Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 19:22:13 Player: PE-P51 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2004) 2004 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3757 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 265/265 System Corruption 12% Temperature Cool (9) Movement Treading (220) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Light Armor Plating Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Treads Improved Treads Improved Treads Huge Storage Unit Improved Terrain Scanner Transport Network Coupler Improved Weapon Shielding Improved EM Shotgun Heavy Assault Rifle Autogun Improved Light Cannon Rocket Launcher Improved Datajack Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Core Shielding Improved Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Flexi-carbon Leg Armored Wheel Armored Wheel Huge Storage Unit Improved Terrain Scanner Transport Network Coupler Improved Weapon Shielding Improved EM Shotgun Field Laser Beam Cannon Light Assault Rifle Autogun Autogun Light Cannon Rocket Launcher Flail [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 68 | 6 16 7 29 10 Power 12 | 1 3 2 6 . Engine 10 | 1 3 1 5 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 20 | 2 4 3 7 4 Treads 9 | . 2 1 2 4 Leg 4 | 2 2 . . . Wheel 7 | . . 2 5 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 1 11 2 Device 2 | . 1 . 1 . Storage 5 | 1 2 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 10 | . . . 8 2 Artifact . | . . . . . Weapon 18 | 2 6 1 5 4 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 5 . 2 3 Ballistic Cannon 2 | . 1 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 1 4 7 6 Power 2 | . . 1 1 . Propulsion 6 | . 1 2 1 2 Utility 7 | . . 1 3 3 Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . 1 3 2 3 To Critical Strikes . | . . . . . Average Backups 15 | 1 11 13 17 18 Power 2 | . 1 1 2 3 Propulsion 3 | . 2 2 3 3 Utility 3 | . 2 3 4 4 Weapon 5 | . 3 6 7 6 Tool/Special . | . . . . . Unused Backups 26 | . 3 1 10 12 Power 3 | . 1 . . 2 Propulsion 10 | . 1 1 5 3 Utility 5 | . 1 . . 4 Weapon 8 | . . . 5 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 94 98 96 Engine 11 | . 13 7 10 11 Treads 9 | . 7 18 4 19 Leg 6 | . 20 . . . Wheel 8 | . . 8 17 1 Device 1 | . . . 2 5 Storage 19 | . 26 24 14 11 Processor 3 | . . . 7 . Protection 11 | . . . 18 25 Ballistic Gun 19 | . 19 14 19 21 Ballistic Cannon 4 | . 7 14 1 . Peak Build Rating 21 | 6 8 17 21 21 Average Rating 13 | 4 7 12 17 18 On Entrance 9 | . 6 8 13 21 Avg Prop Armor Cover (%) 9 | . 9 10 8 . Naked Turns . | . . . . . Heaviest Build 67 | 12 31 45 63 67 Greatest Support 46 | 20 20 20 24 46 Greatest Overweight (x) 7 | 1 7 4 5 2 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 6 14 15 18 20 Most Carried 20 | 4 15 15 20 20 Average Carried 15 | 1 11 13 17 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 4 13 15 20 17 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2438 | 195 359 409 1083 392 Remotely 417 | . . . 302 115 Salvage Created 2460 | . 351 30 1468 611 Parts 168 | . 25 2 87 54 Haulers Intercepted 6 | . 1 . 4 1 Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 60 | . 12 6 25 17 Guns 39 | . 8 1 19 11 Cannons 12 | . 4 4 4 . AOE 9 | . . 1 2 6 Classes Destroyed 13 | . 4 3 6 . Worker 3 | . . . 2 1 Builder 2 | . . . 1 1 Tunneler 2 | . . 1 1 . Hauler 6 | . 1 . 4 1 Recycler 2 | . 1 . 1 . Watcher 2 | . . . 1 1 Swarmer 12 | . 9 . . 3 Grunt 27 | . 3 . 15 9 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 13 | . . . 8 5 Demolisher 2 | . . 2 . . Assembled 4 | . . 4 . . Best Kill Streak 8 | . 3 3 4 8 Combat Bots Only 6 | . 3 3 3 6 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging 1 | . . . . 1 Exploded 3 | . . 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 321 | . 72 22 120 107 Missed 68 | . 19 3 30 16 Hits 253 | . 53 19 90 91 Melee 10 | . . . 10 . Projectile 243 | . 53 19 80 91 AOE 11 | . . 11 . . Critical Strikes 8 | . . . 5 3 Part Disruptions 1 | . . 1 . . Damage Taken 3866 | . 504 620 1403 1339 Core 608 | . 102 92 219 195 Absorbed by Shields . | . . . . . Redirected to Shielding 126 | . . . 109 17 Regen/Repaired (Parts) 69 | . . . 69 . Core Remaining (%) 61 | 100 . 22 . . Volleys Fired 219 | . 42 19 111 47 Largest 2 | . 2 2 2 2 Hottest 68 | . 50 68 68 46 Shots Fired 425 | . 84 35 221 85 Gun 364 | . 69 19 196 80 Cannon 56 | . 15 16 25 . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 415 | . 84 35 216 80 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic 5 | . . . 5 . Robot Hit Streak 20 | . 8 5 14 20 Robot Miss Streak 7 | . 6 2 7 2 Penetration Max 1 | . . 1 1 . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 270 | . 43 21 144 62 Core Hits 128 | . 22 10 62 34 Critical Kills 4 | . . 1 3 . Critical Parts Destroyed 13 | . . 2 10 1 Critical Strikes 18 | . . 3 14 1 Destroy 18 | . . 3 14 1 Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4788 | . 537 318 2401 1532 Guns 3169 | . 326 173 1678 992 Cannons 756 | . 170 145 441 . Explosions 800 | . . . 263 537 Melee . | . . . . . Ramming 63 | . 41 . 19 3 Kinetic 3857 | . 496 318 2051 992 Thermal 263 | . . . 263 . Explosive 537 | . . . . 537 Electromagnetic 68 | . . . 68 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . 1 12 12 Average Corruption 8 | . . 1 7 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 95 | . . . 63 32 Message Errors 26 | . . . 16 10 Matter Fused 15 | . . . 10 5 Heat Flow Errors 6 | . . . 5 1 Energy Discharges 14 | . . . 8 6 Parts Rejected 4 | . . . 4 . Parts Fused 1 | . . . 1 . Data Loss (minor) 9 | . . . 8 1 Data Loss (major) 6 | . . . 4 2 Misfires 3 | . . . 3 . Alerts 3 | . . . 1 2 Misdirections 2 | . . . 1 1 Weapon Failures 6 | . . . 2 4 Overload Shots . | . . . . . Overflow Damage 74 | . . 16 46 12 Projectiles 16 | . . 16 . . Explosions 58 | . . . 46 12 Melee . | . . . . . Knockbacks 4 | . 2 . 2 . Impact . | . . . . . Kinetic 4 | . 2 . 2 . Secondary . | . . . . . Self-Inflicted Damage 190 | . . . 9 181 Shots 4 | . . . . 4 Rammed 3 | . 1 . 1 1 Targets Rammed 13 | . 11 . 1 1 Kicked 10 | . 10 . . . Crushed . | . . . . . Highest Temperature 253 | . 20 45 253 247 Average Temperature 60 | . 9 17 39 96 Received Heat Transfer 1063 | . 36 52 480 495 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 1 2 Low Security (%) 88 | 100 100 100 86 59 Level 1 8 | . . . 13 17 Level 2 3 | . . . . 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 474 | . 85 30 251 474 Initial 56 | . . . . 56 Average 66 | . 24 2 78 183 Influence Increases 2078 | . 359 57 917 745 Destroy 0b10 Robot/C 1120 | . 240 40 500 340 Destroy 0b10 Robot/NC 85 | . 10 5 50 20 Destroy Leader 346 | . 52 10 180 104 Successful Hack 51 | . 25 . 7 19 Disable Machine 105 | . 15 . 60 30 Anti-Garrison Action 200 | . . . . 200 Destroy Structure 66 | . 2 2 30 32 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 90 | . 15 . 75 . Influence Decreases 1628 | . 359 57 783 429 Entered New Map 78 | . . . . 78 Time Decay 1139 | . 349 37 472 281 Lost Part 150 | . 10 20 60 60 Lost Ally 10 | . . . . 10 Purge Threat 251 | . . . 251 . Squads Dispatched 11 | . 2 . 4 5 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 10 | . . 1 6 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 28 11 45 23 Peak Tracking Total 6 | . 4 3 4 6 Tactical Retreats 7 | . 1 2 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 7 | . 5 . 2 . Indirectly . | . . . . . Trap Hack Attempts 6 | . . . 6 . Triggered 1 | . . . 1 . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . 1 . 4 2 Max in Single Turn 2 | . 1 . 2 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 16 | . 2 . 11 3 Terminals 10 | . 2 . 6 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 55 | . 4 . 35 16 Successful 32 | . 3 . 20 9 Failed 22 | . 1 . 14 7 Catastrophic 6 | . . . 4 2 Database Lockouts 1 | . . . 1 . Manual 11 | . . . 6 5 Terminals 39 | . 4 . 22 13 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . 3 . Scanalyzers 8 | . . . 8 . Garrison Access 3 | . . . . 3 Terminal Hacks 20 | . 3 . 9 8 Record 1 | . . . 1 . Part Schematic 2 | . . . . 2 Robot Schematic 1 | . . . . 1 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Alert Level 3 | . . . 2 1 Unreport Threat 2 | . . . 2 . Hauler Manifests 2 | . . . 1 1 Registered Components 2 | . 1 . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Retrieve Study 7 | . . . 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 2 . 9 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 7 | . . . 7 . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 10 | . . . 10 10 Highest-Rated Ally 10 | . . . 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4640 | 76 1542 446 1939 637 Spaces Moved 2319 | 56 674 237 1110 242 Core 16 | 14 2 . . . Treads 494 | . 160 65 51 218 Legs 554 | 42 512 . . . Wheels 1255 | . . 172 1059 24 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 115 110 110 Average Speed 154 | 106 191 160 123 198 Slowest Speed 400 | 120 400 240 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 5 94 36 88 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . 4 33 30 Melee . | . . . . . Projectile 12 | . . 4 8 . AOE 55 | . . . 25 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2991 | 69 839 270 1497 316 Wait 249 | 4 67 . 166 12 Move 2315 | 55 673 236 1109 242 Hop . | . . . . . Pick Up 48 | 4 10 5 28 1 Fast Attach 29 | 6 6 1 12 4 Attach 11 | . 2 3 4 2 Detach . | . . . . . Swap 55 | . 18 3 28 6 Drop 44 | . 10 3 30 1 Fire 219 | . 42 19 111 47 Melee 2 | . . . 2 . Ram 1 | . . . 1 . Kick 10 | . 10 . . . Crush 2 | . 1 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 6 | . . . 6 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 514 | -10/Materials | Discovered new exit (range 13) 558 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Discovered new exit (range 6) 1357 | -10/Materials | Discovered new exit (range 6) 1619 | -10/Materials | Entered Mines 1665 | -10/Mines | Discovered new exit (range 9) 1733 | -10/Mines | Learned 8 Materials zone layouts 1755 | -10/Mines | Assembled infested the area 1760 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1782 | -10/Mines | Core integrity fell below 50% 1818 | -10/Mines | Lost 3 parts (2n1u) 2065 | -10/Mines | Entered Materials 2065 | -9/Materials | Evolved 2 slots: Utility x2 2066 | -9/Materials | Identified exit to Materials 2066 | -9/Materials | Identified exit to Mines 2219 | -9/Materials | Discovered new exit (range 15) 2747 | -9/Materials | Build established: Scavenger-Mutant 2802 | -9/Materials | Discovered exit to Materials (range 16) 2965 | -9/Materials | Discovered exit to Mines (range 16) 3027 | -9/Materials | Central database locked down 3070 | -9/Materials | Discovered exit to Materials (range 9) 3182 | -9/Materials | Build established: Mutant 3346 | -9/Materials | Discovered new exit (range 6) 3379 | -9/Materials | Core integrity fell below 50% 3398 | -9/Materials | System corruption reached 10% 3799 | -9/Materials | Repaired Arm. Wheel+ 4004 | -9/Materials | Entered Storage 4004 | -9/Storage | Accompanied by 1 ally 4270 | -9/Storage | Garrison activated, responded to threat 4373 | -9/Storage | Core integrity fell below 20% 4411 | -9/Storage | Lost 3 parts (1n1u1w) 4641 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04499_ R-06 Scavenger collects Aluminum Leg. 04507_ R-06 Scavenger collects Sml. Laser. 04509_ R-06 Scavenger collects Ion Engine. 04510_ System corrupted: Energy discharge (-100). 04516_ Destroyed Hover Unit. 04516_ W-16 Scout destroyed. 04519_ K-01 Serf collects debris. 04519_ Acquired 8 matter. 04529_ System corrupted: Energy discharge (-53). 04546_ System corrupted: Energy discharge (-103). 04561_ UIBC3 |3TUUP0TYQXRNIV 04576_ Destroyed Ion Engine. 04576_ G-34 Mercenary destroyed. 04588_ FI:RWZBV=INAXMET H9/6FX%N 04598_ K-01 Serf collects debris. 04599_ Acquired 44 matter. 04603_ Acquired 23 matter. 04605_ System corrupted: Substantial component data lost. 04605_ Acquired 2 matter. 04620_ WDO7V4#E7W/QO0/#VU,LL #AO&&V9 Map ----- +----------------------------------------------------+ | ???# # ####+##### # """ # | | ####! 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"???????? | | ????????# #????????# #??#####???????? | | ????????# ????????# #??????????????? | | ????????# #????????# #??????????????? | | ???????? #????????# #??????????????? | | ????????##+##????????# #??????????????? | | ?????????????????????+ +??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????? ???????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Storage | Hacked Plasma Cutter | -9/Storage | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 31% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Flail | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsHeavyDiverter Manual? 0 Play Time 00:37:08 Cumulative 173.2 hours Start 2025.12.13 @ 17:00:20 End 2025.12.13 @ 19:22:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e8725b2-e158-47d7-b03f-fd4044b55bbc