Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 01:22:42 Player: Cracklepappy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (2525) 2525 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2154) 2154 TOTAL SCORE: 9189 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 102 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Transport Network Coupler Hacking Suite System Guard > --- WEAPON (5) ------- Heavy Pick > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Recoil Stabilizer Tech Extrapolator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Autogun Minigun Minigun Gauss Rifle Heavy Pick > --- INVENTORY -------- Matter Compressor Transport Network Coupler Recoil Stabilizer Tech Extrapolator Long-range Missile Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Mace Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 2 | . . . . . 2 . . Weapon 3 | . . . . . 3 . . Parts Attached 119 | 7 9 2 15 2 54 1 29 Power 16 | 1 1 . 1 1 7 . 5 Engine 10 | 1 1 . 1 1 3 . 3 Core 6 | . . . . . 4 . 2 Reactor . | . . . . . . . . Propulsion 30 | 2 . . 3 1 17 . 7 Treads 6 | 2 . . 3 1 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 24 | . . . . . 17 . 7 Utility 32 | 1 3 1 2 . 14 . 11 Device 10 | . . . . . 6 . 4 Storage 5 | 1 2 . . . 2 . . Processor 11 | . . . . . 5 . 6 Hackware 2 | . . . . . 1 . 1 Protection 4 | . 1 1 2 . . . . Artifact . | . . . . . . . . Weapon 41 | 3 5 1 9 . 16 1 6 Energy Gun 11 | 3 2 1 2 . 3 . . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 18 | . 3 . 1 . 8 1 5 Ballistic Cannon 3 | . . . 1 . 2 . . Launcher 3 | . . . 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . 1 . 1 . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 27 | . . . 4 . 10 . 13 Power 4 | . . . 1 . 2 . 1 Propulsion 13 | . . . 1 . 6 . 6 Utility 2 | . . . . . 2 . . Weapon 8 | . . . 2 . . . 6 Highest Loss Streak 7 | . . . 1 . 5 . 7 To Critical Strikes . | . . . . . . . . Average Backups 10 | 4 13 14 11 10 5 5 5 Power . | . 1 1 . . . . . Propulsion 2 | 3 2 2 1 5 . . . Utility 4 | . 4 6 4 2 2 3 4 Weapon 3 | . 4 5 4 . 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 33 | . 7 . 7 9 4 . 6 Power . | . . . . . . . . Propulsion 12 | . 4 . 1 7 . . . Utility 14 | . 1 . 4 2 1 . 6 Weapon 6 | . 2 . 2 . 2 . . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 97 | . 97 100 98 100 89 100 95 Engine 11 | . 14 14 12 14 3 . 3 Treads 22 | . 28 28 27 28 . . . Flight 6 | . . . . . 31 33 31 Device 1 | . . . . . 7 13 5 Storage 11 | . 14 14 14 14 . . . Processor 2 | . . . . . 9 13 14 Protection 11 | . 11 14 14 14 1 . . Energy Gun 7 | . 15 28 7 . 7 . . Ballistic Gun 6 | . 12 . . . 12 26 23 Ballistic Cannon 5 | . . . 6 14 3 . . Launcher 3 | . . . 9 . . . . Piercing Weapon 4 | . . . 1 14 5 6 5 Peak Build Rating 54 | 6 11 13 33 33 50 48 54 Average Rating 21 | 5 9 12 16 22 41 47 46 On Entrance 22 | . 6 11 13 33 20 47 48 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 34 36 46 41 29 21 26 Greatest Support 40 | 40 40 40 40 40 28 22 29 Greatest Overweight (x) 2 | . . . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 5 5 Average Capacity 12 | 7 13 15 15 15 5 5 5 Most Carried 15 | 8 15 15 15 15 14 5 5 Average Carried 12 | 4 13 14 14 13 5 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 8 15 15 15 15 5 5 5 Class Distribution -------------------- 81% | Mutant 16% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Matter Collected 3938 | 271 421 20 659 139 1069 . 1359 Remotely . | . . . . . . . . Salvage Created 3934 | 134 566 71 434 266 933 . 1530 Parts 221 | 8 44 9 25 9 54 . 72 Haulers Intercepted 8 | . 2 . . . . . 6 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Combat Hostiles Destroyed 65 | . 11 3 14 2 19 . 16 Melee 7 | . . . . . 5 . 2 Guns 41 | . 11 3 5 . 12 . 10 Cannons 9 | . . . 5 2 2 . . AOE 8 | . . . 4 . . . 4 Classes Destroyed 19 | 3 6 . 3 1 1 . 5 Worker 11 | 1 . . . . 4 . 6 Builder 5 | . 3 1 . . . . 1 Tunneler 5 | 3 1 . . . 1 . . Hauler 8 | . 2 . . . . . 6 Recycler 7 | 1 1 . . 3 1 . 1 Mechanic 1 | . . . . . . . 1 Operator 2 | . 1 . . . . . 1 Watcher 6 | . 3 . . . 2 . 1 Swarmer 36 | . 9 2 3 . 14 . 8 Grunt 8 | . 2 1 . . 4 . 1 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 3 | . . . . 2 . . 1 Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . 1 . 2 Artisan 1 | . . . 1 . . . . Cobbler 1 | . . . 1 . . . . Subdweller 11 | . . . 11 . . . . Best Kill Streak 6 | 3 6 2 3 2 5 . 5 Combat Bots Only 6 | . 6 2 3 2 4 . 3 Max Kills in Single Turn 2 | 1 2 1 1 1 2 . 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 1 . . . 2 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Hostile Shots Fired 487 | . 42 7 48 21 112 . 257 Missed 195 | . 7 2 15 7 40 . 124 Hits 292 | . 35 5 33 14 72 . 133 Projectile 292 | . 35 5 33 14 72 . 133 AOE 4 | . . . 4 . . . . Critical Strikes 8 | . . . 3 . 1 . 4 Damage Taken 4460 | . 305 69 902 211 1065 . 1908 Core 1096 | . 42 . 175 28 249 . 602 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . 23 Core Remaining (%) 51 | 100 . . . 2 . . . Volleys Fired 206 | 18 52 6 54 10 30 . 36 Largest 5 | 2 2 2 2 1 5 . 4 Hottest 221 | 90 90 90 120 40 221 . 101 Shots Fired 507 | 36 102 12 88 10 137 . 122 Gun 439 | 36 102 12 43 . 127 . 119 Cannon 54 | . . . 34 10 10 . . Launcher 14 | . . . 11 . . . 3 Special . | . . . . . . . . Kinetic 340 | . 41 . 41 10 129 . 119 Thermal 101 | 36 39 . 18 . 8 . . Explosive 3 | . . . . . . . 3 Electromagnetic 63 | . 22 12 29 . . . . Robot Hit Streak 14 | 6 7 3 14 4 4 . 10 Robot Miss Streak 10 | 4 4 3 2 2 10 . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 1 . . . 2 . 4 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 330 | 19 52 5 66 14 73 . 101 Core Hits 166 | 6 25 4 23 4 40 . 64 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . Critical Strikes 19 | 2 1 1 3 2 6 . 4 Burn 3 | 2 1 . . . . . . Destroy 4 | . . . 2 1 1 . . Blast 1 | . . . . . 1 . . Corrupt 1 | . . 1 . . . . . Impale 10 | . . . 1 1 4 . 4 Melee Attacks 190 | . . . 22 19 66 . 83 Impact 11 | . . . 11 . . . . Slashing . | . . . . . . . . Piercing 179 | . . . 11 19 66 . 83 Sneak Attacks 36 | . . . 5 7 7 . 17 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10192 | 237 694 108 1848 610 1945 . 4750 Guns 3564 | 237 661 108 514 . 922 . 1122 Cannons 819 | . . . 515 193 111 . . Explosions 2133 | . 25 . 570 . . . 1538 Melee 3668 | . . . 249 417 912 . 2090 Ramming 8 | . 8 . . . . . . Kinetic 3589 | . 262 . 1012 193 1000 . 1122 Thermal 1125 | 237 297 . 260 . 33 . 298 Explosive 1240 | . . . . . . . 1240 Electromagnetic 562 | . 127 108 327 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 3668 | . . . 249 417 912 . 2090 Highest Corruption 16 | . . . . . 2 12 16 Average Corruption 9 | . . . . . 1 7 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . . 9 2 61 Message Errors 12 | . . . . . . . 12 Matter Fused 11 | . . . . . 1 . 10 Heat Flow Errors 14 | . . . . . 3 1 10 Energy Discharges 5 | . . . . . 3 . 2 Parts Rejected 3 | . . . . . 1 . 2 Data Loss (minor) 10 | . . . . . . 1 9 Data Loss (major) 2 | . . . . . . . 2 Misfires 4 | . . . . . . . 4 Alerts 1 | . . . . . . . 1 Misdirections 5 | . . . . . . . 5 Weapon Failures 5 | . . . . . 1 . 4 Overload Shots . | . . . . . . . . Overflow Damage 671 | . . . 87 65 207 . 312 Projectiles . | . . . . . . . . Explosions 61 | . . . 13 . . . 48 Melee 610 | . . . 74 65 207 . 264 Knockbacks 8 | . . . 6 . 2 . . Impact . | . . . . . . . . Kinetic 8 | . . . 6 . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . 31 . 32 . . . . Shots 2 | . 1 . 1 . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 540 | 154 330 85 60 163 540 1 234 Average Temperature 80 | 58 79 36 22 85 127 1 56 Received Heat Transfer 342 | . 24 27 72 90 21 . 108 Effects 8 | . . . . . 8 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 1 5 . . . . . . Heat Transferred 2241 | 804 914 . 286 . 87 . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 85 | 100 100 100 . 100 86 100 19 Level 1 7 | . . . . . 13 . 37 Level 2 6 | . . . . . . . 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 656 | 10 179 81 . 45 313 104 656 Initial 104 | . . 19 . . 100 104 65 Average 77 | . 27 16 . 4 77 99 364 Influence Increases 3065 | 25 458 201 70 172 829 . 1310 Destroy 0b10 Robot/C 1140 | . 220 140 60 40 380 . 300 Destroy 0b10 Robot/NC 230 | 25 55 5 . 15 40 . 90 Destroy Leader 216 | . 60 30 10 . 54 . 62 Allied During Kill 26 | . . 26 . . . . . Successful Hack 226 | . 42 . . 48 51 . 85 Select Force Hacks 90 | . 30 . . 60 . . . Disable Machine 90 | . 30 . . . 15 . 45 Destroy Structure 77 | . 6 . . 9 9 . 53 Advance Influence 100 | . . . . . 100 . . Partial Spotted 135 | . . . . . 45 . 90 Lose Combat Pursuer 735 | . 15 . . . 135 . 585 Influence Decreases 2474 | 25 406 253 70 172 531 204 813 Entered New Map 256 | . . 33 . . . 194 29 Time Decay 1775 | 25 406 220 56 172 392 10 494 Search Patrol Dispatched 150 | . . . . . . . 150 Lost Part 234 | . . . 14 . 90 . 130 Lost Ally 10 | . . . . . . . 10 Purge Threat 49 | . . . . . 49 . . Squads Dispatched 20 | . 2 . . . 9 . 9 Investigation 11 | . 2 . . . 4 . 5 Extermination 7 | . . . . . 3 . 4 Reinforcement . | . . . . . . . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Distress Signals 9 | . 2 . . . 1 . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 18 6 15 2 45 6 83 Peak Tracking Total 15 | . 7 3 3 2 12 6 15 Tactical Retreats 24 | . 1 . . . 6 . 17 Traps | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Traps Triggered 8 | . 1 . 2 . 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Disabled 7 | . 2 . 1 . 1 . 3 Max in Single Turn 1 | . 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Accessed 53 | . 8 1 4 10 12 . 18 Terminals 24 | . 7 . . 6 3 . 8 Fabricators 6 | . . . . . 2 . 4 Repair Stations 4 | . . . . . 1 . 3 Recycling Units 9 | . 1 . . 4 4 . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 2 | . . . . . . . 2 Total Hacks 148 | . 20 1 15 34 31 . 47 Successful 73 | . 10 1 15 14 13 . 20 Failed 75 | . 10 . . 20 18 . 27 Catastrophic 16 | . 3 . . 3 3 . 7 Database Lockouts . | . . . . . . . . Manual 48 | . 18 . . 11 5 . 14 Terminals 70 | . 19 . . 19 9 . 23 Fabricators 14 | . . . . . 4 . 10 Repair Stations 10 | . . . . . 2 . 8 Recycling Units 23 | . 1 . . 15 7 . . Scanalyzers 11 | . . . . . 9 . 2 Garrison Access 4 | . . . . . . . 4 Terminal Hacks 38 | . 2 1 15 6 3 . 11 Record 13 | . . . 12 . . . 1 Part Schematic 3 | . . . . 2 . . 1 Robot Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 6 | . . . . 3 . . 3 Open Door 2 | . . 1 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . . . . . 2 . . Hauler Manifests 2 | . . . . . . . 2 Registered Components 1 | . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . 2 . 2 Network Status 1 | . . . . . 1 . . Load Schematic 3 | . . . . . 1 . 2 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 2 | . . . . . . . 2 Recycling Unit Hacks 4 | . . . . 3 1 . . Retrieve Components 4 | . . . . 3 1 . . Scanalyzer 5 | . . . . . 3 . 2 Insert Component 3 | . . . . . 2 . 1 Analyze 2 | . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 8 . . 5 4 . 3 Terminals 9 | . 7 . . . 1 . 1 Assimilate 1 | . . . . . . . 1 Operators 3 | . 2 . . . 1 . . Skim 5 | . 5 . . . . . . Fabricators 1 | . . . . . 1 . . Haulers 1 | . . . . . 1 . . Repair Stations 2 | . . . . . . . 2 Patch 2 | . . . . . . . 2 Recycling Units 8 | . 1 . . 5 2 . . Reject 3 | . . . . 2 1 . . Mask 2 | . . . . 1 1 . . Tunnel 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 45 | . 7 . . 10 12 . 16 Full Trace Events 6 | . . . . . 3 . 3 Feedback Events 2 | . . . . . 1 . 1 Corruption 2 | . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . . . . 5 10 . . Parts Scanalyzed 3 | . . . . . 2 . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total Allies 5 | . . 3 . . . 1 1 Largest Group 3 | . . 3 2 . . 1 1 Highest-Rated Group 40 | . . 40 24 . . 31 10 Highest-Rated Ally 31 | . . 16 16 . . 31 10 Total Orders . | . . . . . . . . Ally Attacks 34 | . . 21 1 . . 12 . Total Damage 489 | . . 240 18 . . 231 . Kills 5 | . . 5 . . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Active Infowar (turns) 2323 | . . . . . 985 32 1306 Optics 2323 | . . . . . 985 32 1306 Sensors 2 | . . . . . . . 2 IFF 216 | . . . . . 70 . 146 T.N.C. 320 | . . . . . . . 320 Machine Analysis 758 | . . . . . . . 758 Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Turns Passed 12381 | 225 2153 952 4038 2676 999 32 1306 Spaces Moved 10483 | 97 1186 576 1934 1298 2138 113 3141 Core 9 | 1 . . . . . . 8 Treads 5090 | 96 1186 576 1934 1298 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 5384 | . . . . . 2138 113 3133 Fastest Speed 23 | 50 160 160 160 160 23 24 23 Average Speed 101 | 158 160 160 191 196 26 24 25 Slowest Speed 250 | 160 160 160 240 250 194 24 106 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . . . . 7 . 17 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 7 98 100 77 98 36 92 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 2 . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 4 | . . 1 3 . . . . Spaces Dug 44 | . . . 10 3 6 . 25 Terrain Destroyed 180 | . 5 . 106 9 7 . 53 Melee 31 | . . . 5 3 6 . 17 Projectile 17 | . . . 10 6 1 . . AOE 132 | . 5 . 91 . . . 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total 11573 | 129 1348 595 2141 1397 2436 117 3410 Wait 345 | . 65 9 43 33 93 2 100 Move 10433 | 96 1185 575 1933 1297 2125 112 3110 Hop 20 | . . . . . 6 . 14 Pick Up 88 | 8 18 1 22 24 8 1 6 Fast Attach 54 | 6 1 . . . 33 . 14 Attach 16 | . . . 4 . 10 . 2 Detach 1 | . . . . . 1 . . Swap 88 | 1 11 2 31 2 20 1 20 Drop 131 | . 15 2 32 12 44 1 25 Fire 206 | 18 52 6 54 10 30 . 36 Melee 190 | . . . 22 19 66 . 83 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 11) 985 | -10/Materials | Discovered new exit (range 8) 1190 | -10/Materials | Discovered new exit (range 4) 1390 | -10/Materials | Loaded intel: 2 recycling unit locations 1432 | -10/Materials | Loaded intel: 11 trap records 1463 | -10/Materials | Identified exit to Materials 1482 | -10/Materials | Learned 4 Subcaves zone layouts 1505 | -10/Materials | Learned Materials trap positions 1530 | -10/Materials | Learned Recycling recycling unit intel 1563 | -10/Materials | Identified exit to Mines 2379 | -10/Materials | Entered Mines 2386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2388 | -10/Mines | Met a Derelict bent on vengeance 2490 | -10/Mines | Found the Drone Emporium 2500 | -10/Mines | Found Prototype Device 3317 | -10/Mines | Discovered new exit (range 6) 3331 | -10/Mines | Entered Subcaves 3331 | -10/Subcaves | Accompanied by 2 allies 3332 | -10/Subcaves | Approached by a straggling Scientist 3332 | -10/Subcaves | Identified exit to Materials 3332 | -10/Subcaves | Identified exit to Recycling 3827 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3890 | -10/Subcaves | Core integrity fell below 50% 4508 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4545 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4571 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4846 | -10/Subcaves | Visited 4L-MR0's lab 4873 | -10/Subcaves | Found Arachnoskeleton 5063 | -10/Subcaves | Visited Clippyterm 5070 | -10/Subcaves | Learned Factory emergency access door positions 5247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5266 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5413 | -10/Subcaves | Core integrity fell below 20% 5589 | -10/Subcaves | Learned Materials trap positions 5683 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6628 | -10/Subcaves | Learned location of Zion (-6) 6628 | -10/Subcaves | Met a Zionite searching for "candidates" 7053 | -10/Subcaves | Found SUBCON Basin 7369 | -10/Subcaves | Entered Recycling 7370 | -8/Recycling | Loaded intel: 4 recycling unit locations 7937 | -8/Recycling | Scanned before Scraplab entrance 7959 | -8/Recycling | Entered Scraplab 7990 | -8/Recycling | Discovered new exit (range 3) 8217 | -8/Recycling | Discovered new exit (range 8) 10045 | -8/Recycling | Entered Factory 10045 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x2, Weapon x3 10295 | -6/Factory | Lost 5 parts (1p3n1u) 10598 | -6/Factory | Lost 3 parts (3n) 10618 | -6/Factory | Build established: Scavenger-Sprinter 10821 | -6/Factory | Discovered new exit (range 17) 10958 | -6/Factory | Discovered new exit (range 9) 10960 | -6/Factory | Identified exit to Lower Caves 11044 | -6/Factory | Manually triggered Chute Trap 11044 | -6/Factory | Sucked down chute 11044 | -6/Factory | Entered Waste 11045 | -6/Waste | Met a frightened Derelict 11045 | -6/Waste | Spotted C-40 Crusher 11051 | -6/Waste | Found Prototype Device 11054 | -6/Waste | Spotted C-40 Crusher 11057 | -6/Waste | Spotted C-40 Crusher 11059 | -6/Waste | EMP discharged 11059 | -6/Waste | System corruption reached 10% 11059 | -6/Waste | Spotted C-40 Crusher 11061 | -6/Waste | Spotted C-40 Crusher 11066 | -6/Waste | Spotted C-40 Crusher 11074 | -6/Waste | Discovered new exit (range 11) 11076 | -6/Waste | Entered Factory 11386 | -6/Factory | Found Prototype Processor 11386 | -6/Factory | Identified Exp. Targeting Computer 11389 | -6/Factory | Found Faulty Exp. Targeting Computer 11405 | -6/Factory | Identified Exp. Sensor Array 11738 | -6/Factory | Spotted B-75 Beast 12126 | -6/Factory | Search patrols dispatched 12235 | -6/Factory | Cargo convoy interrupted 12271 | -6/Factory | Core integrity fell below 50% 12375 | -6/Factory | Core integrity fell below 20% 12382 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 12327_ K-01 Serf collects debris. 12328_ System corrupted: Heat flow error (+113). 12328_ K-01 Serf collects debris. 12329_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 12329_ Lgt. Deuterium Engine destroyed. 12331_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 12335_ VTOL Module destroyed. 12336_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 12342_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8F. 12353_ Acquired 65 matter. 12357_ System corrupted: Heat flow error (+174). 12357_ Sneak attack on K-01 Serf. 12357_ Destroyed Wheel. 12357_ K-01 Serf destroyed. 12364_ VTOL Module destroyed. 12370_ Door malfunctions. 12375_ Destroyed Shock Rifle. 12379_ System corrupted: Substantial component data lost. 12381_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 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""""""""" #???????? ? | | ????????????????????????# #??????? "" | | ######??????????????????# """""""""?#?????? "" | | #??????????????????#! ??????????? "" | | """ #??????????????????# ????????????????? ? | | """ [#??????????????????###????????????????#! "" | | """ #?????????????????????????????????????# "" | | """ #?????????????????????????????????????# ? "" | | """ #?????????????????????????????????????#= ???? | | """ ??????????????????????????????????????##????? | | ??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Energy Well | -8/Recycling | Hacked Imp. Flight Unit | -8/Recycling | Hacked Enh. Autogun | -6/Factory | Hacked Recoil Stabilizer | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthKineticMallet Manual? 0 Play Time 01:49:27 Cumulative 1045.4 hours Start 2025.07.11 @ 23:26:58 End 2025.07.12 @ 01:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 522 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 2bf54cec-b4d3-439c-95f7-b04cc3118add