Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 00:07:05 Player: the Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (53) 265 Value Destroyed (1008) 1008 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1455) 1455 TOTAL SCORE: 8248 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 531 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- Antimatter Cannon > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Sensor Array Advanced Terrain Scanner Makeshift Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine Cold Fusion Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Stasis Canceller Light Regenerative Plating Antimatter Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion None Utility Advanced Terrain Scan Processor Device Advanced Weight Redist. System Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Makeshift Sword Energy Gun Salvaging Laser Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 4 . 2 . . . . . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . 3 . 2 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 64 | 2 3 2 2 14 4 2 12 . . . . 18 . 2 1 2 Power 11 | . . . . 3 . 1 2 . . . . 4 . . . 1 Engine 6 | . . . . 2 . . 1 . . . . 2 . . . 1 Core 4 | . . . . 1 . 1 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 35 | 1 1 . 2 6 4 . 8 . . . . 11 . 1 1 . Device 19 | 1 1 . 2 4 3 . 3 . . . . 3 . 1 1 . Storage . | . . . . . . . . . . . . . . . . . Processor 11 | . . . . 1 1 . 3 . . . . 6 . . . . Hackware 2 | . . . . . . . 2 . . . . . . . . . Protection 3 | . . . . 1 . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 1 2 2 . 5 . 1 2 . . . . 3 . 1 . 1 Energy Gun 2 | . . 1 . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . . 4 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 2 | . . 1 . . . 1 . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . 2 . . . . . 2 . . . . Parts Lost 20 | . . . . 4 . . 1 . . . 4 5 . . . 6 Power 8 | . . . . 2 . . 1 . . . 1 1 . . . 3 Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . . 2 . . . . . . 2 3 . . . 3 Weapon 2 | . . . . . . . . . . . 1 1 . . . . Highest Loss Streak 4 | . . . . 2 . . 1 . . . 3 4 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 4 4 5 5 5 5 4 4 5 5 5 4 Power . | . . . . . . . . . . . . . 1 1 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . 1 2 1 1 2 3 3 4 4 4 3 2 3 3 2 2 Weapon 1 | 1 3 2 3 3 2 1 1 1 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 2 . 1 1 1 . . . . . 1 1 . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . 1 1 . . 1 Weapon 4 | . . 2 . 1 . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 28 28 27 37 57 61 67 69 69 69 36 60 80 79 80 78 Engine 6 | . . . . 1 7 7 6 7 7 7 1 5 13 13 13 12 Device 17 | . 14 14 18 20 28 30 21 14 15 15 4 11 20 19 20 18 Processor 24 | . . . . 2 13 15 26 23 23 23 23 34 40 40 40 39 Hackware 2 | . . . . . . . 3 15 15 15 4 . . . . . Energy Gun 1 | . . 5 9 3 . . . . . . . . . . . . Ballistic Gun 1 | . 4 8 . 4 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 7 7 7 1 3 6 5 6 5 Peak Build Rating 46 | 2 3 3 4 19 25 29 35 36 35 35 36 46 43 45 43 44 Average Rating 27 | 1 2 2 3 8 19 22 28 35 35 35 16 34 42 42 42 42 On Entrance 23 | . 2 2 2 3 14 21 22 35 35 35 35 13 44 43 42 43 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 17 | 3 3 4 3 13 9 13 12 12 9 9 12 15 12 17 8 12 Greatest Support 12 | 3 3 3 3 12 9 9 12 12 12 12 12 12 12 12 12 12 Greatest Overweight (x) 3 | . . 1 . 3 . 1 1 . . . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 5 5 5 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 51% | Scout 31% | Mutant 12% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 1938 | 268 39 144 . 549 68 . 171 40 7 . . 53 252 118 60 169 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2226 | 109 36 130 . 834 68 . 305 167 153 . . 185 86 73 . 80 Parts 113 | 12 7 10 . 40 4 . 22 4 5 . . 5 1 1 . 2 Haulers Intercepted 6 | . . . . 3 1 . 1 . . . . 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . 13 . . . . . 19 . . . . . 4 . 17 Prevented 3 | . . . . . . . . . . . . . . 2 . 1 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 21 | . . 3 . 11 . . 3 . . . . 1 . 2 . 1 Melee 5 | . . . . 1 . . 2 . . . . . . 1 . 1 Guns 6 | . . . . 6 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . 1 . . AOE 7 | . . 3 . 3 . . . . . . . 1 . . . . Classes Destroyed 14 | 2 1 2 . 6 . . 1 1 . . . . . 1 . . Worker 7 | . . . . 3 1 . 3 . . . . . . . . . Builder 3 | . 1 . . 1 . . 1 . . . . . . . . . Tunneler 7 | 3 1 . . . . . 1 . . . . 2 . . . . Hauler 6 | . . . . 3 1 . 1 . . . . 1 . . . . Recycler 4 | 1 . . . 2 . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . 2 . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 11 | . . 3 . 3 . . 3 . . . . 1 . 1 . . Grunt 8 | . . . . 7 . . . . . . . . . 1 . . Sentry 2 | . . . . 1 . . . . . . . . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . 1 2 . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . Samaritan 4 | . . . . . . . . 2 2 . . . . . . . Best Kill Streak 5 | 4 2 3 . 4 1 . 5 . . . . 1 . 3 . 1 Combat Bots Only 3 | . . 3 . 3 . . 3 . . . . 1 . 1 . 1 Max Kills in Single Turn 3 | 1 1 2 . 3 1 . 1 1 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . . . . . 1 . . . . Melee 1 | . . . . 1 . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 277 | . 4 11 13 66 2 . 26 5 . . 76 37 . 6 . 31 Missed 99 | . 1 3 5 23 . . 11 3 . . 31 11 . 4 . 7 Hits 178 | . 3 8 8 43 2 . 15 2 . . 45 26 . 2 . 24 Melee 8 | . . . 1 . . . . . . . . . . . . 7 Projectile 170 | . 3 8 7 43 2 . 15 2 . . 45 26 . 2 . 17 AOE 2 | . . . . 2 . . . . . . . . . . . . Critical Strikes 5 | . . . 1 2 . . . . . . 1 . . . . 1 Damage Taken 3380 | . 30 217 139 661 30 . 154 36 . . 647 727 . 32 . 707 Core 1746 | . 20 208 126 112 . . 44 19 . . 360 472 . . . 385 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 285 | . . . . 60 . . . 6 . . 16 128 . 33 . 42 Core Remaining (%) 50 | 100 . 8 . 56 . . . . . . 39 . . . . . Volleys Fired 194 | 16 17 35 . 109 . . . . . . . 5 . 3 . 9 Largest 2 | 1 1 1 . 2 . . . . . . . 1 . 1 . 1 Hottest 100 | 20 100 30 . 100 . . . . . . . 55 . 33 . 33 Shots Fired 225 | 16 17 35 . 140 . . . . . . . 5 . 3 . 9 Gun 196 | 16 8 32 . 135 . . . . . . . 5 . . . . Cannon 12 | . . . . . . . . . . . . . . 3 . 9 Launcher 5 | . . 3 . 2 . . . . . . . . . . . . Special 12 | . 9 . . 3 . . . . . . . . . . . . Kinetic 166 | 16 8 23 . 107 . . . . . . . . . 3 . 9 Thermal 49 | . 9 9 . 31 . . . . . . . . . . . . Explosive 5 | . . 3 . 2 . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . 5 . . . . Robot Hit Streak 15 | 4 4 15 . 14 . . . . . . . 7 . 8 . 2 Robot Miss Streak 5 | 2 2 1 . 5 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 204 | 11 5 29 . 95 4 . 19 6 5 . . 13 1 3 . 13 Core Hits 80 | 5 2 10 . 43 1 . 6 4 1 . . 2 . 2 . 4 Critical Kills 2 | . . . . 1 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . . . . . . . Critical Strikes 10 | . . . . 2 1 . 1 . . . . 3 . . . 3 Corrupt 1 | . . . . . . . . . . . . 1 . . . . Smash 4 | . . . . 2 1 . 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . . 2 . . . 3 Melee Attacks 199 | . . . . 9 15 . 63 14 12 . 2 44 8 9 1 22 Impact 48 | . . . . 9 15 . 24 . . . . . . . . . Slashing 150 | . . . . . . . 39 14 12 . 2 44 8 9 1 21 Piercing 1 | . . . . . . . . . . . . . . . . 1 Sneak Attacks 28 | . . . . . 3 . 8 5 5 . . 5 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6269 | 138 67 491 . 1565 330 . 1183 637 534 . . 581 81 158 . 504 Guns 1870 | 138 67 329 . 1254 . . . . . . . 82 . . . . Cannons 117 | . . . . . . . . . . . . . . 41 . 76 Explosions 299 | . . 162 . 137 . . . . . . . . . . . . Melee 3975 | . . . . 166 330 . 1183 637 534 . . 499 81 117 . 428 Ramming 8 | . . . . 8 . . . . . . . . . . . . Kinetic 1681 | 138 67 246 . 1113 . . . . . . . . . 41 . 76 Thermal 224 | . . 83 . 141 . . . . . . . . . . . . Explosive 299 | . . 162 . 137 . . . . . . . . . . . . Electromagnetic 82 | . . . . . . . . . . . . 82 . . . . Impact 933 | . . . . 166 330 . 437 . . . . . . . . . Slashing 3042 | . . . . . . . 746 637 534 . . 499 81 117 . 428 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 1 1 . . . . . Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . 1 8 3 7 . 1 . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . . . Matter Fused 3 | . . . . . . . 2 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . Energy Discharges 6 | . . . . . . . 3 . 3 . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . 2 . . . . . . . Data Loss (major) 4 | . . . . . . . 1 1 1 . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1144 | . . . . 53 69 . 296 118 301 . . 176 75 56 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1144 | . . . . 53 69 . 296 118 301 . . 176 75 56 . . Knockbacks 3 | . . . . . 1 . 1 . . . . . . . . 1 Impact 2 | . . . . . 1 . 1 . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . 30 . 4 . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 73 | . . . . 11 . . . . 73 . . 23 . . . . Average Temperature 15 | . . . . 11 . . . . 44 . . 9 . . . . Received Heat Transfer 522 | . . 6 72 279 . . 24 18 . . 63 18 . . . 42 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 1 . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . . . . . Parts Fried 6 | . . . . 1 1 . 2 . . . . . . 2 . . Impact Corruptions 11 | . . . . 3 3 . 5 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . Heat Transferred 625 | . . 225 . 400 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . 2 1 . . . . . . . . . . . Low Security (%) 88 | 100 100 . 100 71 67 100 100 . . . . 100 . . . . Level 1 2 | . . . . 2 32 . . . . . . . . . . . Level 2 8 | . . . . 26 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 562 | 15 45 . 34 562 229 53 80 . . . . 70 . . . . Initial 214 | . 3 . . 14 214 53 . . . . . 40 . . . . Average 75 | 3 14 . 18 167 189 34 20 . . . . 15 . . . . Influence Increases 2449 | 20 70 70 64 943 48 . 251 65 . . 195 271 . 150 . 302 Destroy 0b10 Robot/C 820 | . . 60 . 460 . . 60 . . . . 20 . 40 . 180 Destroy 0b10 Robot/NC 160 | 20 10 . . 55 10 . 40 5 . . . 15 . 5 . . Destroy Leader 164 | . . 10 . 116 2 . 14 . . . . 2 . . . 20 Allied During Kill 237 | . . . . 180 . . . . . . . . . . . 57 Successful Hack 71 | . . . 4 21 . . . . . . . 46 . . . . Disable Machine 180 | . 15 . . 15 30 . 30 . . . . 90 . . . . Destroy Structure 67 | . . . . 21 6 . 32 . . . . 8 . . . . Partial Spotted 45 | . . . 30 . . . . . . . . 15 . . . . Lose Combat Pursuer 705 | . 45 . 30 75 . . 75 60 . . 195 75 . 105 . 45 Influence Decreases 2449 | 15 60 85 30 505 368 152 246 70 . . 130 336 . 150 . 302 Entered New Map 415 | . 2 8 . 20 258 99 . 3 . . . 25 . . . . Time Decay 1653 | 15 58 77 30 265 110 33 236 67 . . 110 280 . 150 . 222 Lost Part 121 | . . . . 40 . . 10 . . . 20 31 . . . 20 Lost Ally 260 | . . . . 180 . 20 . . . . . . . . . 60 Squads Dispatched 10 | . . . 1 4 . . 1 . . . . 4 . . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 2 . . . . Reinforcement 5 | . . . 1 2 . . . . . . . 2 . . . . Assault 1 | . . . . 1 . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 1 | . . . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 121 | . 4 11 9 31 2 4 9 4 . . 13 14 . 8 . 12 Peak Tracking Total 10 | . 3 3 10 8 1 4 4 4 . . 8 7 . 2 . 4 Tactical Retreats 28 | . 1 2 1 3 . . 4 1 . . 4 4 . 5 . 3 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 2 | . . 1 . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 12 | . 1 . . 1 2 . 2 . . . . 6 . . . . Max in Single Turn 1 | . 1 . . 1 1 . 1 . . . . 1 . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 34 | . . 1 2 6 3 . 8 . 1 3 . 6 1 2 1 . Terminals 18 | . . . 2 5 2 . 4 . . . . 5 . . . . Fabricators 2 | . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . . . . Total Hacks 80 | . . 4 2 10 5 . 14 . 1 25 . 10 1 4 4 . Successful 60 | . . 4 2 6 . . 6 . 1 25 . 7 1 4 4 . Failed 20 | . . . . 4 5 . 8 . . . . 3 . . . . Catastrophic 7 | . . . . . 2 . 4 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . . . 2 3 3 . 11 . . . . 7 . . . . Terminals 30 | . . . 2 8 4 . 7 . . . . 9 . . . . Fabricators 4 | . . . . . 1 . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . . . . . . . . . Terminal Hacks 46 | . . 4 . 4 . . . . 1 25 . 3 1 4 4 . Record 13 | . . 4 . . . . . . . 6 . . . 3 . . Part Schematic 14 | . . . . . . . . . . 10 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 7 | . . . . 4 . . . . 1 . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . . . . . Seal Access 3 | . . . . 1 . . 2 . . . . . . . . . Unauthorized Hacks 7 | . . . 2 1 . . 1 . . . . 3 . . . . Terminals 7 | . . . 2 1 . . 1 . . . . 3 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 3 | . . . . . . . 1 . . . . 2 . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . Skim 2 | . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 2 3 . 7 . . . . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 6 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . 10 . . . . 17 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 18 | . . . . 10 1 . . . . . . 1 . 2 4 . Largest Group 10 | . . . . 10 1 1 . . . . . 1 1 2 4 4 Highest-Rated Group 173 | . . . . 173 20 20 . . . . . 26 26 62 157 157 Highest-Rated Ally 41 | . . . . 29 20 20 . . . . . 26 26 31 41 41 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . 65 . 1 . . . . . . . . . 33 Total Damage 1658 | . . . . 845 . 21 . . . . . . . . . 792 Kills 20 | . . . . 12 . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 8218 | 21 194 941 66 947 238 84 724 460 478 42 275 983 431 803 807 724 Optics 5461 | . . . . . . . 458 460 478 42 275 983 431 803 807 724 Sensors 5172 | . . . . 32 206 84 658 442 478 42 1 505 431 787 807 699 Terrain 2937 | . . . . . 67 . . . . . . 376 430 704 804 556 Structural 704 | . . . 66 638 . . . . . . . . . . . . Seismic 3140 | 21 194 941 66 947 238 84 273 . . . 118 258 . . . . T.N.C. 362 | . . . . . . . 362 . . . . . . . . . Machine Analysis 3299 | . . . . . . . . . . . . 534 431 803 807 724 ECM 2 | . . . . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . 1 2 . 1 . 1 2 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 8365 | 66 194 941 66 1049 238 84 724 460 478 42 275 983 431 803 807 724 Spaces Moved 9465 | 47 187 1324 124 531 314 134 856 705 870 83 408 942 717 722 793 708 Core 9465 | 47 187 1324 124 531 314 134 856 705 870 83 408 942 717 722 793 708 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 61 50 50 50 50 50 50 50 52 50 52 50 50 Slowest Speed 200 | 50 50 100 50 200 50 100 100 50 50 50 50 100 50 100 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 31 50 23 59 11 99 26 85 84 73 64 32 75 72 89 61 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 12 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . 3 3 . . . 4 2 3 . Spaces Dug 94 | . . 11 . 2 6 . 32 7 7 . 2 8 7 3 . 9 Terrain Destroyed 124 | . . 13 . 25 6 . 32 7 7 . 2 8 7 5 . 12 Melee 79 | . . . . . 6 . 32 7 7 . 2 8 7 3 . 7 Projectile 10 | . . . . 3 . . . . . . . . . 2 . 5 AOE 35 | . . 13 . 22 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total 12411 | 71 251 1571 127 1100 369 150 1037 782 888 82 475 1364 776 1128 1200 1040 Wait 2336 | 4 40 205 . 412 14 8 90 62 7 . 61 317 48 381 399 288 Move 9450 | 46 186 1323 123 530 314 133 855 704 869 82 407 941 716 721 792 708 Hop . | . . . . . . . . . . . . . . . . . Pick Up 24 | 3 3 2 . 2 3 2 1 . . . . 5 1 1 1 . Fast Attach 53 | 2 1 . 1 13 4 2 10 . . . . 17 . 2 1 . Attach 21 | . . 1 1 3 1 . . . . . 1 12 . 1 . 1 Detach 35 | . . 1 1 8 1 1 5 . . . 1 16 . . . 1 Swap 46 | . 2 2 . 6 1 . 6 2 . . 1 2 2 7 4 11 Drop 41 | . 2 2 1 7 5 4 7 . . . 2 5 1 3 2 . Fire 194 | 16 17 35 . 109 . . . . . . . 5 . 3 . 9 Melee 199 | . . . . 9 15 . 63 14 12 . 2 44 8 9 1 22 Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . 11 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [Scr]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Entered Subcaves 262 | -10/Subcaves | Continued accompanying wandering Federalists (6) 262 | -10/Subcaves | Approached by a straggling Scientist 264 | -10/Subcaves | Learned 4 Materials zone layouts 280 | -10/Subcaves | Learned Materials terminal intel 317 | -10/Subcaves | Build established: Mutant 349 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 359 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 469 | -10/Subcaves | Lost 4 allies 746 | -10/Subcaves | Core integrity fell below 50% 754 | -10/Subcaves | Core integrity fell below 20% 897 | -10/Subcaves | Visited Clippyterm 899 | -10/Subcaves | Identified exit to Recycling 899 | -10/Subcaves | Identified exit to Materials 899 | -10/Subcaves | Learned location of Extension (-5) 1202 | -10/Subcaves | Entered Materials 1202 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1203 | -8/Materials | Identified exit to Factory 1203 | -8/Materials | Identified exit to Storage 1204 | -8/Materials | Loaded intel: 12 terminal locations 1268 | -8/Materials | Entered Storage 1895 | -8/Storage | Garrison activated, responded to threat 1966 | -8/Storage | Found Prototype Protection 1966 | -8/Storage | Identified Lgt. Regenerative Plating 2017 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2068 | -8/Storage | First assault squad dispatched 2147 | -8/Storage | Lost 8 allies 2297 | -8/Storage | Discovered exit to Factory (range 14) 2317 | -8/Storage | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Utility x2 2555 | -7/Factory | Sucked down chute 2555 | -7/Factory | Entered Waste 2564 | -7/Waste | Spotted C-40 Crusher 2566 | -7/Waste | Spotted C-40 Crusher 2585 | -7/Waste | 1 allies followed down the chute 2593 | -7/Waste | Found Prototype Launcher 2593 | -7/Waste | Identified Mni. Smartbomb Launcher 2599 | -7/Waste | Spotted C-40 Crusher 2623 | -7/Waste | Discovered new exit (range 14) 2627 | -7/Waste | Spotted C-40 Crusher 2627 | -7/Waste | Spotted C-40 Crusher 2637 | -7/Waste | Build established: Scout 2639 | -7/Waste | Entered Factory 3249 | -7/Factory | Discovered new exit (range 19) 3271 | -7/Factory | Discovered new exit (range 20) 3283 | -7/Factory | Identified exit to Factory 3326 | -7/Factory | Discovered new exit (range 14) 3363 | -7/Factory | Identified exit to Lower Caves 3363 | -7/Factory | Entered Lower Caves 3572 | -7/Lower Caves | Encountered a Warlord checkpoint 3637 | -7/Lower Caves | Build established: Hacker-Scout 3673 | -7/Lower Caves | Learned Factory garrison access intel 3772 | -7/Lower Caves | Discovered new exit (range 13) 3777 | -7/Lower Caves | Identified exit to Lower Caves 3823 | -7/Lower Caves | Entered another Lower Caves area 3921 | -7/Lower Caves | Spotted B-75 Beast 3933 | -7/Lower Caves | Discovered exit to Factory (range 6) 3983 | -7/Lower Caves | Learned Factory interactive machine intel 4069 | -7/Lower Caves | Learned Factory interactive machine intel 4285 | -7/Lower Caves | Discovered new exit (range 6) 4287 | -7/Lower Caves | Identified exit to Data Miner 4301 | -7/Lower Caves | Entered Data Miner 4301 | -7/Data Miner | Discovered new exit (range 6) 4309 | -7/Data Miner | Met Data Miner 4322 | -7/Data Miner | Learned location of Section 7 (-2) 4322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4329 | -7/Data Miner | Received God Mode back door access code from Data Miner 4342 | -7/Data Miner | Identified exit to Proximity Caves 4343 | -7/Data Miner | Entered Proximity Caves 4436 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 4442 | -6/Proximity Caves | Core integrity fell below 50% 4453 | -6/Proximity Caves | Spotted B-75 Beast 4534 | -6/Proximity Caves | Learned Factory terminal intel 4610 | -6/Proximity Caves | Discovered exit to Factory (range 6) 4618 | -6/Proximity Caves | Entered Factory 4618 | -6/Factory | Evolved 2 slots: Utility x2 4619 | -6/Factory | Loaded intel: 54 interactive machine locations 4620 | -6/Factory | Loaded intel: 26 terminal locations 4621 | -6/Factory | Loaded intel: 4 garrison access locations 4708 | -6/Factory | Build established: Mutant 4838 | -6/Factory | Core integrity fell below 50% 4868 | -6/Factory | Lost 4 parts (1p2u1w) 5023 | -6/Factory | Discovered new exit (range 14) 5029 | -6/Factory | Identified exit to Factory 5054 | -6/Factory | Identified exit to Lower Caves 5088 | -6/Factory | Build established: Scout 5601 | -6/Factory | Entered Lower Caves 5601 | -6/Lower Caves | Accompanied by 1 ally 5660 | -6/Lower Caves | Learned Factory terminal intel 5664 | -6/Lower Caves | Encountered a Warlord checkpoint 5989 | -6/Lower Caves | Discovered new exit (range 17) 5998 | -6/Lower Caves | Identified exit to Lower Caves 6032 | -6/Lower Caves | Entered another Lower Caves area 6047 | -6/Lower Caves | Encountered a Warlord checkpoint 6049 | -6/Lower Caves | Discovered exit to Factory (range 20) 6082 | -6/Lower Caves | Identified exit to Zion 6612 | -6/Lower Caves | A Commander dispatched an escort 6613 | -6/Lower Caves | Learned 8 Factory zone layouts 6619 | -6/Lower Caves | Learned Armory stockpile data 6619 | -6/Lower Caves | Learned Factory security intel 6790 | -6/Lower Caves | Found DCF Scrap (12 items) 6835 | -6/Lower Caves | Entered Zion 6835 | -6/Zion | Accompanied by 2 allies 6836 | -6/Zion | Commander's escort returned to base 6836 | -6/Zion | Commander's escort returned to base 6867 | -6/Zion | Discovered new exit (range 16) 6884 | -6/Zion | Given A8's code to call for help 7045 | -6/Zion | Learned Factory emergency access door positions 7046 | -6/Zion | Identified exit to Deep Caves 7129 | -6/Zion | Found CR-A16's Pointy Stick 7154 | -6/Zion | Met Imprinter 7163 | -6/Zion | Imprinted 7165 | -6/Zion | Declared Zion's savior 7254 | -6/Zion | Identified exit to Proximity Caves 7642 | -6/Zion | Entered Proximity Caves 7642 | -5/Proximity Caves | Accompanied by 4 allies 7828 | -5/Proximity Caves | Lost 3 allies 8223 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8307 | -5/Proximity Caves | Spotted B-75 Beast 8308 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 8332 | -5/Proximity Caves | Core integrity fell below 20% 8355 | -5/Proximity Caves | Lost 4 parts (2p2u) 8366 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08315_ Backup Power I destroyed. 08318_ B-75 Beast Hvy. Plasma Cannon severed. 08318_ Knocked back. 08324_ Lgt. Regenerative Plating destroyed. 08324_ Knocked back. 08327_ R-10 Processor collects Hvy. Plasma Cannon. 08328_ Knocked back. 08331_ B-75 Beast Magnetic Acceleration Cannon severed. 08332_ R-10 Processor collects Magnetic Acceleration Cannon. 08348_ Acquired 10 matter. 08358_ Acquired 6 matter. 08359_ L-41 Fighter knocked back. 08360_ Acquired 6 matter. 08360_ U-05 Engineer builds a Door. 08363_ Acquired 6 matter. 08364_ Adv. Weight Redist. System destroyed. 08365_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ??##???????? ????????????????????????????????????? | | ## ##??????? ?????????????????????#??????????????? | | #??????? ??????????????????? #?????????????? | | #??????# #?????????????????? #?????????????? | | # #??????# #?????????????????? #?????????????? | | #??????# #????????????????? #?????????????? | | #####??# ###???????????"""" ##????????????? | | #????### ????????????"""" ????????????? | | #?###### ?????????????"""" ?????????????? | | ###??#?# ##????????????"""" ??????????????? | | #?###### #####????????? ???????????????? | | #?# #????????? ????????????????? | | ### ^ ##???????? ?????????????????? | | ##### #???????? ??????????????????? | | " #?????????# #??????????????????? | | + ###???????# #??????????????????? | | + ########### #??????????????????? | | + #??????????????????? | | " % % #??????????????????? | | ##### ###########+#####???????????????? | | ###?# % ###?#?#%%% %%%#???????????????? | | = ##### % ##?##?#%%% %%%#???????????????? | | !########## #########?#%l% %%%#???????????????? | | %########## ########??#%@%% %%%#???????????????? | | #################?##### #???????????????? | | ######################## ## #???????????????? | | #####################?#####?###???????????????? | | #####################?#??#?#???????????????????? | | ####################?#######???????????????????? | | ###################?######?##?????????????????? | | #####?##############??###?####????????????????? | | ######################??####??#???????????????? | | ####################?###?###?????????????????? | | ##############################???????????????? | | # ##################?##??##?####???????????????? | | ## ### ###############?##?####? ? ?????????????? | | ## ### ############??#####?##? ??????????????? | | ## ## ###############??##### ?? ????????????? | | ############?####?##?? ?????????????? | | ## ########?#?##?### ?? ? ????????????? | | # ###### ######?#####?#?# #? ?????????????? | | # ####### #"############ ## ?????????????? | | # ##########" ######## ?? ? ?????????????? | | ########### #### ????????????? | | ########### ### ?#???? ? ????????????? | | ############### #? #? ? #?#????????????? | | ########## #?#??#?###????????????? | | ########## ####?#?##?#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 20 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Ripper | -6/Zion | Free Cloaking Device | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Force Field | -6/Zion | Archive Railgun | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive System Guard | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunProjectileScrapsphere Manual? 0 Play Time 01:30:10 Cumulative 782.5 hours Start 2026.06.29 @ 22:37:21 End 2026.06.30 @ 00:07:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 39 Types 18/3/7/2/1/2/2/2/1/1 Lore% 95 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6291c0bf-3482-4ce9-8ec6-496ea1e3b64f