Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 00:18:08 Player: Player Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1235) 1235 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3780 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Advanced Targeting Computer Utility Shielding Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Heavy Particle Cannon Cooled Particle Cannon Heavy Assault Rifle Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Huge Wheel Improved Cooling System Advanced Targeting Computer Core Analyzer Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator Heavy Particle Cannon Cooled Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Array [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 54 | 7 12 2 19 14 Power 12 | 1 3 . 5 3 Engine 10 | 1 2 . 4 3 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 14 | 2 3 1 6 2 Treads 3 | 2 . . 1 . Leg 2 | . 1 1 . . Wheel 9 | . 2 . 5 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 1 5 5 Device 6 | 1 1 1 1 2 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 13 | 2 4 . 3 4 Energy Gun 1 | . 1 . . . Energy Cannon 3 | . 2 . . 1 Ballistic Gun 7 | 2 . . 3 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 18 | . 2 4 3 9 Power 3 | . . 1 . 2 Propulsion 7 | . 1 1 2 3 Utility 5 | . 1 1 1 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . 1 4 1 5 To Critical Strikes . | . . . . . Average Backups 13 | . 9 13 18 18 Power . | . . . . . Propulsion 1 | . . . 1 6 Utility 2 | . 1 1 4 5 Weapon 7 | . 6 11 12 6 Tool/Special . | . . . . . Unused Backups 34 | . . . 8 26 Power . | . . . . . Propulsion 7 | . . . . 7 Utility 12 | . . . 3 9 Weapon 14 | . . . 4 10 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 78 | . 82 67 85 68 Engine 4 | . 4 . 3 6 Core 2 | . 3 6 3 . Treads 9 | . 19 . 3 . Leg 2 | . 1 4 5 . Wheel 11 | . 2 16 16 20 Device 9 | . 7 13 15 6 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 4 Protection 4 | . . . 10 8 Energy Gun 3 | . 6 6 . . Energy Cannon 4 | . 3 11 7 1 Ballistic Gun 11 | . 14 . 9 11 Launcher 2 | . 4 . . . Peak Build Rating 53 | 7 11 12 36 53 Average Rating 20 | 4 7 9 25 45 On Entrance 12 | . 7 11 7 35 Avg Prop Armor Cover (%) 12 | . 13 14 10 12 Naked Turns . | . . . . . Heaviest Build 70 | 14 52 53 63 70 Greatest Support 84 | 40 40 26 56 84 Greatest Overweight (x) 17 | . 17 2 3 1 Average Overweight (x) 1 | . 3 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | . 13 18 20 20 Average Carried 14 | . 9 13 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | . 12 18 20 18 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1073 | 74 478 90 385 46 Remotely . | . . . . . Salvage Created 1681 | 114 390 153 845 179 Parts 97 | 6 31 4 51 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 14 3 14 3 Guns 18 | . 12 . 5 1 Cannons 10 | . . 2 6 2 AOE 5 | . 2 . 3 . Classes Destroyed 8 | 2 3 2 1 . Worker 2 | . 1 . 1 . Tunneler 1 | 1 . . . . Recycler 4 | 1 . . 3 . Swarmer 9 | . 6 . 3 . Grunt 15 | . 8 1 6 . Brawler 1 | . . 1 . . Sentry 8 | . . 1 4 3 Hunter 1 | . . . 1 . Best Kill Streak 5 | 2 3 3 5 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 3 | 1 2 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 532 | . 84 43 68 337 Missed 177 | . 23 15 18 121 Hits 355 | . 61 28 50 216 Melee 3 | . . 3 . . Projectile 352 | . 61 25 50 216 Critical Strikes 8 | . . 1 3 4 Damage Taken 4217 | . 658 430 676 2453 Core 1017 | . 152 111 43 711 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 39 72 92 . Volleys Fired 166 | 10 60 27 51 18 Largest 2 | 2 2 2 2 2 Hottest 125 | 40 125 125 120 58 Shots Fired 301 | 20 115 38 92 36 Gun 226 | 20 111 11 57 27 Cannon 71 | . 2 27 33 9 Launcher 4 | . 2 . 2 . Special . | . . . . . Kinetic 199 | 20 95 . 57 27 Thermal 98 | . 18 38 33 9 Explosive 4 | . 2 . 2 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 13 10 9 13 14 Robot Miss Streak 5 | 1 4 4 5 4 Penetration Max 1 | . . . 1 . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 198 | 16 70 28 64 20 Core Hits 78 | 4 29 4 31 10 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 . . 1 . Destroy 2 | 1 . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3388 | 166 1001 474 1284 463 Guns 2010 | 166 767 109 612 356 Cannons 999 | . 34 365 493 107 Explosions 379 | . 200 . 179 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1734 | 166 600 . 612 356 Thermal 1275 | . 201 474 493 107 Explosive 379 | . 200 . 179 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . 1 1 . 18 Average Corruption 2 | . 1 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 8 1 . 12 Message Errors 5 | . 2 1 . 2 Matter Fused 4 | . 1 . . 3 Heat Flow Errors 3 | . 3 . . . Energy Discharges 2 | . 1 . . 1 Parts Rejected 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . 1 . . . Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . 26 4 . . Projectiles 4 | . . 4 . . Explosions 26 | . 26 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 411 259 11 23 Average Temperature 114 | . 114 129 10 11 Received Heat Transfer 1101 | . 273 141 351 336 Effects 3 | . 3 . . . Shutdowns 1 | . 1 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . 1 1 . . Heat Transferred 2701 | . 481 1036 1036 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | 5 130 60 150 58 Initial 58 | . . . . 58 Average 27 | 1 24 13 67 9 Influence Increases 1131 | 10 410 80 419 212 Destroy 0b10 Robot/C 680 | . 280 60 280 60 Destroy 0b10 Robot/NC 35 | 10 5 . 20 . Destroy Leader 190 | . 60 20 80 30 Successful Hack 16 | . 9 . 7 . Disable Machine 30 | . 15 . . 15 Destroy Structure 30 | . 11 . 17 2 Lose Combat Pursuer 150 | . 30 . 15 105 Influence Decreases 1089 | 10 410 80 291 298 Entered New Map 70 | . . . . 70 Time Decay 818 | 10 338 60 213 197 Lost Part 76 | . . 20 25 31 Purge Threat 125 | . 72 . 53 . Squads Dispatched 11 | . 4 . 2 5 Investigation 3 | . 1 . 1 1 Extermination 2 | . . . . 2 Reinforcement 6 | . 3 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 5 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 25 8 19 18 Peak Tracking Total 8 | . 5 4 6 8 Tactical Retreats 7 | . 2 . 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 3 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 3 . 5 2 Terminals 10 | . 3 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 7 . 9 3 Successful 6 | . 3 . 3 . Failed 13 | . 4 . 6 3 Catastrophic 7 | . 1 . 4 2 Database Lockouts . | . . . . . Manual 18 | . 7 . 8 3 Terminals 19 | . 7 . 9 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 1 | . . . 1 . Level Access Points 1 | . 1 . . . Unreport Threat 4 | . 2 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 5 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1044 | 10 473 55 . 506 Sensors 561 | . . 55 . 506 Seismic 483 | 10 473 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3445 | 83 1570 261 631 900 Spaces Moved 1638 | 31 433 149 330 695 Core 75 | 4 71 . . . Treads 239 | 27 212 . . . Legs 26 | . 26 . . . Wheels 1298 | . 124 149 330 695 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 105 105 100 100 Average Speed 157 | 145 290 120 118 101 Slowest Speed 900 | 160 900 130 145 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 65 21 37 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . 9 . 15 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 24 | . 9 . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2217 | 47 641 191 480 858 Wait 241 | . 109 8 41 83 Move 1634 | 30 432 148 329 695 Hop . | . . . . . Pick Up 56 | . 17 6 14 19 Fast Attach 36 | 7 4 2 15 8 Attach 15 | . 6 . 3 6 Detach 4 | . 2 . . 2 Swap 12 | . 4 . 4 4 Drop 51 | . 7 . 23 21 Fire 166 | 10 60 27 51 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 584 | -10/Materials | Derelicts attacked the area 613 | -10/Materials | Core integrity fell below 50% 1015 | -10/Materials | Discovered new exit (range 16) 1586 | -10/Materials | Identified exit to Materials 1654 | -10/Materials | Entered another Materials area 1654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -9/Materials | Build established: Scavenger-Mutant 1746 | -9/Materials | Discovered new exit (range 16) 1829 | -9/Materials | Lost 4 parts (1p1n1u1w) 1889 | -9/Materials | Discovered new exit (range 16) 1915 | -9/Materials | Entered another Materials area 1915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2543 | -8/Materials | Discovered new exit (range 4) 2546 | -8/Materials | Entered Factory 2546 | -7/Factory | Evolved 2 slots: Propulsion x2 2582 | -7/Factory | Build established: Mutant 2769 | -7/Factory | Found Prototype Launcher 2770 | -7/Factory | Identified Rocket Array 3266 | -7/Factory | Discovered new exit (range 16) 3280 | -7/Factory | Identified exit to Lower Caves 3301 | -7/Factory | System corruption reached 10% 3320 | -7/Factory | Core integrity fell below 50% 3341 | -7/Factory | Lost 5 parts (1p1n1u2w) 3351 | -7/Factory | Discovered exit to Lower Caves (range 14) 3395 | -7/Factory | Core integrity fell below 20% 3417 | -7/Factory | Lost 4 parts (1p2n1u) 3446 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03351_ EXIT=FOUND: LOWER CAVES 03353_ Penetrated by Slug. 03353_ Arm. Huge Wheel destroyed. 03355_ Penetrated by Slug. 03356_ ALERT: Cargo convoy en route, clear transfer corridor. 03356_ Penetrated by Slug. 03358_ System corrupted: Lgt. Ion Engine fused. 03358_ Penetrated by Slug. 03359_ Lgt. Ion Engine destroyed. 03376_ System corrupted: Matter fused (-7). 03386_ Imp. Sensor Array destroyed. 03389_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03396_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 03398_ System corrupted: Energy discharge (-10). 03417_ System corrupted: Component data lost. 03433_ System corrupted: Arm. Huge Wheel rejected. 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"R"?????????? | | ????????????????????????# pgx ""??????????? | | ????????????????????????###############??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDeflectorCore Manual? 0 Play Time 00:46:10 Cumulative 261.9 hours Start 2026.06.07 @ 23:31:13 End 2026.06.08 @ 00:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b66544-243c-4b75-bc61-2180ee15269a