Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 20:28:46 Player: Drosophila Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (181) 905 Value Destroyed (5273) 5273 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 11262 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 72 Entered DSFs 500 Friendly Fire -187 Cogmind --------- Core Integrity 0/1000 Matter 92/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (2700) Ox53 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Power Amplifier Matter Compressor (185) Machine Analyzer Improved Targeting Computer Recoil Stabilizer Improved Particle Charger Improved Transmission Jammer Medium Reflective Plating Improved Powered Armor Hacking Suite System Shield System Shield Wave Gun Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Kinecellerator Weapon Cycler Improved Weapon Shielding Improved Medium Armor Plating Force Field System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Hybrid Fission Core Neutrino Core Armored Huge Wheel Advanced Power Amplifier Advanced Heat Sink Huge Storage Unit Matter Compressor Machine Analyzer Improved Targeting Computer Recoil Stabilizer Improved Particle Charger Improved Transmission Jammer Improved Medium Armor Plating Medium Reflective Plating Improved Powered Armor Hacking Suite System Shield System Shield Wave Gun Wave Gun Heavy Rocket Launcher Plasma Cutter Scythe [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Hybrid Fission Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 7 | . . 2 1 2 . . 1 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 121 | 6 8 18 17 27 10 1 4 12 18 Power 12 | 1 . 2 2 4 . . . 1 2 Engine 8 | 1 . 2 1 4 . . . . . Core 4 | . . . 1 . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 25 | 2 1 8 4 1 2 . 1 2 4 Treads 11 | . . 2 2 . 1 . 1 2 3 Leg . | . . . . . . . . . . Wheel 14 | 2 1 6 2 1 1 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 5 2 1 10 3 . 1 5 8 Device 13 | . 1 . . 4 1 . 1 2 4 Storage 5 | 1 3 . . . . . . . 1 Processor 4 | . 1 2 . 1 . . . . . Hackware 2 | . . . . 2 . . . . . Protection 12 | . . . 1 3 2 . . 3 3 Artifact . | . . . . . . . . . . Weapon 48 | 2 2 6 10 12 5 1 2 4 4 Energy Gun 11 | 1 2 2 3 1 . . . . 2 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 13 | 1 . 4 1 3 . . . 3 1 Ballistic Cannon 15 | . . . 5 6 2 . 2 . . Launcher 5 | . . . 1 1 1 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 2 3 3 1 . . . . Parts Lost 29 | . 1 3 . . . . . 2 23 Power 3 | . . . . . . . . . 3 Propulsion 10 | . 1 3 . . . . . 1 5 Utility 10 | . . . . . . . . . 10 Weapon 6 | . . . . . . . . 1 5 Highest Loss Streak 23 | . 1 2 . . . . . 1 23 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 99 92 91 86 93 86 87 Engine 8 | . 14 11 8 7 7 7 6 3 . Treads 5 | . . 2 5 7 7 7 13 11 10 Wheel 13 | . 27 19 21 7 7 7 6 6 4 Device 3 | . 5 . . 5 6 . 6 8 10 Storage 8 | . 14 11 9 7 7 7 6 6 5 Processor 23 | . 6 33 27 23 23 23 20 20 15 Hackware 3 | . . . . 8 7 7 6 6 4 Protection 5 | . . . 8 7 7 15 13 9 9 Energy Gun 4 | . 20 9 4 . . . . . . Ballistic Gun 6 | . 7 12 6 2 . . . 3 15 Ballistic Cannon 5 | . . . 6 12 13 . 5 1 . Peak Build Rating 85 | 6 12 26 33 49 53 53 62 72 85 Average Rating 38 | 4 9 21 30 44 48 50 61 63 74 On Entrance 36 | . 6 12 26 31 48 53 53 62 72 Naked Turns . | . . . . . . . . . . Heaviest Build 160 | 14 91 94 102 115 118 119 123 125 160 Greatest Support 108 | 32 32 43 36 28 28 28 28 56 108 Greatest Overweight (x) 53 | . 5 9 4 4 5 4 4 4 53 Average Overweight (x) 3 | . . 3 3 3 3 3 4 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 16 25 25 25 25 25 25 25 25 Most Carried 25 | 1 16 25 25 25 25 25 23 25 25 Average Carried 23 | . 9 24 24 24 24 24 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 15 25 25 25 25 24 23 25 15 Class Distribution -------------------- 88% | Mutant 7% | Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Matter Collected 4293 | 239 143 443 533 1147 506 36 49 424 773 Remotely . | . . . . . . . . . . Salvage Created 6645 | . 253 1462 1198 1242 679 105 49 219 1438 Parts 343 | . 24 99 62 66 21 3 1 10 57 Haulers Intercepted 15 | . 1 6 3 2 1 . . . 2 Recyclers Shooed 13 | . . 3 1 4 . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 19 2 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 105 | . 7 22 17 23 11 3 . 5 17 Guns 57 | . 7 22 10 1 . . . 1 16 Cannons 41 | . . . 7 19 11 . . 4 . AOE 7 | . . . . 3 . 3 . . 1 Classes Destroyed 16 | . 7 3 1 1 1 1 . 1 1 Worker 17 | . 1 8 2 5 . . . . 1 Builder 1 | . . 1 . . . . . . . Hauler 15 | . 1 6 3 2 1 . . . 2 Recycler 20 | . . 4 4 9 . . . . 3 Mechanic 3 | . 1 . . 1 . . 1 . . Operator 5 | . 1 2 1 1 . . . . . Watcher 14 | . 3 4 3 1 . . 1 . 2 Swarmer 21 | . 3 7 3 3 1 . . . 4 Grunt 44 | . 4 9 5 9 6 3 . 2 6 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . Sentry 23 | . . 6 8 6 2 . . . 1 Specialist 1 | . . . . . . . . . 1 Hunter 9 | . . . 1 2 1 . . 1 4 Programmer 5 | . . . . 3 . . . 1 1 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 11 | . 4 5 6 10 5 3 1 2 11 Combat Bots Only 6 | . 3 4 4 6 5 3 . 2 6 Max Kills in Single Turn 7 | . 1 2 2 7 3 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . 1 Exploded 3 | . . . . 3 . 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 944 | . 19 87 76 175 99 8 . 53 427 Missed 270 | . 4 23 19 62 23 3 . 19 117 Damage Taken 9766 | . 179 755 855 917 766 84 . 781 5429 Core 1551 | . 49 113 142 118 77 6 . 35 1011 Absorbed by Shields 749 | . . . . 304 300 . . . 145 Redirected to Shielding 114 | . . . . . . . . . 114 Ignored by Resistances 93 | . . . . . . . . . 93 Regen/Repaired (Parts) 492 | . . 70 422 . . . . . . Core Remaining (%) 81 | 100 80 71 74 . . 71 . 95 . Volleys Fired 390 | . 31 81 60 84 29 8 2 25 70 Largest 3 | . 2 2 2 2 2 1 2 2 3 Hottest 141 | . 130 130 116 88 88 44 88 88 141 Shots Fired 788 | . 60 162 118 163 60 8 4 35 178 Gun 505 | . 60 162 79 15 . . . 14 175 Cannon 272 | . . . 39 147 60 1 4 21 . Launcher 11 | . . . . 1 . 7 . . 3 Special . | . . . . . . . . . . Kinetic 597 | . 14 92 82 162 60 1 4 20 162 Thermal 180 | . 46 70 36 . . . . 15 13 Explosive 11 | . . . . 1 . 7 . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 34 | . 22 34 25 26 18 4 5 16 21 Robot Miss Streak 6 | . 4 6 6 6 4 5 1 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 1 6 . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 653 | . 44 131 90 144 66 6 5 31 136 Core Hits 585 | . 42 122 74 179 82 6 5 16 59 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 3 | . 1 1 . . . . . . 1 Burn 1 | . 1 . . . . . . . . Destroy 2 | . . 1 . . . . . . 1 Melee Attacks 14 | . . . . 1 11 1 1 . . Impact . | . . . . . . . . . . Slashing 14 | . . . . 1 11 1 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15903 | . 624 2088 1757 3737 2030 527 142 950 4048 Guns 7912 | . 624 2084 1075 264 . . . 231 3634 Cannons 5445 | . . . 682 2596 1360 7 81 719 . Explosions 1811 | . . . . 877 . 520 . . 414 Melee 731 | . . . . . 670 . 61 . . Ramming 4 | . . 4 . . . . . . . Kinetic 10492 | . 77 1159 1177 2860 1360 7 81 429 3342 Thermal 3618 | . 547 925 580 753 . . . 521 292 Explosive 1058 | . . . . 124 . 520 . . 414 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 731 | . . . . . 670 . 61 . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . 5 5 5 . . 26 Average Corruption 5 | . . . . 3 5 5 . . 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 68 | . . . . 17 42 4 . . 5 Message Errors 26 | . . . . 10 13 2 . . 1 Matter Fused 17 | . . . . 3 13 . . . 1 Heat Flow Errors 6 | . . . . 2 3 . . . 1 Energy Discharges 7 | . . . . . 5 1 . . 1 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . 1 2 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 2 | . . . . . 2 . . . . Alerts 4 | . . . . 1 2 1 . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 426 | . . . . 179 206 15 . . 26 Projectiles . | . . . . . . . . . . Explosions 220 | . . . . 179 . 15 . . 26 Melee 206 | . . . . . 206 . . . . Knockbacks 123 | . . . 19 73 29 . 2 . . Impact . | . . . . . . . . . . Kinetic 107 | . . . 19 64 22 . 2 . . Secondary 16 | . . . . 9 7 . . . . Self-Inflicted Damage 36 | . . . . 18 . 18 . . . Shots 2 | . . . . 1 . 1 . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . 330 288 332 420 362 25 18 34 339 Average Temperature 81 | . 86 84 80 93 85 13 10 22 63 Received Heat Transfer 1690 | . 96 273 405 230 248 54 . 99 285 Effects 8 | . 1 1 3 . 2 . . . 1 Energy Bleed 2 | . 1 . . . . . . . 1 Interference 6 | . . 1 3 . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 4630 | . 913 1155 1073 600 . . . 518 371 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Peak Influence 625 | . 107 343 306 625 . . 128 215 466 Initial 128 | . . 22 128 116 . . 116 89 112 Average 210 | . 39 215 181 300 . . 122 156 289 Maximum Alert Level 2 | . . 1 1 2 . . . 1 2 Low Security (%) 55 | 100 100 40 55 48 . . 100 84 30 Level 1 32 | . . 59 44 12 . . . 15 42 Level 2 12 | . . . . 39 . . . . 27 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 2 1 9 . . . 1 3 Investigation 2 | . 1 . . . . . . . 1 Extermination 4 | . . . . 3 . . . . 1 Reinforcement 9 | . 1 2 1 3 . . . 1 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Distress Signals 5 | . . 1 3 1 . . . . . Communications Jammed 9 | . . . . . . . . 3 6 Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 14 33 22 32 14 4 1 5 35 Peak Tracking Total 13 | . 3 4 4 5 5 3 1 2 13 Tactical Retreats 4 | . 1 1 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Disabled 9 | . . . . 8 . . . . 1 Max in Single Turn 7 | . . . . 7 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 34 | . 5 9 8 8 . . 1 . 3 Terminals 18 | . 5 6 3 3 . . 1 . . Fabricators 3 | . . . . 2 . . . . 1 Repair Stations 3 | . . 1 2 . . . . . . Recycling Units 5 | . . 2 2 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access 3 | . . . . 2 . . . . 1 Total Hacks 113 | . 14 27 37 21 . . 3 . 11 Successful 58 | . 7 12 28 7 . . 1 . 3 Failed 55 | . 7 15 9 14 . . 2 . 8 Catastrophic 9 | . 1 . 1 6 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 55 | . 13 15 11 15 . . . . 1 Terminals 63 | . 14 21 12 13 . . 3 . . Fabricators 5 | . . . . 3 . . . . 2 Repair Stations 12 | . . 2 10 . . . . . . Recycling Units 10 | . . 4 5 1 . . . . . Scanalyzers 14 | . . . 10 . . . . . 4 Garrison Access 9 | . . . . 4 . . . . 5 Terminal Hacks 11 | . 2 3 2 3 . . 1 . . Robot Analysis 8 | . 1 3 1 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 Repair Station Hacks 10 | . . 2 8 . . . . . . Scan Component 5 | . . 1 4 . . . . . . Repair 5 | . . 1 4 . . . . . . Recycling Unit Hacks 3 | . . 1 2 . . . . . . Retrieve Components 3 | . . 1 2 . . . . . . Scanalyzer 12 | . . . 10 . . . . . 2 Insert Component 6 | . . . 5 . . . . . 1 Analyze 6 | . . . 5 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 20 | . 5 6 6 3 . . . . . Terminals 16 | . 5 6 4 1 . . . . . Assimilate 3 | . 1 2 . . . . . . . Botnet 10 | . 3 3 3 1 . . . . . Operators 3 | . 1 1 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . Fabnet 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Reject 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Watchers 1 | . . . . 1 . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 9 7 8 . . . . 3 Full Trace Events 2 | . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . 1 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 53 | . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired 5 | . . 1 4 . . . . . . Time 206 | . . 32 174 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 22 | . . 9 13 . . . . . . Parts Scanalyzed 6 | . . . 5 . . . . . 1 Part Schematics Acquired 6 | . . . 5 . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total Allies 2 | . . 1 . . 1 . . . . Largest Group 1 | . . 1 . . 1 1 . . . Highest-Rated Group 20 | . . 10 . . 20 20 . . . Highest-Rated Ally 20 | . . 10 . . 20 20 . . . Total Orders 2 | . . 2 . . . . . . . STAY 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . Total Damage 164 | . . . . . 164 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total 8 | . 1 3 1 3 . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Turns Passed 9873 | 44 967 1924 1779 1992 1617 153 175 358 864 Spaces Moved 5068 | 36 683 925 923 1023 805 91 101 157 324 Core 6 | 4 . . . . . . . . 2 Treads 115 | . . 64 . . 23 . . 22 6 Legs . | . . . . . . . . . . Wheels 4947 | 32 683 861 923 1023 782 91 101 135 316 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 135 120 145 145 145 160 160 160 Average Speed 147 | 94 111 151 135 150 169 148 160 171 173 Slowest Speed 2700 | 100 175 480 150 160 570 160 160 240 2700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 83 69 51 25 86 14 3 89 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 145 | . . . . 26 . 70 . 1 48 Melee . | . . . . . . . . . . Projectile 26 | . . . . . . . . 1 25 AOE 119 | . . . . 26 . 70 . . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total 6722 | 42 824 1291 1336 1309 988 100 108 210 514 Wait 883 | . 85 194 291 135 88 . . 2 88 Move 5059 | 35 682 924 922 1022 804 90 100 156 324 Hop . | . . . . . . . . . . Pick Up 118 | 1 15 40 22 15 9 . 1 8 7 Fast Attach 37 | 6 1 7 8 9 2 . . 4 . Attach 29 | . 1 3 2 2 3 1 2 1 14 Detach 2 | . . . . . 1 . . . 1 Swap 55 | . 6 8 7 16 5 . 2 7 4 Drop 107 | . 3 33 24 25 10 . . 6 6 Fire 390 | . 31 81 60 84 29 8 2 25 70 Melee 14 | . . . . 1 11 1 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 27 | . . . . . 26 . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Discovered new exit (range 13) 877 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Discovered new exit (range 9) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1478 | -9/Materials | Discovered new exit (range 13) 1590 | -9/Materials | Repaired Spread Laser 2643 | -9/Materials | Discovered new exit (range 13) 2936 | -9/Materials | Entered another Materials area 2936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3202 | -8/Materials | Repaired Imp. Assault Rifle 4286 | -8/Materials | Repaired Broken Arm. Treads 4361 | -8/Materials | Repaired Flak Cannon 4394 | -8/Materials | Repaired Arm. Wheel 4678 | -8/Materials | Discovered new exit (range 16) 4715 | -8/Materials | Entered Factory 4715 | -7/Factory | Evolved 2 slots: Utility x2 5017 | -7/Factory | Build established: Hacker-Mutant 5453 | -7/Factory | Build established: Mutant 6503 | -7/Factory | Garrison activated, responded to threat 6569 | -7/Factory | Discovered new exit (range 16) 6707 | -7/Factory | Entered Lower Caves 6922 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7130 | -7/Lower Caves | Learned Factory terminal intel 7383 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7481 | -7/Lower Caves | Identified exit to Lower Caves 8214 | -7/Lower Caves | Found Imp. Powered Armor 8324 | -7/Lower Caves | Entered another Lower Caves area 8324 | -7/Lower Caves | Accompanied by 1 ally 8461 | -7/Lower Caves | Discovered new exit (range 9) 8477 | -7/Lower Caves | Entered Factory 8477 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8478 | -6/Factory | Loaded intel: 28 terminal locations 8613 | -6/Factory | Identified exit to DSF 8652 | -6/Factory | Entered DSF 8697 | -6/DSF | Additional patrols routed to DSF 8984 | -6/DSF | Discovered new exit (range 15) 9010 | -6/DSF | Entered Factory 9010 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9302 | -5/Factory | Build established: Gunner 9350 | -5/Factory | Fabricated Wave Gun (x2) 9756 | -5/Factory | Cargo convoy interrupted 9794 | -5/Factory | System corruption reached 10% 9835 | -5/Factory | Core integrity fell below 50% 9864 | -5/Factory | Core integrity fell below 20% 9874 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09856_ Slug penetrates R-10 Processor. 09856_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 09857_ U-05 Engineer lays Concrete. 09858_ U-05 Engineer builds a Wall. 09858_ R-10 Processor collects Wheel. 09860_ K-01 Serf collects debris. 09860_ U-05 Engineer builds a Wall. 09863_ Penetrated by Slug. 09863_ U-05 Engineer lays Concrete. 09863_ K-01 Serf collects debris. 09864_ U-05 Engineer lays Concrete. 09866_ K-01 Serf collects debris. 09867_ System corrupted: Matter fused (-9). 09868_ Slug penetrates Wall. 09868_ Penetrated by Slug. 09868_ U-05 Engineer lays Concrete. 09869_ K-01 Serf collects debris. 09871_ U-05 Engineer lays Concrete. 09873_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #??????????????????????????????? | | + #??????????????????????????????? | | # #??????????????????????????????? | | # """" #??????????????????????????????? | | ####### ### """" #??????????????????????????????? | | ??????# #?# """" #??????????????????????????????? | | ??????# #?# """" #??????????????????????????????? | | ??????# #?# """" #??????????????????????????????? | | ??????# ### """" #?????? ???????????????????????? | | ??????# + #????? ?????????????????????? | | ??????# ####+######???? ???????????????????? | | ??????# #?# #?????? ???????????????????? | | ??????# #?# #????? ????????????????????? | | #######+### #????? ?????????????????????? | | ## #????# ??????????????????????? | | ## #############+###????????????????? | | ## #= ^"%" ???????????????? | | ## +% ????????H??????? | | ## # %% % ???????????????? | | ## #! % ###+#########???????????????? | | =*#####+##! *=# %[ #???????????????? | | ! + = !!* =!!#[ =p!* #???????????????? | | =## *=! ! =%#%%%%![ #???????????????? | | ## [=!! ##[kp]= #???????????????? | | ## !** ##|=]= #???????????????? | | ## ##+#### ##[ ]@ #???????????????? | | ########+## # ## # h #???????????????? | | ^^ !# ## ; %! #???????????????? | | ##### # ## # = #???????????????? | | ##### # ## # #???????????????? | | # ## # ## ## u #???????????????? | | ##+########## + =! #???????????????? | | """"# ## #+########+##???????????????? | | # ## %# # # ???????????????? | | # # % # ### #??????????????? | | # ## # #""" #??????????????? | | # # #""" #??????????????? | | # # %## ##???? #??????????????? | | # [ # %% T? #?????? #??????????????? | | # ? #??????????????????????? | | ! ########### ####??????????????????????? | | " " #??????????# #?????????????????????????? | | "G" #????????????? #?????????????????????????? | | " #?????????????? ?????????????????????????? | | #?????????????? ?????????????????????????? | | ########?????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 625 Resistance: TH 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Powered Armor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentCatalystDeflector Manual? 0 Play Time 01:44:50 Cumulative 98.0 hours Start 2025.02.18 @ 18:42:59 End 2025.02.18 @ 20:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 111 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99219007-95af-451f-99c7-3daffd1b5a08