Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 21:31:34 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (386) 386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1561 Bonus ------- None Cogmind --------- Core Integrity 254/400 Matter 253/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Mining Laser > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Medium Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Rocket Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 14 | 8 3 . 3 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 1 | 1 . . . Parts Lost 8 | . 1 1 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . 1 1 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 4 | . 3 5 5 Power 1 | . 1 1 2 Propulsion . | . . . . Utility 1 | . 1 2 1 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 100 55 Engine 13 | . 14 14 9 Treads 25 | . 28 28 10 Device 13 | . 14 14 13 Storage 13 | . 14 14 11 Energy Gun 12 | . 13 14 7 Ballistic Gun 11 | . 14 14 . Peak Build Rating 10 | 7 7 8 10 Average Rating 6 | 4 6 7 6 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 50 | 15 50 50 48 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 15 | . 1 1 15 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 7 | 1 4 7 7 Average Carried 4 | . 3 5 5 Final Capacity 20 | 8 20 20 20 Final Carried 7 | 1 4 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 409 | 213 67 129 . Remotely . | . . . . Salvage Created 424 | 40 200 92 92 Parts 26 | 6 14 5 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 6 2 3 Guns 8 | . 4 2 2 Cannons 1 | . . . 1 AOE 2 | . 2 . . Classes Destroyed 5 | 1 4 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 8 | . 3 2 3 Best Kill Streak 4 | 2 4 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 129 | . 46 37 46 Missed 44 | . 17 15 12 Hits 85 | . 29 22 34 Projectile 85 | . 29 22 34 Critical Strikes 1 | . . 1 . Damage Taken 973 | . 319 222 432 Core 245 | . 23 76 146 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 58 | 2 29 7 20 Largest 2 | 2 2 2 2 Hottest 100 | 60 70 70 100 Shots Fired 100 | 4 58 16 22 Gun 95 | 4 58 16 17 Cannon . | . . . . Launcher . | . . . . Special 5 | . . . 5 Kinetic 39 | 2 29 8 . Thermal 45 | . 15 8 22 Explosive . | . . . . Electromagnetic 16 | 2 14 . . Robot Hit Streak 11 | 3 8 11 11 Robot Miss Streak 4 | . 4 1 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 65 | 3 35 11 16 Core Hits 26 | 2 12 5 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 870 | 38 510 135 187 Guns 745 | 38 420 135 152 Cannons . | . . . . Explosions 90 | . 90 . . Melee . | . . . . Ramming 11 | . . . 11 Kinetic 243 | 11 184 48 . Thermal 463 | . 200 87 176 Explosive . | . . . . Electromagnetic 153 | 27 126 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | 1 1 1 . Average Corruption 1 | 1 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 2 5 . Message Errors 1 | . . 1 . Matter Fused 2 | . 1 1 . Heat Flow Errors 1 | . . 1 . Data Loss (major) 1 | . 1 . . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 214 | . 123 214 5 Average Temperature 54 | . 41 81 5 Received Heat Transfer 462 | . 132 87 243 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 . 3 Heat Transferred 1116 | . 433 259 424 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | 5 127 50 30 Initial 35 | . . 35 . Average 20 | 1 38 8 7 Influence Increases 351 | 10 205 50 86 Destroy 0b10 Robot/C 220 | . 120 40 60 Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 52 | . 32 10 10 Disable Machine 15 | . . . 15 Destroy Structure 14 | . 13 . 1 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 345 | 10 114 141 80 Entered New Map 56 | . . 56 . Time Decay 239 | 10 104 85 40 Lost Part 50 | . 10 . 40 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 12 5 4 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful . | . . . . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1141 | 13 525 504 99 Seismic 1141 | 13 525 504 99 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1279 | 84 525 504 166 Spaces Moved 472 | 43 198 201 30 Core 12 | 6 . . 6 Treads 460 | 37 198 201 24 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 229 | 144 218 240 352 Slowest Speed 800 | 160 240 240 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 22 53 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . 10 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 10 | . 10 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 555 | 55 233 210 57 Wait 3 | . . . 3 Move 469 | 42 197 200 30 Hop . | . . . . Pick Up 6 | . 3 3 . Fast Attach 10 | 10 . . . Attach 4 | . 1 . 3 Detach . | . . . . Swap 3 | 1 2 . . Drop 1 | . 1 . . Fire 58 | 2 29 7 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 610 | -10/Materials | Entered Mines 634 | -10/Mines | Learned 2 Materials zone layouts 711 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1090 | -10/Mines | Discovered new exit (range 10) 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1115 | -9/Materials | Identified exit to Materials 1258 | -9/Materials | Lost 5 parts (2n1u2w) 1280 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... 01146_ Slammed into U-05 Engineer. 01165_ Connecting with Terminal... 01165_ Current location identified: Materials 01177_ Heat Sink melted. 01177_ G-34 Mercenary destroyed. 01179_ Med. Laser destroyed. 01185_ Lgt. Treads destroyed. 01196_ G-34 Mercenary destroyed. 01213_ Seismic Detector destroyed. 01227_ Sml. Laser destroyed. 01228_ Particle Gun melted. 01228_ Imp. Heat Sink melted. 01228_ G-47 Trooper destroyed. 01248_ R-06 Scavenger collects Aluminum Leg. 01261_ U-05 Engineer builds a Wall. 01265_ Ion Engine destroyed. 01268_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ???????????????????????????????????????????? #???? | | ???????????????????????????????????????????? #???? | | ?????????????????????????###+###???????????? #???? | | ?????????????????????????# ############# #???? | | ?????????????????????????# #???? | | ?????????????????????????# " #???? | | ?????????????????????????# #???? | | ?????????????????????????? ##########+#####??? | | ??????????????????????????# #??????# #??? | | ??????????????????????????# #??????# """"" #??? | | ??????????????????????????# #??????# """"" #??? | | ??????????????????????????# #??????# """"" #??? | | ?????????????############## ######## """"" #??? | | ????????????# !!! %%+ + """"" #??? | | ??????????????""" !!! a@# ######## """""? #??? | | ??????????????""" !!! g ## ##??????# """""??#??? | | ??????????????""" ## #???????# ?????? | | ????????????? u ## #???????########????? | | ????????????# ## #???????????????????? | | ????????????#######+######## #???????????????????? | | ????????????????? ???????? ???????????????????? | | ???????????????? ????????? ???????????????????? | | ?????????????? ?????????? ???????????????????? | | ??????????????##???????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 254 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteCloakLayer Manual? 0 Play Time 00:07:03 Cumulative 142.8 hours Start 2026.07.20 @ 21:22:03 End 2026.07.20 @ 21:31:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf368fa-3744-4e8a-a8ed-fd7a8e6336df