Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 22:01:33 Player: netctrl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1413) 1413 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-69) -69 TOTAL SCORE: 4284 Bonus ------- Follower Combat Kills 180 Friendly Fire -249 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Launcher Guidance Computer > --- WEAPON (2) ------- Autogun Gauss Rifle > --- INVENTORY (12) --- Light Ion Engine Improved Heat Sink Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Launcher Guidance Computer Improved Shock Absorption System > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine High-powered Shotgun Gauss Rifle Rocket Launcher Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 1 . 1 . . Propulsion 3 | . . 1 2 . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 68 | 5 15 9 4 9 10 16 Power 14 | 1 1 3 . 3 2 4 Engine 9 | 1 1 3 . 2 1 1 Core 5 | . . . . 1 1 3 Reactor . | . . . . . . . Propulsion 13 | 2 2 3 2 1 1 2 Treads . | . . . . . . . Leg 13 | 2 2 3 2 1 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . 1 2 3 2 Device 4 | . 1 . . . 2 1 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . 1 . . 1 Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 30 | 1 10 3 1 3 4 8 Energy Gun 8 | 1 3 . . 2 1 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 10 | . 1 2 1 . 1 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 7 | . 3 1 . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 3 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . 2 . . 6 5 17 Power 11 | . 1 . . 1 3 6 Propulsion 5 | . . . . 3 1 1 Utility 3 | . . . . . . 3 Weapon 11 | . 1 . . 2 1 7 Highest Loss Streak 8 | . 1 . . 4 5 8 Average Slot Usage (%) 85 | . 97 93 99 79 55 53 Engine 12 | . 13 17 18 14 6 8 Core 1 | . . . . . 6 6 Leg 25 | . 28 33 45 32 7 6 Device 9 | . 12 11 5 . 12 7 Storage 10 | . 14 11 9 7 4 7 Processor 1 | . . . 3 7 1 2 Energy Gun 9 | . 15 3 . 5 6 3 Ballistic Gun 4 | . . 13 17 5 3 4 Launcher 4 | . 6 3 . . 1 . Special Melee Weapon 2 | . 5 . . . . . Naked Turns 21 | . . . . . 21 . Heaviest Build 71 | 11 43 47 47 58 62 71 Greatest Support 50 | 20 20 30 50 50 30 20 Greatest Overweight (x) 15 | 3 2 2 . 1 7 15 Average Overweight (x) 1 | . 1 1 . . 2 3 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 9 12 Most Carried 12 | 3 12 12 10 12 11 7 Average Carried 7 | 1 9 9 7 9 2 4 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 3 12 9 9 11 2 3 Class Distribution -------------------- 84% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1201 | 250 310 . 59 124 197 261 Remotely . | . . . . . . . Salvage Created 1098 | . 429 . 59 162 . 448 Parts 62 | . 28 . 1 6 . 27 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 36 | . 15 . 2 7 . 12 Guns 18 | . 7 . 2 2 . 7 Cannons 2 | . . . . . . 2 AOE 16 | . 8 . . 5 . 3 Classes Destroyed 10 | . 8 . 1 . . 1 Worker 3 | . 3 . . . . . Builder 3 | . 1 . . . . 2 Tunneler 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 20 | . 9 . . 6 . 5 Grunt 11 | . 6 . . . . 5 Sentry 5 | . . . 2 1 . 2 Surgeon 1 | . . . . . . 1 Best Kill Streak 7 | . 5 . 2 3 . 7 Combat Bots Only 6 | . 3 . 2 3 . 6 Max Kills in Single Turn 4 | . 4 . 1 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3588 | . 540 . 240 686 212 1910 Core 869 | . 127 . 41 58 91 552 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 49 100 92 . . . Volleys Fired 103 | . 34 . 7 16 4 42 Largest 2 | . 2 . 2 2 2 2 Hottest 140 | . 100 . 50 100 83 140 Shots Fired 176 | . 60 . 14 23 8 71 Gun 132 | . 42 . 14 19 6 51 Cannon 16 | . . . . . . 16 Launcher 28 | . 18 . . 4 2 4 Special . | . . . . . . . Kinetic 66 | . 1 . 14 5 2 44 Thermal 17 | . 12 . . . . 5 Explosive 28 | . 18 . . 4 2 4 Electromagnetic 65 | . 29 . . 14 4 18 Robot Hit Streak 14 | . 4 . 14 4 6 8 Robot Miss Streak 7 | . 3 . 1 7 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 121 | . 45 . 14 12 6 44 Core Hits 82 | . 34 . 4 16 2 26 Critical Hits 2 | . . . . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Melee Attacks 18 | . 18 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . 11 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4014 | . 1193 . 364 465 210 1782 Guns 1644 | . 289 . 364 215 54 722 Cannons 234 | . . . . . . 234 Explosions 2136 | . 904 . . 250 156 826 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1119 | . . . 364 69 51 635 Thermal 606 | . 97 . . 70 . 439 Explosive 1565 | . 772 . . 180 156 457 Electromagnetic 724 | . 324 . . 146 3 251 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 . 4 . . 3 Average Corruption 2 | . 2 . 3 . . 3 Corruption Purged . | . . . . . . . Effects 13 | . 3 . 10 . . . Message Errors 2 | . . . 2 . . . Matter Fused 2 | . . . 2 . . . Heat Flow Errors 3 | . 1 . 2 . . . Energy Discharges 3 | . 1 . 2 . . . Data Loss (minor) 2 | . 1 . 1 . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 150 | . 31 . . 53 . 66 Projectiles . | . . . . . . . Explosions 150 | . 31 . . 53 . 66 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 402 | . 116 . . 178 . 108 Shots 12 | . 6 . . 4 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 346 | . 236 . 200 66 78 346 Average Temperature 88 | . 51 . 74 37 40 145 Received Heat Transfer 837 | . 114 . 63 90 . 570 Effects 5 | . . . . . . 5 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 485 | . 185 . . 50 . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 375 | . 375 123 141 248 113 281 Initial 123 | . . 123 51 6 86 . Average 124 | . 170 123 75 101 58 68 Maximum Alert Level 1 | . 1 . . 1 . 1 Low Security (%) 76 | 100 57 100 100 86 100 93 Level 1 23 | . 42 . . 13 . 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 1 . 1 . 6 Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . 3 1 . . . 2 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 3 | . . . . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 32 1 4 11 5 29 Peak Tracking Total 7 | . 4 . 2 5 4 7 Tactical Retreats 10 | . 1 . 1 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 1 3 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts 99 | . 99 . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 4 | . 4 . . . . . Reused 3 | . 3 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 17 | . 8 . . 3 . 6 Max in Single Turn 3 | . 2 . . 3 . 3 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 11 | . 6 1 1 3 . . Terminals 7 | . 5 1 . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 22 3 2 6 . . Successful 20 | . 12 1 2 5 . . Failed 13 | . 10 2 . 1 . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 20 3 . 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 5 | . 2 . . 3 . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 10 1 . 1 . . Record 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Dispatch Records 2 | . 2 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . 2 . . Recycle Component 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 1 1 3 . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . 4 . . . . . Non-combat 4 | . 4 . . . . . Combat . | . . . . . . . Robot Hacks Applied 9 | . 9 . . . . . parse_system 2 | . 2 . . . . . no_distress 6 | . 6 . . . . . check_alert 1 | . 1 . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 19 | . . . . . 19 . Largest Group 19 | . . . . . 19 4 Highest-Rated Group 477 | . . . . . 477 121 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 140 | . . . . . 138 2 Total Damage 6830 | . . . . . 6741 89 Kills 21 | . . . . . 20 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4437 | 75 2282 224 460 329 559 508 Spaces Moved 2256 | 50 1114 137 333 171 300 151 Core 116 | 19 . . . . 92 5 Treads . | . . . . . . . Legs 2140 | 31 1114 137 333 171 208 146 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 120 120 50 180 Average Speed 166 | 126 177 150 120 136 177 236 Slowest Speed 800 | 200 180 180 120 150 400 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 35 | 4 95 18 29 5 90 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 232 | . 100 . . 38 16 78 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 226 | . 100 . . 38 16 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2747 | 62 1349 158 380 246 320 232 Wait 116 | . 40 3 33 39 . 1 Move 2251 | 49 1113 136 332 171 299 151 Hop . | . . . . . . . Pick Up 65 | 8 18 6 3 8 6 16 Fast Attach . | . . . . . . . Attach 67 | 5 14 9 4 9 10 16 Detach 15 | . 8 1 1 3 1 1 Swap 1 | . 1 . . . . . Drop 7 | . 4 3 . . . . Fire 103 | . 34 . 7 16 4 42 Melee 18 | . 18 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap 99 | . 99 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Discovered new exit (range 3) 1586 | -10/Materials | Core integrity fell below 50% 1654 | -10/Materials | Discovered new exit (range 15) 2358 | -10/Materials | Entered another Materials area 2358 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2441 | -9/Materials | Identified exit to Mines 2441 | -9/Materials | Identified exit to Storage 2543 | -9/Materials | Discovered new exit (range 5) 2582 | -9/Materials | Entered another Materials area 2582 | -8/Materials | Evolved 2 slots: Propulsion x2 3038 | -8/Materials | Discovered new exit (range 5) 3041 | -8/Materials | Identified exit to Factory 3042 | -8/Materials | Entered Factory 3042 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3092 | -7/Factory | Repaired Lgt. Ion Engine 3227 | -7/Factory | Lost 4 parts (1p2n1w) 3371 | -7/Factory | Sucked down chute 3371 | -7/Factory | Entered Waste 3405 | -7/Waste | Spotted C-40 Crusher 3440 | -7/Waste | Spotted C-40 Crusher 3452 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3453 | -7/Waste | Spotted C-40 Crusher 3455 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3459 | -7/Waste | Spotted C-40 Crusher 3460 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3477 | -7/Waste | Warlord forces began an assault 3486 | -7/Waste | Allies destroyed C-40 Crusher 3490 | -7/Waste | Allies destroyed C-40 Crusher 3491 | -7/Waste | Lost 5 parts (3p1n1w) 3492 | -7/Waste | Allies destroyed C-40 Crusher 3496 | -7/Waste | Allies destroyed C-40 Crusher 3602 | -7/Waste | Spotted C-40 Crusher 3762 | -7/Waste | Discovered new exit (range 12) 3882 | -7/Waste | Build established: Scavenger-Mutant 3930 | -7/Waste | Entered Factory 3930 | -7/Factory | Accompanied by 4 allies 4164 | -7/Factory | Lost 3 parts (1u2w) 4188 | -7/Factory | Garrison activated, responded to threat 4197 | -7/Factory | Core integrity fell below 50% 4224 | -7/Factory | Lost 3 parts (1p1u1w) 4383 | -7/Factory | Lost 8 parts (3p1n1u3w) 4389 | -7/Factory | Core integrity fell below 20% 4390 | -7/Factory | Crushed by falling debris 4438 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04410_ U-05 Engineer builds a Wall. 04413_ Acquired Lgt. Nuclear Core. 04415_ U-05 Engineer lays Concrete. 04417_ U-05 Engineer builds a Wall. 04418_ Acquired 24 matter. 04422_ U-05 Engineer lays Concrete. 04424_ U-05 Engineer builds a Wall. 04425_ C-30 ARC bursts open, deploying its payload. 04425_ G-50 Soldier unfolds itself. 04425_ M-28 Smith unfolds itself. 04428_ U-05 Engineer lays Concrete. 04430_ Acquired Aluminum Leg. 04430_ U-05 Engineer builds a Wall. 04435_ Acquired Autogun. 04435_ Lgt. Nuclear Core destroyed. 04435_ U-05 Engineer lays Concrete. 04436_ Lgt. Nuclear Core destroyed. 04436_ U-05 Engineer lays Concrete. 04437_ Slug penetrates L-41 Fighter. 04437_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #???????????????? | | ??????????????????????###### #???????????????? | | ????????????????????? #???????????????? | | ?????????????????????? ^ #???????????????? | | ????????????????????? ^^#???????????????? | | ?????????????????????? #???????????????? | | ?????????????????????""" ##??????????????? | | ????????????????????"""" ## ##?????????????? | | ?????????????# ?????"""" # #?????????????? | | ?????????????# ????"""" # #?????????????? | | ?????????????# ?""""" u# *= #?????????????? | | ?????????????# """"" # * #?????????????? | | ???????????? # """"" ; #?????????????? | | ????????????#% """""" ; #?????????????? | | ?????????????# """ ; #?????????????? | | ?????????? ?# g g !%; #?????????????? | | ????????"?? ?# g!! l !# #?????????????? | | ?????? # *##!#######?????????????? | | ?????? # #% #???????????????????? | | ????? + @#! ####????????????????? | | ????? # !## #????????????????? | | ?????? # ###+###### ###??????????????? | | ######## # # % ! #??????????????? | | # #??????????????? | | # "#??????????????? | | =# % = Y"#??????????????? | | # "#??????????????? | | ! #??????????????? | | ###+##### +## * ###??????????????? | | #! = ##????????????????? | | # = ### ####?????????????????? | | #"""" = #?# #????????????????????? | | #"""" ### #????????????????????? | | #"""" # + #????????????????????? | | #"""" # #####????????????????????? | | #"""" # #????????????????????????? | | #?""" # #????????????????????????? | | ######? ###########????????????????????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 40 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Evasion (%) 50 Launcher Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserXenonMeganuke Manual? 0 Play Time 00:39:16 Cumulative 8.3 hours Start 2020.10.05 @ 21:15:50 End 2020.10.05 @ 22:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ecccb62-dca7-40ce-9484-11e57689adfe