Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 21:22:43 Player: FrigidRock Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2339) 2339 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 5201 Bonus ------- High Alert Combat Kills 122 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 497/500 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine VSS Leg VSS Leg VSS Leg VSS Leg Huge Storage Unit Light Armor Plating Relay Coupler [NC] (24) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (24) Relay Coupler [Duelist] (22) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Nuclear Core Nuclear Core VSS Leg VSS Leg VSS Leg VSS Leg Armored Wheel Huge Storage Unit High-capacity Matter Pod Improved Assault Rifle Rocket Launcher Datajack [Rating: 25] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 39 | 4 5 23 4 3 . Power 7 | 1 1 4 1 . . Engine 6 | 1 . 4 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 7 1 1 . Treads . | . . . . . . Leg 7 | 2 2 3 . . . Wheel 6 | . . 4 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . . 7 1 1 . Device 1 | . . 1 . . . Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 5 1 1 . Artifact . | . . . . . . Weapon 10 | 1 2 5 1 1 . Energy Gun 2 | . . 2 . . . Energy Cannon 4 | . 2 2 . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . 4 1 . . Parts Lost 13 | . . 8 3 2 . Power 1 | . . 1 . . . Propulsion 3 | . . 2 1 . . Utility 5 | . . 4 1 . . Weapon 4 | . . 1 1 2 . Highest Loss Streak 3 | . . 3 1 1 . To Critical Strikes . | . . . . . . Average Backups 9 | 1 4 7 13 10 11 Power 1 | . . 1 3 1 1 Propulsion 3 | . 1 2 5 4 4 Utility 2 | . . . . 4 6 Weapon 1 | 1 1 2 2 . . Tool/Special . | . . . . . . Unused Backups 17 | . 3 1 . 4 9 Power 3 | . . 1 . 2 . Propulsion 4 | . . . . . 4 Utility 6 | . . . . 1 5 Weapon 4 | . 3 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 63 92 99 91 88 Engine 10 | . 8 10 11 11 11 Leg 7 | . 28 15 . . . Wheel 31 | . . 25 43 38 33 Storage 8 | . . 6 11 11 11 Protection 9 | . . 8 11 11 11 Energy Gun 9 | . . 11 16 6 11 Energy Cannon 4 | . 13 9 . . . Ballistic Gun 5 | . 7 . 4 7 11 Launcher 1 | . . . 1 4 . Peak Build Rating 25 | 4 7 22 25 25 22 Average Rating 18 | 3 5 15 22 22 22 On Entrance 13 | . 4 5 22 25 22 Naked Turns . | . . . . . . Heaviest Build 42 | 5 11 37 41 42 41 Greatest Support 48 | 20 20 48 48 48 36 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 15 15 Average Capacity 12 | 5 5 10 15 15 15 Most Carried 15 | 2 5 15 14 15 11 Average Carried 10 | 1 4 7 13 12 11 Final Capacity 15 | 5 5 15 15 15 15 Final Carried 14 | 2 5 14 14 11 11 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Matter Collected 884 | 137 196 228 99 224 . Remotely . | . . . . . . Salvage Created 2938 | . 191 1573 743 431 . Parts 190 | . 10 94 51 35 . Haulers Intercepted 6 | . . 3 3 . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Combat Hostiles Destroyed 62 | . 5 28 13 16 . Guns 27 | . 4 11 7 5 . Cannons 14 | . 1 13 . . . AOE 19 | . . 2 6 11 . Classes Destroyed 9 | . 1 8 . . . Worker 4 | . . 1 3 . . Hauler 6 | . . 3 3 . . Recycler 1 | . . 1 . . . Watcher 3 | . . 2 1 . . Swarmer 14 | . . 3 4 7 . Grunt 31 | . 5 16 4 6 . Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . 1 . Sentry 14 | . . 7 5 2 . Best Kill Streak 7 | . 2 4 5 7 . Combat Bots Only 7 | . 2 3 4 7 . Max Kills in Single Turn 3 | . 1 2 2 3 . Gunslinging . | . . . . . . Exploded 3 | . . 1 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Hostile Shots Fired 217 | . 32 107 29 47 2 Missed 62 | . 8 27 6 21 . Hits 155 | . 24 80 23 26 2 Melee 5 | . . 4 . 1 . Projectile 150 | . 24 76 23 25 2 Critical Strikes 7 | . 2 4 . 1 . Damage Taken 2458 | . 330 1214 458 430 26 Core 499 | . 92 220 81 94 12 Absorbed by Shields 26 | . . . . 26 . Core Remaining (%) 81 | 100 63 . . . . Volleys Fired 147 | . 21 69 31 26 . Largest 2 | . 2 2 2 2 . Hottest 120 | . 120 120 90 68 . Shots Fired 257 | . 26 138 56 37 . Gun 156 | . 16 60 55 25 . Cannon 88 | . 10 78 . . . Launcher 13 | . . . 1 12 . Special . | . . . . . . Kinetic 41 | . 16 . 11 14 . Thermal 88 | . 10 78 . . . Explosive 13 | . . . 1 12 . Electromagnetic 115 | . . 60 44 11 . Robot Hit Streak 26 | . 11 26 19 9 . Robot Miss Streak 5 | . 3 4 5 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 183 | . 19 103 41 20 . Core Hits 133 | . 11 57 33 32 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4687 | . 285 2080 1177 1145 . Guns 2054 | . 167 909 684 294 . Cannons 1081 | . 104 977 . . . Explosions 1524 | . . 180 493 851 . Melee . | . . . . . . Ramming 28 | . 14 14 . . . Kinetic 401 | . 167 . 80 154 . Thermal 1754 | . 104 1157 493 . . Explosive 851 | . . . . 851 . Electromagnetic 1653 | . . 909 604 140 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . 4 23 . Projectiles . | . . . . . . Explosions 27 | . . . 4 23 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 307 | . . 69 136 102 . Shots 9 | . . 2 4 3 . Rammed . | . . . . . . Targets Rammed 7 | . 4 3 . . . Kicked 7 | . 4 3 . . . Crushed . | . . . . . . Highest Temperature 255 | . 216 255 168 60 . Average Temperature 61 | . 78 69 42 21 . Received Heat Transfer 801 | . 219 414 87 72 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 9 | . . 7 1 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . 1 5 . . . Heat Transferred 3257 | . 222 2285 750 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . . 4 7 . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Maximum Alert Level 3 | . . 2 2 3 1 Low Security (%) 36 | 100 100 62 42 2 8 Level 1 34 | . . 30 53 20 91 Level 2 25 | . . 6 3 66 . Level 3 3 | . . . . 9 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 748 | . 94 419 402 748 366 Initial 336 | . . 1 163 161 336 Average 310 | . 45 165 218 560 277 Influence Increases 2303 | . 183 929 504 627 60 Destroy 0b10 Robot/C 1240 | . 100 560 260 320 . Destroy 0b10 Robot/NC 80 | . . 35 35 10 . Destroy Leader 298 | . 30 170 88 10 . Trap Triggered on 0b10 50 | . . . . 50 . Successful Hack 78 | . 23 10 31 14 . Select Force Hacks 60 | . . . . . 60 Disable Machine 75 | . . . 30 45 . Anti-Garrison Action 50 | . . . . 50 . Destroy Structure 87 | . . 19 30 38 . Lose Combat Pursuer 285 | . 30 135 30 90 . Influence Decreases 2227 | . 178 545 644 128 732 Entered New Map 730 | . . 4 226 88 412 Time Decay 909 | . 120 381 238 . 170 Lost Part 130 | . . 80 30 20 . Lost Ally 20 | . . . . 20 . Purge Threat 438 | . 58 80 150 . 150 Squads Dispatched 7 | . 1 4 2 . . Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Distress Signals 8 | . 3 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 15 45 20 23 1 Peak Tracking Total 7 | . 5 7 5 5 . Tactical Retreats 14 | . 2 6 2 4 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Traps Triggered 12 | . 1 2 . 9 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 5 | . . . . 5 . Traps Extracted . | . . . . . . Installed 6 | . . . . 6 . Triggered 5 | . . . . 5 . Most Traps Carried 4 | . . . . 4 . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Machines Disabled 6 | . . . 2 4 . Max in Single Turn 2 | . . . 1 2 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Machines Accessed 25 | . 3 5 9 1 7 Terminals 21 | . 3 5 8 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 58 | . 7 14 19 3 15 Successful 27 | . 4 6 12 1 4 Failed 31 | . 3 8 7 2 11 Catastrophic 10 | . 1 5 1 . 3 Database Lockouts . | . . . . . . Manual 38 | . 5 13 7 . 13 Terminals 53 | . 7 14 18 3 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 17 | . 2 4 8 1 2 Record 1 | . . . 1 . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 2 | . . . 1 . 1 Open Door 1 | . . . 1 . . Branch Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 4 | . 1 1 1 . 1 Reprogram Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 9 | . 2 2 3 . 2 Terminals 7 | . 2 2 3 . . Botnet 7 | . 2 2 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Tunnel 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 3 5 7 1 5 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 10 | . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . Total Orders . | . . . . . . Ally Attacks 4 | . . . . 4 . Total Damage 63 | . . . . 63 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Turns Passed 3310 | 46 276 964 519 1148 357 Spaces Moved 2427 | 36 168 552 396 952 323 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 375 | 30 168 177 . . . Wheels 2046 | . . 375 396 952 323 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 105 Average Speed 99 | 108 120 99 90 97 105 Slowest Speed 120 | 120 120 120 105 105 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 31 60 78 81 54 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . 9 5 . Terrain Destroyed 69 | . . 15 30 24 . Melee . | . . . . . . Projectile . | . . . . . . AOE 69 | . . 15 30 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Total 3059 | 41 217 824 501 1135 341 Wait 293 | . 8 144 66 57 18 Move 2421 | 35 167 551 395 950 323 Hop . | . . . . . . Pick Up 33 | 2 5 14 2 10 . Fast Attach 25 | 4 2 18 1 . . Attach 11 | . 1 4 3 3 . Detach 5 | . . 4 1 . . Swap 12 | . 3 4 2 3 . Drop 31 | . 6 13 . 12 . Fire 147 | . 21 69 31 26 . Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . 4 3 . . . Crush . | . . . . . . Escape Stasis 57 | . . . . 57 . Rewire 11 | . . . . 11 . Trap 6 | . . . . 6 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 7 exits: [*Mat x3] / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 500 | -9/Materials | Lost 3 parts (1p1u1w) 584 | -9/Materials | Discovered new exit (range 12) 681 | -9/Materials | Build established: Scavenger-Mutant 886 | -9/Materials | Core integrity fell below 50% 943 | -9/Materials | Discovered new exit (range 15) 953 | -9/Materials | Discovered new exit (range 11) 1025 | -9/Materials | Build established: Mutant 1209 | -9/Materials | Discovered new exit (range 16) 1222 | -9/Materials | Identified exit to Mines 1222 | -9/Materials | Identified exit to Storage 1287 | -9/Materials | Entered Storage 1333 | -9/Storage | Identified exit to Recycling 1656 | -9/Storage | Met 01-MTF 1745 | -9/Storage | Garrison activated, responded to threat 1803 | -9/Storage | Identified exit to Garrison 1806 | -9/Storage | Entered Garrison 1806 | -9/Garrison | Accompanied by 1 ally (01-MTF) 1809 | -9/Garrison | 01-MTF left 1830 | -9/Garrison | Triggered checkpoint 1838 | -9/Garrison | Garrison Relay disabled 1966 | -9/Garrison | Triggered checkpoint 2054 | -9/Garrison | Discovered exit to Recycling (range 15) 2077 | -9/Garrison | Triggered checkpoint 2077 | -9/Garrison | Triggered checkpoint 2085 | -9/Garrison | Core integrity fell below 20% 2107 | -9/Garrison | Destroyed 7 combat bots 2716 | -9/Garrison | Triggered checkpoint 2836 | -9/Garrison | Triggered checkpoint 2879 | -9/Garrison | Discovered exit to Recycling (range 10) 2893 | -9/Garrison | Installed Relay Interface Framework 2954 | -9/Garrison | Entered Recycling 3311 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02953_ Attempting to access garrison exit controls... RIF authorized. LOCATION=RECYCLING GOAL=ESCAPE 02962_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-10/Mines] 02985_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Flight Unit Adv. Beam Cannon 02992_ Connecting with Terminal... 03003_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Hub_04(d)] 03190_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 03311_ Y-45 Defender springs to life. 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