Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.18 @ 21:22:11 Player: arkn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1273) 1273 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2478 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 238/250 System Corruption 5% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Medium Matter Pod (100) Structural Scanner Sensor Array Signal Interpreter Seismic Detector ECM Suite Improved Medium Laser Improved Medium Laser EM Pulse Cannon EM Pulse Cannon Grenade Launcher Hammer Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod Sensor Array Signal Interpreter Seismic Detector ECM Suite Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser EM Pulse Cannon EM Pulse Cannon Beam Cannon Grenade Launcher Hammer Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 44 | 1 12 31 Power 7 | . 2 5 Engine 6 | . 1 5 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | . 4 4 Treads . | . . . Leg 7 | . 3 4 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 17 | 1 3 13 Device 8 | 1 1 6 Storage 3 | . 1 2 Processor 2 | . 1 1 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 12 | . 3 9 Energy Gun 4 | . 2 2 Energy Cannon 3 | . . 3 Ballistic Gun 2 | . . 2 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 11 | . 3 8 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 8 | . 6 10 Core 3 | . 7 . Leg 24 | . 27 21 Device 11 | . 11 10 Storage 12 | . 14 12 Processor 7 | . 2 11 Protection 6 | . . 9 Energy Gun 9 | . 14 6 Energy Cannon 2 | . . 4 Ballistic Gun 6 | . 6 6 Ballistic Cannon 5 | . 7 3 Naked Turns . | . . . Heaviest Build 63 | 15 52 63 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 8 13 20 Most Carried 20 | 7 9 20 Average Carried 13 | 6 8 17 Final Capacity 20 | 8 20 20 Final Carried 19 | 7 7 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1222 | 200 295 727 Remotely . | . . . Salvage Created 1817 | 28 678 1111 Parts 104 | 4 41 59 Haulers Intercepted 7 | . 2 5 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 35 | . 12 23 Guns 21 | . 9 12 Cannons 12 | . 3 9 AOE 2 | . . 2 Classes Destroyed 8 | 1 5 2 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 7 | . 2 5 Recycler 1 | . 1 . Watcher 4 | . 1 3 Swarmer 6 | . . 6 Grunt 23 | . 12 11 Sentry 6 | . . 6 Best Kill Streak 5 | 1 4 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2331 | . 657 1674 Core 521 | . 119 402 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 52 . Volleys Fired 142 | 2 47 93 Largest 2 | 2 2 2 Hottest 126 | 70 80 126 Shots Fired 262 | 4 92 166 Gun 177 | 4 81 92 Cannon 85 | . 11 74 Launcher . | . . . Special . | . . . Kinetic 132 | 2 48 82 Thermal 56 | 2 37 17 Explosive . | . . . Electromagnetic 74 | . 7 67 Robot Hit Streak 11 | 1 10 11 Robot Miss Streak 7 | 1 2 7 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 159 | 2 58 99 Core Hits 74 | 1 29 44 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 7 | . 4 3 Burn 3 | . 3 . Destroy 3 | . 1 2 Corrupt 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2920 | 27 898 1995 Guns 1571 | 27 696 848 Cannons 903 | . 93 810 Explosions 361 | . 100 261 Melee . | . . . Ramming 85 | . 9 76 Kinetic 1222 | 14 359 849 Thermal 900 | 13 454 433 Explosive . | . . . Electromagnetic 713 | . 76 637 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 4 5 Average Corruption 4 | . 3 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . 11 29 Message Errors 11 | . 3 8 Matter Fused 8 | . 3 5 Heat Flow Errors 5 | . 3 2 Energy Discharges 9 | . 1 8 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . . 3 Data Loss (major) 1 | . . 1 Misfires 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact 1 | . . 1 Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 169 | . . 169 Shots 4 | . . 4 Rammed . | . . . Targets Rammed 13 | . 2 11 Kicked 13 | . 2 11 Crushed . | . . . Highest Temperature 400 | 11 289 400 Average Temperature 81 | 6 70 96 Received Heat Transfer 753 | . 381 372 Effects 9 | . . 9 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 4 | . . 4 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . . 5 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2165 | 37 1408 720 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 1 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 331 | 5 228 331 Initial 18 | . 3 18 Average 102 | 5 74 121 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 87 82 Level 1 15 | . 12 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 5 2 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 25 39 Peak Tracking Total 6 | . 4 6 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 9 | . 5 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 11 | . 6 5 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 18 17 Successful 14 | . 8 6 Failed 21 | . 10 11 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 35 | . 20 15 Terminals 34 | . 17 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Terminal Index 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 5 5 Terminals 10 | . 5 5 Track 1 | . 1 . Assimilate 1 | . . 1 Botnet 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 6 5 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3491 | 21 1354 2116 Spaces Moved 1285 | 11 572 702 Core . | . . . Treads . | . . . Legs 1284 | 11 571 702 Wheels 1 | . 1 . Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 190 Average Speed 209 | 120 171 241 Slowest Speed 330 | 120 260 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 2 83 62 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 76 | . 4 72 Melee 3 | . . 3 Projectile . | . . . AOE 73 | . 4 69 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1801 | 14 853 934 Wait 249 | . 204 45 Move 1283 | 10 571 702 Hop . | . . . Pick Up 36 | 1 7 28 Fast Attach 7 | 1 2 4 Attach 12 | . 3 9 Detach . | . . . Swap 26 | . 7 19 Drop 28 | . 10 18 Fire 142 | 2 47 93 Melee 5 | . . 5 Ram . | . . . Kick 13 | . 2 11 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 22 | -11/Junkyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 7) 66 | -10/Materials | Discovered new exit (range 13) 98 | -10/Materials | Discovered new exit (range 7) 204 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 12) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Utility x2 2840 | -9/Materials | Core integrity fell below 50% 2986 | -9/Materials | Discovered new exit (range 8) 2998 | -9/Materials | Core integrity fell below 20% 3411 | -9/Materials | Discovered new exit (range 16) 3491 | -9/Materials | Lost 3 parts (1n1u1w) 3492 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03416_ K-01 Serf collects debris. 03418_ System corrupted: Matter fused (-9). 03418_ Acquired Lgt. Ion Engine. 03433_ System corrupted: Component data lost. 03439_ Connecting with Terminal... 03449_ System corrupted: Energy discharge (-72). 03454_ Med. Armor Plating destroyed. 03455_ Integration Channel disabled. 03460_ Hvy. Assault Rifle destroyed. 03460_ Carbon-fiber Leg destroyed. 03461_ Y-45 Defender destroyed. 03465_ K-01 Serf collects debris. 03470_ Y-45 Defender destroyed. 03471_ K-01 Serf collects debris. 03475_ Acquired 16 matter. 03475_ K-01 Serf collects debris. 03478_ System corrupted: Energy discharge (-85). 03478_ K-01 Serf collects debris. 03485_ U-05 Engineer builds a Door. 03485_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????# #%! """" #####?? | | ????????????????##########=* """"" #?? | | ???????????? 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