Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 09:41:59 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (3632) 3632 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2054) 2054 TOTAL SCORE: 9886 Bonus ------- High Alert Combat Kills 1029 Follower Combat Kills 1991 Aligned with FarCom 300 Friendly Fire -1266 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Hovering (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Enhanced Autogun Missile Launcher > --- INVENTORY (10) --- Micro Nuclear Core Gravmag System Large Storage Unit Advanced Weight Redist. System Core Analyzer Improved Light Armor Plating Authchip [Weapon] Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Gravmag System Improved Heat Sink Medium Storage Unit Core Analyzer Improved Propulsion Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Enhanced Autogun Missile Launcher Remote Datajack Great Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 82 | 9 11 5 . . 37 20 . Power 9 | 1 1 . . . 5 2 . Engine 7 | 1 1 . . . 5 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 24 | 4 3 . . . 13 4 . Treads 14 | . 3 . . . 11 . . Leg 2 | 2 . . . . . . . Wheel 2 | 2 . . . . . . . Hover 5 | . . . . . 1 4 . Flight 1 | . . . . . 1 . . Utility 27 | 2 4 2 . . 8 11 . Device 11 | 1 1 2 . . 6 1 . Storage 6 | 1 3 . . . 1 1 . Processor 4 | . . . . . 1 3 . Hackware . | . . . . . . . . Protection 6 | . . . . . . 6 . Artifact . | . . . . . . . . Weapon 22 | 2 3 3 . . 11 3 . Energy Gun 9 | 1 2 2 . . 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 1 . . . 6 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . 1 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 7 . . Parts Lost 6 | . 1 1 . . 1 3 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . 1 . . . . 2 . Weapon 1 | . . . . . . 1 . Highest Loss Streak 2 | . 1 1 . . 1 2 . To Critical Strikes . | . . . . . . . . Average Backups 13 | 4 10 15 17 17 19 10 10 Power 1 | . 1 1 1 1 1 1 1 Propulsion 2 | 3 2 2 2 2 4 . 1 Utility 4 | . 2 4 5 5 7 4 5 Weapon 4 | . 3 7 8 8 4 2 2 Tool/Special . | . . . . . . . . Unused Backups 29 | . 3 1 . . 8 11 6 Power 5 | . . 1 . . 2 2 . Propulsion 3 | . 1 . . . 1 . 1 Utility 14 | . . . . . 4 5 5 Weapon 6 | . 2 . . . 1 3 . Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 99 | . 100 99 100 100 99 98 92 Engine 10 | . 14 14 14 14 8 6 7 Treads 16 | . 17 27 28 28 26 . . Leg 1 | . 10 . . . . . . Hover 10 | . . . . . . 28 30 Device 13 | . 14 14 14 14 19 7 7 Storage 10 | . 14 14 14 14 9 7 7 Processor 4 | . . . . . 7 7 7 Protection 4 | . . . . . . 13 15 Energy Gun 11 | . 5 27 28 19 14 . . Ballistic Gun 13 | . 22 . . . 12 21 15 Peak Build Rating 48 | 9 11 11 11 11 31 48 45 Average Rating 25 | 5 9 10 11 11 24 43 42 On Entrance 15 | . 9 10 11 11 11 28 42 Avg Prop Armor Cover (%) 20 | . . . . . 20 . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 11 52 52 52 52 61 44 29 Greatest Support 60 | 20 40 40 40 40 60 43 43 Greatest Overweight (x) 5 | . 1 1 1 1 5 1 . Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 Average Capacity 15 | 7 14 20 20 20 20 10 10 Most Carried 20 | 6 16 17 17 18 20 20 10 Average Carried 14 | 4 11 15 17 17 19 10 9 Final Capacity 20 | 8 20 20 20 20 20 10 19 Final Carried 20 | 6 15 17 17 18 20 10 13 Class Distribution -------------------- 48% | Mutant 21% | Tank 15% | Scavenger-Skirmisher 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 4155 | 295 267 135 . 90 864 2476 28 Remotely . | . . . . . . . . Salvage Created 4811 | 100 343 205 . 81 1181 2842 59 Parts 291 | 5 10 18 . 5 78 175 . Haulers Intercepted 13 | . 2 . . . 5 6 . Recyclers Shooed 7 | 1 2 . . . 1 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 76 | . 2 8 . 5 20 41 . Guns 51 | . 2 . . . 15 34 . AOE 25 | . . 8 . 5 5 7 . Classes Destroyed 20 | 2 4 1 . 2 7 3 1 Worker 15 | . . 1 . . 2 12 . Builder 8 | . . . . . 3 5 . Tunneler 9 | 1 1 2 . . 3 2 . Hauler 13 | . 2 . . . 5 6 . Recycler 6 | 1 2 . . . 1 2 . Mechanic 3 | . . . . . . 3 . Operator 3 | . . . . . 2 1 . Watcher 9 | . 1 . . . 3 5 . Swarmer 16 | . 1 4 . . 7 4 . Grunt 31 | . 1 4 . 2 8 16 . Brawler 4 | . . . . . 1 3 . Duelist 6 | . . . . 1 . 5 . Protector 4 | . . . . . . 4 . Sentry 4 | . . . . . 1 3 . Specialist 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . . 5 . Heavy 2 | . . . . . 1 1 . Samaritan 1 | . . . . . . . 1 Assembled 2 | . . . . 2 . . . Best Kill Streak 9 | 1 2 5 . 3 5 9 . Combat Bots Only 7 | . 1 4 . 3 4 7 . Max Kills in Single Turn 3 | 1 1 3 . 3 3 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 3 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 325 | . 27 14 . 4 78 200 2 Missed 126 | . 9 2 . . 26 88 1 Hits 199 | . 18 12 . 4 52 112 1 Melee 4 | . . . . 1 . 2 1 Projectile 195 | . 18 12 . 3 52 110 . Critical Strikes 9 | . 1 . . . 3 5 . Actively Blocked 1 | . . . . . . 1 . Damage Taken 2594 | . 242 185 . 114 874 1150 29 Core 267 | . 62 8 . . 107 90 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 171 | . . . . . . 171 . Regen/Repaired (Parts) 57 | . . . . . . 57 . Core Remaining (%) 60 | 100 . . . 31 51 . . Volleys Fired 371 | 5 42 16 . 9 92 201 6 Largest 3 | 2 2 2 . 2 3 3 2 Hottest 180 | 60 130 130 . 130 180 71 48 Shots Fired 941 | 10 84 27 . 12 239 558 11 Gun 907 | 10 84 23 . 6 234 540 10 Cannon . | . . . . . . . . Launcher 33 | . . 4 . 6 5 17 1 Special 1 | . . . . . . 1 . Kinetic 705 | 5 76 . . . 74 540 10 Thermal 202 | 5 8 23 . 6 160 . . Explosive 33 | . . 4 . 6 5 17 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 4 9 6 . 2 8 24 4 Robot Miss Streak 7 | 1 7 3 . 1 6 4 2 Penetration Max . | . . . . . . . . Secondary Targets 12 | . . . . . 2 10 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 582 | 7 43 15 . 5 141 363 8 Core Hits 311 | 3 18 13 . 13 70 190 4 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 8 | . 2 . . . 3 3 . Burn 4 | . 1 . . . 3 . . Destroy 4 | . 1 . . . . 3 . Melee Attacks 10 | . . . . . . 10 . Impact 10 | . . . . . . 10 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13846 | 76 525 797 . 452 2749 8975 272 Guns 9480 | 76 525 212 . 78 2240 6222 127 Cannons . | . . . . . . . . Explosions 4303 | . . 585 . 374 509 2690 145 Melee 63 | . . . . . . 63 . Ramming . | . . . . . . . . Kinetic 7567 | 20 433 . . . 765 6222 127 Thermal 1913 | 56 92 212 . 78 1475 . . Explosive 4303 | . . 585 . 374 509 2690 145 Electromagnetic . | . . . . . . . . Impact 63 | . . . . . . 63 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 2 3 3 Average Corruption 1 | . . . . . 2 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 13 11 2 Message Errors 6 | . . . . . 2 4 . Matter Fused 4 | . . . . . 2 1 1 Heat Flow Errors 3 | . . . . . 1 2 . Energy Discharges 3 | . . . . . 2 . 1 Data Loss (minor) 7 | . . . . . 4 3 . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 76 | . . . . 18 . 58 . Projectiles . | . . . . . . . . Explosions 35 | . . . . 18 . 17 . Melee 41 | . . . . . . 41 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 110 | . . 47 . 46 17 . . Shots 4 | . . 1 . 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 445 | 20 96 207 . 117 445 248 3 Average Temperature 43 | 13 25 60 . 58 62 34 2 Received Heat Transfer 849 | . 147 27 . 18 297 360 . Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . 5 1 . Heat Transferred 4859 | 125 296 481 . 157 3800 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 5 | . . 1 . . 2 5 . Low Security (%) 49 | 100 100 80 . 100 46 3 . Level 1 24 | . . 19 . . 14 50 . Level 2 15 | . . . . . 38 15 . Level 3 3 | . . . . . . 10 . Level 4 4 | . . . . . . 11 . Level 5 2 | . . . . . . 7 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1944 | 5 144 256 . 102 659 1944 . Initial 288 | . . 3 . . . 288 . Average 335 | . 50 144 . 14 293 646 . Influence Increases 5058 | 10 401 567 . 118 1313 2649 . Destroy 0b10 Robot/C 2660 | . 240 300 . 60 680 1380 . Destroy 0b10 Robot/NC 415 | 10 35 20 . . 125 225 . Destroy Leader 622 | . 46 60 . 10 180 326 . Allied During Kill 869 | . 75 99 . 17 231 447 . Successful Hack 79 | . 5 . . . 5 69 . Disable Machine 150 | . . 45 . . 45 60 . Destroy Structure 173 | . . 28 . 31 32 82 . Partial Spotted 45 | . . . . . . 45 . Lose Combat Pursuer 45 | . . 15 . . 15 15 . Influence Decreases 3896 | 10 393 432 143 118 678 1344 778 Entered New Map 1213 | . . 5 143 . . 347 718 Time Decay 2280 | 10 393 417 . 118 575 707 60 Lost Part 340 | . . 10 . . 40 290 . Lost Ally 40 | . . . . . 40 . . Purge Threat 23 | . . . . . 23 . . Squads Dispatched 34 | . 1 . . 1 8 24 . Investigation 9 | . 1 . . . 3 5 . Extermination 6 | . . . . . . 6 . Reinforcement 8 | . . . . 1 3 4 . Assault 6 | . . . . . 1 5 . Garrison 5 | . . . . . 1 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 9 | . . 1 . . 1 7 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 164 | . 14 14 . 6 43 83 4 Peak Tracking Total 7 | . 3 4 . 3 4 7 4 Tactical Retreats 3 | . . 1 . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 1 . . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 10 | . . 3 . . 3 4 . Max in Single Turn 3 | . . 3 . . 1 2 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 25 | . 2 . 2 . 6 15 . Terminals 12 | . 2 . . . 4 6 . Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . Garrison Access 2 | . . . . . . 2 . Total Hacks 75 | . 5 . 6 . 20 44 . Successful 36 | . 3 . 6 . 8 19 . Failed 39 | . 2 . . . 12 25 . Catastrophic 4 | . . . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 22 | . 3 . 1 . 8 10 . Terminals 40 | . 5 . . . 14 21 . Fabricators 5 | . . . . . . 5 . Repair Stations 10 | . . . . . . 10 . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . . . 6 5 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 16 | . 2 . 6 . 2 6 . Record 5 | . . . 5 . . . . Part Schematic 1 | . . . . . 1 . . Robot Schematic 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . . 2 . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . . . . 5 . Scan Component 3 | . . . . . . 3 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 5 1 . Insert Component 2 | . . . . . 2 . . Analyze 3 | . . . . . 3 . . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 2 | . . . . . . 2 . Unauthorized Hacks 5 | . 1 . . . 1 3 . Terminals 4 | . 1 . . . 1 2 . Assimilate 1 | . . . . . . 1 . Botnet 3 | . 1 . . . 1 1 . Fabricators 1 | . . . . . . 1 . Recompile 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 19 | . 1 . . . 6 12 . Full Trace Events 4 | . . . . . 3 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired 2 | . . . . . . 2 . Time 98 | . . . . . . 98 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 5 | . 1 1 . 3 . . . Largest Group 4 | . 1 2 1 4 4 1 1 Highest-Rated Group 108 | . 59 90 65 105 108 97 96 Highest-Rated Ally 97 | . 59 59 65 65 82 97 96 Total Orders . | . . . . . . . . Ally Attacks 342 | . 28 18 . 13 114 164 5 Total Damage 6385 | . 429 467 . 54 1446 3889 100 Kills 78 | . 11 8 . 1 20 37 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 3297 | 59 1006 292 . . 1931 9 . Terrain 1065 | 59 1006 . . . . . . Seismic 759 | . . 292 . . 467 . . T.N.C. 1481 | . . . . . 1472 9 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 9278 | 133 1250 1236 516 783 2100 3131 129 Spaces Moved 5510 | 87 572 479 216 239 949 2845 123 Core 4 | 4 . . . . . . . Treads 2209 | . 338 479 216 239 937 . . Legs 309 | 75 234 . . . . . . Wheels 20 | 8 . . . . 12 . . Hover 2968 | . . . . . . 2845 123 Flight . | . . . . . . . . Fastest Speed 40 | 50 120 240 240 240 155 40 40 Average Speed 111 | 113 171 240 240 240 162 43 40 Slowest Speed 245 | 120 240 240 240 240 245 100 40 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 86 87 60 64 60 60 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 2 1 . . . 1 Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 52 | . . 6 . . 25 21 . Terrain Destroyed 199 | . . 31 . 39 30 95 4 Melee 7 | . . . . . . 7 . Projectile . | . . . . . . . . AOE 192 | . . 31 . 39 30 88 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 7932 | 109 768 535 215 435 1341 4334 195 Wait 1748 | 3 122 27 . 183 171 1177 65 Move 5503 | 86 571 478 215 238 948 2844 123 Hop . | . . . . . . . . Pick Up 61 | 4 11 3 . 1 24 18 . Fast Attach 39 | 9 4 . . . 18 8 . Attach 20 | . 1 1 . . 7 10 1 Detach 7 | 2 1 . . . 2 2 . Swap 85 | . 7 9 . 4 30 35 . Drop 88 | . 9 1 . . 49 29 . Fire 371 | 5 42 16 . 9 92 201 6 Melee 10 | . . . . . . 10 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Discovered new exit (range 5) 1101 | -10/Materials | Discovered new exit (range 10) 1215 | -10/Materials | Discovered new exit (range 9) 1334 | -10/Materials | Derelicts attacked the area 1384 | -10/Materials | Entered Mines 1466 | -10/Mines | Discovered new exit (range 5) 1888 | -10/Mines | Escorted by a lone wolf Derelict 1908 | -10/Mines | Learned location of Storage (-8) 2032 | -10/Mines | Discovered new exit (range 3) 2080 | -10/Mines | Discovered new exit (range 8) 2256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2366 | -10/Mines | Learned 8 Materials zone layouts 2596 | -10/Mines | Learned location of Mines (-9) 2605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2608 | -10/Mines | Discovered new exit (range 5) 2620 | -10/Mines | Entered Exiles 2620 | -10/Exiles | Accompanied by 1 ally 2678 | -10/Exiles | Met 8R-AWN 2721 | -10/Exiles | Met EX-HEX 2788 | -10/Exiles | Met EX-BIN 2817 | -10/Exiles | Aligned with FarCom system 2820 | -10/Exiles | Given EX-Vault access code 2875 | -10/Exiles | Opened EX-Vault 2937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2972 | -10/Exiles | Exiles lab attacked by MAIN.C 3043 | -10/Exiles | Learned location of Zion (-7) 3110 | -10/Exiles | Discovered new exit (range 14) 3136 | -10/Exiles | Left Exiles lab with Longsword +1 3136 | -10/Exiles | Entered Mines 3137 | -9/Mines | Assembled infested the area 3141 | -9/Mines | Core integrity fell below 50% 3671 | -9/Mines | Learned Materials stockpile data 3803 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3880 | -9/Mines | Discovered new exit (range 9) 3919 | -9/Mines | Entered Materials 3919 | -8/Materials | Accompanied by 3 allies 3919 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3920 | -8/Materials | Identified exit to Factory 4049 | -8/Materials | Discovered new exit (range 16) 4561 | -8/Materials | Build established: Skirmisher 4919 | -8/Materials | Garrison activated, responded to threat 4954 | -8/Materials | Build established: Scavenger-Skirmisher 5919 | -8/Materials | First assault squad dispatched 6019 | -8/Materials | Entered Factory 6019 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6301 | -7/Factory | Garrison activated, responded to threat 6305 | -7/Factory | Discovered new exit (range 7) 6311 | -7/Factory | Build established: Skirmisher 6362 | -7/Factory | Identified exit to Factory 6905 | -7/Factory | Repaired Imp. Propulsion Shielding 7024 | -7/Factory | Build established: Tank 7390 | -7/Factory | Discovered new exit (range 7) 7471 | -7/Factory | Identified exit to Lower Caves 8015 | -7/Factory | Repaired Aerolev Unit 8419 | -7/Factory | First assault squad dispatched 8428 | -7/Factory | Discovered exit to Factory (range 5) 8525 | -7/Factory | Core integrity fell below 50% 8889 | -7/Factory | Core integrity fell below 20% 8924 | -7/Factory | Garrison activated, responded to threat 8951 | -7/Factory | Destroyed 7 combat bots 9150 | -7/Factory | Entered Lower Caves 9161 | -7/Lower Caves | Learned Factory stockpile data 9279 | -7/Lower Caves | Core destroyed Last Messages --------------- 09075_ Player 2 removes Com. Wheel. 09075_ Player 2 attaches Lgt. Treads. 09076_ Acquired Imp. Light Armor Plating. 09096_ R-06 Scavenger collects Lgt. Treads. 09106_ System corrupted: Component data lost. 09110_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9I. LOCATION=LOWER CAVES GOAL=ESCAPE Player 2: "Now where are we?" 09159_ Acquired derelict log, extracted data. World map updated: -7/Factory. 09161_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 09165_ System corrupted: Energy discharge (-81). 09174_ CD-1PS(f) destroyed. 09176_ Acquired 13 matter. 09179_ AQ-51X(S) destroyed. 09181_ Acquired 15 matter. 09194_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????# ###???????????????????? | | ??????????????????????? #??????????????????# | | ??????????????????????? ##?###????????????# | | ???????????????????????# ### ##???????????# | | ???????????????????????# ## #???????????# | | ???????????????????????# #?# #??????????## | | ????????????????????????# ### ####??????## | | ????????????????????????# ## ##?????# | | ????????????????????????# ####### | | ???????????????######??## | | ??????????????## #### | | ???????????#### ## ##### | | ??????????## @ ## ##???#### | | ??????????# #####???????? | | ????# S ##???????????? | | ?????# ####### @### #????????????? | | ?????## ???????# ##?## ##???????????? | | ??????## ??????### ##???## #???????????? | | ???????#####???????## #?????# #???????????? | | ??????????????????## ##????## #???????????? | | ??????????????????# ##?????# #???????????? | | ?????????????????# g #??????# #???????????? | | ????????????? #??????# ##???????????? | | ????????????# gg ??????# ###????????????? | | ????????????# ??????##???????????????? | | ????????????# ???????????????????????? | | ????????????# ### ???????????????????????? | | ????????????# #??## #??????????????????????? | | ???????????? #????# #??????????????????????? | | ???????????? #??????## #??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????? ##??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Assault Rifle | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Propulsion Shielding | 68% | -7/Factory Aerolev Unit | 68% | -7/Factory Studied --------- Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . 4 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 1 2 . . Weapon . | . . . . . . . . Parts Attached 106 | . 13 2 1 . 23 67 . Parts Lost 29 | . . . . . 3 26 . Damage Taken 6217 | . 167 100 . 136 757 4958 99 Core 883 | . 46 . . 56 161 603 17 Player 2/Cogmind (%) 76 | . 42 . . 100 60 87 100 Absorbed by Shields . | . . . . . . . . Damage Inflicted 6206 | . 429 405 . 54 1329 3889 100 Player 2/Cogmind (%) 30 | . 44 33 . 10 32 30 26 Combat Hostiles Destroyed 64 | . 10 7 . 1 13 32 1 Player 2/Cogmind (%) 45 | . 83 46 . 16 39 43 100 Game ------ Seed CouplerNeutrinoBasin Manual? 0 Play Time 01:10:00 Cumulative 341.3 hours Start 2026.05.24 @ 07:39:17 End 2026.05.24 @ 09:41:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 89 Rogue 88 Adventurer 1 Explorer 0 Win Type - Total 32 Types 7/7/7/0/0/0/10/0/0/1 Lore% 66 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d8f883-1112-45cb-87f1-1517f9feca2b