Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 15:34:12 Player: FenRhew Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (96) 480 Value Destroyed (2894) 2894 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1479) 1479 TOTAL SCORE: 12413 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 546 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -244 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Improved Gyrokinetic Inverter Improved Particle Charger Advanced Force Field Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Improved Transmission Jammer Advanced ECM Suite Graphene Brace Advanced Force Field Point Defense Array Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Railgun Improved Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Biometal Medium Treads Field Propulsion Array [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 . 2 . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . 1 . . . 1 . . . 1 . . . . . 1 . Utility 8 | . . 1 . . . 1 . 2 . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 216 | 6 26 32 1 . 5 12 20 25 3 10 12 8 9 8 11 21 7 Power 26 | 1 5 4 . . . 1 1 . . 3 1 . 1 1 3 4 1 Engine 17 | 1 5 4 . . . 1 . . . 1 1 . 1 . 2 1 . Core 8 | . . . . . . . 1 . . 2 . . . 1 1 3 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 54 | 2 12 14 . . 5 1 1 9 . 1 1 1 1 . 2 3 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . 6 . . . . . . . . . . . . . . . Flight 44 | . 10 8 . . 5 1 1 9 . 1 1 1 1 . 2 3 1 Utility 84 | 1 6 3 . . . 6 8 12 3 4 4 4 6 6 5 12 4 Device 55 | . 4 . . . . 2 5 7 3 3 3 3 3 6 5 7 4 Storage 4 | 1 . . . . . 1 . 1 . . . 1 . . . . . Processor 7 | . 1 1 . . . 3 . 1 . . . . . . . 1 . Hackware 10 | . 1 . . . . . 1 . . 1 . . 3 . . 4 . Protection 8 | . . 2 . . . . 2 3 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 3 11 1 . . 4 10 4 . 2 6 3 1 1 1 2 1 Energy Gun 13 | . 1 3 . . . . 2 1 . 1 2 1 . 1 1 . . Energy Cannon 7 | . . . . . . 1 3 2 . . . . . . . 1 . Ballistic Gun 9 | 2 2 4 . . . . . . . . . . . . . 1 . Ballistic Cannon 7 | . . 1 . . . . 2 . . . 2 1 1 . . . . Launcher 6 | . . 1 1 . . 2 2 . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . 2 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . 2 . . . 1 1 1 . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . . Parts Lost 48 | . 4 4 . . 1 . 2 . 2 2 3 5 . 1 1 13 10 Power 8 | . 1 1 . . . . . . . 1 . . . 1 . 2 2 Propulsion 17 | . 2 2 . . 1 . . . . . . 3 . . 1 4 4 Utility 18 | . 1 . . . . . . . 2 1 2 2 . . . 6 4 Weapon 5 | . . 1 . . . . 2 . . . 1 . . . . 1 . Highest Loss Streak 9 | . 2 1 . . 1 . 1 . 1 2 1 4 . 1 1 7 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 94 100 100 92 66 71 96 98 93 99 75 86 91 91 79 71 Engine 5 | . 13 11 11 11 11 9 4 . . 2 6 6 6 6 4 2 . Core 4 | . . . . . . . 4 7 7 8 6 6 6 6 5 10 7 Hover 3 | . . 17 33 33 15 . . . . . . . . . . . . Flight 20 | . 19 14 . . 15 9 9 27 30 31 32 22 25 26 25 21 16 Device 17 | . 12 11 11 11 11 18 8 20 22 17 24 23 23 19 28 20 26 Storage 1 | . 1 . . . . . 9 . . . . 1 . . . . . Hackware 12 | . 7 11 11 11 11 9 16 15 13 11 7 . 14 20 17 18 14 Protection 3 | . . 6 11 11 6 . 1 7 7 6 6 6 . . . . . Energy Gun 3 | . . 8 . . . . 3 6 7 5 4 1 . 4 1 . . Energy Cannon 2 | . . . . . . . 8 3 7 6 2 . . . . . . Ballistic Gun 3 | . 27 10 . . . . . . . . . . . . . 1 3 Ballistic Cannon 2 | . . . 11 11 11 8 1 . . . 3 1 1 1 . . . Launcher 1 | . . . 11 11 11 8 3 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 3 6 6 5 2 1 Peak Build Rating 120 | 6 9 17 17 20 20 52 55 61 42 56 58 53 59 61 77 106 120 Average Rating 44 | 4 7 12 17 17 17 48 52 40 39 47 54 38 51 58 67 81 99 On Entrance 39 | . 6 9 17 17 20 15 52 54 40 37 56 53 35 56 61 77 101 Naked Turns 39 | . . . . . . . . . . . . . . . . . 39 Heaviest Build 48 | 10 10 15 15 15 15 48 48 47 26 35 35 31 29 32 37 38 45 Greatest Support 50 | 20 20 21 21 21 21 50 50 50 26 35 35 35 32 32 38 44 40 Greatest Overweight (x) 3 | 2 2 1 . . 1 . . 3 . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 5 5 5 5 5 5 15 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 6 5 5 5 5 11 15 14 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 4 4 5 4 5 5 13 4 4 3 4 4 4 4 4 4 3 Final Capacity 15 | 8 5 5 5 5 5 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 6 5 5 5 5 5 11 14 5 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 30% | Hacker-Sprinter 19% | Mutant 11% | Scavenger-Mutant 11% | Hacker-Mutant 9% | Sprinter 8% | Derelict-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Matter Collected 2649 | 96 470 306 100 . 225 61 577 . . 119 310 167 70 83 . 65 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2823 | . 489 388 20 . 186 74 884 75 . 119 306 75 . . . 207 . Parts 174 | . 40 30 4 . 16 7 50 6 . 5 9 1 . . . 6 . Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 18 1 . 4 . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 77 | . 18 13 3 . 10 1 19 1 . 2 6 2 . . . 2 . Guns 37 | . 18 13 . . . . . 1 . 1 2 2 . . . . . Cannons 25 | . . . 1 . 5 . 12 . . 1 4 . . . . 2 . AOE 14 | . . . 2 . 5 1 6 . . . . . . . . . . Classes Destroyed 15 | . 4 3 . . 1 1 5 . . 1 . . . . . . . Worker 4 | . . 1 . . . 1 2 . . . . . . . . . . Builder 2 | . . 1 . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . 1 . Operator 4 | . 3 . . . . . 1 . . . . . . . . . . Watcher 4 | . 1 2 . . . . 1 . . . . . . . . . . Swarmer 31 | . 11 10 3 . 7 . . . . . . . . . . . . Grunt 27 | . 7 3 . . 3 . 9 . . 1 2 2 . . . . . Brawler 3 | . . . . . . . 1 . . . 2 . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . Sentry 8 | . . . . . . 1 5 1 . . 1 . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . . . 1 1 . . . . 2 . Best Kill Streak 10 | . 10 4 3 . 5 2 6 1 . 1 3 1 . . . 3 . Combat Bots Only 10 | . 10 4 3 . 4 1 5 1 . 1 3 1 . . . 2 . Max Kills in Single Turn 3 | . 1 2 3 . 3 1 2 1 . 1 1 1 . . . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . 2 1 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 945 | . 112 109 8 . 27 21 120 27 40 18 57 55 . 48 18 85 200 Missed 449 | . 52 46 4 . 13 6 46 17 20 9 39 26 . 36 11 38 86 Damage Taken 7581 | . 531 685 48 . 164 213 1294 70 198 141 291 514 . 159 138 742 2393 Core 2209 | . 142 134 7 . 59 29 133 11 42 15 . 158 . 16 38 110 1315 Absorbed by Shields 222 | . . . . . . 12 . . 36 . . 56 . . . 82 36 Redirected to Shielding 194 | . . 41 . . . . 16 21 16 18 56 26 . . . . . Regen/Repaired (Parts) 100 | . . . . . . . 63 37 . . . . . . . . . Core Remaining (%) 77 | 100 43 . . . 50 . 70 . 92 . . . . 77 96 90 . Volleys Fired 319 | . 72 52 2 . 18 7 77 6 6 21 23 26 . . . 9 . Largest 2 | . 2 2 2 . 2 2 2 2 2 2 2 2 . . . 1 . Hottest 140 | . 60 60 69 . 69 78 140 135 120 120 123 123 . . . 105 . Shots Fired 557 | . 144 99 3 . 25 9 127 11 10 37 42 40 . . . 9 1 Gun 342 | . 144 94 . . . . 35 6 4 16 21 21 . . . . 1 Cannon 188 | . . . 2 . 18 7 82 5 6 21 21 17 . . . 9 . Launcher 25 | . . 5 1 . 7 2 10 . . . . . . . . . . Special 2 | . . . . . . . . . . . . 2 . . . . . Kinetic 264 | . 143 52 2 . 18 7 10 . . . 14 17 . . . . 1 Thermal 235 | . 1 42 . . . . 107 5 6 21 23 21 . . . 9 . Explosive 18 | . . 5 1 . 7 . 5 . . . . . . . . . . Electromagnetic 38 | . . . . . . 2 5 6 4 16 5 . . . . . . Robot Hit Streak 19 | . 19 7 1 . 7 4 9 5 2 4 9 8 . . . 6 . Robot Miss Streak 6 | . 4 5 1 . 4 4 6 2 2 4 5 3 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 303 | . 84 61 1 . 13 5 62 6 2 11 23 28 . . . 7 . Core Hits 175 | . 40 28 3 . 17 2 60 3 . 3 11 5 . . . 2 1 Critical Kills 2 | . . . . . . . 1 . . . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . 1 . . . . 1 . . . 1 . Meltdown 2 | . . . . . . . 1 . . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 10 | . . 6 . . . 1 1 . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . 4 . . . 1 1 . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7044 | . 668 748 145 . 718 148 2546 125 46 228 654 686 . . . 295 37 Guns 2106 | . 668 510 . . . . 211 52 20 50 225 333 . . . . 37 Cannons 2763 | . . . 24 . 222 41 1122 73 26 178 429 353 . . . 295 . Explosions 2175 | . . 238 121 . 496 107 1213 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1991 | . 657 198 24 . 222 41 187 . . . 272 353 . . . . 37 Thermal 2793 | . 11 312 . . 41 . 1146 73 26 178 378 333 . . . 295 . Explosive 1827 | . . 238 121 . 455 . 1013 . . . . . . . . . . Electromagnetic 433 | . . . . . . 107 200 52 20 50 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . 2 2 2 2 1 3 . . 4 4 4 4 . 1 2 14 Average Corruption 2 | . . 2 2 2 2 1 1 . . 3 4 4 4 . 1 1 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 85 | . . 6 4 6 10 1 20 . . 8 14 10 1 . . 1 4 Message Errors 27 | . . . 1 3 1 . 8 . . 4 4 5 . . . 1 . Matter Fused 19 | . . 5 . 1 4 1 3 . . 1 4 . . . . . . Heat Flow Errors 4 | . . . . . 1 . 1 . . 1 1 . . . . . . Energy Discharges 10 | . . . 2 . 2 . 1 . . 1 . 2 1 . . . 1 Parts Rejected 4 | . . 1 . . . . 2 . . . 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . 1 1 1 . 1 . . 1 . . . . . . . Data Loss (major) 7 | . . . . 1 . . 2 . . . 2 2 . . . . . Misfires 2 | . . . . . . . . . . . . 1 . . . . 1 Alerts 3 | . . . . . 1 . 1 . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 142 | . . 28 . . . . 29 . . 13 9 23 . . . 40 . Projectiles 85 | . . . . . . . . . . 13 9 23 . . . 40 . Explosions 57 | . . 28 . . . . 29 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . 1 1 2 . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 1 1 2 . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . 19 . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 24 129 35 . 119 54 352 407 114 393 303 327 . . 48 319 . Average Temperature 105 | . 6 34 17 . 50 14 142 200 44 113 121 145 . . 16 166 . Received Heat Transfer 1326 | . 78 186 18 . 36 87 423 18 . 18 33 180 . . . 30 219 Effects 23 | . . . . . . . 5 1 . 9 5 3 . . . . . Shutdowns 3 | . . . . . . . . . . 3 . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . . . . . . Interference 14 | . . . . . . . 2 . . 4 5 3 . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Melted 19 | . . . . . 1 . 12 . . 1 2 . . . . 3 . Heat Transferred 4877 | . 25 725 . . 100 . 1924 150 37 222 685 750 . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Peak Influence 928 | . 472 664 324 . 397 326 928 419 252 198 . . . . 213 241 274 Initial 366 | . . 198 243 . . 154 137 366 177 132 . . . . 132 39 37 Average 255 | . 167 479 280 . 146 215 518 358 212 70 . . . . 135 99 129 Maximum Alert Level 3 | . 2 2 1 . 1 1 3 2 1 . . . . . 1 1 1 Low Security (%) 52 | 100 71 2 . . 57 59 18 . 7 100 . . . . 96 89 80 Level 1 22 | . 17 22 100 . 42 40 14 44 92 . . . . . 3 10 19 Level 2 19 | . 11 75 . . . . 32 55 . . . . . . . . . Level 3 5 | . . . . . . . 34 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 6 3 . . . 3 7 1 . 3 . . . . 1 3 4 Investigation 16 | . 3 2 . . . 1 3 1 . 1 . . . . . 3 2 Extermination 3 | . . . . . . . . . . 1 . . . . 1 . 1 Reinforcement 9 | . 3 1 . . . 2 1 . . 1 . . . . . . 1 Assault 3 | . . . . . . . 3 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Distress Signals 11 | . 1 6 . . . 2 . . . . . . . . . 2 . Communications Jammed 19 | . . . . . . . . . . . . . . . . 19 . Distress Signals 19 | . . . . . . . . . . . . . . . . 19 . Times Spotted 338 | . 32 63 13 . 10 18 63 2 16 8 19 6 . 19 12 27 30 Peak Tracking Total 17 | . 11 10 9 . 4 11 10 1 14 2 7 4 . 8 5 13 17 Tactical Retreats 74 | . 5 18 1 . . 5 8 . 6 4 5 1 . 5 4 8 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Traps Triggered 7 | . . 2 . . . 1 1 . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . . . . . 3 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Machines Disabled 19 | . . 4 . . 6 1 5 . 2 1 . . . . . . . Max in Single Turn 6 | . . 2 . . 6 1 1 . 1 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Machines Accessed 75 | . 5 5 . 2 . 4 13 11 2 11 1 1 . 1 6 10 3 Terminals 51 | . 3 5 . . . 3 11 6 2 5 . . . 1 4 8 3 Fabricators 4 | . . . . . . . . 2 . 1 . . . . 1 . . Repair Stations 5 | . . . . . . . 2 1 . 2 . . . . . . . Recycling Units 6 | . 2 . . . . . . 1 . 2 . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 1 . Total Hacks 196 | . 19 15 . 2 . 12 36 24 4 32 1 1 . 2 13 26 9 Successful 116 | . 13 11 . 2 . 7 20 15 1 21 1 1 . 2 6 14 2 Failed 79 | . 6 4 . . . 5 16 9 3 11 . . . . 7 11 7 Catastrophic 13 | . . . . . . 2 2 2 1 1 . . . . 2 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . Manual 78 | . 8 6 . 4 . 5 16 9 1 2 . . 4 . 5 10 8 Terminals 133 | . 7 15 . . . 9 32 13 4 13 . . . 2 10 19 9 Fabricators 6 | . . . . . . . . 3 . 1 . . . . 2 . . Repair Stations 11 | . . . . . . . 4 3 . 4 . . . . . . . Recycling Units 31 | . 12 . . . . . . 3 . 12 . . . . . 4 . Scanalyzers 5 | . . . . . . 3 . . . 2 . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . 1 3 . Terminal Hacks 72 | . 1 11 . 2 . 5 16 8 1 9 1 1 . 2 5 8 2 Record 22 | . . . . 1 . . 1 3 . 6 . . . 2 4 4 1 Part Schematic 2 | . . . . . . . . 2 . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . . 1 . . . 2 2 . . . . . . . . . . Open Door 4 | . . . . . . . 2 . . . 1 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . 1 . Level Access Points 4 | . . . . . . . 1 1 . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . 1 . . . . 1 . 1 Alert Level 12 | . 1 4 . . . 2 3 1 . 1 . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 2 . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 7 | . . . . . . . 4 2 . 1 . . . . . . . Scan Component 4 | . . . . . . . 2 1 . 1 . . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . . . Recycling Unit Hacks 26 | . 11 . . . . . . 2 . 9 . . . . . 4 . Recycle Component 12 | . 6 . . . . . . . . 5 . . . . . 1 . Process 4 | . 1 . . . . . . . . 2 . . . . . 1 . Report Inventory 5 | . 2 . . . . . . 1 . 1 . . . . . 1 . Retrieve Matter 3 | . 1 . . . . . . . . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . 1 . . . . . . . Insert Component 2 | . . . . . . 1 . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 2 . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . 1 . Terminals 2 | . 1 . . . . . . . . . . . . . . 1 . Sabotage 2 | . 1 . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 4 . . . 4 13 9 2 9 . . . . 5 8 3 Full Trace Events 16 | . 2 2 . . . 2 3 1 1 1 . . . . . 2 2 Feedback Events 3 | . . . . . . 1 . . 1 . . . . . . 1 . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . 1 . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . 2 . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . . . Time 124 | . . . . . . . 86 38 . . . . . . . . . Parts Recycled 12 | . 6 . . . . . . . . 5 . . . . . 1 . Recycled Matter 539 | . 82 . . . . . . . . 232 . . . . . 225 . Retrieved Matter 482 | . 82 . . . . . . . . 175 . . . . . 225 . Retrieved Components 12 | . 10 . . . . . . 2 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . 3 . . . 1 1 . . 1 . 2 . . . . . Non-combat 8 | . . 3 . . . 1 1 . . 1 . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . 4 . . . 1 1 . . 1 . 2 . . . . . parse_system 5 | . . 2 . . . . 1 . . . . 2 . . . . . no_distress 3 | . . 2 . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Total Allies 14 | . . . . . . . 12 . . . 2 . . . . . . Largest Group 10 | . . . . . . . 10 . . . 2 1 . . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . 49 20 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . 29 20 . . . . . Total Orders 4 | . . . . . . . 4 . . . . . . . . . . ROAM 2 | . . . . . . . 2 . . . . . . . . . . GUARD 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks 164 | . . . . . . . 155 . . . 6 3 . . . . . Total Damage 1992 | . . . . . . . 1853 . . . 74 65 . . . . . Kills 18 | . . . . . . . 17 . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 7 | . . . 1 . . . . . . . 1 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Turns Passed 8969 | 68 795 704 210 306 295 353 1160 556 222 1048 695 367 500 275 513 501 401 Spaces Moved 14466 | 44 1055 948 358 583 540 481 1083 790 344 1099 1511 897 1476 729 898 1043 587 Core 80 | 8 1 . . . . . . . . . . . . . . . 71 Treads . | . . . . . . . . . . . . . . . . . . Legs 148 | 36 112 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1676 | . . 495 358 583 240 . . . . . . . . . . . . Flight 12562 | . 942 453 . . 300 481 1083 790 344 1099 1511 897 1476 729 898 1043 516 Fastest Speed 23 | 50 37 34 52 52 34 50 50 26 26 24 24 23 29 31 26 24 28 Average Speed 35 | 116 45 43 52 52 43 50 50 28 26 30 24 28 30 31 28 27 31 Slowest Speed 248 | 150 150 120 52 52 117 50 50 248 26 102 24 29 31 31 31 103 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . 9 5 . . 3 3 26 5 1 3 1 1 . 1 7 19 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 87 63 72 92 93 45 89 14 37 21 97 73 85 85 21 31 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . 2 . . . . Known Exits Taken 6 | . . . . . . 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . Scrap Searched 19 | . . . 1 . 1 . . . . . 5 3 5 4 . . . Spaces Dug 10 | . . . . . . . 5 . . 5 . . . . . . . Terrain Destroyed 199 | . . 28 12 . 86 1 62 . . 6 1 1 . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 30 | . . . . . 3 1 16 . . 6 1 1 . . . 2 . AOE 169 | . . 28 12 . 83 . 46 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Fac Res Total 17686 | 58 1242 1143 378 587 570 580 1545 1114 463 1768 1798 971 1523 775 1153 1225 793 Wait 2446 | 3 58 81 17 . 6 60 359 260 96 601 228 33 22 35 238 148 201 Move 14266 | 43 1036 937 357 582 533 474 1031 779 340 1092 1508 894 1475 726 883 1006 570 Hop 89 | . 9 5 . . 3 3 25 5 1 3 1 1 . 1 7 17 8 Pick Up 126 | 6 17 8 . 1 . 13 17 15 . 13 7 2 7 1 5 11 3 Fast Attach 74 | 6 11 9 1 . 3 6 4 5 . 3 4 1 6 1 3 8 3 Attach 69 | . 4 5 . . . 1 5 16 1 4 3 6 1 3 5 11 4 Detach 31 | . . . . . . . 1 6 . 2 1 5 . 3 3 7 3 Swap 73 | . 11 18 . . 2 5 11 4 2 3 5 1 2 4 3 2 . Drop 136 | . 24 22 1 4 5 10 13 18 . 6 7 2 10 1 6 6 1 Fire 319 | . 72 52 2 . 18 7 77 6 6 21 23 26 . . . 9 . Melee 10 | . . 6 . . . 1 1 . . 2 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 17 18 . . . . . . . Rewire 12 | . . . . . . . 1 . . . 11 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 451 | -10/Materials | Discovered new exit (range 9) 546 | -10/Materials | Build established: Scavenger-Mutant 564 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Core integrity fell below 50% 829 | -10/Materials | Destroyed 10 combat bots 864 | -10/Materials | Entered another Materials area 864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -9/Materials | Discovered new exit (range 13) 947 | -9/Materials | Discovered new exit (range 12) 1568 | -9/Materials | Entered Mines 1575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -9/Mines | Discovered new exit (range 5) 1582 | -9/Mines | Discovered new exit (range 9) 1585 | -9/Mines | Learned location of Storage (-8) 1619 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1721 | -9/Mines | Assembled infested the area 1735 | -9/Mines | Build established: Mutant 1778 | -9/Mines | Entered Exiles 1786 | -9/Exiles | Discovered new exit (range 14) 1795 | -9/Exiles | Met 8R-AWN 1803 | -9/Exiles | Met EX-HEX 1833 | -9/Exiles | Met EX-DEC 1848 | -9/Exiles | Visited The Gauntlet 1933 | -9/Exiles | Discovered new exit (range 14) 1975 | -9/Exiles | Met EX-BIN 1980 | -9/Exiles | Aligned with FarCom system 1981 | -9/Exiles | Given EX-Vault access code 1999 | -9/Exiles | Opened EX-Vault 2006 | -9/Exiles | Found Flying Fortress v7 2019 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2084 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2084 | -9/Exiles | Entered Mines 2098 | -8/Mines | Discovered new exit (range 9) 2369 | -8/Mines | Discovered new exit (range 7) 2379 | -8/Mines | Entered Materials 2379 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -8/Materials | Identified exit to Storage 2732 | -8/Materials | Entered Storage 3012 | -8/Storage | Identified exit to Recycling 3012 | -8/Storage | Identified exit to Factory 3190 | -8/Storage | Build established: Hacker-Mutant 3347 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3587 | -8/Storage | Repaired ECM Suite 3660 | -8/Storage | Met a pair of Derelict thieves 3768 | -8/Storage | Lost 5 allies 3865 | -8/Storage | Repaired Imp. VTOL Module 3892 | -8/Storage | Entered Factory 3892 | -7/Factory | Evolved 2 slots: Utility x2 3894 | -7/Factory | Identified exit to DSF 4195 | -7/Factory | Identified exit to Factory 4273 | -7/Factory | Repaired Imp. Propulsion Shielding 4303 | -7/Factory | Build established: Hacker-Sprinter 4447 | -7/Factory | Identified exit to Garrison 4448 | -7/Factory | Entered Garrison 4530 | -7/Garrison | Triggered checkpoint 4634 | -7/Garrison | Triggered checkpoint 4634 | -7/Garrison | Triggered checkpoint 4637 | -7/Garrison | Hacking Suite fried by hacking feedback 4647 | -7/Garrison | Discovered exit to Factory (range 10) 4670 | -7/Garrison | Entered Factory 4670 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5605 | -6/Factory | Identified exit to Factory 5632 | -6/Factory | Discovered new exit (range 15) 5718 | -6/Factory | Entered Lower Caves 5723 | -6/Lower Caves | Learned Factory garrison access intel 5738 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5869 | -6/Lower Caves | Encountered a Warlord checkpoint 6000 | -6/Lower Caves | Discovered new exit (range 5) 6112 | -6/Lower Caves | Build established: Sprinter 6113 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6162 | -6/Lower Caves | Lost 3 allies 6413 | -6/Lower Caves | Entered another Lower Caves area 6413 | -6/Lower Caves | Accompanied by 1 ally 6499 | -6/Lower Caves | Lost 4 parts (2n2u) 6656 | -6/Lower Caves | Learned Factory trap positions 6684 | -6/Lower Caves | Discovered new exit (range 15) 6690 | -6/Lower Caves | Learned Factory non-interactive machine intel 6780 | -6/Lower Caves | Entered Zion 6814 | -6/Zion | Discovered new exit (range 12) 6826 | -6/Zion | System corruption cleaned by Quarantine Array 6883 | -6/Zion | Learned Factory emergency access door positions 6885 | -6/Zion | Received a visual enhancement algorithm 6925 | -6/Zion | Given A8's code to call for help 6959 | -6/Zion | Identified exit to Deep Caves 6994 | -6/Zion | Found Prototype Device 7050 | -6/Zion | Given the Hacking Drone Bay 7052 | -6/Zion | Found Prototype Device 7052 | -6/Zion | Identified Hacking Drone Bay 7186 | -6/Zion | Rebuked by Imprinter 7280 | -6/Zion | Entered Proximity Caves 7350 | -5/Proximity Caves | Learned location of 1 exit from Factory 7392 | -5/Proximity Caves | Learned Factory trap positions 7470 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7514 | -5/Proximity Caves | Spotted B-75 Beast 7546 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7555 | -5/Proximity Caves | Entered Factory 7555 | -5/Factory | Evolved 2 slots: Utility x2 7556 | -5/Factory | Identified exit to Factory 7557 | -5/Factory | Loaded intel: 103 trap records 7559 | -5/Factory | Loaded intel: 169 non-interactive machine locations 7560 | -5/Factory | Loaded intel: 4 garrison access locations 7631 | -5/Factory | Build established: Derelict-Sprinter 7962 | -5/Factory | Discovered exit to Factory (range 15) 8068 | -5/Factory | Entered another Factory area 8068 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8069 | -4/Factory | Loaded intel: 71 trap records 8095 | -4/Factory | Central database locked down 8286 | -4/Factory | Lost 7 parts (3n4u) 8332 | -4/Factory | Build established: Hacker-Sprinter 8338 | -4/Factory | Imp. System Shield fried by hacking feedback 8384 | -4/Factory | Lost 3 parts (1n1u1w) 8384 | -4/Factory | Identified exit to Research 8399 | -4/Factory | Found Quantum Capacitor 8569 | -4/Factory | Entered Research 8569 | -3/Research | Evolved 2 slots: Utility x2 8931 | -3/Research | System corruption reached 10% 8931 | -3/Research | Released all parts (9) 8944 | -3/Research | Core integrity fell below 50% 8952 | -3/Research | Core integrity fell below 20% 8961 | -3/Research | Lost 9 parts (2p4n3u) 8970 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 08943_ Drone sends a signal. 08945_ H-77 Assassin retrieves Drone. 08945_ Penetrated by Slug. 08945_ Slug penetrates Wall. 08948_ Critical hit (Burn: +37). 08948_ Penetrated by Slug. 08948_ Slug penetrates G-67 Veteran. 08948_ Penetrated by Slug. 08950_ P-80 Master resets G-67 Veteran, system corruption cleaned. 08951_ Penetrated by Slug. 08951_ Slug penetrates Wall. 08955_ System corrupted: Energy discharge (-28). 08955_ Penetrated by Slug. 08955_ Slug penetrates Wall. 08959_ Acquired Imp. Gyrokinetic Inverter. 08961_ Dropped Imp. Remote Datajack. 08961_ Acquired Imp. Particle Charger. 08967_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????########## | | ???????????????????????????????# # ##### | | ???????????????????????????????# # ## | | ???????????????????????????????# # ## | | ???????????????????????????????# | # ## | | ???????????????????????????????# + ## | | ???????????????????????????????# # ## | | ???????????????????????????????# # ## | | ?????????????????????????####### p # ## | | ?????????????????????????#""G""# # ## | | ????????????##############"" ""######p### ##### | | ???????????? "" pp #???? | | ??????????? "T" #???? | | ??????????? #???? | | ??????????? w " " #???? | | ?????????????????# """ ########???? | | ?????????????????# @t " " #??????????? | | ?????????????????# #??????????? | | ?????????????????#[ [ #??????????? | | ????????????????+ #??????????? | | ????????????????## % ##########?? | | ?????????????????# # #?? | | ?????????????????# ############ # #?? | | ?????????????????# ??# # # "" #?? | | ?????????????????# ???# #gg # """ #?? | | ?????????????????# ???# + + "R #?? | | ?????????????????# ????# # # """ #?? | | ?????????????????# ????# # # """ #?? | | ?????????????????# ?????# ?# # ??? | | ????????????????????????#= ?# # ??? | | ????????????????????????# = ??# ##########?? | | ????????????????????????# = ??# #??????????? | | ????????????????????????######???# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??#######?? | | ?????????????????????????????????# #? #?? | | ?????????????????????????????????# #? ??? | | ?????????????????????????????????# # """ ??? | | ?????????????????????????????????# # """ #?? | | ??????????????????????############ + """ #?? | | ??????????????????????# = + # """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 42 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Offensive Hacking 40 Defensive Hacking 23 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Imp. Component Analysis Suite | -7/Factory | Hacked Weight Redist. System | -7/Factory | Hacked Arm. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Coil Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked K-01 Serf | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Brute Force Can't Catch Me Dangerous Findings Leap Before You Look Prolific Hacker Safety First root@ Challenges ------------ None Game ------ Seed PhaseImprinterMultitool Manual? 0 Play Time 04:22:15 Cumulative 15.6 hours Start 2025.01.04 @ 22:07:18 End 2025.01.05 @ 15:34:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e015b2-dc67-47ca-a5e6-2dfd339a90bb