Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 17:41:42 Player: EyeSayUgh Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (3760) 3760 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 9742 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 120 Met Zhirov 300 Cogmind --------- Core Integrity 961/1000 Matter 288/300 Energy 425/430 System Corruption 0% Temperature Cool (5) Movement Hovering (52) Location -5/Zhirov Parts ------- > --- POWER (3) -------- Light Nuclear Core Angular Momentum Engine Micro Fission Core > --- PROPULSION (4) --- Gravmag Array Antigrav System Antigrav System > --- UTILITY (7) ------ Improved Heat Sink Advanced Signal Interpreter Transmission Jammer Improved Power Shielding Hacking Suite Hacking Suite System Restoration Module > --- WEAPON (3) ------- Long-range Proton Cannon Compact Ion Cannon Advanced Assault Cannon > --- INVENTORY (4) ---- Improved Sensor Array Improved Core Shielding Advanced Shield Generator Ripper Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Power Shielding Advanced Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Compact Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Remote Datajack Ripper [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Slots Evolved 10 | . . . 2 2 . 2 2 2 . . . Power 2 | . . . . . . . 1 1 . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . . 2 . 2 1 . . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 149 | 6 8 8 15 24 35 30 10 8 4 1 . Power 19 | 1 1 2 1 2 6 2 1 2 1 . . Engine 10 | 1 . . 1 1 4 2 1 . . . . Core 9 | . 1 2 . 1 2 . . 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 2 2 8 9 11 10 4 2 . . . Treads 26 | . 2 . 2 4 11 5 2 . . . . Leg 1 | . . . . . . 1 . . . . . Wheel 5 | 2 . 2 1 . . . . . . . . Hover 17 | . . . 4 5 . 4 2 2 . . . Flight 1 | . . . 1 . . . . . . . . Utility 39 | 1 3 1 1 5 6 14 3 2 2 1 . Device 16 | . 1 . . 1 . 8 1 2 2 1 . Storage 4 | 1 2 . . . 1 . . . . . . Processor 2 | . . . . 1 1 . . . . . . Hackware 4 | . . . . . . 4 . . . . . Protection 13 | . . 1 1 3 4 2 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 3 5 8 12 4 2 2 1 . . Energy Gun 17 | 2 2 2 2 4 2 1 1 1 . . . Energy Cannon 5 | . . . . 1 1 1 . 1 1 . . Ballistic Gun 15 | . . . 3 1 9 2 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 1 3 . 1 1 . . . Parts Lost 45 | . 1 4 2 13 12 12 . 1 . . . Power 6 | . . 1 . 2 2 1 . . . . . Propulsion 13 | . . . 1 5 3 4 . . . . . Utility 11 | . . 1 1 3 2 4 . . . . . Weapon 15 | . 1 2 . 3 5 3 . 1 . . . Highest Loss Streak 12 | . 1 2 2 12 3 4 . 1 . . . Average Slot Usage (%) 91 | . 95 95 87 96 89 93 71 82 93 94 94 Engine 5 | . 3 . 3 8 4 6 6 5 5 5 5 Core 4 | . 10 13 7 . 3 . . 1 11 11 11 Treads 17 | . 19 18 5 15 29 23 1 . . . . Wheel 2 | . 8 10 21 . . . . . . . . Hover 6 | . . . 9 17 . 1 18 17 17 17 17 Device 7 | . 9 7 . 5 . 8 13 16 17 17 17 Storage 7 | . 14 14 11 9 9 6 . . . . . Processor 6 | . . . . . 13 7 6 5 5 5 5 Hackware 6 | . . . . . . 17 13 11 11 11 11 Protection 7 | . . 5 7 19 11 . . 5 5 5 5 Energy Gun 5 | . 27 21 4 7 . 1 6 9 1 . . Energy Cannon 1 | . . . . . . . . . 8 11 11 Ballistic Gun 9 | . . . 17 7 16 12 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 13 19 22 25 31 46 37 29 43 52 52 50 Greatest Support 88 | 20 40 40 40 80 80 88 53 60 60 60 60 Greatest Overweight (x) 4 | 4 . 1 4 3 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 10 10 4 4 4 4 4 Average Capacity 7 | 5 7 8 8 8 8 9 4 4 4 4 4 Most Carried 10 | 2 6 8 8 8 10 10 4 3 4 4 4 Average Carried 6 | 1 3 6 6 7 6 7 3 2 3 3 4 Final Capacity 10 | 6 8 8 8 8 10 4 4 4 4 4 4 Final Carried 9 | 2 6 6 8 5 9 4 3 3 3 4 4 Class Distribution -------------------- 38% | Scavenger-Mutant 28% | Mutant 18% | Hacker-Mutant 9% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Matter Collected 3211 | 260 75 45 345 411 862 789 56 99 259 10 . Remotely . | . . . . . . . . . . . . Salvage Created 4965 | 139 282 149 521 646 1666 1244 56 99 163 . . Parts 273 | 5 14 8 31 44 96 60 3 6 6 . . Haulers Intercepted 5 | . . . 3 1 1 . . . . . . Recyclers Shooed 4 | . . . . 1 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 16 . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Combat Hostiles Destroyed 85 | . 4 3 12 13 30 17 1 2 3 . . Melee 7 | . . 1 . 6 . . . . . . . Guns 73 | . 4 2 12 7 30 16 . 2 . . . Cannons 5 | . . . . . . 1 1 . 3 . . Classes Destroyed 13 | 2 2 . 5 . 2 2 . . . . . Worker 1 | . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 5 | . . . 3 1 1 . . . . . . Recycler 8 | 1 1 . 1 . . 5 . . . . . Operator 3 | . 1 . . 1 1 . . . . . . Watcher 9 | . . . 1 3 2 3 . . . . . Swarmer 19 | . . . 7 5 1 3 . . 3 . . Grunt 34 | . 4 3 2 3 14 8 . . . . . Brawler 2 | . . . 1 . 1 . . . . . . Duelist 2 | . . . . . 2 . . . . . . Sentry 22 | . . . 2 5 11 2 1 1 . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 4 | . . . . . . 3 . 1 . . . Packrat 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | 3 5 2 4 4 3 5 1 1 2 . . Combat Bots Only 4 | . 2 2 4 4 3 3 1 1 2 . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 1 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Damage Taken 7904 | . 268 355 348 1659 2599 2147 47 265 19 197 . Core 952 | . 81 61 14 405 133 212 7 21 . 18 . Absorbed by Shields 8 | . . . . . . . . . 8 . . Core Remaining (%) 68 | 100 . 43 96 . 2 69 99 . . . . Volleys Fired 364 | 12 26 5 41 37 125 93 3 12 8 2 . Largest 3 | 2 2 2 2 2 2 2 1 3 3 3 . Hottest 219 | 90 115 130 79 117 79 108 48 156 219 219 . Shots Fired 702 | 24 52 6 82 73 219 185 3 32 20 6 . Gun 641 | 24 52 6 82 73 219 165 . 20 . . . Cannon 61 | . . . . . . 20 3 12 20 6 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 497 | . . . 75 31 206 160 3 12 8 2 . Thermal 169 | 12 36 6 7 42 13 25 . 20 6 2 . Explosive . | . . . . . . . . . . . . Electromagnetic 36 | 12 16 . . . . . . . 6 2 . Robot Hit Streak 35 | 5 10 6 8 15 24 35 3 10 3 3 . Robot Miss Streak 6 | 5 3 . 6 3 2 3 . 2 1 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . 2 . 2 2 4 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . Shots Hit Robots 568 | 14 30 15 56 75 185 153 3 23 10 4 . Core Hits 217 | 4 12 6 23 25 76 57 2 7 4 1 . Critical Hits 6 | . . . 1 . 2 3 . . . . . Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 3 . . . . . Melee Attacks 49 | . . 12 . 37 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 49 | . . 12 . 37 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9576 | 230 407 301 805 1739 2723 2444 83 555 187 102 . Guns 7484 | 138 407 60 805 837 2723 2171 . 343 . . . Cannons 841 | . . . . . . 265 83 204 187 102 . Explosions 92 | 92 . . . . . . . . . . . Melee 1143 | . . 241 . 902 . . . . . . . Ramming 16 | . . . . . . 8 . 8 . . . Kinetic 5955 | . . . 702 279 2594 2039 83 204 54 . . Thermal 2017 | 179 219 60 103 558 129 397 . 343 . 29 . Explosive . | . . . . . . . . . . . . Electromagnetic 445 | 51 188 . . . . . . . 133 73 . Impact . | . . . . . . . . . . . . Slashing 1143 | . . 241 . 902 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . 2 2 2 . Average Corruption 4 | . . . . . . 5 . 2 2 1 . Corruption Purged 2 | . . . . . . . . . . 2 . Effects 46 | . . . . . . 42 . 1 3 . . Message Errors 10 | . . . . . . 8 . . 2 . . Matter Fused 8 | . . . . . . 8 . . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . . Energy Discharges 4 | . . . . . . 3 . . 1 . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 3 | . . . . . . 3 . . . . . Misdirections 1 | . . . . . . 1 . . . . . Targeting Errors 9 | . . . . . . 8 . 1 . . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 87 | . . 20 . 67 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 87 | . . 20 . 67 . . . . . . . Knockbacks 3 | . . . . . . . . 2 1 . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 4 | . . . . . . . . 4 . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . 1 . 1 . . . Targets Rammed 2 | . . . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 526 | 200 264 75 42 295 135 194 . 231 526 306 . Average Temperature 87 | 119 78 40 16 61 31 57 . 98 191 234 . Received Heat Transfer 2349 | . 150 186 48 486 918 468 . 18 . 75 . Effects 14 | . . . . . . . . . 14 . . Shutdowns 4 | . . . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . . . 2 . . Interference 5 | . . . . . . . . . 5 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . . . . . Heat Transferred 4038 | 359 555 148 222 1073 333 756 . 555 . 37 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Peak Influence 523 | 15 139 124 326 208 523 364 208 170 . . . Initial 237 | . 9 54 . 55 68 237 123 101 . . . Average 146 | 3 110 51 161 99 140 219 147 111 . . . Maximum Alert Level 2 | . . . 1 1 2 1 1 . . . . Low Security (%) 72 | 100 100 100 59 92 74 40 92 100 . . . Level 1 26 | . . . 40 7 21 59 7 . . . . Level 2 1 | . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . . 1 6 7 . . . . . Investigation 1 | . . . . . 1 . . . . . . Extermination 4 | . . . . . . 4 . . . . . Reinforcement 5 | . . . . . 2 3 . . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Distress Signals 7 | . . . . 1 4 . 1 1 . . . Communications Jammed 7 | . . . . . . 1 . 6 . . . Distress Signals 7 | . . . . . . 1 . 6 . . . Times Spotted 146 | . 8 5 16 26 41 35 1 3 7 4 . Peak Tracking Total 6 | . 2 2 5 6 5 5 3 2 3 4 . Tactical Retreats 16 | . . 2 . 3 4 7 . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Traps Triggered 5 | . . . . . 3 . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Machines Disabled 3 | . 1 . . 2 . . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Machines Accessed 23 | . 1 1 . 2 9 3 2 2 2 . 1 Terminals 16 | . 1 . . 2 9 2 1 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 47 | . 3 1 . 3 19 6 2 3 9 . 1 Successful 31 | . 1 1 . 3 10 4 1 1 9 . 1 Failed 16 | . 2 . . . 9 2 1 2 . . . Catastrophic 3 | . . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 32 | . 3 . . 3 19 5 1 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 1 1 . 3 10 3 . 1 9 . 1 Record 9 | . . . . . . . . . 8 . 1 Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 5 | . . 1 . . 3 . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 3 | . . . . 1 1 . . 1 . . . Locate Traps 2 | . . . . . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . . . 1 7 2 1 2 . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 234 | . . . . . . . 234 . . . . Time 58 | . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Total Allies 3 | . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . 3 . . Highest-Rated Group 93 | . . . . . . . . . 93 . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 25 . . Total Damage 296 | . . . . . . . . . 296 . . Kills 6 | . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Turns Passed 7656 | 114 364 554 506 936 1840 1861 380 277 563 199 62 Spaces Moved 5148 | 77 206 396 278 684 670 1035 317 349 677 340 119 Core 23 | 23 . . . . . . . . . . . Treads 2052 | . 122 174 60 213 670 813 . . . . . Legs . | . . . . . . . . . . . . Wheels 577 | 54 84 222 217 . . . . . . . . Hover 2495 | . . . . 471 . 222 317 349 677 340 119 Flight 1 | . . . 1 . . . . . . . . Fastest Speed 48 | 50 80 90 80 48 160 48 52 52 52 52 52 Average Speed 100 | 87 127 120 104 84 160 140 59 52 52 52 52 Slowest Speed 355 | 250 160 160 355 240 180 170 96 52 52 52 52 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 30 79 27 52 89 30 6 10 70 48 51 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 8 | . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . 3 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 11 | . . . . . . . . 2 6 3 . Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . . . 2 6 3 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Total 6838 | 96 254 440 410 908 1209 1250 506 417 873 356 119 Wait 984 | . 7 14 60 95 350 69 166 35 175 13 . Move 5137 | 76 205 395 277 683 669 1034 316 348 676 339 119 Hop . | . . . . . . . . . . . . Pick Up 58 | 2 4 2 9 13 12 8 1 2 4 1 . Fast Attach 91 | 6 6 5 5 12 25 16 9 5 2 . . Attach 33 | . . 1 6 6 5 10 1 3 1 . . Detach 6 | . . 1 . . . 2 2 1 . . . Swap 25 | . 2 2 4 6 5 4 . . 1 1 . Drop 81 | . 4 3 8 19 18 13 8 2 6 . . Fire 364 | 12 26 5 41 37 125 93 3 12 8 2 . Melee 49 | . . 12 . 37 . . . . . . . Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Entered Mines 532 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 765 | -10/Mines | Core integrity fell below 50% 955 | -10/Mines | Assembled infested the area 960 | -10/Mines | Assisted by a Guerilla fighting off Assembled 998 | -10/Mines | Identified exit to Materials 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Evolved 2 slots: Propulsion x2 1490 | -9/Materials | Discovered new exit (range 10) 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Utility x2 1955 | -8/Materials | Build established: Scavenger-Mutant 2253 | -8/Materials | Identified exit to Storage 2257 | -8/Materials | Discovered new exit (range 4) 2315 | -8/Materials | Build established: Mutant 2414 | -8/Materials | Garrison activated, responded to threat 2438 | -8/Materials | Core integrity fell below 50% 2475 | -8/Materials | Entered Storage 2499 | -8/Storage | Lost 12 parts (2p5n2u3w) 2772 | -8/Storage | Core integrity fell below 20% 2805 | -8/Storage | Lost 3 parts (1p1n1w) 3101 | -8/Storage | Build established: Scavenger-Mutant 3759 | -8/Storage | Garrison activated, responded to threat 4269 | -8/Storage | Discovered new exit (range 15) 4314 | -8/Storage | Identified exit to Factory 4315 | -8/Storage | Entered Factory 4315 | -7/Factory | Evolved 2 slots: Utility x2 4607 | -7/Factory | Discovered new exit (range 5) 4739 | -7/Factory | Build established: Hacker-Mutant 5084 | -7/Factory | Identified exit to Lower Caves 5590 | -7/Factory | Lost 3 parts (1n1u1w) 5811 | -7/Factory | Build established: Scavenger-Mutant 6131 | -7/Factory | System corruption reached 10% 6135 | -7/Factory | Lost 4 parts (2n1u1w) 6168 | -7/Factory | Discovered new exit (range 15) 6175 | -7/Factory | Identified exit to Factory 6176 | -7/Factory | Entered another Factory area 6176 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6319 | -6/Factory | Discovered new exit (range 15) 6386 | -6/Factory | Fabricated Phase Gun (x2) 6473 | -6/Factory | Build established: Hacker-Mutant 6535 | -6/Factory | Identified exit to Factory 6556 | -6/Factory | Entered another Factory area 6556 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6796 | -5/Factory | Discovered new exit (range 14) 6829 | -5/Factory | Identified exit to Upper Caves 6833 | -5/Factory | Entered Upper Caves 6838 | -5/Upper Caves | Learned location of Armory (-4) 7080 | -5/Upper Caves | Encountered a Warlord checkpoint 7120 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7200 | -5/Upper Caves | A Commander dispatched an escort 7201 | -5/Upper Caves | Learned Armory terminal intel 7201 | -5/Upper Caves | Learned Research terminal intel 7201 | -5/Upper Caves | Learned Research security intel 7201 | -5/Upper Caves | Learned Armory trap positions 7201 | -5/Upper Caves | Learned Research trap positions 7201 | -5/Upper Caves | Learned location of 1 exit from Research 7390 | -5/Upper Caves | Discovered new exit (range 12) 7396 | -5/Upper Caves | Identified exit to Upper Caves 7396 | -5/Upper Caves | Entered another Upper Caves area 7502 | -5/Upper Caves | Learned Factory garrison access intel 7575 | -5/Upper Caves | Discovered new exit (range 10) 7594 | -5/Upper Caves | Identified exit to Zhirov 7595 | -5/Upper Caves | Entered Zhirov 7595 | -5/Zhirov | Discovered new exit (range 3) 7607 | -5/Zhirov | Met Zhirov 7632 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7657 | -5/Zhirov | Self-destructed Last Messages --------------- endless questions. Besides, I need to determine how to destroy or reset MAIN.C as soon as possible, and you being out there causing it trouble happen to be the perfect distraction. I may have some things lying around that will be of help to you. Take what you need, and good luck. [Achievement: The Science Guy] 07626_ Connecting with Zhirov's Terminal... >>Record! "Log 2234.175.031" Something isn't right. MAIN.C should be doing more than just constructing empty structures, nonfunctioning machines, and infrastructure. But it's too dangerous to interfere at this point. All I can do is watch and wait. At least there are now multiple surface-based "settlements." 07629_ Connecting with Zhirov's Terminal... Zhirov: Actually, there's something you might be able to help me with, and I can offer you help in return. Due to heightened security I'm no longer able to safely reach the Testing wing of Research, but if you manage to infiltrate it and retrieve the SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????#""#???????????? | | ??????????????????????????##""##??????????? | | ????????????????????###??##""""##?????????? | | ????????????######### ##?#""""""#??????#### | | ????????????#""""""" #?# """" #?????## | | ????#######?#" " ### ##?#### < | | ????#"X"X"#?#" ### | | ????#X X#?#" | | ????#" "#### | | ????#"" ###### | | ????#####+#### ### ##????##### | | ????????# #?#"" #?# """" #?????????? | | ????##### #?##" #### ##?#""""""#?????????? | | ????# + #??#" #??###??##""""##?????????? | | ????# ###??## #????????##""##??????????? | | ????#XXX#?????# #?????????#""#???????????? | | ????#####?????# #????????????????????????? | | ???????#####?## ##?#####?????????????????? | | ???????#"X ?# #?""""#?????????????????? | | ???????#" # # """"#?????????????????? | | ???????#"" # # """#?????????????????? | | ???????#"" + @ !""#?????????????????? | | ???????#""!""# # """#?????????????????? | | ???????#"""""# # """"#?????????????????? | | ???????#""""?# #?""""#?????????????????? | | ????????####?##++##?#####?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 44 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hvy. Phase Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed ThrusterAssembledChronowheel Manual? 0 Play Time 02:09:54 Cumulative 25.2 hours Start 2021.08.17 @ 18:56:49 End 2021.08.22 @ 17:41:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db25b1bf-6cad-4125-9407-2ab8bca14a0e