Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 12:05:48

Player: puppuppit

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (594)      594
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1254

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     278/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
           Backup Power I
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Small Storage Unit
           Targeting Computer
>          --- WEAPON (2) -------
           Beam Rifle
           Rocket Launcher
>          --- INVENTORY (8) ----
           Hover Unit
           Hover Unit
           Hover Unit
  Improved Heat Sink
           Targeting Computer
           Beam Rifle
           Beam Rifle
           Beamcaster

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Hover Unit
           Hover Unit
>          --- UTILITY ----------
  Improved Heat Sink
     Small Storage Unit
>          --- WEAPON -----------
           Beam Rifle
           Beam Rifle
>          --- INVENTORY --------
           Hover Unit
           Hover Unit
           Hover Unit
           Hover Unit
           Hover Unit
           Beam Rifle
           Beam Rifle
           Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Backup Power I
  Engine                   Backup Power I
  Power Core               Light Nuclear Core
Propulsion                 Hover Unit
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Targeting Computer
Weapon                     Beam Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             43   | 7   29  7   
  Power                    5    | 1   4   .   
    Engine                 4    | 1   3   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 2   8   1   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 2   1   .   
    Hover                  8    | .   7   1   
    Flight                 .    | .   .   .   
  Utility                  11   | 2   7   2   
    Device                 3    | 1   2   .   
    Storage                3    | 1   1   1   
    Processor              5    | .   4   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   16   | 2   10  4   
    Energy Gun             6    | .   3   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 2   5   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   4   3   
  Power                    .    | .   .   .   
  Propulsion               5    | .   2   3   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   2   .   
  Highest Loss Streak      3    | .   3   2   
  To Critical Strikes      1    | .   1   .   
Average Slot Usage (%)     94   | .   91  100 
  Engine                   10   | .   8   14  
  Core                     1    | .   2   .   
  Wheel                    3    | .   5   .   
  Hover                    23   | .   22  28  
  Device                   4    | .   6   .   
  Storage                  14   | .   14  14  
  Processor                8    | .   6   14  
  Energy Gun               17   | .   13  28  
  Ballistic Gun            7    | .   10  .   
Peak Build Rating          14   | 9   14  13  
  Average Rating           9    | 4   9   10  
  On Entrance              6    | .   9   11  
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 13  17  12  
  Greatest Support         20   | 20  20  12  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   8   
  Most Carried             8    | 1   8   8   
  Average Carried          6    | .   6   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 1   8   8   

 Class Distribution 
--------------------
 96% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Min  
Matter Collected           1067 | 220  787  60   
  Remotely                 146  | .    146  .    
Salvage Created            1292 | 91   1043 158  
  Parts                    90   | 4    78   8    
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           6    | .    4    2    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  17   | .   13  4   
  Guns                     16   | .   12  4   
  AOE                      1    | .   1   .   
Classes Destroyed          10   | 2   7   1   
  Worker                   10   | .   8   2   
  Builder                  2    | .   2   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 4    | 1   2   1   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   3   3   
  Grunt                    10   | .   10  .   
  Assembled                1    | .   .   1   
Best Kill Streak           4    | 2   4   3   
  Combat Bots Only         4    | .   4   3   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        84   | .    65   19   
  Missed                   16   | .    11   5    
Damage Taken               967  | .    673  294  
  Core                     282  | .    145  137  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              126  | 2    96   28   
  Largest                  2    | 2    2    2    
  Hottest                  131  | 40   112  131  
Shots Fired                236  | 4    178  54   
  Gun                      232  | 4    176  52   
  Cannon                   .    | .    .    .    
  Launcher                 4    | .    2    2    
  Special                  .    | .    .    .    
  Kinetic                  118  | 4    114  .    
  Thermal                  114  | .    62   52   
  Explosive                4    | .    2    2    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         16   | 3    16   10   
  Robot Miss Streak        4    | .    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           141  | 3    108  30   
  Core Hits                58   | 3    46   9    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         7    | .    3    4    
    Burn                   7    | .    3    4    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2039 | 36   1569 434  
  Guns                     1927 | 36   1457 434  
  Cannons                  .    | .    .    .    
  Explosions               112  | .    112  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1066 | 36   1030 .    
  Thermal                  861  | .    427  434  
  Explosive                112  | .    112  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      37   | .    19   18   
  Shots                    2    | .    1    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        255  | .    155  255  
  Average Temperature      64   | .    41   88   
  Received Heat Transfer   357  | .    357  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    3    .    
  Heat Transferred         2701 | .    1295 1406 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             282  | 10  282 211 
  Initial                  85   | .   6   85  
  Average                  156  | 5   161 162 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         67   | 100 63  75  
  Level 1                  32   | .   36  24  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   26  13  
  Peak Tracking Total      9    | .   5   9   
  Tactical Retreats        3    | .   2   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 2    | .   2   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   .   2   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   23  .   
  Successful               12   | .   12  .   
  Failed                   10   | .   10  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        1    | .   1   .   
  Manual                   7    | .   7   .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             10   | .   10  .   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        2    | .   2   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Disarm Traps             3    | .   3   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Refit                    1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1436 | 45  981 410 
Spaces Moved               1469 | 36  905 528 
  Core                     13   | 3   10  .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   127  | 33  94  .   
  Hover                    1329 | .   801 528 
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  56  56  
  Average Speed            63   | 77  67  56  
  Slowest Speed            120  | 80  120 56  
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       60   | 3   92  86  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 9    | .   .   9   
Terrain Destroyed          29   | .   6   23  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      29   | .   6   23  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1734 | 45   1101 588  
  Wait                     41   | .    23   18   
  Move                     1467 | 35   904  528  
  Hop                      .    | .    .    .    
  Pick Up                  20   | 1    16   3    
  Fast Attach              23   | 7    15   1    
  Attach                   5    | .    4    1    
  Detach                   10   | .    9    1    
  Swap                     15   | .    10   5    
  Drop                     27   | .    24   3    
  Fire                     126  | 2    96   28   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Exi])

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
   46 | -11/Scrapyard | Entered Materials
  255 | -10/Materials | Lost 3 parts (2n1w)
  319 | -10/Materials | Build established: Mutant
  347 | -10/Materials | Central database locked down
  415 | -10/Materials | Discovered new exit (range 8)
  506 | -10/Materials | Discovered new exit (range 18)
  593 | -10/Materials | Discovered new exit (range 11)
  629 | -10/Materials | Core integrity fell below 50%
  828 | -10/Materials | Discovered new exit (range 15)
 1027 | -10/Materials | Entered Mines
 1029 | -10/Mines     | Met a Derelict bent on vengeance
 1029 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
 1089 | -10/Mines     | Assembled infested the area
 1119 | -10/Mines     | Discovered new exit (range 8)
 1216 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1262 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1262 | -10/Mines     | Discovered new exit (range 5)
 1292 | -10/Mines     | Learned location of 1 exit from Materials
 1305 | -10/Mines     | Discovered new exit (range 10)
 1367 | -10/Mines     | Learned location of Storage (-9)
 1427 | -10/Mines     | Core integrity fell below 20%
 1437 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01346_ Acquired 30 matter.
01352_ K-01 Serf destroyed.
01363_ Searching scrap...
01363_ Found 65 Matter.
01363_ Found Aluminum Leg.
01363_ Found Tractor Beam.
01363_ Found 51 Matter.
01367_ A derelict emerges from the shadows: "Are any of them following you? I'm
  here trying to lose some heat after our second raid on Storage failed. Whatever
  you do stay away from that place, they've tightened security following our
  previous successful raids."
World map updated: -9/Storage.
01369_ 2D-FTN(g): "We scattered so the Unaware couldn't effectively use their
  advantage in numbers, and I suggest you do the same."
01369_ 2D-FTN(g) slips back into the shadows.
01423_ D-53 Grenadier suffers critical hit (Burn).
01434_ Hover Unit destroyed.
01434_ Destroyed Hover Unit.
01434_ Core Extractor disabled.
01435_ Hover Unit destroyed.

 Map 
-----
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| ??????????##     ##?##        #????##  = #????#    |
| ???????????#      ##?#        #?####     #????#    |
| ???????????##      #?###      ###        ##???#    |
| ????????????##     #???#      ##          #???#    |
| ######???????##   ##???###    #           #????    |
|      #????????## ##??????#               ##????    |
|      ########### #???????# ###          ##?????##  |
|                  #???????# #?#  k ##   ##????????# |
| <    ##### ##### #???????# #?### #######?????????? |
|      #???# ##### ######??# #???# #???????????????? |
|      #???# ##         #### #???# #???????????????? |
|      #??##     ######      #???# #???????????????? |
|      #??#      #????# ######???# #???????????????? |
|      #??#     ##????# ########## #???????????????? |
| ""####??##   ##?????#            #???????????????? |
| ##???????#####??????############ ########????????? |
| ?????????????????????########??#                ?? |
| ???###################  ##  ##?# ########????????? |
| ##?#                         ### #???????????????? |
|   ## ######## ########        ## #?####??????????? |
| #    #??????# #??????##       ## ###  ##?????????? |
| ### ######### #???????###              #?????????? |
| ??####        #?????????##              #????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                53
Targeting Accuracy         5
Salvage Targeting          1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ZhirovReactiveExoskeleton
  Manual?         0
Play Time         00:21:10
  Cumulative      508.1 hours
  Start           2024.11.20 @ 11:48:45
  End             2024.11.20 @ 12:05:48
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          208
  Rogue           208
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           0/0/2/2/0/0/0/0/0
Lore%             48
Gallery%          76
Achievement%      66
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Proggy
Map View          83x54
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: ce967661-bd59-4583-a06a-54b9c359b241