13852_ P-80 Master destroyed. 13853_ The unstable cave ceiling collapses. 13853_ Penetrated by Slug. 13853_ Imp. Linear Gravjet destroyed. 13854_ The unstable cave ceiling collapses. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#" #####???????? ????????? | | ????????????????????#" # #??????? ????????? | | ?????????????????#### ##???? ??????????? | | ?????????? @ # #??? ??????????? | | ?????????? ##?? """??????????? | | ????????????"" !!! #? """??????????? | | ????????????"" !!! %p # # """""????????? | | ????????????"" !!! ??????? | | ???????????? A ??????? | | ???????????? t # ??????? | | ????????????######### # # #? ####????????? | | ?????????????# g ?? #???????????? | | ?????????????# g ?? ##???????????? | | ?????????????# """ ??#????????????? | | ????????????## """ ???????????????? | | ????????????# """ #????????????? | | ????????????# # #????????????? | | ????????????## % #? #????????????? | | ?????????? # #????????????? | | ????????# ######### ###??????????? | | ???? * [ ?????????? | | ???? ?????????? | | ???? = ????????? | | ????? ?????????? | | ?????##### # ### ########????????????? | | ?????????## ?# #???????????????????? | | ??????????# ?# #???????????????????? | | ??????????# """"""" # +???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 825 Resistance: EX 50 Propulsion Shielding 90 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 58 Melee Accuracy 13 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lgt. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Kinetic Spear | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed RagnarokDerelictComputer Manual? 0 Play Time 02:47:58 Cumulative 79.5 hours Start 2021.02.15 @ 22:45:48 End 2021.02.16 @ 11:47:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38adc50e-c834-47c7-8fe1-da3e04a41e66