Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 02:30:33 Player: youngster Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (417) 2085 Value Destroyed (18763) 18763 Prototype IDs (97) 1940 Alien Tech Used (11) 2200 Bonus (13413) 13413 TOTAL SCORE: 48601 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1374 Follower Combat Kills 1029 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 670 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -3060 Cogmind --------- Core Integrity 0/1450 Matter 175/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Spectral Analyzer Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Zionite Weapon Casing Centrium Heavy Armor Plating Beam Splitter AEGIS Remote Shield System Mapper > --- WEAPON ----------- Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads 2N-1CE's Frost Array Experimental Energy Well Advanced Sensor Array Advanced Terrain Scanner Advanced Weapon Cycler Makeshift Transmission Jammer Advanced Hacking Suite Subatomic Replicator Spacefold Activator Microwarp Drive EMDS Vortex Cannon Enhanced Nova Cannon Sigix Shearcannon Gamma Bomb Array Sigix Containment Pod [Rating: 228] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Airjet Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Cooled Phase Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Helical Railgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Utility 10 | . . . . . 2 . 2 . . . 1 . . . . . 2 . . . . 1 . . . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 798 | 6 18 8 8 9 71 31 64 11 2 21 104 30 6 11 44 16 3 7 19 1 12 21 19 10 18 14 39 45 21 61 48 Power 26 | 1 . . . 1 1 1 1 . . 2 3 2 . . 1 . . . . . . . . . 1 . . 3 4 4 1 Engine 11 | 1 . . . 1 1 1 . . . 2 3 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 4 4 1 Propulsion 126 | 2 11 2 . 2 30 12 12 . . 3 15 6 1 2 4 . . . 1 . . . . . 3 1 7 1 . 6 5 Treads 69 | 2 6 1 . 1 20 6 5 . . 2 7 . . 2 . . . . . . . . . . 1 . 6 1 . 6 3 Leg 12 | . . . . . . . . . . . 3 . . . 4 . . . 1 . . . . . 2 1 1 . . . . Wheel 41 | . 5 1 . 1 10 6 7 . . 1 5 5 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 404 | 1 4 . 5 . 12 6 29 5 . 7 56 18 3 1 22 9 3 5 12 1 10 17 15 6 4 9 28 36 14 36 30 Device 280 | . . . 1 . 4 4 21 3 . 3 44 17 3 1 11 7 2 3 6 1 6 11 11 3 2 6 22 31 10 24 23 Storage 13 | 1 2 . 2 . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . 1 1 . Processor 15 | . . . . . . . 1 . . . 1 1 . . . . . . 1 . . 2 1 . 1 . . 2 2 2 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Protection 91 | . 2 . 2 . 7 1 7 2 . 4 10 . . . 10 2 1 2 5 . 4 3 2 3 1 3 4 3 1 6 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 242 | 2 3 6 3 6 28 12 22 6 2 9 30 4 2 8 17 7 . 2 6 . 2 4 4 4 10 4 4 5 3 15 12 Energy Gun 7 | 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . 2 Energy Cannon 31 | . . . . . 2 1 2 . . 1 2 . . . 5 . . . . . . . . . 1 . 1 2 2 6 6 Ballistic Gun 83 | 1 3 3 2 3 10 7 8 1 2 2 12 3 1 4 5 . . 1 . . . . . . 5 1 3 3 . 3 . Ballistic Cannon 12 | . . . . . 7 . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 2 . Launcher 42 | . . 3 . 3 8 1 5 2 . 2 1 . 1 1 3 1 . . 1 . 1 1 2 2 2 1 . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Impact Weapon 42 | . . . . . 1 3 7 3 . 4 2 . . 2 4 3 . 1 4 . 1 2 2 2 . . . . . 1 . Slashing Weapon 14 | . . . . . . . . . . . 9 1 . . . . . . . . . . . . . . . . . 1 3 Piercing Weapon 8 | . . . . . . . . . . . 1 . . 1 . 2 . . 1 . . . . . . 1 . . . 2 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 1 . 3 3 1 . . . 8 . . . 6 . . . . 1 . 2 . . 6 . 1 4 1 11 . Corrupted Parts 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Lost 62 | . . . . . 3 . 1 . . 2 21 . . . 7 . . . . . . . . . . 4 1 1 . 4 18 Power 6 | . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 15 | . . . . . 1 . . . . 1 6 . . . 1 . . . . . . . . . . 1 . . . . 5 Utility 34 | . . . . . 2 . 1 . . . 9 . . . 5 . . . . . . . . . . 3 1 1 . 3 9 Weapon 7 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 12 | . . . . . 2 . 1 . . 2 8 . . . 3 . . . . . . . . . . 4 1 1 . 2 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 88 | . 97 100 86 100 97 89 91 92 77 91 88 92 93 87 84 86 87 88 87 79 88 82 83 82 85 90 86 78 82 81 69 Engine 4 | . 14 14 14 14 9 9 1 . . 2 11 13 13 13 4 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 5 4 5 5 4 3 6 7 3 Treads 7 | . 18 14 14 14 18 18 15 15 15 15 9 6 6 7 8 . . . . . . . . . . . 4 14 13 13 12 Leg 6 | . . . . . . . . . . . 2 . . . 4 20 17 17 17 16 17 15 15 15 16 18 17 . . . . Wheel 3 | . 9 14 14 13 8 8 6 7 7 6 2 5 6 4 . . . . . . . . . . . . . . . . . Device 12 | . . . . . 9 8 14 13 15 19 20 13 13 13 10 9 14 10 10 11 10 13 14 14 13 19 13 10 12 12 10 Storage 9 | . 14 14 13 14 9 9 7 7 7 7 6 6 6 6 8 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 Processor 11 | . . . . . . . 7 7 7 7 6 12 13 13 13 13 11 11 15 17 17 15 15 15 15 10 9 14 25 24 19 Protection 7 | . 11 14 12 14 16 8 7 8 7 3 7 6 6 6 7 2 7 11 6 5 5 5 5 5 6 9 7 5 . 1 2 Energy Cannon 4 | . . . . . . . . 1 . . . . . . 3 13 11 11 10 3 11 10 9 9 9 5 6 5 5 4 1 Ballistic Gun 9 | . 27 24 5 27 21 20 20 15 1 16 8 19 19 9 8 . . . . . . . . . 1 5 4 7 5 . . Impact Weapon 2 | . . . . . . 5 2 4 7 4 1 . . 3 3 5 5 5 4 5 4 4 4 4 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 54 54 54 58 122 124 131 128 118 129 147 149 147 142 156 157 180 184 180 161 173 175 175 174 180 171 181 181 170 176 184 Greatest Support 235 | 40 40 16 16 16 46 16 64 12 12 62 105 12 12 105 105 84 84 84 84 84 84 84 84 84 109 109 210 210 210 235 235 Greatest Overweight (x) 12 | . 3 3 3 3 7 7 10 10 9 10 12 12 12 11 4 1 2 2 2 2 2 2 2 2 2 2 2 . . . . Average Overweight (x) 3 | . 2 3 2 3 5 6 7 9 9 8 3 11 11 7 1 1 1 2 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 20 19 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 3 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 13 19 18 19 22 24 24 24 25 24 24 24 24 24 24 24 24 25 24 24 24 24 24 25 24 23 24 24 24 24 21 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 20 20 19 20 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 2 Class Distribution -------------------- 24% | Mutant 21% | Golem 12% | Assassin 10% | Skirmisher 8% | Tank 4% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Zion Golem | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Assassin | -4/Factory Assassin | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Assassin | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Mutant | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 17897 | 246 735 369 146 272 2091 917 1667 194 . 545 2067 792 280 86 1280 201 40 115 261 320 285 196 369 181 414 315 686 836 373 836 782 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21949 | . 902 126 . 297 1943 1462 1765 126 . 316 1906 738 118 . 1775 140 225 302 468 370 258 473 319 195 216 556 1479 636 232 1889 2717 Parts 1003 | . 57 9 . 36 129 74 67 1 . 10 96 21 10 . 33 2 9 14 19 1 19 10 18 10 11 20 58 37 10 114 108 Haulers Intercepted 13 | . 2 . . . 6 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 231 | . . . . . . . . 1 . 20 . 18 4 . . 9 . 25 23 . 16 . 24 9 62 20 . . . . . Prevented 14 | . . . . . . . . . . . . 3 . . . . . 1 . 1 . . 1 1 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 363 | . 14 8 . 14 40 18 27 . . 6 25 10 4 . 59 3 1 5 13 . 8 2 9 10 4 9 10 8 1 25 30 Melee 34 | . . . . . . 2 . . . . 10 . . . 3 . . . . . . . . . . . . . . 6 13 Guns 126 | . 14 4 . 4 21 16 21 . . 3 14 10 . . 7 . . . . . . . . . . 2 1 3 1 5 . Cannons 70 | . . . . . 5 . 1 . . . . . . . 1 2 1 5 7 . 4 2 4 . 3 5 9 5 . 8 8 AOE 107 | . . 4 . 10 14 . 4 . . 3 1 . 4 . 39 1 . . 5 . 4 . 5 10 1 2 . . . . . Classes Destroyed 31 | . 7 3 . 2 4 1 1 1 . . 1 1 . . 4 . . 1 1 . . . . . 2 . . . . 1 1 Worker 24 | . . 1 . 3 4 4 3 . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . 1 2 Builder 12 | . 1 . . . 3 . 3 . . . 2 . . . . . . . . . . . . . . . 1 1 . . 1 Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 6 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycler 28 | . 3 . . . 1 5 4 . . . 4 . . . . . 1 . . . . 3 . . . . 4 . 1 . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . . . 3 . 2 . . . 2 . . . . . . . . . . . . . . . 2 2 . 2 1 Swarmer 83 | . 3 3 . 11 9 4 4 . . . 3 . 4 . . . . . 9 . 4 . 5 10 . 3 . . . 9 2 Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 86 | . 11 2 . 2 21 8 11 . . 4 4 5 . . . 2 . . . . . . . . . 3 2 1 . . 10 Brawler 10 | . . . . 1 . . 2 . . . . 4 . . . 1 . . 1 . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 30 | . . . . . 6 6 5 . . 2 1 1 . . . . 1 1 1 . . . . . . . 3 . 1 . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . 1 . 2 . . . 5 . . . . . . . . . . . 2 . 1 2 2 2 . . 7 Programmer 45 | . . . . . . . 3 . . . 7 . . . . . . 3 . . 4 2 2 . 1 . 3 4 . 12 4 Heavy 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . 2 . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 43 | . . 2 . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 39 | . 3 4 . 10 8 5 5 . . 3 6 3 4 . 39 2 2 2 5 . 4 2 5 5 4 5 7 4 1 7 9 Combat Bots Only 36 | . 3 4 . 4 7 4 5 . . 3 6 3 4 . 36 2 1 2 5 . 4 1 5 5 4 5 2 4 1 7 8 Max Kills in Single Turn 9 | . 2 2 . 4 4 4 2 1 . 2 1 1 3 . 9 1 1 1 3 . 2 1 3 3 1 2 2 1 1 1 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 2 . 3 4 . 2 . . 2 1 . 3 . 9 1 . . 3 . 2 . 3 3 1 1 . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 29867 | . 328 275 . 163 1905 616 1473 . . 671 5250 152 53 . 2762 122 136 480 586 . 398 265 758 182 79 1072 781 531 58 3572 7199 Core 3144 | . 57 15 . 16 166 145 108 . . . 420 6 . . 373 . 13 41 21 . 43 16 114 10 39 28 24 20 . 181 1288 Absorbed by Shields 3762 | . . . . . 370 214 217 . . . 616 40 . . 266 . 12 42 6 . . . . . 25 306 151 174 . 11 1312 Reduced by Siege Mode 251 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 33 . 54 159 Redirected to Shielding 803 | . 3 . . . . . . . . . 104 . . . 482 19 . . . . . . . . . 15 45 . . 49 86 Regen/Repaired (Parts) 3751 | . 178 . . . 135 7 429 . . . . . . 1504 . . . . . . . 122 . . . . . . . 280 1096 Core Remaining (%) 70 | 100 . . . 64 . 43 . . . 84 . . . . . 6 . . . . 88 . . . . 82 . 96 . . . Volleys Fired 1032 | . 45 20 . 20 111 60 86 . . 32 71 21 8 . 63 12 3 32 20 . 20 16 35 14 20 18 65 69 14 81 76 Largest 3 | . 2 2 . 2 3 3 3 . . 3 3 3 3 . 3 2 2 2 2 . 2 2 2 2 2 3 3 3 3 2 1 Hottest 200 | . 46 46 . 46 109 109 119 . . 75 119 106 99 . 145 50 50 63 50 . 50 50 80 80 115 101 176 189 200 200 180 Shots Fired 2056 | . 89 35 . 31 281 156 231 1 . 61 167 71 21 . 135 19 6 51 39 . 33 22 59 20 24 49 140 123 23 96 73 Gun 1281 | . 89 28 . 27 205 147 218 1 . 44 161 71 18 . 101 . . 1 . . . . . . . 31 53 55 10 21 . Cannon 679 | . . . . . 64 7 5 . . 8 3 . . . 15 14 6 50 37 . 26 22 55 14 22 16 87 68 13 75 72 Launcher 95 | . . 7 . 4 12 2 8 . . 9 3 . 3 . 19 4 . . 2 . 7 . 4 6 2 2 . . . . 1 Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 1350 | . 89 28 . 27 262 147 218 1 . 44 154 71 18 . 101 . . 1 . . . . . . 4 31 53 55 10 36 . Thermal 484 | . . . . . . . . . . . 7 . . . . 14 6 50 37 . 26 22 55 14 18 16 87 68 13 51 . Explosive 94 | . . 7 . 4 12 2 8 . . 9 3 . 3 . 19 4 . . 2 . 7 . 4 6 2 2 . . . . . Electromagnetic 99 | . . . . . 7 7 5 . . 8 3 . . . 15 . . . . . . . . . . . . . . 1 53 Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 14 Robot Hit Streak 21 | . 13 4 . 10 12 21 18 . . 10 13 8 7 . 7 2 2 12 10 . 8 12 13 10 4 8 21 16 9 11 16 Robot Miss Streak 10 | . 4 5 . 1 4 5 10 . . 1 9 3 1 . 4 1 1 4 1 . 2 . 1 . 1 2 3 2 1 2 3 Penetration Max 2 | . . . . . . 1 . . . . 1 1 . . 2 . . . . . . . . . . . 2 . . 1 1 Secondary Targets 13 | . 2 . . . 2 1 3 . . . 2 . . . 2 . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 1385 | . 55 13 4 22 158 114 163 3 . 44 160 46 8 . 103 12 4 25 20 8 12 12 23 5 6 34 82 48 9 90 102 Core Hits 825 | . 28 11 . 25 97 46 86 . . 21 95 27 10 . 122 7 4 7 14 . 13 3 12 15 9 19 31 21 6 34 62 Critical Kills 17 | . . . . . 2 . . . . . . 2 2 . 2 . . . . . . . . . . . . 1 . 8 . Critical Parts Destroyed 29 | . . . . . . 1 . . . . 4 6 1 . 14 . . . . . . 1 . 1 . . . 1 . . . Critical Strikes 85 | . . . . . 5 1 1 . . . 8 9 3 . 18 . . . . 1 . 1 . 1 1 1 1 2 . 15 17 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Destroy 26 | . . . . . 2 1 1 . . . 2 9 3 . 5 . . . . . . . . . . . . 2 . 1 . Blast 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corrupt 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 8 Smash 16 | . . . . . . . . . . . 2 . . . 11 . . . . 1 . 1 . 1 . . . . . . . Sever 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Melee Attacks 378 | . . . 4 . 6 26 23 3 . 7 81 12 . 9 36 6 13 . 1 8 . 5 . 1 . 4 6 . . 54 73 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 145 | . . . . . 6 26 23 3 . 7 7 . . 9 36 1 13 . . 8 . 5 . 1 . . . . . . . Slashing 155 | . . . . . . . . . . . 74 12 . . . . . . . . . . . . . . . . . 12 57 Piercing 72 | . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . 4 6 . . 40 16 Sneak Attacks 51 | . . . 4 . 2 7 7 3 . . 10 . . . . 5 2 . . . . 4 . . . 2 2 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 3 5 Damage Inflicted 58232 | . 890 552 . 806 4413 2949 3792 209 . 1499 6023 1195 273 . 9459 766 304 1213 1158 967 804 787 1805 1012 649 1457 3563 1827 308 2961 6591 Guns 16731 | . 890 216 . 332 2178 1782 2601 . . 567 2317 903 52 . 1688 . . . . . . . . . . 424 1006 997 189 589 . Cannons 15017 | . . . . . 940 40 146 . . 130 88 . . . 227 164 67 1213 803 . 658 425 1105 96 414 558 2334 830 115 1214 3450 Explosions 12585 | . . 336 . 474 1146 275 400 . . 684 869 . 221 . 5326 214 25 . 355 . 146 . 700 833 235 318 . . . . 28 Melee 13765 | . . . . . 144 852 645 209 . 118 2749 292 . . 2218 388 212 . . 967 . 362 . 83 . 157 223 . . 1033 3113 Ramming 134 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 125 . Kinetic 18169 | . 890 216 . 332 2988 1782 2601 . . 567 2265 903 52 . 1688 . . . . . . . . . 242 424 1006 997 189 1027 . Thermal 11443 | . . . . . . 275 . . . . 140 . . . 2150 164 67 1213 803 . 658 425 1105 96 172 558 2334 830 115 338 . Explosive 10044 | . . 336 . 474 1146 . 400 . . 684 781 . 221 . 3176 214 25 . 355 . 146 . 700 833 235 318 . . . . . Electromagnetic 2521 | . . . . . 130 40 146 . . 130 88 . . . 227 . . . . . . . . . . . . . . . 1760 Impact 6232 | . . . . . 144 852 645 209 . 118 349 . . . 2218 73 212 . . 967 . 362 . 83 . . . . . . . Slashing 7072 | . . . . . . . . . . . 2400 292 . . . . . . . . . . . . . . . . . 508 3872 Piercing 1282 | . . . . . . . . . . . . . . . . 315 . . . . . . . . . 157 223 . . 474 113 Entropic 1335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 489 846 Highest Corruption 15 | . 5 5 5 5 2 5 7 7 7 7 15 15 15 15 . . . 2 2 2 8 . 1 1 1 . 4 4 . 2 6 Average Corruption 6 | . 3 5 5 5 1 3 4 7 7 7 10 15 15 15 . . . 1 2 2 7 . 1 1 1 . 2 4 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 20 20 Effects 723 | . 26 31 8 18 4 28 37 19 5 49 91 104 81 12 . . . 28 24 10 60 . 5 18 . . 11 31 . 1 22 Message Errors 170 | . 8 11 2 5 1 9 8 3 1 10 21 25 18 3 . . . 6 6 3 12 . 1 3 . . 4 6 . . 4 Matter Fused 174 | . 8 5 4 5 2 3 11 4 . 11 21 28 17 2 . . . 6 5 2 16 . 1 6 . . 3 11 . . 3 Heat Flow Errors 84 | . . 4 . . 1 3 3 1 2 6 11 17 9 . . . . 2 4 4 7 . 1 1 . . . 7 . . 1 Energy Discharges 92 | . 3 3 . 4 . 4 2 7 . 4 8 11 16 3 . . . 6 3 . 11 . . 1 . . 1 1 . . 4 Parts Rejected 6 | . . . . . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 103 | . 3 3 2 1 . 3 7 3 2 10 16 8 12 3 . . . 2 . 1 11 . 2 4 . . 1 5 . 1 3 Data Loss (major) 30 | . 2 2 . . . . 2 . . 3 4 3 3 1 . . . 3 3 . 1 . . . . . . . . . 3 Misfires 34 | . . 3 . 1 . 1 . 1 . 2 3 9 4 . . . . 2 2 . 2 . . 2 . . 1 1 . . . Alerts 13 | . 1 . . 2 . 2 2 . . 1 2 1 1 . . . . 1 . . . . . . . . . . . . . Weapon Failures 17 | . 1 . . . . 2 2 . . 1 3 1 1 . . . . . 1 . . . . 1 . . 1 . . . 3 Overload Shots 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 5160 | . . 18 . 8 79 241 316 197 . 100 769 . . . 1523 44 52 41 58 438 76 167 83 91 . 52 130 16 . 186 475 Projectiles 540 | . . . . . 8 . . . . . . . . . 31 . . 41 37 . 76 . 61 . . 52 130 16 . 42 46 Explosions 712 | . . 18 . 8 7 38 . . . . 11 . . . 579 . . . 21 . . . 22 8 . . . . . . . Melee 3908 | . . . . . 64 203 316 197 . 100 758 . . . 913 44 52 . . 438 . 167 . 83 . . . . . 144 429 Knockbacks 27 | . . . . . 5 1 4 . . . 1 . . . 3 . . . . 2 . 4 . . . . . . . 7 . Impact 15 | . . . . . . 1 4 . . . 1 . . . 2 . . . . 2 . 4 . . . . . . . 1 . Kinetic 11 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 603 | . . 55 . 21 26 79 164 . . 20 . . . . 129 . 96 . . . . . . . . . . . . . 13 Shots 15 | . . 2 . 1 1 1 4 . . 1 . . . . 3 . 1 . . . . . . . . . . . . . 1 Rammed 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Targets Rammed 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 652 | . 45 280 . 31 358 652 356 196 203 275 307 341 339 . 414 . 4 103 268 162 242 . 90 144 . 19 224 327 153 198 210 Average Temperature 88 | . 9 58 . 15 99 138 89 101 93 71 91 104 125 . 82 . 4 56 128 68 101 . 63 89 . 11 59 69 66 60 54 Received Heat Transfer 4015 | . 177 57 . 24 608 161 277 . . 243 480 109 . . 516 30 18 28 72 . . . . . 9 177 110 . 18 18 883 Effects 20 | . . . . . . 9 2 . . 1 4 1 . . . . . . 1 . . . . . . . . 2 . . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Interference 10 | . . . . . . 2 2 . . 1 4 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 3 . 2 1 Total Turns 309 | . . . . . . . . . . . . . . . 113 . . . . . . . . . . . . 61 . 68 67 Longest Duration 67 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . 23 . 48 67 Robots Corrupted 13 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . 9 Combat Hostiles 12 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 9 Parts Fried 50 | . . . . . 4 4 11 4 . 4 4 . . . . . 2 . . 2 . 4 . 1 . . . . . . 10 Impact Corruptions 83 | . . . . . 3 6 12 12 . 4 5 . . . 17 1 2 . . 10 . 6 . 4 . . . . . 1 . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Melted 44 | . . . . . . 1 . . . . . . . . 1 . . 2 1 . . 2 1 . 2 . 3 . . 31 . Heat Transferred 5517 | . . . . . . 200 . . . . 150 . . . . 75 50 600 475 . 300 200 575 50 100 325 1492 703 111 111 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 1730 | . 211 307 . 327 721 490 574 . . . 437 . . . . . 162 . . . . 71 . . . . 386 351 203 501 1730 Initial 247 | . . 64 . . 105 158 222 . . . . . . . . . 19 . . . . . . . . . . 162 147 . 247 Average 245 | . 115 97 . 169 418 300 304 . . . 217 . . . . . 70 . . . . 27 . . . . 150 216 102 191 619 Maximum Alert Level 5 | . 1 1 . 1 3 2 2 . . . 2 . . . . . . . . . . . . . . . 1 1 1 2 5 Low Security (%) 45 | 100 86 87 . 59 9 18 20 . . . 36 . . . . . 100 . . . . 100 . . . . 59 53 95 58 . Level 1 37 | . 13 12 . 40 48 69 56 . . . 61 . . . . . . . . . . . . . . . 40 46 4 18 27 Level 2 13 | . . . . . 39 12 23 . . . 2 . . . . . . . . . . . . . . . . . . 23 28 Level 3 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 39 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Squads Dispatched 83 | . 3 . . . 7 6 12 . . 1 17 . . . . . . . . . . 2 . . . . 2 5 2 10 16 Investigation 10 | . 2 . . . 2 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 Extermination 23 | . . . . . . . 3 . . . 6 . . . . . . . . . . 1 . . . . 1 2 . 8 2 Reinforcement 30 | . 1 . . . 5 2 4 . . . 7 . . . . . . . . . . . . . . . 1 1 2 1 6 Assault 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 7 Garrison 10 | . . . . . . 3 4 . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Construction Impeded 6 | . . . . . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 24 | . 2 . . . 2 4 . . . . 1 . . . . . . . . . . . . . 2 . 2 2 5 . 4 Communications Jammed 52 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 3 4 . 35 3 Distress Signals 48 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 4 . 35 3 Times Spotted 603 | . 24 10 . 15 70 35 36 . . 11 60 11 1 . 64 8 1 10 18 . 7 4 4 6 19 7 17 12 2 36 115 Peak Tracking Total 45 | . 5 2 . 4 6 7 5 . . 5 13 3 1 . 37 3 1 7 7 . 3 2 3 5 13 5 3 2 1 6 45 Tactical Retreats 27 | . . . . . 4 2 . . . . 6 1 . . 1 1 . . 1 . . . . . 2 . . 1 . . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 12 | . 3 . . . 2 1 2 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 3 . . . 1 . . . . . 2 . . . . . 2 10 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 55 | . . . . 3 3 6 . . . . 5 . . . 3 . 3 . . 1 . . . . . . 3 8 1 10 9 Max in Single Turn 5 | . . . . 2 1 1 . . . . 5 . . . 2 . 2 . . 1 . . . . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 107 | . 9 1 . 1 14 6 7 . 4 . 7 4 . . . . 2 . 1 5 . 6 1 1 4 . 5 9 1 10 9 Terminals 63 | . 6 . . 1 10 5 3 . . . 5 1 . . . . 2 . . . . 3 . . . . 4 6 1 9 7 Fabricators 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . Repair Stations 9 | . 1 . . . 2 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Total Hacks 289 | . 28 1 . 2 39 12 16 . 29 . 23 14 . . . . 2 . 1 18 . 15 6 1 11 . 11 17 1 26 16 Successful 179 | . 19 1 . 1 21 7 5 . 29 . 11 14 . . . . . . 1 18 . 5 6 1 11 . 4 7 1 12 5 Failed 109 | . 8 . . 1 18 5 11 . . . 12 . . . . . 2 . . . . 10 . . . . 7 10 . 14 11 Catastrophic 18 | . . . . 1 3 1 2 . . . 2 . . . . . 1 . . . . 4 . . . . 1 . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 17 . . 2 24 7 7 . . . 5 . . . . . 1 . . . . 9 . . 1 . 6 11 . 11 11 Terminals 157 | . 18 . . 2 29 9 7 . . . 19 2 . . . . 2 . . . . 9 . . . . 10 12 1 24 13 Fabricators 12 | . . . . . . . 4 . . . 2 . . . . . . . . . . 2 . . . . . 4 . . . Repair Stations 29 | . 8 . . . 7 3 5 . . . . . . . . . . . . . . 4 . . . . . . . . 2 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Garrison Access 5 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 127 | . 6 1 . 1 9 4 2 . 29 . 6 14 . . . . . . 1 18 . 1 6 1 11 . 2 4 1 7 3 Record 47 | . . . . . . . . . 11 . . 12 . . . . . . . 6 . . 6 1 10 . . . . 1 . Part Schematic 18 | . 1 . . 1 . . . . 11 . 1 . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . 3 . 2 . . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 9 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . 2 Unreport Threat 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 7 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recall Investigation 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . Network Status 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 20 | . 6 . . . 6 2 2 . . . . . . . . . . . . . . 2 . . . . . . . . 2 Scan Component 10 | . 3 . . . 3 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Repair 10 | . 3 . . . 3 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 25 | . 7 . . . 6 1 . . . . 3 . . . . . . . . . . . . . . . 1 2 . 5 . Terminals 19 | . 5 . . . 5 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . 4 . Track 4 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Botnet 10 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Operators 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 6 . . 1 12 5 7 . . . 5 1 . . . . 2 . . . . 5 . . . . 4 8 . 8 8 Full Trace Events 6 | . 1 . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . . 1 . . . . 11 . 1 . . 14 . . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Repaired 10 | . 3 . . . 3 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Time 392 | . 84 . . . 114 86 44 . . . . . . . . . . . . . . 28 . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 3 Non-combat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 Robots Rewired 9 | . . . . . . . . . . 1 . . . . . . . 2 2 . . . . . 4 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 33 | . . 2 . 3 . 1 . . . 2 . . . 6 . 1 . 2 2 . . . . . 4 . . . 2 2 6 Largest Group 6 | . . 2 . 3 3 1 . . . 1 . . . 6 6 1 1 3 3 . . . . . 4 . . . 1 1 3 Highest-Rated Group 1143 | . . 54 . 40 40 100 . . . 96 . . . 177 177 85 85 163 158 . . . . . 232 . . . 64 82 1143 Highest-Rated Ally 1081 | . . 31 . 16 16 100 . . . 96 . . . 39 39 85 85 85 80 . . . . . 68 . . . 64 82 1081 Total Orders 15 | . . . . . . . . . . 13 . . . . . . . . . . . . . . 2 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 230 | . . 20 . 1 11 8 . . . 18 . . . . 73 7 3 13 37 . . . . . 17 . . . 2 6 14 Total Damage 5553 | . . 284 . 12 128 347 . . . 93 . . . . 787 333 159 411 816 . . . . . 594 . . . . 100 1489 Kills 40 | . . 3 . 1 3 6 . . . 1 . . . . 5 3 1 6 4 . . . . . 4 . . . . . 3 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . 1 . 3 . 2 2 1 . 1 . 1 1 . 3 . 2 . . . . . . . . Drone Launches 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 52736 | 87 1537 1122 361 790 3023 1596 2239 646 216 1787 3120 2576 1908 3064 4547 2397 684 2217 1520 719 1918 810 2058 2089 1504 1614 899 1332 811 2325 1220 Spaces Moved 21917 | 48 798 722 228 501 1375 617 842 267 95 714 1070 913 734 1196 1559 862 262 794 691 160 643 357 798 907 737 838 346 652 503 989 699 Core 262 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Treads 5083 | 47 196 . . . 4 . 5 . . 4 730 . . 451 1030 . . . . . . . . . . . 34 652 503 989 438 Legs 7890 | . . . . . . . . . . . . . . . 529 862 262 794 691 160 643 357 798 907 737 838 312 . . . . Wheels 8682 | . 602 722 228 501 1371 617 837 267 95 710 340 913 734 745 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 100 145 145 190 190 225 225 210 165 255 255 240 160 189 189 242 189 189 189 189 189 189 185 176 145 145 145 145 50 Average Speed 196 | 157 155 145 143 145 178 204 210 231 225 218 236 255 255 247 232 189 234 242 200 218 189 190 190 195 187 182 179 145 145 149 109 Slowest Speed 320 | 160 320 145 145 145 240 205 317 240 225 241 270 270 270 255 270 189 242 242 242 260 242 242 242 260 242 222 225 145 145 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 5 98 99 55 99 89 83 24 35 69 98 31 90 88 86 93 94 11 92 85 61 93 12 95 89 87 94 15 70 30 88 60 Regions Visited 31 Branch Regions 23 Pre-discovered Areas 15 | . 2 2 . . 1 1 . . 1 1 . 1 . 2 . . . . . 3 . . 1 . . . . . . . . Known Exits Taken 27 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 2 . . . 2 . 2 . 4 1 3 . 3 . 3 3 . 2 . 3 1 . 1 . . . . . Spaces Dug 453 | . . 23 . 14 82 31 59 . . 25 31 10 . 2 8 4 12 15 10 . 6 13 10 19 8 1 21 31 2 10 6 Terrain Destroyed 1194 | . . 43 . 14 128 48 61 . . 65 120 34 2 2 102 49 46 26 20 . 37 15 88 72 20 40 46 74 11 22 9 Melee 87 | . . . . . 2 2 15 . . 6 22 10 . 2 1 . 11 . . . . 1 . . . 1 1 . . 7 6 Projectile 439 | . . . . . 31 2 . . . . 28 21 . . 44 10 2 26 16 . 14 14 31 12 10 32 44 74 11 15 2 AOE 663 | . . 43 . 14 95 44 46 . . 59 70 . 2 . 57 39 33 . 4 . 23 . 57 60 10 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 29316 | 56 1022 767 262 538 1752 823 1136 286 98 887 1433 1085 755 1285 2316 1596 301 1041 786 517 1307 463 1278 1199 836 877 516 935 563 1634 966 Wait 4422 | . 123 15 . 5 124 44 102 1 . 106 57 90 3 58 537 692 11 196 27 335 625 23 402 264 10 1 33 116 2 385 35 Move 21886 | 47 797 721 227 500 1374 616 841 266 94 713 1069 912 733 1195 1558 861 261 793 690 159 642 356 797 906 736 837 345 651 502 988 699 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 3 26 1 16 2 27 16 8 2 . 1 26 7 2 3 25 1 5 1 4 5 1 9 5 . 10 1 3 19 6 14 10 Fast Attach 224 | 6 4 . 3 . 11 6 7 1 2 2 25 7 1 4 17 6 1 . 4 2 1 16 8 . 12 2 13 15 10 26 12 Attach 101 | . 2 . 3 . 11 1 3 . . 3 18 2 . . 7 . . . . . . 4 4 . 1 4 1 3 3 14 17 Detach 120 | . . . 1 . 4 1 . . . 1 11 . . 2 9 1 1 3 5 2 5 13 8 4 5 2 6 3 4 12 17 Swap 478 | . 12 8 2 9 49 24 54 10 . 16 61 21 5 7 20 10 2 7 15 . 11 1 7 10 5 8 25 27 8 23 21 Drop 388 | . 13 2 6 2 34 24 12 3 2 1 27 12 3 7 43 7 4 1 8 6 2 20 12 . 17 . 19 32 13 38 18 Fire 1032 | . 45 20 . 20 111 60 86 . . 32 71 21 8 . 63 12 3 32 20 . 20 16 35 14 20 18 65 69 14 81 76 Melee 348 | . . . 4 . 6 26 23 3 . 7 68 12 . 9 36 6 13 . 1 8 . 5 . 1 . 4 6 . . 49 61 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . . . 5 . . . . 1 . . 8 12 . . . . . 20 . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 393 | -10/Materials | Repaired Lgt. Treads 420 | -10/Materials | Repaired Lgt. Treads 453 | -10/Materials | Repaired Autogun 664 | -10/Materials | Central database locked down 870 | -10/Materials | Discovered new exit (range 8) 988 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Discovered new exit (range 3) 1215 | -10/Materials | Identified exit to Mines 1248 | -10/Materials | Discovered new exit (range 5) 1625 | -10/Materials | Entered Mines 1662 | -10/Mines | Learned location of Zion (-6) 1682 | -10/Mines | Assembled infested the area 1760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1760 | -10/Mines | Discovered new exit (range 5) 1822 | -10/Mines | Found the Drone Emporium 1831 | -10/Mines | Found Prototype Device 1959 | -10/Mines | Discovered new exit (range 6) 2336 | -10/Mines | Learned location of Storage (-8) 2337 | -10/Mines | Discovered new exit (range 5) 2747 | -10/Mines | Entered Exiles 2783 | -10/Exiles | Met 8R-AWN 2793 | -10/Exiles | Identified Bomb Drone Bay 2798 | -10/Exiles | Discovered new exit (range 15) 2894 | -10/Exiles | Met EX-HEX 2974 | -10/Exiles | Met EX-DEC 3091 | -10/Exiles | Discovered new exit (range 14) 3108 | -10/Exiles | Entered Mines 3145 | -9/Mines | Met a Derelict bent on vengeance 3339 | -9/Mines | Learned 4 Materials zone layouts 3367 | -9/Mines | Discovered new exit (range 7) 3604 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3743 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3755 | -9/Mines | Discovered new exit (range 14) 3898 | -9/Mines | Entered Materials 3898 | -8/Materials | Accompanied by 3 allies 3898 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3899 | -8/Materials | Identified exit to Storage 3900 | -8/Materials | Identified exit to Factory 4559 | -8/Materials | Destroyed 7 combat bots 5020 | -8/Materials | Build established: Tank 5061 | -8/Materials | Repaired Imp. Shield Generator? 5113 | -8/Materials | Repaired Adv. Treads? 5272 | -8/Materials | Repaired Imp. Treads? 5601 | -8/Materials | Discovered exit to Factory (range 15) 6921 | -8/Materials | Entered Storage 6995 | -8/Storage | Learned location of Armory (-4) 7392 | -8/Storage | Build established: Mutant 7428 | -8/Storage | Met 01-MTF 7526 | -8/Storage | Destroyed 01-MTF 7532 | -8/Storage | Found Prototype Device 7532 | -8/Storage | Identified 01-MTF's Autohacker 7688 | -8/Storage | Repaired Corrupted Graphene Brace? 8135 | -8/Storage | Core integrity fell below 50% 8229 | -8/Storage | Discovered exit to Factory (range 16) 8315 | -8/Storage | Garrison activated, responded to threat 8517 | -8/Storage | Entered Factory 8517 | -7/Factory | Evolved 2 slots: Utility x2 8923 | -7/Factory | Build established: Tank 8988 | -7/Factory | Repaired Hrd. Heavy Armor Plating? 9730 | -7/Factory | Garrison activated, responded to threat 9988 | -7/Factory | Identified exit to Lower Caves 10141 | -7/Factory | Garrison activated, responded to threat 10632 | -7/Factory | Build established: Mutant 10756 | -7/Factory | Entered Lower Caves 10885 | -7/Lower Caves | Learned Factory trap positions 11132 | -7/Lower Caves | Spotted B-75 Beast 11321 | -7/Lower Caves | Encountered a Warlord checkpoint 11376 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11400 | -7/Lower Caves | Identified exit to Data Miner 11402 | -7/Lower Caves | Entered Data Miner 11403 | -7/Data Miner | Discovered new exit (range 6) 11446 | -7/Data Miner | Met Data Miner 11493 | -7/Data Miner | Learned location of Section 7 (-2) 11493 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11529 | -7/Data Miner | Received God Mode back door access code from Data Miner 11616 | -7/Data Miner | Identified exit to Proximity Caves 11618 | -7/Data Miner | Entered Proximity Caves 11719 | -6/Proximity Caves | Escorted by Enhanced Grunt 11968 | -6/Proximity Caves | Spotted B-75 Beast 12722 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12838 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13060 | -6/Proximity Caves | Discovered new exit (range 35) 13237 | -6/Proximity Caves | Learned Factory emergency access door positions 13254 | -6/Proximity Caves | Learned location of 1 exit from Factory 13399 | -6/Proximity Caves | Identified exit to Factory 13405 | -6/Proximity Caves | Entered Factory 13405 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13406 | -6/Factory | Identified exit to Factory 13407 | -6/Factory | Loaded intel: 92 trap records 14008 | -6/Factory | Cargo convoy interrupted 14012 | -6/Factory | Garrison activated, responded to threat 14135 | -6/Factory | Found Prototype Slashing Weapon 14135 | -6/Factory | Identified Nanosword 14142 | -6/Factory | Lost 8 parts (1p1n4u2w) 14145 | -6/Factory | Found Prototype Processor 14150 | -6/Factory | Found Nanosword 14194 | -6/Factory | Found Nanosword 14206 | -6/Factory | Found Prototype Device 14209 | -6/Factory | Found Prototype Processor 14217 | -6/Factory | Lost 4 parts (1n2u1w) 14248 | -6/Factory | Found Prototype Device 14248 | -6/Factory | Identified Exp. Shield Generator (x2) 14250 | -6/Factory | Identified Exp. Signal Interpreter (x2) 14252 | -6/Factory | Found Prototype Device 14252 | -6/Factory | Identified Exp. Thermal Shield 14258 | -6/Factory | Found Nanosword 14327 | -6/Factory | Found Exp. Shield Generator 14444 | -6/Factory | System corruption reached 10% 14492 | -6/Factory | Lost 3 parts (1n2u) 15065 | -6/Factory | Build established: Scavenger-Mutant 15463 | -6/Factory | Discovered exit to Factory (range 16) 15477 | -6/Factory | Build established: Scavenger-Tank 15726 | -6/Factory | Identified exit to Lower Caves 15953 | -6/Factory | Build established: Scavenger-Assassin 16525 | -6/Factory | Entered Lower Caves 16836 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17130 | -6/Lower Caves | Build established: Skirmisher 17863 | -6/Lower Caves | Core integrity fell below 50% 18033 | -6/Lower Caves | Learned Research trap positions 18033 | -6/Lower Caves | Learned Armory stockpile data 18033 | -6/Lower Caves | Learned Research security intel 18033 | -6/Lower Caves | Learned Extension security intel 18033 | -6/Lower Caves | Learned Armory terminal intel 18033 | -6/Lower Caves | Learned Factory garrison access intel 18244 | -6/Lower Caves | Encountered a Warlord checkpoint 18666 | -6/Lower Caves | Discovered new exit (range 5) 18678 | -6/Lower Caves | Identified exit to Lower Caves 19038 | -6/Lower Caves | Learned Factory garrison access intel 19101 | -6/Lower Caves | Entered another Lower Caves area 19274 | -6/Lower Caves | Discovered exit to Factory (range 6) 19463 | -6/Lower Caves | Learned 4 Factory zone layouts 19524 | -6/Lower Caves | Learned Factory terminal intel 20798 | -6/Lower Caves | Encountered a Warlord checkpoint 20874 | -6/Lower Caves | Discovered new exit (range 18) 20960 | -6/Lower Caves | Identified exit to Zion 21009 | -6/Lower Caves | Entered Zion 21083 | -6/Zion | Discovered new exit (range 22) 21239 | -6/Zion | System corruption cleaned by Quarantine Array 21297 | -6/Zion | Build established: Mutant 21653 | -6/Zion | Learned Factory emergency access door positions 21714 | -6/Zion | Build established: Skirmisher 21989 | -6/Zion | Discovered new exit (range 5) 21991 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21996 | -6/Zion | Identified exit to Deep Caves 22088 | -6/Zion | Visited the Megawrench Repair Shop 22187 | -6/Zion | Gained Derelict followers 22201 | -6/Zion | Build established: Assassin 22792 | -6/Zion | Found Unknown Piercing Weapon 23040 | -6/Zion | Gained Derelict followers 23150 | -6/Zion | Megawrench repaired 11 parts 23382 | -6/Zion | Build established: Mutant 23500 | -6/Zion | Identified CR-A16's Pointy Stick 23806 | -6/Zion | Build established: Assassin 24073 | -6/Zion | Entered Deep Caves 24073 | -6/Deep Caves | Accompanied by 6 allies 24389 | -6/Deep Caves | Z-Facility disabled 24426 | -6/Deep Caves | Attacked by Z-Imprinter 24446 | -6/Deep Caves | Destroyed Z-Imprinter 24815 | -6/Deep Caves | Found Prototype Protection 24815 | -6/Deep Caves | Identified Zio. Weapon Casing 24838 | -6/Deep Caves | Found Zio. Weapon Casing 25103 | -6/Deep Caves | Found Zio. Weapon Casing 25184 | -6/Deep Caves | Found Zio. Weapon Casing 25217 | -6/Deep Caves | Found Prototype Protection 25318 | -6/Deep Caves | Found Zio. Weapon Casing 25356 | -6/Deep Caves | Build established: Scavenger-Tank 25822 | -6/Deep Caves | Build established: Scavenger-Mutant 25828 | -6/Deep Caves | Discovered new exit (range 6) 25840 | -6/Deep Caves | Identified exit to Proximity Caves 25931 | -6/Deep Caves | Spotted as-08434 25977 | -6/Deep Caves | Spotted as-50311 26005 | -6/Deep Caves | Found Surveybot 24 Chip 26145 | -6/Deep Caves | Destroyed as-08434 26415 | -6/Deep Caves | Build established: Scavenger-Tank 26726 | -6/Deep Caves | Triggered Deep Caves wall 26726 | -6/Deep Caves | Spotted AS-87903 26726 | -6/Deep Caves | Spotted AS-72268 26736 | -6/Deep Caves | Exposed GOLEM chamber 26747 | -6/Deep Caves | Destroyed AS-87903 26754 | -6/Deep Caves | Destroyed AS-72268 26768 | -6/Deep Caves | Destroyed 36 combat bots 26770 | -6/Deep Caves | Lost 3 parts (1p2u) 26883 | -6/Deep Caves | Found Mobile Assembly Unit 26944 | -6/Deep Caves | Found GOLEM Unit 27038 | -6/Deep Caves | Build established: Mutant 27400 | -6/Deep Caves | Core integrity fell below 20% 27416 | -6/Deep Caves | Destroyed as-50311 27457 | -6/Deep Caves | Build established: Golem 27470 | -6/Deep Caves | Found Prototype Energy Cannon 27470 | -6/Deep Caves | Identified YOLO Cannon 28212 | -6/Deep Caves | Identified Zio. Heavy Carapace 28262 | -6/Deep Caves | Found Zio. Weapon Casing 28355 | -6/Deep Caves | Found Zio. Weapon Casing 28620 | -6/Deep Caves | Entered Proximity Caves 28934 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28940 | -5/Proximity Caves | Build established: Mutant 29118 | -5/Proximity Caves | Spotted B-75 Beast 29339 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 29608 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 31017 | -5/Proximity Caves | Entered Factory 31017 | -5/Factory | Accompanied by 1 ally 31017 | -5/Factory | Evolved 2 slots: Utility x2 31018 | -5/Factory | Identified exit to Upper Caves 31020 | -5/Factory | Loaded intel: 26 terminal locations 31021 | -5/Factory | Loaded intel: 4 garrison access locations 31114 | -5/Factory | Build established: Golem 31266 | -5/Factory | Found Imp. Powered Armor 31272 | -5/Factory | Found Imp. Powered Armor 31701 | -5/Factory | Entered Upper Caves 31701 | -5/Upper Caves | Accompanied by 1 ally 31702 | -5/Upper Caves | Encountered a Warlord checkpoint 31744 | -5/Upper Caves | Learned Factory terminal intel 32198 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32404 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33546 | -5/Upper Caves | Discovered new exit (range 20) 33718 | -5/Upper Caves | Identified exit to Upper Caves 33918 | -5/Upper Caves | Entered another Upper Caves area 33918 | -5/Upper Caves | Accompanied by 3 allies 33920 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34147 | -5/Upper Caves | Discovered new exit (range 6) 34159 | -5/Upper Caves | Identified exit to Factory 34566 | -5/Upper Caves | Learned 4 Factory zone layouts 34791 | -5/Upper Caves | Spotted B-75 Beast 34842 | -5/Upper Caves | Destroyed B-75 Beast 34960 | -5/Upper Caves | Discovered new exit (range 19) 34987 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35031 | -5/Upper Caves | Identified exit to Zhirov 35438 | -5/Upper Caves | Entered Zhirov 35438 | -5/Zhirov | Discovered new exit (range 3) 35473 | -5/Zhirov | Met Zhirov 35514 | -5/Zhirov | Learned location of Quarantine (-2) 35514 | -5/Zhirov | Learned location of Command (-1) 35525 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35562 | -5/Zhirov | Found Alien Artifact 35562 | -5/Zhirov | Identified Integrated Dissipator 35562 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35816 | -5/Zhirov | Identified exit to Proximity Caves 36157 | -5/Zhirov | Entered Proximity Caves 36196 | -4/Proximity Caves | Learned location of 1 exit from Research 36885 | -4/Proximity Caves | Learned Research machine intel 37221 | -4/Proximity Caves | Learned location of 1 exit from Research 37428 | -4/Proximity Caves | Discovered exit to Factory (range 12) 38075 | -4/Proximity Caves | Entered Factory 38075 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 38076 | -4/Factory | Identified exit to Extension 38078 | -4/Factory | Loaded intel: 28 terminal locations 38079 | -4/Factory | Loaded intel: 4 garrison access locations 38126 | -4/Factory | Repaired Imp. Powered Armor 38366 | -4/Factory | Incoming investigation squad redirected 38463 | -4/Factory | Found Prototype Device 38463 | -4/Factory | Identified Beam Splitter 38543 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 38658 | -4/Factory | Found Prototype Hackware 38715 | -4/Factory | Identified exit to Upper Caves 38715 | -4/Factory | Identified exit to Armory 38747 | -4/Factory | Found Prototype Launcher 38747 | -4/Factory | Identified Mni. Smartbomb Launcher 38885 | -4/Factory | Entered Upper Caves 39483 | -4/Upper Caves | Learned Factory emergency access door positions 39483 | -4/Upper Caves | Learned Research security intel 39483 | -4/Upper Caves | Learned Research garrison access intel 39797 | -4/Upper Caves | Identified exit to Upper Caves 39810 | -4/Upper Caves | Build established: Assassin 40281 | -4/Upper Caves | Identified Exp. System Shield 40943 | -4/Upper Caves | Entered another Upper Caves area 40944 | -4/Upper Caves | Identified exit to Research 41594 | -4/Upper Caves | Build established: Golem 41729 | -4/Upper Caves | Discovered new exit (range 21) 42791 | -4/Upper Caves | Identified exit to Warlord 43032 | -4/Upper Caves | Entered Warlord 43095 | -4/Warlord | System corruption cleaned by Quarantine Array 43181 | -4/Warlord | Learned Armory trap positions 43181 | -4/Warlord | Learned Quarantine trap positions 43181 | -4/Warlord | Learned Armory emergency access door positions 43181 | -4/Warlord | Learned Testing emergency access door positions 43181 | -4/Warlord | Learned Research stockpile data 43181 | -4/Warlord | Learned 4 Command zone layouts 43184 | -4/Warlord | Learned Testing security intel 43184 | -4/Warlord | Learned Factory recycling unit intel 43184 | -4/Warlord | Learned Research scanalyzer intel 43543 | -4/Warlord | Build established: Commander-Golem 44008 | -4/Warlord | Met Warlord 44025 | -4/Warlord | Opened Warlord's prototype stash 44033 | -4/Warlord | Warlord's base attacked by MAIN.C 44033 | -4/Warlord | Found Prototype Reactor 44033 | -4/Warlord | Identified Vortex Chain Reactor 44051 | -4/Warlord | Found Prototype Hackware 44055 | -4/Warlord | Found Prototype Processor 44079 | -4/Warlord | Identified Spectral Analyzer 44085 | -4/Warlord | Identified System Mapper 44215 | -4/Warlord | Found Prototype Energy Gun 44215 | -4/Warlord | Identified Vortex Rail 44222 | -4/Warlord | Found Vortex Rail 44227 | -4/Warlord | Found Prototype Energy Cannon 44227 | -4/Warlord | Identified Vortex Cannon 44237 | -4/Warlord | Found Vortex Cannon 44382 | -4/Warlord | Spotted Striker 44383 | -4/Warlord | Warlord forces counterattacked 44385 | -4/Warlord | Spotted Executioner 44395 | -4/Warlord | Found Prototype Ballistic Cannon 44395 | -4/Warlord | Identified Hvy. Autocannon 44400 | -4/Warlord | Destroyed Executioner 44468 | -4/Warlord | Found Exp. Core Analyzer 44511 | -4/Warlord | Discovered new exit (range 15) 44534 | -4/Warlord | Identified exit to Proximity Caves 44536 | -4/Warlord | Entered Proximity Caves 44873 | -3/Proximity Caves | Lost 4 parts (1n3u) 45239 | -3/Proximity Caves | Build established: Assassin 45546 | -3/Proximity Caves | Discovered exit to Research (range 22) 46150 | -3/Proximity Caves | Entered Research 46150 | -3/Research | Evolved 2 slots: Propulsion x2 46151 | -3/Research | Identified exit to Testing 46151 | -3/Research | Identified exit to Research 46152 | -3/Research | Loaded intel: 83 trap records 46155 | -3/Research | Loaded intel: 94 machine locations 46156 | -3/Research | Loaded intel: 6 scanalyzer locations 46157 | -3/Research | Loaded intel: 4 garrison access locations 46508 | -3/Research | Build established: Hacker-Assassin 47049 | -3/Research | Entered Testing 47050 | -3/Testing | Protovariant out of control (PX-2SSFYF87KG) 47125 | -3/Testing | Found Prototype Device 47125 | -3/Testing | Identified AEGIS Remote Shield 47324 | -3/Testing | Found Prototype Device 47333 | -3/Testing | Identified Adv. Kinecellerator 47335 | -3/Testing | Found Antimissile System 47472 | -3/Testing | Found Gamma Bomb Array 47487 | -3/Testing | Found Prototype Device 47523 | -3/Testing | Identified Exp. Thermal Defense Suite 47563 | -3/Testing | Found System Mapper 47599 | -3/Testing | Spotted Striker 47600 | -3/Testing | Spotted Striker 47614 | -3/Testing | Found Imp. Powered Armor 47642 | -3/Testing | Protovariant out of control (PP-XXTVJPDSCD) 47642 | -3/Testing | Unleashed a protovariant (PP-XXTVJPDSCD) 47716 | -3/Testing | Incoming assault squad redirected 47921 | -3/Testing | Spotted Investigator 48070 | -3/Testing | Found Prototype Energy Cannon 48070 | -3/Testing | Identified Hpw. Disruptor Cannon 48177 | -3/Testing | Discovered exit to Research (range 9) 48223 | -3/Testing | Found Prototype Energy Cannon 48231 | -3/Testing | Identified Disintegrator 48381 | -3/Testing | Entered Research 48381 | -2/Research | Warlord forces began assault on 0b10 48381 | -2/Research | Evolved 2 slots: Utility x2 48382 | -2/Research | Identified exit to Access 48382 | -2/Research | Discovered new exit (range 6) 48390 | -2/Research | Identified exit to Quarantine 48488 | -2/Research | Borebot progress halted 48491 | -2/Research | Research machine network offline 48661 | -2/Research | Warlord destroyed during the assault 48701 | -2/Research | Borebot progress halted 48735 | -2/Research | Borebot progress halted 48751 | -2/Research | Discovered exit to Access (range 15) 48784 | -2/Research | Found Prototype Processor 48788 | -2/Research | Identified Exp. Melee Analysis Suite 48888 | -2/Research | Build established: Hacker-Mutant 49192 | -2/Research | Entered Quarantine 49193 | -2/Quarantine | Loaded intel: 12 trap records 49212 | -2/Quarantine | Build established: Hacker-Skirmisher 49357 | -2/Quarantine | Discovered exit to Access (range 22) 49669 | -2/Quarantine | Met incapacitated Sigix Warrior 49669 | -2/Quarantine | Lockdown squad dispatched 49672 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 49675 | -2/Quarantine | Unlocked Sigix quarantine chamber 49682 | -2/Quarantine | Build established: Hacker-Mutant 49772 | -2/Quarantine | Spotted Lightning 49772 | -2/Quarantine | Spotted Lightning 49866 | -2/Quarantine | Spotted Lightning 49880 | -2/Quarantine | Destroyed Lightning 49888 | -2/Quarantine | Destroyed Lightning 49947 | -2/Quarantine | Destroyed Lightning 49961 | -2/Quarantine | Found Prototype Energy Cannon 49961 | -2/Quarantine | Identified EMDS 50154 | -2/Quarantine | Cryocooling Duct disabled 50169 | -2/Quarantine | Ambient heat levels rising (+20) 50169 | -2/Quarantine | Non-combat units ordered to evacuate 50440 | -2/Quarantine | Found Alien Artifact 50440 | -2/Quarantine | Identified Phase Redirector 50528 | -2/Quarantine | Found Alien Artifact 50528 | -2/Quarantine | Identified Subatomic Replicator 50575 | -2/Quarantine | Build established: Assassin 50611 | -2/Quarantine | Found Alien Artifact 50611 | -2/Quarantine | Identified Phase Armor 50808 | -2/Quarantine | Found Alien Slashing Weapon 50808 | -2/Quarantine | Identified Sigix Broadsword 50900 | -2/Quarantine | Found Alien Impact Weapon 51036 | -2/Quarantine | Destroyed 7 combat bots 51056 | -2/Quarantine | Found Alien Artifact 51116 | -2/Quarantine | Identified Core Stripper 51127 | -2/Quarantine | Spotted Fortress 51136 | -2/Quarantine | Destroyed Fortress 51142 | -2/Quarantine | Found Prototype Device 51142 | -2/Quarantine | Identified Exp. EM Disruption Field 51154 | -2/Quarantine | Found Prototype Protection 51158 | -2/Quarantine | Found Vortex Chain Reactor 51163 | -2/Quarantine | Found Vortex Chain Reactor 51185 | -2/Quarantine | Identified Centrium Heavy Armor Plating 51185 | -2/Quarantine | Identified Core Reset Matrix 51185 | -2/Quarantine | Used Core Reset Matrix 51189 | -2/Quarantine | Sensed 4 artifacts in vicinity 51255 | -2/Quarantine | Build established: Hacker-Mutant 51285 | -2/Quarantine | Discovered new exit (range 6) 51291 | -2/Quarantine | Identified exit to Section 7 51517 | -2/Quarantine | Entered Section 7 51518 | -2/Section 7 | Sensed 23 artifacts in vicinity 51564 | -2/Section 7 | Repaired Centrium Heavy Armor Plating? 51615 | -2/Section 7 | Spotted S7 Guard 51637 | -2/Section 7 | Destroyed S7 Guard 51648 | -2/Section 7 | Found Sigix Shearcannon 51821 | -2/Section 7 | Found Microwarp Drive 51894 | -2/Section 7 | Spotted S7 Guard 51906 | -2/Section 7 | Destroyed S7 Guard 52150 | -2/Section 7 | Destroyed 8 combat bots 52168 | -2/Section 7 | Found Spacefold Activator 52196 | -2/Section 7 | Spotted S7 Guard 52222 | -2/Section 7 | Destroyed S7 Guard 52234 | -2/Section 7 | Found Core Membrane 52234 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 52302 | -2/Section 7 | Found Integrated Mediator 52302 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 52426 | -2/Section 7 | Spotted B-90 Cyclops 52447 | -2/Section 7 | Spotted Alpha 7 52474 | -2/Section 7 | Spotted Alpha 7 52539 | -2/Section 7 | Destroyed Alpha 7 52553 | -2/Section 7 | First assault squad dispatched 52564 | -2/Section 7 | Destroyed Alpha 7 52619 | -2/Section 7 | Spotted B-99 Colossus 52640 | -2/Section 7 | Lost 12 parts (2p3n6u1w) 52650 | -2/Section 7 | Spotted Executioner 52650 | -2/Section 7 | Spotted Executioner 52658 | -2/Section 7 | Activated Sigix Exoskeleton 52658 | -2/Section 7 | Received instructions from Sigix Warrior 52661 | -2/Section 7 | Sigix Warrior authorized to use Shearcannon 52663 | -2/Section 7 | Found Sigix Sheargun 52665 | -2/Section 7 | Found Sigix Sheargun 52684 | -2/Section 7 | Allies destroyed Executioner 52716 | -2/Section 7 | Core integrity fell below 50% 52716 | -2/Section 7 | Spotted Striker 52717 | -2/Section 7 | Spotted Executioner 52729 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 52731 | -2/Section 7 | Core integrity fell below 20% 52734 | -2/Section 7 | Build established: Alien-Mutant 52737 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 52718_ Imp. Antigrav System blown off. 52718_ E-15 Imp destroyed. 52718_ W-44 Eye sends out distress signal. 52718_ Sigix Warrior knocked back. 52719_ L2 Monitoring Station destroyed. 52719_ Asb. Biocell Array destroyed. 52720_ Slug penetrates Construction Supplies. 52720_ Construction Supplies damaged. 52720_ System Mapper destroyed. 52720_ Penetrated by Slug. 52721_ Sigix Warrior held in stasis. 52728_ C-30 ARC bursts open, deploying its payload. 52728_ G-73 Enforcer unfolds itself. 52728_ L-61 Swordsman unfolds itself. 52728_ G-73 Enforcer unfolds itself. 52728_ L-61 Swordsman unfolds itself. 52728_ E-15 Imp unfolds itself. 52731_ E-15 Imp destroyed. 52733_ G-73 Enforcer destroyed. 52733_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | # # #??###???# #???? ?????" | | # # #?######## #??""""""???????" | | # ##############?# # """"""" ??????" | | # = ##?????????????# / """"""" ??????" | | # % #########??????# ##### ## #????" | | # ! #! "##?#????# #???# #? ? #???#" | | ## +! ""#?????#?# #####+#############???# | | ## # """#???????# # #?????????" | | ?# # """"#????#??# # ##????????" | | ?# # ""#???????# # #?????????" | | ?# # " ""#???#???# # ! """ """ #????????#" | | # # " "#?#?????# # """ """ ####?????# | | ?# ########???????# # """ """ """#?????#" | | ?/ #?""??? ?????#?# # """ """ """#?????# | | # #???T???????#??# # "" """ R"#?????#" | | # #??????????????# # ! """#?????#"" | | # #??????? ?????# # #????????#""" | | ?# #????###########!%# % ##???????#""" | | # ##?#?# """""""*#=%# T #??????###""" | | ## #????# """"""*=#!o#######g############# # | | #????# """""=!%#=!!!!%!! g / | | #????# !!!=[=![+%=%=|![ g [g[ g / | | #????# /!=%%%=*#!!!%!!= g g "" "%! / | | #????#!]!*=*!%!#%%=[ """"""= / | | #######????# !*/% !*=#=!* = """"" ##### # | | ? ?????? ??#| !]]!!|=;% =@* "" " ;#??###""" | | ????"??????#######+### =** l ##????#""" | | ?????"?#?????? =!|%= =** BB #?????#""" | | ????????????? =%=[*A BB #?????#"" | | ????????????" "" [ #?????#" | | ??????????"" "" k #?????# | | ???"???? """ "" ############### #####?????# | | ???????# """ "" #?????????????# #?????????#### | | ???????# """ "" #?????????????####????????????? | | ???"???# """ "" #?????????????????????????????? | | ???????? ?""" """ #?????????????????????????????? | | ?????????? *+?????????????????????????????? | | ??????????? ! !%#?????????????????????????????? | | ???????????/### #?????????????????????????????? | | ?????????? ??# ???????? ?????????????????????? | | ??????????????# ??????????????????????????????? | | #?????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ? ????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??"???????????# ??????????????????????????????? | | ???? ?????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??!?????????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 50 Energy Generation 55 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 14 EM Shielding 4 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 75 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Subatomic Replicator Phase Armor Sigix Broadsword Core Stripper Core Reset Matrix Sigix Shearcannon Core Membrane Integrated Mediator Sigix Sheargun Achievements -------------- Everyone Must Die Challenges ------------ None Game ------ Seed SensorAdvancedMegatreads Manual? 0 Play Time 08:58:10 Cumulative 279.0 hours Start 2022.04.08 @ 15:04:53 End 2022.04.16 @ 02:30:33 Sessions 55 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/1/0/0/0/1/0 Lore% 86 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a6d639f2-7424-470f-9092-05c4b8686f75