Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.12 @ 19:57:52 Player: epb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (576) 576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (932) 932 TOTAL SCORE: 3118 Bonus ------- Follower Combat Kills 332 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Makeshift Power Source Makeshift Power Source Disposable Heat Sink Medium Armor Plating Medium Armor Plating Makeshift Hacking Suite Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Weapon Cycler > --- WEAPON ----------- Riot Gun Makeshift Axe > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Armored Treads Disposable Heat Sink Medium Armor Plating Medium Armor Plating Makeshift Hacking Suite Self-destruct Interrupter [Rating: 27] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon Particle Cannon Energy Gun Riot Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 35 | 7 3 8 3 5 9 Power 5 | 1 . 1 1 1 1 Engine 5 | 1 . 1 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . 2 5 Treads 7 | 2 . . . 1 4 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 9 | 1 3 3 . 1 1 Device 2 | . . 1 . . 1 Storage 7 | 1 3 2 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 . 4 2 1 2 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 2 . 6 Power 3 | . . 1 1 . 1 Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . 1 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 98 94 89 78 84 Engine 11 | . 14 8 10 11 10 Treads 12 | . 28 22 12 7 15 Flight 1 | . . . . 3 . Device 10 | . . 11 11 11 11 Storage 22 | . 26 21 22 22 22 Energy Cannon 11 | . . . 20 12 6 Ballistic Gun 4 | . 28 19 1 . . Impact Weapon 3 | . . 11 11 1 . Slashing Weapon 6 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 36 | 12 16 27 30 30 36 Greatest Support 48 | 40 40 40 40 20 48 Greatest Overweight (x) 5 | . . . 1 3 5 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 2 4 6 8 10 10 Average Carried 6 | 1 3 4 6 7 7 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 8 | 2 4 6 7 8 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 651 | 205 46 214 46 . 140 Remotely . | . . . . . . Salvage Created 727 | . 100 253 190 . 184 Parts 21 | . 4 9 2 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 2 8 5 . 4 Melee 5 | . . 3 1 . 1 Guns 6 | . 2 3 . . 1 Cannons 3 | . . . 1 . 2 Classes Destroyed 6 | . 1 2 3 . . Builder 1 | . . . 1 . . Tunneler 2 | . . . 2 . . Swarmer 8 | . . 3 3 . 2 Grunt 8 | . 2 4 . . 2 Brawler 1 | . . 1 . . . Sentry 2 | . . . 2 . . Best Kill Streak 8 | . 1 8 2 . 3 Combat Bots Only 8 | . 1 8 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2246 | . 113 219 549 . 1365 Core 411 | . . 40 69 . 302 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 31 | . 12 4 4 1 10 Largest 2 | . 2 2 2 1 2 Hottest 108 | . 40 43 91 68 108 Shots Fired 57 | . 24 8 8 1 16 Gun 45 | . 24 8 4 . 9 Cannon 12 | . . . 4 1 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 36 | . 24 8 4 . . Thermal 19 | . . . 4 1 14 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 9 | . 9 1 9 . 3 Robot Miss Streak 4 | . 2 4 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | . 18 13 18 . 15 Core Hits 20 | . 6 6 3 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 2 | . . 1 1 . . Smash 2 | . . 1 1 . . Melee Attacks 37 | . . 10 14 . 13 Impact 24 | . . 10 14 . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks 4 | . . 1 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1550 | . 224 328 611 . 387 Guns 380 | . 224 48 48 . 60 Cannons 164 | . . . 82 . 82 Explosions . | . . . . . . Melee 1006 | . . 280 481 . 245 Ramming . | . . . . . . Kinetic 320 | . 224 48 48 . . Thermal 188 | . . . 82 . 106 Explosive . | . . . . . . Electromagnetic 36 | . . . . . 36 Impact 761 | . . 280 481 . . Slashing 245 | . . . . . 245 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Message Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 267 | . . 35 209 . 23 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 267 | . . 35 209 . 23 Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 320 | . 2 . 131 36 320 Average Temperature 101 | . 2 . 73 20 131 Received Heat Transfer 534 | . 63 78 126 . 267 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . 2 8 . 1 Impact Corruptions 12 | . . 2 10 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 346 | . . . 148 . 198 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 193 | . 50 193 120 . . Initial 75 | . . 14 75 . . Average 46 | . 16 69 55 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 3 13 5 . 27 Peak Tracking Total 10 | . 3 6 3 . 10 Tactical Retreats 8 | . 1 2 . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 . . 1 Terminals 5 | . 3 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 2 . . 6 Successful 13 | . 5 2 . . 6 Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 18 | . 10 2 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 2 . . 6 Record 7 | . 1 . . . 6 Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 2 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 1312 | . . . . . 1312 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 5013 | 96 437 389 1057 2332 702 Spaces Moved 2115 | 61 241 148 435 882 348 Core 13 | 12 . . . . 1 Treads 1785 | 49 241 148 435 648 264 Legs 83 | . . . . . 83 Wheels . | . . . . . . Hover . | . . . . . . Flight 234 | . . . . 234 . Fastest Speed 50 | 50 160 160 160 240 165 Average Speed 219 | 138 160 160 228 262 179 Slowest Speed 325 | 160 160 160 240 325 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 38 19 86 57 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2383 | 69 268 276 466 899 405 Wait 105 | . 9 93 3 . . Move 2110 | 60 240 147 434 881 348 Hop . | . . . . . . Pick Up 35 | 2 3 8 5 6 11 Fast Attach 10 | 6 1 2 . . 1 Attach 11 | . . 4 3 1 3 Detach 1 | . . 1 . . . Swap 14 | 1 2 2 . 4 5 Drop 29 | . 1 5 3 6 14 Fire 31 | . 12 4 4 1 10 Melee 37 | . . 10 14 . 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 14) 97 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 518 | -10/Materials | Discovered new exit (range 9) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 863 | -9/Materials | Destroyed 8 combat bots 899 | -9/Materials | Discovered new exit (range 7) 923 | -9/Materials | Entered Mines 1594 | -9/Mines | Learned Materials terminal intel 1886 | -9/Mines | Discovered new exit (range 5) 1959 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1980 | -9/Mines | Entered Zion 2868 | -7/Zion | Learned 8 Factory zone layouts 3582 | -7/Zion | Imprinted 3585 | -7/Zion | Declared Zion's savior 4271 | -7/Zion | Discovered new exit (range 14) 4312 | -7/Zion | Entered Proximity Caves 4312 | -6/Proximity Caves | Accompanied by 4 allies 4492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4693 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4812 | -6/Proximity Caves | Learned Research emergency access door positions 4812 | -6/Proximity Caves | Learned Factory terminal intel 4812 | -6/Proximity Caves | Learned Research garrison access intel 4828 | -6/Proximity Caves | Build established: Scavenger-Mutant 5003 | -6/Proximity Caves | Core integrity fell below 50% 5012 | -6/Proximity Caves | Core integrity fell below 20% 5014 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- INTERCEPTED DERELICT INTEL. Data stored: Research garrison access intel. ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. Lgt. Angular Momentum Engine fried. G-50 Soldier destroyed. Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Critical hit (Burn: +37). Riot Gun destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Angular Momentum Engine destroyed. Med. Treads destroyed. Arm. Treads destroyed. Weapon Cycler destroyed. Dropped Mak. Axe. Dropped Hcp. Battery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? ????### ??????????????? | | ??????????????????????? ???# ??????????????? | | ??????????????????????? ???# ??????????????? | | ??????????????????????? ??? ??????????????? | | ????????? ???????????? ??? ??????????????? | | ??????? #???????????# ??? #??????????????? | | ??????? ???????????# ???? #??????????????? | | ??????? ???????????? g#???? ??????????????? | | ?????? ?????????????? ##??? 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"""# # ####??????? | | ????#% #????#### #" %! # ##?????? | | ?#### ###### #" = "# #?????? | | ?# ## " % "# #?????? | | ?# " % "# ####?????? | | ?# #### ![%%% "# ##????????? | | ##### #!%=#+##+## ##?????????? | | ## ###?# [%=% % #??????????? | | #### #### #???# %! ##?????????? | | ???##???###???# ######## #????###??? | | ??????????????# ## #??????## #???# ##?? | | ?????????????# ### #???????# ###??## ##? | | ????????????# ##?# #???????# ##??## #? | | ????????????# ???# ???????# #### ## | | ????????????## ???# ??????## # | | ?????????????# ???## #?????## #? | | ?????????????## #????## ####### #? | | ??????????????##???????# ### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Mak. Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalTractorBooster Manual? 0 Play Time 00:32:59 Cumulative 9.6 hours Start 2023.11.12 @ 19:21:33 End 2023.11.12 @ 19:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 38a0cb41-4f43-4736-b722-11f857eee5f7