Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.17 @ 19:05:26 Player: FrigidRock Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (398) 1990 Value Destroyed (20344) 20344 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (11336) 11336 TOTAL SCORE: 43690 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4729 Follower Combat Kills 219 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -32 Cogmind --------- Core Integrity 0/1600 Matter 187/300 Energy 100/100 System Corruption 14% Temperature Warning (336) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Energy Well (500) Experimental Signal Interpreter Enhanced Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Advanced Powered Armor > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Enhanced Quantum Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Particle Reactor Quantum Reactor Quantum Reactor Heavy Siege Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Experimental Matter Compressor Experimental Signal Interpreter Advanced Weapon Cycler Vortex Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Advanced Remote Datajack [Rating: 202] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Heavy Wave Gun Energy Gun Heavy Wave Gun Energy Cannon Proton Cannon Ballistic Gun Railgun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . 2 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . 1 . . . . . . . 1 . . Utility 9 | . . . 2 . . . 2 . . . . . . . . . 2 . 2 . 1 . Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Parts Attached 346 | 6 6 4 10 3 6 . 28 1 1 . 2 43 2 1 15 9 59 60 27 19 16 28 Power 48 | 1 2 1 3 . . . 2 . . . . 4 . . 1 1 7 11 6 2 4 3 Engine 8 | 1 1 . 1 . . . 2 . . . . 2 . . . . 1 . . . . . Core 12 | . 1 1 2 . . . . . . . . 2 . . . 1 2 3 . . . . Reactor 28 | . . . . . . . . . . . . . . . 1 . 4 8 6 2 4 3 Propulsion 71 | 2 . 2 1 2 1 . 11 . . . 1 11 . . 2 4 15 8 3 2 3 3 Treads 31 | . . . . . . . . . . . . 9 . . 2 . 1 8 3 2 3 3 Leg 23 | . . . . . . . 7 . . . 1 2 . . . . 13 . . . . . Wheel 12 | 2 . 2 1 2 1 . 4 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Flight 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Utility 116 | 1 2 . 4 . 3 . 8 . . . 1 11 . . 1 2 21 20 15 8 7 12 Device 58 | . . . 1 . 1 . 3 . . . . 5 . . 1 . 11 11 9 3 6 7 Storage 12 | 1 1 . . . . . 1 . . . . 1 . . . . 1 1 2 3 . 1 Processor 13 | . 1 . 1 . 1 . 1 . . . . . . . . . 3 4 1 . . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Protection 32 | . . . 2 . 1 . 3 . . . 1 4 . . . 2 6 4 3 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 2 1 2 1 2 . 7 1 1 . . 17 2 1 11 2 16 21 3 7 2 10 Energy Gun 37 | 2 1 . 2 . . . 1 . . . . 7 . . . . 3 7 2 7 1 4 Energy Cannon 31 | . 1 . . . . . 4 . 1 . . 1 2 . 6 2 2 9 . . . 3 Ballistic Gun 21 | . . . . . 1 . . . . . . 7 . 1 2 . 5 3 1 . . 1 Ballistic Cannon 13 | . . 1 . 1 1 . 1 1 . . . 1 . . 3 . 2 2 . . . . Launcher 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 1 . . . . . . 2 . . 2 . 1 2 1 4 . 1 Parts Lost 84 | . 1 . 3 . . . 5 . 1 . . 17 . . 1 1 16 6 3 . 2 28 Power 10 | . . . 1 . . . . . . . . 3 . . . . 2 1 . . . 3 Propulsion 14 | . . . 1 . . . 3 . . . . 2 . . . 1 2 . . . . 5 Utility 32 | . . . . . . . 1 . . . . 3 . . 1 . 8 5 2 . 2 10 Weapon 28 | . 1 . 1 . . . 1 . 1 . . 9 . . . . 4 . 1 . . 10 Highest Loss Streak 15 | . 1 . 2 . . . 5 . 1 . . 5 . . 1 1 11 2 2 . 1 15 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 92 100 93 100 98 100 91 100 99 100 100 96 90 92 96 15 78 85 86 81 83 85 Engine 3 | . 8 . 4 11 11 11 5 6 6 6 6 8 . . 3 . . . . . . . Core 1 | . 5 14 5 . . . . . . . . 1 5 5 4 1 3 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . 5 8 8 8 12 11 Treads 10 | . . . . . . . . . . . . 17 29 29 28 . . 11 13 13 12 11 Leg 6 | . . . . . . . 15 26 26 26 26 11 . . . . 20 2 . . . . Wheel 4 | . 28 28 20 22 22 22 8 . . . . . . . . . . . . . . . Device 12 | . . . 10 . . . 12 13 13 13 13 10 11 11 10 . 12 15 21 8 23 26 Storage 5 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 4 . . 5 4 7 4 4 Processor 11 | . 7 14 11 22 21 22 13 13 13 13 13 11 11 11 10 . 8 13 15 17 8 6 Protection 5 | . . . 6 11 10 11 6 6 6 6 6 5 5 5 4 1 10 3 1 4 4 5 Energy Gun 8 | . 24 7 4 19 7 . 1 . . . . 5 . . . . 3 6 14 19 20 14 Energy Cannon 4 | . 3 14 8 . . . 6 14 17 20 20 5 4 5 4 1 1 2 . . . 2 Ballistic Gun 3 | . . . . . 2 . . . . . . 3 14 15 7 . 4 9 3 1 . 2 Ballistic Cannon 4 | . . 6 8 2 12 22 11 11 7 6 6 4 . . 7 . 2 1 . . . . Naked Turns 31 | . . . . . . . . . . . . . . . 18 4 . . . . . 9 Heaviest Build 177 | 12 30 37 44 43 49 49 75 76 76 75 75 140 123 117 163 34 84 91 89 131 171 177 Greatest Support 230 | 32 32 32 20 26 26 26 76 76 76 76 86 135 131 131 135 18 102 180 175 220 230 230 Greatest Overweight (x) 6 | . . 1 3 1 1 1 6 . . . . 1 . . 1 1 1 1 . . . . Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 5 10 10 10 20 20 20 Average Capacity 16 | 6 11 15 15 15 15 15 15 15 15 15 15 21 25 25 24 5 5 10 10 18 20 19 Most Carried 25 | . 7 12 13 15 15 15 15 15 15 14 15 20 16 16 25 5 10 10 10 19 20 20 Average Carried 13 | . 5 7 9 14 14 15 13 15 14 14 14 13 13 15 18 3 5 9 9 15 18 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 25 5 5 10 10 10 20 20 5 Final Carried 19 | . 7 12 13 15 15 15 15 15 14 14 15 13 16 15 5 5 10 10 10 19 19 5 Class Distribution -------------------- 32% | Scavenger-Gunner 21% | Mutant 20% | Tank 11% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Matter Collected 10698 | 185 320 120 362 30 46 288 603 276 10 . 132 1851 95 84 215 60 1766 1497 715 1221 179 643 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22627 | . 428 194 703 210 . 253 518 282 . . 470 3507 192 109 . 25 2943 2131 1438 199 3781 5244 Parts 937 | . 26 16 58 13 . 10 30 11 . . 14 134 11 2 . 4 111 118 68 3 126 182 Haulers Intercepted 11 | . 2 . 2 . . . 1 . . . . 3 . . . . . . 1 1 1 . Recyclers Shooed 13 | . . . . . . . . . . . . 7 . . . . 3 . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . 10 . 10 17 . 7 . 9 2 . 3 . . . . . . Prevented 14 | . . . . . . . . 1 . . 12 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Combat Hostiles Destroyed 316 | . 7 7 12 3 . 6 9 9 . . 10 41 3 2 2 5 32 39 19 1 45 64 Melee 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Guns 174 | . 7 . 2 3 . . . . . . . 12 2 2 1 . 13 26 18 . 38 50 Cannons 108 | . . 7 10 . . 6 9 6 . . 9 18 1 . 1 5 15 12 . . . 9 AOE 9 | . . . . . . . . 3 . . . 5 . . . . . . . . . 1 Classes Destroyed 24 | . 3 1 4 1 . . 5 1 . . 2 3 . . 1 . . 1 . . 1 1 Worker 16 | . . . 1 . . . 1 . . . . 5 . . . . 2 . . . 1 6 Builder 9 | . . . 1 . . . . . . . . 5 . . . . 2 . . . 1 . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 2 . . . 1 . . . . 3 . . . . . . 1 1 1 . Recycler 17 | . . . . 1 . . . . . . . 6 . . . . 6 . 1 . 3 . Mechanic 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Operator 4 | . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 29 | . 1 . 3 . . . . . . . . 7 . . . . 3 5 1 . 4 5 Swarmer 64 | . . 2 2 . . 2 3 7 . . 2 4 . . . 4 4 11 5 . 13 5 Saboteur 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Grunt 95 | . 7 5 5 3 . 4 . 1 . . 4 13 . 1 . . 10 4 1 1 7 29 Brawler 7 | . . . . . . . . . . . 1 1 . 1 . . . . . . 2 2 Duelist 9 | . . . . . . . . 1 . . . . . . 1 . . 3 . . 1 3 Protector 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Sentry 30 | . . . 5 . . . 2 . . . . 4 . . . . 7 2 5 . 2 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Specialist 10 | . . . . . . . . . . . . 2 . . . . . 6 . . 2 . Hunter 29 | . . . . . . . 2 . . . 1 7 3 . . . 4 . . . 8 4 Programmer 56 | . . . . . . . 1 . . . . 8 . . . 1 7 8 8 . 9 14 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | . 5 3 7 8 . 4 2 4 . . 4 11 2 2 2 4 9 6 7 1 9 12 Combat Bots Only 12 | . 3 3 3 3 . 4 2 4 . . 4 8 2 2 2 4 9 5 7 1 8 12 Max Kills in Single Turn 3 | . 1 2 2 1 . 1 1 2 . . 1 3 1 1 1 1 2 2 1 1 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 2 | . . . . . . . . 2 . . . 2 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Damage Taken 27090 | . 215 107 482 55 . 201 748 368 150 . 406 3684 280 42 1601 324 4035 2355 1624 125 2340 7948 Core 3428 | . 36 37 110 . . 19 57 18 13 . 43 342 24 . 321 64 424 137 149 20 100 1514 Absorbed by Shields 2436 | . . . . . . . . . . . . . . . . . 460 . 102 . . 1874 Reduced by Siege Mode 58 | . . . . . . . . . . . . . . . . . . . . . 58 . Redirected to Shielding 53 | . . . . . . . . . . . . . . . . . 53 . . . . . Regen/Repaired (Parts) 326 | . . . . . 8 . . . . . . . . . 318 . . . . . . . Core Remaining (%) 72 | 100 . 70 . . . 67 . . . . 84 . . . . 24 . 51 88 98 . . Volleys Fired 787 | . 32 12 50 5 . 16 27 18 . . 21 123 6 4 5 14 129 89 42 5 77 112 Largest 5 | . 2 2 2 2 . 2 4 4 . . 4 4 4 4 4 1 4 4 4 5 5 5 Hottest 451 | . 110 117 117 112 . 114 282 264 . . 282 282 243 181 287 50 319 310 260 440 440 451 Shots Fired 2486 | . 56 24 98 10 . 32 69 51 . . 65 343 22 18 20 14 267 312 155 25 386 519 Gun 1709 | . 55 2 12 10 . . 5 . . . . 139 11 13 7 . 177 255 155 25 386 457 Cannon 754 | . 1 22 86 . . 32 61 51 . . 65 192 11 5 13 14 90 57 . . . 54 Launcher 23 | . . . . . . . 3 . . . . 12 . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 842 | . . 10 41 . . 32 50 29 . . 21 168 11 13 12 . 198 168 30 3 . 56 Thermal 1342 | . 40 14 57 10 . . 4 . . . . 46 11 5 . . 28 139 125 22 386 455 Explosive 11 | . . . . . . . 3 . . . . . . . . . . . . . . 8 Electromagnetic 264 | . 16 . . . . . 12 22 . . 44 129 . . . . 41 . . . . . Entropic 27 | . . . . . . . . . . . . . . . 8 14 . 5 . . . . Robot Hit Streak 49 | . 15 4 14 17 . 3 11 8 . . 8 39 12 5 9 10 21 33 38 23 36 49 Robot Miss Streak 7 | . 2 2 4 1 . 5 4 4 . . 3 7 1 2 2 1 3 4 1 . 2 2 Penetration Max 2 | . . . 1 . . . . 1 . . 1 1 . . . . 2 1 . . . 2 Secondary Targets 28 | . . . 1 . . . . . . . . . . . . . . 3 3 . 9 12 Max Gunslinging Chain 2 | . . . 1 . . . . . . . . . . . . . . 1 1 . 2 1 Shots Hit Robots 1744 | . 40 12 63 7 . 14 41 23 . . 36 253 17 5 14 12 205 190 119 22 275 396 Core Hits 781 | . 22 6 26 5 . 7 18 13 . . 13 150 6 2 7 3 86 78 44 5 115 175 Critical Kills 49 | . . 1 4 . . 6 8 . . . 2 1 . . . . 13 9 2 . . 3 Critical Parts Destroyed 67 | . . 2 11 . . 5 7 4 . . 5 3 . . 2 . 15 8 2 . . 3 Critical Strikes 203 | . 2 3 16 . . 11 15 4 . . 8 14 . . 5 1 36 18 4 1 35 30 Burn 63 | . 2 . 1 . . . . . . . . . . . . . . . . 1 35 24 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 118 | . . 3 15 . . 11 15 4 . . 7 4 . . 2 . 30 18 4 . . 5 Blast 9 | . . . . . . . . . . . . 5 . . . . 4 . . . . . Corrupt 7 | . . . . . . . . . . . 1 5 . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Sunder 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . Melee Attacks 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Impact 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 57672 | . 503 261 1252 135 . 373 1122 618 . . 1167 8908 449 125 822 843 6561 5966 3934 639 8563 15431 Guns 37311 | . 486 . 134 135 . . 30 . . . . 2776 133 93 177 . 3902 4383 3934 639 8476 12013 Cannons 16168 | . 17 261 1118 . . 373 1002 499 . . 1167 4693 316 32 645 843 2013 1583 . . . 1606 Explosions 3783 | . . . . . . . 90 119 . . . 1437 . . . . 297 . . . 87 1753 Melee 349 | . . . . . . . . . . . . . . . . . 349 . . . . . Ramming 61 | . . . . . . . . . . . . 2 . . . . . . . . . 59 Kinetic 15189 | . . 121 488 . . 373 709 147 . . 258 4006 133 93 256 . 4339 2531 577 53 . 1105 Thermal 32366 | . 320 140 764 135 . . 87 119 . . . 1495 316 32 . . 798 3227 3357 586 8476 12514 Explosive 2138 | . . . . . . . 90 . . . . 208 . . . . . . . . 87 1753 Electromagnetic 5952 | . 183 . . . . . 236 352 . . 909 3197 . . . . 1075 . . . . . Impact 349 | . . . . . . . . . . . . . . . . . 349 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1617 | . . . . . . . . . . . . . . . 566 843 . 208 . . . . Highest Corruption 14 | . . . . . . . 1 1 1 1 1 12 12 12 12 4 7 13 6 . 4 14 Average Corruption 6 | . . . . . . . 1 1 1 1 1 7 12 12 9 3 3 11 4 . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . 6 . . . . 8 . . Effects 332 | . . . . . . . 3 5 3 . 5 74 14 16 4 4 29 67 18 . 23 67 Message Errors 77 | . . . . . . . 2 2 1 . 2 24 3 3 1 1 5 19 3 . 2 9 Matter Fused 80 | . . . . . . . 1 1 . . 2 16 5 3 1 2 8 18 5 . 4 14 Heat Flow Errors 44 | . . . . . . . . 1 . . 1 12 . 3 2 1 1 7 2 . 4 10 Energy Discharges 27 | . . . . . . . . 1 1 . . 6 1 1 . . . 5 2 . 3 7 Parts Rejected 6 | . . . . . . . . . . . . 1 1 . . . 2 1 1 . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 31 | . . . . . . . . . 1 . . 6 . 4 . . 4 8 2 . 2 4 Data Loss (major) 13 | . . . . . . . . . . . . . 2 . . . 2 2 1 . 3 3 Misfires 15 | . . . . . . . . . . . . 5 . 2 . . 1 1 . . 3 3 Alerts 6 | . . . . . . . . . . . . . . . . . 1 1 . . . 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 29 | . . . . . . . . . . . . 3 2 . . . 5 4 2 . 2 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 854 | . . 9 4 . . . 26 . . . 9 195 . . 55 190 194 65 . . . 107 Projectiles 515 | . . 9 4 . . . 26 . . . 9 92 . . 55 190 6 65 . . . 59 Explosions 173 | . . . . . . . . . . . . 103 . . . . 56 . . . . 14 Melee 166 | . . . . . . . . . . . . . . . . . 132 . . . . 34 Knockbacks 53 | . . 1 2 . . 3 3 3 . . 4 16 . . 4 . 15 1 . . . 1 Impact 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 Kinetic 46 | . . 1 2 . . 3 3 3 . . 4 14 . . 3 . 12 1 . . . . Secondary 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . Self-Inflicted Damage 496 | . . . . . . . 50 84 . . . 129 . . . . 26 . 96 . . 111 Shots 20 | . . . . . . . 1 2 . . . 9 . . . . 2 . 1 . . 5 Rammed 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 700 | . 233 408 90 255 . 315 286 235 . . 376 509 33 227 319 104 286 478 . 350 700 686 Average Temperature 130 | . 85 137 31 135 . 126 90 112 . . 114 163 18 109 126 92 133 105 . 132 186 215 Received Heat Transfer 4431 | . 153 51 267 57 . 54 57 45 . . 111 607 45 . 351 . 1134 379 104 18 72 926 Effects 27 | . 1 . . 1 . 1 1 . . . . 8 . . . . 3 3 . . 4 5 Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Energy Bleed 6 | . 1 . . 1 . . 1 . . . . . . . . . . . . . 2 1 Interference 6 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 Matter Decay 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 5 | . . . . . . . . . . . . 1 . . . . . . . . 2 2 Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Robots Corrupted 12 | . . . . . . . . . . . 1 7 . . . . 4 . . . . . Combat Hostiles 9 | . . . . . . . . . . . 1 5 . . . . 3 . . . . . Parts Fried 36 | . . . . . . . 2 3 . . 1 20 . 1 . . 9 . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . 5 . . . . 1 Robots Melted 16 | . . . . . . . . . . . . 1 . . . . . . 1 1 8 5 Combat Hostiles 14 | . . . . . . . . . . . . 1 . . . . . . 1 1 7 4 Parts Melted 151 | . 2 . 3 1 . . . 1 . . . 5 4 . . . 1 3 16 1 55 59 Heat Transferred 42758 | . 1062 296 1702 296 . . 111 100 . . . 2019 500 50 . . 840 3383 3737 814 12791 15057 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 . . . 2 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Peak Influence 1702 | . 190 262 533 265 . . 377 . . . . 877 . . . . 758 730 504 275 788 1702 Initial 402 | . . 51 20 175 . . 179 . . . . 245 . . . . 60 319 244 229 10 402 Average 429 | . 89 109 262 253 . . 171 . . . . 465 . . . . 347 512 312 123 342 1125 Maximum Alert Level 5 | . . 1 2 1 . . 1 . . . . 3 . . . . 3 3 2 1 3 5 Low Security (%) 30 | 100 100 89 29 8 . . 55 . . . . 17 . . . . 31 . 11 63 45 . Level 1 23 | . . 10 50 91 . . 44 . . . . 12 . . . . 30 20 67 36 14 . Level 2 29 | . . . 19 . . . . . . . . 55 . . . . 30 78 20 . 22 15 Level 3 9 | . . . . . . . . . . . . 14 . . . . 7 1 . . 17 32 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 4 1 . . . . 5 . . . . 9 . . . . 4 5 7 3 12 18 Investigation 11 | . 4 1 . . . . 3 . . . . . . . . . . . . . 1 2 Extermination 21 | . . . . . . . 1 . . . . 3 . . . . 4 2 3 . 3 5 Reinforcement 13 | . . . . . . . 1 . . . . 4 . . . . . 2 . 3 3 . Assault 13 | . . . . . . . . . . . . 1 . . . . . 1 . . . 11 Garrison 10 | . . . . . . . . . . . . 1 . . . . . . 4 . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Distress Signals 26 | . . 2 2 . . . . . . . . 1 . . 1 . 1 7 2 4 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 566 | . 18 11 20 3 . 15 13 11 5 . 19 65 12 7 36 5 52 51 23 9 58 133 Peak Tracking Total 42 | . 5 3 4 3 . 3 4 4 3 . 4 9 9 4 26 4 9 6 8 4 8 42 Tactical Retreats 32 | . 2 . 2 . . 6 2 2 . . 3 3 . 1 . . 6 1 2 . 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Traps Triggered 16 | . 1 . . . . . 2 . . . . 5 . . 1 . . 4 . . 2 1 Indirectly 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . 15 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Disabled 57 | . . 1 4 . . . . . . . . 26 . . . . 11 6 1 . 2 6 Max in Single Turn 8 | . . 1 1 . . . . . . . . 8 . . . . 4 2 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Accessed 59 | . 8 1 1 . . . 6 . . 4 . 8 . . 9 . 4 4 1 1 5 7 Terminals 41 | . 7 1 1 . . . 5 . . . . 7 . . . . 4 4 1 1 3 7 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Total Hacks 157 | . 25 2 2 . . . 13 . . 29 . 17 . . 27 . 11 8 1 1 7 14 Successful 98 | . 13 1 2 . . . 3 . . 29 . 8 . . 27 . 7 . 1 1 2 4 Failed 59 | . 12 1 . . . . 10 . . . . 9 . . . . 4 8 . . 5 10 Catastrophic 21 | . 4 1 . . . . 4 . . . . 1 . . . . 1 2 . . 2 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 5 2 . . . . 1 . . . . . . . . . 1 3 . . . 1 Terminals 95 | . 24 2 2 . . . 12 . . . . 15 . . . . 11 8 1 1 5 14 Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 92 | . 12 1 2 . . . 2 . . 29 . 6 . . 27 . 6 . 1 1 2 3 Record 32 | . . . . . . . 1 . . 11 . 1 . . 15 . 2 . . . . 2 Part Schematic 12 | . . . . . . . . . . 11 . . . . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 20 | . 2 . . . . . . . . 3 . 3 . . 10 . 2 . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 Terminals 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Used 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Hacking Detections 40 | . 6 1 1 . . . 5 . . . . 6 . . . . 4 4 1 1 5 6 Full Trace Events 7 | . 3 1 . . . . 1 . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 11 . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total Allies 12 | . . 3 . . . . . . . . 1 2 . . . . 1 5 . . . . Largest Group 5 | . . 3 . . . . . . . . 1 1 . . . . 1 5 2 . . . Highest-Rated Group 142 | . . 40 . . . . . . . . 96 41 . . . . 10 142 60 . . . Highest-Rated Ally 96 | . . 16 . . . . . . . . 96 41 . . . . 10 30 30 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . 3 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 44 | . . 15 . . . . . . . . 13 2 . . . . . 14 . . . . Total Damage 890 | . . 139 . . . . . . . . 359 102 . . . . . 290 . . . . Kills 7 | . . 3 . . . . . . . . 3 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 1 2 . . . 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Decoded 0b10 Intel 62 | . . . . . . . 15 . . . . 47 . . . . . . . . . . Traps 40 | . . . . . . . 7 . . . . 33 . . . . . . . . . . Emergency Access 19 | . . . . . . . 7 . . . . 12 . . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Exits 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Turns Passed 19057 | 45 679 413 362 94 900 382 1328 447 326 90 622 2453 304 435 1430 129 1509 1733 1085 1097 1367 1827 Spaces Moved 11351 | 37 496 342 181 68 823 313 706 302 268 76 367 1265 164 250 829 172 1115 829 526 598 694 930 Core 41 | 2 . . . . . . . . . . . . . . 37 2 . . . . . . Treads 5410 | . . . . . . . . . . . . 697 164 250 792 . . 759 526 598 694 930 Legs 2565 | . . . . . . . 308 302 268 76 367 568 . . . . 606 70 . . . . Wheels 2656 | 35 496 342 181 68 823 313 398 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 679 | . . . . . . . . . . . . . . . . 170 509 . . . . . Fastest Speed 35 | 50 100 95 95 95 105 105 105 120 120 120 120 120 168 168 50 35 37 120 156 156 150 150 Average Speed 130 | 97 100 105 102 104 105 105 114 120 120 120 120 148 168 168 164 36 87 145 158 160 154 155 Slowest Speed 250 | 100 100 115 125 105 105 105 190 120 120 120 120 250 168 168 250 115 190 190 162 168 156 168 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 69 64 26 26 85 63 17 45 47 74 62 33 53 44 94 28 25 57 12 19 22 27 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 4 | . 1 . . . 2 . . . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 . . . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 . . . . . 1 1 1 1 . 1 1 1 1 . 1 . . . . Scrap Searched 12 | . . . . . 3 1 . 3 2 . . . 2 . . 1 . . . . . . Spaces Dug 27 | . . . . . . . . 8 . . . 6 . 9 . . . 4 . . . . Terrain Destroyed 600 | . . 3 14 . . 21 50 25 . . 11 174 5 13 15 2 54 25 31 1 9 147 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 248 | . . 3 14 . . 21 15 17 . . 11 40 5 13 15 2 27 24 9 1 2 29 AOE 351 | . . . . . . . 35 8 . . . 134 . . . . 27 . 22 . 7 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total 14084 | 42 621 369 261 80 862 334 1173 347 272 75 503 1595 177 256 885 223 1407 1143 678 726 905 1150 Wait 1196 | . 80 9 2 4 19 4 375 27 4 . 105 130 3 . 16 24 57 62 59 77 83 56 Move 11321 | 36 495 341 180 67 822 312 705 301 267 75 366 1264 163 249 828 171 1106 828 525 597 693 930 Hop 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Pick Up 124 | . 6 2 9 . 5 1 11 . . . 4 10 3 1 7 . 14 18 4 8 13 8 Fast Attach 196 | 6 3 1 6 1 4 . 13 . . . . 21 1 . 8 5 46 35 15 14 8 9 Attach 75 | . . . 2 . 1 . 8 . 1 . . 15 . 1 1 4 6 8 4 4 6 14 Detach 37 | . . . . . 1 . 1 . . . . 6 . . 5 4 4 2 2 8 3 1 Swap 76 | . 3 3 2 2 1 . 7 1 . . 2 8 1 . 6 . 7 17 8 1 2 5 Drop 195 | . 2 1 10 1 9 1 18 . . . 5 17 . 1 8 1 27 39 19 12 20 4 Fire 787 | . 32 12 50 5 . 16 27 18 . . 21 123 6 4 5 14 129 89 42 5 77 112 Melee 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Escape Stasis 18 | . . . . . . . 8 . . . . . . . . . . . . . . 10 Rewire 46 | . . . . . . . . . . . . . . . 1 . . 45 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 14) 46 | -11/Junkyard | Entered Materials 249 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 4) 520 | -10/Materials | Discovered new exit (range 9) 725 | -10/Materials | Entered Mines 772 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 886 | -10/Mines | Assembled infested the area 886 | -10/Mines | Discovered new exit (range 16) 891 | -10/Mines | Assisted by a Guerilla fighting off Assembled 945 | -10/Mines | Discovered new exit (range 7) 1138 | -10/Mines | Entered Materials 1138 | -9/Materials | Evolved 2 slots: Utility x2 1295 | -9/Materials | Discovered new exit (range 13) 1500 | -9/Materials | Identified exit to Mines 1500 | -9/Materials | Entered Mines 1502 | -9/Mines | Discovered new exit (range 5) 1571 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1588 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1591 | -9/Mines | Identified exit to Zion 1594 | -9/Mines | Entered Zion 1707 | -7/Zion | Found Prototype Device 1707 | -7/Zion | Identified Bomb Factory No. 2 1744 | -7/Zion | Discovered new exit (range 11) 1868 | -7/Zion | Learned location of Quarantine (-3) 2346 | -7/Zion | Given the Hacking Drone Bay 2493 | -7/Zion | Identified exit to Proximity Caves 2494 | -7/Zion | Entered Proximity Caves 2511 | -6/Proximity Caves | Learned Factory terminal intel 2859 | -6/Proximity Caves | Discovered new exit (range 12) 2875 | -6/Proximity Caves | Identified exit to Factory 2876 | -6/Proximity Caves | Entered Factory 2876 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 2877 | -6/Factory | Loaded intel: 26 terminal locations 3219 | -6/Factory | Build established: Scavenger-Mutant 3387 | -6/Factory | Discovered new exit (range 19) 3428 | -6/Factory | Lost 5 parts (3n1u1w) 3695 | -6/Factory | Build established: Derelict-Skirmisher 4111 | -6/Factory | Build established: Tank 4171 | -6/Factory | Identified exit to Lower Caves 4204 | -6/Factory | Entered Lower Caves 4222 | -6/Lower Caves | Encountered a Warlord checkpoint 4487 | -6/Lower Caves | Learned Factory terminal intel 4638 | -6/Lower Caves | Discovered new exit (range 12) 4651 | -6/Lower Caves | Entered another Lower Caves area 4684 | -6/Lower Caves | Encountered a Warlord checkpoint 4703 | -6/Lower Caves | Learned Factory terminal intel 4705 | -6/Lower Caves | Learned location of 1 exit from Factory 4811 | -6/Lower Caves | Build established: Mutant 4950 | -6/Lower Caves | Discovered new exit (range 21) 4977 | -6/Lower Caves | Entered Data Miner 4977 | -6/Data Miner | Discovered new exit (range 6) 4993 | -6/Data Miner | Met Data Miner 5021 | -6/Data Miner | Learned location of Section 7 (-3) 5021 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5041 | -6/Data Miner | Received God Mode back door access code from Data Miner 5067 | -6/Data Miner | Entered Proximity Caves 5074 | -5/Proximity Caves | Spotter reported a threat 5212 | -5/Proximity Caves | Escorted by Enhanced Grunt 5547 | -5/Proximity Caves | Discovered new exit (range 14) 5689 | -5/Proximity Caves | Entered Factory 5689 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5690 | -5/Factory | Identified exit to Upper Caves 5691 | -5/Factory | Loaded intel: 26 terminal locations 5730 | -5/Factory | Build established: Scavenger-Tank 5887 | -5/Factory | Discovered new exit (range 17) 6481 | -5/Factory | Fabricated H-66 Slayer? 6783 | -5/Factory | Build established: Mutant 7137 | -5/Factory | Build established: Tank 7189 | -5/Factory | First assault squad dispatched 7209 | -5/Factory | Incoming assault squad redirected 7742 | -5/Factory | Cargo convoy interrupted 7747 | -5/Factory | System corruption reached 10% 7787 | -5/Factory | Lost 3 parts (1n2u) 7795 | -5/Factory | Destroyed 8 combat bots 8106 | -5/Factory | Garrison activated, responded to threat 8142 | -5/Factory | Entered Upper Caves 8157 | -5/Upper Caves | Lost 5 parts (2p1u2w) 8324 | -5/Upper Caves | Learned Factory emergency access door positions 8408 | -5/Upper Caves | Discovered new exit (range 16) 8439 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8446 | -5/Upper Caves | Entered another Upper Caves area 8855 | -5/Upper Caves | Build established: Scavenger-Tank 8866 | -5/Upper Caves | Discovered new exit (range 11) 8881 | -5/Upper Caves | Entered Warlord 8947 | -5/Warlord | System corruption cleaned by Quarantine Array 9323 | -5/Warlord | Build established: Tank 9436 | -5/Warlord | Found Signal Generator 9439 | -5/Warlord | Found Signal Generator 9561 | -5/Warlord | Met Warlord 9586 | -5/Warlord | Warlord's base attacked by MAIN.C 9845 | -5/Warlord | Found Prototype Energy Cannon 9845 | -5/Warlord | Identified Vortex Cannon 9848 | -5/Warlord | Found Vortex Cannon 9851 | -5/Warlord | Found Prototype Energy Cannon 9851 | -5/Warlord | Identified Vortex Driver 9855 | -5/Warlord | Found Vortex Driver 9936 | -5/Warlord | Warlord forces counterattacked 10218 | -5/Warlord | Opened side exit 10230 | -5/Warlord | Spotted Executioner 10246 | -5/Warlord | Spotted Striker 10261 | -5/Warlord | Warlord base infiltrated, sounded retreat 10279 | -5/Warlord | Destroyed Striker 10286 | -5/Warlord | Spotted Executioner 10286 | -5/Warlord | Spotted Striker 10293 | -5/Warlord | Released all parts (16) 10294 | -5/Warlord | Core integrity fell below 50% 10306 | -5/Warlord | Discovered new exit (range 12) 10311 | -5/Warlord | Entered Proximity Caves 10438 | -4/Proximity Caves | Discovered new exit (range 6) 10440 | -4/Proximity Caves | Entered Factory 10440 | -4/Factory | Evolved 2 slots: Utility x2 10442 | -4/Factory | Loaded intel: 28 terminal locations 10443 | -4/Factory | Identified exit to Upper Caves 10443 | -4/Factory | Identified exit to Extension 10443 | -4/Factory | Identified exit to Armory 10526 | -4/Factory | Spotted B-86 Titan 10556 | -4/Factory | Build established: Mutant 11678 | -4/Factory | Destroyed 9 combat bots 11682 | -4/Factory | Lost 11 parts (2p1n6u2w) 11949 | -4/Factory | Entered Armory 11970 | -4/Armory | Build established: Scavenger-Tank 12349 | -4/Armory | Found Prototype Processor 12349 | -4/Armory | Identified Exp. Signal Interpreter 12355 | -4/Armory | Found Prototype Device 12355 | -4/Armory | Identified Exp. ECM Suite 12567 | -4/Armory | System corruption reached 10% 12609 | -4/Armory | Build established: Scavenger-Gunner 13241 | -4/Armory | First assault squad dispatched 13267 | -4/Armory | Incoming assault squad redirected 13669 | -4/Armory | Discovered new exit (range 7) 13682 | -4/Armory | Entered Research 13682 | -3/Research | Accompanied by 2 allies 13682 | -3/Research | Evolved 2 slots: Utility x2 13796 | -3/Research | Found Fusion Bomb Launcher 14199 | -3/Research | Garrison activated, responded to threat 14266 | -3/Research | Destroyed 7 combat bots 14394 | -3/Research | Discovered new exit (range 8) 14425 | -3/Research | Identified exit to Research 14704 | -3/Research | Garrison activated, responded to threat 14767 | -3/Research | Entered another Research area 14767 | -2/Research | Warlord forces began assault on 0b10 14767 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14845 | -2/Research | Identified exit to Access 14877 | -2/Research | Research machine network offline 15088 | -2/Research | Met up with Warlord 15130 | -2/Research | Borebot progress halted 15388 | -2/Research | Spotted Striker 15492 | -2/Research | Spotted Striker 15537 | -2/Research | Borebot progress halted 15589 | -2/Research | Borebot progress halted 15654 | -2/Research | Spotted Striker 15690 | -2/Research | Build established: Gunner 15769 | -2/Research | Warlord invited to help at Command 15864 | -2/Research | Entered Access 15864 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16175 | -1/Access | Build established: Scavenger-Gunner 16478 | -1/Access | Garrison activated, responded to threat 16520 | -1/Access | Destroyed 8 combat bots 16586 | -1/Access | Identified exit to Surface 16738 | -1/Access | Spotted B-99 Colossus 16770 | -1/Access | Identified exit to Command 16808 | -1/Access | Destroyed B-99 Colossus 17115 | -1/Access | Garrison activated, responded to threat 17231 | -1/Access | Entered Command 17293 | -1/Command | Found Exp. Signal Interpreter 17456 | -1/Command | Phase Generator disabled 17731 | -1/Command | First assault squad dispatched 17811 | -1/Command | Incoming assault squad redirected 17907 | -1/Command | Destroyed 12 combat bots 17911 | -1/Command | Lost 5 parts (1p2u2w) 17985 | -1/Command | Spotted Alpha 7 18105 | -1/Command | Destroyed 8 combat bots 18200 | -1/Command | Destroyed 9 combat bots 18250 | -1/Command | Found Adv. Powered Armor 18424 | -1/Command | System corruption reached 10% 18689 | -1/Command | Spotted B-99 Colossus 18780 | -1/Command | Incoming assault squad redirected 18780 | -1/Command | High security lockdown imminent 18860 | -1/Command | High security lockdown engaged 19019 | -1/Command | Spotted Alpha 7 19019 | -1/Command | Spotted Striker 19019 | -1/Command | Spotted Executioner 19019 | -1/Command | Spotted Executioner 19019 | -1/Command | Spotted Striker 19019 | -1/Command | Spotted Executioner 19019 | -1/Command | Spotted Executioner 19020 | -1/Command | Spotted B-99 Colossus 19025 | -1/Command | Spotted B-99 Colossus 19036 | -1/Command | Destroyed Executioner 19042 | -1/Command | Spotted Investigator 19044 | -1/Command | Destroyed Executioner 19049 | -1/Command | Released all parts (11) 19051 | -1/Command | Core integrity fell below 50% 19051 | -1/Command | Spotted Executioner 19056 | -1/Command | Core integrity fell below 20% 19058 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 19056_ K-01 Serf collects debris. 19056_ G-73 Enforcer stasis bubble strength at 108. 19056_ Investigator stasis bubble strength at 92. 19056_ G-73 Enforcer stasis bubble bursts. 19057_ Stasis bubble strength at 146. 19057_ E-15 Imp stasis bubble strength at 120. 19057_ G-73 Enforcer stasis bubble strength at 62. 19057_ E-15 Imp stasis bubble strength at 120. 19057_ G-73 Enforcer stasis bubble strength at 85. 19057_ Penetrated by Slug. 19057_ Investigator stasis bubble strength at 83. 19057_ R-10 Processor collects Exp. Matter Compressor. 19058_ The unstable cave ceiling collapses. 19058_ Adv. Heat Sink crushed. 19058_ Stasis bubble strength at 140. 19058_ E-15 Imp stasis bubble strength at 115. 19058_ G-73 Enforcer stasis bubble strength at 39. 19058_ E-15 Imp stasis bubble strength at 115. 19058_ Penetrated by Slug. 19058_ G-73 Enforcer stasis bubble strength at 62. Map ----- +----------------------------------------------------+ | ???????????????????????]] # [% #?# %# # | | ?????????????????????? ]] # [ #?#% =# # | | ?????????????????????? ]] # [ #?# %# # | | ?????????????????????? # !=#?# # # | | ?????????????????????? ######""##?# % # # | | ????????????????????? #????#"%#??# % # # | | ????????????????????? #?????# ####% ######### | | ????????????????????? ####### % | | ?????????????????????#### %% % | | ????????????????????????# ### | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #########"#########?? | | ???????????????????????## #########"########### | | ??????????????????????? w b "%!! | | ???????????????????????##%g # % ######### | | ??????????????????????? lm # "" #???????? | | ?????????????? ????#####gg m "" "" #???????? | | ?????????????? # %cm gb #g "" "" #???????? | | ?????????????? +ik% b eg% % #???????? | | ???????????????????# eggRg g%% #???????? | | ???????????????????# %ggggm ####### ##???????? | | ???????????????????#####bgggg #?????###????????? | | ????????????????????# *i@*g ##?????????????????? | | ????????????????????# *!]!ggg #?????????????????? | | ????????????????????# #]7K= #?????????????????? | | ????????????????????# !! #????????????????? | | ????????????????????# # *% #????????????????? | | ????????????????????# #[%[ #????????????????? | | ????????????????????### ! ##????????????????? | | ??????????????????????# 7*% #?????????????????? | | ?????????????????????? BB ?????????????????? | | ?????????????????????? BB #????????????????? | | ?????????????????????# ##????????????????? | | ?????????????????????# ^ #????????????????? | | ?????????????????????# !^ ###????????????????? | | ?????????????????????##=%! ^^ ??????????????????? | | ??????????????????????#;! ^ "#?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????????????" ""?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? """"?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Energy Generation 69 Energy Capacity 1050 Matter Stores 700 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Hvy. Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Origins Sniper Challenges ------------ None Game ------ Seed BombBombActivator Manual? 0 Play Time 03:49:28 Cumulative 127.6 hours Start 2023.05.17 @ 14:48:10 End 2023.05.17 @ 19:05:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 25 Adventurer 43 Explorer 0 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eb4fcb8-d045-4a62-a387-9ca6436b8986