Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 19:10:18 Player: MoYuYu Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (87) 435 Value Destroyed (2457) 2457 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14792 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 190/300 Energy 176/190 System Corruption 0% Temperature Cool (32) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY (13) ----- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Transmission Jammer Hardened Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Graphene Brace Skeleton Box > --- WEAPON (3) ------- Great Maul > --- INVENTORY (10) --- Light Angular Momentum Engine Micro Antimatter Reactor Quantum Reactor Energy Well (350) Wave Gun Variable Charge Gun Advanced Plasma Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Transmission Jammer Hardened Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Graphene Brace Skeleton Box > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Micro Antimatter Reactor Quantum Reactor Energy Well Wave Gun Variable Charge Gun Advanced Plasma Cannon Nova Cannon [Rating: 109] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 1 1 1 . 1 Utility 11 | . . . 1 . . . 1 2 . . . . 1 1 1 1 2 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 107 | 6 3 1 18 1 1 4 4 5 2 3 5 4 24 13 4 1 4 4 Power 12 | 1 . 1 2 . . . . 1 . . 2 . 3 1 . . 1 . Engine 3 | 1 . . 2 . . . . . . . . . . . . . . . Core 8 | . . 1 . . . . . 1 . . 2 . 3 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 35 | 2 2 . 6 . . . 2 1 2 1 . 2 10 3 1 1 . 2 Treads 6 | 1 1 . 3 . . . 1 . . . . . . . . . . . Leg 14 | . . . . . . . . 1 2 1 . 1 9 . . . . . Wheel 7 | 1 1 . 3 . . . 1 . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 1 . 3 1 1 . 2 Utility 40 | 1 1 . 5 1 1 1 1 3 . 1 2 1 7 7 3 . 3 2 Device 14 | . . . 2 1 . . . 2 . . 1 . 2 3 . . 2 1 Storage 4 | 1 . . . . 1 . . . . 1 . . 1 . . . . . Processor 9 | . . . . . . 1 . 1 . . . 1 2 2 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 13 | . 1 . 3 . . . 1 . . . 1 . 2 2 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . . 5 . . 3 1 . . 1 1 1 4 2 . . . . Energy Gun 4 | 1 . . 2 . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 13 | 1 . . 3 . . 2 1 . . 1 1 . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 19 | . . . 2 . . . 1 1 5 . 1 2 3 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . 1 . . . . Propulsion 5 | . . . . . . . 1 1 2 . . 1 . . . . . . Utility 8 | . . . 1 . . . . . 2 . . 1 2 . . . 2 . Weapon 4 | . . . 1 . . . . . 1 . . . 1 1 . . . . Highest Loss Streak 3 | . . . 2 . . . 1 1 3 . 1 2 1 2 . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 8 7 8 8 9 9 9 8 4 7 8 8 8 9 9 9 9 Power 1 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 2 2 Propulsion 2 | 1 4 4 4 4 4 4 3 3 2 . 2 2 2 1 1 1 1 . Utility 1 | . . 1 1 1 1 1 1 . 1 . 1 1 1 2 2 3 2 1 Weapon 2 | . 1 1 1 2 2 2 3 4 3 1 2 3 1 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 . 1 . . 1 . 1 3 . 1 . 3 3 1 . . 7 Power 6 | . . . . . . . . . 1 . . . 1 1 . . . 3 Propulsion 6 | . 2 . . . . . . 1 1 . . . 1 1 . . . . Utility 2 | . . . . . . . . . . . . . . 1 . . . 1 Weapon 8 | . . . 1 . . 1 . . 1 . 1 . 1 . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 96 100 97 100 100 99 96 98 85 82 92 87 99 75 68 71 68 68 Engine 3 | . 14 2 6 11 11 11 9 3 . . . . . . . . . . Core 4 | . . 11 4 . . . . 3 7 7 7 7 6 5 5 4 . . Treads 8 | . 14 14 21 22 22 22 17 7 3 . . . . . . . . . Leg 8 | . . . . . . . . 6 7 20 23 22 25 7 . . . . Wheel 6 | . 14 14 11 11 11 11 18 15 13 . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 12 14 19 17 20 Device 13 | . . . 11 11 11 11 9 17 15 22 17 10 12 17 15 14 15 12 Storage 7 | . 14 14 11 11 11 11 9 7 5 3 7 7 6 5 5 4 4 4 Processor 10 | . . . . . . 8 9 11 15 15 15 15 22 11 10 9 8 11 Protection 6 | . 10 14 7 11 11 1 6 7 3 . 5 7 3 6 10 14 13 11 Energy Gun 3 | . 14 14 11 11 11 . . . . . . . . . . . . . Ballistic Gun 11 | . 14 14 11 11 11 21 18 15 10 13 15 8 15 3 . . . . Peak Build Rating 109 | 6 7 10 17 15 15 19 21 26 26 25 28 35 53 66 79 82 103 109 Average Rating 36 | 4 6 9 14 15 15 18 20 24 22 22 27 28 46 61 74 81 93 101 On Entrance 31 | . 6 7 10 15 15 15 19 21 26 16 25 28 35 48 66 77 82 89 Avg Prop Armor Cover (%) 12 | 16 11 9 17 15 15 17 14 12 11 . . 2 1 . . 2 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 12 15 17 21 21 26 26 28 30 28 18 25 28 44 46 37 37 43 51 Greatest Support 83 | 16 16 16 43 10 10 10 26 26 26 43 43 45 68 83 39 39 51 57 Greatest Overweight (x) 2 | . 1 1 2 2 2 2 1 1 1 . . . . . . . . . Average Overweight (x) . | . . 1 1 2 2 2 . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 10 10 8 6 8 8 8 10 10 10 10 10 Most Carried 10 | 6 8 8 8 8 9 10 10 10 10 8 8 8 10 10 10 10 10 10 Average Carried 8 | 3 6 7 7 8 8 9 9 9 8 4 7 8 8 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 5 8 8 8 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 9 10 10 10 4 8 8 8 10 9 10 10 10 8 Class Distribution -------------------- 46% | Scavenger-Mutant 15% | Infiltrator-Ninja 13% | Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 2565 | 240 125 25 304 53 . 59 105 112 . 153 145 92 672 238 202 40 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3020 | . 221 90 1039 89 . 70 88 129 . 153 120 46 649 238 75 . 13 . Parts 189 | . 23 5 61 5 . 8 8 8 . 6 14 4 36 7 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 1 . . 2 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 10 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 68 | . 8 2 26 2 . 4 4 3 . . 4 1 11 3 . . . . Guns 62 | . 8 2 26 2 . 2 2 2 . . 4 1 10 3 . . . . Cannons 1 | . . . . . . . . . . . . . 1 . . . . . AOE 5 | . . . . . . 2 2 1 . . . . . . . . . . Classes Destroyed 10 | . 3 . 3 . . 1 . 1 . . . . . 1 1 . . . Worker 10 | . . . 2 . . . 1 . . 1 . . 1 1 4 . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . Recycler 4 | . . . 1 . . . . . . 2 . . 1 . . . . . Operator 3 | . . . . . . . . . . . . . . 2 . . 1 . Swarmer 25 | . 6 . 7 . . 3 3 . . . 3 . 3 . . . . . Grunt 26 | . 2 2 15 2 . . . 2 . . . . 1 2 . . . . Sentry 8 | . . . 4 . . . 1 . . . . . 2 1 . . . . Hunter 4 | . . . . . . 1 . . . . . 1 2 . . . . . Programmer 5 | . . . . . . . . 1 . . 1 . 3 . . . . . Best Kill Streak 6 | . 6 2 5 2 . 3 5 1 . 1 3 1 6 2 3 . 1 . Combat Bots Only 5 | . 5 2 5 2 . 3 4 1 . . 3 1 5 2 . . . . Max Kills in Single Turn 3 | . 2 1 1 1 . 2 3 1 . 1 1 1 2 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 662 | . 54 8 153 26 . 15 12 19 4 . 22 22 264 47 5 . 11 . Missed 191 | . 19 2 36 6 . 2 6 4 1 . 6 4 77 21 4 . 3 . Hits 471 | . 35 6 117 20 . 13 6 15 3 . 16 18 187 26 1 . 8 . Melee 4 | . . . . . . . . 1 3 . . . . . . . . . Projectile 467 | . 35 6 117 20 . 13 6 14 . . 16 18 187 26 1 . 8 . AOE 1 | . . . . . . . . . . . . . 1 . . . . . Critical Strikes 16 | . 1 . 4 1 . . . . . . . . 6 3 . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . Damage Taken 5686 | . 327 75 1242 264 . 83 67 255 124 . 243 310 1972 499 24 . 201 . Core 766 | . 67 24 220 41 . 7 . 63 . . 29 79 123 113 . . . . Absorbed by Shields 364 | . . . . . . . . . . . . . 312 52 . . . . Redirected to Shielding 52 | . . . . . . . . . . . . . . 6 7 . 39 . Regen/Repaired (Parts) 127 | . . . 127 . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 63 . . . 33 100 . . . . 75 85 88 100 100 100 100 Volleys Fired 248 | . 25 5 88 11 . 6 9 13 . 11 8 11 44 17 . . . . Largest 3 | . 2 2 2 2 . 2 2 2 . 2 2 2 3 3 . . . . Hottest 118 | . 70 70 76 73 . 73 51 51 . 43 46 88 116 118 . . . . Shots Fired 533 | . 50 10 174 22 . 11 17 25 1 22 17 22 123 39 . . . . Gun 492 | . 50 10 174 22 . 10 16 23 1 22 17 11 106 30 . . . . Cannon 37 | . . . . . . . . . . . . 11 17 9 . . . . Launcher 4 | . . . . . . 1 1 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 360 | . 25 5 86 11 . 8 16 23 1 22 17 11 106 29 . . . . Thermal 169 | . 25 5 88 11 . 2 . . . . . 11 17 10 . . . . Explosive 4 | . . . . . . 1 1 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 5 18 13 . 3 5 8 9 17 8 5 17 16 . . . . Robot Miss Streak 4 | . 4 3 3 1 . 1 2 2 . 2 1 2 2 2 . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 6 | . . 1 2 1 . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . 1 . . . . . Shots Hit Robots 385 | . 22 6 133 14 . 7 10 16 1 17 12 16 92 32 5 1 1 . Core Hits 155 | . 12 5 55 5 . 7 6 9 . 7 8 2 28 10 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 1 3 2 . . . Critical Strikes 15 | . . 1 8 . . . . . . . . . 1 3 2 . . . Burn 9 | . . 1 8 . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . 1 1 . . . . Smash 4 | . . . . . . . . . . . . . . 2 2 . . . Melee Attacks 35 | . . . . . . . . . . . . . . 14 8 3 5 5 Impact 35 | . . . . . . . . . . . . . . 14 8 3 5 5 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . 2 5 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7124 | . 281 74 1441 193 . 200 344 495 16 185 177 270 1906 862 524 41 115 . Guns 5122 | . 281 74 1441 193 . 66 139 293 16 185 177 108 1680 469 . . . . Cannons 549 | . . . . . . . . . . . . 162 226 161 . . . . Explosions 541 | . . . . . . 134 205 202 . . . . . . . . . . Melee 912 | . . . . . . . . . . . . . . 232 524 41 115 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 4078 | . 167 25 647 130 . 42 139 293 16 185 177 108 1680 469 . . . . Thermal 1593 | . 114 49 794 63 . 24 . . . . . 162 226 161 . . . . Explosive 541 | . . . . . . 134 205 202 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 912 | . . . . . . . . . . . . . . 232 524 41 115 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 9 9 9 9 1 . . . . . Average Corruption 4 | . . . . . . . . 1 7 9 9 9 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . 3 4 12 13 6 3 . . . . . Message Errors 8 | . . . . . . . . . 2 1 4 . 1 . . . . . Matter Fused 11 | . . . . . . . . . 1 5 3 2 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . 2 1 . . . . . . . Energy Discharges 8 | . . . . . . . . 1 . 2 2 3 . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . 1 1 . . . . . . . Data Loss (major) 3 | . . . . . . . . . . 1 1 . 1 . . . . . Misfires 4 | . . . . . . . . 1 1 . 1 . 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 582 | . . . . . . 3 . . . . . . . 192 312 . 75 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 3 | . . . . . . 3 . . . . . . . . . . . . Melee 579 | . . . . . . . . . . . . . . 192 312 . 75 . Knockbacks 3 | . . . . . . . . . . . . . . 2 1 . . . Impact 3 | . . . . . . . . . . . . . . 2 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 267 135 36 18 . . . . . 186 152 66 236 42 . . . 30 Average Temperature 59 | . 91 73 11 9 . . . . . 96 81 34 97 16 . . . 5 Received Heat Transfer 1120 | . 75 45 465 174 . . 9 63 . . . . 130 150 . . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . 5 3 . . . Impact Corruptions 16 | . . . . . . . . . . . . . . 5 8 . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 3 1 . . . . . . . . 1 . . . . . Heat Transferred 4366 | . 333 222 2812 185 . 74 . . . . . 222 296 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Low Security (%) 92 | 100 100 100 57 100 . 100 100 100 100 100 . . 100 100 100 100 100 100 Level 1 7 | . . . 42 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 347 | . 126 98 347 153 . 94 96 118 . 5 . . 139 87 24 51 23 29 Initial 133 | . . 48 10 133 . . . . . . . . . 42 . 3 . 7 Average 51 | . 43 60 173 126 . 23 38 21 . . . . 31 28 4 17 5 6 Influence Increases 2662 | . 203 50 783 50 . 124 146 190 . 15 100 30 336 355 97 50 88 45 Destroy 0b10 Robot/C 1360 | . 160 40 520 40 . 80 80 60 . . 80 20 220 60 . . . . Destroy 0b10 Robot/NC 95 | . 5 . 15 . . . 5 . . 15 . . 10 15 25 . 5 . Destroy Leader 330 | . 30 10 120 10 . 20 20 10 . . 20 10 60 20 . . . . Successful Hack 184 | . 7 . 20 . . . . 12 . . . . 14 . 21 48 44 18 Disable Machine 75 | . . . . . . . . 60 . . . . . 15 . . . . Destroy Structure 108 | . 1 . 3 . . 9 11 33 . . . . 2 20 6 2 9 12 Partial Spotted 105 | . . . . . . 15 . . . . . . . 30 15 . 30 15 Lose Combat Pursuer 405 | . . . 105 . . . 30 15 . . . . 30 195 30 . . . Influence Decreases 2653 | . 77 148 468 290 103 124 146 190 . 15 100 30 248 443 89 58 75 49 Entered New Map 466 | . . 78 18 210 103 . . . . . . . . 46 . 5 . 6 Time Decay 2031 | . 77 70 430 80 . 124 136 180 . 15 100 30 218 324 89 53 62 43 Lost Part 103 | . . . 20 . . . 10 10 . . . . 30 20 . . 13 . Purge Threat 53 | . . . . . . . . . . . . . . 53 . . . . Squads Dispatched 22 | . . . 7 . . . 1 3 . 1 . . 2 5 2 . 1 . Investigation 5 | . . . 3 . . . . 1 . 1 . . . . . . . . Extermination 9 | . . . . . . . . 2 . . . . 2 2 2 . 1 . Reinforcement 8 | . . . 4 . . . 1 . . . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 8 | . 2 . 2 . . . 1 . . . . . . 1 1 . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . 1 . . 1 . Distress Signals 2 | . . . . . . . . . . . . . . 1 . . 1 . Times Spotted 155 | . 12 2 44 2 . 4 9 4 6 1 4 1 21 24 8 3 6 4 Peak Tracking Total 9 | . 7 2 5 2 . 3 4 3 6 2 3 1 5 5 4 2 9 3 Tactical Retreats 24 | . . . 6 . . . 2 1 1 . . . 2 10 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . 3 . . . . 2 . 1 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . . . 4 . . . . . 1 . . . . Max in Single Turn 4 | . . . . . . . . 4 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 43 | . 3 . 4 . 1 . 1 6 . 3 . . 5 6 5 3 2 4 Terminals 25 | . 2 . 2 . . . 1 2 . 2 . . 1 4 5 2 1 3 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Repair Stations 3 | . 1 . 1 . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . 2 . . . . 1 1 . . 1 . Garrison Access 5 | . . . . . . . . 1 . 1 . . 1 1 . . . 1 Total Hacks 79 | . 8 . 11 . 1 . 1 12 . 4 . . 7 10 10 4 4 7 Successful 33 | . 4 . 7 . 1 . . 6 . 1 . . 2 1 4 2 3 2 Failed 45 | . 4 . 4 . . . 1 5 . 3 . . 5 9 6 2 1 5 Catastrophic 12 | . . . 1 . . . 1 . . 1 . . . 2 2 2 1 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 23 | . 1 . 2 . 1 . 2 2 . 1 . . 1 3 4 1 2 3 Terminals 50 | . 7 . 5 . . . 1 4 . 3 . . 1 8 10 3 3 5 Fabricators 4 | . . . . . . . . 2 . . . . 1 . . 1 . . Repair Stations 8 | . 1 . 5 . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . . 5 . . . . 2 1 . . 1 . Garrison Access 6 | . . . . . . . . 1 . 1 . . 1 1 . . . 2 Terminal Hacks 15 | . 2 . 2 . 1 . . 2 . . . . . 1 4 1 1 1 Record 2 | . . . . . . . . . . . . . . . 1 . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 5 | . 1 . 4 . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . . 2 . . . . . . . . 1 . Retrieve Study 4 | . . . 1 . . . . 2 . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . . . . 1 . . . . 1 . . 1 1 . Terminals 5 | . 1 . . . . . . 1 . . . . 1 . . 1 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . 1 . . . . 1 . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 4 . . . 1 3 . 2 . . 2 6 4 3 2 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . 2 . . . . . . . . 1 . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Active Infowar (turns) 5388 | . . . . . . . . 895 88 382 360 140 1645 844 446 146 254 188 Optics 3356 | . . . . . . . . . . . . . 1478 844 446 146 254 188 Structural 4382 | . . . . . . . . 895 88 382 83 . 1173 727 446 146 254 188 Seismic 2956 | . . . . . . . . 242 . 357 360 140 1645 212 . . . . Jamming 1341 | . . . . . . . . . . . . . . 307 446 146 254 188 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 8580 | 64 298 151 1290 174 310 579 326 895 88 382 360 140 1645 844 446 146 254 188 Spaces Moved 7962 | 50 217 114 708 126 280 474 252 550 88 289 288 81 952 1342 828 380 465 478 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads 4 | . . . 4 . . . . . . . . . . . . . . . Legs 1734 | . . . . . . . . . 15 289 288 81 952 109 . . . . Wheels 2839 | 49 217 114 704 126 280 474 252 550 73 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3384 | . . . . . . . . . . . . . . 1233 828 380 465 478 Fastest Speed 25 | 50 95 95 95 110 110 110 90 105 90 105 113 113 118 34 34 34 31 25 Average Speed 77 | 99 98 112 95 110 110 110 102 105 98 110 113 117 125 40 34 34 31 27 Slowest Speed 160 | 100 100 115 160 110 110 110 105 105 105 113 113 118 130 122 34 34 34 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . . . . . . . 13 25 1 . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 44 41 51 29 67 82 26 13 77 10 50 11 24 33 23 10 13 15 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 . . . 1 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 3 | . . . . 1 . . . . . . 1 1 . . . . . . Spaces Dug 23 | . . . . . . . . . . . . . 2 10 3 1 3 4 Terrain Destroyed 90 | . . . . . . 9 11 44 . . . 3 2 10 3 1 3 4 Melee 21 | . . . . . . . . . . . . . . 10 3 1 3 4 Projectile 5 | . . . . . . . . . . . . 3 2 . . . . . AOE 64 | . . . . . . 9 11 44 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Res Res Acc Total 9841 | 62 252 128 1161 140 282 520 302 844 89 330 309 105 1328 1573 953 389 560 514 Wait 1376 | . 1 4 326 2 . 33 34 269 . 19 3 8 268 163 130 4 83 29 Move 7856 | 49 216 113 707 125 279 473 251 550 87 288 287 80 951 1315 782 377 464 462 Hop 41 | . . . . . . . . . . . . . . 13 20 1 . 7 Pick Up 61 | 7 3 1 7 . 1 1 1 2 . 7 2 1 9 10 4 2 . 3 Fast Attach 35 | 5 . . 4 . . 1 2 2 1 2 . 3 1 6 2 . 4 2 Attach 34 | 1 . . 3 . . . 1 2 1 3 1 . 4 11 1 1 1 4 Detach 8 | . . . . . . . . 1 . . . . 1 4 1 . 1 . Swap 68 | . 3 2 13 1 1 4 3 3 . . 4 1 28 3 1 . 1 . Drop 78 | . 4 3 13 1 1 2 1 2 . . 4 1 22 16 4 1 1 2 Fire 248 | . 25 5 88 11 . 6 9 13 . 11 8 11 44 17 . . . . Melee 35 | . . . . . . . . . . . . . . 14 8 3 5 5 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 497 | -10/Mines | Identified exit to Materials 509 | -10/Mines | Discovered exit to Materials (range 5) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -9/Materials | Build established: Scavenger-Mutant 1369 | -9/Materials | Discovered new exit (range 4) 1383 | -9/Materials | Identified exit to Mines 1383 | -9/Materials | Identified exit to Storage 1515 | -9/Materials | Repaired Imp. Heat Sink 1543 | -9/Materials | Repaired Lgt. Treads 1565 | -9/Materials | Discovered new exit (range 7) 1727 | -9/Materials | Core integrity fell below 50% 1804 | -9/Materials | Entered Mines 1883 | -9/Mines | Learned location of 1 exit from Proximity Caves 1974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1974 | -9/Mines | Discovered new exit (range 5) 1978 | -9/Mines | Entered Exiles 2005 | -9/Exiles | Met 8R-AWN 2025 | -9/Exiles | Met EX-HEX 2095 | -9/Exiles | Met EX-DEC 2124 | -9/Exiles | Met EX-BIN 2152 | -9/Exiles | Aligned with FarCom system 2153 | -9/Exiles | Given EX-Vault access code 2178 | -9/Exiles | Opened EX-Vault 2186 | -9/Exiles | Found Skeleton Box 2209 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2278 | -9/Exiles | Discovered new exit (range 10) 2288 | -9/Exiles | Left Exiles lab with Skeleton Box 2288 | -9/Exiles | Entered Mines 2848 | -8/Mines | Discovered new exit (range 16) 2867 | -8/Mines | Entered Materials 2867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3117 | -8/Materials | Discovered new exit (range 5) 3193 | -8/Materials | Entered Factory 3193 | -7/Factory | Evolved 2 slots: Utility x2 3512 | -7/Factory | Central database locked down 4088 | -7/Factory | Sucked down chute 4088 | -7/Factory | Entered Waste 4095 | -7/Waste | Spotted C-40 Crusher 4103 | -7/Waste | EMP discharged 4113 | -7/Waste | Spotted C-40 Crusher 4114 | -7/Waste | Spotted C-40 Crusher 4122 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4132 | -7/Waste | Spotted C-40 Crusher 4144 | -7/Waste | Spotted C-40 Crusher 4147 | -7/Waste | Spotted C-40 Crusher 4157 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4160 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4162 | -7/Waste | Discovered new exit (range 14) 4176 | -7/Waste | Entered Factory 4191 | -7/Factory | Lost 3 parts (2n1u) 4462 | -7/Factory | Discovered new exit (range 6) 4558 | -7/Factory | Entered Lower Caves 4910 | -7/Lower Caves | Discovered new exit (range 8) 4918 | -7/Lower Caves | Entered another Lower Caves area 5036 | -7/Lower Caves | Discovered new exit (range 15) 5058 | -7/Lower Caves | Entered Factory 5058 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5528 | -6/Factory | Build established: Scavenger-Skirmisher 5895 | -6/Factory | Build established: Skirmisher 6401 | -6/Factory | Build established: Scavenger-Gunner 6695 | -6/Factory | Discovered new exit (range 7) 6703 | -6/Factory | Entered another Factory area 6703 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6936 | -5/Factory | Discovered new exit (range 10) 7029 | -5/Factory | Identified exit to Upper Caves 7212 | -5/Factory | Build established: Scout 7520 | -5/Factory | Discovered exit to Upper Caves (range 10) 7543 | -5/Factory | Discovered new exit (range 11) 7546 | -5/Factory | Build established: Infiltrator-Ninja 7547 | -5/Factory | Identified exit to Factory 7547 | -5/Factory | Entered another Factory area 7547 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7585 | -4/Factory | Spotted B-86 Titan 7981 | -4/Factory | Identified exit to Upper Caves 7981 | -4/Factory | Identified exit to Extension 7981 | -4/Factory | Identified exit to Armory 7988 | -4/Factory | Discovered new exit (range 7) 7993 | -4/Factory | Identified exit to Research 7993 | -4/Factory | Entered Research 7993 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8132 | -3/Research | Discovered new exit (range 22) 8139 | -3/Research | Identified exit to Research 8139 | -3/Research | Entered another Research area 8139 | -2/Research | Evolved 2 slots: Utility x2 8196 | -2/Research | Found Adv. Force Booster 8278 | -2/Research | Identified exit to Access 8393 | -2/Research | Entered Access 8393 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8512 | -1/Access | Spotted B-99 Colossus 8579 | -1/Access | Remotely autohacked Sealed Barrier 8580 | -1/Access | Discovered new exit (range 5) 8581 | *** | Escaped! Last Messages --------------- network of sparse particles that fluctuates to distribute both physical and immaterial force across its entire surface both quickly and evenly. Its properties seem tuned to be the perfect protection in space, and indeed the [Leopard] hull is mostly constructed of this material. I've also created a somewhat hardened variant that performs better in the presence of gravity. 08542_ K-01 Serf cleans the Hyperwave Decoder. 08548_ Dropped Adv. Force Booster. 08549_ Acquired Impulse Thruster. 08550_ Dropped Nuclear Pulse Array+. 08551_ Acquired Impulse Thruster. 08569_ Skeleton Box locks onto door control terminal, ETC: 10. 08579_ Skeleton Box finishes hacking Sealed Barrier. 08580_ The Access Shell folds into the floor. 08580_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ? #! # """"" ???????????????????????????## | | ? # # """"" ??????????????????????????## | | ? # " + """"" ??????????????????????????## | | ? # # """"" ??????????????????????????## | | ? ## ## """"" ???????????????????????????## | | ? ## ## ??????????????????????????## | | ??## ##? ##???????????????????????## | | ??## ##?#############???????????????????????## | | ??## ##?##### ##?????????????????????###+# | | ??## ######## ?????? ##?????????????????????### # | | ??## ######## ????? ##??????????????????????## # | | ??## # ???""" ##????????????????######## # | | ??## + ? """##????????????????########+# | | ??######### # " ##????????????????## | | ??######### + ##????????????????## | | ?????????##w # ##????????????????## | | ?????????## # ?! ##????????????????## | | ?????????## ##??#######????????????????## | | ?????????## ###################????????## | | ?????????## ####### ###########????????## *= | | ?????????## """T""" ""????? ? # *! | | ?????????## """ """ "????BB # | | ?????????##k "????BB ######### | | ?????????##k "?????? ## | | ?????????##u "" "???????? ????# | | ?????????## @" "????????? ???# | | ?????????## "??????????? ??# | | ?????????## "????BB?????## ??# | | ?????????##w "????BB?????## ## | | ?????????## ""??????????## ## | | ?????????##u ####### ###########??????????## | | ?????????## ###################??????????## | | ?????????## ##???#####???????????????????## | | ????????? # ##???????????????????????????## | | ????????? # ?????????????????????????????######## | | ????????? + ????????????????????????????? ### | | ????????? # ????????????????????????????????????# | | ????????? # ????????????????????????????????????# | | ????????? # ????????????????????????????????????# | | ????????? # ????????????????????????????????????# | | ????????? # ????????????????????????????????????# | | ????????? # ????????????????????????????????????# | | ????????? # ???????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 525 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 17 Melee Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 12% | -9/Materials Lgt. Treads | 34% | -9/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Nuclear Pulse Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed SmartbombCoreHammerchucker Manual? 0 Play Time 02:17:18 Cumulative 174.9 hours Start 2026.09.07 @ 21:12:31 End 2026.09.10 @ 19:10:18 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 86 Adventurer 5 Explorer 5 Win Type 0 Total 12 Types 10/0/1/1/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: adee4321-b55f-4844-b217-791cf411b06a