Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.31 @ 11:00:19 Player: Benkyo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (192) 960 Value Destroyed (6869) 6869 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 15330 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 426 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -426 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 60/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Component Analysis Suite Hacking Drone Bay (1/1) Precision Shock Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Gauss Rifle Advanced EMP Blaster Katana > --- INVENTORY -------- Reinforced Deuterium Engine Airjet Advanced Sensor Array Transmission Jammer Component Analysis Suite Heavy Ion Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Field Lobotomy Kit Axe [Rating: 72] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ripper Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 . . . . Utility 4 | . . . . . 2 . 1 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 168 | 6 8 . 1 6 58 9 33 5 1 9 4 12 3 4 . 9 Power 17 | 1 . . . 2 3 1 4 1 . 1 1 . . 1 . 2 Engine 8 | 1 . . . 2 3 . 2 . . . . . . . . . Core 3 | . . . . . . . 1 1 . . 1 . . . . . Reactor 6 | . . . . . . 1 1 . . 1 . . . 1 . 2 Propulsion 51 | 2 1 . . 1 23 3 14 1 . . 1 4 . . . 1 Treads 27 | . . . . . 15 3 8 . . . . . . . . 1 Leg 11 | 2 1 . . 1 7 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 1 . 6 1 . . 1 4 . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 48 | 1 5 . . 1 18 . 7 1 . 8 . 4 1 2 . . Device 16 | . 1 . . . 3 . 2 . . 8 . 2 . . . . Storage 13 | 1 3 . . 1 8 . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . 1 . . . Hackware 6 | . 1 . . . 2 . 1 . . . . 1 . 1 . . Protection 11 | . . . . . 4 . 4 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . 1 2 14 5 8 2 1 . 2 4 2 1 . 6 Energy Gun 6 | . . . . . 2 1 2 . . . . . . . . 1 Energy Cannon 7 | . . . . 1 3 . 1 . . . . 2 . . . . Ballistic Gun 9 | 2 2 . . . 4 . . . 1 . . . . . . . Ballistic Cannon 8 | . . . 1 . . 3 2 . . . . 1 . . . 1 Launcher 11 | . . . . 1 . 1 1 2 . . 2 1 . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 5 . 2 . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . . . 2 . . . . . . Parts Lost 37 | . 1 . . 1 1 . 10 1 . . 5 . . . . 18 Power 4 | . . . . 1 . . 1 . . . 1 . . . . 1 Propulsion 10 | . . . . . . . 3 . . . 1 . . . . 6 Utility 10 | . . . . . . . 4 1 . . 1 . . . . 4 Weapon 13 | . 1 . . . 1 . 2 . . . 2 . . . . 7 Highest Loss Streak 10 | . 1 . . 1 1 . 8 1 . . 5 . . . . 10 Average Slot Usage (%) 97 | . 98 100 100 99 99 99 98 96 92 98 94 95 99 100 100 84 Engine 5 | . 14 14 14 13 9 2 1 . . . . . . . . . Reactor 2 | . . . . . . 6 5 . . 5 4 . . 2 6 5 Treads 14 | . . . . . 18 26 28 . . . . . . . . 3 Leg 6 | . 28 28 28 28 8 . . . . . . . . . . . Hover 6 | . . . . . . . 1 30 30 30 29 29 33 33 33 15 Device 4 | . 1 . . . 3 . . 12 7 19 23 23 13 6 6 5 Storage 12 | . 14 14 14 14 11 18 14 7 7 7 7 6 6 6 6 5 Processor 5 | . . . . . 7 9 6 . . . . . 6 6 6 6 Hackware 9 | . 10 14 14 14 12 9 9 . . . . 5 6 6 6 5 Protection 3 | . . . . . 1 . 5 13 15 8 4 2 6 12 13 12 Energy Gun 1 | . . . . . 1 . 5 7 2 . . . . . . . Energy Cannon 1 | . . . . 8 1 . 1 . . . . 4 . . . . Ballistic Gun 7 | . 28 28 18 . 15 . . . 4 7 4 . . . . . Ballistic Cannon 4 | . . . 9 5 . 17 6 . . . . 5 6 1 . . Launcher 2 | . . . . 14 . . . 7 7 7 8 1 6 11 13 12 Slashing Weapon 6 | . . . . . 8 9 6 7 7 7 7 6 5 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 97 | 10 14 14 16 29 83 91 97 71 66 66 62 64 63 67 67 74 Greatest Support 106 | 20 20 20 20 30 84 84 106 66 66 66 66 78 78 78 78 78 Greatest Overweight (x) 3 | . . . . . 2 1 1 1 . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 6 10 8 8 10 20 20 20 12 12 12 12 12 12 12 12 12 Average Capacity 14 | 5 6 8 8 9 13 20 19 12 12 12 12 12 12 12 12 11 Most Carried 20 | 6 9 8 8 10 20 20 20 12 12 12 12 12 12 12 12 12 Average Carried 13 | 3 6 7 7 9 12 19 19 11 12 11 11 11 11 11 12 11 Final Capacity 20 | 6 8 8 8 10 20 20 12 12 12 12 12 12 12 12 12 4 Final Carried 20 | 6 8 8 8 10 20 20 11 12 12 12 10 12 12 12 12 4 Class Distribution -------------------- 31% | Mutant 28% | Hauler-Mutant 20% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Ninja | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3814 | 164 406 . 10 59 920 366 458 312 30 52 102 24 193 289 . 429 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8042 | . 504 . . 85 2106 868 1723 544 60 . 177 106 158 654 . 1057 Parts 404 | . 39 . . 20 91 66 85 23 2 . 4 6 8 28 . 32 Haulers Intercepted 10 | . 2 . . . 6 2 . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 3 3 . 1 . 2 11 . 23 Prevented 40 | . . . . . . . . 18 1 . . . 1 6 . 14 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 154 | . 11 . . 10 29 19 27 10 1 . 3 2 4 18 . 20 Melee 58 | . . . . . 22 12 18 1 . . 2 . 1 1 . 1 Guns 19 | . 11 . . . 6 . 2 . . . . . . . . . Cannons 13 | . . . . . 1 7 4 . . . . . . . . 1 AOE 59 | . . . . 10 . . 3 6 . . 1 2 3 16 . 18 Classes Destroyed 17 | . 5 . . 2 5 . 4 . . . . . 1 . . . Worker 3 | . . . . . 1 . 1 . . . . 1 . . . . Builder 2 | . . . . 1 . 1 . . . . . . . . . . Tunneler 2 | . . . . 1 . . 1 . . . . . . . . . Hauler 10 | . 2 . . . 6 2 . . . . . . . . . . Recycler 4 | . . . . . 3 . 1 . . . . . . . . . Operator 6 | . 3 . . . 2 1 . . . . . . . . . . Watcher 12 | . 1 . . . 3 2 5 . . . . 1 . . . . Swarmer 39 | . 6 . . 10 3 3 . 3 . . . 2 3 6 . 3 Grunt 64 | . 5 . . . 15 7 12 2 . . 1 . . 9 . 13 Brawler 5 | . . . . . . . 1 3 . . . . . . . 1 Duelist 7 | . . . . . 1 1 1 . . . 1 . . 2 . 1 Sentry 24 | . . . . . 8 8 5 1 . . . . . 1 . 1 Demolisher 2 | . . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . 2 . . . 1 . 1 . . . . 1 Programmer 5 | . . . . . . . 4 1 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 . . 5 4 4 6 3 1 . 2 3 3 7 . 5 Combat Bots Only 7 | . 3 . . 4 3 3 4 3 1 . 2 2 3 7 . 5 Max Kills in Single Turn 3 | . 1 . . 2 1 2 2 1 1 . 1 3 1 3 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 1 1 . . 1 2 1 3 . 3 Melee 1 | . . . . . 1 1 1 1 . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 9010 | . 425 . . 203 1411 634 2563 284 151 . 607 . 93 180 . 2459 Core 1573 | . 121 . . 26 127 93 182 15 32 . 123 . 20 14 . 820 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 41 . 60 . . . . 49 . . . . . Volleys Fired 260 | . 59 . . 9 53 23 34 25 4 . 4 4 5 18 . 22 Largest 3 | . 2 . . 1 3 2 2 2 2 . 2 2 1 2 . 2 Hottest 165 | . 40 . . 30 165 88 111 91 91 . 64 122 36 75 . 75 Shots Fired 483 | . 117 . . 9 120 46 63 30 9 . 6 6 5 35 . 37 Gun 256 | . 117 . . . 97 . 27 6 4 . 3 . . . . 2 Cannon 104 | . . . . . 23 46 30 . . . . 4 . . . 1 Launcher 123 | . . . . 9 . . 6 24 5 . 3 2 5 35 . 34 Special . | . . . . . . . . . . . . . . . . . Kinetic 275 | . 117 . . . 78 46 28 . . . 3 2 . . . 1 Thermal 36 | . . . . . 36 . . . . . . . . . . . Explosive 43 | . . . . 9 . . . 1 . . . . . 18 . 15 Electromagnetic 129 | . . . . . 6 . 35 29 9 . 3 4 5 17 . 21 Robot Hit Streak 26 | . 11 . . 4 26 10 13 11 1 . 2 2 1 7 . 12 Robot Miss Streak 7 | . 7 . . 1 7 6 3 3 2 . 1 2 2 2 . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 5 | . 4 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 496 | . 72 . . 4 152 78 101 18 3 . 16 6 3 16 . 27 Core Hits 331 | . 28 . . 13 57 47 60 19 1 . 7 4 5 41 . 49 Critical Hits 10 | . . . . . 2 2 5 . . . . . . . . 1 Critical Kills 4 | . . . . . 2 1 . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . 1 5 . . . . . . . . . Melee Attacks 247 | . . . . . 88 52 69 1 . . 15 5 3 3 . 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 247 | . . . . . 88 52 69 1 . . 15 5 3 3 . 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 14 3 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . Damage Inflicted 21103 | . 766 . . 641 5501 2436 3715 850 145 . 717 406 247 2374 . 3305 Guns 2289 | . 766 . . . 959 . 408 16 60 . 61 . . . . 19 Cannons 1957 | . . . . . 461 693 714 . . . . 56 . . . 33 Explosions 7934 | . . . . 641 . . 712 798 85 . 284 188 164 2126 . 2936 Melee 8899 | . . . . . 4081 1743 1881 36 . . 372 162 83 248 . 293 Ramming 24 | . . . . . . . . . . . . . . . . 24 Kinetic 2933 | . 766 . . . 744 693 636 . . . 61 . . . . 33 Thermal 1155 | . . . . . 631 . 184 22 . . 118 45 . 114 . 41 Explosive 3738 | . . . . 641 . . . 37 . . . . . 1234 . 1826 Electromagnetic 4354 | . . . . . 45 . 1014 755 145 . 166 199 164 778 . 1088 Impact . | . . . . . . . . . . . . . . . . . Slashing 8899 | . . . . . 4081 1743 1881 36 . . 372 162 83 248 . 293 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 8 9 10 10 . 2 2 2 2 2 Average Corruption 3 | . . . . . . . 4 8 9 10 . 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . 34 17 8 2 . . 5 8 1 10 Message Errors 22 | . . . . . . . 7 5 . . . . 1 4 1 4 Matter Fused 16 | . . . . . . . 11 3 2 . . . . . . . Heat Flow Errors 10 | . . . . . . . 3 3 1 . . . 1 . . 2 Energy Discharges 6 | . . . . . . . 1 . 1 . . . 2 . . 2 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 4 . 2 . . . 1 1 . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Misfires 3 | . . . . . . . 1 1 1 . . . . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . Targeting Errors 13 | . . . . . . . 5 4 1 . . . . 2 . 1 Weapon Failures 2 | . . . . . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1117 | . . . . . 552 80 93 . . . 31 26 . 281 . 54 Projectiles 57 | . . . . . 3 . 33 . . . . 21 . . . . Explosions 268 | . . . . . . . 27 . . . 21 . . 189 . 31 Melee 792 | . . . . . 549 80 33 . . . 10 5 . 92 . 23 Knockbacks 15 | . . . . . . 8 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 7 7 . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 291 | . . . . 47 . . . 37 73 . 40 . . . . 94 Shots 14 | . . . . 2 . . . 2 4 . 2 . . . . 4 Rammed 7 | . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 18 . . . 294 105 143 251 162 . . . 172 39 . 273 Average Temperature 57 | . 8 . . . 75 36 32 98 69 . . . 94 12 . 53 Received Heat Transfer 2055 | . 147 . . . 396 243 468 12 . . 36 . . 48 . 705 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 3 1 . . . . 1 . . Combat Hostiles 5 | . . . . . . . . 3 1 . . . . 1 . . Parts Fried 17 | . . . . . . . 8 2 2 . 1 . 1 2 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . . . . 1 Heat Transferred 1590 | . . . . . 1140 . 150 50 . . 100 50 . 50 . 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 4 1 . . 1 1 . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 596 | . 200 9 . 260 346 366 596 . . . . 137 . . . . Initial 145 | . . 9 . . 23 145 109 . . . . 28 . . . . Average 165 | . 84 9 . 148 155 194 236 . . . . 51 . . . . Maximum Alert Level 2 | . 1 . . 1 1 1 2 . . . . . . . . . Low Security (%) 61 | 100 93 100 . 66 66 41 49 . . . . 100 . . . . Level 1 33 | . 6 . . 33 33 58 28 . . . . . . . . . Level 2 4 | . . . . . . . 22 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . . . 5 . 9 . . . . 3 . . . 1 Investigation 2 | . . . . . . . 2 . . . . . . . . . Extermination 6 | . . . . . . . 5 . . . . 1 . . . . Reinforcement 10 | . 4 . . . 2 . 2 . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 11 | . 2 . . . 6 1 2 . . . . . . . . . Communications Jammed 3 | . . . . . 3 . . . . . . . . . . . Distress Signals 3 | . . . . . 3 . . . . . . . . . . . Times Spotted 242 | . 22 . . 10 57 25 56 11 1 . 4 4 4 18 . 30 Peak Tracking Total 7 | . 5 . . 4 5 4 5 3 1 . 3 3 2 7 . 7 Tactical Retreats 28 | . . . . . 9 4 7 1 . . 1 . 1 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 10 | . . . . 1 3 1 4 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . 12 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 10 | . . . . 1 1 5 1 . . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 1 1 1 . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 59 | . 4 . 1 1 13 19 10 . . . . 6 . 1 4 . Terminals 40 | . 4 . . . 9 18 7 . . . . 2 . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . Repair Stations 6 | . . . . . 2 1 1 . . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 264 | . 14 . 1 1 85 83 32 . . . . 17 . 1 30 . Successful 162 | . 7 . 1 1 59 37 12 . . . . 14 . 1 30 . Failed 99 | . 6 . . . 25 45 20 . . . . 3 . . . . Catastrophic 6 | . . . . . 2 3 1 . . . . . . . . . Database Lockouts 3 | . 1 . . . 1 1 . . . . . . . . . . Manual 58 | . 4 . 1 . 30 19 . . . 4 . . . . . . Terminals 172 | . 14 . . . 52 79 21 . . . . 6 . . . . Fabricators 5 | . . . . . . . 2 . . . . 3 . . . . Repair Stations 17 | . . . . . 5 4 2 . . . . 6 . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . Scanalyzers 33 | . . . . . 24 . 7 . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 107 | . 6 . 1 1 26 30 7 . . . . 5 . 1 30 . Record 18 | . . . . . 4 . 1 . . . . 2 . . 11 . Part Schematic 15 | . . . . . . 4 1 . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . Robot Analysis 8 | . 1 . . . 5 2 . . . . . . . . . . Prototype ID Bank 14 | . . . . . 4 3 3 . . . . 1 . . 3 . Open Door 11 | . . . . 1 . 9 . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 1 . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . Locate Traps 11 | . 2 . . . 4 3 1 . . . . 1 . . . . Disarm Traps 2 | . . . . . . 2 . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 14 | . . . . . 4 4 . . . . . 6 . . . . Scan Component 7 | . . . . . 2 2 . . . . . 3 . . . . Repair 7 | . . . . . 2 2 . . . . . 3 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 30 | . . . . . 24 . 4 . . . . 2 . . . . Insert Component 14 | . . . . . 11 . 2 . . . . 1 . . . . Analyze 16 | . . . . . 13 . 2 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 3 3 . . . . . . . . . . Terminals 6 | . 1 . . . 2 3 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 5 | . 1 . . . 2 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 . . . 12 16 10 . . . . 6 . . . . Full Trace Events 4 | . 1 . . . 1 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . Robots Built 4 | . . . . . . . 2 . . . . 2 . . . . Matter 438 | . . . . . . . 219 . . . . 219 . . . . Time 96 | . . . . . . . 38 . . . . 58 . . . . Total Robot Build Rating 12 | . . . . . . . 6 . . . . 6 . . . . Part Schematics Acquired 28 | . . . . . 10 4 3 . . . . 1 . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 2 2 . . . . . 3 . . . . Time 295 | . . . . . 88 88 . . . . . 119 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 10 . 2 . . . . 1 . . . . Part Schematics Acquired 13 | . . . . . 10 . 2 . . . . 1 . . . . Parts Damaged 2 | . . . . . 1 . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 5 | . . . . . . . 2 . . . . 2 . . . 1 Largest Group 2 | . . . . . . . 2 . . . . 2 . . . 1 Highest-Rated Group 94 | . . . . . . . 42 . . . . 42 . . . 94 Highest-Rated Ally 94 | . . . . . . . 21 . . . . 21 . . . 94 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . 18 . . . . 16 . . . 31 Total Damage 1995 | . . . . . . . 505 . . . . 382 . . . 1108 Kills 21 | . . . . . . . 9 . . . . 3 . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 8 | . 1 . . . 5 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 1 . . 1 . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 16144 | 61 923 259 492 701 4543 2771 2309 376 166 625 273 559 376 516 45 1149 Spaces Moved 10576 | 42 570 209 407 460 1787 1107 1051 446 276 985 349 631 620 821 86 729 Core 11 | 9 . . . . . . . . . . . . . . . 2 Treads 3600 | . . . . . 1258 1107 955 . . . . . . . . 280 Legs 2208 | 33 570 209 407 460 529 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 4757 | . . . . . . . 96 446 276 985 349 631 620 821 86 447 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 160 53 53 55 55 55 52 52 52 52 50 Average Speed 108 | 105 120 120 120 123 146 179 145 61 55 55 55 53 52 52 52 137 Slowest Speed 290 | 120 120 120 120 125 200 180 175 118 55 55 65 58 52 52 52 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 99 49 89 86 97 92 36 62 55 88 50 16 66 78 72 74 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . 1 . 2 . . . . 1 2 Known Exits Taken 8 | . . . . . 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . . . . . . Scrap Searched 12 | . . 1 . 1 . . . 2 1 2 . . 2 2 . 1 Spaces Dug 6 | . . . . 6 . . . . . . . . . . . . Terrain Destroyed 439 | . . . . 72 1 . 8 18 . . 7 6 . 180 . 147 Melee . | . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . 1 . 4 . . . . 2 . . . . AOE 432 | . . . . 72 . . 4 18 . . 7 4 . 180 . 147 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total 14422 | 59 706 217 411 584 3484 1768 1663 517 281 1066 397 835 664 868 85 817 Wait 2922 | . 47 7 . 101 1401 566 436 33 . 63 24 163 28 18 . 35 Move 10560 | 41 569 208 406 459 1786 1106 1050 445 275 984 348 630 619 820 85 729 Hop . | . . . . . . . . . . . . . . . . . Pick Up 137 | 12 12 1 2 5 52 4 23 3 . 4 2 11 2 2 . 2 Fast Attach 40 | . 1 . . 1 12 6 5 1 1 3 . 7 1 1 . 1 Attach 45 | 6 1 . . 1 8 1 16 . . 1 4 1 . . . 6 Detach 3 | . . . . . 2 . . 1 . . . . . . . . Swap 83 | . 6 . 1 4 38 2 12 4 . 5 . 4 2 3 . 2 Drop 119 | . 11 1 2 4 45 8 18 4 1 6 . 10 4 3 . 2 Fire 260 | . 59 . . 9 53 23 34 25 4 . 4 4 5 18 . 22 Melee 246 | . . . . . 87 52 69 1 . . 15 5 3 3 . 11 Ram 7 | . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 6) 409 | -10/Materials | Discovered new exit (range 8) 412 | -10/Materials | Central database locked down 637 | -10/Materials | Discovered new exit (range 7) 770 | -10/Materials | Discovered new exit (range 11) 856 | -10/Materials | Discovered new exit (range 11) 985 | -10/Materials | Entered Mines 1001 | -10/Mines | Discovered new exit (range 8) 1105 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1239 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Entered Exiles 1273 | -10/Exiles | Met 8R-AWN 1296 | -10/Exiles | Met EX-HEX 1333 | -10/Exiles | Met EX-BIN 1348 | -10/Exiles | Aligned with FarCom system 1349 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1398 | -10/Exiles | Found Field Lobotomy Kit 1421 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1456 | -10/Exiles | Met EX-DEC 1532 | -10/Exiles | Visited The Gauntlet 1724 | -10/Exiles | Discovered new exit (range 11) 1736 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1736 | -10/Exiles | Entered Mines 1740 | -9/Mines | Core integrity fell below 50% 1962 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2197 | -9/Mines | Learned 2 Materials zone layouts 2240 | -9/Mines | Discovered new exit (range 8) 2437 | -9/Mines | Entered Materials 2437 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2513 | -8/Materials | Repaired Hvy. Ion Cannon 3023 | -8/Materials | Garrison activated, responded to threat 3100 | -8/Materials | Discovered new exit (range 16) 3231 | -8/Materials | Build established: Hacker-Mutant 3635 | -8/Materials | Identified exit to Factory 3653 | -8/Materials | Central database locked down 3707 | -8/Materials | Identified exit to Storage 3807 | -8/Materials | Repaired Imp. Titanium Leg 4328 | -8/Materials | Discovered exit to Factory (range 5) 4554 | -8/Materials | Build established: Mutant 6825 | -8/Materials | Build established: Hauler-Mutant 6980 | -8/Materials | Entered Storage 8048 | -8/Storage | Discovered exit to Factory (range 16) 8104 | -8/Storage | Identified exit to Recycling 8183 | -8/Storage | Central database locked down 9070 | -8/Storage | Found Prototype Launcher 9071 | -8/Storage | Identified Scatter Rocket Array 9268 | -8/Storage | Repaired Med. Treads 9314 | -8/Storage | Repaired Med. Treads 9751 | -8/Storage | Entered Factory 9751 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10342 | -7/Factory | Identified exit to Lower Caves 10398 | -7/Factory | Build established: Hacker-Mutant 11172 | -7/Factory | Build established: Hauler-Mutant 11726 | -7/Factory | Fabricated H-55 Commando? 11900 | -7/Factory | Assembled infested ambush trap array 11969 | -7/Factory | Lost 8 parts (1p3n2u2w) 12060 | -7/Factory | Entered Lower Caves 12222 | -7/Lower Caves | Build established: Mutant 12227 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12369 | -7/Lower Caves | Learned location of Zion (-7) 12420 | -7/Lower Caves | Discovered new exit (range 14) 12436 | -7/Lower Caves | Entered another Lower Caves area 12483 | -7/Lower Caves | System corruption reached 10% 12600 | -7/Lower Caves | Discovered new exit (range 5) 12602 | -7/Lower Caves | Entered Zion 12615 | -7/Zion | Build established: Scavenger-Mutant 12623 | -7/Zion | System corruption cleaned by Quarantine Array 12643 | -7/Zion | Discovered new exit (range 12) 12710 | -7/Zion | Given the Hacking Drone Bay 12710 | -7/Zion | Found Prototype Device 12710 | -7/Zion | Identified Hacking Drone Bay 12752 | -7/Zion | Learned location of Warlord (-4) 12874 | -7/Zion | Learned location of Data Miner (-6) 12917 | -7/Zion | Rebuked by Imprinter 12963 | -7/Zion | Found Prototype Device 12964 | -7/Zion | Identified Phasing AFG 13006 | -7/Zion | Received a visual enhancement algorithm 13227 | -7/Zion | Entered Proximity Caves 13263 | -6/Proximity Caves | Identified exit to Factory 13404 | -6/Proximity Caves | Core integrity fell below 50% 13431 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 13500 | -6/Proximity Caves | Entered Factory 13500 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13646 | -6/Factory | Fabricated H-55 Commando? 13710 | -6/Factory | Repaired Cmb. Airjet 13724 | -6/Factory | Identified exit to Lower Caves 13724 | -6/Factory | Identified exit to Extension 13780 | -6/Factory | Repaired Cmb. Airjet 13825 | -6/Factory | Repaired Gravmag System 14059 | -6/Factory | Entered Lower Caves 14208 | -6/Lower Caves | Identified exit to Lower Caves 14401 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14435 | -6/Lower Caves | Entered another Lower Caves area 14556 | -6/Lower Caves | Discovered new exit (range 14) 14564 | -6/Lower Caves | Identified exit to Factory 14865 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14885 | -6/Lower Caves | Discovered new exit (range 6) 14888 | -6/Lower Caves | Destroyed 7 combat bots 14889 | -6/Lower Caves | Identified exit to Data Miner 14951 | -6/Lower Caves | Entered Data Miner 14951 | -6/Data Miner | Discovered new exit (range 6) 14955 | -6/Data Miner | Identified exit to Proximity Caves 14962 | -6/Data Miner | Met Data Miner 14980 | -6/Data Miner | Learned location of Section 7 (-2) 14980 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14984 | -6/Data Miner | Received God Mode back door access code from Data Miner 14996 | -6/Data Miner | Entered Proximity Caves 15091 | -5/Proximity Caves | Escorted by Enhanced Grunt 15351 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15722 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16014 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16073 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 16123 | -5/Proximity Caves | Core integrity fell below 50% 16140 | -5/Proximity Caves | Core integrity fell below 20% 16145 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16113_ Cesium-ion Thruster fries itself beyond repair. 16115_ Destroyed Imp. Deuterium Engine. 16117_ Ripper destroyed. 16123_ L-41 Fighter destroyed. 16125_ Adv. EMP Blaster destroyed. 16127_ Carbon-fiber Leg fries itself beyond repair. 16130_ Arc Thrower destroyed. 16131_ Microactuators fries itself beyond repair. 16131_ Dropped Hcp. Storage Unit. 16132_ Acquired 15 matter. 16133_ Destroyed Electrolaser. 16134_ Mak. Hacking Suite destroyed. 16135_ Destroyed Adv. Heat Sink. 16136_ NZTUHNA98U%D|ZG,4XW%>RKTSBKEZPDVGGZH/QW% 16137_ Power Sword destroyed. 16138_ Slammed into G-67 Veteran. 16142_ Imp. Signal Interpreter permanently disabled. 16142_ Destabilizing: Short circuit. 16143_ Slammed into G-67 Veteran. 16144_ Destabilizing: Core damaged (-25). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????? ?????????????# | | ?????????????????????????????????? #????????????## | | ?????????????????????????????????? ##???????????# | | ????????????????????????????????? ##??????????# | | ???????????????????????????###??? #??????????# | | ???????????????????????????# ?? #?????????## | | ???????????????????????????# ### ### #??????##### | | ??????????????????????????## # "# #????### # | | ?????????????????????????## "# #????# # | | ????????????????????????### # "# #????## | | ????????????????????????# ## "# #?????# | | ???????????????????????? *% "# #????## | | ???????????????????????##%!!%#% """ # ###### | | ???????????????????????# @!|*%#### # # ## # | | ???????????????????????#g%![%=g% ### ### | | ???????????????????????####%%%%% #?? | | ??????????????????????????# #?? | | ?????????????????????????### g ### #? | | ????????????????????????## # ##?# ##? | | ???????????????????????## # ##?# #?? | | ???????????????????????# ### #? #?? | | ???????????????????????## ##? #?? | | ????????????????????????# # ##?? #?? | | ????????????????????????# ;#?? #?? | | ????????????????????????# #= #?? ### #?? | | ????????????????????????## %# = #??#???# #?? | | ?????????????????????????## = ##??????#####?? | | ??????????????????????????##"% # ####?????????? | | ???????????????????????????##" #" ##????????? | | ????????????????????????????##* ###??????? | | ?????????????????????????????#! ### #??????? | | ###??????????????????????????# #?# ##??????? | | ##???????????????###???###?# #?# ##???????? | | ##?????????????## ##?## ### ### #????????? | | #????????????## ### ### #????????? | | #????????????# #### #????????? | | #?????????????# ### #????????? | | ##?????????????# #????####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Resistance: TH 10 Core Shielding 30 Evasion (%) 54 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Storage | Hacked Gauss Cannon | -8/Storage | Hacked Lrn. Sensor Array | -8/Storage | Hacked Focal Shield | -8/Storage | Hacked Med. Treads | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ArmageddonStasisCompactor Manual? 0 Play Time 04:57:25 Cumulative 36.1 hours Start 2021.11.23 @ 11:20:24 End 2021.12.31 @ 11:00:19 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d7fca4a-fa32-4017-b9eb-cdd80a14a349