Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 03:22:09 Player: C4PT41N Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (3527) 3527 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (969) 969 TOTAL SCORE: 9246 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 447 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 200/200 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Weight Redist. System Signal Interpreter IFF Parser Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Shock Rifle Hammer Mace > --- INVENTORY -------- Field Propulsion Drive Shield Generator High-powered Tractor Beam Improved Datajack [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Signal Interpreter Device Weight Redist. System Processor Signal Interpreter Hackware System Shield Protection Light Regenerative Plating Weapon Shock Maul Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . 1 . 1 1 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 109 | 7 7 5 29 14 11 5 . 17 14 Power 19 | 1 1 1 3 5 2 . . 4 2 Engine 10 | 1 1 1 3 3 . . . 1 . Core 7 | . . . . 2 2 . . 2 1 Reactor 2 | . . . . . . . . 1 1 Propulsion 38 | 2 2 2 9 5 4 3 . 6 5 Treads 2 | 2 . . . . . . . . . Leg 8 | . . 1 1 2 2 1 . 1 . Wheel 4 | . . . 2 . . . . 2 . Hover 8 | . . 1 . . . . . 2 5 Flight 16 | . 2 . 6 3 2 2 . 1 . Utility 30 | 2 2 1 5 4 4 2 . 5 5 Device 18 | 2 1 1 4 1 2 1 . 3 3 Storage . | . . . . . . . . . . Processor 5 | . 1 . . . 1 1 . . 2 Hackware 3 | . . . . 2 1 . . . . Protection 4 | . . . 1 1 . . . 2 . Artifact . | . . . . . . . . . . Weapon 22 | 2 2 1 12 . 1 . . 2 2 Energy Gun 6 | 1 1 1 2 . . . . . 1 Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 5 | 1 . . 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . Impact Weapon 5 | . . . 3 . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 7 | . . . 6 . . . . . 1 Corrupted Parts 5 | . . . . 1 . . . 4 . System Corruption 11 | . . . . 2 . . . 9 . Parts Lost 53 | . 2 1 4 6 . 6 . 14 20 Power 7 | . . 1 . . . . . 4 2 Propulsion 25 | . 1 . 3 5 . 3 . 6 7 Utility 12 | . . . . 1 . 3 . 2 6 Weapon 9 | . 1 . 1 . . . . 2 5 Highest Loss Streak 13 | . 2 1 2 3 . 4 . 11 13 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 2 4 4 4 4 4 3 1 3 Power . | . . 1 . . . . . . . Propulsion . | . . 1 . . . 1 . . 1 Utility . | . 1 1 . . 1 2 2 . 1 Weapon 1 | . 1 1 3 2 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . 1 . 1 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . . . 1 . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 97 87 88 90 89 85 76 72 80 Engine 5 | . 14 10 10 7 . . . . . Core 2 | . . . . 1 6 7 7 3 4 Reactor 1 | . . . . . . . . 2 5 Leg 3 | . . . . 3 13 13 7 4 . Wheel 2 | . . . 1 . . . . 5 4 Hover 2 | . . . . . . . . 4 12 Flight 16 | . 5 22 30 26 15 15 23 6 . Device 12 | . 18 21 14 9 9 2 . 10 12 Processor 13 | . 9 11 11 9 11 16 15 15 23 Hackware 3 | . . . . 4 14 12 7 2 . Protection 2 | . . . . 10 . . . . . Energy Gun 3 | . 16 22 1 . . . . . 2 Impact Weapon 12 | . . . 16 18 14 15 15 12 11 Peak Build Rating 55 | 9 9 10 30 34 45 48 42 45 55 Average Rating 29 | 4 7 9 22 28 36 43 42 34 47 On Entrance 24 | . 9 7 9 27 24 45 42 42 41 Avg Prop Armor Cover (%) 15 | . . 9 2 7 19 18 11 16 11 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 10 10 11 18 21 17 12 11 28 38 Greatest Support 62 | 40 40 8 21 26 36 21 21 62 40 Greatest Overweight (x) 4 | . 1 1 2 1 . 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 3 5 5 Average Carried 3 | . 2 4 4 4 4 4 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 3 3 3 2 Class Distribution -------------------- 37% | Mutant 16% | Scavenger-Gladiator 9% | Hacker-Gladiator 8% | Gladiator 7% | Scavenger-Skirmisher 5% | Commander-Mutant 4% | Sprinter 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Matter Collected 1801 | 227 219 55 544 186 89 81 . 282 118 Remotely 33 | . . . . . . . . 33 . Salvage Created 4735 | 70 283 115 1502 1376 149 332 . 628 280 Parts 137 | 4 24 7 30 28 8 10 . 16 10 Haulers Intercepted 10 | . . . 6 4 . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . Prevented 17 | . . . . . . 9 . 8 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 79 | . 10 3 17 23 3 6 . 15 2 Melee 28 | . . . 6 7 2 1 . 10 2 Guns 16 | . 10 3 3 . . . . . . AOE 2 | . . . . 2 . . . . . Classes Destroyed 14 | 2 3 . 6 . 1 1 . 1 . Worker 4 | . . . 2 2 . . . . . Builder 4 | . . . 2 2 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 10 | . . . 6 4 . . . . . Recycler 7 | 1 1 . 2 2 . . . . 1 Mechanic 2 | . . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 6 | . 2 . 2 1 . . . . 1 Swarmer 17 | . 9 . 3 . . . . 5 . Grunt 42 | . 1 3 8 18 . 5 . 6 1 Duelist 1 | . . . . . . . . 1 . Sentry 13 | . . . 6 5 1 . . 1 . Programmer 5 | . . . . . 2 . . 2 1 Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 8 | 1 7 3 4 8 1 5 . 4 2 Combat Bots Only 8 | . 6 3 3 8 1 5 . 4 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Hostile Shots Fired 845 | . 106 17 76 86 30 64 . 201 265 Missed 325 | . 39 3 27 22 22 27 . 83 102 Hits 520 | . 67 14 49 64 8 37 . 118 163 Projectile 520 | . 67 14 49 64 8 37 . 118 163 AOE 2 | . . . . . . . . . 2 Critical Strikes 17 | . . . 1 6 . 3 . 1 6 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 6621 | . 570 177 603 1100 61 689 . 1561 1860 Core 2109 | . 76 27 262 286 34 190 . 380 854 Absorbed by Shields 88 | . . . . . 12 . . 33 43 Redirected to Shielding 55 | . . . . . . . . 55 . Regen/Repaired (Parts) 419 | . . . 143 170 106 . . . . Core Remaining (%) 51 | 100 69 . 27 48 . . . 13 . Volleys Fired 89 | 6 54 8 18 . . . . . 3 Largest 2 | 2 2 2 1 . . . . . 1 Hottest 105 | 60 100 105 100 . . . . . 50 Shots Fired 150 | 12 101 16 18 . . . . . 3 Gun 144 | 12 98 16 15 . . . . . 3 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 6 | . 3 . 3 . . . . . . Kinetic 43 | 6 34 . 3 . . . . . . Thermal 92 | 6 67 16 3 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 15 | . . . 12 . . . . . 3 Robot Hit Streak 11 | 7 11 8 6 . . . . . 2 Robot Miss Streak 6 | 1 6 1 3 . . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 281 | 9 39 15 67 71 7 17 . 40 16 Core Hits 62 | 3 17 7 13 9 1 1 . 8 3 Critical Kills 13 | . . . 4 5 . 1 . 2 1 Critical Parts Destroyed 57 | . . . 17 18 3 5 . 13 1 Critical Strikes 70 | . . . 21 23 3 6 . 15 2 Smash 70 | . . . 21 23 3 6 . 15 2 Melee Attacks 272 | . . . 78 95 8 20 . 54 17 Impact 266 | . . . 78 95 8 20 . 54 11 Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 30 | . . . 15 14 . . . . 1 Combat Hostiles 3 | . . . 1 2 . . . . . Follow-up Attacks 31 | . . . 7 13 2 2 . 5 2 Damage Inflicted 12950 | 102 530 177 4291 4570 300 806 . 1666 508 Guns 965 | 102 525 177 158 . . . . . 3 Cannons . | . . . . . . . . . . Explosions 182 | . . . . 182 . . . . . Melee 11792 | . . . 4133 4388 300 806 . 1663 502 Ramming 11 | . 5 . . . . . . 3 3 Kinetic 240 | 47 193 . . . . . . . . Thermal 746 | 55 332 177 . 182 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 161 | . . . 158 . . . . . 3 Impact 11658 | . . . 4133 4388 300 806 . 1663 368 Slashing 134 | . . . . . . . . . 134 Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 . . 3 . . . 9 7 Average Corruption 3 | . 1 . . 2 . . . 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . . . . 16 . . . 52 15 Message Errors 22 | . . . . 4 . . . 14 4 Matter Fused 21 | . . . . 2 . . . 13 6 Heat Flow Errors 15 | . . . . 3 . . . 11 1 Energy Discharges 9 | . . . . 3 . . . 4 2 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 10 | . . . . 2 . . . 8 . Data Loss (major) 5 | . . . . 1 . . . 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 5267 | . . . 2424 1734 145 216 . 652 96 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 5267 | . . . 2424 1734 145 216 . 652 96 Knockbacks 30 | . . . 6 15 1 2 . 4 2 Impact 30 | . . . 6 15 1 2 . 4 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 101 | . . . . 99 . . . 1 1 Shots 1 | . . . . 1 . . . . . Rammed 5 | 1 2 . . . . . . 1 1 Targets Rammed 5 | 1 2 . . . . . . 1 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 326 | . 326 202 62 199 . 16 . 247 270 Average Temperature 74 | . 106 105 21 31 . 16 . 93 94 Received Heat Transfer 1901 | . 54 99 219 603 . 237 . 387 302 Effects 1 | . 1 . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 48 | . . . 17 19 1 5 . 5 1 Combat Hostiles 33 | . . . 8 14 1 5 . 5 . Parts Fried 60 | . . . 30 19 2 2 . 5 2 Impact Corruptions 153 | . . . 63 54 6 7 . 19 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1386 | 125 750 411 . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 3 1 . . . . Low Security (%) 67 | 100 100 100 78 1 63 . . . 100 Level 1 15 | . . . 9 37 36 . . . . Level 2 10 | . . . 12 31 . . . . . Level 3 6 | . . . . 29 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 768 | 5 145 101 527 768 355 . . . 42 Initial 355 | . . 46 14 219 355 . . . 7 Average 175 | . 50 17 126 515 185 . . . 1 Influence Increases 3979 | 10 315 145 1032 1384 265 175 . 510 143 Destroy 0b10 Robot/C 1960 | . 200 60 460 640 60 120 . 380 40 Destroy 0b10 Robot/NC 205 | 10 15 . 115 55 . . . . 10 Destroy Leader 442 | . 34 10 146 150 30 10 . 50 12 Allied During Kill 174 | . . . 105 49 . . . 20 . Successful Hack 91 | . 5 . 56 14 10 . . . 6 Disable Machine 135 | . 15 . 60 60 . . . . . Destroy Structure 42 | . 1 . . 41 . . . . . Partial Spotted 180 | . . . 90 45 45 . . . . Lose Combat Pursuer 750 | . 45 75 . 330 120 45 . 60 75 Influence Decreases 3937 | 10 205 219 549 1121 929 220 73 497 114 Entered New Map 937 | . . 64 22 300 427 45 73 . 6 Time Decay 2481 | 10 185 145 468 601 502 115 . 389 66 Lost Part 279 | . 20 10 19 60 . 60 . 68 42 Lost Ally 240 | . . . 40 160 . . . 40 . Squads Dispatched 17 | . . 1 3 7 2 . . . 4 Investigation 5 | . . . 1 3 . . . . 1 Extermination 5 | . . . . . 2 . . . 3 Reinforcement 5 | . . 1 1 3 . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . 1 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Distress Signals 13 | . 2 2 2 6 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 165 | . 17 9 28 57 11 9 . 23 11 Peak Tracking Total 8 | . 7 6 4 8 5 5 . 5 5 Tactical Retreats 27 | . 1 1 . 14 3 1 . 4 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Traps Triggered 8 | . 1 . 1 2 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Machines Disabled 9 | . 1 . 4 4 . . . . . Max in Single Turn 4 | . 1 . 1 4 . . . . . Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Machines Accessed 35 | . 1 . 13 7 8 . 4 . 2 Terminals 19 | . 1 . 9 4 4 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . . Recycling Units 3 | . . . 1 1 1 . . . . Scanalyzers 3 | . . . . 1 1 . . . 1 Garrison Access 3 | . . . 1 1 1 . . . . Total Hacks 128 | . 4 . 36 18 28 . 34 . 8 Successful 93 | . 2 . 25 11 16 . 34 . 5 Failed 35 | . 2 . 11 7 12 . . . 3 Catastrophic 3 | . 1 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . . . 13 10 5 . . . 4 Terminals 53 | . 4 . 20 10 15 . . . 4 Fabricators . | . . . . . . . . . . Repair Stations 17 | . . . 12 . 5 . . . . Recycling Units 7 | . . . 3 2 2 . . . . Scanalyzers 14 | . . . . 5 5 . . . 4 Garrison Access 3 | . . . 1 1 1 . . . . Terminal Hacks 51 | . 2 . 7 1 6 . 34 . 1 Record 11 | . . . . . . . 11 . . Part Schematic 13 | . . . . . . . 13 . . Robot Schematic 7 | . . . . . . . 7 . . Prototype ID Bank 5 | . 1 . 1 . . . 3 . . Open Door 1 | . . . 1 . . . . . . Open DSF 2 | . . . . . 2 . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 5 | . 1 . 3 . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . Zone Layout 4 | . . . 1 1 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . . . 8 . 4 . . . . Scan Component 7 | . . . 5 . 2 . . . . Repair 4 | . . . 3 . 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 2 1 . . . . . Report Inventory 2 | . . . 1 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 10 | . . . . 4 3 . . . 3 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Retrieve Study 8 | . . . . 4 3 . . . 1 Garrison Access Hacks 3 | . . . 1 1 1 . . . . Unlock Access 1 | . . . 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 14 | . . . 7 4 2 . . . 1 Terminals 14 | . . . 7 4 2 . . . 1 Track 14 | . . . 7 4 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 1 . 9 6 5 . . . 2 Full Trace Events 4 | . 1 . 1 1 . . . . 1 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 13 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 8 | . . . . 4 3 . . . 1 Parts Repaired 4 | . . . 3 . 1 . . . . Time 201 | . . . 121 . 80 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Total Allies 11 | . . . 10 . . . . 1 . Largest Group 10 | . . . 10 9 . . . 1 . Highest-Rated Group 96 | . . . 88 80 . . . 96 . Highest-Rated Ally 96 | . . . 16 16 . . . 96 . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 153 | . . . 44 90 . . . 19 . Total Damage 1832 | . . . 431 842 . . . 559 . Kills 20 | . . . 6 10 . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Active Infowar (turns) 3190 | 71 479 954 53 . 115 121 . . 1397 Sensors 1331 | . 326 954 51 . . . . . . IFF 1286 | . . . . . . . . . 1286 Terrain 1021 | 19 153 849 . . . . . . . Traps 115 | . . . . . 115 . . . . Seismic 226 | 71 153 . 2 . . . . . . Cloaking 111 | . . . . . . . . . 111 Jamming 121 | . . . . . . 121 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . Drone Launches 16 | . . . 14 . . . . 2 . Drone Recoveries 2 | . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Turns Passed 12033 | 221 489 954 2515 1926 1340 553 52 2305 1678 Spaces Moved 9452 | 124 307 134 2061 1654 1597 728 107 1770 970 Core 407 | 7 . . . . . . . 201 199 Treads 268 | 117 151 . . . . . . . . Legs 16 | . . . 4 . 12 . . . . Wheels 427 | . . . 153 . . . . 274 . Hover 1259 | . . . . . . . . 488 771 Flight 7075 | . 156 134 1904 1654 1585 728 107 807 . Fastest Speed 31 | 50 37 37 34 31 37 42 49 47 45 Average Speed 61 | 153 97 69 38 39 54 59 49 82 95 Slowest Speed 250 | 160 160 127 180 112 120 145 49 190 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 18 | . . . 11 . 3 4 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 49 6 96 52 22 58 70 97 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . . . . 2 . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 41 | . . . . 41 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 41 | . . . . 41 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Total 14974 | 138 384 978 3547 2764 2045 808 106 2509 1695 Wait 4892 | . 11 828 1269 1003 387 62 . 662 670 Move 9410 | 123 306 133 2041 1653 1590 719 106 1769 970 Hop 15 | . . . 8 . 3 4 . . . Pick Up 23 | 1 . . 10 3 4 . . 3 2 Fast Attach 95 | 7 5 4 28 10 11 3 . 16 11 Attach 20 | . . 1 4 3 . 2 . 5 5 Detach 20 | . 3 . 7 2 2 1 . 3 2 Swap 36 | . 3 1 23 4 2 . . 1 2 Drop 62 | . . 3 33 11 11 . . 2 2 Fire 89 | 6 54 8 18 . . . . . 3 Melee 228 | . . . 68 75 6 17 . 47 15 Ram 2 | . . . . . . . . 1 1 Kick . | . . . . . . . . . . Crush 3 | 1 2 . . . . . . . . Escape Stasis 41 | . . . . . 29 . . . 12 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 38 | . . . 38 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 8) 705 | -10/Materials | Discovered new exit (range 7) 710 | -10/Materials | Identified exit to Materials 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 711 | -9/Materials | Discovered new exit (range 9) 714 | -9/Materials | Identified exit to Storage 1028 | -9/Materials | Build established: Scavenger-Skirmisher 1665 | -9/Materials | Entered Storage 1966 | -9/Storage | Build established: Mutant 2529 | -9/Storage | Discovered new exit (range 5) 2530 | -9/Storage | Identified exit to Materials 2919 | -9/Storage | Repaired Broken Flail 2947 | -9/Storage | Repaired Ion Engine 2999 | -9/Storage | Repaired Imp. Flight Unit 3541 | -9/Storage | Discovered new exit (range 4) 3544 | -9/Storage | Identified exit to Recycling 3556 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3577 | -9/Storage | Met 01-MTF 3617 | -9/Storage | Core integrity fell below 50% 3743 | -9/Storage | Identified exit to Garrison 3765 | -9/Storage | Garrison activated, responded to threat 3836 | -9/Storage | Build established: Commander-Mutant 3925 | -9/Storage | Lost 3 allies 4021 | -9/Storage | Found Prototype Protection 4021 | -9/Storage | Identified Lgt. Regenerative Plating 4101 | -9/Storage | Lost 3 allies 4180 | -9/Storage | Entered Materials 4180 | -8/Materials | Accompanied by 10 allies (01-MTF) 4180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4183 | -8/Materials | 01-MTF left 4236 | -8/Materials | Lost 4 allies 4299 | -8/Materials | Lost 3 allies 4355 | -8/Materials | Discovered new exit (range 15) 4409 | -8/Materials | Identified exit to Factory 4543 | -8/Materials | Build established: Mutant 5000 | -8/Materials | Destroyed 8 combat bots 5282 | -8/Materials | Garrison activated, responded to threat 5291 | -8/Materials | Build established: Sprinter 5554 | -8/Materials | Core integrity fell below 50% 5572 | -8/Materials | Lost 3 parts (2n1u) 5622 | -8/Materials | Discovered exit to Factory (range 13) 5828 | -8/Materials | Build established: Mutant 6106 | -8/Materials | Entered Factory 6106 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6112 | -7/Factory | Identified exit to DSF 6353 | -7/Factory | Repaired Shock Maul 6419 | -7/Factory | Build established: Hacker-Mutant 6763 | -7/Factory | Discovered new exit (range 13) 6770 | -7/Factory | Identified exit to Lower Caves 6892 | -7/Factory | Discovered exit to Lower Caves (range 15) 6932 | -7/Factory | Build established: Hacker-Gladiator 7421 | -7/Factory | Discovered new exit (range 15) 7446 | -7/Factory | Entered Lower Caves 7460 | -7/Lower Caves | Spotted B-75 Beast 7543 | -7/Lower Caves | Destroyed B-75 Beast 7777 | -7/Lower Caves | Learned location of Zion (-6) 7967 | -7/Lower Caves | Lost 4 parts (2n2u) 7973 | -7/Lower Caves | Discovered new exit (range 5) 7976 | -7/Lower Caves | Identified exit to Lower Caves 7993 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7997 | -7/Lower Caves | Identified exit to Data Miner 7999 | -7/Lower Caves | Entered Data Miner 7999 | -7/Data Miner | Discovered new exit (range 6) 8003 | -7/Data Miner | Identified exit to Proximity Caves 8011 | -7/Data Miner | Met Data Miner 8024 | -7/Data Miner | Learned location of Section 7 (-2) 8024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8036 | -7/Data Miner | Received God Mode back door access code from Data Miner 8051 | -7/Data Miner | Entered Proximity Caves 8131 | -6/Proximity Caves | Build established: Gladiator 8207 | -6/Proximity Caves | Learned Factory garrison access intel 8331 | -6/Proximity Caves | Learned Factory terminal intel 8511 | -6/Proximity Caves | Spotted B-75 Beast 8734 | -6/Proximity Caves | Core integrity fell below 50% 8754 | -6/Proximity Caves | Escorted by Enhanced Grunt 8781 | -6/Proximity Caves | Lost 11 parts (3p4n2u2w) 9013 | -6/Proximity Caves | Build established: Mutant 9522 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9696 | -6/Proximity Caves | Core integrity fell below 20% 10024 | -6/Proximity Caves | Build established: Scavenger-Gladiator 10347 | -6/Proximity Caves | Discovered new exit (range 6) 10355 | -6/Proximity Caves | Identified exit to Factory 10356 | -6/Proximity Caves | Entered Factory 10356 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10357 | -6/Factory | Loaded intel: 25 terminal locations 10358 | -6/Factory | Loaded intel: 4 garrison access locations 11269 | -6/Factory | Cargo convoy interrupted 11832 | -6/Factory | Lost 13 parts (2p4n3u4w) 11941 | -6/Factory | Core integrity fell below 50% 11965 | -6/Factory | Lost 3 parts (1n2u) 12003 | -6/Factory | Core integrity fell below 20% 12034 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11893_ Cld. Aerolev Unit destroyed. 11901_ Acquired Imp. Gravmag System. 11917_ System corrupted: Energy discharge (-20). 11929_ Imp. Melee Analysis Suite destroyed. 11930_ Slammed into Y-54 Guardian. 11931_ Cloaking Device destroyed. 11934_ Imp. Gravmag System destroyed. 11936_ System corrupted: Substantial component data lost. 11976_ System corrupted: Matter fused (-8). 11976_ Acquired Prototype Reactor. 11976_ Identified Cold Fusion Reactor. 11977_ U-05 Engineer builds a Door. 12011_ Acquired Unknown Slashing Weapon. 12011_ Identified Power Sword. 12012_ Cloaking Device destroyed. 12022_ Critical hit (Burn: +37). 12023_ G-50 Soldier destroyed. 12025_ Acquired 34 matter. 12028_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????#????????????????? | | ?????????????? #????????????????? | | ??#########??? #????????????????? | | ?? #? #????????????????? | | ??"""" #? #????????????????? | | ?#"""" #? #????????????????? | | ?#"""" # ?????????????????? | | ?#"""" # ?????????????????? | | ?#"""" g " ?????????????????? | | ?#"""" #? ?????????????????? | | ?#""""! #? ?????????????????? | | ?# p% @!#?# #?????????????????? | | ####+######## #?????????????????? | | # # #?????????????????? | | # """ """ # #?????????????????? | | # "Y """ # #?????????????????? | | # """ """ # #########+######??? | | # # ?? | | # """ """ # ?? | | # ! """ """ + ? | | # """ """ # ? | | # ! # ? | | # """ """ ##### #### T#####???? | | # """ """ #???# #?????#???????? | | #! """ """ #???# #?????????????? | | # ??? #???# #?????????????? | | #############???# #?????????????? | | # #?????????##+############### | | # #?????????# # | | # ! !#?????????# # | | # #########?# # | | # / #?# # | | # ####### #?# # | | # #?????# #?# # | | # #?????# #?# # | | # #?????# #?# / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 63 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flail | 26% | -9/Storage | Broken Ion Engine | 35% | -9/Storage Imp. Flight Unit | 60% | -9/Storage Shock Maul | 29% | -7/Factory Studied --------- Hammer | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Flail | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Cya! I'm Back, Baby! Jackpot The Oracle Challenges ------------ None Game ------ Seed DisruptionBoltDoomcannon Manual? 0 Play Time 02:05:11 Cumulative 26.8 hours Start 2026.02.21 @ 00:26:46 End 2026.02.21 @ 03:22:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1d20320-cbba-4654-941a-cdfad0a11987