Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 19:01:12 Player: jimmyl Result: Destroyed self with Compact Tesla Bomb Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (200) 1000 Value Destroyed (9797) 9797 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (2907) 2907 TOTAL SCORE: 23484 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 1567 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/1600 Matter 273/300 Energy 0/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Experimental Targeting Computer > --- WEAPON (4) ------- Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Battery Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Improved Target Analyzer Core Analyzer Light Regenerative Plating Medium Regenerative Plating System Shield Advanced System Shield > --- WEAPON ----------- Cooled Nova Cannon Coil Gun Advanced KE Penetrator Enhanced Force Lance > --- INVENTORY -------- Tachyon Dispersion Ray Compact HERF Cannon Nova Cannon Compact Tesla Bomb Launcher Tactical Quantum Warhead [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Utility 13 | . . 2 . . . 2 . . 2 . . . . 1 . . 2 . 2 2 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 266 | . 12 15 1 3 . 11 7 21 21 5 7 9 8 21 5 . 33 40 14 33 Power 23 | . . 1 . . . 2 1 1 3 1 1 . . 1 1 . 2 2 2 5 Engine 6 | . . 1 . . . 2 . . 3 . . . . . . . . . . . Core 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . Reactor 14 | . . . . . . . 1 . . . . . . 1 1 . 2 2 2 5 Propulsion 57 | . 2 5 . 1 . 1 3 7 5 . . 2 2 2 . . 12 5 3 7 Treads 17 | . 2 5 . 1 . . . . . . . 2 2 1 . . 3 1 . . Leg 12 | . . . . . . . . 2 5 . . . . . . . . 4 1 . Wheel 5 | . . . . . . 1 . 1 . . . . . 1 . . 2 . . . Hover 16 | . . . . . . . 3 4 . . . . . . . . . . 2 7 Flight 7 | . . . . . . . . . . . . . . . . . 7 . . . Utility 85 | . 4 6 1 . . 3 1 8 7 1 3 3 3 10 2 . 7 12 5 9 Device 42 | . 1 3 . . . . . 3 4 1 2 1 2 6 1 . 4 7 3 4 Storage 8 | . 2 . . . . . . . 3 . . . 1 1 . . . . 1 . Processor 14 | . . 1 1 . . 1 . 1 . . . . . 2 1 . 1 2 1 3 Hackware 8 | . . . . . . 1 . 4 . . . 1 . . . . 1 1 . . Protection 13 | . 1 2 . . . 1 1 . . . 1 1 . 1 . . 1 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 101 | . 6 3 . 2 . 5 2 5 6 3 3 4 3 8 2 . 12 21 4 12 Energy Gun 25 | . . 2 . . . . 1 . 4 . 1 1 . 4 . . 3 5 1 3 Energy Cannon 24 | . . . . 1 . 4 . 5 . 1 . . 2 1 . . . 1 1 8 Ballistic Gun 30 | . 4 1 . . . . . . . . 1 3 1 2 2 . 7 9 . . Ballistic Cannon 6 | . . . . 1 . 1 . . . . . . . 1 . . 2 1 . . Launcher 12 | . 2 . . . . . 1 . 2 1 . . . . . . . 4 1 1 Special Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . . . 1 1 4 1 . . 3 1 1 . 1 . 13 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . 4 . 7 Parts Lost 130 | . . . . . . . 7 8 5 . 5 . 6 5 3 10 9 18 25 29 Power 19 | . . . . . . . 1 2 2 . 2 . . 1 . 1 . 4 2 4 Propulsion 28 | . . . . . . . 3 2 2 . . . 1 1 1 2 2 2 5 7 Utility 48 | . . . . . . . 1 3 . . 2 . 4 1 2 3 3 7 10 12 Weapon 35 | . . . . . . . 2 1 1 . 1 . 1 2 . 4 4 5 8 6 Highest Loss Streak 22 | . . . . . . . 7 4 1 . 5 . 2 2 2 10 6 5 22 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 81 | . 97 99 100 99 100 87 42 79 87 96 83 67 82 80 78 61 46 72 83 37 Engine 4 | . 14 10 11 11 11 9 8 4 6 5 . . . . . . . . . . Reactor 2 | . . . . . . . . 4 . . . . . 4 5 4 5 3 5 3 Treads 10 | . 18 22 22 22 22 13 1 . . . . 6 15 10 13 7 6 5 . . Leg 3 | . 9 . . . . . . 1 15 17 17 6 . . . . . 4 15 . Hover 1 | . . . . . . . 9 16 . . . . . . . . . . . 6 Device 13 | . 10 12 11 11 11 6 . 7 27 35 23 23 20 18 12 8 2 16 10 2 Storage 5 | . 14 11 11 11 11 6 . . 4 5 5 5 5 5 5 5 . . 1 . Processor 9 | . . 9 11 11 11 13 2 3 5 5 . . . 6 10 15 12 16 18 16 Hackware 3 | . . . . . . 4 1 17 3 . . 3 5 5 5 3 . 5 7 3 Protection 4 | . 1 11 11 11 11 5 7 4 . . 4 8 5 3 3 . . . 7 . Energy Gun 6 | . . 16 22 4 . . 3 3 16 17 16 . 1 12 1 . 1 3 1 . Energy Cannon 4 | . . . . 8 11 16 2 11 . 1 1 . 4 1 5 3 . . 3 3 Ballistic Gun 4 | . 27 5 . . . . . . . . 3 4 14 4 13 12 6 6 7 . Ballistic Cannon 2 | . . . . 8 11 3 . . . . . . . . . . 3 4 . . Peak Build Rating 152 | 6 9 18 19 23 23 47 58 76 84 83 85 81 89 102 103 82 110 138 152 106 Average Rating 62 | 6 7 16 18 21 23 38 34 66 70 80 68 59 76 91 90 68 72 110 130 62 On Entrance 53 | 6 6 9 18 19 23 23 46 58 53 79 83 68 81 66 99 82 21 110 138 43 Naked Turns 99 | . . . . . . . 99 . . . . . . . . . . . . . Heaviest Build 81 | 12 30 40 40 48 48 81 81 56 58 66 68 46 53 68 65 48 54 67 69 58 Greatest Support 140 | 20 40 40 40 40 40 40 40 40 60 55 55 55 84 77 77 50 140 140 120 50 Greatest Overweight (x) 7 | . . . . 1 1 5 5 3 1 1 1 . . 1 1 . 2 7 6 4 Average Overweight (x) . | . . . . . 1 3 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 11 15 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 6 10 14 15 14 15 13 5 5 3 5 3 4 4 4 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 14 5 5 5 5 4 5 4 5 5 4 5 5 3 . Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Gunner 10% | Scavenger-Tank 7% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Tank | -6/Waste Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Matter Collected 5794 | 200 439 216 10 30 18 102 193 195 218 64 101 110 225 191 402 11 823 1255 738 253 Remotely 426 | . 280 146 . . . . . . . . . . . . . . . . . . Salvage Created 9717 | . 557 552 . . 70 244 12 807 874 70 197 436 311 559 410 175 909 1662 919 953 Parts 487 | . 35 38 . . 5 20 2 30 35 1 4 10 14 17 17 9 48 85 63 54 Haulers Intercepted 4 | . . 1 . . . . . 3 . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . 2 2 . . . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . 6 . . . . 2 12 5 28 . 37 9 . . . . Prevented 5 | . . . . . 4 . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 163 | . 19 14 . . 1 6 1 10 13 1 4 . 8 10 5 3 16 24 17 11 Guns 87 | . 11 14 . . . . . 3 8 1 3 . 7 5 5 3 7 12 8 . Cannons 45 | . . . . . 1 5 . 7 . . . . 1 . . . 9 9 7 6 AOE 16 | . 8 . . . . . 1 . 1 . . . . 2 . . . 2 2 . Classes Destroyed 19 | . 6 3 . . 1 1 . . 1 1 . . 1 . . . 2 1 2 . Worker 9 | . 1 1 . . . . . 4 1 . . . . . . . 1 1 . . Builder 6 | . 2 . . . . . . 2 1 . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler 4 | . . 1 . . . . . 3 . . . . . . . . . . . . Recycler 5 | . . . . . . . . . . . . . . . . . 2 2 1 . Operator 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 7 | . 2 1 . . . . . . 1 . . . . . . . 1 . . 2 Swarmer 45 | . 9 7 . . . 4 1 4 . . 2 . 4 . . 1 9 . 4 . Grunt 43 | . 10 3 . . . . . 1 7 . . . . 5 3 1 . 12 . 1 Brawler 4 | . . 1 . . . . . . . . 1 . . 1 . 1 . . . . Duelist 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . . Sentry 11 | . . 3 . . . 1 . 1 2 . 1 . . . . . . . 1 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . 1 . . 4 2 . . . 1 . . . 4 2 2 2 Programmer 33 | . . . . . . . . . 2 . . . 1 4 . . 3 9 8 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 11 9 . . 1 5 1 5 4 1 2 . 4 4 4 3 7 6 9 5 Combat Bots Only 9 | . 9 9 . . 1 5 1 3 4 1 2 . 4 4 4 3 6 4 9 5 Max Kills in Single Turn 3 | . 3 1 . . 1 1 1 2 2 1 2 . 2 2 2 1 2 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . 1 . . . . . Exploded 2 | . 2 . . . . . 1 . 1 . . . . 2 . . . 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 1667 | . 56 69 4 . 13 42 31 124 66 7 27 . 90 106 50 71 179 270 187 275 Missed 482 | . 27 30 3 . 6 15 5 38 18 1 10 . 23 26 13 14 51 77 57 68 Damage Taken 23382 | . 347 408 12 . 78 287 744 1552 907 76 370 . 1507 1287 562 977 2718 3996 3826 3728 Core 4718 | . 69 66 . . 10 5 458 113 124 56 . . 136 35 44 163 701 468 670 1600 Absorbed by Shields 872 | . . . . . . . . . . . . . . 441 198 233 . . . . Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . 63 . . Redirected to Shielding 159 | . . . . . . . . . . . . . 159 . . . . . . . Regen/Repaired (Parts) 399 | . . . . . . . . 75 . . . . . . . . . 13 311 . Core Remaining (%) 61 | 100 72 . . . 81 . . 32 . . . . 68 . . 74 . 10 53 . Volleys Fired 567 | . 50 38 2 . 3 12 17 32 36 6 16 15 30 42 15 7 68 81 46 51 Largest 4 | . 2 2 2 . 2 4 3 4 4 4 4 1 4 4 3 3 4 4 4 2 Hottest 363 | . 50 112 112 . 113 234 250 270 277 312 258 23 234 363 143 103 217 240 215 185 Shots Fired 1256 | . 94 76 4 . 6 39 25 71 110 18 43 15 94 113 45 19 119 209 100 56 Gun 887 | . 85 76 4 . . . 1 11 106 12 39 15 74 113 44 19 71 137 73 7 Cannon 334 | . . . . . 6 39 15 60 . 4 3 . 20 . 1 . 48 67 23 48 Launcher 32 | . 9 . . . . . 9 . 4 . . . . . . . . 5 4 1 Special 3 | . . . . . . . . . . 2 1 . . . . . . . . . Kinetic 603 | . 85 22 . . 3 6 . . . . 4 15 69 21 40 19 113 146 60 . Thermal 551 | . . 54 4 . 3 33 16 71 106 12 35 . 22 72 4 . 3 58 33 25 Explosive 24 | . 9 . . . . . 9 . . . . . . . . . . 2 4 . Electromagnetic 75 | . . . . . . . . . 4 4 3 . 3 20 1 . 3 3 3 31 Robot Hit Streak 21 | . 11 13 3 . 4 9 9 9 15 3 8 4 8 9 9 7 6 15 20 21 Robot Miss Streak 19 | . 3 4 1 . 3 1 3 19 7 1 3 1 6 8 4 2 9 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 1 1 . Secondary Targets 16 | . 3 2 . . . . . . . . 1 . 3 1 4 2 . . . . Max Gunslinging Chain 2 | . 1 1 . . . . . . . . 1 . 1 1 2 1 . . . . Shots Hit Robots 761 | . 62 51 3 . 2 26 16 41 63 11 25 12 53 60 27 15 63 129 69 33 Core Hits 394 | . 37 25 1 . 3 9 7 37 35 4 7 9 18 18 16 8 43 63 38 16 Critical Kills 13 | . 1 . . . . 1 . . . . . . . 1 . . 1 6 3 . Critical Parts Destroyed 11 | . 1 . . . . . . . . . . . . . 1 . 3 5 1 . Critical Strikes 79 | . 2 8 2 . . 1 . . 10 1 4 . . 9 3 . 12 20 4 3 Burn 38 | . . 8 2 . . . . . 10 1 4 . . 7 2 . . 4 . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . Destroy 23 | . 2 . . . . . . . . . . . . 1 1 . 4 11 4 . Blast 13 | . . . . . . . . . . . . . . . . . 8 5 . . Corrupt 4 | . . . . . . . . . . . . . . 1 . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25799 | . 1302 835 52 . 81 710 1252 1855 1868 261 555 231 1470 2512 696 546 1958 4902 3237 1476 Guns 13667 | . 703 835 52 . . . . 755 1549 174 456 231 1112 1667 696 546 909 2569 1303 110 Cannons 8009 | . . . . . 81 710 377 1100 . 87 99 . 358 . . . 1039 1623 1190 1345 Explosions 4079 | . 599 . . . . . 875 . 319 . . . . 843 . . . 699 744 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . . . . . . 2 . . 10 11 . 21 Kinetic 9866 | . 703 229 . . 25 79 . . . . 51 231 1043 361 651 546 1900 3043 1004 . Thermal 11515 | . . 606 52 . 56 631 377 1855 1605 174 405 . 420 1956 45 . . 1149 1419 765 Explosive 2358 | . 599 . . . . . 875 . . . . . . . . . . 140 744 . Electromagnetic 2016 | . . . . . . . . . 263 87 99 . 7 193 . . 48 559 70 690 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 1 1 4 14 14 20 3 17 19 12 Average Corruption 8 | . . . . . . . . . . . 1 1 1 8 14 15 2 9 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . . . . . . . . . 4 2 6 46 32 11 3 68 8 21 Message Errors 38 | . . . . . . . . . . . . . 1 9 4 3 . 14 1 6 Matter Fused 49 | . . . . . . . . . . . 3 1 1 7 13 1 2 15 1 5 Heat Flow Errors 19 | . . . . . . . . . . . . . . 7 4 . . 6 1 1 Energy Discharges 29 | . . . . . . . . . . . . . 1 9 4 1 . 11 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . Parts Fused 4 | . . . . . . . . . . . . 1 . . 1 2 . . . . Data Loss (minor) 18 | . . . . . . . . . . . . . . 4 3 1 . 7 . 3 Data Loss (major) 6 | . . . . . . . . . . . . . . 3 . 1 . 1 . 1 Misfires 10 | . . . . . . . . . . . . . 1 3 1 . . 4 1 . Alerts 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 3 . 3 Weapon Failures 16 | . . . . . . . . . . . 1 . 2 3 1 1 . 6 1 1 Overload Shots 12 | . . . . . . . . . . . . . . 6 . . . . 6 . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 384 | . 15 . . . . 16 . 18 8 . . . 4 139 . . 61 18 105 . Projectiles 187 | . . . . . . 16 . 18 . . . . 4 . . . 61 . 88 . Explosions 196 | . 15 . . . . . . . 8 . . . . 139 . . . 17 17 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Knockbacks 34 | . . . . . 1 . . . . . . . . . . . 15 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . 1 . . . . . . . . . . . 11 16 . . Secondary 6 | . . . . . . . . . . . . . . . . . 4 2 . . Self-Inflicted Damage 341 | . 25 . . . . . 40 . 14 . . . . 64 . . . 67 87 44 Shots 9 | . 1 . . . . . 1 . 1 . . . . 1 . . . 2 2 1 Rammed 7 | . . . . . . . . . . . . . . 1 . . 3 . . 3 Targets Rammed 8 | . . . . . . . . . . . . . . 1 . . 3 1 . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 32 42 . . . 396 204 381 198 198 198 . 190 251 209 . 425 395 343 362 Average Temperature 111 | . 12 15 . . . 155 92 113 99 123 133 . 98 109 105 . 170 53 114 99 Received Heat Transfer 2021 | . 165 135 20 . 12 36 . 69 162 36 126 . 54 79 93 133 6 751 54 90 Effects 16 | . . . . . . . 3 4 . . . . . . . . 7 . . 2 Shutdowns 4 | . . . . . . . . 1 . . . . . . . . 2 . . 1 Energy Bleed 4 | . . . . . . . . 2 . . . . . . . . 1 . . 1 Interference 5 | . . . . . . . 3 . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Turns 26 | . . . . . . . . . . . . . . . . . . 26 . . Longest Duration 26 | . . . . . . . . . . . . . . . . . . 26 . . Robots Corrupted 7 | . . . . . . . . . 1 . . . . . . . . 1 . 5 Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . . 1 . 5 Parts Fried 10 | . . . . . . . . . . 1 . . . . . . . 3 . 6 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 1 1 . . Robots Melted 8 | . . . . . . 1 . . 3 . 1 . . 3 . . . . . . Combat Hostiles 8 | . . . . . . 1 . . 3 . 1 . . 3 . . . . . . Parts Melted 54 | . . 10 . . . 3 . 6 16 . 2 . 1 11 1 . . 2 . 2 Heat Transferred 18439 | . . 1887 259 . 74 953 546 2525 3454 370 999 . 611 3140 300 . . 1591 1101 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Peak Influence 717 | . 456 330 143 . . 175 61 249 257 . . . . 452 . . 559 579 717 572 Initial 429 | . . 97 128 . . . 61 . 50 . . . . 21 . . 188 290 325 429 Average 233 | . 308 159 85 . . 28 20 97 122 . . . . 173 . . 362 341 414 471 Maximum Alert Level 3 | . 2 1 . . . . . 1 1 . . . . 2 . . 2 2 3 2 Low Security (%) 47 | 100 9 74 100 . . 100 100 88 92 . . . . 58 . . 12 8 . . Level 1 37 | . 84 25 . . . . . 11 7 . . . . 28 . . 47 85 61 10 Level 2 15 | . 6 . . . . . . . . . . . . 13 . . 39 6 37 89 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . . . . . . 3 5 . . . . 5 . 1 1 7 5 3 Investigation 6 | . 3 . . . . . . . 1 . . . . 1 . . . . . 1 Extermination 14 | . . . . . . . . 1 1 . . . . 4 . . 1 3 2 2 Reinforcement 13 | . 1 . . . . . . 2 3 . . . . . . . . 4 3 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Distress Signals 10 | . 1 1 . . . . . 1 . . . . . 1 . . 1 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 24 18 6 . 5 7 8 25 19 4 11 . 11 23 15 15 32 34 29 24 Peak Tracking Total 11 | . 5 4 4 . 2 4 6 6 4 3 6 . 4 6 5 11 7 5 5 8 Tactical Retreats 15 | . . . 1 . . . 1 2 . . . . . . . . 5 . 3 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Traps Triggered 12 | . 2 1 . . . 1 . 1 2 . . . . . 1 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 . . . 1 . . . 4 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Disabled 32 | . 2 . 1 . . 2 . . 1 . 2 . . 7 1 . 1 14 . 1 Max in Single Turn 5 | . 1 . 1 . . 1 . . 1 . . . . 5 . . 1 4 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Accessed 36 | . 3 2 . . . 3 . 4 3 . 1 4 . 2 1 . . 7 1 5 Terminals 24 | . 3 2 . . . 2 . 4 2 . 1 . . . . . . 5 1 4 Fabricators 4 | . . . . . . 1 . . . . . . . 2 . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Total Hacks 92 | . 12 5 . . . 10 . 10 7 . 5 13 . 5 1 . . 14 2 8 Successful 50 | . 6 2 . . . 5 . 6 3 . 5 13 . 3 1 . . 4 . 2 Failed 42 | . 6 3 . . . 5 . 4 4 . . . . 2 . . . 10 2 6 Catastrophic 7 | . 2 . . . . . . 1 . . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 7 . . . . . . 3 2 . . . . . . . . 1 1 . Terminals 63 | . 12 5 . . . 8 . 10 3 . 5 . . . . . . 12 2 6 Fabricators 8 | . . . . . . 2 . . . . . . . 5 . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 4 . . . . . . . . . . 2 Terminal Hacks 43 | . 6 2 . . . 4 . 6 1 . 5 13 . . 1 . . 3 . 2 Record 10 | . . . . . . . . . . . 5 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . 2 . . . . . . 1 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . 1 . 1 . . . 4 . . . . . 1 . . Open Door 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . Level Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . Branch Access Points 3 | . . 1 . . . . . 1 . . . . . . . . . . . 1 Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . 3 . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 . . . 1 . 3 3 . . . . 2 . . . 4 1 5 Full Trace Events 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . 2 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . 93 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . 1 1 . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 3 . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total Allies 25 | . . . 3 . . . 19 . . 1 1 . . . 1 . . . . . Largest Group 19 | . . . 3 3 3 1 19 8 . 1 2 2 2 1 1 . . . . . Highest-Rated Group 684 | . . . 40 40 40 16 684 287 . 85 170 170 170 85 48 . . . . . Highest-Rated Ally 85 | . . . 16 16 16 16 50 46 . 85 85 85 85 85 48 . . . . . Total Orders 9 | . . . . . . . . . 1 1 1 . . 4 2 . . . . . EXPLORE 4 | . . . . . . . . . 1 1 1 . . 1 . . . . . . RETURN 5 | . . . . . . . . . . . . . . 3 2 . . . . . Ally Attacks 285 | . . . . . 20 6 59 59 . 3 20 . 17 57 44 . . . . . Total Damage 10254 | . . . . . 178 64 5070 1286 . 195 859 . 672 1129 801 . . . . . Kills 53 | . . . . . 1 . 13 9 . 2 6 . 5 8 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Robot Analysis Total 4 | . 2 . . . . . . 1 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 1 . . . . . 1 1 . 1 . 1 . . . . . Drone Launches 19 | . . . . . . . . . 3 3 1 . . 6 6 . . . . . Drone Recoveries 14 | . . . . . . . . . 3 1 . . . 6 4 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Turns Passed 16043 | 10 821 715 633 1504 1130 701 422 852 798 547 531 330 440 1500 763 246 701 1943 641 815 Spaces Moved 8572 | 9 434 324 311 689 395 399 321 555 475 300 259 183 172 614 397 157 420 965 430 763 Core 289 | . . . . . . . 142 . . . . . . . . 50 38 11 1 47 Treads 4108 | . 244 324 311 689 395 31 1 . . . . 89 172 614 397 107 191 543 . . Legs 2207 | 9 190 . . . . . . 68 475 300 259 94 . . . . . 411 401 . Wheels 448 | . . . . . . 368 23 . . . . . . . . . 57 . . . Hover 1386 | . . . . . . . 155 487 . . . . . . . . . . 28 716 Flight 134 | . . . . . . . . . . . . . . . . . 134 . . . Fastest Speed 31 | 120 120 160 160 160 240 130 50 45 120 120 120 120 166 166 165 50 31 100 56 40 Average Speed 143 | 120 142 160 160 216 240 160 93 114 125 143 130 144 167 197 166 128 92 128 103 79 Slowest Speed 400 | 120 160 160 160 240 240 240 320 260 190 190 190 170 170 250 245 165 150 400 350 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 2 71 34 57 80 65 13 86 16 16 78 42 60 34 16 62 19 11 83 9 17 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 8 | . . . 1 2 . . . . . 1 1 3 . . . . . . . . Known Exits Taken 11 | . . 1 . . . . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . . 1 1 . . . . . . . . Scrap Searched 12 | . . . 1 4 2 . . . . 1 1 . 1 . 2 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . 3 2 . . Terrain Destroyed 438 | . 28 . . . 2 4 56 10 3 . . . 18 34 6 1 24 97 152 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 95 | . . . . . 2 4 . 10 . . . . 18 . 6 1 24 20 7 3 AOE 343 | . 28 . . . . . 56 . 3 . . . . 34 . . . 77 145 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total 11178 | 8 547 451 442 702 572 435 421 667 593 406 418 238 257 804 466 185 624 1495 535 912 Wait 1569 | . 23 47 129 . 175 1 61 48 48 95 133 18 43 115 42 21 82 394 44 50 Move 8551 | 8 433 323 310 688 394 399 320 554 474 299 258 182 171 613 396 156 417 964 429 763 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . Pick Up 67 | . 17 9 . 3 . 4 7 1 7 . 1 5 . 2 1 . 5 2 . 3 Fast Attach 190 | . 4 6 . 2 . 7 4 21 15 2 3 6 6 18 4 . 30 30 11 21 Attach 54 | . 3 4 . . . 4 3 . 6 . 2 4 2 3 1 1 3 4 2 12 Detach 16 | . . 1 . . . 1 . . . . . . 1 1 . . 2 4 . 6 Swap 24 | . 5 5 1 1 . . . . . 3 2 . . . . . . 6 1 . Drop 128 | . 12 18 . 8 . 7 9 11 7 1 3 8 4 9 4 . 13 9 2 3 Fire 567 | . 50 38 2 . 3 12 17 32 36 6 16 15 30 42 15 7 68 81 46 51 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . Crush 4 | . . . . . . . . . . . . . . 1 . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 7) 111 | -10/Materials | Destroyed 9 combat bots 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 664 | -10/Materials | Discovered new exit (range 13) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Utility x2 1137 | -9/Materials | Identified exit to Mines 1137 | -9/Materials | Identified exit to Storage 1502 | -9/Materials | Destroyed 9 combat bots 1547 | -9/Materials | Entered Mines 1554 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1728 | -9/Mines | Assembled infested the area 1733 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1997 | -9/Mines | Learned location of Storage (-9) 2121 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2130 | -9/Mines | Identified exit to Materials 2163 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2180 | -9/Mines | Entered Zion 2180 | -7/Zion | Accompanied by 3 allies 2369 | -7/Zion | Given A8's code to call for help 2512 | -7/Zion | Learned location of Extension (-6) 2688 | -7/Zion | Found Prototype Energy Gun 3457 | -7/Zion | Given the Hacking Drone Bay 3457 | -7/Zion | Found Prototype Device 3634 | -7/Zion | Discovered new exit (range 13) 3684 | -7/Zion | Entered Proximity Caves 3684 | -6/Proximity Caves | Accompanied by 3 allies 3960 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4800 | -6/Proximity Caves | Discovered new exit (range 5) 4813 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4814 | -6/Proximity Caves | Entered Factory 4814 | -6/Factory | Accompanied by 1 ally 4814 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5129 | -6/Factory | Build established: Gunner 5227 | -6/Factory | Identified exit to Factory 5444 | -6/Factory | Spotted B-75 Beast 5462 | -6/Factory | Destroyed B-75 Beast 5484 | -6/Factory | Build established: Scavenger-Gunner 5500 | -6/Factory | Found Powered Armor 5503 | -6/Factory | Found Powered Armor 5515 | -6/Factory | Sucked down chute 5515 | -6/Factory | Entered Waste 5533 | -6/Waste | Spotted C-40 Crusher 5562 | -6/Waste | Spotted C-40 Crusher 5565 | -6/Waste | 1 allies followed down the chute 5570 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5573 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5576 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5579 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5606 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5609 | -6/Waste | Spotted C-40 Crusher 5614 | -6/Waste | Spotted C-40 Crusher 5619 | -6/Waste | Spotted C-40 Crusher 5620 | -6/Waste | Spotted C-40 Crusher 5637 | -6/Waste | Lost 7 parts (1p3n1u2w) 5669 | -6/Waste | Core integrity fell below 50% 5683 | -6/Waste | Warlord forces began an assault 5721 | -6/Waste | Allies destroyed C-40 Crusher 5728 | -6/Waste | Allies destroyed C-40 Crusher 5741 | -6/Waste | Identified Storm Laser 5757 | -6/Waste | Lost 11 allies 5907 | -6/Waste | Discovered new exit (range 14) 5937 | -6/Waste | Entered Factory 5937 | -6/Factory | Accompanied by 8 allies 6129 | -6/Factory | Discovered new exit (range 10) 6188 | -6/Factory | Identified exit to Lower Caves 6188 | -6/Factory | Identified exit to Extension 6237 | -6/Factory | Lost 4 allies 6501 | -6/Factory | Build established: Hacker-Gunner 6664 | -6/Factory | Lost 4 parts (2p2n) 6789 | -6/Factory | Entered another Factory area 6789 | -5/Factory | Evolved 2 slots: Utility x2 6838 | -5/Factory | Identified exit to Garrison 7303 | -5/Factory | Discovered new exit (range 14) 7370 | -5/Factory | Identified exit to Upper Caves 7468 | -5/Factory | Build established: Scavenger-Gunner 7529 | -5/Factory | Cargo convoy interrupted 7587 | -5/Factory | Entered Upper Caves 7903 | -5/Upper Caves | Learned location of Warlord (-4) 7912 | -5/Upper Caves | Spotted B-75 Beast 7915 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 8104 | -5/Upper Caves | Discovered new exit (range 12) 8126 | -5/Upper Caves | Identified exit to Upper Caves 8134 | -5/Upper Caves | Entered another Upper Caves area 8134 | -5/Upper Caves | Accompanied by 1 ally 8264 | -5/Upper Caves | Lost 5 parts (2p2u1w) 8269 | -5/Upper Caves | Spotted B-75 Beast 8271 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 8305 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8361 | -5/Upper Caves | Learned location of Armory (-4) 8423 | -5/Upper Caves | Identified exit to Factory 8423 | -5/Upper Caves | Learned Extension stockpile data 8423 | -5/Upper Caves | Learned Factory terminal intel 8537 | -5/Upper Caves | Build established: Scavenger-Tank 8597 | -5/Upper Caves | Discovered new exit (range 10) 8665 | -5/Upper Caves | Entered Zhirov 8665 | -5/Zhirov | Accompanied by 2 allies 8668 | -5/Zhirov | Discovered new exit (range 3) 8689 | -5/Zhirov | Met Zhirov 8713 | -5/Zhirov | Learned location of Command (-1) 8713 | -5/Zhirov | Learned location of Testing (-3) 8713 | -5/Zhirov | Learned location of Quarantine (-2) 8725 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8748 | -5/Zhirov | Found Alien Artifact 8755 | -5/Zhirov | Identified Integrated Reactor 8755 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8763 | -5/Zhirov | Found Alien Artifact 8951 | -5/Zhirov | Build established: Mutant 8995 | -5/Zhirov | Entered Proximity Caves 8995 | -4/Proximity Caves | Accompanied by 2 allies 9049 | -4/Proximity Caves | Learned Research security intel 9270 | -4/Proximity Caves | Spotted B-86 Titan 9292 | -4/Proximity Caves | Destroyed B-86 Titan 9435 | -4/Proximity Caves | Entered Factory 9435 | -4/Factory | Accompanied by 1 ally 9435 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9436 | -4/Factory | Identified exit to Upper Caves 9437 | -4/Factory | Loaded intel: 26 terminal locations 9515 | -4/Factory | Build established: Scavenger-Gunner 9641 | -4/Factory | Fabricated Assault Drone Bay (x1) 10038 | -4/Factory | Build established: Scavenger-Tank 10271 | -4/Factory | System corruption reached 10% 10755 | -4/Factory | Build established: Scavenger-Gunner 10935 | -4/Factory | Entered Upper Caves 11068 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11604 | -4/Upper Caves | Learned Research trap positions 11627 | -4/Upper Caves | Discovered new exit (range 8) 11697 | -4/Upper Caves | Identified exit to Upper Caves 11698 | -4/Upper Caves | Entered another Upper Caves area 11796 | -4/Upper Caves | Discovered new exit (range 16) 11819 | -4/Upper Caves | Identified exit to Research 11827 | -4/Upper Caves | Build established: Gunner 11872 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11898 | -4/Upper Caves | Identified Transdimensional Reconstructor 11898 | -4/Upper Caves | Warped through subspace 11926 | -4/Upper Caves | Lost 10 parts (1p2n3u4w) 11944 | -4/Upper Caves | Entered Research 11944 | -3/Research | Evolved 2 slots: Utility x2 11945 | -3/Research | Loaded intel: 72 trap records 12085 | -3/Research | Lost 6 parts (2n2u2w) 12283 | -3/Research | Core integrity fell below 50% 12299 | -3/Research | Lost 3 parts (1u2w) 12432 | -3/Research | Discovered new exit (range 13) 12497 | -3/Research | Identified exit to Testing 12645 | -3/Research | Entered Testing 12657 | -3/Testing | Identified exit to Research 12765 | -3/Testing | Build established: Scavenger-Gunner 13152 | -3/Testing | Found Prototype Launcher 13473 | -3/Testing | System corruption reached 10% 13548 | -3/Testing | Identified Com. Tesla Bomb Launcher 13927 | -3/Testing | Lost 5 parts (1p1n3u) 13970 | -3/Testing | Spotted PG-QVXR427ZMW 13972 | -3/Testing | Lost 3 parts (1n2u) 14007 | -3/Testing | Core integrity fell below 20% 14010 | -3/Testing | Destroyed PG-QVXR427ZMW 14028 | -3/Testing | Found Prototype Processor 14028 | -3/Testing | Identified Exp. Targeting Computer 14034 | -3/Testing | Lost 3 parts (3w) 14180 | -3/Testing | Found Prototype Energy Cannon 14180 | -3/Testing | Identified Cld. Nova Cannon 14286 | -3/Testing | Found Prototype Energy Gun 14286 | -3/Testing | Identified Tachyon Dispersion Ray 14381 | -3/Testing | Found Prototype Launcher 14381 | -3/Testing | Identified Tactical Quantum Warhead 14518 | -3/Testing | Scanned by Researcher 14538 | -3/Testing | Found Prototype Protection 14538 | -3/Testing | Identified Lgt. Regenerative Plating 14540 | -3/Testing | Found Prototype Protection 14540 | -3/Testing | Identified Med. Regenerative Plating 14588 | -3/Testing | Entered Research 14588 | -2/Research | Evolved 2 slots: Utility x2 14918 | -2/Research | Lost 3 parts (1p1u1w) 14922 | -2/Research | Destroyed 9 combat bots 15141 | -2/Research | System corruption reached 10% 15149 | -2/Research | Discovered new exit (range 15) 15229 | -2/Research | Identified exit to Access 15229 | -2/Research | Entered Access 15229 | -1/Access | Evolved 2 slots: Utility x2 15253 | -1/Access | Lost 22 parts (1p5n9u7w) 15543 | -1/Access | Build established: Scavenger-Mutant 15543 | -1/Access | Identified exit to Command 15716 | -1/Access | Lost 4 parts (1n3u) 15758 | -1/Access | Lost 3 parts (2p1w) 15810 | -1/Access | System corruption reached 10% 15938 | -1/Access | Lost 10 parts (1p4n3u2w) 15993 | -1/Access | Spotted B-99 Colossus 16012 | -1/Access | Spotted B-99 Colossus 16016 | -1/Access | Core integrity fell below 50% 16023 | -1/Access | Core integrity fell below 20% 16044 | -1/Access | Destroyed self with Compact Tesla Bomb Launcher Last Messages --------------- 16029_ Penetrated by Slug. 16029_ Slug penetrates Sealed Heavy Doors. 16029_ Penetrated by Slug. 16030_ Slug penetrates Sealed Heavy Doors. 16030_ Proton Burst Cannon destroyed. 16030_ Slug penetrates Sealed Heavy Doors. 16031_ > 2=FJZT9S4BOAH&7V TSL8 16032_ Slug penetrates Sealed Heavy Doors. 16032_ Penetrated by Slug. 16032_ Slug penetrates Sealed Heavy Doors. 16036_ Penetrated by Slug. 16036_ Slug penetrates Sealed Heavy Doors. 16036_ Penetrated by Slug. 16037_ Slug penetrates Sealed Heavy Doors. 16039_ Penetrated by Slug. 16039_ Tachyon Dispersion Ray destroyed. 16039_ Slug penetrates Sealed Heavy Doors. 16043_ Penetrated by Slug. 16043_ Slug penetrates Sealed Heavy Doors. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | # # # #??? " #????? | | ############ ########## #???? ? #????? | | ############ #????????# [ #???? #????? | | # % #????????# ####???? ?????? | | # % #????????# #??????? = ??? ?? | | "" # ########!!??????# #??????? ?? ? | | "" # #??????# ????# #???????? ? ? | | "" # #??????# ??# ########+########### ? | | # #??????# " # ? | | # ######## """ + ?? | | # # """ # ??? | | # # " ??+ ^ ????? | | # ######## ????###### #??????? | | + #??????# ???????????# #??????? | | # #??????#????????###### #??????? | | ##### #???????????????+ !#??????? | | ????# #???????????????############# #??????? | | ????# #???????????????????????????# #??????? | | ????# #######"????????????######### #??????? | | ????# """T""""????????????" " % #??""??? | | ????# """ """"????????????" " % # ""??? | | ????# "????????????" " " """?? | | ????# "????????????" % % " """?? | | ????# "????????????" %% # | | ????# "?????????"""" l #??? | | ????# "?????????"@ g % #??????? | | ????# "?????????"""" BB #"######??????? | | ????# "????????????" ###???????????? | | ????# "????????????" #?????????????? | | ????# #######"????????????#########?????????????? | | ????# #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #??????????????????##########?????????????? | | ## #???????????######?# #?????????????? | | ##### ##???????#### ### #?????????????? | | % ######### # " #?????????????? | | #### # """ #?????????????? | | ???# """ #?????????????? | | ???# # " #?????????????? | | ???## ### #?????????????? | | ????# # #?????????????? | | #####+## #?????????????? | | ##########?????????????? | | #??????????????????????? | | #??????????????????????? | | ! #??????????????????????? | | #" ############??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 145 Energy Generation 55 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Resistance: EM 15 Power Shielding 33 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 12 Core Analysis 9 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Terrain Scan Processor | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- I Was Wrong! Ooh, Shiny! Challenges ------------ None Game ------ Seed PhasingFluxSplitter Manual? 0 Play Time 01:51:00 Cumulative 159.6 hours Start 2024.11.15 @ 20:05:08 End 2024.11.16 @ 19:01:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 262 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 072d69c1-c825-4498-b6cd-d4246622a48d