Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.08 @ 16:28:12 Player: Senator Honkstrong Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (289) 1445 Value Destroyed (9542) 9542 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4490) 4490 TOTAL SCORE: 18917 Bonus ------- High Alert Combat Kills 2755 Follower Combat Kills 475 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -140 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 67/100 System Corruption 22% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Coolant Injector Medium Matter Pod (100) Experimental Sensor Array Relay Coupler [NC] (33) Relay Coupler [Demolisher] (21) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Medium Matter Pod Hardened Light Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Demolisher] System Restoration Module Recalibrator Improved Assault Rifle Gauss Rifle Gauss Rifle [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 156 | 7 5 5 15 26 25 24 26 23 Power 13 | 1 1 2 3 1 . 2 2 1 Engine 8 | 1 . 1 1 1 . 1 2 1 Core 5 | . 1 1 2 . . 1 . . Reactor . | . . . . . . . . . Propulsion 48 | 2 1 2 2 12 8 13 5 3 Treads 9 | . . . . 5 4 . . . Leg 39 | 2 1 2 2 7 4 13 5 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 2 . 1 3 3 4 10 6 Device 8 | 1 . . . 1 . 3 2 1 Storage 2 | 1 1 . . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 12 | . . . 1 2 2 . 4 3 Protection 7 | . . . . . 1 1 3 2 Artifact . | . . . . . . . . . Weapon 64 | 2 1 1 9 10 14 5 9 13 Energy Gun 1 | . . . 1 . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 43 | 2 1 . 5 6 8 5 7 9 Ballistic Cannon . | . . . . . . . . . Launcher 12 | . . . 2 4 5 . . 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . . 1 . 2 3 Unidentified Prototypes 6 | . . . 1 2 . . 3 . Parts Lost 62 | . 3 4 5 . 11 11 1 27 Power 6 | . 1 1 1 . . 1 . 2 Propulsion 24 | . 1 2 1 . 7 5 1 7 Utility 12 | . . . . . 1 2 . 9 Weapon 20 | . 1 1 3 . 3 3 . 9 Highest Loss Streak 20 | . 1 2 2 . 7 10 1 20 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 98 | . 99 99 97 99 95 93 99 94 Engine 5 | . . 10 1 9 9 4 6 6 Core 4 | . 13 3 9 . . 2 . . Treads 5 | . . . . 10 25 . . . Leg 23 | . 28 27 20 24 6 34 30 27 Device 1 | . 3 . . . . 5 5 1 Storage 10 | . 14 14 11 9 9 9 7 6 Processor 6 | . 10 14 11 . . . 6 6 Hackware 8 | . . . 10 17 14 9 8 15 Protection 1 | . . . . . 2 1 7 3 Ballistic Gun 23 | . 27 23 23 26 18 26 22 18 Launcher 1 | . . . 2 . 7 . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 30 30 34 41 47 49 54 48 Greatest Support 88 | 20 20 20 20 88 88 74 68 68 Greatest Overweight (x) 12 | . 1 2 3 1 12 1 . 10 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 Average Carried 13 | 1 11 14 14 14 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 10 15 5 Class Distribution -------------------- 34% | Mutant 20% | Scavenger-Gunner 13% | Hacker-Gunner 7% | Gunner 6% | Scavenger-Mutant 4% | Tank 3% | Bothacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Matter Collected 8730 | 478 957 214 671 1588 1677 1425 1006 714 Remotely 228 | . . . . . . 98 130 . Salvage Created 9900 | 368 1091 415 1102 1726 1263 1729 1248 958 Parts 663 | 27 105 14 76 135 78 101 75 52 Haulers Intercepted 18 | . 2 . 4 5 . 4 3 . Recyclers Shooed 6 | 1 2 . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 178 | . 13 8 19 30 42 24 17 25 Guns 135 | . 13 4 16 25 21 24 17 15 Cannons 4 | . . 4 . . . . . . AOE 38 | . . . 3 5 21 . . 9 Classes Destroyed 17 | 3 6 . 1 2 3 1 1 . Worker 31 | 4 13 1 2 6 . 4 1 . Builder 19 | . 7 . 2 4 . 3 3 . Tunneler 12 | 9 1 1 . . . . 1 . Hauler 18 | . 2 . 4 5 . 4 3 . Recycler 6 | 1 2 . 1 2 . . . . Mechanic 1 | . . . . 1 . . . . Operator 7 | . 1 . 1 2 . 1 2 . Watcher 16 | . 3 . 4 3 . 3 3 . Swarmer 48 | . 5 . 6 13 12 . . 12 Grunt 85 | . 8 8 8 7 15 16 12 11 Brawler 8 | . . . . . 5 2 . 1 Duelist 2 | . . . . . 1 . 1 . Protector 2 | . . . . . . 2 . . Sentry 21 | . . . 5 8 5 2 1 . Specialist 3 | . . . . 2 . . . 1 Hunter 8 | . . . . . 4 2 2 . Programmer 1 | . . . . . . . 1 . Guerrilla 1 | . . . . . . 1 . . Best Kill Streak 14 | 4 5 2 5 7 7 14 9 9 Combat Bots Only 13 | . 4 2 5 6 7 13 5 9 Max Kills in Single Turn 4 | 1 1 2 3 3 4 2 2 4 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . . . 3 3 3 . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Damage Taken 9575 | . 546 485 578 1080 1861 1582 749 2694 Core 1463 | . 111 104 59 127 213 149 101 599 Absorbed by Shields 33 | . . . . . . . . 33 Regen/Repaired (Parts) 361 | . . . 146 . . 68 147 . Core Remaining (%) 52 | 100 . 14 85 . . 11 . . Volleys Fired 770 | 52 171 34 69 113 116 87 65 63 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 100 | 40 40 80 100 80 83 79 84 92 Shots Fired 1895 | 104 341 68 195 332 259 258 195 143 Gun 1811 | 104 341 54 174 325 227 258 195 133 Cannon 18 | . . 14 4 . . . . . Launcher 56 | . . . 7 7 32 . . 10 Special 10 | . . . 10 . . . . . Kinetic 1790 | 104 341 54 153 325 227 258 195 133 Thermal 49 | . . 14 35 . . . . . Explosive 46 | . . . 7 7 32 . . . Electromagnetic 10 | . . . . . . . . 10 Robot Hit Streak 28 | 7 10 19 12 14 9 9 19 28 Robot Miss Streak 7 | 4 7 4 2 7 3 5 3 2 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 18 | . 2 . 2 1 1 8 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 Shots Hit Robots 1029 | 57 139 54 112 187 98 150 130 102 Core Hits 503 | 19 62 20 54 82 93 71 55 47 Critical Kills 6 | . 1 . . . . 1 1 3 Critical Parts Destroyed 7 | 1 . . . . . 3 1 2 Critical Strikes 14 | 1 1 . 1 . . 4 2 5 Burn 1 | . . . 1 . . . . . Destroy 13 | 1 1 . . . . 4 2 5 Melee Attacks 14 | . . . . . . . 1 13 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . 1 8 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 21013 | 595 1839 829 1928 3874 4268 2820 2581 2279 Guns 15834 | 595 1724 557 1358 3164 1371 2815 2581 1669 Cannons 290 | . . 238 52 . . . . . Explosions 4707 | . 108 . 394 698 2897 . . 610 Melee . | . . . . . . . . . Ramming 101 | . 7 34 43 12 . 5 . . Kinetic 15578 | 595 1724 557 1102 3164 1371 2815 2581 1669 Thermal 745 | . 62 238 389 . . . . 56 Explosive 3946 | . . . 351 698 2897 . . . Electromagnetic 643 | . 46 . 43 . . . . 554 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . 2 . 4 6 . 22 Average Corruption 3 | . . . 2 . 4 4 . 3 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 52 | . . . 18 . 11 21 . 2 Message Errors 9 | . . . 4 . 1 4 . . Matter Fused 17 | . . . 9 . 5 3 . . Heat Flow Errors 5 | . . . 1 . 1 3 . . Energy Discharges 7 | . . . . . 1 5 . 1 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . 4 . 2 2 . . Data Loss (major) 1 | . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 133 | . 22 . 32 . 71 . . 8 Projectiles 2 | . . . 2 . . . . . Explosions 129 | . 22 . 28 . 71 . . 8 Melee 2 | . . . 2 . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 273 | . . . 29 44 163 . . 37 Shots 13 | . . . 1 1 9 . . 2 Rammed . | . . . . . . . . . Targets Rammed 19 | . 3 8 6 1 . 1 . . Kicked 18 | . 3 8 6 . . 1 . . Crushed 1 | . . . . 1 . . . . Highest Temperature 486 | . 10 303 177 384 180 486 252 53 Average Temperature 68 | . 4 92 38 89 34 105 90 16 Received Heat Transfer 2712 | . 168 279 210 405 270 693 321 366 Effects 7 | . . . . . . 7 . . Shutdowns 2 | . . . . . . 2 . . Damage (major) 5 | . . . . . . 5 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1580 | . 50 481 999 . . . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Peak Influence 2235 | 70 254 105 389 876 2235 1519 693 1240 Initial 1089 | . 45 54 19 122 534 1089 514 426 Average 531 | 35 114 34 204 322 1360 1325 544 993 Maximum Alert Level 5 | . 1 . 1 3 5 4 2 4 Low Security (%) 41 | 100 95 100 39 38 . . . . Level 1 13 | . 4 . 60 38 . . 1 . Level 2 17 | . . . . 12 11 . 98 17 Level 3 7 | . . . . 9 27 5 . 25 Level 4 14 | . . . . . 28 94 . 57 Level 5 5 | . . . . . 32 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 2 . 1 7 . 5 16 . Investigation 9 | . 1 . . . . 2 6 . Extermination 1 | . . . . . . . 1 . Reinforcement 8 | . 1 . 1 2 . 1 3 . Assault 6 | . . . . 2 . 2 2 . Garrison 7 | . . . . 3 . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Distress Signals 10 | . 2 . 3 3 . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 254 | . 30 9 29 42 41 33 31 39 Peak Tracking Total 8 | . 6 2 4 6 4 8 4 7 Tactical Retreats 9 | . 1 . 1 3 1 . 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Traps Triggered 12 | . 2 . 1 1 1 2 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . 2 1 . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Machines Disabled 34 | . 4 . 6 9 8 4 . 3 Max in Single Turn 3 | . 2 . 2 3 2 1 . 1 Garrison Relay 9 | . . . . . 6 . . 3 Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Machines Accessed 46 | . 8 . 8 9 3 5 10 3 Terminals 30 | . 6 . 5 5 3 3 5 3 Fabricators 3 | . . . . . . . 3 . Repair Stations 3 | . . . 1 . . 1 1 . Recycling Units 5 | . 2 . 1 2 . . . . Scanalyzers 3 | . . . 1 1 . 1 . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 141 | . 26 . 30 28 5 16 29 7 Successful 86 | . 13 . 23 21 3 9 15 2 Failed 52 | . 12 . 6 6 2 7 14 5 Catastrophic 10 | . 2 . 1 1 1 2 1 2 Database Lockouts 3 | . 1 . 1 1 . . . . Manual 50 | . 10 . 12 13 . 9 4 2 Terminals 96 | . 23 . 15 22 5 9 15 7 Fabricators 10 | . . . . . . . 10 . Repair Stations 15 | . . . 10 . . 2 3 . Recycling Units 7 | . 3 . 1 3 . . . . Scanalyzers 11 | . . . 4 2 . 5 . . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 40 | . 10 . 4 13 3 4 4 2 Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 8 | . 3 . 1 2 . 2 . . Prototype ID Bank 7 | . 3 . . 3 . . 1 . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . 1 Terminal Index 2 | . . . 1 1 . . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 3 | . 2 . 1 . . . . . Unreport Threat 3 | . . . 1 . . 2 . . Locate Traps 7 | . 2 . . 4 . . 1 . Registered Components 1 | . . . . 1 . . . . Garrison Registry 2 | . . . . . 1 . . 1 Fabricator Hacks 5 | . . . . . . . 5 . Load Schematic 3 | . . . . . . . 3 . Build 2 | . . . . . . . 2 . Repair Station Hacks 14 | . . . 10 . . 2 2 . Scan Component 7 | . . . 5 . . 1 1 . Repair 7 | . . . 5 . . 1 1 . Recycling Unit Hacks 4 | . 1 . 1 2 . . . . Retrieve Components 4 | . 1 . 1 2 . . . . Scanalyzer 9 | . . . 4 2 . 3 . . Insert Component 4 | . . . 2 1 . 1 . . Analyze 5 | . . . 2 1 . 2 . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 12 | . 2 . 4 3 . . 3 . Terminals 12 | . 2 . 4 3 . . 3 . Botnet 8 | . 1 . 3 2 . . 2 . Operators 4 | . 1 . 1 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . Used 1 | . . . . 1 . . . . Hacking Detections 35 | . 5 . 5 7 2 5 8 3 Full Trace Events 8 | . . . . 1 . 1 5 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Robot Build Rating 9 | . . . . . . . 9 . Part Schematics Acquired 4 | . . . 2 1 . 1 . . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 73 | . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . 3 . Parts Repaired 7 | . . . 5 . . 1 1 . Time 218 | . . . 154 . . 44 20 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . 10 . 2 4 . . . . Parts Scanalyzed 4 | . . . 2 1 . 1 . . Part Schematics Acquired 4 | . . . 2 1 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Used RIF Installer 2 | . . . . . 1 . . 1 Structural Interface 1 | . . . . . . . . 1 Robots Hacked 4 | . . . . . . . 1 3 Non-combat . | . . . . . . . . . Combat 4 | . . . . . . . 1 3 Robot Hacks Applied 4 | . . . . . . . 1 3 overwrite_iff 3 | . . . . . . . . 3 formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 37 | . . . . . 26 . . 11 Machine Destruction 37 | . . . . . 26 . . 11 Attached 6 | . . . . . 1 . 2 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . 1 . . . . 6 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Total Allies 18 | . . 2 1 . 2 . 4 9 Largest Group 6 | . . 2 1 1 2 2 3 6 Highest-Rated Group 102 | . . 40 6 6 70 70 69 102 Highest-Rated Ally 39 | . . 31 6 6 39 39 32 32 Total Orders . | . . . . . . . . . Ally Attacks 67 | . . 9 . . 7 13 8 30 Total Damage 1571 | . . 74 . . 132 222 286 857 Kills 16 | . . 1 . . 1 3 1 10 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Robot Analysis Total 8 | . 3 . 1 2 . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Turns Passed 12796 | 381 2405 1358 1670 1617 1997 808 1623 937 Spaces Moved 6123 | 191 967 627 589 747 1110 389 973 530 Core 15 | 8 . . . . 4 . . 3 Treads 1007 | . . . . 242 765 . . . Legs 5101 | 183 967 627 589 505 341 389 973 527 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 120 120 100 Average Speed 151 | 117 182 190 199 129 146 122 120 124 Slowest Speed 650 | 120 190 260 330 225 650 190 122 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 60 | 7 97 99 44 63 97 41 23 71 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 410 | . 59 . 77 23 247 3 . 1 Melee . | . . . . . . . . . Projectile 6 | . . . . . 4 2 . . AOE 402 | . 59 . 77 23 243 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Total 8247 | 251 1271 716 916 1222 1321 577 1287 686 Wait 937 | . 100 30 202 298 52 59 187 9 Move 6116 | 190 966 626 588 747 1108 388 973 530 Hop . | . . . . . . . . . Pick Up 102 | 2 20 8 15 14 11 7 17 8 Fast Attach 44 | 7 1 1 5 8 8 8 4 2 Attach 44 | . 3 3 5 3 6 7 3 14 Detach 2 | . . . . . 1 . 1 . Swap 68 | . 1 1 5 15 11 9 19 7 Drop 81 | . 6 5 9 22 8 11 16 4 Fire 770 | 52 171 34 69 113 116 87 65 63 Melee 14 | . . . . . . . 1 13 Ram . | . . . . . . . . . Kick 18 | . 3 8 6 . . 1 . . Crush 1 | . . . . 1 . . . . Escape Stasis 16 | . . . . . . . . 16 Rewire 31 | . . . 10 . . . 1 20 Trap 3 | . . . 2 1 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Sto x3]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 382 | -11/Junkyard | Entered Materials 383 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 12) 1010 | -10/Materials | Discovered new exit (range 5) 1457 | -10/Materials | Discovered new exit (range 16) 1490 | -10/Materials | Central database locked down 2440 | -10/Materials | Discovered new exit (range 16) 2664 | -10/Materials | Discovered new exit (range 12) 2787 | -10/Materials | Entered Mines 2857 | -10/Mines | Core integrity fell below 50% 3421 | -10/Mines | Learned location of Storage (-7) 3479 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3479 | -10/Mines | Discovered new exit (range 5) 3568 | -10/Mines | Learned Materials interactive machine intel 3693 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3697 | -10/Mines | Found Prototype Device 3702 | -10/Mines | Discovered new exit (range 6) 3719 | -10/Mines | Core integrity fell below 20% 3812 | -10/Mines | Discovered new exit (range 7) 3913 | -10/Mines | Found a hidden stash of uninstalled traps 4145 | -10/Mines | Entered Materials 4145 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4146 | -9/Materials | Loaded intel: 18 interactive machine locations 4275 | -9/Materials | Central database locked down 4476 | -9/Materials | Build established: Scavenger-Gunner 4836 | -9/Materials | Discovered new exit (range 4) 4967 | -9/Materials | Build established: Gunner 5682 | -9/Materials | Repaired Plasma Cutter 5682 | -9/Materials | Repaired Med. Armor Plating 5708 | -9/Materials | Repaired Aluminum Leg 5747 | -9/Materials | Repaired Plasma Cutter 5780 | -9/Materials | Repaired Med. Armor Plating 5815 | -9/Materials | Entered another Materials area 5815 | -8/Materials | Accompanied by 1 ally 5815 | -8/Materials | Evolved 2 slots: Propulsion x2 6155 | -8/Materials | Build established: Scavenger-Gunner 6509 | -8/Materials | Central database locked down 6609 | -8/Materials | Discovered new exit (range 16) 6999 | -8/Materials | Discovered new exit (range 5) 7074 | -8/Materials | Build established: Hacker-Gunner 7182 | -8/Materials | Garrison activated, responded to threat 7415 | -8/Materials | First assault squad dispatched 7432 | -8/Materials | Identified exit to Garrison 7432 | -8/Materials | Entered Garrison 7480 | -8/Garrison | Installed Relay Interface Framework 7513 | -8/Garrison | Triggered checkpoint 7534 | -8/Garrison | Garrison Relay disabled 7654 | -8/Garrison | Triggered checkpoint 7660 | -8/Garrison | Triggered checkpoint 7736 | -8/Garrison | Triggered checkpoint 7808 | -8/Garrison | Triggered checkpoint 7956 | -8/Garrison | Discovered new exit (range 11) 8022 | -8/Garrison | Triggered checkpoint 8205 | -8/Garrison | Triggered checkpoint 8366 | -8/Garrison | Triggered checkpoint 8407 | -8/Garrison | Garrison Relay disabled 8467 | -8/Garrison | Discovered new exit (range 10) 8494 | -8/Garrison | Triggered checkpoint 8515 | -8/Garrison | Discovered new exit (range 5) 8784 | -8/Garrison | Triggered checkpoint 8837 | -8/Garrison | Garrison Relay disabled 8886 | -8/Garrison | Crushed by falling debris 8892 | -8/Garrison | Core integrity fell below 50% 8931 | -8/Garrison | Lost 7 parts (4n1u2w) 9006 | -8/Garrison | Garrison Relay disabled 9020 | -8/Garrison | Destroyed 7 combat bots 9168 | -8/Garrison | Phase Generator disabled 9172 | -8/Garrison | Discovered new exit (range 15) 9194 | -8/Garrison | Discovered new exit (range 93) 9194 | -8/Garrison | Discovered new exit (range 9) 9194 | -8/Garrison | Discovered new exit (range 37) 9194 | -8/Garrison | Discovered new exit (range 48) 9287 | -8/Garrison | Rescued a captive Derelict 9287 | -8/Garrison | Rescued a captive Derelict 9429 | -8/Garrison | Entered Materials 9429 | -8/Materials | Accompanied by 2 allies 9527 | -8/Materials | Repaired Imp. Deuterium Engine 9829 | -8/Materials | First assault squad dispatched 9954 | -8/Materials | Core integrity fell below 20% 9999 | -8/Materials | Lost 10 parts (1p5n2u2w) 10000 | -8/Materials | Destroyed 13 combat bots 10190 | -8/Materials | Discovered new exit (range 9) 10214 | -8/Materials | Build established: Scavenger-Gunner 10237 | -8/Materials | Entered Factory 10237 | -7/Factory | Evolved 2 slots: Utility x2 10253 | -7/Factory | Identified Exp. Sensor Array 10413 | -7/Factory | Fabricated Hacking Suite? 10688 | -7/Factory | Repaired Enh. Autogun 11191 | -7/Factory | Garrison activated, responded to threat 11228 | -7/Factory | Build established: Tank 11428 | -7/Factory | Discovered new exit (range 12) 11651 | -7/Factory | Fabricated C-17 Slicer? 11742 | -7/Factory | Build established: Hacker-Gunner 11809 | -7/Factory | Garrison activated, responded to threat 11837 | -7/Factory | First assault squad dispatched 11860 | -7/Factory | Identified exit to Garrison 11860 | -7/Factory | Entered Garrison 11860 | -7/Garrison | Accompanied by 1 ally 11882 | -7/Garrison | Discovered new exit (range 62) 11882 | -7/Garrison | Discovered new exit (range 50) 11882 | -7/Garrison | Discovered new exit (range 74) 11944 | -7/Garrison | Garrison Relay disabled 12063 | -7/Garrison | Triggered checkpoint 12071 | -7/Garrison | Triggered checkpoint 12105 | -7/Garrison | Destroyed 9 combat bots 12160 | -7/Garrison | Triggered checkpoint 12202 | -7/Garrison | Triggered checkpoint 12223 | -7/Garrison | Lost 3 parts (1n1u1w) 12238 | -7/Garrison | Garrison Relay disabled 12251 | -7/Garrison | Triggered checkpoint 12350 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12491 | -7/Garrison | Garrison Relay disabled 12611 | -7/Garrison | Spotted B-75 Beast 12666 | -7/Garrison | Triggered checkpoint 12679 | -7/Garrison | Heavy support dispatched to Storage 12711 | -7/Garrison | Destroyed 7 combat bots 12762 | -7/Garrison | Core integrity fell below 50% 12769 | -7/Garrison | Heavy support dispatched to Storage 12785 | -7/Garrison | System corruption reached 10% 12788 | -7/Garrison | Core integrity fell below 20% 12797 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 12782_ B-48 Gladiator suffers critical hit (Destroy). 12782_ Destroyed Lgt. Treads. 12782_ Slug penetrates B-48 Gladiator. 12782_ Gauss Rifle destroyed. 12784_ System Shield destroyed. 12784_ Gauss Rifle destroyed. 12784_ System corrupted by crushing effect (+5). 12784_ System corrupted by crushing effect (+4). 12787_ Penetrated by Slug. 12788_ Lrg. Storage Unit destroyed. 12788_ System corrupted by crushing effect (+5). 12791_ Knocked back. 12792_ Acquired 15 matter. 12793_ Slug penetrates B-48 Gladiator. 12793_ B-48 Gladiator destroyed. 12793_ Switching to secondary target: Y-54 Guardian. 12794_ System corrupted: Energy discharge (-33). 12794_ Assault Rifle destroyed. 12794_ Autogun destroyed. 12795_ Knocked back. 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"]!#????????? | | "#????????????????# #???##"" ""##????????? | | "#????????????????# < #???#" "#????????? | | #????????????????# #???#" "#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory C-17 Slicer | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeMiningSpoofer Manual? 0 Play Time 01:59:21 Cumulative 62.8 hours Start 2023.09.08 @ 14:27:44 End 2023.09.08 @ 16:28:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a221725e-adee-4d73-8fc1-f917b6e8d7ae