Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 16:56:14 Player: skelll Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (879) 879 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3094 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Machine Analyzer > --- WEAPON (3) ------- Heavy Flail Makeshift Spear > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Makeshift Flight Unit Advanced Visual Processing Unit Recoil Stabilizer ECM Suite Medium Laser Ion Cannon Faulty Improved Assault Rifle Battle Cannon Grenade Launcher Datajack Great Axe Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Flail Great Axe Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Makeshift Flight Unit Advanced Visual Processing Unit Recoil Stabilizer ECM Suite Medium Laser Ion Cannon Improved Assault Rifle Battle Cannon Grenade Launcher Datajack Great Axe Greatsword [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 39 | 6 9 8 12 4 Power 5 | 1 1 1 2 . Engine 3 | 1 1 1 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 2 3 5 2 Treads 7 | . 2 1 4 . Leg 2 | . . . . 2 Wheel 5 | 2 . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 6 . 2 2 Device 4 | . 3 . . 1 Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 9 | 2 . 4 3 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon 1 | . . . 1 . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 3 7 6 Power 4 | . 1 1 1 1 Propulsion 7 | . . 1 3 3 Utility 3 | . 1 . 1 1 Weapon 4 | . . 1 2 1 Highest Loss Streak 7 | . 2 3 7 6 To Critical Strikes 1 | . . . . 1 Average Backups 11 | 2 9 12 13 14 Power 1 | . 2 2 1 2 Propulsion 1 | 1 1 1 2 1 Utility 3 | . 2 3 2 3 Weapon 4 | . 2 4 7 7 Tool/Special . | . . . . . Unused Backups 14 | . 2 . 1 11 Power 2 | . . . . 2 Propulsion 3 | . 2 . . 1 Utility 2 | . . . . 2 Weapon 6 | . . . 1 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 97 99 86 84 Engine 10 | . 13 13 . . Core 1 | . . . 7 8 Treads 22 | . 25 25 15 15 Wheel 3 | . 2 2 8 . Device 11 | . 10 14 6 6 Storage 12 | . 14 14 9 9 Processor 2 | . . . 8 9 Protection 2 | . 2 . 5 7 Ballistic Gun 19 | . 28 21 12 . Ballistic Cannon 3 | . . 5 . . Slashing Weapon 2 | . . . 8 8 Piercing Weapon 1 | . . . 2 9 Peak Build Rating 29 | 6 11 13 26 29 Average Rating 14 | 4 10 11 23 28 On Entrance 11 | . 6 11 12 26 Avg Prop Armor Cover (%) 3 | . . 5 3 . Naked Turns . | . . . . . Heaviest Build 60 | 13 31 31 58 60 Greatest Support 69 | 26 46 46 69 46 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 6 13 15 18 20 Most Carried 16 | 4 12 15 16 16 Average Carried 12 | 2 9 12 14 15 Final Capacity 20 | 8 15 15 20 20 Final Carried 16 | 4 12 15 16 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 979 | 180 308 160 291 40 Remotely . | . . . . . Salvage Created 910 | . 272 119 341 178 Parts 61 | . 27 6 21 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 32 | . 12 8 8 4 Melee 9 | . . . 5 4 Guns 17 | . 12 2 3 . Cannons 1 | . . 1 . . AOE 5 | . . 5 . . Classes Destroyed 7 | . 2 1 4 . Worker 2 | . . . 2 . Operator 1 | . . . 1 . Swarmer 16 | . 9 3 3 1 Grunt 7 | . 3 . 3 1 Duelist 1 | . . . 1 . Sentry 3 | . . . 1 2 Subdweller 5 | . . 5 . . Best Kill Streak 5 | . 4 4 5 2 Combat Bots Only 4 | . 4 4 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 339 | . 71 39 122 107 Missed 76 | . 9 16 21 30 Hits 263 | . 62 23 101 77 Melee 6 | . . . 6 . Projectile 257 | . 62 23 95 77 Critical Strikes 13 | . 2 . 6 5 Damage Taken 3311 | . 574 437 1499 801 Core 741 | . 97 94 354 196 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 23 . . Volleys Fired 82 | . 37 21 24 . Largest 2 | . 2 2 2 . Hottest 53 | . 40 53 40 . Shots Fired 154 | . 74 41 39 . Gun 138 | . 74 25 39 . Cannon 9 | . . 9 . . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 147 | . 74 34 39 . Thermal . | . . . . . Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 8 7 . Robot Miss Streak 5 | . 5 2 4 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 116 | . 42 18 39 17 Core Hits 57 | . 21 14 16 6 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 8 | . . . 4 4 Destroy 1 | . . . 1 . Smash 1 | . . . . 1 Sever 6 | . . . 3 3 Melee Attacks 48 | . . . 21 27 Impact 5 | . . . . 5 Slashing 34 | . . . 18 16 Piercing 9 | . . . 3 6 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . 2 5 Damage Inflicted 2661 | . 419 864 804 574 Guns 802 | . 419 86 297 . Cannons 89 | . . 89 . . Explosions 689 | . . 689 . . Melee 1081 | . . . 507 574 Ramming . | . . . . . Kinetic 891 | . 419 175 297 . Thermal . | . . . . . Explosive 689 | . . 689 . . Electromagnetic . | . . . . . Impact 98 | . . . . 98 Slashing 828 | . . . 444 384 Piercing 155 | . . . 63 92 Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 5 16 . . Message Errors 4 | . 2 2 . . Matter Fused 4 | . 1 3 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 4 | . 2 2 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 2 | . . 2 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles . | . . . . . Explosions . | . . . . . Melee 61 | . . . . 61 Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | . 18 189 10 3 Average Temperature 18 | . 7 93 2 3 Received Heat Transfer 1026 | . 114 93 576 243 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 155 | . 155 . 72 121 Initial 28 | . . . 28 6 Average 42 | . 61 . 20 48 Influence Increases 794 | . 370 70 209 145 Destroy 0b10 Robot/C 540 | . 240 60 160 80 Destroy 0b10 Robot/NC 15 | . . . 15 . Destroy Leader 110 | . 50 10 30 20 Successful Hack 9 | . 5 . 4 . Destroy Structure 15 | . . . . 15 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . 60 . . 30 Influence Decreases 703 | . 307 77 255 64 Entered New Map 63 | . . 31 28 4 Time Decay 488 | . 287 44 157 . Lost Part 152 | . 20 2 70 60 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 23 8 11 11 Peak Tracking Total 6 | . 5 3 4 6 Tactical Retreats 6 | . 4 . . 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 6 | . 2 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 6 . 6 . Successful 7 | . 2 . 5 . Failed 5 | . 4 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . 2 . 4 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 3553 | . 395 2218 601 339 Sensors 3033 | . 395 2218 420 . Machine Analysis 913 | . . . 574 339 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 3982 | 56 768 2218 601 339 Spaces Moved 2136 | 49 332 1346 296 113 Core 1 | 1 . . . . Treads 1725 | . 275 1189 153 108 Legs 5 | . . . . 5 Wheels 405 | 48 57 157 143 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 110 190 Average Speed 156 | 87 147 154 149 239 Slowest Speed 330 | 90 160 160 240 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 50 59 21 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . 34 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 33 | . . 33 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2573 | 58 541 1439 389 146 Wait 233 | . 148 55 22 8 Move 2132 | 48 331 1345 295 113 Hop . | . . . . . Pick Up 34 | 4 12 7 11 . Fast Attach 11 | 6 1 . 1 3 Attach 15 | . 2 3 9 1 Detach 1 | . . . 1 . Swap 17 | . 6 7 4 . Drop 9 | . 4 1 4 . Fire 82 | . 37 21 24 . Melee 37 | . . . 18 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 554 | -10/Materials | Discovered new exit (range 10) 557 | -10/Materials | Derelicts attacked the area 825 | -10/Materials | Entered Subcaves 826 | -10/Subcaves | Approached by a straggling Scientist 894 | -10/Subcaves | Ambushed by Subdweller buried in earth 897 | -10/Subcaves | Core integrity fell below 50% 931 | -10/Subcaves | Lost 3 parts (1p1n1w) 1231 | -10/Subcaves | Learned location of Zion (-6) 1231 | -10/Subcaves | Met a Zionite searching for "candidates" 1374 | -10/Subcaves | Learned location of Recycling (-9) 1722 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1739 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2979 | -10/Subcaves | Discovered new exit (range 5) 3043 | -10/Subcaves | Entered Materials 3043 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3483 | -8/Materials | Core integrity fell below 50% 3503 | -8/Materials | Lost 7 parts (1p3n1u2w) 3642 | -8/Materials | Identified exit to Garrison 3644 | -8/Materials | Entered Garrison 3738 | -8/Garrison | Triggered checkpoint 3938 | -8/Garrison | Triggered checkpoint 3959 | -8/Garrison | Core integrity fell below 20% 3968 | -8/Garrison | Triggered checkpoint 3983 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03939_ Mak. Spear follow-up attack on S-10 Pest. 03941_ Imp. Treads destroyed. 03941_ Critical hit (Burn: +37). 03948_ Mak. Spear follow-up attack on G-50 Soldier. 03949_ Imp. Treads destroyed. 03951_ G-50 Soldier Carbon-fiber Leg severed. 03953_ Hrd. Light Armor Plating destroyed. 03953_ Critical hit (Burn: +37). 03959_ G-50 Soldier destroyed. 03962_ Acquired Carbon-fiber Leg. 03963_ Critical hit (Destroy). 03963_ Great Axe destroyed. 03967_ Acquired Carbon-fiber Leg. 03968_ Beams of light sweep through the air. An alarm sounds. 03972_ Critical hit (Burn: +37). 03973_ Lgt. Nuclear Core destroyed. 03979_ Acquired 10 matter. 03982_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? #?????????? | | ?????????????????????????######""""## #?????????? | | ????????????????????????## ??????????? | | ????????????????????????? ? ??????????? | | ????????????????????????? ? ????????????? | | ?????????????????????????# #? #??? #????????? | | ???????????????????????### ## ## #????????? | | ???????????????????????#C s "????????? | | ???????????????????????#s "????????? | | ???????????????????????#C@ s "????????? | | ???????????????????????#C = "????????? | | ???????????????????????###%=!## ## #????????? | | ???????????????###########[ ## ## #????????? | | ???????????????# % #????????? | | ???????????????# g #????????? | | ???????????????# ###+#### g #????????? | | ???????????????# #?#????## ## ## ##????????? | | ???????????????# #???????# #? #???#?????????? | | ???????????????# #???????# #??####?????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ??????########## ######### #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# ####### ##########"##???????????????????? | | ??????# #?????# #????????# #????????????????????? | | ??????# #?????# #????????# #????????????????????? | | ??????# #?????# #????????# #????????????????????? | | ??????# #????##%########## #????????????????????? | | ??????# #????# [*" #????????????????????? | | ??????# #????######[###### #????????????????????? | | ??????# #?????????#%#????# #????????????????????? | | ??????# #?????????# #????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed SubatomicSuperdenseBeam Manual? 0 Play Time 00:38:29 Cumulative 22.4 hours Start 2026.04.15 @ 16:15:49 End 2026.04.15 @ 16:56:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed27229-9497-49e1-9b3b-e507a5de5dad