Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.15 @ 20:16:38 Player: nonmajor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1447) 1447 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5397 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 850/850 Matter 254/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg Improved Titanium Leg > --- UTILITY (7) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Targeting Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon Heavy Rocket Launcher > --- INVENTORY (15) --- Improved Heat Sink Structural Scanner Improved Signal Interpreter Transport Network Coupler Transmission Jammer ECM Suite Improved Light Armor Plating Minigun Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Targeting Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Improved Heat Sink Structural Scanner Signal Interpreter Improved Signal Interpreter Transport Network Coupler Improved Light Armor Plating Minigun Heavy Rocket Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Slots Evolved 9 | . 1 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . 1 . 1 1 . . Utility 5 | . . 2 1 1 1 . Weapon . | . . . . . . . Parts Attached 41 | 7 3 8 3 16 3 1 Power 5 | 1 . 1 . 2 1 . Engine 4 | 1 . 1 . 1 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 . 3 . 9 1 . Treads 2 | 2 . . . . . . Leg 13 | . . 3 . 9 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 1 2 2 2 1 . Device 1 | . . . . . 1 . Storage 2 | 1 1 . . . . . Processor 3 | 1 . 1 1 . . . Hackware 1 | . . . 1 . . . Protection 3 | . . 1 . 2 . . Artifact . | . . . . . . . Weapon 11 | 2 2 2 1 3 . 1 Energy Gun 4 | 1 1 1 . 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 1 . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 87 90 90 93 87 93 Engine 6 | . 12 10 8 1 3 6 Core 2 | . . . . 5 6 6 Treads 8 | . 25 16 . . . . Leg 20 | . . 4 25 33 31 31 Storage 8 | . 12 10 8 7 6 6 Processor 14 | . 12 19 16 14 12 12 Hackware 4 | . . . 7 7 6 6 Protection 6 | . . 9 8 9 6 6 Energy Gun 7 | . 12 17 15 1 . . Energy Cannon 3 | . . . . 6 6 6 Ballistic Gun 6 | . 12 . . 6 6 3 Naked Turns . | . . . . . . . Heaviest Build 70 | 18 30 32 32 57 67 70 Greatest Support 86 | 40 40 51 51 86 81 81 Greatest Overweight (x) 1 | . . 1 . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 Average Capacity 14 | 9 14 15 15 15 15 15 Most Carried 15 | 5 10 12 11 15 15 10 Average Carried 10 | 3 8 8 10 12 12 9 Final Capacity 15 | 10 15 15 15 15 15 15 Final Carried 14 | 5 9 10 10 14 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Matter Collected 765 | 132 205 77 5 346 . . Remotely . | . . . . . . . Salvage Created 1296 | . 288 322 161 525 . . Parts 89 | . 16 24 18 31 . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 36 | . 6 11 8 11 . . Guns 30 | . 6 11 8 5 . . Cannons 6 | . . . . 6 . . Classes Destroyed 9 | . 4 1 1 3 . . Hauler 1 | . 1 . . . . . Operator 2 | . . 1 1 . . . Watcher 7 | . 2 2 1 2 . . Swarmer 11 | . 2 2 4 3 . . Grunt 17 | . 4 9 3 1 . . Duelist 2 | . . . 1 1 . . Sentry 3 | . . . . 3 . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 2 . . Best Kill Streak 7 | . 2 3 7 3 . . Combat Bots Only 6 | . 2 3 6 3 . . Max Kills in Single Turn 2 | . 1 1 2 2 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Damage Taken 1419 | . 237 187 166 806 . 23 Core 175 | . 29 39 36 71 . . Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . 3 3 2 . . Core Remaining (%) 92 | 100 88 90 93 89 . . Volleys Fired 96 | . 30 22 19 25 . . Largest 2 | . 2 2 2 2 . . Hottest 130 | . 85 130 130 75 . . Shots Fired 184 | . 60 40 34 50 . . Gun 159 | . 60 40 34 25 . . Cannon 25 | . . . . 25 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 58 | . 30 2 3 23 . . Thermal 124 | . 30 38 31 25 . . Explosive . | . . . . . . . Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 52 | . 42 28 52 25 . . Robot Miss Streak 3 | . 1 3 3 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 154 | . 50 35 31 38 . . Core Hits 171 | . 18 63 56 34 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2827 | . 589 615 582 1041 . . Guns 2164 | . 589 602 582 391 . . Cannons 613 | . . . . 613 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 50 | . . 13 . 37 . . Kinetic 635 | . 222 . 34 379 . . Thermal 2130 | . 367 602 548 613 . . Explosive . | . . . . . . . Electromagnetic 12 | . . . . 12 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 19 . . Message Errors 7 | . . . . 7 . . Matter Fused 5 | . . . . 5 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . 5 . . Projectiles 5 | . . . . 5 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . 3 . . . . Targets Rammed 6 | . . 3 . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 399 | . 138 207 399 254 . . Average Temperature 79 | . 58 64 156 49 . . Received Heat Transfer 624 | . 195 147 72 210 . . Effects 4 | . . . 4 . . . Interference 3 | . . . 3 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . 1 . . Heat Transferred 3217 | . 973 740 690 814 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Peak Influence 348 | . 186 338 348 239 5 2 Initial 114 | . . 14 101 114 5 2 Average 105 | . 76 180 172 98 5 2 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 90 | 100 100 63 70 96 100 100 Level 1 9 | . . 36 29 3 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 2 1 4 . 1 Investigation 4 | . 1 1 . 2 . . Extermination 2 | . . . . 2 . . Reinforcement 3 | . . 1 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Distress Signals 5 | . 1 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 12 20 12 17 . 3 Peak Tracking Total 5 | . 4 5 4 3 . 3 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Traps Triggered 5 | . . . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Accessed 11 | . 1 1 1 7 1 . Terminals 10 | . 1 1 1 6 1 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 4 3 3 13 1 . Successful 15 | . 2 1 2 9 1 . Failed 9 | . 2 2 1 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . 2 1 2 . . Terminals 23 | . 4 3 3 12 1 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 1 2 8 1 . Record 4 | . . . . 4 . . Open DSF 3 | . . . . 2 1 . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 1 | . . 1 . . . . Hacking Detections 7 | . 1 1 1 4 . . Full Trace Events 4 | . 1 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . find_recycling 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Turns Passed 2600 | 61 646 388 178 1266 46 15 Spaces Moved 1529 | 34 334 162 92 864 33 10 Core 10 | 10 . . . . . . Treads 480 | 24 334 122 . . . . Legs 1039 | . . 40 92 864 33 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 130 120 120 120 Average Speed 135 | 127 160 153 130 124 120 120 Slowest Speed 200 | 160 160 200 130 189 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 56 22 14 33 1 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Total 1877 | 52 390 259 115 1007 41 13 Wait 129 | . 12 54 . 63 . . Move 1523 | 33 333 161 91 863 32 10 Hop . | . . . . . . . Pick Up 54 | 12 8 7 2 22 2 1 Fast Attach . | . . . . . . . Attach 19 | 7 . 3 1 6 2 . Detach . | . . . . . . . Swap 22 | . 3 5 2 10 1 1 Drop 26 | . 4 3 . 14 4 1 Fire 96 | . 30 22 19 25 . . Melee 1 | . . 1 . . . . Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush 3 | . . 3 . . . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/DSF History --------- Turn | Location | Event 33 | -11/Junkyard | Identified exit to Materials 33 | -11/Junkyard | Discovered exit to Materials (range 16) 62 | -11/Junkyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Propulsion x1 117 | -10/Materials | Identified exit to Mines 117 | -10/Materials | Discovered exit to Mines (range 10) 196 | -10/Materials | Identified exit to Materials 196 | -10/Materials | Discovered exit to Materials (range 10) 314 | -10/Materials | Build established: Hacker-Mutant 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x2 1019 | -9/Materials | Identified exit to Materials 1019 | -9/Materials | Discovered exit to Materials (range 15) 1096 | -9/Materials | Entered another Materials area 1096 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -8/Materials | Identified exit to Factory 1215 | -8/Materials | Discovered exit to Factory (range 17) 1274 | -8/Materials | Entered Factory 1274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -7/Factory | Identified exit to Lower Caves 2528 | -7/Factory | Identified exit to Factory 2528 | -7/Factory | Discovered exit to Factory (range 11) 2540 | -7/Factory | Entered another Factory area 2540 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2585 | -6/Factory | Identified exit to DSF 2586 | -6/Factory | Entered DSF 2601 | -6/DSF | Self-destructed Last Messages --------------- PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 02562_ Acquired Imp. Titanium Leg. 02565_ Dropped Imp. Titanium Leg. 02565_ Dropped Carbon-fiber Leg. 02566_ Dropped Titanium Leg. 02571_ Acquired Transmission Jammer. 02585_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 02585_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 02586_ Dropped Signal Interpreter. 02594_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02597_ Acquired ECM Suite. 02601_ Knocked back. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????# =????????? | | ???????????????????????????????? !!???????? | | ???????????????????H???????????? !????????? | | ???????????????????????????????? !????????? | | ????????????????????????????????# ????????? | | ????????????????????????????????# ????????? | | ????????????????????????????????# ##???????? | | ???????????????????????????????? !#???????? | | ???????????????????????????????? !????????? | | ???????????????????????????????? !????????? | | ???????????????????????????????## ##???????? | | ???????????????????????????????? !#???????? | | ???????????????# ??????????????? =#???????? | | ???????????????? ?????########?# #????????? | | ?????????????????# ???# #=!### ###??????? | | ????????#==# ### ### #!=## ""####???? | | ??????? c """""#???? | | ??????? c c ^ @ !""#??????? | | ???????????????#== #!! #!%##"""""#??????? | | ???????????????#== ??#########"""""#??????? | | ???????????????####????????????##"####??????? | | ????????????????????????????????#"#?????????? | | ????????????????????????????????#""?????????? | | ????????????????????????????????###?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just Browsing Challenges ------------ None Game ------ Seed VisualSuspensionPenetrator Manual? 0 Play Time 00:32:34 Cumulative 12.9 hours Start 2023.04.15 @ 19:36:38 End 2023.04.15 @ 20:16:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67694677-c108-4aac-9b4c-9d6740170fe9