Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 22:05:35 Player: Pyrexia Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (2147) 2147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (888) 888 TOTAL SCORE: 7165 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 868 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 183/450 Energy 53/100 System Corruption 9% Temperature Hot (219) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Compact Matter Pod Targeting Computer > --- WEAPON (5) ------- Phase Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Targeting Computer Power Shielding Reactive Plating Drone Bay > --- WEAPON ----------- Beamcaster Phase Cannon Flak Gun Bore Cannon Bore Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Heavy Armor Plating Improved Field Recycling Unit [Rating: 64] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Power Shielding Device Improved Heat Sink Storage Compact Matter Pod Processor Targeting Computer Protection Power Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Slots Evolved 8 | . . 2 2 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 4 | . . 1 1 1 . . . 1 . Weapon 3 | . . 1 1 . . . . 1 . Parts Attached 49 | 6 2 4 16 7 4 . . 3 7 Power 5 | 1 . . 1 2 1 . . . . Engine 2 | 1 . . . 1 . . . . . Core 2 | . . . 1 1 . . . . . Reactor 1 | . . . . . 1 . . . . Propulsion 13 | 2 . . 4 3 1 . . . 3 Treads 8 | 2 . . 2 3 1 . . . . Leg 5 | . . . 2 . . . . . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 1 1 5 2 . . . 1 2 Device 5 | . . 1 1 1 . . . 1 1 Storage 3 | 1 . . 2 . . . . . . Processor 2 | . . . 2 . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . 1 . . 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 1 3 6 . 2 . . 2 2 Energy Gun 5 | 2 1 . 1 . . . . . 1 Energy Cannon 3 | . . . 2 . . . . 1 . Ballistic Gun 6 | . . 2 3 . . . . 1 . Ballistic Cannon 3 | . . . . . 2 . . . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 18 | . 1 3 1 . . . . 1 12 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . . . 2 Utility 3 | . . . . . . . . . 3 Weapon 11 | . 1 2 1 . . . . 1 6 Highest Loss Streak 9 | . 1 3 1 . . . . 1 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 3 | 1 2 1 4 4 3 3 3 3 3 Power . | . . . . . 1 1 1 1 . Propulsion . | . . . 1 1 . . . . 1 Utility 1 | . . . 1 1 . 1 1 1 1 Weapon 1 | . 2 . 2 1 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . . 2 2 5 . . 1 2 Power 4 | . . . . . 2 . . 1 1 Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . 2 . . . 1 Weapon 3 | . . . . 2 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 94 96 96 99 92 92 92 92 90 Engine 2 | . 14 11 1 1 6 . . . . Core 1 | . . . 7 5 . . . . . Reactor 3 | . . . . . . 7 7 6 5 Treads 14 | . 28 18 4 23 16 15 15 13 12 Leg 1 | . . . 11 . . . . . . Device 8 | . . 10 6 7 7 7 7 12 12 Storage 7 | . 14 11 9 7 7 7 7 6 6 Processor 6 | . . . 11 7 7 7 7 6 6 Protection 12 | . 9 11 9 14 15 15 15 13 12 Energy Gun 3 | . 27 17 1 . . . . . 2 Energy Cannon 11 | . . . 11 15 15 15 15 12 9 Ballistic Gun 8 | . . 8 22 15 8 . . 6 5 Ballistic Cannon 7 | . . . . . 6 15 15 13 11 Peak Build Rating 64 | 6 7 10 24 32 49 48 48 60 64 Average Rating 40 | 4 6 9 21 31 40 48 47 57 59 On Entrance 28 | . 6 7 9 24 32 48 48 48 60 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 14 15 19 27 36 55 55 55 69 76 Greatest Support 90 | 40 40 40 44 66 90 90 90 90 90 Greatest Overweight (x) 2 | . . . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 6 5 5 5 5 5 5 Most Carried 8 | 4 4 3 8 5 5 4 5 5 5 Average Carried 4 | 1 2 1 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 5 5 4 4 4 4 . Class Distribution -------------------- 71% | Tank 12% | Gunner 8% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Storage Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Matter Collected 1963 | 260 20 155 627 170 28 44 151 116 392 Remotely . | . . . . . . . . . . Salvage Created 2144 | . 272 229 584 252 . 45 183 323 256 Parts 124 | . 14 20 25 20 . 4 4 27 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Combat Hostiles Destroyed 54 | . 6 10 12 8 . 1 5 6 6 Guns 21 | . 6 5 8 . . . . . 2 Cannons 28 | . . . 4 8 . 1 5 6 4 AOE 5 | . . 5 . . . . . . . Classes Destroyed 13 | . 2 3 2 1 . . 1 3 1 Worker 1 | . . . . 1 . . . . . Builder 4 | . . 1 . . . . . 3 . Recycler 2 | . . . 2 . . . . . . Operator 1 | . . . . . . . . 1 . Watcher 3 | . 1 1 . . . . . 1 . Swarmer 22 | . . 6 4 6 . . . 4 2 Grunt 19 | . 6 3 4 1 . 1 3 . 1 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 Sentry 6 | . . 1 2 1 . . 1 1 . Hunter 4 | . . . 2 . . . . . 2 Programmer 1 | . . . . . . . . 1 . Surgeon 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 4 4 4 5 . 1 1 5 3 Combat Bots Only 4 | . 4 3 4 4 . 1 1 4 3 Max Kills in Single Turn 3 | . 1 2 2 1 . 1 1 3 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Hostile Shots Fired 379 | . 35 43 57 30 . 1 3 88 122 Missed 117 | . 6 11 20 10 . 1 1 36 32 Hits 262 | . 29 32 37 20 . . 2 52 90 Melee 11 | . . . . . . . . . 11 Projectile 251 | . 29 32 37 20 . . 2 52 79 AOE 1 | . . . . . . 1 . . . Critical Strikes 8 | . . 3 . 1 . . . 1 3 Actively Blocked 1 | . . 1 . . . . . . . Damage Taken 4343 | . 321 437 506 226 . 26 70 576 2181 Core 1075 | . 21 53 87 38 . . 17 12 847 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 33 | . 12 9 . . . . . . 12 Ignored by Resistances 322 | . . . . 52 . . 3 110 157 Regen/Repaired (Parts) 94 | . . . . . 41 . 3 50 . Core Remaining (%) 90 | 100 91 86 84 . . . 92 . . Volleys Fired 145 | . 26 19 41 13 . 1 10 13 22 Largest 5 | . 2 3 4 4 . 4 4 5 5 Hottest 277 | . 100 120 182 182 . 232 232 260 277 Shots Fired 458 | . 45 54 130 52 . 4 40 64 69 Gun 251 | . 45 47 96 26 . . . 13 24 Cannon 200 | . . . 34 26 . 4 40 51 45 Launcher 7 | . . 7 . . . . . . . Special . | . . . . . . . . . . Kinetic 230 | . . 20 90 26 . 2 20 37 35 Thermal 221 | . 45 27 40 26 . 2 20 27 34 Explosive 7 | . . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 5 6 19 5 . 4 10 13 6 Robot Miss Streak 10 | . 3 4 5 4 . . 4 9 10 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 2 | . . . 2 . . . . . . Shots Hit Robots 233 | . 27 23 76 22 . 4 21 26 34 Core Hits 123 | . 15 15 27 14 . 2 9 20 21 Critical Kills 9 | . . . 1 . . 1 3 4 . Critical Parts Destroyed 8 | . . . . 1 . . 6 1 . Critical Strikes 29 | . 5 1 3 1 . 1 9 7 2 Burn 9 | . 5 1 2 . . . . . 1 Meltdown 1 | . . . . . . . . 1 . Destroy 19 | . . . 1 1 . 1 9 6 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4686 | . 345 683 1225 457 . 109 455 763 649 Guns 1860 | . 340 289 751 120 . . . 157 203 Cannons 2395 | . . . 472 328 . 96 447 606 446 Explosions 394 | . . 394 . . . . . . . Melee . | . . . . . . . . . . Ramming 37 | . 5 . 2 9 . 13 8 . . Kinetic 1837 | . . 121 678 120 . 54 184 437 243 Thermal 2547 | . 340 297 545 328 . 42 263 326 406 Explosive 265 | . . 265 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 9 Average Corruption 3 | . . . . . . . . 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . . 1 19 Message Errors 5 | . . . . . . . . . 5 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . . 122 . . . . . 1 14 Projectiles 15 | . . . . . . . . 1 14 Explosions 122 | . . 122 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . 1 2 2 2 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . 1 2 2 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 104 | . . 104 . . . . . . . Shots 4 | . . 4 . . . . . . . Rammed 8 | . 1 . 1 2 . 1 3 . . Targets Rammed 10 | . 1 . 2 3 . 1 3 . . Kicked 1 | . . . 1 . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 976 | . 495 78 279 314 . 129 203 390 976 Average Temperature 187 | . 182 23 68 136 . 64 79 142 481 Received Heat Transfer 1036 | . 174 123 135 30 . . 9 358 207 Effects 64 | . 3 . . 1 . . . 4 56 Shutdowns 9 | . 2 . . . . . . 1 6 Energy Bleed 9 | . 1 . . . . . . 2 6 Interference 12 | . . . . . . . . 1 11 Matter Decay 4 | . . . . . . . . . 4 Short Circuit 6 | . . . . 1 . . . . 5 Damage (minor) 7 | . . . . . . . . . 7 Damage (major) 11 | . . . . . . . . . 11 Damage (core) 6 | . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Melted 16 | . 3 2 3 2 . . 2 4 . Heat Transferred 5553 | . 1357 644 1221 592 . 74 481 555 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Maximum Alert Level 3 | . . 1 . . . 1 3 2 . Low Security (%) 63 | 100 100 58 100 100 100 80 19 . . Level 1 24 | . . 41 . . . 19 6 83 . Level 2 7 | . . . . . . . 36 16 . Level 3 4 | . . . . . . . 37 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1090 | . 90 283 190 100 . 270 1090 475 . Initial 475 | . . 26 110 79 . . 113 475 . Average 187 | . 39 154 109 52 . 65 602 326 . Influence Increases 3327 | . 162 397 369 228 . 406 1326 294 145 Destroy 0b10 Robot/C 1540 | . 120 200 240 160 . 140 420 140 120 Destroy 0b10 Robot/NC 105 | . 5 10 10 5 . 10 35 30 . Destroy Leader 384 | . 32 52 70 20 . 30 128 42 10 Allied During Kill 681 | . . . . . . 180 491 10 . Successful Hack 40 | . 5 . 2 26 . . 7 . . Disable Machine 180 | . . 75 30 . . 15 45 15 . Destroy Structure 292 | . . 60 2 2 . 31 140 57 . Lose Combat Pursuer 105 | . . . 15 15 . . 60 . 15 Influence Decreases 3327 | . 100 196 457 403 . 156 531 1004 480 Entered New Map 1117 | . . 36 153 96 . . 137 570 125 Time Decay 1773 | . 90 130 294 307 . 70 214 404 264 Lost Part 151 | . 10 30 10 . . . . 10 91 Lost Ally 286 | . . . . . . 86 180 20 . Squads Dispatched 19 | . 3 1 3 1 . 2 6 3 . Investigation 3 | . 1 . 1 . . . 1 . . Extermination 5 | . . . . 1 . 1 1 2 . Reinforcement 11 | . 2 1 2 . . 1 4 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Distress Signals 7 | . . . 1 1 . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 11 12 22 13 . 6 19 16 10 Peak Tracking Total 7 | . 4 3 6 4 . 3 5 6 7 Tactical Retreats 6 | . . . 1 1 . . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Traps Triggered 8 | . 1 . . 2 . . 2 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Machines Disabled 12 | . . 5 2 . . 1 3 1 . Max in Single Turn 5 | . . 5 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Machines Accessed 10 | . 1 . 2 1 . 1 3 2 . Terminals 9 | . 1 . 2 . . 1 3 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 3 . 5 2 . 1 8 3 . Successful 10 | . 1 . 4 2 . . 1 2 . Failed 12 | . 2 . 1 . . 1 7 1 . Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 20 | . 3 . 5 . . 1 8 3 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 . 4 . . . 1 2 . Record 3 | . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Alert Level 2 | . . . 1 . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 8 | . 1 . 2 1 . . 3 1 . Full Trace Events 2 | . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Total Allies 21 | . . . . . 21 . . . . Largest Group 21 | . . . . . 21 21 13 3 . Highest-Rated Group 518 | . . . . . 518 518 378 81 . Highest-Rated Ally 35 | . . . . . 35 35 35 35 . Total Orders . | . . . . . . . . . . Ally Attacks 139 | . . . . . . 36 91 12 . Total Damage 3970 | . . . . . . 903 2597 470 . Kills 35 | . . . . . . 8 23 4 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Active Infowar (turns) 178 | . . . 178 . . . . . . Optics 178 | . . . 178 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Turns Passed 5051 | 123 269 260 643 717 421 231 454 974 959 Spaces Moved 2436 | 71 107 114 265 391 224 109 210 430 515 Core 2 | 2 . . . . . . . . . Treads 2223 | 69 107 114 68 391 224 109 210 430 501 Legs 211 | . . . 197 . . . . . 14 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 145 153 165 165 165 120 Average Speed 159 | 156 160 160 141 152 163 165 165 165 163 Slowest Speed 260 | 160 160 160 240 153 165 165 165 165 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 6 31 27 26 15 95 4 55 16 56 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 110 | . . 67 . . . . 9 7 27 Melee . | . . . . . . . . . . Projectile 43 | . . . . . . . 9 7 27 AOE 67 | . . 67 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Total 3306 | 83 159 150 452 485 284 157 291 660 585 Wait 553 | . 20 10 94 52 33 47 65 206 26 Move 2428 | 70 106 113 264 391 223 108 209 429 515 Hop . | . . . . . . . . . . Pick Up 70 | 7 4 4 21 10 8 . 2 6 8 Fast Attach . | . . . . . . . . . . Attach 38 | 6 2 4 6 3 3 . 2 5 7 Detach . | . . . . . . . . . . Swap 17 | . . . 10 6 1 . . . . Drop 40 | . . . 14 7 11 . . 1 7 Fire 145 | . 26 19 41 13 . 1 10 13 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush 9 | . 1 . 1 3 . 1 3 . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . 5 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Discovered new exit (range 17) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 605 | -9/Materials | Lost 3 parts (1n2w) 630 | -9/Materials | Discovered new exit (range 15) 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 951 | -8/Materials | Build established: Gunner 1286 | -8/Materials | Discovered new exit (range 4) 1296 | -8/Materials | Entered Factory 1296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -7/Factory | Build established: Tank 1728 | -7/Factory | Repaired Broken Nuclear Core 2013 | -7/Factory | Sucked down chute 2013 | -7/Factory | Entered Waste 2014 | -7/Waste | Met a frightened Derelict 2014 | -7/Waste | Joined by Warlord forces that had cleared the area 2026 | -7/Waste | Found Prototype Launcher 2378 | -7/Waste | Discovered new exit (range 13) 2434 | -7/Waste | Entered Factory 2434 | -7/Factory | Accompanied by 21 allies 2557 | -7/Factory | Lost 7 allies 2619 | -7/Factory | Discovered new exit (range 15) 2665 | -7/Factory | Entered Storage 2665 | -7/Storage | Accompanied by 13 allies 3076 | -7/Storage | Discovered new exit (range 5) 3119 | -7/Storage | Entered Factory 3119 | -6/Factory | Accompanied by 3 allies 3119 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3129 | -6/Factory | Lost 5 allies 3229 | -6/Factory | Identified exit to DSF 3974 | -6/Factory | Spotted B-75 Beast 4055 | -6/Factory | Discovered new exit (range 15) 4093 | -6/Factory | Entered Lower Caves 4129 | -6/Lower Caves | Learned location of Zion (-6) 4173 | -6/Lower Caves | Identified exit to Lower Caves 4901 | -6/Lower Caves | Build established: Scavenger-Tank 4951 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5001 | -6/Lower Caves | Core integrity fell below 50% 5028 | -6/Lower Caves | Core integrity fell below 20% 5052 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- System corrupted by crushing effect (+2). Knocked back. Overheating: Com. Matter Pod damaged (-1). Dropped Broken Hvy. Treads. Overheating: Matter decay (-19). Slug penetrates Wall. Carbon-fiber Leg broken. Overheating: Short circuit. Carbon-fiber Leg broken. Overheating: Short circuit. Overheating: Broken Carbon-fiber Leg damaged (-23). QO WY|X75S GJYQUXOE5CWSNVTIBAOQOVM Overheating: Broken Carbon-fiber Leg damaged (-22). Penetrated by Slug. Broken Carbon-fiber Leg destroyed. Penetrated by Slug. G-50 Soldier destroyed. Penetrated by Slug. 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Y ####### # ## ### #??????? | | ## # "###% & ##### # # #######? | | # # %#?## m ##?## ## ## #? | | # ##?# ##?# ##### # % ## | | ## # ##??# b ### ##???## ##### % | | #### # #???# ## @ ##?????## ####???#### | | #?## "#???###### # #???????####?????????? | | #?#" ###????????#############????????????????????? | | ##"%"#???????????????????????????????????????????? | | "#???????????????????????????????????????????? | | %###???????????????????????????????????????????? | | %##?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 99% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Backstab Dynamic Key We Are Legion Challenges ------------ None Game ------ Seed ReactiveBottomlessBuckler Manual? 0 Play Time 01:00:46 Cumulative 5.4 hours Start 2025.10.04 @ 21:04:06 End 2025.10.04 @ 22:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e1efd9f-a6fa-4c14-b6b7-ceded82ec35e