Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 20:31:12 Player: Vectis Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (237) 1185 Value Destroyed (5824) 5824 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (18149) 18149 TOTAL SCORE: 31758 Bonus ------- Follower Combat Kills 622 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 15000 Friendly Fire -73 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 92/1100 System Corruption 0% Temperature Cool (0) Movement Walking (250) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (10) ----- High-capacity Storage Unit Humpback Humpback Humpback Assembled Biocell Array Zionite Light Carapace > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (72) --- Light Angular Momentum Engine Experimental Heat Sink Coolant Injector Large Storage Unit High-capacity Storage Unit Humpback Humpback Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (1000) Compact Matter Pod (150) Compact Matter Pod (8) Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Improved Utility Shielding Zionite Weapon Casing Light Regenerative Plating Makeshift System Shield Experimental System Shield Improved Trap Extractor Trap Reconfigurator GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Zionite Laser-S Zionite Laser-S Zionite Phaser-S Heavy Rocket Launcher Plasma Cutter Makeshift Spear Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Humpback Humpback Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Large Storage Unit Humpback Humpback Humpback Advanced Terrain Scan Processor Makeshift System Shield GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit [Rating: 124] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 4 . 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 265 | 1 13 3 1 3 51 14 30 17 . 2 6 16 6 13 8 81 . Power 16 | . 3 1 . . 4 . 1 . . . 1 1 . 1 1 3 . Engine 11 | . 3 . . . 3 . 1 . . . . 1 . 1 1 1 . Core 3 | . . 1 . . 1 . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . Propulsion 26 | . 3 1 . 1 2 3 4 1 . . 2 3 . . 1 5 . Treads . | . . . . . . . . . . . . . . . . . . Leg 4 | . 3 1 . . . . . . . . . . . . . . . Wheel 22 | . . . . 1 2 3 4 1 . . 2 3 . . 1 5 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 112 | 1 6 . 1 . 23 5 17 4 . 2 . 5 2 . 5 41 . Device 36 | 1 . . . . 10 2 7 2 . 1 . 3 2 . . 8 . Storage 25 | . 5 . 1 . 4 1 2 . . . . 1 . . 1 10 . Processor 8 | . 1 . . . . . . . . . . . . . 4 3 . Hackware 4 | . . . . . 1 . 3 . . . . . . . . . . Protection 39 | . . . . . 8 2 5 2 . 1 . 1 . . . 20 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 111 | . 1 1 . 2 22 6 8 12 . . 3 7 4 12 1 32 . Energy Gun 12 | . . . . . 8 . . . . . . . . . . 4 . Energy Cannon 8 | . . . . . 1 . 1 . . . . 1 . . . 5 . Ballistic Gun 46 | . 1 1 . 1 6 3 5 7 . . 2 4 2 6 . 8 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . 1 1 . 5 . . . . 2 6 . 7 . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . 1 6 2 2 . . . 1 2 . . 1 5 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 2 1 . . . . 1 . . 5 8 . Parts Lost 42 | . 2 . . . 6 1 2 1 1 . 5 . . 3 1 19 1 Power 7 | . 1 . . . 1 . . . . . 2 . . 1 . 2 . Propulsion 9 | . . . . . 1 1 . 1 1 . 2 . . 1 . 2 . Utility 16 | . . . . . 2 . . . . . . . . . 1 12 1 Weapon 10 | . 1 . . . 2 . 2 . . . 1 . . 1 . 3 . Highest Loss Streak 7 | . 2 . . . 6 1 1 1 1 . 4 . . 1 1 7 1 Average Slot Usage (%) 89 | . 97 100 88 85 96 99 99 99 95 92 87 91 100 96 85 83 80 Engine 4 | . 11 . . . 4 9 7 7 7 7 2 3 6 5 . 4 . Core 2 | . . 13 14 14 4 . . . . . . . . . . . . Leg 6 | . 28 28 28 20 1 . . . . . . . . . . 4 13 Wheel 9 | . . . . 7 16 17 15 14 10 7 7 12 13 9 12 7 . Device 5 | . 2 . . . 11 6 . . . 6 . 2 6 6 3 10 . Storage 29 | . 24 28 17 14 34 39 42 46 46 46 46 42 46 46 48 17 33 Processor 5 | . . . . . . . . . . . . . . . 2 14 . Hackware 1 | . . . . . . . 11 7 7 7 7 5 . . . . . Protection 6 | . . . . . 6 7 6 6 7 . 7 9 13 13 7 7 13 Energy Gun 1 | . . . . . 8 . . . . . . . . . . 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 2 13 Ballistic Gun 11 | . 27 28 28 27 8 17 14 14 15 15 14 11 12 11 6 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 317 | 11 40 40 88 89 134 149 162 169 165 165 165 184 192 199 244 317 317 Greatest Support 70 | 20 20 20 20 20 22 26 26 26 26 16 26 26 26 26 26 70 60 Greatest Overweight (x) 19 | . 1 1 4 7 10 14 7 10 10 10 15 15 7 19 18 9 5 Average Overweight (x) 4 | . . 1 2 5 5 5 6 6 7 10 11 7 7 11 7 3 5 Largest Inventory Capacity 72 | 6 16 16 24 24 46 40 46 46 46 46 46 52 52 52 72 72 72 Average Capacity 37 | 6 13 16 21 24 32 36 43 46 46 46 46 48 52 52 59 33 72 Most Carried 72 | 6 16 16 24 24 34 40 46 46 46 46 46 52 52 52 72 72 72 Average Carried 32 | 6 12 16 20 23 31 35 41 44 45 46 45 47 52 51 56 21 72 Final Capacity 72 | 6 16 16 24 24 34 40 46 46 46 46 46 52 52 52 72 72 72 Final Carried 72 | 6 16 16 24 23 34 40 46 46 46 46 46 52 52 51 71 72 72 Class Distribution -------------------- 71% | Hauler-Mutant 10% | Scavenger-Mutant 9% | Mutant 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 6288 | 250 373 60 90 62 791 658 761 456 215 . 234 324 172 503 90 1249 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10074 | 78 639 92 . 107 1291 1153 400 579 144 . 297 408 111 582 . 4193 . Parts 370 | 5 50 5 . 6 74 55 30 26 4 . 11 27 3 19 . 55 . Haulers Intercepted 11 | . 2 . . . 5 3 . . . . . 1 . . . . . Recyclers Shooed 5 | 1 2 . . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 18 7 . 11 . 3 13 1 . . Prevented 3 | . . . . . . . . 1 . . . . . 1 . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 184 | . 14 2 . 3 23 16 4 16 3 . 5 2 6 16 . 74 . Melee 15 | . . . . . . . . . . . . . . . . 15 . Guns 92 | . 14 2 . 3 17 16 4 7 3 . 5 2 2 6 . 11 . Cannons 3 | . . . . . . . . . . . . . . . . 3 . AOE 66 | . . . . . 6 . . 9 . . . . 4 10 . 37 . Classes Destroyed 19 | 2 5 . . 1 3 . 1 1 . . . . 1 1 . 4 . Worker 16 | . . . . . 4 6 5 . . . . 1 . . . . . Builder 5 | . 1 . . . 1 1 . . . . . 2 . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . Hauler 11 | . 2 . . . 5 3 . . . . . 1 . . . . . Recycler 8 | 1 1 . . . 2 2 1 . . . . 1 . . . . . Minesweeper 2 | . . . . . . . . 1 . . 1 . . . . . . Operator 3 | . . . . . 1 1 1 . . . . . . . . . . Watcher 4 | . 2 . . . 1 . . . . . . 1 . . . . . Swarmer 24 | . 6 . . 1 6 3 . 2 . . . . 2 4 . . . Grunt 57 | . 8 2 . 1 12 8 1 13 3 . 5 . . 4 . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 . . . . Sentry 15 | . . . . . 5 5 1 1 . . . 1 1 1 . . . Programmer 5 | . . . . . . . 2 . . . . 1 1 1 . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 . Assembler 2 | . . . . . . . . . . . . . . . . 2 . Assembled 38 | . . . . . . . . . . . . . . . . 38 . Golem 28 | . . . . . . . . . . . . . . . . 28 . Savage 4 | . . . . . . . . . . . . . . 4 . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 32 | 2 4 2 . 1 7 7 2 4 1 . 4 3 4 8 . 32 . Combat Bots Only 32 | . 3 2 . 1 6 3 1 4 1 . 4 1 4 8 . 32 . Max Kills in Single Turn 16 | 1 2 1 . 1 4 1 1 2 1 . 1 2 2 4 . 16 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 16 | . . . . . 3 . . 2 . . . . 2 4 . 16 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 11884 | . 610 57 . 139 1484 727 430 615 205 . 886 304 364 437 . 5305 321 Core 1827 | . 98 35 . 71 279 167 62 93 34 . 130 4 76 61 . 690 27 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . . . 18 . 18 . . . . 54 . . . . . . Volleys Fired 595 | 10 66 10 . 13 95 84 31 38 18 . 26 29 21 25 . 123 6 Largest 2 | 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 Hottest 138 | 40 40 40 . 40 110 50 50 78 60 . 60 50 78 78 . 138 50 Shots Fired 1136 | 20 131 20 . 26 186 164 62 76 36 . 47 58 40 47 . 211 12 Gun 970 | 20 131 20 . 26 182 164 62 66 36 . 47 58 32 34 . 92 . Cannon 94 | . . . . . 1 . . . . . . . . . . 81 12 Launcher 52 | . . . . . 3 . . 10 . . . . 8 13 . 18 . Special 20 | . . . . . . . . . . . . . . . . 20 . Kinetic 880 | 20 131 20 . 26 112 164 62 66 36 . 47 58 32 34 . 72 . Thermal 143 | . . . . . 70 . . . . . . . . . . 61 12 Explosive 34 | . . . . . 3 . . 10 . . . . 8 11 . 2 . Electromagnetic 74 | . . . . . 1 . . . . . . . . 2 . 71 . Phasic 5 | . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 40 | 6 13 3 . 14 13 14 5 14 8 . 5 10 3 5 . 40 5 Robot Miss Streak 8 | 3 4 1 . 2 4 3 5 4 5 . 5 5 3 4 . 8 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . . . . . . 3 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . 1 . Shots Hit Robots 816 | 13 84 13 . 20 110 112 37 52 18 . 25 39 16 26 . 243 8 Core Hits 486 | 3 33 5 . 8 56 43 20 33 6 . 14 15 19 31 . 199 1 Critical Hits 24 | . 1 . . 1 . 2 1 . . . . 1 . . . 18 . Critical Kills 14 | . 1 . . . . 1 1 . . . . . . . . 11 . Critical Parts Destroyed 9 | . . . . 1 . 1 . . . . . 1 . . . 6 . Melee Attacks 192 | . . . . 3 12 4 8 . . . 1 5 . . 20 139 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . 3 12 4 8 . . . 1 5 . . 20 66 . Piercing 73 | . . . . . . . . . . . . . . . . 73 . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23707 | 157 887 133 . 231 2984 1975 940 1941 462 . 689 711 847 1780 . 9680 290 Guns 10408 | 157 887 133 . 231 1837 1975 739 800 462 . 689 679 276 253 . 1290 . Cannons 2455 | . . . . . . . . . . . . . . . . 2165 290 Explosions 6948 | . . . . . 1147 . . 1141 . . . . 571 1527 . 2562 . Melee 3685 | . . . . . . . 201 . . . . 32 . . . 3452 . Ramming 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 9277 | 157 887 133 . 231 930 1975 739 800 462 . 689 679 276 253 . 1066 . Thermal 3910 | . . . . . 1427 . . . . . . . . 70 . 2123 290 Explosive 3970 | . . . . . 627 . . 1063 . . . . 571 1314 . 395 . Electromagnetic 2764 | . . . . . . . . 78 . . . . . 143 . 2543 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2120 | . . . . . . . 201 . . . . 32 . . . 1887 . Piercing 1565 | . . . . . . . . . . . . . . . . 1565 . Phasic 99 | . . . . . . . . . . . . . . . . 99 . Highest Corruption 4 | . . . . . . 1 2 2 1 1 . 2 4 . . . . Average Corruption 1 | . . . . . . 1 1 1 1 1 . 1 2 . . . . Corruption Purged 6 | . . . . . . . . 1 . 1 . . 4 . . . . Effects 60 | . . . . . . 8 11 7 2 5 . 7 20 . . . . Message Errors 23 | . . . . . . 2 3 4 1 3 . 2 8 . . . . Matter Fused 2 | . . . . . . . . . . . . . 2 . . . . Heat Flow Errors 3 | . . . . . . . 1 . . . . 2 . . . . . Energy Discharges 8 | . . . . . . 2 2 1 . 1 . 1 1 . . . . Data Loss (minor) 14 | . . . . . . 1 3 1 1 1 . 1 6 . . . . Targeting Errors 6 | . . . . . . 1 2 1 . . . 1 1 . . . . Weapon Failures 4 | . . . . . . 2 . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 390 | . . . . . 116 . . 35 . . . . . 36 . 149 54 Projectiles 55 | . . . . . . . . . . . . . . . . 1 54 Explosions 293 | . . . . . 116 . . 35 . . . . . 36 . 106 . Melee 42 | . . . . . . . . . . . . . . . . 42 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . 41 . . 12 . . . . . 51 . 60 . Shots 7 | . . . . . 2 . . 1 . . . . . 1 . 3 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 28 6 . 8 216 321 91 114 78 . 365 250 125 126 . 342 . Average Temperature 68 | . 11 3 . 3 46 77 9 30 32 . 215 105 52 45 . 107 . Received Heat Transfer 2913 | . 252 33 . . 648 306 60 225 117 . 375 24 60 90 . 723 . Effects 5 | . . . . . . 1 . . . . 3 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . 8 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . 8 . Parts Fried 9 | . . . . . . . . . . . . . . 1 . 8 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 4 . . . 1 . 1 . . . . . . Heat Transferred 4564 | . . . . . 2039 . . . . . . . . 100 . 2275 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . 1 . 6 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 397 | 10 286 66 . 50 355 397 339 . . . . 86 . . . . . Average Influence 111 | 6 110 56 . 13 166 147 188 . . . . 30 . . . . . Maximum Alert Level 1 | . 1 . . . 1 1 1 . . . . . . . . . . Low Security (%) 74 | 100 81 100 . 100 55 62 50 . . . . 100 . . . . . Level 1 25 | . 18 . . . 44 37 49 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 5 . . . 4 1 12 . . . . 2 . . . . . Investigation 12 | . 3 . . . 3 . 5 . . . . 1 . . . . . Extermination 4 | . . . . . . . 3 . . . . 1 . . . . . Reinforcement 6 | . 2 . . . 1 1 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 8 | . 1 . . . 4 1 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 25 2 . 4 40 25 23 21 4 . 6 4 4 18 . 103 2 Peak Tracking Total 37 | . 3 2 . 2 12 6 4 4 3 . 4 1 3 6 . 37 2 Tactical Retreats 34 | . 2 . . 1 2 . . 5 . . . . . 3 . 21 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 3 | . . . . . 1 . 1 1 . . . . . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 15 | . . . . . . 2 1 4 2 . 1 1 . . . 4 . Traps Reconfigurated 21 | . . . . . 8 2 10 1 . . . . . . . . . Traps Extracted 10 | . . . . . 4 . 6 . . . . . . . . . . Installed 25 | . . . . 2 . 3 2 5 2 . 2 3 . . . 6 . Triggered 15 | . . . . . . 2 1 5 2 . 1 1 . . . . 3 Exploded 3 | . . . . 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 9 | . . . . . 3 2 . . . . . . . . . 4 . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 56 | . 6 . 2 1 11 9 12 1 . 4 . 9 . . 1 . . Terminals 28 | . 5 . . . 6 7 4 . . . . 6 . . . . . Fabricators 7 | . . . . . . . 5 . . . . 2 . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . . . Recycling Units 4 | . 1 . . . 2 . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . Total Hacks 194 | . 23 . 2 1 46 25 41 1 . 26 . 24 . . 5 . . Successful 134 | . 15 . 2 1 34 9 26 1 . 26 . 15 . . 5 . . Failed 59 | . 7 . . . 12 16 15 . . . . 9 . . . . . Catastrophic 4 | . 1 . . . . 1 2 . . . . . . . . . . Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . Manual 72 | . 21 . 1 . 13 14 14 . . . . 8 . . 1 . . Terminals 96 | . 22 . . . 16 22 21 . . . . 15 . . . . . Fabricators 21 | . . . . . . . 15 . . . . 6 . . . . . Repair Stations 5 | . . . . . . 2 . . . . . 3 . . . . . Recycling Units 5 | . 1 . . . 2 . 2 . . . . . . . . . . Scanalyzers 28 | . . . . . 26 . 2 . . . . . . . . . . Garrison Access 4 | . . . . . 2 1 1 . . . . . . . . . . Terminal Hacks 69 | . 9 . 2 1 4 3 11 1 . 26 . 7 . . 5 . . Record 13 | . . . 1 . . . 1 . . 11 . . . . . . . Part Schematic 12 | . . . . . . . . . . 7 . . . . 5 . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 4 | . . . . 1 . 2 . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . 1 . . . 2 . 2 . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 1 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 7 . . . . 4 . . . . . Load Schematic 6 | . . . . . . . 4 . . . . 2 . . . . . Build 5 | . . . . . . . 3 . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . Scan Component 2 | . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzer 26 | . . . . . 24 . 2 . . . . . . . . . . Insert Component 12 | . . . . . 11 . 1 . . . . . . . . . . Analyze 14 | . . . . . 13 . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . . . . . . Unauthorized Hacks 21 | . 6 . . . 5 4 3 . . . . 3 . . . . . Terminals 18 | . 5 . . . 3 4 3 . . . . 3 . . . . . Track 4 | . 3 . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . Botnet 7 | . 1 . . . 1 2 1 . . . . 2 . . . . . Disrupt 2 | . . . . . . 1 1 . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . Search 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 41 | . 5 . . . 8 8 11 . . . . 9 . . . . . Full Trace Events 9 | . . . . . 2 2 4 . . . . 1 . . . . . Feedback Events 2 | . . . . . . 1 1 . . . . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 11 . 1 . . 7 . . . . 5 . . Parts Built 5 | . . . . . . . 3 . . . . 2 . . . . . Matter 510 | . . . . . . . 306 . . . . 204 . . . . . Time 203 | . . . . . . . 127 . . . . 76 . . . . . Total Part Build Rating 5 | . . . . . . . 3 . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 11 . 1 . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 11 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 19 | . . . . 1 1 10 . . . . 1 . . . 6 . . Largest Group 10 | . . . . . 1 10 10 . . . 1 . . . 6 6 . Highest-Rated Group 284 | . . . . . 31 173 173 . . . 94 . . . 284 284 . Highest-Rated Ally 94 | . . . . . 31 29 29 . . . 94 . . . 94 94 . Total Orders 10 | . . . . . 6 2 2 . . . . . . . . . . STAY 6 | . . . . . 3 2 1 . . . . . . . . . . FOLLOW 4 | . . . . . 3 . 1 . . . . . . . . . . Ally Attacks 186 | . . . . . 6 . 125 . . . 6 . . . . 49 . Total Damage 5141 | . . . . . 43 . 1546 . . . 231 . . . . 3321 . Kills 33 | . . . . . 2 . 18 . . . 1 . . . . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . 2 . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 29384 | 66 896 459 2610 1682 1706 1093 1785 1055 479 424 629 860 1296 677 2934 10592 141 Spaces Moved 14659 | 31 444 285 1252 588 903 535 845 583 238 85 259 434 270 303 1753 5801 50 Core . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 3627 | 31 444 285 1252 299 . . . . . . . . . . . 1266 50 Wheels 11032 | . . . . 289 903 535 845 583 238 85 259 434 270 303 1753 4535 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 150 120 160 125 130 140 140 150 200 150 150 160 160 150 90 250 Average Speed 156 | 120 144 150 206 200 137 141 147 150 172 200 209 162 160 200 161 139 250 Slowest Speed 270 | 120 150 150 240 240 190 220 150 200 200 200 230 230 160 270 260 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 79 65 80 89 73 66 27 67 36 69 50 12 43 48 85 87 11 Regions Visited 17 Branch Regions 13 Pre-discovered Areas 9 | . 1 1 1 . 2 . . . . 1 . . . . 3 . . Known Exits Taken 4 | . . . . . 1 1 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 15 | . . 2 . 1 . . . 3 2 . 1 . 2 1 3 . . Spaces Dug 59 | . . . . 3 12 4 6 . . . 1 4 . . 3 26 . Terrain Destroyed 363 | . . . . 3 12 4 6 100 . . 1 4 35 127 3 62 6 Melee 59 | . . . . 3 12 4 6 . . . 1 4 . . 3 26 . Projectile 11 | . . . . . . . . . . . . . . . . 5 6 AOE 293 | . . . . . . . . 100 . . . . 35 127 . 31 . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 20131 | 41 586 302 1284 1065 1222 777 1338 711 275 339 304 549 1109 343 1824 8006 56 Wait 3616 | . 37 . . 441 90 115 390 48 14 253 6 37 808 . 9 1368 . Move 14642 | 30 443 284 1251 587 902 534 844 582 237 84 258 433 269 302 1752 5800 50 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 385 | . 14 1 25 7 36 11 15 10 2 . 4 13 2 1 25 219 . Fast Attach 86 | 1 4 1 1 1 16 5 1 2 . . 1 5 . . 5 43 . Attach 50 | . 1 . . . 9 1 5 1 . . 3 5 . 1 3 21 . Detach 9 | . . . . . 4 2 . . . . . 1 . . . 2 . Swap 130 | . 8 2 . 2 26 8 24 14 . 2 2 6 6 12 1 17 . Drop 399 | . 13 4 7 9 32 10 18 11 2 . 1 12 2 2 9 267 . Fire 595 | 10 66 10 . 13 95 84 31 38 18 . 26 29 21 25 . 123 6 Melee 192 | . . . . 3 12 4 8 . . . 1 5 . . 20 139 . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . Trap 25 | . . . . 2 . 3 2 5 2 . 2 3 . . . 6 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Discovered new exit (range 14) 668 | -10/Materials | Central database locked down 879 | -10/Materials | Discovered new exit (range 14) 963 | -10/Materials | Entered Mines 974 | -10/Mines | Core integrity fell below 50% 1064 | -10/Mines | Learned Materials emergency access door positions 1145 | -10/Mines | Identified exit to Materials 1154 | -10/Mines | Discovered exit to Materials (range 5) 1233 | -10/Mines | Learned location of Storage (-8) 1414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Discovered new exit (range 5) 1422 | -10/Mines | Entered Exiles 1445 | -10/Exiles | Discovered new exit (range 15) 1463 | -10/Exiles | Met 8R-AWN 1484 | -10/Exiles | Met EX-HEX 1557 | -10/Exiles | Met EX-DEC 1586 | -10/Exiles | Learned location of Zion (-6) 1710 | -10/Exiles | Visited The Gauntlet 1844 | -10/Exiles | Met EX-BIN 2420 | -10/Exiles | Build established: Hauler-Mutant 3285 | -10/Exiles | Aligned with FarCom system 3288 | -10/Exiles | Given EX-Vault access code 3350 | -10/Exiles | Opened EX-Vault 3370 | -10/Exiles | Found Trap Reconfigurator 3423 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4008 | -10/Exiles | Discovered new exit (range 11) 4032 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 4032 | -10/Exiles | Entered Mines 4132 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4469 | -9/Mines | Core integrity fell below 20% 4505 | -9/Mines | Found a hidden stash of uninstalled traps 4975 | -9/Mines | Learned Materials security intel 5706 | -9/Mines | Discovered new exit (range 5) 5709 | -9/Mines | Received a Mining Laser from a helpful Derelict 5714 | -9/Mines | Entered Materials 5714 | -8/Materials | Accompanied by 1 ally 5714 | -8/Materials | Evolved 4 slots: Utility x4 5715 | -8/Materials | Identified exit to Factory 6119 | -8/Materials | Discovered exit to Factory (range 3) 6708 | -8/Materials | Lost 6 parts (1p1n2u2w) 6865 | -8/Materials | Core integrity fell below 50% 7117 | -8/Materials | Identified exit to Storage 7136 | -8/Materials | Discovered exit to Factory (range 10) 7420 | -8/Materials | Entered Storage 7598 | -8/Storage | Found Prototype Protection 7598 | -8/Storage | Identified Lgt. Regenerative Plating 8280 | -8/Storage | Core integrity fell below 20% 8384 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8425 | -8/Storage | Discovered exit to Factory (range 7) 8513 | -8/Storage | Entered Factory 8513 | -7/Factory | Accompanied by 10 allies 8513 | -7/Factory | Evolved 2 slots: Utility x2 8565 | -7/Factory | Garrison activated, responded to threat 8673 | -7/Factory | Build established: Commander-Mutant 9089 | -7/Factory | Identified exit to Lower Caves 9206 | -7/Factory | Build established: Hauler-Mutant 9377 | -7/Factory | Fabricated Humpback (x1) 9548 | -7/Factory | Fabricated Humpback? 9676 | -7/Factory | Fabricated Humpback? 10298 | -7/Factory | Entered Lower Caves 10646 | -7/Lower Caves | Learned Factory garrison access intel 11028 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11213 | -7/Lower Caves | Discovered new exit (range 6) 11353 | -7/Lower Caves | Entered another Lower Caves area 11790 | -7/Lower Caves | Discovered new exit (range 8) 11832 | -7/Lower Caves | Entered Data Miner 11832 | -7/Data Miner | Discovered new exit (range 6) 11872 | -7/Data Miner | Met Data Miner 11910 | -7/Data Miner | Learned location of Section 7 (-2) 11910 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11942 | -7/Data Miner | Received God Mode back door access code from Data Miner 12256 | -7/Data Miner | Entered Proximity Caves 12498 | -6/Proximity Caves | Escorted by Enhanced Grunt 12651 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 12825 | -6/Proximity Caves | Discovered new exit (range 16) 12885 | -6/Proximity Caves | Entered Factory 12885 | -6/Factory | Evolved 2 slots: Utility x2 12886 | -6/Factory | Loaded intel: 4 garrison access locations 13377 | -6/Factory | Identified exit to Factory 13409 | -6/Factory | Identified exit to Lower Caves 13409 | -6/Factory | Identified exit to Extension 13599 | -6/Factory | Incoming investigation squad redirected 13606 | -6/Factory | Fabricated Humpback (x1) 13615 | -6/Factory | Fabricated Humpback (x1) 13745 | -6/Factory | Entered Lower Caves 13977 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14073 | -6/Lower Caves | Discovered new exit (range 8) 14134 | -6/Lower Caves | Learned 4 Factory zone layouts 15041 | -6/Lower Caves | Entered another Lower Caves area 15052 | -6/Lower Caves | Attacked by a faux Warlord 15081 | -6/Lower Caves | Destroyed 8 combat bots 15390 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15642 | -6/Lower Caves | Discovered new exit (range 8) 15718 | -6/Lower Caves | Entered Zion 15823 | -6/Zion | Learned Factory garrison access intel 15887 | -6/Zion | Discovered new exit (range 10) 16072 | -6/Zion | Learned location of Warlord (-5) 16169 | -6/Zion | Given A8's code to call for help 17259 | -6/Zion | Discovered new exit (range 3) 17326 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17330 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17377 | -6/Zion | Gained Derelict followers 17500 | -6/Zion | Found Prototype Processor 17500 | -6/Zion | Identified Exp. Signal Interpreter 17503 | -6/Zion | Found Prototype Processor 17503 | -6/Zion | Identified Exp. Armor Integrity Analyzer 17506 | -6/Zion | Found Prototype Processor 17506 | -6/Zion | Identified Exp. Target Analyzer 17542 | -6/Zion | Found Prototype Processor 17542 | -6/Zion | Identified Exp. Terrain Scan Processor 17594 | -6/Zion | Found Prototype Hackware 18637 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18652 | -6/Zion | Entered Deep Caves 18652 | -6/Deep Caves | Accompanied by 6 allies 19891 | -6/Deep Caves | Build established: Mutant 20189 | -6/Deep Caves | Z-Facility disabled 20202 | -6/Deep Caves | Attacked by Z-Imprinter 20216 | -6/Deep Caves | Allies destroyed Z-Imprinter 20267 | -6/Deep Caves | Build established: Scavenger-Mutant 20347 | -6/Deep Caves | Found Prototype Protection 20347 | -6/Deep Caves | Identified Zio. Weapon Casing 20580 | -6/Deep Caves | Found Prototype Protection 20580 | -6/Deep Caves | Identified Zio. Heavy Carapace 21034 | -6/Deep Caves | Discovered new exit (range 6) 21514 | -6/Deep Caves | Build established: Hauler-Mutant 22726 | -6/Deep Caves | Found Zio. Weapon Casing 22728 | -6/Deep Caves | Found Zio. Weapon Casing 22742 | -6/Deep Caves | Found Zio. Weapon Casing 22856 | -6/Deep Caves | Found Zio. Weapon Casing 24122 | -6/Deep Caves | Build established: Scavenger-Mutant 24175 | -6/Deep Caves | Spotted as-02200 24183 | -6/Deep Caves | Exposed GOLEM chamber 24188 | -6/Deep Caves | Destroyed as-02200 24881 | -6/Deep Caves | Spotted as-67045 24915 | -6/Deep Caves | Destroyed as-67045 24923 | -6/Deep Caves | Found GOLEM Unit 24943 | -6/Deep Caves | Lost 3 parts (1n2u) 26259 | -6/Deep Caves | Triggered Deep Caves wall 26259 | -6/Deep Caves | Spotted AS-13025 26259 | -6/Deep Caves | Spotted AS-19619 26320 | -6/Deep Caves | Core integrity fell below 50% 26322 | -6/Deep Caves | Destroyed 32 combat bots 26341 | -6/Deep Caves | Destroyed AS-19619 26352 | -6/Deep Caves | Lost 3 parts (1p2u) 26356 | -6/Deep Caves | Destroyed AS-13025 26408 | -6/Deep Caves | Found GOLEM Unit 26581 | -6/Deep Caves | Build established: Golem 27267 | -6/Deep Caves | Found GOLEM Unit 27294 | -6/Deep Caves | Found GOLEM Unit 27460 | -6/Deep Caves | Found GOLEM Unit 27465 | -6/Deep Caves | Found GOLEM Unit 27470 | -6/Deep Caves | Found GOLEM Unit 27472 | -6/Deep Caves | Build established: Hauler-Mutant 27505 | -6/Deep Caves | Found GOLEM Unit 27510 | -6/Deep Caves | Found GOLEM Unit 27523 | -6/Deep Caves | Triggered Deep Caves wall 27575 | -6/Deep Caves | Found GOLEM Unit 27580 | -6/Deep Caves | Found GOLEM Unit 27625 | -6/Deep Caves | Found GOLEM Unit 27636 | -6/Deep Caves | Found GOLEM Unit 27649 | -6/Deep Caves | Found GOLEM Unit 27655 | -6/Deep Caves | Found GOLEM Unit 27660 | -6/Deep Caves | Found GOLEM Unit 27665 | -6/Deep Caves | Found GOLEM Unit 27682 | -6/Deep Caves | Found GOLEM Unit 27689 | -6/Deep Caves | Found GOLEM Unit 27715 | -6/Deep Caves | Found GOLEM Unit 27798 | -6/Deep Caves | Found GOLEM Unit 27802 | -6/Deep Caves | Found GOLEM Unit 28226 | -6/Deep Caves | Spotted as-33340 28343 | -6/Deep Caves | Core integrity fell below 20% 28362 | -6/Deep Caves | Destroyed as-33340 28373 | -6/Deep Caves | Lost 7 parts (1p4u2w) 28675 | -6/Deep Caves | Build established: Hauler-Golem 29100 | -6/Deep Caves | Build established: Hauler-Mutant 29244 | -6/Deep Caves | Entered Proximity Caves 29385 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 29031_ Acquired Com. Matter Pod. 29034_ Dropped Lrg. Storage Unit. 29035_ Acquired Com. Matter Pod. 29041_ Dropped Imp. EM Pulse Cannon. 29042_ Acquired Lgt. Angular Momentum Engine. 29065_ Acquired Hvy. Rocket Launcher. 29074_ Acquired 82 matter. LOCATION=UNKNOWN GOAL=ESCAPE 29374_ Slug penetrates Wall. 29375_ Penetrated by Slug. 29375_ Destroyed Lgt. Fission Core. 29378_ Penetrated by Slug. 29380_ Slug penetrates Wall. 29381_ Penetrated by Slug. 29381_ Destroyed Phase Shifter. 29384_ Slug penetrates Wall. 29385_ Penetrated by Slug. 29385_ Zio. Light Carapace destroyed. 29385_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????#???????????????????????????? | | ??????# #??????????? #?? ????????????????????????? | | ???#### #?????## ### ## ?????????????????????????? | | ???# #?????? ??????????????????????????? | | ???# ###?????? ????????????????????????????? | | ???# ##???????# ##????????????????????????????? | | ???# ##?????## ##???????????????????????????? | | # # ####### ##??????????????????????????? | | # ######?????????????????????? | | # #???##??? ????????????? | | # ### ### #??? #??? ### ????????????? | | # ##??## ## ##?# #?? ????????????? | | # ?????### """ ### ?????????????? | | # ???????# """""" #### # #???????????????? | | ???????# """ """ #???????????????? | | ????????# """ ###?????????????? | | ??????### """ """ ## ;##????????????? | | ???#### """""" ## ##???????????? | | ?????# """ ### ;#??????????? | | #?# @ h ????????? | | #### ###?## ## ;;# ???????????? | | ######## #???#######????####??#######????????????? | | ???????##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 27 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 10 Armor Coverage 1500 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Humpback | x1 | -6/Factory Humpback | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainZioniteKit Manual? 0 Play Time 03:16:26 Cumulative 193.0 hours Start 2020.08.29 @ 12:52:29 End 2020.08.29 @ 20:31:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 80 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a4b1028-a723-41da-9bc3-89c2b1319370