Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 22:21:00 Player: OBLIQUE Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (40) 200 Value Destroyed (1975) 1975 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (8710) 8710 TOTAL SCORE: 21045 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1196 Follower Combat Kills 414 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- Quantum Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads Biometal Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Matter Compressor Seismic Detector Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Force Field System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Linear Accelerator > --- INVENTORY -------- Heavy Shield Leg Heavy Shield Leg KE Penetrator [Rating: 186] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Surge Thruster Treads High-density Centrium Heavy Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Surge Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Power Shielding Weapon Gauss Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 . 2 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . 2 . . . . . . . . 2 1 . . . . Utility 12 | . . 2 . . . . 2 . 2 2 . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 6 7 3 7 . 2 5 1 6 3 2 2 . 5 6 4 23 1 22 3 51 Power 14 | 1 . . 2 . . . . 1 . . 1 . 1 . . 2 . 3 . 3 Engine 5 | 1 . . 2 . . . . . . . 1 . 1 . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . 3 . 3 Propulsion 49 | 2 2 2 2 . 2 1 . . . . . . . 4 2 6 . 8 2 16 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . 1 Leg 7 | . . . . . . . . . . . . . . . . . . . . 7 Wheel 3 | . . 2 . . . . . . . . . . . . . . . . . 1 Hover 7 | . . . . . . . . . . . . . . . . . . . . 7 Flight 29 | . 2 . 2 . 2 1 . . . . . . . 4 2 6 . 8 2 . Utility 71 | 1 2 1 2 . . 2 1 3 2 2 1 . 3 2 2 15 1 9 1 21 Device 32 | . . 1 1 . . . 1 . 1 . 1 . 2 1 . 9 . 7 . 8 Storage 7 | 1 . . 1 . . 1 . . . . . . 1 . 1 1 . . 1 . Processor 15 | . 2 . . . . . . . . . . . . . 1 3 . . . 9 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Protection 15 | . . . . . . 1 . 3 1 2 . . . 1 . 2 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 . 1 . . 2 . 2 1 . . . 1 . . . . 2 . 11 Energy Gun 6 | . 2 . . . . 1 . . . . . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 6 | 2 . . 1 . . . . 2 . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . . 1 . . 1 . . . . . . . . 1 . 3 Launcher 5 | . 1 . . . . . . . . . . . 1 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . 1 . . . . . . 4 . 1 6 1 3 1 2 Parts Lost 80 | . 1 2 . . 4 . . 2 1 2 2 . . 2 2 5 4 15 6 32 Power 5 | . . . . . . . . . . 1 . . . . . . 1 1 . 2 Propulsion 31 | . . 2 . . 2 . . . . . . . . 1 2 4 . 7 4 9 Utility 35 | . . . . . 1 . . 2 1 1 2 . . 1 . . 3 6 2 16 Weapon 9 | . 1 . . . 1 . . . . . . . . . . 1 . 1 . 5 Highest Loss Streak 12 | . 1 2 . . 4 . . 2 1 1 1 . . 2 1 3 4 12 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 2 4 5 4 5 4 4 4 11 12 13 11 12 12 11 11 11 13 9 7 2 Power . | . 1 1 . 1 1 . . . 1 1 1 2 . . 1 . . . 2 . Propulsion 2 | . 1 3 2 2 2 3 4 4 5 5 5 5 5 5 . . 2 . 1 1 Utility 3 | . . . . . 1 . . 3 3 3 2 3 4 3 6 8 8 6 1 . Weapon 1 | . 1 . . . . . . 2 2 1 1 1 2 2 1 1 1 . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | 1 1 . 2 2 . . . 3 . 2 . . . . . 1 1 5 6 5 Power 2 | . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 12 | 1 1 . 2 . . . . 3 . 1 . . . . . . . . 1 3 Utility 7 | . . . . 1 . . . . . . . . . . . 1 . 4 1 . Weapon 8 | . . . . 1 . . . . . 1 . . . . . . 1 . 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 84 54 70 77 69 58 69 69 60 45 50 41 48 56 59 73 71 56 46 58 Engine 1 | . 14 . 2 . . 6 7 3 . . 4 . 3 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 1 4 Treads 1 | . 22 . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . 5 Hover 2 | . . . . . . . . . . . . . . . . . . . . 8 Flight 12 | . 5 12 19 22 22 9 7 7 6 5 5 5 5 5 28 24 23 19 27 . Device 11 | . . 11 16 22 18 9 15 12 12 11 12 5 13 18 10 12 19 20 3 11 Storage 5 | . 14 5 7 11 11 9 7 7 6 5 5 5 5 5 5 5 9 6 6 3 Processor 9 | . 2 11 11 11 11 9 7 7 6 5 5 5 5 5 6 14 8 4 2 14 Protection 5 | . . . . . . 3 7 12 20 11 14 17 12 15 5 6 4 1 2 1 Ballistic Gun 1 | . 18 . 8 11 7 . . 9 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 8 7 2 . . . . . . 1 3 . . . 2 Peak Build Rating 186 | 6 8 7 16 19 19 47 51 59 70 64 68 61 67 80 57 124 115 121 96 186 Average Rating 72 | 4 6 5 11 17 15 41 50 54 62 61 67 60 63 68 47 92 110 91 80 111 On Entrance 44 | . 6 6 6 16 19 9 47 51 59 62 61 60 61 65 30 51 115 103 85 31 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . . . . . 39 7 2 1 4 28 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 81 | 11 13 6 8 8 8 34 35 40 50 49 59 50 50 50 31 52 53 53 39 81 Greatest Support 180 | 40 40 26 26 8 8 50 50 50 50 50 59 50 50 50 38 59 59 53 51 180 Greatest Overweight (x) 15 | . . . . . . . . . . . . . . . 10 15 . 5 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 6 8 6 7 8 8 13 15 15 15 15 15 15 15 15 15 15 15 11 11 5 Most Carried 15 | 4 8 8 6 8 8 8 6 15 15 15 13 15 15 15 15 15 15 15 14 5 Average Carried 9 | 2 4 5 4 6 7 4 5 12 13 14 12 13 14 13 13 13 14 9 8 3 Final Capacity 15 | 8 8 5 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 8 4 5 8 8 5 6 15 14 14 13 15 14 10 14 15 12 4 5 . Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Mutant 21% | Scout 6% | Scavenger-Scout 5% | Sprinter 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Scout | -3/Quarantine Infiltrator-Scout | -2/Research Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 3125 | 198 105 . 265 20 5 . . 87 . . 210 26 . 65 80 335 . 327 101 1301 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1408 | . 105 . 53 . . . . 103 . . . . . . . . . 188 . 959 Parts 98 | . 17 . 6 . . . . 15 . . . . . . . . . 7 . 53 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . . . . . . . 5 . . . . Retrieved Matter 80 | . . . . . . . . . . . . . . . . 80 . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 12 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 36 | . 4 . 3 . . . . 5 . . . . . . . . . 6 . 18 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 15 | . 3 . 3 . . . . 5 . . . . . . . . . . . 4 Cannons 16 | . . . . . . . . . . . . . . . . . . 3 . 13 AOE 4 | . 1 . . . . . . . . . . . . . . . . 3 . . Classes Destroyed 9 | . 4 . . . . . . 1 . . . . . . . . . . . 4 Builder 2 | . 2 . . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 12 | . 3 . 3 . . . . . . . . . . . . . . 6 . . Cutter 5 | . . . . . . . . 5 . . . . . . . . . . . . Grunt 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmer 13 | . . . . . . . . . . . . . . . . . . . . 13 Best Kill Streak 6 | . 3 . 3 . . . . 3 . . . . . . . . . 6 . 3 Combat Bots Only 6 | . 3 . 3 . . . . 3 . . . . . . . . . 6 . 3 Max Kills in Single Turn 3 | . 2 . 1 . . . . 1 . . . . . . . . . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 1335 | . 29 14 14 . 60 23 . 63 36 88 73 13 . 36 22 24 108 94 72 566 Missed 551 | . 5 6 4 . 32 11 . 28 15 48 31 5 . 15 11 15 45 42 36 202 Hits 784 | . 24 8 10 . 28 12 . 35 21 40 42 8 . 21 11 9 63 52 36 364 Melee 24 | . . . . . . . . 9 . . . . . 1 . . 2 . 4 8 Projectile 760 | . 24 8 10 . 28 12 . 26 21 40 42 8 . 20 11 9 61 52 32 356 AOE 4 | . . . . . . . . 2 . . . . . . . . . . . 2 Critical Strikes 47 | . . . . . . 2 . 6 . 2 1 . . . . . 7 . 2 27 Actively Blocked 3 | . . . . . . . . 3 . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 16725 | . 268 122 76 . 322 180 . 657 229 666 759 147 . 400 274 524 1308 1336 964 8493 Core 3456 | . 51 46 30 . 139 46 . 123 23 81 19 83 . 81 88 66 135 394 439 1612 Absorbed by Shields 52 | . . . . . . . . . 16 . . . . . . . . . . 36 Redirected to Shielding 523 | . . . . . . . . 88 28 . . . . 48 . 85 46 . . 228 Ignored by Resistances 24 | . . . . . . . . . . . . . . . . . . . . 24 Regen/Repaired (Parts) 147 | . . . . . . . . . . . . . . . 147 . . . . . Core Remaining (%) 77 | 100 79 . . . 46 91 . 82 97 . . . . 65 92 . 76 . 42 . Volleys Fired 127 | . 18 3 5 . . . . 10 1 . . . 2 . 2 . . 7 . 79 Largest 2 | . 2 1 1 . . . . 2 1 . . . 1 . 1 . . 1 . 2 Hottest 153 | . 80 40 40 . . . . 65 40 . . . 40 . 40 . . 56 . 153 Shots Fired 196 | . 33 3 5 . . . . 18 1 . . . 2 . 3 . . 7 . 124 Gun 97 | . 30 3 5 . . . . 16 . . . . . . . . . . . 43 Cannon 93 | . . . . . . . . 2 1 . . . 2 . 3 . . 6 . 79 Launcher 6 | . 3 . . . . . . . . . . . . . . . . 1 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . 21 . . . . . . 18 1 . . . 2 . 3 . . 6 . 68 Thermal 69 | . 9 3 5 . . . . . . . . . . . . . . . . 52 Explosive 4 | . 3 . . . . . . . . . . . . . . . . 1 . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 22 | . 5 . 3 . . . . 2 . . . . . . . . . 5 . 22 Robot Miss Streak 4 | . 2 . 2 . . . . 3 . . . . . . 2 . . 4 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 110 | . 16 . 3 . . . . 7 . . . . . . . . . 5 . 79 Core Hits 69 | . 12 . 3 . . . . 6 . . . . . . . . . 11 . 37 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Critical Strikes 13 | . . . . . . . . . . . . . . . . . . 5 . 8 Destroy 7 | . . . . . . . . . . . . . . . . . . 5 . 2 Blast 6 | . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4594 | . 395 . 32 . . . . 179 . . . . . . 6 . . 238 . 3744 Guns 1432 | . 153 . 32 . . . . 179 . . . . . . . . . . . 1068 Cannons 2565 | . . . . . . . . . . . . . . . . . . 114 . 2451 Explosions 450 | . 242 . . . . . . . . . . . . . . . . 120 . 88 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 147 | . . . . . . . . . . . . . . . 6 . . 4 . 137 Kinetic 2644 | . 93 . . . . . . 179 . . . . . . . . . 114 . 2258 Thermal 1353 | . 60 . 32 . . . . . . . . . . . . . . . . 1261 Explosive 362 | . 242 . . . . . . . . . . . . . . . . 120 . . Electromagnetic 88 | . . . . . . . . . . . . . . . . . . . . 88 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 2 . . . . 4 4 4 4 1 11 8 3 8 29 Average Corruption 6 | . . . . . . 2 . . . . 1 4 4 4 1 7 5 2 3 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . 3 4 . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . 20 Effects 96 | . . . . . . 4 . . . . 1 3 2 5 1 20 5 4 3 48 Message Errors 18 | . . . . . . . . . . . 1 . . 2 . 4 . 1 1 9 Matter Fused 16 | . . . . . . 1 . . . . . . 2 . . 1 2 2 2 6 Heat Flow Errors 17 | . . . . . . 2 . . . . . . . 2 . 4 . 1 . 8 Energy Discharges 10 | . . . . . . . . . . . . . . 1 . 4 1 . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 15 | . . . . . . 1 . . . . . 2 . . . 5 2 . . 5 Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . 1 . . . 2 Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . 48 . . . . . . . . . . . . . . . . . . 269 Projectiles 255 | . . . . . . . . . . . . . . . . . . . . 255 Explosions 48 | . 48 . . . . . . . . . . . . . . . . . . . Melee 14 | . . . . . . . . . . . . . . . . . . . . 14 Knockbacks 22 | . . . . . . . . . . . . . . . . . . 1 . 21 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 19 | . . . . . . . . . . . . . . . . . . 1 . 18 Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 134 | . 38 . . . . . . . . . . . . . 67 . . 29 . . Shots 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . Rammed 18 | . . . . . . . . . . . . . . . 3 . 2 1 . 12 Targets Rammed 41 | . . . . . . . . . . . . . . . 3 . 2 1 . 35 Kicked 22 | . . . . . . . . . . . . . . . . . . . . 22 Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 322 | . 48 . . . . 165 . . 14 8 8 . . 133 121 195 5 119 191 322 Average Temperature 84 | . 16 . . . . 60 . . 6 8 8 . . 61 33 70 5 72 97 115 Received Heat Transfer 1397 | . 72 45 . . 90 126 . 9 46 72 99 30 . 45 18 . 187 9 108 441 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1390 | . 150 . 75 . . . . . . . . . . . . . . . . 1165 Parts Sabotaged 5 | . . . . . . . . . . . . . . 2 . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . 5 4 5 4 Low Security (%) 58 | 100 100 100 100 . 100 100 100 100 100 100 . . . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 10 | . . . . . . . . . . . . . . . . . . 95 . 11 Level 4 25 | . . . . . . . . . . . . . . . . . . 4 . 88 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . 99 . 99 . Peak Influence 1675 | . 90 . 70 . 60 55 24 158 82 110 . . . . 115 75 1645 1100 1675 1493 Initial 1100 | . . . . . . . 24 13 82 . . . . . 53 39 3 1100 594 1100 Average 551 | . 37 . 24 . 13 5 21 80 49 17 . . . . 27 12 1594 1036 1604 1291 Influence Increases 3526 | . 156 4 70 . 60 79 5 165 1 193 135 75 . 225 276 192 45 338 135 1372 Destroy 0b10 Robot/C 860 | . 80 . 60 . . . . 100 . . . . . . . . . 120 . 500 Destroy 0b10 Robot/NC 20 | . 15 . . . . . . . . . . . . . . . . . . 5 Destroy Leader 184 | . 22 . 10 . . . . 20 . . . . . . . . . 10 . 122 Allied During Kill 76 | . . . . . . . . . . . . . . . . . . . . 76 Successful Hack 259 | . . 4 . . . 19 5 . . 28 . . . . 88 12 . 7 . 96 Disable Machine 60 | . 30 . . . . . . . . . . . . . 30 . . . . . Destroy Structure 177 | . 9 . . . . . . . 1 . . . . . 68 . . 6 . 93 Partial Spotted 195 | . . . . . . . . . . 30 . . . . 30 60 . 60 15 . Lose Combat Pursuer 1695 | . . . . . 60 60 . 45 . 135 135 75 . 225 60 120 45 135 120 480 Influence Decreases 5001 | . 156 4 70 . 60 24 41 26 159 93 170 63 77 140 285 261 44 1083 524 1721 Entered New Map 2151 | . . . . . . . 31 6 76 . 37 13 77 . 32 37 4 703 464 671 Time Decay 1897 | . 146 4 70 . 20 24 10 . 70 73 113 50 . 100 223 184 . 230 . 580 Lost Part 760 | . 10 . . . 40 . . 20 . 20 20 . . 20 20 40 40 150 60 320 Lost Ally 43 | . . . . . . . . . 13 . . . . 20 10 . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 70 | . 1 3 . . . 1 . 2 1 1 . . . 1 9 7 7 8 6 23 Investigation 13 | . . 2 . . . . . . . . . . . . 4 2 . 3 . 2 Extermination 19 | . . . . . . . . . . 1 . . . . 3 4 . 3 . 8 Reinforcement 15 | . 1 1 . . . 1 . 2 1 . . . . . 2 1 . 1 . 5 Assault 20 | . . . . . . . . . . . . . . 1 . . 7 1 6 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 10 | . 1 1 . . . 1 . . 1 1 . . . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 10 4 4 . 15 11 . 13 4 17 17 10 . 21 14 14 50 22 51 79 Peak Tracking Total 39 | . 3 5 4 . 11 6 . 5 3 12 8 6 . 14 13 6 39 10 37 19 Tactical Retreats 48 | . . . . . 1 2 . 3 . 4 5 3 . 5 1 3 1 5 2 13 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 10 | . . . . . . 1 . . . . . . . . . 4 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 4 | . 2 . . . . . . . . . . . . . 2 . . . . . Max in Single Turn 2 | . 1 . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 81 | . 4 4 . 1 . 5 2 . 1 7 2 1 9 . 10 13 . 8 . 14 Terminals 47 | . 3 4 . . . 4 1 . . 6 . . . . 6 8 . 6 . 9 Fabricators 8 | . . . . . . . . . 1 . . . . . 2 2 . 1 . 2 Repair Stations 4 | . . . . . . . . . . . . . . . 2 1 . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 1 1 . . 1 . . . . . 2 . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 205 | . 11 11 . 1 . 17 3 . 1 12 8 1 48 . 27 23 . 15 . 27 Successful 113 | . 4 1 . 1 . 13 1 . 1 2 8 1 48 . 14 5 . 5 . 9 Failed 90 | . 7 10 . . . 3 2 . . 10 . . . . 13 18 . 10 . 17 Catastrophic 32 | . 1 4 . . . . . . . 3 . . . . 4 5 . 6 . 9 Database Lockouts 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Manual 26 | . 6 8 . 1 . 3 . . . 1 . . . . . 5 . 2 . . Terminals 97 | . 9 11 . . . 12 2 . . 10 . . . . 10 16 . 11 . 16 Fabricators 16 | . . . . . . . . . 1 . . . . . 7 3 . 2 . 3 Repair Stations 14 | . . . . . . . . . . . . . . . 10 2 . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 5 1 . . 2 . . . . . 2 . . . 5 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 91 | . 2 1 . 1 . 10 1 . . 1 8 1 48 . 3 5 . 4 . 6 Record 58 | . . . . . . 5 . . . . 7 . 36 . 3 3 . 2 . 2 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . 1 1 . . . 1 . . . 1 Open DSF 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 1 . . . . . 4 . . 1 . 1 Network Status 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 Build 2 | . . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . 7 . . . . . Scan Component 4 | . . . . . . . . . . . . . . . 4 . . . . . Repair 3 | . . . . . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 3 . . . 1 . . . . . . . . . 2 Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . 2 . . . 1 . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 4 . . . 4 2 . 1 7 . . . . 10 12 . 8 . 12 Full Trace Events 15 | . 2 2 . . . . . . . . . . . . 4 2 . 3 . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . 62 . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . 7 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . . . . . Part Studies Acquired 5 | . . . . . . 2 . . . 1 . . . . . . . . . 2 Parts Repaired 3 | . . . . . . . . . . . . . . . 3 . . . . . Time 114 | . . . . . . . . . . . . . . . 114 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 7 | . . . 2 . . . . . 1 . . . . . 1 . . . . 3 Largest Group 3 | . . . 2 2 . . . . 1 . . . . . 1 . . . . 3 Highest-Rated Group 379 | . . . 39 39 . . . . 12 . . . . . 36 . . . . 379 Highest-Rated Ally 135 | . . . 31 31 . . . . 12 . . . . . 36 . . . . 135 Total Orders 3 | . . . . . . . . . . . . . . 3 . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 22 | . . . . . . . . . 1 . . . . . . . . . . 21 Total Damage 1105 | . . . . . . . . . 16 . . . . . . . . . . 1089 Kills 7 | . . . . . . . . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Active Infowar (turns) 5945 | . 14 105 209 100 80 237 25 132 148 350 310 116 134 230 1003 912 174 498 89 1079 Optics 4866 | . 14 105 209 100 80 237 25 132 148 350 310 116 134 230 1003 912 174 498 89 . Sensors 50 | . . . 50 . . . . . . . . . . . . . . . . . Structural 4606 | . . 105 209 100 80 237 25 132 148 350 310 116 134 230 1003 912 174 341 . . Seismic 1079 | . . . . . . . . . . . . . . . . . . . . 1079 Triangulation 590 | . . . . . . . . . . . . . . . . 84 174 332 . . Cloaking 169 | . . . . . . . . . . . . . 1 168 . . . . . . ECM 27 | . . . . . . . . . . . . . . . . . . 27 . . Robot Analysis Total 7 | . 2 1 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . 3 1 . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 7139 | 84 343 105 209 100 80 237 25 132 148 350 310 116 134 230 1003 912 174 498 164 1785 Spaces Moved 9265 | 50 221 162 363 242 194 335 44 151 185 640 571 226 223 403 879 1277 301 829 528 1441 Core 350 | 10 . . . . . . . . . . . . . . 11 3 . . 10 316 Treads 235 | 40 124 . . . . . . . . . . . . . . . . . . 71 Legs 567 | . . . . . . . . . . . . . . . . . . . . 567 Wheels 63 | . . 40 2 . . . . . . . . . . . . . . . . 21 Hover 466 | . . . . . . . . . . . . . . . . . . . . 466 Flight 7584 | . 97 122 361 242 194 335 44 151 185 640 571 226 223 403 868 1274 301 829 518 . Fastest Speed 6 | 50 37 37 37 37 37 37 50 50 50 50 50 50 50 14 6 7 19 26 13 20 Average Speed 50 | 138 106 50 37 37 37 49 50 50 50 50 50 50 50 49 41 43 25 32 24 82 Slowest Speed 800 | 160 160 90 90 37 37 50 50 50 50 50 50 50 50 50 550 800 31 440 83 400 Overloaded Moves 488 | . . . . . . . . . . . . . . 8 181 82 53 5 159 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped 134 | . 1 1 1 . 26 12 . 2 1 27 3 1 . 1 16 7 8 10 17 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Exploration Rate (%) 42 | 5 33 25 67 63 45 43 2 83 7 20 82 53 62 59 18 48 40 35 73 37 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . . . 3 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . 1 . 1 1 1 1 . 1 1 . 1 . Scrap Searched 13 | . . . 1 . 2 . . . . . 4 5 . 1 . . . . . . Spaces Dug 38 | . . . . . . . . . 1 . . . 1 . 33 . . . . 3 Terrain Destroyed 66 | . 7 . . . . . . . 1 . . . 1 . 34 . . . . 23 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . 1 . . . 1 . 1 . . . . 23 AOE 40 | . 7 . . . . . . . . . . . . . 33 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 11423 | 66 299 182 433 253 175 394 46 189 240 644 592 227 243 434 1497 1630 382 1047 549 1901 Wait 1559 | . 28 11 38 6 4 54 . 2 17 18 20 1 . 20 610 294 84 162 2 188 Move 9010 | 49 218 159 360 241 148 312 43 146 182 591 564 223 222 400 849 1262 287 809 504 1441 Hop 102 | . 1 1 1 . 19 10 . 2 1 21 3 1 . 1 14 7 5 9 6 . Pick Up 215 | 10 9 2 12 2 2 7 2 17 2 5 1 2 5 1 11 26 1 22 18 58 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 177 | 6 9 4 4 1 2 7 1 5 4 4 3 . 8 8 8 19 2 22 9 51 Detach 31 | . 7 1 1 1 . . . . 3 1 1 . 1 3 1 3 . 4 2 2 Swap 33 | . 6 . 3 . . . . 2 . . . . 2 . . 8 . 2 1 9 Drop 89 | 1 3 1 9 2 . 4 . 5 3 4 . . 3 1 . 11 1 9 7 25 Fire 127 | . 18 3 5 . . . . 10 1 . . . 2 . 2 . . 7 . 79 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 2 . 1 1 . . Kick 22 | . . . . . . . . . . . . . . . . . . . . 22 Crush 13 | . . . . . . . . . . . . . . . . . . . . 13 Escape Stasis 26 | . . . . . . . . . 12 . . . . . . . 1 . . 13 Rewire 15 | . . . . . . . . . 15 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / [*Qua]) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 12) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 528 | -9/Materials | Discovered new exit (range 6) 533 | -9/Materials | Entered Mines 639 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 640 | -9/Mines | Found Prototype Device 641 | -9/Mines | Identified Exp. Sensor Array 661 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 661 | -9/Mines | Discovered new exit (range 6) 684 | -9/Mines | Learned 4 Materials zone layouts 742 | -9/Mines | Entered Exiles 742 | -9/Exiles | Accompanied by 2 allies 748 | -9/Exiles | Discovered new exit (range 15) 752 | -9/Exiles | Met 8R-AWN 758 | -9/Exiles | Met EX-HEX 769 | -9/Exiles | Met EX-BIN 772 | -9/Exiles | Led the pair of lost Derelicts to a safe place 773 | -9/Exiles | Aligned with FarCom system 773 | -9/Exiles | Given EX-Vault access code 785 | -9/Exiles | Opened EX-Vault 790 | -9/Exiles | Found Flying Fortress v7 798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 809 | -9/Exiles | Met EX-DEC 833 | -9/Exiles | Discovered new exit (range 10) 842 | -9/Exiles | Left Exiles lab with Flying Fortress v7 842 | -9/Exiles | Entered Mines 917 | -8/Mines | Discovered new exit (range 8) 919 | -8/Mines | Core integrity fell below 50% 922 | -8/Mines | Entered Materials 922 | -8/Materials | Evolved 2 slots: Propulsion x2 950 | -8/Materials | Lost 4 parts (2n1u1w) 979 | -8/Materials | Central database locked down 1131 | -8/Materials | Identified exit to Factory 1159 | -8/Materials | Entered Factory 1159 | -7/Factory | Evolved 2 slots: Utility x2 1184 | -7/Factory | Identified exit to DSF 1184 | -7/Factory | Entered DSF 1199 | -7/DSF | Build established: Scout 1204 | -7/DSF | Additional patrols routed to DSF 1246 | -7/DSF | Discovered new exit (range 18) 1316 | -7/DSF | Entered Factory 1316 | -6/Factory | Evolved 2 slots: Utility x2 1460 | -6/Factory | Discovered new exit (range 9) 1464 | -6/Factory | Entered another Factory area 1464 | -5/Factory | Evolved 2 slots: Utility x2 1493 | -5/Factory | Identified exit to Upper Caves 1673 | -5/Factory | Discovered new exit (range 17) 1814 | -5/Factory | Entered Upper Caves 1843 | -5/Upper Caves | Learned Factory terminal intel 1912 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2025 | -5/Upper Caves | Learned Factory trap positions 2043 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2050 | -5/Upper Caves | Learned Factory interactive machine intel 2061 | -5/Upper Caves | Encountered a Warlord checkpoint 2094 | -5/Upper Caves | Learned Extension trap positions 2094 | -5/Upper Caves | Learned Factory emergency access door positions 2113 | -5/Upper Caves | Build established: Mutant 2119 | -5/Upper Caves | Discovered new exit (range 10) 2124 | -5/Upper Caves | Entered another Upper Caves area 2133 | -5/Upper Caves | Learned Factory stockpile data 2138 | -5/Upper Caves | Lost 3 allies 2148 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2203 | -5/Upper Caves | Spotted B-75 Beast 2232 | -5/Upper Caves | Discovered new exit (range 4) 2240 | -5/Upper Caves | Entered Zhirov 2240 | -5/Zhirov | Discovered new exit (range 3) 2259 | -5/Zhirov | Met Zhirov 2296 | -5/Zhirov | Found Alien Artifact 2297 | -5/Zhirov | Identified Transdimensional Reconstructor 2297 | -5/Zhirov | Warped through subspace 2316 | -5/Zhirov | Found Alien Artifact 2317 | -5/Zhirov | Identified Integrated Reactor 2317 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2329 | -5/Zhirov | Learned location of Quarantine (-3) 2329 | -5/Zhirov | Learned location of Testing (-2) 2329 | -5/Zhirov | Learned location of Command (-1) 2340 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2374 | -5/Zhirov | Entered Proximity Caves 2383 | -4/Proximity Caves | Learned location of Armory (-4) 2581 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2603 | -4/Proximity Caves | Discovered new exit (range 7) 2604 | -4/Proximity Caves | Entered Factory 2604 | -4/Factory | Evolved 2 slots: Propulsion x2 2605 | -4/Factory | Identified exit to Research 2606 | -4/Factory | Loaded intel: 88 trap records 2609 | -4/Factory | Loaded intel: 56 interactive machine locations 2610 | -4/Factory | Loaded intel: 28 terminal locations 2968 | -4/Factory | Fabricated Exp. Optical Array? 3327 | -4/Factory | Repaired Surge Thruster+ 3344 | -4/Factory | Fabricated M-36 Artificer? 3367 | -4/Factory | Repaired Surge Thruster+ 3407 | -4/Factory | Repaired Surge Thruster+ 3607 | -4/Factory | Entered Research 3607 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3960 | -3/Research | Found Prototype Processor 3961 | -3/Research | Identified Exp. Terrain Scan Processor 4205 | -3/Research | Lost 3 parts (3n) 4287 | -3/Research | System corruption reached 10% 4421 | -3/Research | Build established: Scout 4422 | -3/Research | Discovered new exit (range 20) 4517 | -3/Research | Discovered new exit (range 9) 4519 | -3/Research | Entered Quarantine 4520 | -3/Quarantine | Maximum security lockdown engaged 4630 | -3/Quarantine | Found Alien Artifact 4631 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 4631 | -3/Quarantine | Warped through subspace 4680 | -3/Quarantine | Discovered new exit (range 22) 4693 | -3/Quarantine | Entered Research 4693 | -2/Research | Evolved 2 slots: Utility x2 4717 | -2/Research | Lost 4 parts (1p3u) 4924 | -2/Research | Lost 3 parts (1p2n) 4943 | -2/Research | First assault squad dispatched 5067 | -2/Research | Lost 12 parts (5n6u1w) 5111 | -2/Research | Discovered new exit (range 22) 5148 | -2/Research | Identified exit to Testing 5178 | -2/Research | Discovered new exit (range 21) 5187 | -2/Research | Discovered new exit (range 5) 5191 | -2/Research | Entered Testing 5192 | -2/Testing | Maximum security lockdown engaged 5256 | -2/Testing | Spotted Striker 5256 | -2/Testing | Spotted Striker 5294 | -2/Testing | Spotted Alpha 7 5295 | -2/Testing | Stole the SGEMP Prototype 5346 | -2/Testing | Discovered new exit (range 14) 5354 | -2/Testing | Core integrity fell below 50% 5355 | -2/Testing | Entered Access 5355 | -1/Access | Evolved 2 slots: Utility x2 5356 | -1/Access | Delivered the SGEMP Prototype to Zhirov 5356 | -1/Access | Zhirov transferred Access data 5357 | -1/Access | Loaded intel: 135 machine locations 5357 | -1/Access | Loaded intel: 101 trap records 5357 | -1/Access | Identified exit to Surface 5357 | -1/Access | Discovered exit to Surface (range 95) 5357 | -1/Access | Identified exit to Command 5357 | -1/Access | Discovered exit to Command (range 113) 5379 | -1/Access | Lost 5 parts (3n2u) 5780 | -1/Access | Found Prototype Launcher 5781 | -1/Access | Identified Ragnarok Missile Launcher 5805 | -1/Access | Found Gamma Bomb Array 6105 | -1/Access | First assault squad dispatched 6334 | -1/Access | Build established: Scavenger-Mutant 6447 | -1/Access | Spotted B-99 Colossus 6526 | -1/Access | Lost 3 parts (1n2u) 6652 | -1/Access | System corruption reached 10% 6665 | -1/Access | Lost 10 parts (2p3n3u2w) 6702 | -1/Access | Lost 3 parts (1n1u1w) 7035 | -1/Access | Build established: Mutant 7043 | -1/Access | Spotted B-99 Colossus 7044 | -1/Access | Core integrity fell below 50% 7099 | -1/Access | Core integrity fell below 20% 7120 | -1/Access | Central database locked down 7138 | -1/Access | Lost 7 parts (3n2u2w) 7140 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07117_ System corrupted: Heat flow error (+226). 07117_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 07120_ Connecting with Terminal... >>Query(LRC-V3) A failed [Leopard] controller device prototype that was moved to storage for later recycling but disappeared shortly after. The disappearance may be related to the recent increase in [Derelict] activity. 07120_ ALERT: Central database lockdown, local access denied. 07129_ Connecting with Terminal... 07129_ ALERT: Suspicious activity at Terminal A002. Dispatching Investigation squad. 07139_ System corrupted: Quantum Rifle failed to cycle. 07140_ Core Analyzer destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ## + """ ############## ### ## | | "## # " ################### ## " | | "## # ################### ## """" | | "## # ################## # """"" | | T#### ### ################## # """"" | | "#### ######+###################### " + """" | | "#### ###### ###################### # " | | "#### ######+###################### # | | #### #### ################# ## | | #### #### ################# ## | | +#### #### ################# ## | | ### #### ################# ########### | | " + " ################# ########### | | ###### # """ ################# ########### | | ####### # """ ################# ########### | | ####### # " #################"""######### | | +#######+################### # | | # ############# h h # | | # #############BB # | | # #############BB #####"""##### # | | # #####################"""######### | | # """""" #####################"""######### | | + """""" ################### ##T##### | | # """""" ################### > " ### | | # """""" ### p " ### " ##### | | # """""" ### p @" ############ ##### | | ### ### p#####T## ############ ##### | | ### ### ######## #####"###### ### | | ### ### ######## " ### * | | #########+######## ######## " ### | | ####### ####### ######## " ### | | "" ###############T"########### | | T ############################ | | ####### #######+############################# | | ######## ##### ############# #### | | ######## ##### ############# #### | | ######## ##### " ############# #### | | ######## ##### """ ############# ## | | ######## ##### """ ############# ## | | # ##### " ##### # ## | | # + ##### # ## | | # #+########## ##### # ## | | # # ################ # ## | | # # ################ # ## | | # #" ################ # ## | | # #"" ################ # ## | | # #"" ################ # ## | | # #"" ## """T""" ## # ## | | # #"" ## """ """ ## #####+###### | | # #"T ## ## # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 49 Energy Capacity 850 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 1085 ECM Strength 6 Cloak Strength 2 Additional Mass Support 9 Corruption Block 20 Armor Coverage 825 Resistance: TH 30 Resistance: EX 50 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory M-36 Artificer | x1 | -4/Factory | Preloaded Repaired ---------- Surge Thruster | 17% | -4/Factory Surge Thruster | 31% | -4/Factory Surge Thruster | 41% | -4/Factory Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Surge Thruster | -5/Factory | Hacked Linear Gravjet | -1/Access | Hacked Hvy. Shield Leg | -1/Access | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Ew, Corruption For Science! Hornet's Nest Just Browsing Leap Before You Look Ooh, Shiny! Origins Special Delivery Speed Demon Subspace Traveler That Tickles The Science Guy Whoosh! Challenges ------------ None Game ------ Seed IntegratedSmallRedistributor Manual? 0 Play Time 03:40:23 Cumulative 29.8 hours Start 2025.11.24 @ 16:54:59 End 2025.11.24 @ 22:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb5dc45-217a-478c-a2e1-27868bf9a0d7